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* Fixed calculation of converted mana costs for spells on the stack (fixes #459). Added test. Some minor formattings.
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8 changed files with 117 additions and 8 deletions
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@ -41,7 +41,7 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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public class DiscardTest extends CardTestPlayerBase {
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/*
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* If Rest in Peace is in play, every card going to the graveyard goes to exile intead.
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* If Rest in Peace is in play, every card going to the graveyard goes to exile instead.
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* If a card is discarded while Rest in Peace is on the battlefield, abilities that function
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* when a card is discarded (such as madness) still work, even though that card never reaches
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* a graveyard.
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@ -49,8 +49,6 @@ public class DiscardTest extends CardTestPlayerBase {
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@Test
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public void testRestInPeaceAndCycle() {
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// Check that Lion goes to graveyard from evoke ability
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// Check that evoke does not trigger again to sacrifice Shriekmaw if it's exhumed
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.HAND, playerA, "Tranquil Thicket");
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@ -0,0 +1,79 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.oneshot.counterspell;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* Counterbalance
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* Enchantment, UU
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* Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell
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* if it has the same converted mana cost as the revealed card.
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*
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* @author LevelX2
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*/
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public class CounterbalanceTest extends CardTestPlayerBase {
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/**
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* Test that X mana costs from spells are taken into account to calculate the converted mana costs
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* of stack objects
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*/
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@Test
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public void testCommand() {
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addCard(Zone.HAND, playerA, "Death Grasp");
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// Sorcery {X}{W}{B}
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// Death Grasp deals X damage to target creature or player. You gain X life.
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
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addCard(Zone.BATTLEFIELD, playerB, "Counterbalance");
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Zone.LIBRARY, playerB, "Desert Twister"); // cmc = 6 ({G}{G}{4} because DeatGrasp = 2 + 4 (of X) = 6
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skipInitShuffling(); // so the set to top card stays at top
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Death Grasp", "targetPlayer=PlayerB");
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setChoice(playerA, "X=4");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerA, "Death Grasp", 1);
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assertGraveyardCount(playerA, 1);
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assertGraveyardCount(playerB, 0);
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}
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}
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@ -58,6 +58,7 @@ import mage.abilities.Mode;
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import mage.abilities.Modes;
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import mage.abilities.SpellAbility;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.costs.VariableCost;
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import mage.constants.SpellAbilityType;
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import mage.filter.common.FilterCreatureForCombatBlock;
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import mage.filter.common.FilterPlaneswalkerPermanent;
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@ -319,6 +320,30 @@ public class TestPlayer extends ComputerPlayer {
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return true;
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}
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@Override
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public int announceXMana(int min, int max, String message, Game game, Ability ability) {
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if (!choices.isEmpty()) {
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if (choices.get(0).startsWith("X=")) {
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int xValue = Integer.parseInt(choices.get(0).substring(2));
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choices.remove(0);
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return xValue;
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}
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}
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return super.announceXMana(min, max, message, game, ability);
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}
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@Override
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public int announceXCost(int min, int max, String message, Game game, Ability ability, VariableCost variablCost) {
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if (!choices.isEmpty()) {
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if (choices.get(0).startsWith("X=")) {
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int xValue = Integer.parseInt(choices.get(0).substring(2));
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choices.remove(0);
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return xValue;
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}
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}
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return super.announceXCost(min, max, message, game, ability, null);
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}
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protected Permanent findPermanent(FilterPermanent filter, UUID controllerId, Game game) {
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List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(filter, controllerId, game);
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if (permanents.size() > 0) {
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@ -699,6 +699,13 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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player.addAction(turnNum, PhaseStep.DECLARE_BLOCKERS, "block:"+blocker+";"+attacker);
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}
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/**
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* For use choices set "Yes" or "No" the the choice string.
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* For X values set "X=[xValue]" example: for X=3 set choice string to "X=3".
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*
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* @param player
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* @param choice
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*/
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public void setChoice(TestPlayer player, String choice) {
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player.addChoice(choice);
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}
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