mirror of
https://github.com/magefree/mage.git
synced 2026-01-26 05:09:16 -08:00
* Fixed that the AI used activated abilities even if they were forbidden by a restriction effect like Arrest.
This commit is contained in:
parent
e1a8e41702
commit
7003dc7e3f
3 changed files with 72 additions and 7 deletions
|
|
@ -2442,11 +2442,10 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
// eliminate duplicate activated abilities
|
||||
Map<String, Ability> playableActivated = new HashMap<>();
|
||||
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(playerId)) {
|
||||
for (ActivatedAbility ability : permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) {
|
||||
LinkedHashMap<UUID, ActivatedAbility> useableAbilities = getUseableActivatedAbilities(permanent, Zone.BATTLEFIELD, game);
|
||||
for (ActivatedAbility ability : useableAbilities.values()) {
|
||||
if (!playableActivated.containsKey(ability.toString())) {
|
||||
if (canPlay(ability, availableMana, permanent, game)) {
|
||||
playableActivated.put(ability.toString(), ability);
|
||||
}
|
||||
playableActivated.put(ability.toString(), ability);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2853,13 +2852,13 @@ public abstract class PlayerImpl implements Player, Serializable {
|
|||
case EXILED:
|
||||
boolean result = false;
|
||||
for(Card card: cards) {
|
||||
result |= moveCardToExileWithInfo(card, null, "", source == null ? null : source.getSourceId(), game, true);
|
||||
result |= moveCardToExileWithInfo(card, null, "", source == null ? null : source.getSourceId(), game, fromZone, true);
|
||||
}
|
||||
return result;
|
||||
case GRAVEYARD:
|
||||
return moveCardsToGraveyardWithInfo(cards, source, game, fromZone);
|
||||
case HAND:
|
||||
boolean result = false;
|
||||
result = false;
|
||||
for(Card card: cards) {
|
||||
result |= moveCardToHandWithInfo(card, source == null ? null : source.getSourceId(), game, fromZone);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue