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* Tenacious Dead - Fixed that it didn't came back from graveyard tapped.
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2 changed files with 13 additions and 5 deletions
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@ -55,7 +55,7 @@ public class TenaciousDead extends CardImpl<TenaciousDead> {
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this.toughness = new MageInt(1);
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// When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.
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Effect effect = new DoIfCostPaid(new ReturnToBattlefieldUnderOwnerControlSourceEffect(), new ManaCostsImpl("{1}{B}"));
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Effect effect = new DoIfCostPaid(new ReturnToBattlefieldUnderOwnerControlSourceEffect(true), new ManaCostsImpl("{1}{B}"));
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this.addAbility(new DiesTriggeredAbility(effect, false));
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}
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