* Fixed that some P/T settings were handled as character defining abilities but they were not.

This commit is contained in:
LevelX2 2015-12-31 18:25:51 +01:00
parent 0ff6dc1a59
commit 6b643fbda8
21 changed files with 98 additions and 79 deletions

View file

@ -72,6 +72,14 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
protected List<MageObjectReference> affectedObjectList = new ArrayList<>();
protected boolean temporary = false;
protected EnumSet<DependencyType> dependencyTypes;
/*
A Characteristic Defining Ability (CDA) is an ability that defines a characteristic of a card or token.
There are 3 specific rules that distinguish a CDA from other abilities.
1) A CDA can only define a characteristic of either the card or token it comes from.
2) A CDA can not be triggered, activated, or conditional.
3) A CDA must define a characteristic. Usually color, power and/or toughness, or sub-type.
*/
protected boolean characterDefining = false;
// until your next turn
protected int startingTurn;
@ -105,6 +113,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
this.startingTurn = effect.startingTurn;
this.startingControllerId = effect.startingControllerId;
this.dependencyTypes = effect.dependencyTypes;
this.characterDefining = effect.characterDefining;
}
@Override
@ -256,6 +265,14 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
this.temporary = temporary;
}
public boolean isCharacterDefining() {
return characterDefining;
}
public void setCharacterDefining(boolean characterDefining) {
this.characterDefining = characterDefining;
}
@Override
public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
return null;

View file

@ -30,7 +30,6 @@
*/
package mage.abilities.effects.common.continuous;
import java.util.UUID;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
@ -73,24 +72,23 @@ public class BecomesColorSourceEffect extends ContinuousEffectImpl {
@Override
public void init(Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if(controller == null) {
if (controller == null) {
return;
}
if(setColor == null) {
if (setColor == null) {
ChoiceColor choice = new ChoiceColor();
while(!choice.isChosen()) {
while (!choice.isChosen()) {
controller.choose(Outcome.PutManaInPool, choice, game);
if(!controller.canRespond()) {
if (!controller.canRespond()) {
return;
}
}
if(choice.getColor() != null) {
if (choice.getColor() != null) {
setColor = choice.getColor();
}
else {
} else {
return;
}
if(!game.isSimulation()) {
if (!game.isSimulation()) {
game.informPlayers(controller.getLogName() + " has chosen the color: " + setColor.toString());
}
}
@ -103,12 +101,11 @@ public class BecomesColorSourceEffect extends ContinuousEffectImpl {
if (controller == null) {
return false;
}
if(setColor != null) {
if (setColor != null) {
MageObject sourceObject = game.getObject(source.getSourceId());
if(sourceObject != null) {
if (sourceObject != null) {
sourceObject.getColor(game).setColor(setColor);
}
else {
} else {
this.discard();
}
return true;
@ -119,10 +116,10 @@ public class BecomesColorSourceEffect extends ContinuousEffectImpl {
@Override
public String getText(Mode mode) {
if(staticText != null && !staticText.isEmpty()) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} becomes " + (setColor == null ? "the color of your choice" : setColor.getDescription())
+ " " + duration.toString();
+ " " + duration.toString();
}
}

View file

@ -102,7 +102,7 @@ public class BecomesCreatureAllEffect extends ContinuousEffectImpl {
if (sublayer == SubLayer.NA) {
if (token.getAbilities().size() > 0) {
for (Ability ability : token.getAbilities()) {
permanent.addAbility(ability, game);
permanent.addAbility(ability, source.getSourceId(), game);
}
}
}

View file

@ -51,18 +51,19 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
protected String type;
protected boolean losePreviousTypes;
public BecomesCreatureSourceEffect(Token token, String type, Duration duration, boolean losePreviousTypes) {
public BecomesCreatureSourceEffect(Token token, String type, Duration duration) {
this(token, type, duration, false, false);
}
public BecomesCreatureSourceEffect(Token token, String type, Duration duration, boolean losePreviousTypes, boolean characterDefining) {
super(duration, Outcome.BecomeCreature);
this.characterDefining = characterDefining;
this.token = token;
this.type = type;
this.losePreviousTypes = losePreviousTypes;
setText();
}
public BecomesCreatureSourceEffect(Token token, String type, Duration duration) {
this(token, type, duration, false);
}
public BecomesCreatureSourceEffect(final BecomesCreatureSourceEffect effect) {
super(effect);
this.token = effect.token.copy();
@ -130,7 +131,8 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.CharacteristicDefining_7a) {
if ((sublayer == SubLayer.CharacteristicDefining_7a && isCharacterDefining())
|| (sublayer == SubLayer.SetPT_7b && !isCharacterDefining())) {
MageInt power = token.getPower();
MageInt toughness = token.getToughness();
if (power != null && toughness != null) {

View file

@ -136,7 +136,7 @@ public class BecomesCreatureTargetEffect extends ContinuousEffectImpl {
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.CharacteristicDefining_7a) {
if (sublayer == SubLayer.SetPT_7b) { // CDA can only define a characteristic of either the card or token it comes from.
permanent.getToughness().setValue(token.getToughness().getValue());
permanent.getPower().setValue(token.getPower().getValue());
}

View file

@ -53,6 +53,7 @@ public class SetPowerToughnessSourceEffect extends ContinuousEffectImpl {
public SetPowerToughnessSourceEffect(DynamicValue amount, Duration duration, SubLayer subLayer) {
super(duration, Layer.PTChangingEffects_7, subLayer, Outcome.BoostCreature);
setCharacterDefining(subLayer.equals(SubLayer.CharacteristicDefining_7a));
this.amount = amount;
staticText = "{this}'s power and toughness are each equal to the number of " + amount.getMessage();
}