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* Changed all occurances of unblockable to can't be blocked.
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93 changed files with 315 additions and 408 deletions
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@ -16,7 +16,7 @@ public class AEtherFigmentTest extends CardTestPlayerBase {
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Creature - Illusion
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1/1
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Kicker {3} (You may pay an additional as you cast this spell.)
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AEther Figment is unblockable.
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AEther Figment can't be blocked.
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If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
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*/
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@Test
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@ -315,7 +315,7 @@ public class PhantasmalImageTest extends CardTestPlayerBase {
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// Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
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addCard(Zone.BATTLEFIELD, playerA, "Frost Titan");
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addCard(Zone.HAND, playerA, "Terror");
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// {1}{U} - Target creature gains shroud until end of turn and is unblockable this turn.
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// {1}{U} - Target creature gains shroud until end of turn and can't be blocked this turn.
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addCard(Zone.HAND, playerA, "Veil of Secrecy");
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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@ -41,7 +41,7 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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/*
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* Elvish Champion
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* Creature — Elf 2/2, 1GG
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* Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)
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* Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
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*/
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public class ElvishChampionForestwalkTest extends CardTestPlayerBase {
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@ -224,10 +224,10 @@ public class AttackBlockRestrictionsTest extends CardTestPlayerBase {
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}
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/**
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* Tests Unblockable
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* Tests can't be blocked
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*/
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@Test
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public void testUnblockable() {
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public void testCantBeBlocked() {
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addCard(Zone.BATTLEFIELD, playerB, "Blighted Agent");
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addCard(Zone.BATTLEFIELD, playerA, "Blighted Agent");
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@ -246,7 +246,7 @@ public class AttackBlockRestrictionsTest extends CardTestPlayerBase {
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}
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@Test
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public void testUnblockableTormentedSoul() {
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public void testCantBeBlockedTormentedSoul() {
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addCard(Zone.BATTLEFIELD, playerB, "Tormented Soul");
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addCard(Zone.BATTLEFIELD, playerA, "Memnite");
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