From 6f513c4630b06e4ba460eb1b2a2f5fe053834f45 Mon Sep 17 00:00:00 2001 From: dilnu Date: Sat, 1 Feb 2020 19:13:47 -0500 Subject: [PATCH] Fix Mogis God of Slaughter's ability when a player has no creatures. Fixes https://github.com/magefree/mage/issues/6232 --- Mage.Sets/src/mage/cards/m/MogisGodOfSlaughter.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/m/MogisGodOfSlaughter.java b/Mage.Sets/src/mage/cards/m/MogisGodOfSlaughter.java index d0e0fd9932a..6000bc55214 100644 --- a/Mage.Sets/src/mage/cards/m/MogisGodOfSlaughter.java +++ b/Mage.Sets/src/mage/cards/m/MogisGodOfSlaughter.java @@ -77,9 +77,12 @@ class MogisGodOfSlaughterEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(game.getActivePlayerId()); - if (player == null || game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_CREATURE, game.getActivePlayerId(), game) == 0) { + if (player == null) { return false; } + if (game.getBattlefield().countAll(StaticFilters.FILTER_PERMANENT_CREATURE, game.getActivePlayerId(), game) == 0) { + return player.damage(2, source.getSourceId(), game) > 0; + } TargetPermanent target = new TargetControlledCreaturePermanent(1); target.setNotTarget(true); if (target.canChoose(player.getId(), game)