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* Shaman of the Great Hunt - Fixed that it triggerd also for other players.
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3 changed files with 43 additions and 15 deletions
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@ -15,24 +15,23 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class BroodSliverTest extends CardTestPlayerBase {
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/*
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Reported bug: It lets the controller of Brood Sliver choose whether or not the token is created, instead of the attacking Sliver's controller.
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*/
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*/
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@Test
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public void testTokenCreatedBySliverController() {
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// Brood Sliver {4}{G} 3/3 Sliver
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// Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.
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addCard(Zone.BATTLEFIELD, playerB, "Brood Sliver");
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addCard(Zone.BATTLEFIELD, playerA, "Venom Sliver"); // 1/1 deathtouch granting sliver
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attack(1, playerA, "Venom Sliver");
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setChoice(playerA, "Yes"); // controller of Venom Sliver dealing damage should get the choice to create token
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setChoice(playerB, "No"); // Brood Sliver controller should not be given choice in the first place
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setStopAt(1, PhaseStep.END_COMBAT);
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execute();
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assertLife(playerB, 19);
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assertPermanentCount(playerA, "Sliver", 1);
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assertPermanentCount(playerB, "Sliver", 0);
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