From 6b0ff748bcab280a63c527b7795ef8c7e07bfa21 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 19 Jan 2013 01:15:53 +0100 Subject: [PATCH] [GTC] Assemble the Legion; Aurelia the Warleader; Truefire Paladin, Vizkopa Guildmage --- .../sets/gatecrash/AssembleTheLegion.java | 111 +++++++++++ .../sets/gatecrash/AureliaTheWarleader.java | 176 ++++++++++++++++++ .../mage/sets/gatecrash/TruefirePaladin.java | 83 +++++++++ .../mage/sets/gatecrash/VizkopaGuildmage.java | 152 +++++++++++++++ 4 files changed, 522 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/gatecrash/AssembleTheLegion.java create mode 100644 Mage.Sets/src/mage/sets/gatecrash/AureliaTheWarleader.java create mode 100644 Mage.Sets/src/mage/sets/gatecrash/TruefirePaladin.java create mode 100644 Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java diff --git a/Mage.Sets/src/mage/sets/gatecrash/AssembleTheLegion.java b/Mage.Sets/src/mage/sets/gatecrash/AssembleTheLegion.java new file mode 100644 index 00000000000..5b2ea47551d --- /dev/null +++ b/Mage.Sets/src/mage/sets/gatecrash/AssembleTheLegion.java @@ -0,0 +1,111 @@ +/* +* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. +* +* Redistribution and use in source and binary forms, with or without modification, are +* permitted provided that the following conditions are met: +* +* 1. Redistributions of source code must retain the above copyright notice, this list of +* conditions and the following disclaimer. +* +* 2. Redistributions in binary form must reproduce the above copyright notice, this list +* of conditions and the following disclaimer in the documentation and/or other materials +* provided with the distribution. +* +* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED +* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND +* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR +* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +* The views and conclusions contained in the software and documentation are those of the +* authors and should not be interpreted as representing official policies, either expressed +* or implied, of BetaSteward_at_googlemail.com. +*/ +package mage.sets.gatecrash; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.TargetController; +import mage.abilities.Ability; +import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.cards.CardImpl; +import mage.counters.Counter; +import mage.game.Game; +import mage.game.permanent.Permanent; + +/** +* +* @author LevelX2 +*/ +public class AssembleTheLegion extends CardImpl { + + public AssembleTheLegion(UUID ownerId) { + super(ownerId, 142, "Assemble the Legion", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}{W}"); + this.expansionSetCode = "GTC"; + + this.color.setRed(true); + this.color.setWhite(true); + + // At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion. + this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AssembleTheLegionEffect(), TargetController.YOU, false)); + } + + public AssembleTheLegion(final AssembleTheLegion card) { + super(card); + } + + @Override + public AssembleTheLegion copy() { + return new AssembleTheLegion(this); + } +} + +class AssembleTheLegionEffect extends OneShotEffect { + + public AssembleTheLegionEffect() { + super(Outcome.Copy); + this.staticText = "put a muster counter on {this}. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on {this}"; + } + + public AssembleTheLegionEffect(final AssembleTheLegionEffect effect) { + super(effect); + } + + @Override + public AssembleTheLegionEffect copy() { + return new AssembleTheLegionEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent sourcePermanent = game.getPermanent(source.getSourceId()); + if (sourcePermanent != null) { + new AddCountersSourceEffect(new MusterCounter(),false).apply(game, source); + int amountCounters = sourcePermanent.getCounters().getCount("Muster"); + return new CreateTokenEffect(new SoldierToken(), amountCounters).apply(game, source); + } + return false; + } +} + +class MusterCounter extends Counter { + + public MusterCounter() { + super("Muster"); + this.count = 1; + } + + public MusterCounter(int amount) { + super("Muster"); + this.count = amount; + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/gatecrash/AureliaTheWarleader.java b/Mage.Sets/src/mage/sets/gatecrash/AureliaTheWarleader.java new file mode 100644 index 00000000000..4e16787d4d4 --- /dev/null +++ b/Mage.Sets/src/mage/sets/gatecrash/AureliaTheWarleader.java @@ -0,0 +1,176 @@ +/* +* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. +* +* Redistribution and use in source and binary forms, with or without modification, are +* permitted provided that the following conditions are met: +* +* 1. Redistributions of source code must retain the above copyright notice, this list of +* conditions and the following disclaimer. +* +* 2. Redistributions in binary form must reproduce the above copyright notice, this list +* of conditions and the following disclaimer in the documentation and/or other materials +* provided with the distribution. +* +* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED +* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND +* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR +* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING +* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +* The views and conclusions contained in the software and documentation are those of the +* authors and should not be interpreted as representing official policies, either expressed +* or implied, of BetaSteward_at_googlemail.com. +*/ +package mage.sets.gatecrash; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.UntapAllControllerEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.abilities.keyword.HasteAbility; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.filter.common.FilterControlledCreaturePermanent; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; +import mage.game.turn.TurnMod; + +/** +* +* @author LevelX2 +*/ +public class AureliaTheWarleader extends CardImpl { + + public AureliaTheWarleader(UUID ownerId) { + super(ownerId, 143, "Aurelia, the Warleader", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{R}{R}{W}{W}"); + this.expansionSetCode = "GTC"; + this.color.setRed(true); + this.color.setWhite(true); + this.supertype.add("Legendary"); + this.subtype.add("Angel"); + this.power = new MageInt(3); + this.toughness = new MageInt(4); + + // Flying, vigilance, haste + this.addAbility(FlyingAbility.getInstance()); + this.addAbility(VigilanceAbility.getInstance()); + this.addAbility(HasteAbility.getInstance()); + + // Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. + Ability ability = new AureliaAttacksTriggeredAbility(new UntapAllControllerEffect(new FilterControlledCreaturePermanent(),"untap all creatures you control"), false); + ability.addEffect(new AdditionalCombatPhaseEffect());; + this.addAbility(ability); + + } + + public AureliaTheWarleader(final AureliaTheWarleader card) { + super(card); + } + + @Override + public AureliaTheWarleader copy() { + return new AureliaTheWarleader(this); + } +} + +class AureliaAttacksTriggeredAbility extends TriggeredAbilityImpl { + + protected String text; + + public AureliaAttacksTriggeredAbility(Effect effect, boolean optional) { + super(Zone.BATTLEFIELD, effect, optional); + } + + public AureliaAttacksTriggeredAbility(Effect effect, boolean optional, String text) { + super(Zone.BATTLEFIELD, effect, optional); + this.text = text; + } + + public AureliaAttacksTriggeredAbility(final AureliaAttacksTriggeredAbility ability) { + super(ability); + this.text = ability.text; + } + + @Override + public void reset(Game game) { + Card sourceCard = game.getCard(getSourceId()); + game.getState().setValue(getValueKey(sourceCard), new Integer(0)); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId()) ) { + Card sourceCard = game.getCard(getSourceId()); + Integer amountAttacks = (Integer) game.getState().getValue(getValueKey(sourceCard)); + if (amountAttacks == null || amountAttacks.intValue() < 1) { + if (amountAttacks == null) { + amountAttacks = new Integer(1); + } else { + ++amountAttacks; + } + game.getState().setValue(getValueKey(sourceCard), amountAttacks); + return true; + } + } + return false; + } + + protected String getValueKey(Card sourceCard) { + if (sourceCard == null) { + return ""; + } + return new StringBuilder(this.getId().toString()).append(sourceCard.getZoneChangeCounter()).append("amountAttacks").toString(); + } + + @Override + public String getRule() { + if (text == null || text.isEmpty()) { + + return "Whenever {this} attacks for the first time each turn, " + super.getRule(); + } + return text; + } + + @Override + public AureliaAttacksTriggeredAbility copy() { + return new AureliaAttacksTriggeredAbility(this); + } +} + +class AdditionalCombatPhaseEffect extends OneShotEffect { + + public AdditionalCombatPhaseEffect() { + super(Constants.Outcome.Benefit); + staticText = "After this phase, there is an additional combat phase"; + } + + public AdditionalCombatPhaseEffect(final AdditionalCombatPhaseEffect effect) { + super(effect); + } + + @Override + public AdditionalCombatPhaseEffect copy() { + return new AdditionalCombatPhaseEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + game.getState().getTurnMods().add(new TurnMod(source.getControllerId(), Constants.TurnPhase.COMBAT, null, false)); + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/gatecrash/TruefirePaladin.java b/Mage.Sets/src/mage/sets/gatecrash/TruefirePaladin.java new file mode 100644 index 00000000000..f0dd1fccc93 --- /dev/null +++ b/Mage.Sets/src/mage/sets/gatecrash/TruefirePaladin.java @@ -0,0 +1,83 @@ +/* +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.gatecrash; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Duration; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.MageInt; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.common.continious.BoostSourceEffect; +import mage.abilities.effects.common.continious.GainAbilitySourceEffect; +import mage.abilities.keyword.FirstStrikeAbility; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.CardImpl; + +/** + * + * @author LevelX2 + */ +public class TruefirePaladin extends CardImpl { + + public TruefirePaladin(UUID ownerId) { + super(ownerId, 202, "Truefire Paladin", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{R}{W}"); + this.expansionSetCode = "GTC"; + + this.subtype.add("Human"); + this.subtype.add("Knight"); + + this.color.setRed(true); + this.color.setWhite(true); + + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Vigilance + this.addAbility(VigilanceAbility.getInstance()); + + // {R}{W}: Truefire Paladin gets +2/+0 until end of turn. + this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2,0, Duration.EndOfTurn), new ManaCostsImpl("{R}{W}"))); + + // {R}{W}: Truefire Paladin gets first strike until end of turn. + this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(FirstStrikeAbility.getInstance()), new ManaCostsImpl("{R}{W}"))); + + } + + public TruefirePaladin(final TruefirePaladin card) { + super(card); + } + + @Override + public TruefirePaladin copy() { + return new TruefirePaladin(this); + } +} diff --git a/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java b/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java new file mode 100644 index 00000000000..03837b8d226 --- /dev/null +++ b/Mage.Sets/src/mage/sets/gatecrash/VizkopaGuildmage.java @@ -0,0 +1,152 @@ +/* +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.gatecrash; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Duration; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.DestroyTargetEffect; +import mage.abilities.effects.common.continious.GainAbilitySourceEffect; +import mage.abilities.effects.common.continious.GainAbilityTargetEffect; +import mage.abilities.keyword.LifelinkAbility; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.players.Player; +import mage.target.common.TargetCreaturePermanent; +import mage.target.common.TargetNonlandPermanent; + +/** + * + * @author LevelX2 + */ +public class VizkopaGuildmage extends CardImpl { + + public VizkopaGuildmage(UUID ownerId) { + super(ownerId, 206, "Vizkopa Guildmage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{W}{B}"); + this.expansionSetCode = "GTC"; + + this.subtype.add("Human"); + this.subtype.add("Wizard"); + + this.color.setWhite(true); + this.color.setBlack(true); + + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // 1{W}{B}: Target creature gains lifelink until end of turn. + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn),new ManaCostsImpl("{1}{W}{B}")); + ability.addTarget(new TargetCreaturePermanent()); + this.addAbility(ability); + + // 1{W}{B}: Whenever you gain life this turn, each opponent loses that much life. + this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(new VizkopaGuildmageTriggeredAbility(), Duration.EndOfTurn), new ManaCostsImpl("{1}{W}{B}"))); + } + + public VizkopaGuildmage(final VizkopaGuildmage card) { + super(card); + } + + @Override + public VizkopaGuildmage copy() { + return new VizkopaGuildmage(this); + } +} + +class VizkopaGuildmageTriggeredAbility extends TriggeredAbilityImpl { + + + public VizkopaGuildmageTriggeredAbility() { + super(Zone.BATTLEFIELD, new OpponentsLoseLifeEffect()); + } + + public VizkopaGuildmageTriggeredAbility(final VizkopaGuildmageTriggeredAbility ability) { + super(ability); + } + + @Override + public VizkopaGuildmageTriggeredAbility copy() { + return new VizkopaGuildmageTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + if (event.getType() == GameEvent.EventType.GAINED_LIFE && event.getTargetId().equals(controllerId)) { + getEffects().get(0).setValue("amountLifeGained", new Integer(event.getAmount())); + return true; + } + return false; + } + + @Override + public String getRule() { + return "Whenever you gain life this turn, " + super.getRule(); + } +} + +class OpponentsLoseLifeEffect extends OneShotEffect { + + public OpponentsLoseLifeEffect() { + super(Outcome.Damage); + this.staticText = "each opponent loses that much life"; + } + + public OpponentsLoseLifeEffect(final OpponentsLoseLifeEffect effect) { + super(effect); + } + + @Override + public OpponentsLoseLifeEffect copy() { + return new OpponentsLoseLifeEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Integer amountLifeGained = (Integer) this.getValue("amountLifeGained"); + if (amountLifeGained != null ) { + for (UUID opponentId: game.getOpponents(source.getControllerId())) { + Player opponent = game.getPlayer(opponentId); + if (opponent != null) { + opponent.damage(amountLifeGained, source.getSourceId(), game, false, true); + } + } + } + return false; + } +}