* Tenacious Dead - Fixed that it didn't came back from graveyard tapped.

This commit is contained in:
LevelX2 2013-07-20 10:14:59 +02:00
parent 43c3f52470
commit 6c59cc4961
2 changed files with 13 additions and 5 deletions

View file

@ -55,7 +55,7 @@ public class TenaciousDead extends CardImpl<TenaciousDead> {
this.toughness = new MageInt(1);
// When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.
Effect effect = new DoIfCostPaid(new ReturnToBattlefieldUnderOwnerControlSourceEffect(), new ManaCostsImpl("{1}{B}"));
Effect effect = new DoIfCostPaid(new ReturnToBattlefieldUnderOwnerControlSourceEffect(true), new ManaCostsImpl("{1}{B}"));
this.addAbility(new DiesTriggeredAbility(effect, false));
}