diff --git a/Mage.Sets/src/mage/cards/g/GlacierGodmaw.java b/Mage.Sets/src/mage/cards/g/GlacierGodmaw.java new file mode 100644 index 00000000000..0dd3c7f86f6 --- /dev/null +++ b/Mage.Sets/src/mage/cards/g/GlacierGodmaw.java @@ -0,0 +1,64 @@ +package mage.cards.g; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.common.LandfallAbility; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.continuous.BoostControlledEffect; +import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; +import mage.abilities.keyword.HasteAbility; +import mage.abilities.keyword.TrampleAbility; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.filter.StaticFilters; +import mage.game.permanent.token.LanderToken; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class GlacierGodmaw extends CardImpl { + + public GlacierGodmaw(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}{G}"); + + this.subtype.add(SubType.LEVIATHAN); + this.power = new MageInt(6); + this.toughness = new MageInt(6); + + // Trample + this.addAbility(TrampleAbility.getInstance()); + + // When this creature enters, create a Lander token. + this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new LanderToken()))); + + // Landfall -- Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn. + Ability ability = new LandfallAbility(new BoostControlledEffect( + 1, 1, Duration.EndOfTurn + ).setText("creatures you control get +1/+1")); + ability.addEffect(new GainAbilityControlledEffect( + VigilanceAbility.getInstance(), Duration.EndOfTurn, + StaticFilters.FILTER_PERMANENT_CREATURE + ).setText("and gain vigilance")); + ability.addEffect(new GainAbilityControlledEffect( + HasteAbility.getInstance(), Duration.EndOfTurn, + StaticFilters.FILTER_PERMANENT_CREATURE + ).setText("and haste until end of turn")); + this.addAbility(ability); + } + + private GlacierGodmaw(final GlacierGodmaw card) { + super(card); + } + + @Override + public GlacierGodmaw copy() { + return new GlacierGodmaw(this); + } +} diff --git a/Mage.Sets/src/mage/sets/EdgeOfEternities.java b/Mage.Sets/src/mage/sets/EdgeOfEternities.java index d81fc76f26c..e6cbb169a63 100644 --- a/Mage.Sets/src/mage/sets/EdgeOfEternities.java +++ b/Mage.Sets/src/mage/sets/EdgeOfEternities.java @@ -118,6 +118,7 @@ public final class EdgeOfEternities extends ExpansionSet { cards.add(new SetCardInfo("Galvanizing Sawship", 136, Rarity.UNCOMMON, mage.cards.g.GalvanizingSawship.class)); cards.add(new SetCardInfo("Genemorph Imago", 217, Rarity.RARE, mage.cards.g.GenemorphImago.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Genemorph Imago", 299, Rarity.RARE, mage.cards.g.GenemorphImago.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Glacier Godmaw", 188, Rarity.UNCOMMON, mage.cards.g.GlacierGodmaw.class)); cards.add(new SetCardInfo("Godless Shrine", 254, Rarity.RARE, mage.cards.g.GodlessShrine.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Godless Shrine", 280, Rarity.RARE, mage.cards.g.GodlessShrine.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Godless Shrine", 375, Rarity.RARE, mage.cards.g.GodlessShrine.class, NON_FULL_USE_VARIOUS));