new NextSpellCastHasAbilityEffect

cleanup Wand of the Worldsoul, Flockchaser Phantom to use it

text adjustments for gain abilities
This commit is contained in:
xenohedron 2023-08-13 00:11:40 -04:00
parent 817e1a813a
commit 6fafbf0d93
7 changed files with 173 additions and 141 deletions

View file

@ -1,20 +1,15 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.NextSpellCastHasAbilityEffect;
import mage.abilities.keyword.ConvokeAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.watchers.common.SpellsCastWatcher;
import mage.constants.CardType;
import mage.constants.SubType;
import java.util.UUID;
@ -39,7 +34,7 @@ public final class FlockchaserPhantom extends CardImpl {
this.addAbility(VigilanceAbility.getInstance());
// Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.
this.addAbility(new AttacksTriggeredAbility(new FlockchaserPhantomEffect()));
this.addAbility(new AttacksTriggeredAbility(new NextSpellCastHasAbilityEffect(new ConvokeAbility())));
}
private FlockchaserPhantom(final FlockchaserPhantom card) {
@ -51,60 +46,3 @@ public final class FlockchaserPhantom extends CardImpl {
return new FlockchaserPhantom(this);
}
}
class FlockchaserPhantomEffect extends ContinuousEffectImpl {
private int spellsCast;
FlockchaserPhantomEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "the next spell you cast this turn has convoke";
}
private FlockchaserPhantomEffect(final FlockchaserPhantomEffect effect) {
super(effect);
this.spellsCast = effect.spellsCast;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
if (watcher != null) {
spellsCast = watcher.getCount(source.getControllerId());
}
}
@Override
public boolean apply(Game game, Ability source) {
SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
if (watcher == null) {
return false;
}
//check if a spell was cast before
if (watcher.getCount(source.getControllerId()) > spellsCast) {
discard(); // only one use
return false;
}
//check cast for spell and add convoke
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (StackObject stackObject : game.getStack()) {
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.isControlledBy(source.getControllerId())) {
Spell spell = (Spell) stackObject;
game.getState().addOtherAbility(spell.getCard(), new ConvokeAbility());
return true;
}
}
}
return false;
}
@Override
public FlockchaserPhantomEffect copy() {
return new FlockchaserPhantomEffect(this);
}
}

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@ -1,20 +1,15 @@
package mage.cards.w;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.NextSpellCastHasAbilityEffect;
import mage.abilities.keyword.ConvokeAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.watchers.common.SpellsCastWatcher;
import mage.constants.CardType;
import mage.constants.Zone;
import java.util.UUID;
@ -33,7 +28,9 @@ public final class WandOfTheWorldsoul extends CardImpl {
this.addAbility(new WhiteManaAbility());
// {T}: The next spell you cast this turn has convoke.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new WandOfTheWorldsoulEffect(), new TapSourceCost()));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
new NextSpellCastHasAbilityEffect(new ConvokeAbility()),
new TapSourceCost()));
}
private WandOfTheWorldsoul(final WandOfTheWorldsoul card) {
@ -45,59 +42,3 @@ public final class WandOfTheWorldsoul extends CardImpl {
return new WandOfTheWorldsoul(this);
}
}
class WandOfTheWorldsoulEffect extends ContinuousEffectImpl {
private int spellsCast;
WandOfTheWorldsoulEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "the next spell you cast this turn has convoke";
}
private WandOfTheWorldsoulEffect(final WandOfTheWorldsoulEffect effect) {
super(effect);
this.spellsCast = effect.spellsCast;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
if (watcher != null) {
spellsCast = watcher.getCount(source.getControllerId());
}
}
@Override
public boolean apply(Game game, Ability source) {
SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
if (watcher == null) {
return false;
}
//check if a spell was cast before
if (watcher.getCount(source.getControllerId()) > spellsCast) {
discard(); // only one use
return false;
}
//check cast for spell and add convoke
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (StackObject stackObject : game.getStack()) {
if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.isControlledBy(source.getControllerId())) {
Spell spell = (Spell) stackObject;
game.getState().addOtherAbility(spell.getCard(), new ConvokeAbility());
return true;
}
}
}
return false;
}
@Override
public WandOfTheWorldsoulEffect copy() {
return new WandOfTheWorldsoulEffect(this);
}
}

View file

@ -132,6 +132,52 @@ public class GainAbilitiesTest extends CardTestPlayerBase {
}
@Test
public void nextSpellCastHasConvoke() {
addCard(Zone.BATTLEFIELD, playerA, "Wand of the Worldsoul"); // to give next spell convoke
addCard(Zone.BATTLEFIELD, playerA, "Runeclaw Bear"); // for convoke
addCard(Zone.HAND, playerA, "Elvish Mystic"); // to cast with convoke
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: The next spell you cast this turn");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Mystic");
addTarget(playerA, "Runeclaw Bear"); // tap for G
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertTapped("Runeclaw Bear", true);
assertPermanentCount(playerA, "Elvish Mystic", 1);
}
@Test
public void onlyNextSpellCastHasConvoke() {
addCard(Zone.BATTLEFIELD, playerA, "Wand of the Worldsoul", 2); // to give next spell convoke
addCard(Zone.BATTLEFIELD, playerA, "Goblin Piker"); // for convoke
addCard(Zone.HAND, playerA, "Shock"); // cast first
addCard(Zone.BATTLEFIELD, playerA, "Runeclaw Bear"); // for convoke
addCard(Zone.HAND, playerA, "Elvish Mystic"); // to cast with convoke
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: The next spell you cast this turn");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: The next spell you cast this turn");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shock", playerB);
addTarget(playerA, "Goblin Piker"); // tap for R
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
checkPlayableAbility("no convoke", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Elvish Mystic", false);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerB, 20 - 2);
assertTapped("Goblin Piker", true);
}
/**
* Reported bug: https://github.com/magefree/mage/issues/9565
* 1. Cast all three of Frondland Felidar, Jubilant Skybonder, and Proud Wildbonder.

View file

@ -12,6 +12,7 @@ import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
* @author BetaSteward_at_googlemail.com
@ -150,12 +151,7 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl {
if (quotes) {
sb.append('"');
}
String abilityRuleText = ability.getRule("This " + targetObjectName);
if (abilityRuleText.endsWith(")</i>")) {
// remove reminder text for this rule generation
abilityRuleText = abilityRuleText.substring(0, abilityRuleText.indexOf(" <i>("));
}
sb.append(abilityRuleText);
sb.append(CardUtil.stripReminderText(ability.getRule("This " + targetObjectName)));
if (quotes) {
sb.append('"');
}

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@ -10,6 +10,7 @@ import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.util.CardUtil;
/**
* @author Styxo
@ -23,7 +24,7 @@ public class GainAbilityControlledSpellsEffect extends ContinuousEffectImpl {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = filter.getMessage() + " have " + ability.getRule();
staticText = filter.getMessage() + " have " + CardUtil.getTextWithFirstCharLowerCase(CardUtil.stripReminderText(ability.getRule()));
}
private GainAbilityControlledSpellsEffect(final GainAbilityControlledSpellsEffect effect) {
@ -78,10 +79,9 @@ public class GainAbilityControlledSpellsEffect extends ContinuousEffectImpl {
}
// TODO: Distinguish "you cast" to exclude copies
Card card = game.getCard(stackObject.getSourceId());
if (card == null || !filter.match((Spell) stackObject, game)) {
continue;
if (card != null && filter.match((Spell) stackObject, game)) {
game.getState().addOtherAbility(card, ability);
}
game.getState().addOtherAbility(card, ability);
}
return true;
}

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@ -0,0 +1,107 @@
package mage.abilities.effects.common.continuous;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.Card;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.util.CardUtil;
import mage.watchers.common.SpellsCastWatcher;
/**
* @author xenohedron
*/
public class NextSpellCastHasAbilityEffect extends ContinuousEffectImpl {
private int spellsCast;
private final Ability ability;
private final FilterCard filter;
public NextSpellCastHasAbilityEffect(Ability ability) {
this(ability, StaticFilters.FILTER_CARD);
}
public NextSpellCastHasAbilityEffect(Ability ability, FilterCard filter) {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = "the next spell you cast this turn has " + CardUtil.getTextWithFirstCharLowerCase(CardUtil.stripReminderText(ability.getRule()));
}
private NextSpellCastHasAbilityEffect(final NextSpellCastHasAbilityEffect effect) {
super(effect);
this.spellsCast = effect.spellsCast;
this.ability = effect.ability;
this.filter = effect.filter;
}
@Override
public NextSpellCastHasAbilityEffect copy() {
return new NextSpellCastHasAbilityEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
if (watcher != null) {
spellsCast = watcher.getCount(source.getControllerId());
}
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
if (player == null || watcher == null) {
return false;
}
//check if a spell was cast before
if (watcher.getCount(source.getControllerId()) > spellsCast) {
discard(); // only one use
return false;
}
for (Card card : game.getExile().getAllCardsByRange(game, source.getControllerId())) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (Card card : player.getLibrary().getCards(game)) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (Card card : player.getHand().getCards(game)) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (Card card : player.getGraveyard().getCards(game)) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
// workaround to gain cost reduction abilities to commanders before cast (make it playable)
game.getCommanderCardsFromCommandZone(player, CommanderCardType.ANY)
.stream()
.filter(card -> filter.match(card, game))
.forEach(card -> game.getState().addOtherAbility(card, ability));
for (StackObject stackObject : game.getStack()) {
if (!(stackObject instanceof Spell) || !stackObject.isControlledBy(source.getControllerId())) {
continue;
}
// TODO: Distinguish "you cast" to exclude copies
Card card = game.getCard(stackObject.getSourceId());
if (card != null && filter.match((Spell) stackObject, game)) {
game.getState().addOtherAbility(card, ability);
}
}
return true;
}
}

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@ -983,6 +983,10 @@ public final class CardUtil {
return "<i>" + text + "</i> &mdash; ";
}
public static String stripReminderText(String text) {
return text.endsWith(")</i>") ? text.substring(0, text.indexOf(" <i>(")) : text;
}
public static Set<UUID> getAllSelectedTargets(Ability ability, Game game) {
return ability.getModes().getSelectedModes()
.stream()