merge fix

This commit is contained in:
Oleg Agafonov 2024-03-02 12:09:53 +04:00
parent 00c3efedcf
commit 6cd8359fbd

View file

@ -49,6 +49,19 @@ import java.util.Set;
* <p>
* 701.34e TODO: need support it
* If an effect instructs a player to manifest multiple cards from their library, those cards are manifested one at a time.
* <p>
* 701.34f TODO: need research, possible buggy (see face down effect order doManifestCards)
* If an effect instructs a player to manifest a card and a rule or effect prohibits the face-down object from
* entering the battlefield, that card isnt manifested. Its characteristics remain unmodified and it remains in
* its previous zone. If it was face up, it remains face up.
* <p>
* 701.34g TODO: need support it
* If a manifested permanent thats represented by an instant or sorcery card would turn face up, its controller
* reveals it and leaves it face down. Abilities that trigger whenever a permanent is turned face up wont trigger.
* <p>
* 701.34g
* If a manifested permanent thats represented by an instant or sorcery card would turn face up, its controller
* reveals it and leaves it face down. Abilities that trigger whenever a permanent is turned face up wont trigger.
*
* @author LevelX2, JayDi85
*/