fix First Responder effect

This commit is contained in:
xenohedron 2024-12-09 19:49:07 -05:00
parent 08934f3f94
commit 6aabc6c9c9

View file

@ -84,7 +84,7 @@ class FirstResponderEffect extends OneShotEffect {
player.moveCards(permanent, Zone.HAND, source, game);
int power = permanent.getPower().getValue();
Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game);
if (power < 1 || sourcePermanent == null) {
if (power > 0 && sourcePermanent != null) {
sourcePermanent.addCounters(CounterType.P1P1.createInstance(power), source, game);
}
return true;