implement [MH3] Jolted Away

This commit is contained in:
Susucre 2024-06-01 14:51:30 +02:00
parent 8e3b8f0368
commit 6efdce1e4e
4 changed files with 71 additions and 9 deletions

View file

@ -4,6 +4,8 @@ package mage.abilities.costs.common;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.counters.CounterType;
import mage.game.Game;
import mage.players.Player;
@ -11,18 +13,20 @@ import mage.util.CardUtil;
import java.util.UUID;
import java.util.UUID;
/**
* @author emerald000
*/
public class PayEnergyCost extends CostImpl {
private final int amount;
private final DynamicValue amount;
public PayEnergyCost(int amount) {
this(StaticValue.get(amount), makeText(amount));
}
public PayEnergyCost(DynamicValue amount, String text) {
this.amount = amount;
this.text = makeText(amount);
this.text = text;
}
public PayEnergyCost(PayEnergyCost cost) {
@ -33,14 +37,16 @@ public class PayEnergyCost extends CostImpl {
@Override
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
Player player = game.getPlayer(controllerId);
return player != null && player.getCountersCount(CounterType.ENERGY) >= amount;
int energyToPayAmount = amount.calculate(game, ability, null);
return player != null && player.getCountersCount(CounterType.ENERGY) >= energyToPayAmount;
}
@Override
public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
Player player = game.getPlayer(controllerId);
if (player != null && player.getCountersCount(CounterType.ENERGY) >= amount) {
player.loseCounters(CounterType.ENERGY.getName(), amount, source, game);
int energyToPayAmount = amount.calculate(game, ability, null);
if (player != null && player.getCountersCount(CounterType.ENERGY) >= energyToPayAmount) {
player.loseCounters(CounterType.ENERGY.getName(), energyToPayAmount, source, game);
paid = true;
}
return paid;

View file

@ -35,16 +35,20 @@ public class PayLifeCost extends CostImpl {
@Override
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
Player player = game.getPlayer(controllerId);
if (player == null) {
return false;
}
//118.4. If a cost or effect allows a player to pay an amount of life greater than 0,
//the player may do so only if their life total is greater than or equal to the
//amount of the payment. If a player pays life, the payment is subtracted from their
//life total; in other words, the player loses that much life. (Players can always pay 0 life.)
int lifeToPayAmount = amount.calculate(game, ability, null);
// Paying 0 life is not considered paying any life.
if (lifeToPayAmount > 0 && !game.getPlayer(controllerId).canPayLifeCost(ability)) {
if (lifeToPayAmount > 0 && !player.canPayLifeCost(ability)) {
return false;
}
return game.getPlayer(controllerId).getLife() >= lifeToPayAmount || lifeToPayAmount == 0;
return player.getLife() >= lifeToPayAmount || lifeToPayAmount == 0;
}
@Override