diff --git a/Mage.Sets/src/mage/sets/fridaynightmagic/FlayingTendrils.java b/Mage.Sets/src/mage/sets/fridaynightmagic/FlayingTendrils.java new file mode 100644 index 00000000000..9a3f81e4a0f --- /dev/null +++ b/Mage.Sets/src/mage/sets/fridaynightmagic/FlayingTendrils.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.fridaynightmagic; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class FlayingTendrils extends mage.sets.oathofthegatewatch.FlayingTendrils { + + public FlayingTendrils(UUID ownerId) { + super(ownerId); + this.cardNumber = 196; + this.expansionSetCode = "FNMP"; + } + + public FlayingTendrils(final FlayingTendrils card) { + super(card); + } + + @Override + public FlayingTendrils copy() { + return new FlayingTendrils(this); + } +} diff --git a/Mage.Sets/src/mage/sets/gameday/HeronsGraceChampion.java b/Mage.Sets/src/mage/sets/gameday/HeronsGraceChampion.java new file mode 100644 index 00000000000..27cdc4034db --- /dev/null +++ b/Mage.Sets/src/mage/sets/gameday/HeronsGraceChampion.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.gameday; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class HeronsGraceChampion extends mage.sets.eldritchmoon.HeronsGraceChampion { + + public HeronsGraceChampion(UUID ownerId) { + super(ownerId); + this.cardNumber = 54; + this.expansionSetCode = "MGDC"; + } + + public HeronsGraceChampion(final HeronsGraceChampion card) { + super(card); + } + + @Override + public HeronsGraceChampion copy() { + return new HeronsGraceChampion(this); + } +} diff --git a/Mage.Sets/src/mage/sets/gameday/IncorrigibleYouths.java b/Mage.Sets/src/mage/sets/gameday/IncorrigibleYouths.java new file mode 100644 index 00000000000..801db563a36 --- /dev/null +++ b/Mage.Sets/src/mage/sets/gameday/IncorrigibleYouths.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.gameday; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class IncorrigibleYouths extends mage.sets.shadowsoverinnistrad.IncorrigibleYouths { + + public IncorrigibleYouths(UUID ownerId) { + super(ownerId); + this.cardNumber = 51; + this.expansionSetCode = "MGDC"; + } + + public IncorrigibleYouths(final IncorrigibleYouths card) { + super(card); + } + + @Override + public IncorrigibleYouths copy() { + return new IncorrigibleYouths(this); + } +} diff --git a/Mage.Sets/src/mage/sets/gameday/Unsubstantiate.java b/Mage.Sets/src/mage/sets/gameday/Unsubstantiate.java new file mode 100644 index 00000000000..3876e45be6a --- /dev/null +++ b/Mage.Sets/src/mage/sets/gameday/Unsubstantiate.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.gameday; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class Unsubstantiate extends mage.sets.eldritchmoon.Unsubstantiate { + + public Unsubstantiate(UUID ownerId) { + super(ownerId); + this.cardNumber = 53; + this.expansionSetCode = "MGDC"; + } + + public Unsubstantiate(final Unsubstantiate card) { + super(card); + } + + @Override + public Unsubstantiate copy() { + return new Unsubstantiate(this); + } +} diff --git a/Mage.Sets/src/mage/sets/mediainserts/AssembledAlphas.java b/Mage.Sets/src/mage/sets/mediainserts/AssembledAlphas.java new file mode 100644 index 00000000000..005a4de31fd --- /dev/null +++ b/Mage.Sets/src/mage/sets/mediainserts/AssembledAlphas.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mediainserts; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class AssembledAlphas extends mage.sets.eldritchmoon.AssembledAlphas { + + public AssembledAlphas(UUID ownerId) { + super(ownerId); + this.cardNumber = 160; + this.expansionSetCode = "MBP"; + } + + public AssembledAlphas(final AssembledAlphas card) { + super(card); + } + + @Override + public AssembledAlphas copy() { + return new AssembledAlphas(this); + } +} diff --git a/Mage.Sets/src/mage/sets/mediainserts/NiblisOfFrost.java b/Mage.Sets/src/mage/sets/mediainserts/NiblisOfFrost.java new file mode 100644 index 00000000000..1135b008b2a --- /dev/null +++ b/Mage.Sets/src/mage/sets/mediainserts/NiblisOfFrost.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mediainserts; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class NiblisOfFrost extends mage.sets.eldritchmoon.NiblisOfFrost { + + public NiblisOfFrost(UUID ownerId) { + super(ownerId); + this.cardNumber = 158; + this.expansionSetCode = "MBP"; + } + + public NiblisOfFrost(final NiblisOfFrost card) { + super(card); + } + + @Override + public NiblisOfFrost copy() { + return new NiblisOfFrost(this); + } +} diff --git a/Mage.Sets/src/mage/sets/mediainserts/NoosegrafMob.java b/Mage.Sets/src/mage/sets/mediainserts/NoosegrafMob.java new file mode 100644 index 00000000000..29896208621 --- /dev/null +++ b/Mage.Sets/src/mage/sets/mediainserts/NoosegrafMob.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mediainserts; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class NoosegrafMob extends mage.sets.eldritchmoon.NoosegrafMob { + + public NoosegrafMob(UUID ownerId) { + super(ownerId); + this.cardNumber = 159; + this.expansionSetCode = "MBP"; + } + + public NoosegrafMob(final NoosegrafMob card) { + super(card); + } + + @Override + public NoosegrafMob copy() { + return new NoosegrafMob(this); + } +} diff --git a/Mage.Sets/src/mage/sets/mediainserts/SanctifierOfSouls.java b/Mage.Sets/src/mage/sets/mediainserts/SanctifierOfSouls.java new file mode 100644 index 00000000000..6e9edd5e426 --- /dev/null +++ b/Mage.Sets/src/mage/sets/mediainserts/SanctifierOfSouls.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mediainserts; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class SanctifierOfSouls extends mage.sets.eldritchmoon.SanctifierOfSouls { + + public SanctifierOfSouls(UUID ownerId) { + super(ownerId); + this.cardNumber = 157; + this.expansionSetCode = "MBP"; + } + + public SanctifierOfSouls(final SanctifierOfSouls card) { + super(card); + } + + @Override + public SanctifierOfSouls copy() { + return new SanctifierOfSouls(this); + } +} diff --git a/Mage.Sets/src/mage/sets/mediainserts/UlvenwaldObserver.java b/Mage.Sets/src/mage/sets/mediainserts/UlvenwaldObserver.java new file mode 100644 index 00000000000..a9a31ddf979 --- /dev/null +++ b/Mage.Sets/src/mage/sets/mediainserts/UlvenwaldObserver.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mediainserts; + +import java.util.UUID; + +/** + * + * @author fireshoes + */ +public class UlvenwaldObserver extends mage.sets.eldritchmoon.UlvenwaldObserver { + + public UlvenwaldObserver(UUID ownerId) { + super(ownerId); + this.cardNumber = 161; + this.expansionSetCode = "MBP"; + } + + public UlvenwaldObserver(final UlvenwaldObserver card) { + super(card); + } + + @Override + public UlvenwaldObserver copy() { + return new UlvenwaldObserver(this); + } +} diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 1d82416715c..e643e3aa37c 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -1,4 +1,4 @@ -Ardent Plea|Alara Reborn|1|U|{1}{W}{U}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| +Ardent Plea|Alara Reborn|1|U|{1}{W}{U}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)| Aven Mimeomancer|Alara Reborn|2|R|{1}{W}{U}|Creature - Bird Wizard|3|1|Flying$At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.| Ethercaste Knight|Alara Reborn|3|C|{W}{U}|Artifact Creature - Human Knight|1|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| Ethersworn Shieldmage|Alara Reborn|4|C|{1}{W}{U}|Artifact Creature - Vedalken Wizard|2|2|Flash$When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.| @@ -1479,6 +1479,171 @@ Blazing Shoal|Betrayers of Kamigawa|96|R|{X}{R}{R}|Instant - Arcane|||You may ex Clash of Realities|Betrayers of Kamigawa|97|R|{3}{R}|Enchantment|||All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."$Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."| Crack the Earth|Betrayers of Kamigawa|98|C|{R}|Sorcery - Arcane|||Each player sacrifices a permanent.| Cunning Bandit|Betrayers of Kamigawa|99|U|{1}{R}{R}|Creature - Human Warrior|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.$At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.$| +Acolyte's Reward|Born of the Gods|1|U|{1}{W}|Instant|||Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player.| +Akroan Phalanx|Born of the Gods|2|U|{3}{W}|Creature - Human Soldier|3|3|Vigilance${2}{R}: Creatures you control get +1/+0 until end of turn.| +Akroan Skyguard|Born of the Gods|3|C|{1}{W}|Creature - Human Soldier|1|1|Flying$Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.| +Archetype of Courage|Born of the Gods|4|U|{1}{W}{W}|Enchantment Creature Human Soldier|2|2|Creatures you control have first strike.$Creatures your opponents control lose first strike and can't have or gain first strike.| +Brimaz, King of Oreskos|Born of the Gods|5|M|{1}{W}{W}|Legendary Creature Cat Soldier|3|4|Vigilance$Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking.$Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.| +Dawn to Dusk|Born of the Gods|6|U|{2}{W}{W}|Sorcery|||Choose one or both Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.| +Eidolon of Countless Battles|Born of the Gods|7|R|{1}{W}{W}|Enchantment Creature Spirit|0|0|Bestow {2}{W}{W}$Eidolon of Countless Battles and enchanted creature get +1/+1 for each creature you control and +1/+1 for each Aura you control.| +Elite Skirmisher|Born of the Gods|8|C|{2}{W}|Creature - Human Soldier|3|1|Heroic - Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.| +Ephara's Radiance|Born of the Gods|9|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{1}{W}, {T}: You gain 3 life."| +Excoriate|Born of the Gods|10|C|{3}{W}|Sorcery|||Exile target tapped creature.| +Fated Retribution|Born of the Gods|11|R|{4}{W}{W}{W}|Instant|||Destroy all creatures and planeswalkers. If it's your turn, scry 2.| +Ghostblade Eidolon|Born of the Gods|12|U|{2}{W}|Enchantment Creature - Spirit|1|1|Bestow {5}{W}$Double strike$Enchanted creature gets +1/+1 and has double strike.| +Glimpse the Sun God|Born of the Gods|13|U|{X}{W}|Instant|||Tap X target creatures. Scry 1.| +God-Favored General|Born of the Gods|14|U|{1}{W}|Creature Human Soldier|1|1|Inspired Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, put two 1/1 white Soldier enchantment creature tokens onto the battlefield.| +Great Hart|Born of the Gods|15|C|{3}{W}|Creature - Elk|2|4|| +Griffin Dreamfinder|Born of the Gods|16|C|{3}{W}{W}|Creature - Griffin|1|4|Flying$When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.| +Hero of Iroas|Born of the Gods|17|R|{1}{W}|Creature Human Soldier|2|2|Aura spells you cast cost {1} less to cast.$Heroic Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.| +Hold at Bay|Born of the Gods|18|C|{1}{W}|Instant|||Prevent the next 7 damage that would be dealt to target creature or player this turn.| +Loyal Pegasus|Born of the Gods|19|C|{W}|Creature Pegasus|2|1|Flying$Loyal Pegasus can't attack or block alone.| +Mortal's Ardor|Born of the Gods|20|C|{W}|Instant|||Target creature gets +1/+1 and gains lifelink until end of turn.| +Nyxborn Shieldmate|Born of the Gods|21|C|{W}|Enchantment Creature Human Soldier|1|2|Bestow {2}{W}$Enchanted creature gets +1/+2.| +Oreskos Sun Guide|Born of the Gods|22|C|{1}{W}|Creature Cat Monk|2|2|Inspired - Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.| +Ornitharch|Born of the Gods|23|U|{3}{W}{W}|Creature - Archon|3|3|Flying$Tribute 2$When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield.| +Plea for Guidance|Born of the Gods|24|R|{5}{W}|Sorcery|||Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.| +Revoke Existence|Born of the Gods|25|C|{1}{W}|Sorcery|||Exile target artifact or enchantment.| +Silent Sentinel|Born of the Gods|26|R|{5}{W}{W}|Creature Archon|4|6|Flying$Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.| +Spirit of the Labyrinth|Born of the Gods|27|R|{1}{W}|Enchantment Creature Spirit|3|1|Each player can't draw more than one card each turn.| +Sunbond|Born of the Gods|28|U|{3}{W}|Enchantment Aura|||Enchant creature$Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."| +Vanguard of Brimaz|Born of the Gods|29|U|{W}{W}|Creature Cat Soldier|2|2|Vigilance$Heroic Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield.| +Aerie Worshippers|Born of the Gods|30|U|{3}{U}|Creature Human Cleric|2|4|Inspired - Whenever Aerie Worshipers becomes untapped, you may pay {2}{U}. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.| +Arbiter of the Ideal|Born of the Gods|31|R|{4}{U}{U}|Creature Sphinx|4|5|Flying$Inspired - Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. It's an enchantment in addition to its other types.| +Archetype of Imagination|Born of the Gods|32|U|{4}{U}{U}|Enchantment Creature Human Wizard|3|2|Creatures you control have flying.$Creatures your opponents control lose flying and can't have or gain flying.| +Chorus of the Tides|Born of the Gods|33|C|{3}{U}|Creature - Siren|3|2|Flying$Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1.| +Crypsis|Born of the Gods|34|C|{1}{U}|Instant|||Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.| +Deepwater Hypnotist|Born of the Gods|35|C|{1}{U}|Creature - Merfolk Wizard|2|1|Inspired - Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.| +Divination|Born of the Gods|36|C|{2}{U}|Sorcery|||Draw two cards.| +Eternity Snare|Born of the Gods|37|U|{5}{U}|Enchantment - Aura|||Enchant creature$When Eternity Snare enters the battlefield, draw a card.$Enchanted creature doesn't untap during its controller's untap step.| +Evanescent Intellect|Born of the Gods|38|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{1}{U}, {T}: Target player puts the top three cards of his or her library into his or her graveyard."| +Fated Infatuation|Born of the Gods|39|R|{U}{U}{U}|Instant|||Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2.| +Flitterstep Eidolon|Born of the Gods|40|U|{1}{U}|Enchantment Creature - Spirit|1|1|Bestow {5}{U}$Flitterstep Eidolon can't be blocked.$Enchanted creature gets +1/+1 and can't be blocked.| +Floodtide Serpent|Born of the Gods|41|C|{4}{U}|Creature Serpent|4|4|Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)| +Kraken of the Straits|Born of the Gods|42|U|{5}{U}{U}|Creature Kraken|6|6|Creatures with power less than the number of Islands you control can't block Kraken of the Straits.| +Meletis Astronomer|Born of the Gods|43|U|{1}{U}|Creature Human Wizard|1|3|Heroic Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Mindreaver|Born of the Gods|44|R|{U}{U}|Creature Human Wizard|2|1|Heroic Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.${U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with mindreaver.| +Nullify|Born of the Gods|45|C|{U}{U}|Instant|||Counter target creature or Aura spell.| +Nyxborn Triton|Born of the Gods|46|C|{2}{U}|Enchantment Creature Merfolk|2|3|Bestow {4}{U}$Enchanted creature gets +2/+3.| +Oracle's Insight|Born of the Gods|47|U|{3}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: Scry 1, then draw a card."| +Perplexing Chimera|Born of the Gods|48|R|{4}{U}|Enchantment Creature Chimera|3|3|Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)| +Retraction Helix|Born of the Gods|49|C|{U}|Instant|||Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."| +Siren of the Fanged Coast|Born of the Gods|50|U|{3}{U}{U}|Creature - Siren|1|1|Flying$Tribute 3$When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.| +Sphinx's Disciple|Born of the Gods|51|C|{3}{U}{U}|Creature - Human Wizard|2|2|Flying$Inspired - Whenever Sphinx's Disciple becomes untapped, draw a card.| +Stratus Walk|Born of the Gods|52|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Stratus Walk enters the battlefield, draw a card.$Enchanted creature has flying.$Enchanted creature can block only creatures with flying.| +Sudden Storm|Born of the Gods|53|C|{3}{U}|Instant|||Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1.| +Thassa's Rebuff|Born of the Gods|54|U|{1}{U}|Instant|||Counter target spell unless its controller pays {X}, where X is your devotion to blue.| +Tromokratis|Born of the Gods|55|R|{5}{U}{U}|Legendary Creature Kraken|8|8|Tromokratis has hexproof unless it's attacking or blocking.$Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)| +Vortex Elemental|Born of the Gods|56|U|{U}|Creature Elemental|0|1|{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries.${3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.| +Whelming Wave|Born of the Gods|57|R|{2}{U}{U}|Sorcery|||Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses and Serpents.| +Archetype of Finality|Born of the Gods|58|U|{4}{B}{B}|Enchantment Creature - Gorgon|2|3|Creatures you control have deathtouch.$Creatures your opponents control lose deathtouch and can't have or gain deathtouch.| +Ashiok's Adept|Born of the Gods|59|U|{2}{B}|Creature Human Wizard|1|3|Heroic Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.| +Asphyxiate|Born of the Gods|60|C|{1}{B}{B}|Sorcery|||Destroy target untapped creature.| +Bile Blight|Born of the Gods|61|U|{B}{B}|Instant|||Target creature and all creatures with the same name as that creature get -3/-3 until end of turn.| +Black Oak of Odunos|Born of the Gods|62|U|{2}{B}|Creature Zombie Treefolk|0|5|Defender${B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.| +Champion of Stray Souls|Born of the Gods|63|M|{4}{B}{B}|Creature Skeleton Warrior|4|4|{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creatures from your graveyard to the battlefield.${5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.| +Claim of Erebos|Born of the Gods|64|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{1}{B}, {T}: Target player loses 2 life."| +Drown in Sorrow|Born of the Gods|65|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn. Scry 1.| +Eater of Hope|Born of the Gods|66|R|{5}{B}{B}|Creature Demon|6|4|Flying${B}, Sacrifice another creature: Regenerate Eater of Hope.${2}{B}, Sacrifice two other creatures: Destroy target creature.| +Eye Gouge|Born of the Gods|67|C|{B}|Instant|||Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.| +Fate Unraveler|Born of the Gods|68|R|{3}{B}|Enchantment Creature Hag|3|4|Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.| +Fated Return|Born of the Gods|69|R|{4}{B}{B}{B}|Instant|||Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.| +Felhide Brawler|Born of the Gods|70|C|{1}{B}|Creature Minotaur|2|2|Felhide Brawler can't block unless you control another Minotaur.| +Forlorn Pseudamma|Born of the Gods|71|U|{3}{B}|Creature Zombie|2|1|Intimidate$Inspired - Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, put a 2/2 black Zombie enchantment creature token onto the battlefield.| +Forsaken Drifters|Born of the Gods|72|C|{3}{B}|Creature - Zombie|4|2|When Forsaken Drifters dies, put the top four cards of your library into your graveyard.| +Gild|Born of the Gods|73|R|{3}{B}|Enchantment Creature Hag|3|4|Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.| +Grisly Transformation|Born of the Gods|74|C|{2}{B}|Enchantment - Aura|||Enchant creature$When Grisly Transformation enters the battlefield, draw a card.$Enchanted creature has intimidate.| +Herald of Torment|Born of the Gods|75|R|{1}{B}{B}|Enchantment Creature Demon|3|3|Bestow {3}{B}{B}$Flying$At the beginning of your upkeep, you lose 1 life.$Enchanted creature gets +3/+3 and has flying.| +Marshmist Titan|Born of the Gods|76|C|{6}{B}|Creature Giant|4|5|Marshmist Titan costs {X} less to cast, where X is your devotion to black.| +Necrobite|Born of the Gods|77|C|{2}{B}|Instant|||Target creature gains deathtouch until end of turn. Regenerate it.| +Nyxborn Eidolon|Born of the Gods|78|C|{1}{B}|Enchantment Creature Spirit|2|1|Bestow {4}{B}$Enchanted creature gets +2/+1.| +Odunos River Trawler|Born of the Gods|79|U|{2}{B}|Creature - Zombie|2|2|When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.${W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.| +Pain Seer|Born of the Gods|80|R|{1}{B}|Creature Human Wizard|2|2|Inspired - Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.| +Sanguimancy|Born of the Gods|81|U|{4}{B}|Sorcery|||You draw X cards and you lose X life, where X is your devotion to black.| +Servant of Tymaret|Born of the Gods|82|C|{2}{B}|Creature Zombie|1|3|Inspired - Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.${2}{B}: Regenerate Servant of Tymaret.| +Shrike Harpy|Born of the Gods|83|U|{3}{B}{B}|Creature Harpy|2|2|Flying$Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.| +Spiteful Returned|Born of the Gods|84|U|{1}{B}|Enchantment Creature Zombie|1|1|Bestow {3}{B}$Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.$Enchanted creature gets +1/+1.| +Warchanter of Mogis|Born of the Gods|85|C|{3}{B}{B}|Creature Minotaur Shaman|3|3|Inspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn.| +Weight of the Underworld|Born of the Gods|86|C|{3}{B}|Enchantment Aura|||Enchant creature$Enchanted creature gets -3/-2.| +Akroan Conscriptor|Born of the Gods|87|U|{4}{R}|Creature Human Shaman|3|2|Heroic Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Archetype of Aggression|Born of the Gods|88|U|{1}{R}{R}|Enchantment Creature Human Warrior|3|2|Creatures you control have trample.$Creatures your opponents control lose trample and can't have or gain trample.| +Bolt of Keranos|Born of the Gods|89|C|{1}{R}{R}|Sorcery|||Bolt of Keranos deals 3 damage to target creature and/or player. Scry 1.| +Cyclops of One-Eyed Pass|Born of the Gods|90|C|{2}{R}{R}|Creature Cyclops|5|2|| +Epiphany Storm|Born of the Gods|91|C|{R}|Enchantment Aura|||Enchant creature$Enchanted creature has "{R}, {T}, Discard a card: Draw a card."| +Everflame Eidolon|Born of the Gods|92|U|{1}{R}|Enchantment Creature Spirit|1|1|Bestow {2}{R}${R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.$Enchanted creature gets +1/+1.| +Fall of the Hammer|Born of the Gods|93|C|{1}{R}|Instant|||Target creature you control deals damage equal to its power to another target creature.| +Fated Conflagration|Born of the Gods|94|R|{1}{R}{R}{R}|Instant|||Fated Conflagration deals 5 damage to target creature or planewalker. If it's your turn, scry 2.| +Fearsome Temper|Born of the Gods|95|C|{2}{R}|Enchantment Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."| +Felhide Spiritbinder|Born of the Gods|96|R|{3}{R}|Creature Minotaur Shaman|3|4|Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.| +Flame-Wreathed Phoenix|Born of the Gods|97|M|{2}{R}{R}|Creature Phoenix|3|3|Flying$Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."| +Forgestoker Dragon|Born of the Gods|98|R|{4}{R}{R}|Creature Dragon|5|4|Flying${1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.| +Impetuous Sunchaser|Born of the Gods|99|C|{1}{R}|Creature Human Soldier|1|1|Flying, haste$Impetuous Sunchaser attacks each turn if able.| +Kragma Butcher|Born of the Gods|100|C|{2}{R}|Creature Minotaur Warrior|2|3|Inspired - Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.| +Lightning Volley|Born of the Gods|101|U|{3}{R}|Instant|||Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to target creature or player."| +Nyxborn Rollicker|Born of the Gods|102|C|{R}|Enchantment Creature Satyr|1|1|Bestow {1}{R}$Enchanted creature gets +1/+1.| +Oracle of Bones|Born of the Gods|103|R|{2}{R}{R}|Creature Minotaur Shaman|3|1|Haste$Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost.| +Pharagax Giant|Born of the Gods|104|C|{4}{R}|Creature Giant|3|3|Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.| +Pinnacle of Rage|Born of the Gods|105|U|{4}{R}{R}|Sorcery|||Pinnacle of Rage deals 3 damage to each of two target creatures and/or players.| +Reckless Reveler|Born of the Gods|106|C|{1}{R}|Creature Satyr|2|1|{R}, Sacrifice Reckless Reveler: Destroy target artifact.| +Rise to the Challenge|Born of the Gods|107|C|{1}{R}|Instant|||Target creature gets +2/+0 and gains first strike until end of turn.| +Satyr Firedancer|Born of the Gods|108|R|{1}{R}|Enchantment Creature Satyr|1|1|Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.| +Satyr Nyx-Smith|Born of the Gods|109|U|{2}{R}|Creature Satyr Shaman|2|1|Haste$Inspired - Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.| +Scouring Sands|Born of the Gods|110|C|{1}{R}|Sorcery|||Scouring Sands deals 1 damage to each creature your opponents control. Scry 1.| +Searing Blood|Born of the Gods|111|U|{R}{R}|Instant|||Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller.| +Stormcaller of Keranos|Born of the Gods|112|U|{2}{R}|Creature Human Shaman|2|2|Haste${1}{U}: Scry 1.| +Thunder Brute|Born of the Gods|113|U|{4}{R}{R}|Creature Cyclops|5|5|Trample$Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)$When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.| +Thunderous Might|Born of the Gods|114|U|{1}{R}|Enchantment Aura|||Enchant creature$Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red.| +Whims of the Fates|Born of the Gods|115|R|{5}{R}|Sorcery|||Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)| +Archetype of Endurance|Born of the Gods|116|U|{6}{G}{G}|Enchantment Creature Boar|6|5|Creatures you control have hexproof.$Creatures your opponents control lose hexproof and can't have or gain hexproof.| +Aspect of Hydra|Born of the Gods|117|C|{G}|Instant|||Target creature gets +X/+X until end of turn, where X is your devotion to green.| +Charging Badger|Born of the Gods|118|C|{G}|Creature Badger|1|1|Trample| +Courser of Kruphix|Born of the Gods|119|R|{1}{G}{G}|Enchantment Creature Centaur|2|4|Play with the top card of your library revealed.$You may play the top card of your library if it's a land card.$Whenever a land enters the battlefield under your control, you gain 1 life.| +Culling Mark|Born of the Gods|120|C|{2}{G}|Sorcery|||Target creature blocks this turn if able.| +Fated Intervention|Born of the Gods|121|R|{2}{G}{G}{G}|Instant|||Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2.| +Graverobber Spider|Born of the Gods|122|U|{3}{G}|Creature Spider|2|4|Reach${3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.| +Hero of Leina Tower|Born of the Gods|123|R|{G}|Creature Human Warrior|1|1|Heroic Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.| +Hunter's Prowess|Born of the Gods|124|R|{4}{G}|Sorcery|||Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."| +Karametra's Favor|Born of the Gods|125|C|{1}{G}|Enchantment Aura|||Enchant creature$When Karametra's Favor enters the battlefield, draw a card.$Enchanted creature has "{T}: Add one mana of any color to your mana pool."| +Mischief and Mayhem|Born of the Gods|126|U|{4}{G}|Sorcery|||Up to two target creatures each get +4/+4 until end of turn.| +Mortal's Resolve|Born of the Gods|127|C|{1}{G}|Instant|||Target creature gets +1/+1 and gains indestructible until end of turn.| +Nessian Demolok|Born of the Gods|128|U|{3}{G}{G}|Creature Beast|3|3|Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)$When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.| +Nessian Wilds Ravager|Born of the Gods|129|R|{4}{G}{G}|Creature Hydra|6|6|Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)$When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature.| +Noble Quarry|Born of the Gods|130|U|{2}{G}|Enchantment Creature Unicorn|1|1|Bestow {5}{G}$All creatures able to block Noble Quarry or enchanted creature do so.$Enchanted creature gets +1/+1.| +Nyxborn Wolf|Born of the Gods|131|C|{2}{G}|Enchantment Creature Wolf|3|1|Bestow {4}{G}$Enchanted creature gets +3/+1.| +Peregrination|Born of the Gods|132|U|{3}{G}|Sorcery|||Seach your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1.| +Pheres-Band Raiders|Born of the Gods|133|U|{5}{G}|Creature Centaur Warrior|5|5|Inspired - Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, put a 3/3 green Centaur enchantment creature token onto the battlefield.| +Pheres-Band Tromper|Born of the Gods|134|C|{3}{G}|Creature Centaur Warrior|3|3|Inspired - Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.| +Raised by Wolves|Born of the Gods|135|U|{3}{G}{G}|Enchantment Aura|||Enchant creature$When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield.$Enchanted creature gets +1/+1 for each Wolf you control.| +Satyr Wayfinder|Born of the Gods|136|C|{1}{G}|Creature Satyr|1|1|When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.| +Scourge of Skola Vale|Born of the Gods|137|R|{2}{G}|Creature Hydra|0|0|Trample$Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.${T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.| +Setessan Oathsworn|Born of the Gods|138|C|{1}{G}{G}|Creature Satyr Warrior|1|1|Heroic Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.| +Setessan Starbreaker|Born of the Gods|139|C|{3}{G}|Creature Human Warrior|2|1|When Setessa Starbreaker enters the battlefield, you may destroy target Aura.| +Skyreaping|Born of the Gods|140|U|{1}{G}|Sorcery|||Skyreaping deals damage to each creature with flying equal to your devotion to green.| +Snake of the Golden Grove|Born of the Gods|141|C|{4}{G}|Creature Snake|4|4|Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)$When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.| +Swordwise Centaur|Born of the Gods|142|C|{G}{G}|Creature Centaur Warrior|3|2|| +Unravel the AEther|Born of the Gods|143|U|{1}{G}|Instant|||Choose target artifact or enchantment. Its owner shuffles it into his or her library.| +Chromanticore|Born of the Gods|144|M|{W}{U}{B}{R}{G}|Enchantment Creature Manticore|4|4|Bestow {2}{W}{U}{B}{R}{G}$Flying, first strike, vigilance, trample, lifelink$Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample and lifelink.| +Ephara, God of the Polis|Born of the Gods|145|M|{2}{W}{U}|Legendary Enchantment Creature God|6|5|Indestructible$As long as your devotion to white and blue is less than seven, Ephara isn't a creature.$At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.| +Ephara's Enlightenment|Born of the Gods|146|U|{1}{W}{U}|Enchantment Aura|||Enchant creature$When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.$Enchanted creature has flying.$Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.| +Fanatic of Xenagos|Born of the Gods|147|U|{1}{R}{G}|Creature Centaur Warrior|3|3|Trample$Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.)$When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.| +Karametra, God of Harvests|Born of the Gods|148|M|{3}{G}{W}|Legendary Enchantment Creature God|6|7|Indestructible$As long as your devotion to green and white is less than seven, Karametra isn't a creature.$Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.| +Kiora, the Crashing Wave|Born of the Gods|149|M|{2}{G}{U}|Planeswalker Kiora|2|+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.$-1: Draw a card. You may play an additional land this turn.$-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."| +Kiora's Follower|Born of the Gods|150|U|{G}{U}|Creature Merfolk|2|2|{T}: Untap another target permanent.| +Mogis, God of Slaughter|Born of the Gods|151|M|{2}{B}{R}|Legendary Enchantment Creature God|7|5|Indestructible$As long as your devotion to black and red is less than seven, Mogis isn't a creature.$At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.| +Phenax, God of Deception|Born of the Gods|152|M|{3}{U}{B}|Legendary Enchantment Creature God|4|7|Indestructible$As long as your devotion to blue and black is less than seven, Phenax isn't a creature.$Creatures you control have "{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."| +Ragemonger|Born of the Gods|153|U|{1}{B}{R}|Creature Minotaur Shaman|2|3|Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)| +Reap What Is Sown|Born of the Gods|154|U|{1}{G}{W}|Instant|||Put a +1/+1 counter on each of up to three target creatures.| +Siren of the Silent Song|Born of the Gods|155|U|{1}{U}{B}|Creature Zombie Siren|2|1|Flying$Inspired - Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard.| +Xenagos, God of Revels|Born of the Gods|156|M|{3}{R}{G}|Legendary Enchantment Creature God|6|5|Indestructible$As long as your devotion to red and green is less than seven, Xenagos isn't a creature.$At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.| +Astral Cornucopia|Born of the Gods|157|R|{X}{X}{X}|Artifact|||Astral Cornucopia enters the battlefield with X charge counters on it.${T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.| +Gorgon's Head|Born of the Gods|158|U|{1}|Artifact Equipment|||Equipped creature has deathtouch.$Equip {2}| +Heroes' Podium|Born of the Gods|159|R|{5}|Legendary Artifact|||Each legendary creature you control gets +1/+1 for each other legendary creature you control.${X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.| +Pillar of War|Born of the Gods|160|U|{3}|Artifact Creature Golem|3|3|Defender$As long as Pillar of War is enchanted, it can attack as though it didn't have defender.| +Siren Song Lyre|Born of the Gods|161|U|{2}|Artifact Equipment|||Equipped creature has "{2}, {T}: Tap target creature."$Equip {2}| +Springleaf Drum|Born of the Gods|162|U|{1}|Artifact|||{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.| +Temple of Enlightenment|Born of the Gods|163|R||Land|||Temple of Enlightenment enters the battlefield tapped.$When Temple of Enlightenment enters the battlefield, scry 1.${T}: Add {W} or {U} to your mana pool.| +Temple of Malice|Born of the Gods|164|R||Land|||Temple of Malice enters the battlefield tapped.$When Temple of Malice enters the battlefield, scry 1.${T}: Add {B} or {R} to your mana pool.| +Temple of Plenty|Born of the Gods|165|R||Land|||Temple of Plenty enters the battlefield tapped.$When Temple of Plenty enters the battlefield, scry 1.${T}: Add {G} or {W} to your mana pool.| Blessed Breath|Champions of Kamigawa|1|C|{W}|Instant - Arcane|||Target creature you control gains protection from the color of your choice until end of turn.$Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| Ghostly Prison|Champions of Kamigawa|10|U|{2}{W}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| Wandering Ones|Champions of Kamigawa|100|C|{U}|Creature - Spirit|1|1|| @@ -1921,6 +2086,18 @@ Urza's Power Plant|Chronicles|98|U||Land - Urza s Power-Plant|||{tap}: Add {C} t Urza's Power Plant|Chronicles|98|U||Land - Urza s Power-Plant|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| Urza's Power Plant|Chronicles|98|U||Land - Urza s Power-Plant|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| Urza's Power Plant|Chronicles|98|U||Land - Urza s Power-Plant|||{tap}: Add {C} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {C}{C} to your mana pool instead.| +Prognostic Sphinx|Clash Pack|1|Special|{3}{U}{U}|Creature - Sphinx|3|5|Flying$Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.$Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Fated Intervention|Clash Pack|2|Special|{2}{G}{G}{G}|Insant|||Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2.| +Font of Fertility|Clash Pack|3|Special|{G}|Enchantment|||{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| +Hydra Broodmaster|Clash Pack|4|Special|{4}{G}{G}|Creature - Hydra|7|7|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.| +Prophet of Kruphix|Clash Pack|5|Special|{3}{U}{G}|Creature - Human Wizard|2|3|Untap all creatures and lands you control during each other player's untap step.$You may cast creature cards as though they had flash.| +Temple of Mystery|Clash Pack|6|Special||Land|||Temple of Mystery enters the battlefield tapped.$When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {G} or {U} to your mana pool.| +Necropolis Fiend|Clash Pack|7|Special|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| +Hero's Downfall|Clash Pack|8|Special|{1}{B}{B}|Instant|||Destroy target creature or planeswalker.| +Sultai Ascendancy|Clash Pack|9|Special|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| +Reaper of the Wilds|Clash Pack|10|Special|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| +Whip of Erebos|Clash Pack|11|Special|{2}{B}{B}|Legendary Enchantment Artifact|||Creatures you control have lifelink.${2}{B}{B}, {tap}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.| +Courser of Kruphix|Clash Pack|12|Special|{1}{G}{G}|Enchantment Creature Centaur|2|4|Play with the top card of your library revealed.$You may play the top card of your library if it's a land card.$Whenever a land enters the battlefield under your control, you gain 1 life.| Animate Wall|Classic Sixth Edition|1|R|{W}|Enchantment - Aura|||Enchant Wall$Enchanted Wall can attack as though it didn't have defender.| Circle of Protection: Green|Classic Sixth Edition|10|C|{1}{W}|Enchantment|||{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.| Spell Blast|Classic Sixth Edition|100|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| @@ -2426,6 +2603,698 @@ Rite of Flame|Coldsnap|96|C|{R}|Sorcery|||Add {R}{R} to your mana pool, then add Skred|Coldsnap|97|C|{R}|Instant|||Skred deals damage to target creature equal to the number of snow permanents you control.| Stalking Yeti|Coldsnap|98|U|{2}{R}{R}|Snow Creature - Yeti|3|3|When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.${2}{snow}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({snow} can be paid with one mana from a snow permanent.)| Surging Flame|Coldsnap|99|C|{1}{R}|Instant|||Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)$Surging Flame deals 2 damage to target creature or player.| +Act of Authority|Commander 2013 Edition|1|R|{1}{W}{W}|Enchantment|||When Act of Authority enters the battlefield, you may exile target artifact or enchantment.$At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.| +Eternal Dragon|Commander 2013 Edition|10|R|{5}{W}{W}|Creature - Dragon Spirit|5|5|Flying${3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| +Wight of Precinct Six|Commander 2013 Edition|100|U|{1}{B}|Creature - Zombie|1|1|Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.| +Blood Rites|Commander 2013 Edition|101|U|{3}{R}{R}|Enchantment|||{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.| +Capricious Efreet|Commander 2013 Edition|102|R|{4}{R}{R}|Creature - Efreet|6|4|At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.| +Charmbreaker Devils|Commander 2013 Edition|103|R|{5}{R}|Creature - Devil|4|4|At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.$Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.| +Crater Hellion|Commander 2013 Edition|104|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| +Curse of Chaos|Commander 2013 Edition|105|U|{2}{R}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.| +Fireball|Commander 2013 Edition|106|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| +Fissure Vent|Commander 2013 Edition|107|C|{3}{R}{R}|Sorcery|||Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.| +From the Ashes|Commander 2013 Edition|108|R|{3}{R}|Sorcery|||Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.| +Furnace Celebration|Commander 2013 Edition|109|U|{1}{R}{R}|Enchantment|||Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.| +Fiend Hunter|Commander 2013 Edition|11|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| +Goblin Bombardment|Commander 2013 Edition|110|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| +Goblin Sharpshooter|Commander 2013 Edition|111|R|{2}{R}|Creature - Goblin|1|1|Goblin Sharpshooter doesn't untap during your untap step.$Whenever a creature dies, untap Goblin Sharpshooter.${tap}: Goblin Sharpshooter deals 1 damage to target creature or player.| +Guttersnipe|Commander 2013 Edition|112|U|{2}{R}|Creature - Goblin Shaman|2|2|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.| +Incendiary Command|Commander 2013 Edition|113|R|{3}{R}{R}|Sorcery|||Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.| +Inferno Titan|Commander 2013 Edition|114|M|{4}{R}{R}|Creature - Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| +Magus of the Arena|Commander 2013 Edition|115|R|{4}{R}{R}|Creature - Human Wizard|5|5|{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)| +Mass Mutiny|Commander 2013 Edition|116|R|{3}{R}{R}|Sorcery|||For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.| +Molten Disaster|Commander 2013 Edition|117|R|{X}{R}{R}|Sorcery|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Molten Disaster deals X damage to each creature without flying and each player.| +Slice and Dice|Commander 2013 Edition|119|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.| +Flickerform|Commander 2013 Edition|12|R|{1}{W}|Enchantment - Aura|||Enchant creature${2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.| +Spitebellows|Commander 2013 Edition|120|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Stalking Vengeance|Commander 2013 Edition|121|R|{5}{R}{R}|Creature - Avatar|5|5|Haste$Whenever another creature you control dies, it deals damage equal to its power to target player.| +Starstorm|Commander 2013 Edition|122|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| +Street Spasm|Commander 2013 Edition|123|U|{X}{R}|Instant|||Street Spasm deals X damage to target creature without flying you don't control.$Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| +Sudden Demise|Commander 2013 Edition|124|R|{X}{R}|Sorcery|||Choose a color. Sudden Demise deals X damage to each creature of the chosen color.| +Tempt with Vengeance|Commander 2013 Edition|125|R|{X}{R}|Sorcery|||Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.| +Terra Ravager|Commander 2013 Edition|126|U|{2}{R}{R}|Creature - Elemental Beast|0|4|Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.| +Tooth and Claw|Commander 2013 Edition|127|R|{3}{R}|Enchantment|||Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.| +War Cadence|Commander 2013 Edition|128|U|{2}{R}|Enchantment|||{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.| +Warstorm Surge|Commander 2013 Edition|129|R|{5}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.| +Flickerwisp|Commander 2013 Edition|13|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Where Ancients Tread|Commander 2013 Edition|130|R|{4}{R}|Enchantment|||Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.| +Widespread Panic|Commander 2013 Edition|131|R|{2}{R}|Enchantment|||Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.| +Wild Ricochet|Commander 2013 Edition|132|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.| +Witch Hunt|Commander 2013 Edition|133|R|{4}{R}|Enchantment|||Players can't gain life.$At the beginning of your upkeep, Witch Hunt deals 4 damage to you.$At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.| +Acidic Slime|Commander 2013 Edition|134|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| +Avenger of Zendikar|Commander 2013 Edition|135|M|{5}{G}{G}|Creature - Elemental|5|5|When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.$Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.| +Baloth Woodcrasher|Commander 2013 Edition|136|U|{4}{G}{G}|Creature - Beast|4|4|Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.| +Bane of Progress|Commander 2013 Edition|137|R|{4}{G}{G}|Creature - Elemental|2|2|When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.| +Brooding Saurian|Commander 2013 Edition|138|R|{2}{G}{G}|Creature - Lizard|4|4|At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.| +Cultivate|Commander 2013 Edition|139|C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| +Karmic Guide|Commander 2013 Edition|14|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| +Curse of Predation|Commander 2013 Edition|140|U|{2}{G}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, put a +1/+1 counter on it.| +Deadwood Treefolk|Commander 2013 Edition|141|U|{5}{G}|Creature - Treefolk|3|6|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.| +Drumhunter|Commander 2013 Edition|142|U|{3}{G}|Creature - Human Druid Warrior|2|2|At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.${tap}: Add {C} to your mana pool.| +Elvish Skysweeper|Commander 2013 Edition|143|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| +Farhaven Elf|Commander 2013 Edition|144|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| +Fecundity|Commander 2013 Edition|145|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| +Foster|Commander 2013 Edition|146|R|{2}{G}{G}|Enchantment|||Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.| +Grazing Gladehart|Commander 2013 Edition|147|C|{2}{G}|Creature - Antelope|2|2|Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.| +Harmonize|Commander 2013 Edition|148|U|{2}{G}{G}|Sorcery|||Draw three cards.| +Hua Tuo, Honored Physician|Commander 2013 Edition|149|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| +Kirtar's Wrath|Commander 2013 Edition|15|R|{4}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.$Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.| +Hunted Troll|Commander 2013 Edition|150|R|{2}{G}{G}|Creature - Troll Warrior|8|4|When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.${G}: Regenerate Hunted Troll.| +Jade Mage|Commander 2013 Edition|151|U|{1}{G}|Creature - Human Shaman|2|1|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.| +Kazandu Tuskcaller|Commander 2013 Edition|152|R|{1}{G}|Creature - Human Shaman|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-5$1/1${tap}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${tap}: Put two 3/3 green Elephant creature tokens onto the battlefield.| +Krosan Grip|Commander 2013 Edition|153|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| +Krosan Tusker|Commander 2013 Edition|154|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| +Krosan Warchief|Commander 2013 Edition|155|U|{2}{G}|Creature - Beast|2|2|Beast spells you cast cost {1} less to cast.${1}{G}: Regenerate target Beast.| +Mold Shambler|Commander 2013 Edition|156|C|{3}{G}|Creature - Fungus Beast|3|3|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.| +Naya Soulbeast|Commander 2013 Edition|157|R|{6}{G}{G}|Creature - Beast|0|0|Trample$When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.| +Night Soil|Commander 2013 Edition|158|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| +One Dozen Eyes|Commander 2013 Edition|159|U|{5}{G}|Sorcery|||Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.$Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)| +Kongming, 'Sleeping Dragon'|Commander 2013 Edition|16|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| +Phantom Nantuko|Commander 2013 Edition|160|R|{2}{G}|Creature - Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${tap}: Put a +1/+1 counter on Phantom Nantuko.| +Presence of Gond|Commander 2013 Edition|161|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield."| +Primal Vigor|Commander 2013 Edition|162|R|{4}{G}|Enchantment|||If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.$If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.| +Rain of Thorns|Commander 2013 Edition|163|U|{4}{G}{G}|Sorcery|||Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.| +Rampaging Baloths|Commander 2013 Edition|164|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| +Ravenous Baloth|Commander 2013 Edition|165|R|{2}{G}{G}|Creature - Beast|4|4|Sacrifice a Beast: You gain 4 life.| +Reincarnation|Commander 2013 Edition|166|U|{1}{G}{G}|Instant|||Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.| +Restore|Commander 2013 Edition|167|U|{1}{G}|Sorcery|||Put target land card from a graveyard onto the battlefield under your control.| +Sakura-Tribe Elder|Commander 2013 Edition|168|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| +Silklash Spider|Commander 2013 Edition|169|R|{3}{G}{G}|Creature - Spider|2|7|Reach${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| +Mirror Entity|Commander 2013 Edition|17|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${X}: Creatures you control become X/X and gain all creature types until end of turn.| +Slice in Twain|Commander 2013 Edition|170|U|{2}{G}{G}|Instant|||Destroy target artifact or enchantment.$Draw a card.| +Spawning Grounds|Commander 2013 Edition|171|R|{6}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Put a 5/5 green Beast creature token with trample onto the battlefield."| +Spoils of Victory|Commander 2013 Edition|172|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| +Sprouting Vines|Commander 2013 Edition|173|C|{2}{G}|Instant|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| +Tempt with Discovery|Commander 2013 Edition|174|R|{3}{G}|Sorcery|||Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.| +Walker of the Grove|Commander 2013 Edition|175|U|{6}{G}{G}|Creature - Elemental|7|7|When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.$Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +AEthermage's Touch|Commander 2013 Edition|176|R|{2}{W}{U}|Instant|||Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.| +Baleful Strix|Commander 2013 Edition|177|U|{U}{B}|Artifact Creature - Bird|1|1|Flying, deathtouch$When Baleful Strix enters the battlefield, draw a card.| +Behemoth Sledge|Commander 2013 Edition|178|U|{1}{G}{W}|Artifact - Equipment|||Equipped creature gets +2/+2 and has lifelink and trample.$Equip {3}| +Boros Charm|Commander 2013 Edition|179|U|{R}{W}|Instant|||Choose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn.| +Mystic Barrier|Commander 2013 Edition|18|R|{4}{W}|Enchantment|||When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.$Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.| +Charnelhoard Wurm|Commander 2013 Edition|180|R|{4}{B}{R}{G}|Creature - Wurm|6|6|Trample$Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.| +Crosis's Charm|Commander 2013 Edition|181|U|{U}{B}{R}|Instant|||Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.| +Cruel Ultimatum|Commander 2013 Edition|182|R|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.| +Death Grasp|Commander 2013 Edition|183|R|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| +Deathbringer Thoctar|Commander 2013 Edition|184|R|{4}{B}{R}|Creature - Zombie Beast|3|3|Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.$Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.| +Deepfire Elemental|Commander 2013 Edition|185|U|{4}{B}{R}|Creature - Elemental|4|4|{X}{X}{1}: Destroy target artifact or creature with converted mana cost X.| +Derevi, Empyrial Tactician|Commander 2013 Edition|186|M|{G}{W}{U}|Legendary Creature - Bird Wizard|2|3|Flying$Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.${1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.| +Dromar's Charm|Commander 2013 Edition|187|U|{W}{U}{B}|Instant|||Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.| +Fiery Justice|Commander 2013 Edition|188|R|{R}{G}{W}|Sorcery|||Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.| +Filigree Angel|Commander 2013 Edition|189|R|{5}{W}{W}{U}|Artifact Creature - Angel|4|4|Flying$When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.| +Razor Hippogriff|Commander 2013 Edition|19|U|{3}{W}{W}|Creature - Hippogriff|3|3|Flying$When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.| +Fires of Yavimaya|Commander 2013 Edition|190|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| +Gahiji, Honored One|Commander 2013 Edition|191|M|{2}{R}{G}{W}|Legendary Creature - Beast|4|4|Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.| +Grixis Charm|Commander 2013 Edition|192|U|{U}{B}{R}|Instant|||Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.| +Hull Breach|Commander 2013 Edition|193|C|{R}{G}|Sorcery|||Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.| +Jeleva, Nephalia's Scourge|Commander 2013 Edition|194|M|{1}{U}{B}{R}|Legendary Creature - Vampire Wizard|1|3|Flying$When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.$Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.| +Jund Charm|Commander 2013 Edition|195|U|{B}{R}{G}|Instant|||Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.| +Leafdrake Roost|Commander 2013 Edition|196|U|{3}{G}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{G}{U}, {tap}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."| +Lim-Dul's Vault|Commander 2013 Edition|197|U|{U}{B}|Instant|||Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.| +Marath, Will of the Wild|Commander 2013 Edition|198|M|{R}{G}{W}|Legendary Creature - Elemental Beast|0|0|Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.${X}, Remove X +1/+1 counters from Marath: Choose one - Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.| +Mayael the Anima|Commander 2013 Edition|199|M|{R}{G}{W}|Legendary Creature - Elf Shaman|2|3|{3}{R}{G}{W}, {tap}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.| +Aerie Mystics|Commander 2013 Edition|2|U|{4}{W}|Creature - Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)| +Serene Master|Commander 2013 Edition|20|R|{1}{W}|Creature - Human Monk|0|2|Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.| +Naya Charm|Commander 2013 Edition|200|U|{R}{G}{W}|Instant|||Choose one - Naya Charm deals 3 damage to target creature; or return target card from a graveyard to its owner's hand; or tap all creatures target player controls.| +Nekusar, the Mindrazer|Commander 2013 Edition|201|M|{2}{U}{B}{R}|Legendary Creature - Zombie Wizard|2|4|At the beginning of each player's draw step, that player draws an additional card.$Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.| +Nivix Guildmage|Commander 2013 Edition|202|U|{U}{R}|Creature - Human Wizard|2|2|{1}{U}{R}: Draw a card, then discard a card.${2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.| +Oloro, Ageless Ascetic|Commander 2013 Edition|203|M|{3}{W}{U}{B}|Legendary Creature - Giant Soldier|4|5|At the beginning of your upkeep, you gain 2 life.$Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.$At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.| +Prossh, Skyraider of Kher|Commander 2013 Edition|204|M|{3}{B}{R}{G}|Legendary Creature - Dragon|5|5|Flying$When you cast Prossh, Skyraider of Kher, put X 0/1 red Kobold creature tokens named Kobolds of Kher Keep onto the battlefield, where X is the amount of mana spent to cast Prossh.$Sacrifice another creature: Prossh gets +1/+0 until end of turn.| +Rakeclaw Gargantuan|Commander 2013 Edition|205|C|{2}{R}{G}{W}|Creature - Beast|5|3|{1}: Target creature with power 5 or greater gains first strike until end of turn.| +Roon of the Hidden Realm|Commander 2013 Edition|206|M|{2}{G}{W}{U}|Legendary Creature - Rhino Soldier|4|4|Vigilance, trample${2}, {tap}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Rubinia Soulsinger|Commander 2013 Edition|207|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| +Savage Twister|Commander 2013 Edition|208|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| +Scarland Thrinax|Commander 2013 Edition|209|U|{B}{R}{G}|Creature - Lizard|2|2|Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.| +Serra Avatar|Commander 2013 Edition|21|M|{4}{W}{W}{W}|Creature - Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.| +Sek'Kuar, Deathkeeper|Commander 2013 Edition|210|R|{2}{B}{R}{G}|Legendary Creature - Orc Shaman|4|3|Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.| +Selesnya Charm|Commander 2013 Edition|211|U|{G}{W}|Instant|||Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.| +Sharuum the Hegemon|Commander 2013 Edition|212|M|{3}{W}{U}{B}|Legendary Artifact Creature - Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| +Shattergang Brothers|Commander 2013 Edition|213|M|{1}{B}{R}{G}|Legendary Creature - Goblin Artificer|3|3|{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.${2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.${2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.| +Skyward Eye Prophets|Commander 2013 Edition|214|U|{3}{G}{W}{U}|Creature - Human Wizard|3|3|Vigilance${tap}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.| +Soul Manipulation|Commander 2013 Edition|215|C|{1}{U}{B}|Instant|||Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.| +Spellbreaker Behemoth|Commander 2013 Edition|216|R|{1}{R}{G}{G}|Creature - Beast|5|5|Spellbreaker Behemoth can't be countered.$Creature spells you control with power 5 or greater can't be countered.| +Sphinx of the Steel Wind|Commander 2013 Edition|217|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| +Spinal Embrace|Commander 2013 Edition|218|R|{3}{U}{U}{B}|Instant|||Cast Spinal Embrace only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.| +Sprouting Thrinax|Commander 2013 Edition|219|U|{B}{R}{G}|Creature - Lizard|3|3|When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.| +Stonecloaker|Commander 2013 Edition|22|U|{2}{W}|Creature - Gargoyle|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.| +Sydri, Galvanic Genius|Commander 2013 Edition|220|M|{W}{U}{B}|Legendary Creature - Human Artificer|2|2|{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.${W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.| +Thraximundar|Commander 2013 Edition|221|M|{4}{U}{B}{R}|Legendary Creature - Zombie Assassin|6|6|Haste$Whenever Thraximundar attacks, defending player sacrifices a creature.$Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.| +Tidehollow Strix|Commander 2013 Edition|222|C|{U}{B}|Artifact Creature - Bird|2|1|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Tower Gargoyle|Commander 2013 Edition|223|U|{1}{W}{U}{B}|Artifact Creature - Gargoyle|4|4|Flying| +Valley Rannet|Commander 2013 Edition|224|C|{4}{R}{G}|Creature - Beast|6|3|Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)| +Vizkopa Guildmage|Commander 2013 Edition|225|U|{W}{B}|Creature - Human Wizard|2|2|{1}{W}{B}: Target creature gains lifelink until end of turn.${1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.| +Winged Coatl|Commander 2013 Edition|226|C|{1}{G}{U}|Creature - Snake|1|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Augury Adept|Commander 2013 Edition|227|R|{1}{WU}{WU}|Creature - Kithkin Wizard|2|2|Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.| +Divinity of Pride|Commander 2013 Edition|228|R|{WB}{WB}{WB}{WB}{WB}|Creature - Spirit Avatar|4|4|Flying, lifelink$Divinity of Pride gets +4/+4 as long as you have 25 or more life.| +Golgari Guildmage|Commander 2013 Edition|229|U|{BG}{BG}|Creature - Elf Shaman|2|2|{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.${4}{G}: Put a +1/+1 counter on target creature.| +Survival Cache|Commander 2013 Edition|23|U|{2}{W}|Sorcery|||You gain 2 life. Then if you have more life than an opponent, draw a card.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Mistmeadow Witch|Commander 2013 Edition|230|U|{1}{WU}|Creature - Kithkin Wizard|1|1|{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Murkfiend Liege|Commander 2013 Edition|231|R|{2}{GU}{GU}{GU}|Creature - Horror|4|4|Other green creatures you control get +1/+1.$Other blue creatures you control get +1/+1.$Untap all green and/or blue creatures you control during each other player's untap step.| +Selesnya Guildmage|Commander 2013 Edition|232|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| +Spiteful Visions|Commander 2013 Edition|233|R|{2}{BR}{BR}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.| +Thopter Foundry|Commander 2013 Edition|234|U|{WB}{U}|Artifact|||{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.| +Armillary Sphere|Commander 2013 Edition|235|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| +Azorius Keyrune|Commander 2013 Edition|236|U|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.| +Basalt Monolith|Commander 2013 Edition|237|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {C}{C}{C} to your mana pool.${3}: Untap Basalt Monolith.| +Carnage Altar|Commander 2013 Edition|238|U|{2}|Artifact|||{3}, Sacrifice a creature: Draw a card.| +Conjurer's Closet|Commander 2013 Edition|239|R|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.| +Tempt with Glory|Commander 2013 Edition|24|R|{5}{W}|Sorcery|||Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.| +Crawlspace|Commander 2013 Edition|240|R|{3}|Artifact|||No more than two creatures can attack you each combat.| +Darksteel Ingot|Commander 2013 Edition|241|U|{3}|Artifact|||Indestructible${tap}: Add one mana of any color to your mana pool.| +Druidic Satchel|Commander 2013 Edition|242|R|{3}|Artifact|||{2}, {tap}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.| +Eye of Doom|Commander 2013 Edition|243|R|{4}|Artifact|||When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.${2}, {tap}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.| +Jar of Eyeballs|Commander 2013 Edition|244|R|{3}|Artifact|||Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.${3}, {tap}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.| +Leonin Bladetrap|Commander 2013 Edition|245|U|{3}|Artifact|||Flash (You may cast this spell any time you could cast an instant.)${2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.| +Mirari|Commander 2013 Edition|246|R|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| +Myr Battlesphere|Commander 2013 Edition|247|R|{7}|Artifact Creature - Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.| +Nevinyrral's Disk|Commander 2013 Edition|248|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| +Nihil Spellbomb|Commander 2013 Edition|249|C|{1}|Artifact|||{tap}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.$When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.| +Unexpectedly Absent|Commander 2013 Edition|25|R|{X}{W}{W}|Instant|||Put target nonland permanent into its owner's library just beneath the top X cards of that library.| +Obelisk of Esper|Commander 2013 Edition|250|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| +Obelisk of Grixis|Commander 2013 Edition|251|C|{3}|Artifact|||{tap}: Add {U}, {B}, or {R} to your mana pool.| +Obelisk of Jund|Commander 2013 Edition|252|C|{3}|Artifact|||{tap}: Add {B}, {R}, or {G} to your mana pool.| +Pilgrim's Eye|Commander 2013 Edition|253|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Plague Boiler|Commander 2013 Edition|254|R|{3}|Artifact|||At the beginning of your upkeep, put a plague counter on Plague Boiler.${1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.$When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.| +Pristine Talisman|Commander 2013 Edition|255|C|{3}|Artifact|||{tap}: Add {C} to your mana pool. You gain 1 life.| +Seer's Sundial|Commander 2013 Edition|256|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| +Selesnya Signet|Commander 2013 Edition|257|C|{2}|Artifact|||{1}, {tap}: Add {G}{W} to your mana pool.| +Simic Signet|Commander 2013 Edition|258|C|{2}|Artifact|||{1}, {tap}: Add {G}{U} to your mana pool.| +Sol Ring|Commander 2013 Edition|259|U|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| +Wall of Reverence|Commander 2013 Edition|26|R|{3}{W}|Creature - Spirit Wall|1|6|Defender, flying$At the beginning of your end step, you may gain life equal to the power of target creature you control.| +Spine of Ish Sah|Commander 2013 Edition|260|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.| +Sun Droplet|Commander 2013 Edition|261|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.| +Surveyor's Scope|Commander 2013 Edition|262|R|{2}|Artifact|||{tap}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.| +Swiftfoot Boots|Commander 2013 Edition|263|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}| +Sword of the Paruns|Commander 2013 Edition|264|R|{4}|Artifact - Equipment|||As long as equipped creature is tapped, tapped creatures you control get +2/+0.$As long as equipped creature is untapped, untapped creatures you control get +0/+2.${3}: You may tap or untap equipped creature.$Equip {3}| +Temple Bell|Commander 2013 Edition|265|R|{3}|Artifact|||{tap}: Each player draws a card.| +Thousand-Year Elixir|Commander 2013 Edition|266|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {tap}: Untap target creature.| +Thunderstaff|Commander 2013 Edition|267|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| +Tower of Fortunes|Commander 2013 Edition|268|R|{4}|Artifact|||{8}, {tap}: Draw four cards.| +Viseling|Commander 2013 Edition|269|U|{4}|Artifact Creature - Construct|2|2|At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.| +Wrath of God|Commander 2013 Edition|27|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| +Wayfarer's Bauble|Commander 2013 Edition|270|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Well of Lost Dreams|Commander 2013 Edition|271|R|{4}|Artifact|||Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.| +Akoum Refuge|Commander 2013 Edition|272|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| +Arcane Sanctum|Commander 2013 Edition|273|U||Land|||Arcane Sanctum enters the battlefield tapped.${tap}: Add {W}, {U}, or {B} to your mana pool.| +Azorius Chancery|Commander 2013 Edition|274|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| +Azorius Guildgate|Commander 2013 Edition|275|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| +Bant Panorama|Commander 2013 Edition|276|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| +Barren Moor|Commander 2013 Edition|277|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Bojuka Bog|Commander 2013 Edition|278|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| +Boros Garrison|Commander 2013 Edition|279|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| +Arcane Denial|Commander 2013 Edition|28|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| +Boros Guildgate|Commander 2013 Edition|280|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| +Command Tower|Commander 2013 Edition|281|C||Land|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.| +Contested Cliffs|Commander 2013 Edition|282|R||Land|||{tap}: Add {C} to your mana pool.${R}{G}, {tap}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| +Crumbling Necropolis|Commander 2013 Edition|283|U||Land|||Crumbling Necropolis enters the battlefield tapped.${tap}: Add {U}, {B}, or {R} to your mana pool.| +Dimir Guildgate|Commander 2013 Edition|284|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| +Drifting Meadow|Commander 2013 Edition|285|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Esper Panorama|Commander 2013 Edition|286|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| +Evolving Wilds|Commander 2013 Edition|287|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Faerie Conclave|Commander 2013 Edition|288|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.| +Forgotten Cave|Commander 2013 Edition|289|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| +Arcane Melee|Commander 2013 Edition|29|R|{4}{U}|Enchantment|||Instant and sorcery spells cost {2} less to cast.| +Golgari Guildgate|Commander 2013 Edition|290|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| +Golgari Rot Farm|Commander 2013 Edition|291|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| +Grim Backwoods|Commander 2013 Edition|292|R||Land|||{tap}: Add {C} to your mana pool.${2}{B}{G}, {tap}, Sacrifice a creature: Draw a card.| +Grixis Panorama|Commander 2013 Edition|293|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| +Gruul Guildgate|Commander 2013 Edition|294|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| +Homeward Path|Commander 2013 Edition|295|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Each player gains control of all creatures he or she owns.| +Izzet Boilerworks|Commander 2013 Edition|296|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| +Izzet Guildgate|Commander 2013 Edition|297|C||Land - Gate|||Izzet Guildgate enters the battlefield tapped.${tap}: Add {U} or {R} to your mana pool.| +Jund Panorama|Commander 2013 Edition|298|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| +Jungle Shrine|Commander 2013 Edition|299|U||Land|||Jungle Shrine enters the battlefield tapped.${tap}: Add {R}, {G}, or {W} to your mana pool.| +Ajani's Pridemate|Commander 2013 Edition|3|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| +Augur of Bolas|Commander 2013 Edition|30|U|{1}{U}|Creature - Merfolk Wizard|1|3|When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Jwar Isle Refuge|Commander 2013 Edition|300|U||Land|||Jwar Isle Refuge enters the battlefield tapped.$When Jwar Isle Refuge enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| +Kazandu Refuge|Commander 2013 Edition|301|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| +Khalni Garden|Commander 2013 Edition|302|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${tap}: Add {G} to your mana pool.| +Kher Keep|Commander 2013 Edition|303|R||Legendary Land|||{tap}: Add {C} to your mana pool.${1}{R}, {tap}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.| +Llanowar Reborn|Commander 2013 Edition|304|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| +Lonely Sandbar|Commander 2013 Edition|305|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| +Molten Slagheap|Commander 2013 Edition|306|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.| +Mosswort Bridge|Commander 2013 Edition|307|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {G} to your mana pool.${G}, {tap}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.| +Naya Panorama|Commander 2013 Edition|308|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.| +New Benalia|Commander 2013 Edition|309|U||Land|||New Benalia enters the battlefield tapped.$When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {W} to your mana pool.| +Azami, Lady of Scrolls|Commander 2013 Edition|31|R|{2}{U}{U}{U}|Legendary Creature - Human Wizard|0|2|Tap an untapped Wizard you control: Draw a card.| +Opal Palace|Commander 2013 Edition|310|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.| +Orzhov Basilica|Commander 2013 Edition|311|C||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.| +Orzhov Guildgate|Commander 2013 Edition|312|C||Land - Gate|||Orzhov Guildgate enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool.| +Rakdos Carnarium|Commander 2013 Edition|313|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| +Rakdos Guildgate|Commander 2013 Edition|314|C||Land - Gate|||Rakdos Guildgate enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| +Rupture Spire|Commander 2013 Edition|315|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| +Saltcrusted Steppe|Commander 2013 Edition|316|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Saltcrusted Steppe.${1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.| +Savage Lands|Commander 2013 Edition|317|U||Land|||Savage Lands enters the battlefield tapped.${tap}: Add {B}, {R}, or {G} to your mana pool.| +Seaside Citadel|Commander 2013 Edition|318|U||Land|||Seaside Citadel enters the battlefield tapped.${tap}: Add {G}, {W}, or {U} to your mana pool.| +Secluded Steppe|Commander 2013 Edition|319|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Blue Sun's Zenith|Commander 2013 Edition|32|R|{X}{U}{U}{U}|Instant|||Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.| +Sejiri Refuge|Commander 2013 Edition|320|U||Land|||Sejiri Refuge enters the battlefield tapped.$When Sejiri Refuge enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| +Selesnya Guildgate|Commander 2013 Edition|321|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| +Selesnya Sanctuary|Commander 2013 Edition|322|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| +Simic Guildgate|Commander 2013 Edition|323|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${tap}: Add {G} or {U} to your mana pool.| +Slippery Karst|Commander 2013 Edition|324|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Smoldering Crater|Commander 2013 Edition|325|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Springjack Pasture|Commander 2013 Edition|326|R||Land|||{tap}: Add {C} to your mana pool.${4}, {tap}: Put a 0/1 white Goat creature token onto the battlefield.${tap}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.| +Temple of the False God|Commander 2013 Edition|327|U||Land|||{tap}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| +Terramorphic Expanse|Commander 2013 Edition|328|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Tranquil Thicket|Commander 2013 Edition|329|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| +Borrowing 100,000 Arrows|Commander 2013 Edition|33|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| +Transguild Promenade|Commander 2013 Edition|330|C||Land|||Transguild Promenade enters the battlefield tapped.$When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| +Urza's Factory|Commander 2013 Edition|331|U||Land - Urza s|||{tap}: Add {C} to your mana pool.${7}, {tap}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.| +Vitu-Ghazi, the City-Tree|Commander 2013 Edition|332|U||Land|||{tap}: Add {C} to your mana pool.${2}{G}{W}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.| +Vivid Crag|Commander 2013 Edition|333|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.| +Vivid Creek|Commander 2013 Edition|334|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| +Vivid Grove|Commander 2013 Edition|335|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| +Vivid Marsh|Commander 2013 Edition|336|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| +Plains|Commander 2013 Edition|337|L||Basic Land - Plains|||W| +Plains|Commander 2013 Edition|338|L||Basic Land - Plains|||W| +Plains|Commander 2013 Edition|339|L||Basic Land - Plains|||W| +Brilliant Plan|Commander 2013 Edition|34|U|{4}{U}|Sorcery|||Draw three cards.| +Plains|Commander 2013 Edition|340|L||Basic Land - Plains|||W| +Island|Commander 2013 Edition|341|L||Basic Land - Island|||U| +Island|Commander 2013 Edition|342|L||Basic Land - Island|||U| +Island|Commander 2013 Edition|343|L||Basic Land - Island|||U| +Island|Commander 2013 Edition|344|L||Basic Land - Island|||U| +Swamp|Commander 2013 Edition|345|L||Basic Land - Swamp|||B| +Swamp|Commander 2013 Edition|346|L||Basic Land - Swamp|||B| +Swamp|Commander 2013 Edition|347|L||Basic Land - Swamp|||B| +Swamp|Commander 2013 Edition|348|L||Basic Land - Swamp|||B| +Mountain|Commander 2013 Edition|349|L||Basic Land - Mountain|||R| +Control Magic|Commander 2013 Edition|35|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| +Mountain|Commander 2013 Edition|350|L||Basic Land - Mountain|||R| +Mountain|Commander 2013 Edition|351|L||Basic Land - Mountain|||R| +Mountain|Commander 2013 Edition|352|L||Basic Land - Mountain|||R| +Forest|Commander 2013 Edition|353|L||Basic Land - Forest|||G| +Forest|Commander 2013 Edition|354|L||Basic Land - Forest|||G| +Forest|Commander 2013 Edition|355|L||Basic Land - Forest|||G| +Forest|Commander 2013 Edition|356|L||Basic Land - Forest|||G| +Curse of Inertia|Commander 2013 Edition|36|U|{2}{U}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.| +Deceiver Exarch|Commander 2013 Edition|37|U|{2}{U}|Creature - Cleric|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls.| +Deep Analysis|Commander 2013 Edition|38|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Dismiss|Commander 2013 Edition|39|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| +Angel of Finality|Commander 2013 Edition|4|R|{3}{W}|Creature - Angel|3|4|Flying$When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.| +Diviner Spirit|Commander 2013 Edition|40|U|{4}{U}|Creature - Spirit|2|4|Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.| +Djinn of Infinite Deceits|Commander 2013 Edition|41|R|{4}{U}{U}|Creature - Djinn|2|7|Flying${tap}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.| +Dungeon Geists|Commander 2013 Edition|42|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.| +Echo Mage|Commander 2013 Edition|43|R|{1}{U}{U}|Creature - Human Wizard|2|3|Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-3$2/4${U}{U}, {tap}: Copy target instant or sorcery spell. You may choose new targets for the copy.$LEVEL 4+$2/5${U}{U}, {tap}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.| +Fog Bank|Commander 2013 Edition|44|U|{1}{U}|Creature - Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.| +Guard Gomazoa|Commander 2013 Edition|45|U|{2}{U}|Creature - Jellyfish|1|3|Defender, flying$Prevent all combat damage that would be dealt to Guard Gomazoa.| +Hada Spy Patrol|Commander 2013 Edition|46|U|{1}{U}|Creature - Human Rogue|1|1|Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$2/2$Hada Spy Patrol can't be blocked.$LEVEL 3+$3/3$Shroud$Hada Spy Patrol can't be blocked.| +Illusionist's Gambit|Commander 2013 Edition|47|R|{2}{U}{U}|Instant|||Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn.$Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.| +Jace's Archivist|Commander 2013 Edition|48|R|{1}{U}{U}|Creature - Vedalken Wizard|2|2|{U}, {tap}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| +Lu Xun, Scholar General|Commander 2013 Edition|49|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| +Archangel|Commander 2013 Edition|5|U|{5}{W}{W}|Creature - Angel|5|5|Flying, vigilance| +Mnemonic Wall|Commander 2013 Edition|50|C|{4}{U}|Creature - Wall|0|4|Defender$When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.| +Opportunity|Commander 2013 Edition|51|U|{4}{U}{U}|Instant|||Target player draws four cards.| +Order of Succession|Commander 2013 Edition|52|R|{3}{U}|Sorcery|||Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.| +Propaganda|Commander 2013 Edition|53|U|{2}{U}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| +Prosperity|Commander 2013 Edition|54|U|{X}{U}|Sorcery|||Each player draws X cards.| +Raven Familiar|Commander 2013 Edition|55|U|{2}{U}|Creature - Bird|1|2|Flying$Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| +Sharding Sphinx|Commander 2013 Edition|56|R|{4}{U}{U}|Artifact Creature - Sphinx|4|4|Flying$Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.| +Skyscribing|Commander 2013 Edition|57|U|{X}{U}{U}|Sorcery|||Each player draws X cards.$Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)| +Stormscape Battlemage|Commander 2013 Edition|58|U|{2}{U}|Creature - Metathran Wizard|2|2|Kicker {W} and/or {2}{B}$When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.$When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.| +Strategic Planning|Commander 2013 Edition|59|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| +Azorius Herald|Commander 2013 Edition|6|U|{2}{W}|Creature - Spirit|2|1|Azorius Herald can't be blocked.$When Azorius Herald enters the battlefield, you gain 4 life.$When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.| +Tempt with Reflections|Commander 2013 Edition|60|R|{3}{U}|Sorcery|||Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.| +Thornwind Faeries|Commander 2013 Edition|61|C|{1}{U}{U}|Creature - Faerie|1|1|Flying${tap}: Thornwind Faeries deals 1 damage to target creature or player.| +Tidal Force|Commander 2013 Edition|62|R|{5}{U}{U}{U}|Creature - Elemental|7|7|At the beginning of each upkeep, you may tap or untap target permanent.| +True-Name Nemesis|Commander 2013 Edition|63|R|{1}{U}{U}|Creature - Merfolk Rogue|3|1|As True-Name Nemesis enters the battlefield, choose a player.$True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)| +Uyo, Silent Prophet|Commander 2013 Edition|64|R|{4}{U}{U}|Legendary Creature - Moonfolk Wizard|4|4|Flying${2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.| +Vision Skeins|Commander 2013 Edition|65|C|{1}{U}|Instant|||Each player draws two cards.| +Wash Out|Commander 2013 Edition|66|U|{3}{U}|Sorcery|||Return all permanents of the color of your choice to their owners' hands.| +Wonder|Commander 2013 Edition|67|U|{3}{U}|Creature - Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.| +Annihilate|Commander 2013 Edition|68|U|{3}{B}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.$Draw a card.| +Army of the Damned|Commander 2013 Edition|69|M|{5}{B}{B}{B}|Sorcery|||Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.$Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Cradle of Vitality|Commander 2013 Edition|7|R|{3}{W}|Enchantment|||Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.| +Baleful Force|Commander 2013 Edition|70|R|{5}{B}{B}{B}|Creature - Elemental|7|7|At the beginning of each upkeep, you draw a card and you lose 1 life.| +Curse of Shallow Graves|Commander 2013 Edition|71|U|{2}{B}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.| +Decree of Pain|Commander 2013 Edition|72|R|{6}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.$Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)$When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.| +Dirge of Dread|Commander 2013 Edition|73|C|{2}{B}|Sorcery|||All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)$Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)$When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.| +Disciple of Griselbrand|Commander 2013 Edition|74|U|{1}{B}|Creature - Human Cleric|1|1|{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| +Endless Cockroaches|Commander 2013 Edition|75|R|{1}{B}{B}|Creature - Insect|1|1|When Endless Cockroaches dies, return it to its owner's hand.| +Endrek Sahr, Master Breeder|Commander 2013 Edition|76|R|{4}{B}|Legendary Creature - Human Wizard|2|2|Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost.$When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.| +Famine|Commander 2013 Edition|77|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| +Fell Shepherd|Commander 2013 Edition|78|R|{5}{B}{B}|Creature - Avatar|8|6|Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.${B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.| +Greed|Commander 2013 Edition|79|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.| +Curse of the Forsaken|Commander 2013 Edition|8|U|{2}{W}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, its controller gains 1 life.| +Hooded Horror|Commander 2013 Edition|80|U|{4}{B}|Creature - Horror|4|4|Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.| +Infest|Commander 2013 Edition|81|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| +Marrow Bats|Commander 2013 Edition|82|U|{4}{B}|Creature - Bat Skeleton|4|1|Flying$Pay 4 life: Regenerate Marrow Bats.| +Nightscape Familiar|Commander 2013 Edition|83|C|{1}{B}|Creature - Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.| +Ophiomancer|Commander 2013 Edition|84|R|{2}{B}|Creature - Human Shaman|2|2|At the beginning of each upkeep, if you control no Snakes, put a 1/1 black Snake creature token with deathtouch onto the battlefield.| +Phthisis|Commander 2013 Edition|85|U|{3}{B}{B}{B}{B}|Sorcery|||Destroy target creature. Its controller loses life equal to its power plus its toughness.$Suspend 5-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| +Phyrexian Delver|Commander 2013 Edition|86|R|{3}{B}{B}|Creature - Zombie|3|2|When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.| +Phyrexian Gargantua|Commander 2013 Edition|87|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| +Phyrexian Reclamation|Commander 2013 Edition|88|U|{B}|Enchantment|||{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.| +Price of Knowledge|Commander 2013 Edition|89|R|{6}{B}|Enchantment|||Players have no maximum hand size.$At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.| +Darksteel Mutation|Commander 2013 Edition|9|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities, card types, and creature types.| +Quagmire Druid|Commander 2013 Edition|90|C|{2}{B}|Creature - Zombie Druid|2|2|{G}, {tap}, Sacrifice a creature: Destroy target enchantment.| +Reckless Spite|Commander 2013 Edition|91|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| +Sanguine Bond|Commander 2013 Edition|92|R|{3}{B}{B}|Enchantment|||Whenever you gain life, target opponent loses that much life.| +Stronghold Assassin|Commander 2013 Edition|93|R|{1}{B}{B}|Creature - Zombie Assassin|2|1|{tap}, Sacrifice a creature: Destroy target nonblack creature.| +Sudden Spoiling|Commander 2013 Edition|94|R|{1}{B}{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Creatures target player controls become 0/2 and lose all abilities until end of turn.| +Tempt with Immortality|Commander 2013 Edition|95|R|{4}{B}|Sorcery|||Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.| +Toxic Deluge|Commander 2013 Edition|96|R|{2}{B}|Sorcery|||As an additional cost to cast Toxic Deluge, pay X life.$All creatures get -X/-X until end of turn.| +Vampire Nighthawk|Commander 2013 Edition|97|U|{1}{B}{B}|Creature - Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Vile Requiem|Commander 2013 Edition|98|U|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Vile Requiem.${1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.| +Viscera Seer|Commander 2013 Edition|99|C|{B}|Creature - Vampire Wizard|1|1|Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Angel of the Dire Hour|Commander 2014 Edition|1|R|{5}{W}{W}|Creature - Angel|5|4|Flash$Flying$When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.| +Nahiri, the Lithomancer|Commander 2014 Edition|10|M|{3}{W}{W}|Planeswalker - Nahiri|||+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.$?2: You may put an Equipment card from your hand or graveyard onto the battlefield.$?10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.$Nahiri, the Lithomancer can be your commander.| +Cackling Counterpart|Commander 2014 Edition|100|R|{1}{U}{U}|Instant|||Put a token onto the battlefield that's a copy of target creature you control.$Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Call to Mind|Commander 2014 Edition|101|U|{2}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.| +Compulsive Research|Commander 2014 Edition|102|C|{2}{U}|Sorcery|||Target player draws three cards. Then that player discards two cards unless he or she discards a land card.| +Concentrate|Commander 2014 Edition|103|U|{2}{U}{U}|Sorcery|||Draw three cards.| +Cyclonic Rift|Commander 2014 Edition|104|R|{1}{U}|Instant|||Return target nonland permanent you don't control to its owner's hand.$Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| +Deep-Sea Kraken|Commander 2014 Edition|105|R|{7}{U}{U}{U}|Creature - Kraken|6|6|Deep-Sea Kraken can't be blocked.$Suspend 9-{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.| +Dismiss|Commander 2014 Edition|106|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| +Distorting Wake|Commander 2014 Edition|107|R|{X}{U}{U}{U}|Sorcery|||Return X target nonland permanents to their owners' hands.| +Exclude|Commander 2014 Edition|108|C|{2}{U}|Instant|||Counter target creature spell.$Draw a card.| +Fathom Seer|Commander 2014 Edition|109|C|{1}{U}|Creature - Illusion|1|3|Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| +AEther Gale|Commander 2014 Edition|11|R|{3}{U}{U}|Sorcery|||Return six target nonland permanents to their owners' hands.| +Fog Bank|Commander 2014 Edition|110|U|{1}{U}|Creature - Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.| +Fool's Demise|Commander 2014 Edition|111|U|{4}{U}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.$When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.| +Frost Titan|Commander 2014 Edition|112|M|{4}{U}{U}|Creature - Giant|6|6|Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.$Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.| +Hoverguard Sweepers|Commander 2014 Edition|113|R|{6}{U}{U}|Creature - Drone|5|6|Flying$When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.| +Infinite Reflection|Commander 2014 Edition|114|R|{5}{U}|Enchantment - Aura|||Enchant creature$When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.$Nontoken creatures you control enter the battlefield as a copy of enchanted creature.| +Into the Roil|Commander 2014 Edition|115|C|{1}{U}|Instant|||Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.| +Ixidron|Commander 2014 Edition|116|R|{3}{U}{U}|Creature - Illusion|*|*|As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)$Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.| +Lorthos, the Tidemaker|Commander 2014 Edition|117|M|{5}{U}{U}{U}|Legendary Creature - Octopus|8|8|Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.| +Mulldrifter|Commander 2014 Edition|118|C|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Phyrexian Ingester|Commander 2014 Edition|119|R|{6}{U}|Creature - Beast|3|3|Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.$Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.| +Breaching Leviathan|Commander 2014 Edition|12|R|{7}{U}{U}|Creature - Leviathan|9|9|When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.| +Pongify|Commander 2014 Edition|120|U|{U}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 3/3 green Ape creature token onto the battlefield.| +Riptide Survivor|Commander 2014 Edition|121|U|{2}{U}|Creature - Human Wizard|2|1|Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Riptide Survivor is turned face up, discard two cards, then draw three cards.| +Rite of Replication|Commander 2014 Edition|122|R|{2}{U}{U}|Sorcery|||Kicker {5} (You may pay an additional {5} as you cast this spell.)$Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.| +Rush of Knowledge|Commander 2014 Edition|123|C|{4}{U}|Sorcery|||Draw cards equal to the highest converted mana cost among permanents you control.| +Sea Gate Oracle|Commander 2014 Edition|124|C|{2}{U}|Creature - Human Wizard|1|3|When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| +Shaper Parasite|Commander 2014 Edition|125|C|{1}{U}{U}|Creature - Illusion|2|3|Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.| +Sphinx of Jwar Isle|Commander 2014 Edition|126|R|{4}{U}{U}|Creature - Sphinx|5|5|Flying$Shroud (This creature can't be the target of spells or abilities.)$You may look at the top card of your library. (You may do this at any time.)| +Sphinx of Magosi|Commander 2014 Edition|127|R|{3}{U}{U}{U}|Creature - Sphinx|6|6|Flying${2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.| +Sphinx of Uthuun|Commander 2014 Edition|128|R|{5}{U}{U}|Creature - Sphinx|5|6|Flying$When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Stroke of Genius|Commander 2014 Edition|129|R|{X}{2}{U}|Instant|||Target player draws X cards.| +Domineering Will|Commander 2014 Edition|13|R|{3}{U}|Instant|||Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.| +Turn to Frog|Commander 2014 Edition|130|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.| +Willbender|Commander 2014 Edition|131|U|{1}{U}|Creature - Human Wizard|1|2|Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| +Abyssal Persecutor|Commander 2014 Edition|132|M|{2}{B}{B}|Creature - Demon|6|6|Flying, trample$You can't win the game and your opponents can't lose the game.| +AEther Snap|Commander 2014 Edition|133|R|{3}{B}{B}|Sorcery|||Remove all counters from all permanents and exile all tokens.| +Annihilate|Commander 2014 Edition|134|U|{3}{B}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.$Draw a card.| +Bad Moon|Commander 2014 Edition|135|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| +Black Sun's Zenith|Commander 2014 Edition|136|R|{X}{B}{B}|Sorcery|||Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.| +Bloodgift Demon|Commander 2014 Edition|137|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of your upkeep, target player draws a card and loses 1 life.| +Butcher of Malakir|Commander 2014 Edition|138|R|{5}{B}{B}|Creature - Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| +Crypt Ghast|Commander 2014 Edition|139|R|{3}{B}|Creature - Spirit|2|2|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).| +Dulcet Sirens|Commander 2014 Edition|14|R|{2}{U}|Creature - Siren|1|3|{U}, {tap}: Target creature attacks target opponent this turn if able.$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Disciple of Bolas|Commander 2014 Edition|140|R|{3}{B}|Creature - Human Wizard|2|1|When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.| +Drana, Kalastria Bloodchief|Commander 2014 Edition|141|R|{3}{B}{B}|Legendary Creature - Vampire Shaman|4|4|Flying${X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.| +Dread Return|Commander 2014 Edition|142|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback-Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Dregs of Sorrow|Commander 2014 Edition|143|R|{X}{4}{B}|Sorcery|||Destroy X target nonblack creatures. Draw X cards.| +Evernight Shade|Commander 2014 Edition|144|U|{3}{B}|Creature - Shade|1|1|{B}: Evernight Shade gets +1/+1 until end of turn.$Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| +Grave Titan|Commander 2014 Edition|145|M|{4}{B}{B}|Creature - Giant|6|6|Deathtouch$Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.| +Gray Merchant of Asphodel|Commander 2014 Edition|146|C|{3}{B}{B}|Creature - Zombie|2|4|When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| +Liliana's Reaver|Commander 2014 Edition|147|R|{2}{B}{B}|Creature - Zombie|4|3|Deathtouch$Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.| +Magus of the Coffers|Commander 2014 Edition|148|R|{4}{B}|Creature - Human Wizard|4|4|{2}, {tap}: Add {B} to your mana pool for each Swamp you control.| +Morkrut Banshee|Commander 2014 Edition|149|U|{3}{B}{B}|Creature - Spirit|4|4|Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.| +Intellectual Offering|Commander 2014 Edition|15|R|{4}{U}|Instant|||Choose an opponent. You and that player each draw three cards.$Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.| +Mutilate|Commander 2014 Edition|150|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.| +Nantuko Shade|Commander 2014 Edition|151|R|{B}{B}|Creature - Insect Shade|2|1|{B}: Nantuko Shade gets +1/+1 until end of turn.| +Nekrataal|Commander 2014 Edition|152|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| +Pestilence Demon|Commander 2014 Edition|153|R|{5}{B}{B}{B}|Creature - Demon|7|6|Flying${B}: Pestilence Demon deals 1 damage to each creature and each player.| +Phyrexian Gargantua|Commander 2014 Edition|154|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| +Pontiff of Blight|Commander 2014 Edition|155|R|{4}{B}{B}|Creature - Zombie Cleric|2|7|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)| +Profane Command|Commander 2014 Edition|156|R|{X}{B}{B}|Sorcery|||Choose two -$ Target player loses X life.$ Return target creature card with converted mana cost X or less from your graveyard to the battlefield.$ Target creature gets -X/-X until end of turn.$ Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| +Promise of Power|Commander 2014 Edition|157|R|{2}{B}{B}{B}|Sorcery|||Choose one -$ You draw five cards and you lose 5 life.$ Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.$Entwine {4} (Choose both if you pay the entwine cost.)| +Read the Bones|Commander 2014 Edition|158|C|{2}{B}|Sorcery|||Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Reaper from the Abyss|Commander 2014 Edition|159|M|{3}{B}{B}{B}|Creature - Demon|6|6|Flying$Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.| +Reef Worm|Commander 2014 Edition|16|R|{3}{U}|Creature - Worm|0|1|When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"| +Shriekmaw|Commander 2014 Edition|160|U|{4}{B}|Creature - Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Sign in Blood|Commander 2014 Edition|161|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| +Skeletal Scrying|Commander 2014 Edition|162|U|{X}{B}|Instant|||As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.$You draw X cards and you lose X life.| +Skirsdag High Priest|Commander 2014 Edition|163|R|{1}{B}|Creature - Human Cleric|1|2|Morbid - {tap}, Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.| +Sudden Spoiling|Commander 2014 Edition|164|R|{1}{B}{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.| +Syphon Mind|Commander 2014 Edition|165|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| +Tendrils of Corruption|Commander 2014 Edition|166|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| +Tragic Slip|Commander 2014 Edition|167|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| +Vampire Hexmage|Commander 2014 Edition|168|U|{B}{B}|Creature - Vampire Shaman|2|1|First strike$Sacrifice Vampire Hexmage: Remove all counters from target permanent.| +Victimize|Commander 2014 Edition|169|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| +Stitcher Geralf|Commander 2014 Edition|17|M|{3}{U}{U}|Legendary Creature - Human Wizard|3|4|{2}{U}, {tap}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way.| +Xathrid Demon|Commander 2014 Edition|170|M|{3}{B}{B}{B}|Creature - Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.| +Beetleback Chief|Commander 2014 Edition|171|U|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| +Blasphemous Act|Commander 2014 Edition|172|R|{8}{R}|Sorcery|||Blasphemous Act costs {1} less to cast for each creature on the battlefield.$Blasphemous Act deals 13 damage to each creature.| +Bogardan Hellkite|Commander 2014 Edition|173|M|{6}{R}{R}|Creature - Dragon|5|5|Flash$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| +Chaos Warp|Commander 2014 Edition|174|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| +Faithless Looting|Commander 2014 Edition|175|C|{R}|Sorcery|||Draw two cards, then discard two cards.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Flametongue Kavu|Commander 2014 Edition|176|U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| +Goblin Welder|Commander 2014 Edition|177|R|{R}|Creature - Goblin Artificer|1|1|{tap}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.| +Hoard-Smelter Dragon|Commander 2014 Edition|178|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.| +Ingot Chewer|Commander 2014 Edition|179|C|{4}{R}|Creature - Elemental|3|3|When Ingot Chewer enters the battlefield, destroy target artifact.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Stormsurge Kraken|Commander 2014 Edition|18|R|{3}{U}{U}|Creature - Kraken|5|5|Hexproof$Lieutenant - As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."| +Magmaquake|Commander 2014 Edition|180|R|{X}{R}{R}|Instant|||Magmaquake deals X damage to each creature without flying and each planeswalker.| +Spitebellows|Commander 2014 Edition|181|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Starstorm|Commander 2014 Edition|182|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| +Tuktuk the Explorer|Commander 2014 Edition|183|R|{2}{R}|Legendary Creature - Goblin|1|1|Haste$When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.| +Whipflare|Commander 2014 Edition|184|U|{1}{R}|Sorcery|||Whipflare deals 2 damage to each nonartifact creature.| +Word of Seizing|Commander 2014 Edition|185|R|{3}{R}{R}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.| +Beastmaster Ascension|Commander 2014 Edition|186|R|{2}{G}|Enchantment|||Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.$As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.| +Collective Unconscious|Commander 2014 Edition|187|R|{4}{G}{G}|Sorcery|||Draw a card for each creature you control.| +Desert Twister|Commander 2014 Edition|188|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| +Drove of Elves|Commander 2014 Edition|189|U|{3}{G}|Creature - Elf|*|*|Hexproof$Drove of Elves's power and toughness are each equal to the number of green permanents you control.| +Teferi, Temporal Archmage|Commander 2014 Edition|19|M|{4}{U}{U}|Planeswalker - Teferi|||+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.$?1: Untap up to four target permanents.$?10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."$Teferi, Temporal Archmage can be your commander.| +Elvish Archdruid|Commander 2014 Edition|190|R|{1}{G}{G}|Creature - Elf Druid|2|2|Other Elf creatures you control get +1/+1.${tap}: Add {G} to your mana pool for each Elf you control.| +Elvish Mystic|Commander 2014 Edition|191|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| +Elvish Skysweeper|Commander 2014 Edition|192|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| +Elvish Visionary|Commander 2014 Edition|193|C|{1}{G}|Creature - Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| +Essence Warden|Commander 2014 Edition|194|C|{G}|Creature - Elf Shaman|1|1|Whenever another creature enters the battlefield, you gain 1 life.| +Ezuri, Renegade Leader|Commander 2014 Edition|195|R|{1}{G}{G}|Legendary Creature - Elf Warrior|2|2|{G}: Regenerate another target Elf.${2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.| +Farhaven Elf|Commander 2014 Edition|196|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| +Fresh Meat|Commander 2014 Edition|197|R|{3}{G}|Instant|||Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.| +Grim Flowering|Commander 2014 Edition|198|U|{5}{G}|Sorcery|||Draw a card for each creature card in your graveyard.| +Harrow|Commander 2014 Edition|199|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| +Angelic Field Marshal|Commander 2014 Edition|2|R|{2}{W}{W}|Creature - Angel|3|3|Flying$Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.| +Well of Ideas|Commander 2014 Edition|20|R|{5}{U}|Enchantment|||When Well of Ideas enters the battlefield, draw two cards.$At the beginning of each other player's draw step, that player draws an additional card.$At the beginning of your draw step, draw two additional cards.| +Hunting Triad|Commander 2014 Edition|200|U|{3}{G}|Tribal Sorcery - Elf|||Put three 1/1 green Elf Warrior creature tokens onto the battlefield.$Reinforce 3-{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)| +Immaculate Magistrate|Commander 2014 Edition|201|R|{3}{G}|Creature - Elf Shaman|2|2|{tap}: Put a +1/+1 counter on target creature for each Elf you control.| +Imperious Perfect|Commander 2014 Edition|202|U|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| +Joraga Warcaller|Commander 2014 Edition|203|R|{G}|Creature - Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| +Llanowar Elves|Commander 2014 Edition|204|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| +Lys Alana Huntmaster|Commander 2014 Edition|205|C|{2}{G}{G}|Creature - Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| +Masked Admirers|Commander 2014 Edition|206|R|{2}{G}{G}|Creature - Elf Shaman|3|2|When Masked Admirers enters the battlefield, draw a card.$Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.| +Overrun|Commander 2014 Edition|207|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| +Overwhelming Stampede|Commander 2014 Edition|208|R|{3}{G}{G}|Sorcery|||Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.| +Praetor's Counsel|Commander 2014 Edition|209|M|{5}{G}{G}{G}|Sorcery|||Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.| +Demon of Wailing Agonies|Commander 2014 Edition|21|R|{3}{B}{B}|Creature - Demon|4|4|Flying$Lieutenant - As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."| +Priest of Titania|Commander 2014 Edition|210|C|{1}{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool for each Elf on the battlefield.| +Primordial Sage|Commander 2014 Edition|211|R|{4}{G}{G}|Creature - Spirit|4|5|Whenever you cast a creature spell, you may draw a card.| +Rampaging Baloths|Commander 2014 Edition|212|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| +Reclamation Sage|Commander 2014 Edition|213|U|{2}{G}|Creature - Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| +Silklash Spider|Commander 2014 Edition|214|R|{3}{G}{G}|Creature - Spider|2|7|Reach${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| +Soul of the Harvest|Commander 2014 Edition|215|R|{4}{G}{G}|Creature - Elemental|6|6|Trample$Whenever another nontoken creature enters the battlefield under your control, you may draw a card.| +Sylvan Ranger|Commander 2014 Edition|216|C|{1}{G}|Creature - Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Sylvan Safekeeper|Commander 2014 Edition|217|R|{G}|Creature - Human Wizard|1|1|Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)| +Terastodon|Commander 2014 Edition|218|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| +Thornweald Archer|Commander 2014 Edition|219|C|{1}{G}|Creature - Elf Archer|2|1|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Flesh Carver|Commander 2014 Edition|22|R|{2}{B}|Creature - Human Wizard|2|2|Intimidate${1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.$When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power.| +Timberwatch Elf|Commander 2014 Edition|220|C|{2}{G}|Creature - Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| +Titania's Chosen|Commander 2014 Edition|221|U|{2}{G}|Creature - Elf Archer|1|1|Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.| +Tornado Elemental|Commander 2014 Edition|222|R|{5}{G}{G}|Creature - Elemental|6|6|When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.$You may have Tornado Elemental assign its combat damage as though it weren't blocked.| +Wellwisher|Commander 2014 Edition|223|C|{1}{G}|Creature - Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| +Whirlwind|Commander 2014 Edition|224|R|{2}{G}{G}|Sorcery|||Destroy all creatures with flying.| +Wolfbriar Elemental|Commander 2014 Edition|225|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| +Wood Elves|Commander 2014 Edition|226|C|{2}{G}|Creature - Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Wren's Run Packmaster|Commander 2014 Edition|227|R|{3}{G}|Creature - Elf Warrior|5|5|Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)${2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.$Wolves you control have deathtouch.| +Argentum Armor|Commander 2014 Edition|228|R|{6}|Artifact - Equipment|||Equipped creature gets +6/+6.$Whenever equipped creature attacks, destroy target permanent.$Equip {6}| +Bonehoard|Commander 2014 Edition|229|R|{4}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.$Equip {2}| +Ghoulcaller Gisa|Commander 2014 Edition|23|M|{3}{B}{B}|Legendary Creature - Human Wizard|3|4|{B}, {tap}, Sacrifice another creature: Put X 2/2 black Zombie creature tokens onto the battlefield, where X is the sacrificed creature's power.| +Bosh, Iron Golem|Commander 2014 Edition|230|R|{8}|Legendary Artifact Creature - Golem|6|7|Trample${3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.| +Bottle Gnomes|Commander 2014 Edition|231|U|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| +Burnished Hart|Commander 2014 Edition|232|U|{3}|Artifact Creature - Elk|2|2|{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Caged Sun|Commander 2014 Edition|233|R|{6}|Artifact|||As Caged Sun enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.$Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.| +Cathodion|Commander 2014 Edition|234|U|{3}|Artifact Creature - Construct|3|3|When Cathodion dies, add {C}{C}{C} to your mana pool.| +Charcoal Diamond|Commander 2014 Edition|235|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${tap}: Add {B} to your mana pool.| +Dreamstone Hedron|Commander 2014 Edition|236|U|{6}|Artifact|||{tap}: Add {C}{C}{C} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| +Emerald Medallion|Commander 2014 Edition|237|R|{2}|Artifact|||Green spells you cast cost {1} less to cast.| +Epochrasite|Commander 2014 Edition|238|R|{2}|Artifact Creature - Construct|1|1|Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.$When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)| +Everflowing Chalice|Commander 2014 Edition|239|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.| +Infernal Offering|Commander 2014 Edition|24|R|{4}{B}|Sorcery|||Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.$Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield.| +Fire Diamond|Commander 2014 Edition|240|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${tap}: Add {R} to your mana pool.| +Ichor Wellspring|Commander 2014 Edition|241|C|{2}|Artifact|||When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.| +Jalum Tome|Commander 2014 Edition|242|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| +Jet Medallion|Commander 2014 Edition|243|R|{2}|Artifact|||Black spells you cast cost {1} less to cast.| +Junk Diver|Commander 2014 Edition|244|R|{3}|Artifact Creature - Bird|1|1|Flying$When Junk Diver dies, return another target artifact card from your graveyard to your hand.| +Lashwrithe|Commander 2014 Edition|245|R|{4}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +1/+1 for each Swamp you control.$Equip {BP}{BP} ({BP} can be paid with either {B} or 2 life.)| +Liquimetal Coating|Commander 2014 Edition|246|U|{2}|Artifact|||{tap}: Target permanent becomes an artifact in addition to its other types until end of turn.| +Loxodon Warhammer|Commander 2014 Edition|247|R|{3}|Artifact - Equipment|||Equipped creature gets +3/+0 and has trample and lifelink.$Equip {3}| +Marble Diamond|Commander 2014 Edition|248|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| +Mask of Memory|Commander 2014 Edition|249|U|{2}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.$Equip {1}| +Malicious Affliction|Commander 2014 Edition|25|R|{B}{B}|Instant|||Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.$Destroy target nonblack creature.| +Mind Stone|Commander 2014 Edition|250|U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| +Moonsilver Spear|Commander 2014 Edition|251|R|{4}|Artifact - Equipment|||Equipped creature has first strike.$Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.$Equip {4}| +Moss Diamond|Commander 2014 Edition|252|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| +Mycosynth Wellspring|Commander 2014 Edition|253|C|{2}|Artifact|||When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Myr Battlesphere|Commander 2014 Edition|254|R|{7}|Artifact Creature - Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.| +Myr Retriever|Commander 2014 Edition|255|U|{2}|Artifact Creature - Myr|1|1|When Myr Retriever dies, return another target artifact card from your graveyard to your hand.| +Myr Sire|Commander 2014 Edition|256|C|{2}|Artifact Creature - Myr|1|1|When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield.| +Nevinyrral's Disk|Commander 2014 Edition|257|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| +Palladium Myr|Commander 2014 Edition|258|U|{3}|Artifact Creature - Myr|2|2|{tap}: Add {C}{C} to your mana pool.| +Panic Spellbomb|Commander 2014 Edition|259|C|{1}|Artifact|||{tap}, Sacrifice Panic Spellbomb: Target creature can't block this turn.$When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.| +Necromantic Selection|Commander 2014 Edition|26|R|{4}{B}{B}{B}|Sorcery|||Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.| +Pearl Medallion|Commander 2014 Edition|260|R|{2}|Artifact|||White spells you cast cost {1} less to cast.| +Pentavus|Commander 2014 Edition|261|R|{7}|Artifact Creature - Construct|0|0|Pentavus enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.${1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.| +Pilgrim's Eye|Commander 2014 Edition|262|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Predator, Flagship|Commander 2014 Edition|263|R|{5}|Legendary Artifact|||{2}: Target creature gains flying until end of turn.${5}, {tap}: Destroy target creature with flying.| +Pristine Talisman|Commander 2014 Edition|264|C|{3}|Artifact|||{tap}: Add {C} to your mana pool. You gain 1 life.| +Ruby Medallion|Commander 2014 Edition|265|R|{2}|Artifact|||Red spells you cast cost {1} less to cast.| +Sapphire Medallion|Commander 2014 Edition|266|R|{2}|Artifact|||Blue spells you cast cost {1} less to cast.| +Seer's Sundial|Commander 2014 Edition|267|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| +Skullclamp|Commander 2014 Edition|268|U|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| +Sky Diamond|Commander 2014 Edition|269|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${tap}: Add {U} to your mana pool.| +Ob Nixilis of the Black Oath|Commander 2014 Edition|27|M|{3}{B}{B}|Planeswalker - Nixilis|||+2: Each opponent loses 1 life. You gain life equal to the life lost this way.$?2: Put a 5/5 black Demon creature token with flying onto the battlefield. You lose 2 life.$?8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."$Ob Nixilis of the Black Oath can be your commander.| +Sol Ring|Commander 2014 Edition|270|U|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| +Solemn Simulacrum|Commander 2014 Edition|271|R|{4}|Artifact Creature - Golem|2|2|When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$When Solemn Simulacrum dies, you may draw a card.| +Spine of Ish Sah|Commander 2014 Edition|272|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.| +Steel Hellkite|Commander 2014 Edition|273|R|{6}|Artifact Creature - Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.| +Strata Scythe|Commander 2014 Edition|274|R|{3}|Artifact - Equipment|||Imprint - When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.$Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.$Equip {3}| +Swiftfoot Boots|Commander 2014 Edition|275|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}| +Sword of Vengeance|Commander 2014 Edition|276|R|{3}|Artifact - Equipment|||Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.$Equip {3}| +Thran Dynamo|Commander 2014 Edition|277|U|{4}|Artifact|||{tap}: Add {C}{C}{C} to your mana pool.| +Tormod's Crypt|Commander 2014 Edition|278|U|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| +Trading Post|Commander 2014 Edition|279|R|{4}|Artifact|||{1}, {tap}, Discard a card: You gain 4 life.${1}, {tap}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.${1}, {tap}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.${1}, {tap}, Sacrifice an artifact: Draw a card.| +Overseer of the Damned|Commander 2014 Edition|28|R|{5}{B}{B}|Creature - Demon|5|5|Flying$When Overseer of the Damned enters the battlefield, you may destroy target creature.$Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped.| +Ur-Golem's Eye|Commander 2014 Edition|280|U|{4}|Artifact|||{tap}: Add {C}{C} to your mana pool.| +Wayfarer's Bauble|Commander 2014 Edition|281|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Worn Powerstone|Commander 2014 Edition|282|U|{3}|Artifact|||Worn Powerstone enters the battlefield tapped.${tap}: Add {C}{C} to your mana pool.| +Wurmcoil Engine|Commander 2014 Edition|283|M|{6}|Artifact Creature - Wurm|6|6|Deathtouch, lifelink$When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.| +Barren Moor|Commander 2014 Edition|284|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Bojuka Bog|Commander 2014 Edition|285|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| +Buried Ruin|Commander 2014 Edition|286|U||Land|||{tap}: Add {C} to your mana pool.${2}, {tap}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.| +Coral Atoll|Commander 2014 Edition|287|U||Land|||Coral Atoll enters the battlefield tapped.$When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.${tap}: Add {C}{U} to your mana pool.| +Crypt of Agadeem|Commander 2014 Edition|288|R||Land|||Crypt of Agadeem enters the battlefield tapped.${tap}: Add {B} to your mana pool.${2}, {tap}: Add {B} to your mana pool for each black creature card in your graveyard.| +Crystal Vein|Commander 2014 Edition|289|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| +Raving Dead|Commander 2014 Edition|29|R|{4}{B}|Creature - Zombie|2|6|Deathtouch$At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.$Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down.| +Darksteel Citadel|Commander 2014 Edition|290|U||Artifact Land|||Indestructible (Effects that say "destroy" don't destroy this land.)${tap}: Add {C} to your mana pool.| +Dormant Volcano|Commander 2014 Edition|291|U||Land|||Dormant Volcano enters the battlefield tapped.$When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.${tap}: Add {C}{R} to your mana pool.| +Drifting Meadow|Commander 2014 Edition|292|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Emeria, the Sky Ruin|Commander 2014 Edition|293|R||Land|||Emeria, the Sky Ruin enters the battlefield tapped.$At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.${tap}: Add {W} to your mana pool.| +Everglades|Commander 2014 Edition|294|U||Land|||Everglades enters the battlefield tapped.$When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.${tap}: Add {C}{B} to your mana pool.| +Evolving Wilds|Commander 2014 Edition|295|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Forgotten Cave|Commander 2014 Edition|296|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| +Gargoyle Castle|Commander 2014 Edition|297|R||Land|||{tap}: Add {C} to your mana pool.${5}, {tap}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.| +Ghost Quarter|Commander 2014 Edition|298|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.| +Great Furnace|Commander 2014 Edition|299|C||Artifact Land|||{tap}: Add {R} to your mana pool.| +Benevolent Offering|Commander 2014 Edition|3|R|{3}{W}|Instant|||Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.$Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.| +Spoils of Blood|Commander 2014 Edition|30|R|{B}|Instant|||Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn.| +Haunted Fengraf|Commander 2014 Edition|300|C||Land|||{tap}: Add {C} to your mana pool.${3}, {tap}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.| +Havenwood Battleground|Commander 2014 Edition|301|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| +Jungle Basin|Commander 2014 Edition|302|U||Land|||Jungle Basin enters the battlefield tapped.$When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.${tap}: Add {C}{G} to your mana pool.| +Karoo|Commander 2014 Edition|303|U||Land|||Karoo enters the battlefield tapped.$When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.${tap}: Add {C}{W} to your mana pool.| +Lonely Sandbar|Commander 2014 Edition|304|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| +Oran-Rief, the Vastwood|Commander 2014 Edition|305|R||Land|||Oran-Rief, the Vastwood enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.| +Phyrexia's Core|Commander 2014 Edition|306|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice an artifact: You gain 1 life.| +Polluted Mire|Commander 2014 Edition|307|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Reliquary Tower|Commander 2014 Edition|308|U||Land|||You have no maximum hand size.${tap}: Add {C} to your mana pool.| +Remote Isle|Commander 2014 Edition|309|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Wake the Dead|Commander 2014 Edition|31|R|{X}{B}{B}|Instant|||Cast Wake the Dead only during combat on an opponent's turn.$Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.| +Secluded Steppe|Commander 2014 Edition|310|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Slippery Karst|Commander 2014 Edition|311|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Smoldering Crater|Commander 2014 Edition|312|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Tectonic Edge|Commander 2014 Edition|313|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.| +Temple of the False God|Commander 2014 Edition|314|U||Land|||{tap}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| +Terramorphic Expanse|Commander 2014 Edition|315|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Tranquil Thicket|Commander 2014 Edition|316|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| +Zoetic Cavern|Commander 2014 Edition|317|U||Land|||{tap}: Add {C} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Plains|Commander 2014 Edition|318|L||Basic Land - Plains|||W| +Plains|Commander 2014 Edition|319|L||Basic Land - Plains|||W| +Bitter Feud|Commander 2014 Edition|32|R|{4}{R}|Enchantment|||As Bitter Feud enters the battlefield, choose two players.$If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.| +Plains|Commander 2014 Edition|320|L||Basic Land - Plains|||W| +Plains|Commander 2014 Edition|321|L||Basic Land - Plains|||W| +Island|Commander 2014 Edition|322|L||Basic Land - Island|||U| +Island|Commander 2014 Edition|323|L||Basic Land - Island|||U| +Island|Commander 2014 Edition|324|L||Basic Land - Island|||U| +Island|Commander 2014 Edition|325|L||Basic Land - Island|||U| +Swamp|Commander 2014 Edition|326|L||Basic Land - Swamp|||B| +Swamp|Commander 2014 Edition|327|L||Basic Land - Swamp|||B| +Swamp|Commander 2014 Edition|328|L||Basic Land - Swamp|||B| +Swamp|Commander 2014 Edition|329|L||Basic Land - Swamp|||B| +Daretti, Scrap Savant|Commander 2014 Edition|33|M|{3}{R}|Planeswalker - Daretti|||+2: Discard up to two cards, then draw that many cards.$?2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.$?10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."$Daretti, Scrap Savant can be your commander.| +Mountain|Commander 2014 Edition|330|L||Basic Land - Mountain|||R| +Mountain|Commander 2014 Edition|331|L||Basic Land - Mountain|||R| +Mountain|Commander 2014 Edition|332|L||Basic Land - Mountain|||R| +Mountain|Commander 2014 Edition|333|L||Basic Land - Mountain|||R| +Forest|Commander 2014 Edition|334|L||Basic Land - Forest|||G| +Forest|Commander 2014 Edition|335|L||Basic Land - Forest|||G| +Forest|Commander 2014 Edition|336|L||Basic Land - Forest|||G| +Forest|Commander 2014 Edition|337|L||Basic Land - Forest|||G| +Dualcaster Mage|Commander 2014 Edition|34|R|{1}{R}{R}|Creature - Human Wizard|2|2|Flash$When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.| +Feldon of the Third Path|Commander 2014 Edition|35|M|{1}{R}{R}|Legendary Creature - Human Artificer|2|3|{2}{R}, {tap}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.| +Impact Resonance|Commander 2014 Edition|36|R|{1}{R}|Instant|||Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.| +Incite Rebellion|Commander 2014 Edition|37|R|{4}{R}{R}|Sorcery|||For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.| +Scrap Mastery|Commander 2014 Edition|38|R|{3}{R}{R}|Sorcery|||Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.| +Tyrant's Familiar|Commander 2014 Edition|39|R|{5}{R}{R}|Creature - Dragon|5|5|Flying, haste$Lieutenant - As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."| +Comeuppance|Commander 2014 Edition|4|R|{3}{W}|Instant|||Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.| +Volcanic Offering|Commander 2014 Edition|40|R|{4}{R}|Instant|||Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.$Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.| +Warmonger Hellkite|Commander 2014 Edition|41|R|{4}{R}{R}|Creature - Dragon|5|5|Flying$All creatures attack each combat if able.${1}{R}: Attacking creatures get +1/+0 until end of turn.| +Creeperhulk|Commander 2014 Edition|42|R|{3}{G}{G}|Creature - Plant Elemental|5|5|Trample${1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.| +Freyalise, Llanowar's Fury|Commander 2014 Edition|43|M|{3}{G}{G}|Planeswalker - Freyalise|||+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{tap}: Add {G} to your mana pool."$?2: Destroy target artifact or enchantment.$?6: Draw a card for each green creature you control.$Freyalise, Llanowar's Fury can be your commander.| +Grave Sifter|Commander 2014 Edition|44|R|{5}{G}|Creature - Elemental Beast|5|7|When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.| +Lifeblood Hydra|Commander 2014 Edition|45|R|{X}{G}{G}{G}|Creature - Hydra|0|0|Trample$Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.$When Lifeblood Hydra dies, you gain life and draw cards equal to its power.| +Siege Behemoth|Commander 2014 Edition|46|R|{5}{G}{G}|Creature - Beast|7|4|Hexproof$As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.| +Song of the Dryads|Commander 2014 Edition|47|R|{2}{G}|Enchantment - Aura|||Enchant permanent$Enchanted permanent is a colorless Forest land.| +Sylvan Offering|Commander 2014 Edition|48|R|{X}{G}|Sorcery|||Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.$Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.| +Thunderfoot Baloth|Commander 2014 Edition|49|R|{4}{G}{G}|Creature - Beast|5|5|Trample$Lieutenant - As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.| +Containment Priest|Commander 2014 Edition|5|R|{1}{W}|Creature - Human Cleric|2|2|Flash$If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.| +Titania, Protector of Argoth|Commander 2014 Edition|50|M|{3}{G}{G}|Legendary Creature - Elemental|5|3|When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.$Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.| +Wave of Vitriol|Commander 2014 Edition|51|R|{5}{G}{G}|Sorcery|||Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.| +Wolfcaller's Howl|Commander 2014 Edition|52|R|{3}{G}|Enchantment|||At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.| +Assault Suit|Commander 2014 Edition|53|U|{4}|Artifact - Equipment|||Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.$At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.$Equip {3}| +Commander's Sphere|Commander 2014 Edition|54|C|{3}|Artifact|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.$Sacrifice Commander's Sphere: Draw a card.| +Crown of Doom|Commander 2014 Edition|55|R|{3}|Artifact|||Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.${2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.| +Loreseeker's Stone|Commander 2014 Edition|56|U|{6}|Artifact|||{3}, {tap}: Draw three cards. This ability costs {1} more to activate for each card in your hand.| +Masterwork of Ingenuity|Commander 2014 Edition|57|R|{1}|Artifact - Equipment|||You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.| +Unstable Obelisk|Commander 2014 Edition|58|U|{3}|Artifact|||{tap}: Add {C} to your mana pool.${7}, {tap}, Sacrifice Unstable Obelisk: Destroy target permanent.| +Arcane Lighthouse|Commander 2014 Edition|59|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.| +Deploy to the Front|Commander 2014 Edition|6|R|{5}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield.| +Flamekin Village|Commander 2014 Edition|60|R||Land|||As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.${tap}: Add {R} to your mana pool.${R}, {tap}: Target creature gains haste until end of turn.| +Myriad Landscape|Commander 2014 Edition|61|U||Land|||Myriad Landscape enters the battlefield tapped.${tap}: Add {C} to your mana pool.${2}, {tap}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.| +Artisan of Kozilek|Commander 2014 Edition|62|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| +Adarkar Valkyrie|Commander 2014 Edition|63|R|{4}{W}{W}|Snow Creature - Angel|4|5|Flying, vigilance${tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| +Afterlife|Commander 2014 Edition|64|U|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| +Armistice|Commander 2014 Edition|65|R|{2}{W}|Enchantment|||{3}{W}{W}: You draw a card and target opponent gains 3 life.| +Brave the Elements|Commander 2014 Edition|66|U|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| +Cathars' Crusade|Commander 2014 Edition|67|R|{3}{W}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.| +Celestial Crusader|Commander 2014 Edition|68|U|{2}{W}{W}|Creature - Spirit|2|2|Flash (You may cast this spell any time you could cast an instant.)$Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Flying$Other white creatures get +1/+1.| +Condemn|Commander 2014 Edition|69|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| +Fell the Mighty|Commander 2014 Edition|7|R|{4}{W}|Sorcery|||Destroy all creatures with power greater than target creature's power.| +Decree of Justice|Commander 2014 Edition|70|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| +Flickerwisp|Commander 2014 Edition|71|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Geist-Honored Monk|Commander 2014 Edition|72|R|{3}{W}{W}|Creature - Human Monk|*|*|Vigilance$Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.$When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.| +Gift of Estates|Commander 2014 Edition|73|U|{1}{W}|Sorcery|||If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.| +Grand Abolisher|Commander 2014 Edition|74|R|{W}{W}|Creature - Human Cleric|2|2|During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.| +Kemba, Kha Regent|Commander 2014 Edition|75|R|{1}{W}{W}|Legendary Creature - Cat Cleric|2|4|At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.| +Kor Sanctifiers|Commander 2014 Edition|76|C|{2}{W}|Creature - Kor Cleric|2|3|Kicker {W} (You may pay an additional {W} as you cast this spell.)$When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.| +Marshal's Anthem|Commander 2014 Edition|77|R|{2}{W}{W}|Enchantment|||Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)$Creatures you control get +1/+1.$When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.| +Martial Coup|Commander 2014 Edition|78|R|{X}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.| +Mentor of the Meek|Commander 2014 Edition|79|R|{2}{W}|Creature - Human Soldier|2|2|Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.| +Hallowed Spiritkeeper|Commander 2014 Edition|8|R|{1}{W}{W}|Creature - Avatar|3|2|Vigilance$When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.| +Midnight Haunting|Commander 2014 Edition|80|U|{2}{W}|Instant|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.| +Mobilization|Commander 2014 Edition|81|R|{2}{W}|Enchantment|||Soldier creatures have vigilance.${2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.| +Nomads' Assembly|Commander 2014 Edition|82|R|{4}{W}{W}|Sorcery|||Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Oblation|Commander 2014 Edition|83|R|{2}{W}|Instant|||The owner of target nonland permanent shuffles it into his or her library, then draws two cards.| +Requiem Angel|Commander 2014 Edition|84|R|{5}{W}|Creature - Angel|5|5|Flying$Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Return to Dust|Commander 2014 Edition|85|U|{2}{W}{W}|Instant|||Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.| +Sacred Mesa|Commander 2014 Edition|86|R|{2}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.${1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield.| +Serra Avatar|Commander 2014 Edition|87|M|{4}{W}{W}{W}|Creature - Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.| +Silverblade Paladin|Commander 2014 Edition|88|R|{1}{W}{W}|Creature - Human Knight|2|2|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Silverblade Paladin is paired with another creature, both creatures have double strike.| +Skyhunter Skirmisher|Commander 2014 Edition|89|U|{1}{W}{W}|Creature - Cat Knight|1|1|Flying, double strike| +Jazal Goldmane|Commander 2014 Edition|9|M|{2}{W}{W}|Legendary Creature - Cat Warrior|4|4|First strike${3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.| +Spectral Procession|Commander 2014 Edition|90|U|{2W}{2W}{2W}|Sorcery|||Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| +Sun Titan|Commander 2014 Edition|91|M|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| +Sunblast Angel|Commander 2014 Edition|92|R|{4}{W}{W}|Creature - Angel|4|5|Flying$When Sunblast Angel enters the battlefield, destroy all tapped creatures.| +True Conviction|Commander 2014 Edition|93|R|{3}{W}{W}{W}|Enchantment|||Creatures you control have double strike and lifelink.| +Twilight Shepherd|Commander 2014 Edition|94|R|{3}{W}{W}{W}|Creature - Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +White Sun's Zenith|Commander 2014 Edition|95|R|{X}{W}{W}{W}|Instant|||Put X 2/2 white Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.| +Whitemane Lion|Commander 2014 Edition|96|C|{1}{W}|Creature - Cat|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.| +Wing Shards|Commander 2014 Edition|97|U|{1}{W}{W}|Instant|||Target player sacrifices an attacking creature.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| +Azure Mage|Commander 2014 Edition|98|U|{1}{U}|Creature - Human Wizard|2|1|{3}{U}: Draw a card.| +Brine Elemental|Commander 2014 Edition|99|U|{4}{U}{U}|Creature - Elemental|5|4|Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Brine Elemental is turned face up, each opponent skips his or her next untap step.| Chaos Warp|Commander's Arsenal|1|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| Loyal Retainers|Commander's Arsenal|10|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| Maelstrom Wanderer|Commander's Arsenal|11|M|{5}{U}{R}{G}|Legendary Creature - Elemental|7|5|Creatures you control have haste.$Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)| @@ -3115,6 +3984,441 @@ Stomp and Howl|Dissension|96|U|{2}{G}|Sorcery|||Destroy target artifact and targ Street Savvy|Dissension|97|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.| Thrive|Dissension|98|C|{X}{G}|Sorcery|||Put a +1/+1 counter on each of X target creatures.| Utopia Sprawl|Dissension|99|C|{G}|Enchantment - Aura|||Enchant Forest$As Utopia Sprawl enters the battlefield, choose a color.$Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).| +Boros Mastiff|Dragon's Maze|1|C|{1}{W}|Creature - Hound|2|2|Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| +Wake the Reflections|Dragon's Maze|10|C|{W}|Sorcery|||Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)| +Savageborn Hydra|Dragon's Maze|100|M|{X}{R}{G}|Creature - Hydra|0|0|Double strike$Savageborn Hydra enters the battlefield with X +1/+1 counters on it.${1}{RG}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.| +Scab-Clan Giant|Dragon's Maze|101|U|{4}{R}{G}|Creature - Giant Warrior|4|5|When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.| +Showstopper|Dragon's Maze|102|U|{1}{B}{R}|Instant|||Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."| +Sin Collector|Dragon's Maze|103|U|{1}{W}{B}|Creature - Human Cleric|2|1|When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.| +Sire of Insanity|Dragon's Maze|104|R|{4}{B}{R}|Creature - Demon|6|4|At the beginning of each end step, each player discards his or her hand.| +Species Gorger|Dragon's Maze|105|U|{3}{G}{U}|Creature - Frog Beast|6|6|At the beginning of your upkeep, return a creature you control to its owner's hand.| +Spike Jester|Dragon's Maze|106|U|{B}{R}|Creature - Goblin Warrior|3|1|Haste| +Tajic, Blade of the Legion|Dragon's Maze|107|R|{2}{R}{W}|Legendary Creature - Human Soldier|2|2|Tajic, Blade of the Legion is indestructible.$Battalion - Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.| +Teysa, Envoy of Ghosts|Dragon's Maze|108|R|{5}{W}{B}|Legendary Creature - Human Advisor|4|4|Vigilance, protection from creatures$Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.| +Tithe Drinker|Dragon's Maze|109|C|{W}{B}|Creature - Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)| +AEtherling|Dragon's Maze|11|R|{4}{U}{U}|Creature - Shapeshifter|4|5|{U}: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.${U}: Ætherling is unblockable this turn.${1}: Ætherling gets +1/-1 until end of turn.${1}: Ætherling gets -1/+1 until end of turn.| +Trostani's Summoner|Dragon's Maze|110|U|{5}{G}{W}|Creature - Elf Shaman|1|1|When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.| +Unflinching Courage|Dragon's Maze|111|U|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample and lifelink.| +Varolz, the Scar-Striped|Dragon's Maze|112|R|{1}{B}{G}|Legendary Creature - Troll Warrior|2|2|Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)$Sacrifice another creature: Regenerate Varolz, the Scar-Striped.| +Viashino Firstblade|Dragon's Maze|113|C|{1}{R}{W}|Creature - Viashino Soldier|2|2|Haste$When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.| +Voice of Resurgence|Dragon's Maze|114|M|{G}{W}|Creature - Elemental|2|2|Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."| +Vorel of the Hull Clade|Dragon's Maze|115|R|{1}{G}{U}|Legendary Creature - Human Merfolk|1|4|{G}{U}, {tap}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.| +Warleader's Helix|Dragon's Maze|116|U|{2}{R}{W}|Instant|||Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.| +Warped Physique|Dragon's Maze|117|U|{U}{B}|Instant|||Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.| +Woodlot Crawler|Dragon's Maze|118|U|{U}{B}|Creature - Insect|2|1|Forestwalk, protection from green| +Zhur-Taa Ancient|Dragon's Maze|119|R|{3}{R}{G}|Creature - Beast|7|5|Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| +Hidden Strings|Dragon's Maze|12|C|{1}{U}|Sorcery|||You may tap or untap target permanent, then you may tap or untap another target permanent.$Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)| +Zhur-Taa Druid|Dragon's Maze|120|C|{R}{G}|Creature - Human Druid|1|1|{tap}: Add {G} to your mana pool.$Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.| +Alive|Dragon's Maze|121a|U|{3}{G}|Sorcery|||Put a 3/3 green Centaur creature token onto the battlefield.$Fuse (You may cast one or both halves of this card from your hand.)| +Well|Dragon's Maze|121b|U|{W}|Sorcery|||You gain 2 life for each creature you control.$Fuse (You may cast one or both halves of this card from your hand.)| +Dangerous|Dragon's Maze|122a|U|{3}{G}|Sorcery|||All creatures able to block target creature this turn do so.$Fuse (You may cast one or both halves of this card from your hand.)| +Armed|Dragon's Maze|122b|U|{1}{R}|Sorcery|||Target creature gets +1/+1 and gains double strike until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Beck|Dragon's Maze|123a|R|{G}{U}|Sorcery|||Whenever a creature enters the battlefield this turn, you may draw a card.$Fuse (You may cast one or both halves of this card from your hand.)| +Call|Dragon's Maze|123b|R|{4}{W}{U}|Sorcery|||Put four 1/1 white Bird creature tokens with flying onto the battlefield.$Fuse (You may cast one or both halves of this card from your hand.)| +Breaking|Dragon's Maze|124a|R|{U}{B}|Sorcery|||Target player puts the top eight cards of his or her library into his or her graveyard.$Fuse (You may cast one or both halves of this card from your hand.)| +Entering|Dragon's Maze|124b|R|{4}{U}{B}|Sorcery|||Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Catch|Dragon's Maze|125a|R|{1}{U}{R}|Sorcery|||Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Release|Dragon's Maze|125b|R|{4}{R}{W}|Sorcery|||Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.$Fuse (You may cast one or both halves of this card from your hand.)| +Dirty|Dragon's Maze|126a|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.$Fuse (You may cast one or both halves of this card from your hand.)| +Down|Dragon's Maze|126b|U|{3}{B}|Sorcery|||Target player discards two cards.$Fuse (You may cast one or both halves of this card from your hand.)| +Far|Dragon's Maze|127a|U|{1}{U}|Instant|||Return target creature to its owner's hand.$Fuse (You may cast one or both halves of this card from your hand.)| +Away|Dragon's Maze|127b|U|{2}{B}|Instant|||Target player sacrifices a creature.$Fuse (You may cast one or both halves of this card from your hand.)| +Flesh|Dragon's Maze|128a|R|{3}{B}{G}|Sorcery|||Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.$Fuse (You may cast one or both halves of this card from your hand.)| +Blood|Dragon's Maze|128b|R|{R}{G}|Sorcery|||Target creature you control deals damage equal to its power to target creature or player.$Fuse (You may cast one or both halves of this card from your hand.)| +Give|Dragon's Maze|129a|U|{2}{G}|Sorcery|||Put three +1/+1 counters on target creature.$Fuse (You may cast one or both halves of this card from your hand.)| +Take|Dragon's Maze|129b|U|{2}{U}|Sorcery|||Remove all +1/+1 counters from target creature you control. Draw that many cards.$Fuse (You may cast one or both halves of this card from your hand.)| +Maze Glider|Dragon's Maze|13|C|{5}{U}|Creature - Elemental|3|5|Flying$Multicolored creatures you control have flying.| +Profit|Dragon's Maze|130a|U|{1}{W}|Instant|||Creatures you control get +1/+1 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Loss|Dragon's Maze|130b|U|{2}{B}|Instant|||Creatures your opponents control get -1/-1 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Protect|Dragon's Maze|131a|U|{2}{W}|Instant|||Target creature gets +2/+4 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Serve|Dragon's Maze|131b|U|{1}{U}|Instant|||Target creature gets -6/-0 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Ready|Dragon's Maze|132a|R|{1}{G}{W}|Instant|||Creatures you control are indestructible this turn. Untap each creature you control.$Fuse (You may cast one or both halves of this card from your hand.)| +Willing|Dragon's Maze|132b|R|{1}{W}{B}|Instant|||Creatures you control gain deathtouch and lifelink until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Trouble|Dragon's Maze|133a|U|{2}{R}|Sorcery|||Trouble deals damage to target player equal to the number of cards in that player's hand.$Fuse (You may cast one or both halves of this card from your hand.)| +Toil|Dragon's Maze|133b|U|{2}{B}|Sorcery|||Target player draws two cards and loses 2 life.$Fuse (You may cast one or both halves of this card from your hand.)| +Burn|Dragon's Maze|134a|U|{1}{R}|Instant|||Burn deals 2 damage to target creature or player.$Fuse (You may cast one or both halves of this card from your hand.)| +Turn|Dragon's Maze|134b|U|{2}{U}|Instant|||Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Tear|Dragon's Maze|135a|U|{W}|Instant|||Destroy target enchantment.$Fuse (You may cast one or both halves of this card from your hand.)| +Wear|Dragon's Maze|135b|U|{1}{R}|Instant|||Destroy target artifact.$Fuse (You may cast one or both halves of this card from your hand.)| +Azorius Cluestone|Dragon's Maze|136|C|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}, {tap}, Sacrifice Azorius Cluestone: Draw a card.| +Boros Cluestone|Dragon's Maze|137|C|{3}|Artifact|||{tap}: Add {R} or {W} to your mana pool.${R}{W}, {tap}, Sacrifice Boros Cluestone: Draw a card.| +Dimir Cluestone|Dragon's Maze|138|C|{3}|Artifact|||{tap}: Add {U} or {B} to your mana pool.${U}{B}, {tap}, Sacrifice Dimir Cluestone: Draw a card.| +Golgari Cluestone|Dragon's Maze|139|C|{3}|Artifact|||{tap}: Add {B} or {G} to your mana pool.${B}{G}, {tap}, Sacrifice Golgari Cluestone: Draw a card.| +Mindstatic|Dragon's Maze|14|C|{3}{U}|Instant|||Counter target spell unless its controller pays {6}.| +Gruul Cluestone|Dragon's Maze|140|C|{3}|Artifact|||{tap}: Add {R} or {G} to your mana pool.${R}{G}, {tap}, Sacrifice Gruul Cluestone: Draw a card.| +Izzet Cluestone|Dragon's Maze|141|C|{3}|Artifact|||{tap}: Add {U} or {R} to your mana pool.${U}{R}, {tap}, Sacrifice Izzet Cluestone: Draw a card.| +Orzhov Cluestone|Dragon's Maze|142|C|{3}|Artifact|||{tap}: Add {W} or {B} to your mana pool.${W}{B}, {tap}, Sacrifice Orzhov Cluestone: Draw a card.| +Rakdos Cluestone|Dragon's Maze|143|C|{3}|Artifact|||{tap}: Add {B} or {R} to your mana pool.${B}{R}, {tap}, Sacrifice Rakdos Cluestone: Draw a card.| +Selesnya Cluestone|Dragon's Maze|144|C|{3}|Artifact|||{tap}: Add {G} or {W} to your mana pool.${G}{W}, {tap}, Sacrifice Selesnya Cluestone: Draw a card.| +Simic Cluestone|Dragon's Maze|145|C|{3}|Artifact|||{tap}: Add {G} or {U} to your mana pool.${G}{U}, {tap}, Sacrifice Simic Cluestone: Draw a card.| +Azorius Guildgate|Dragon's Maze|146|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| +Boros Guildgate|Dragon's Maze|147|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| +Dimir Guildgate|Dragon's Maze|148|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| +Golgari Guildgate|Dragon's Maze|149|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| +Murmuring Phantasm|Dragon's Maze|15|C|{1}{U}|Creature - Spirit|0|5|Defender| +Gruul Guildgate|Dragon's Maze|150|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| +Izzet Guildgate|Dragon's Maze|151|C||Land - Gate|||Izzet Guildgate enters the battlefield tapped.${tap}: Add {U} or {R} to your mana pool.| +Maze's End|Dragon's Maze|152|M||Land|||Maze's End enters the battlefield tapped.${tap}: Add {C} to your mana pool.${3}, {tap}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.| +Orzhov Guildgate|Dragon's Maze|153|C||Land - Gate|||Orzhov Guildgate enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool.| +Rakdos Guildgate|Dragon's Maze|154|C||Land - Gate|||Rakdos Guildgate enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| +Selesnya Guildgate|Dragon's Maze|155|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| +Simic Guildgate|Dragon's Maze|156|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${tap}: Add {G} or {U} to your mana pool.| +Opal Lake Gatekeepers|Dragon's Maze|16|C|{3}{U}|Creature - Vedalken Soldier|2|4|When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.| +Runner's Bane|Dragon's Maze|17|C|{1}{U}|Enchantment - Aura|||Enchant creature with power 3 or less$When Runner's Bane enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| +Trait Doctoring|Dragon's Maze|18|R|{U}|Sorcery|||Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.$Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)| +Uncovered Clues|Dragon's Maze|19|C|{2}{U}|Sorcery|||Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.| +Haazda Snare Squad|Dragon's Maze|2|C|{2}{W}|Creature - Human Soldier|1|4|Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls.| +Wind Drake|Dragon's Maze|20|C|{2}{U}|Creature - Drake|2|2|Flying| +Bane Alley Blackguard|Dragon's Maze|21|C|{1}{B}|Creature - Human Rogue|1|3|| +Blood Scrivener|Dragon's Maze|22|R|{1}{B}|Creature - Zombie Wizard|2|1|If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.| +Crypt Incursion|Dragon's Maze|23|C|{2}{B}|Instant|||Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.| +Fatal Fumes|Dragon's Maze|24|C|{3}{B}|Instant|||Target creature gets -4/-2 until end of turn.| +Hired Torturer|Dragon's Maze|25|C|{2}{B}|Creature - Human Rogue|2|3|Defender${3}{B}, {tap}: Target opponent loses 2 life, then reveals a card at random from his or her hand.| +Maze Abomination|Dragon's Maze|26|C|{5}{B}|Creature - Elemental|4|5|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Multicolored creatures you control have deathtouch.| +Pontiff of Blight|Dragon's Maze|27|R|{4}{B}{B}|Creature - Zombie Cleric|2|7|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)| +Rakdos Drake|Dragon's Maze|28|C|{2}{B}|Creature - Drake|1|2|Flying$Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)| +Sinister Possession|Dragon's Maze|29|C|{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks or blocks, its controller loses 2 life.| +Lyev Decree|Dragon's Maze|3|C|{1}{W}|Sorcery|||Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)| +Ubul Sar Gatekeepers|Dragon's Maze|30|C|{3}{B}|Creature - Zombie Soldier|2|4|When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.| +Awe for the Guilds|Dragon's Maze|31|C|{2}{R}|Sorcery|||Monocolored creatures can't block this turn.| +Clear a Path|Dragon's Maze|32|C|{R}|Sorcery|||Destroy target creature with defender.| +Maze Rusher|Dragon's Maze|33|C|{5}{R}|Creature - Elemental|6|3|Haste$Multicolored creatures you control have haste.| +Possibility Storm|Dragon's Maze|34|R|{3}{R}{R}|Enchantment|||Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.| +Punish the Enemy|Dragon's Maze|35|C|{4}{R}|Instant|||Punish the Enemy deals 3 damage to target player and 3 damage to target creature.| +Pyrewild Shaman|Dragon's Maze|36|R|{2}{R}|Creature - Goblin Shaman|3|1|Bloodrush - {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.$Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.| +Riot Piker|Dragon's Maze|37|C|{1}{R}|Creature - Goblin Berserker|2|1|First strike$Riot Piker attacks each turn if able.| +Rubblebelt Maaka|Dragon's Maze|38|C|{3}{R}|Creature - Cat|3|3|Bloodrush - {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.| +Smelt-Ward Gatekeepers|Dragon's Maze|39|C|{3}{R}|Creature - Human Warrior|2|4|When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| +Maze Sentinel|Dragon's Maze|4|C|{5}{W}|Creature - Elemental|3|6|Vigilance$Multicolored creatures you control have vigilance.| +Weapon Surge|Dragon's Maze|40|C|{R}|Instant|||Target creature you control gets +1/+0 and gains first strike until end of turn.$Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| +Battering Krasis|Dragon's Maze|41|C|{2}{G}|Creature - Fish Beast|2|1|Trample$Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)| +Kraul Warrior|Dragon's Maze|42|C|{1}{G}|Creature - Insect Warrior|2|2|{5}{G}: Kraul Warrior gets +3/+3 until end of turn.| +Maze Behemoth|Dragon's Maze|43|C|{5}{G}|Creature - Elemental|5|4|Trample$Multicolored creatures you control have trample.| +Mending Touch|Dragon's Maze|44|C|{G}|Instant|||Regenerate target creature.| +Mutant's Prey|Dragon's Maze|45|C|{G}|Instant|||Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| +Phytoburst|Dragon's Maze|46|C|{1}{G}|Sorcery|||Target creature gets +5/+5 until end of turn.| +Renegade Krasis|Dragon's Maze|47|R|{1}{G}{G}|Creature - Beast Mutant|3|2|Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)$Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.| +Saruli Gatekeepers|Dragon's Maze|48|C|{3}{G}|Creature - Elf Warrior|2|4|When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.| +Skylasher|Dragon's Maze|49|R|{1}{G}|Creature - Insect|2|2|Flash$Skylasher can't be countered.$Reach, protection from blue| +Renounce the Guilds|Dragon's Maze|5|R|{1}{W}|Instant|||Each player sacrifices a multicolored permanent.| +Thrashing Mossdog|Dragon's Maze|50|C|{3}{G}|Creature - Plant Hound|3|3|Reach (This creature can block creatures with flying.)$Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)| +Advent of the Wurm|Dragon's Maze|51|R|{1}{G}{G}{W}|Instant|||Put a 5/5 green Wurm creature token with trample onto the battlefield.| +Armored Wolf-Rider|Dragon's Maze|52|C|{3}{G}{W}|Creature - Elf Knight|4|6|| +Ascended Lawmage|Dragon's Maze|53|U|{2}{W}{U}|Creature - Vedalken Wizard|3|2|Flying, hexproof| +Beetleform Mage|Dragon's Maze|54|C|{1}{G}{U}|Creature - Human Insect Wizard|2|2|{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.| +Blast of Genius|Dragon's Maze|55|U|{4}{U}{R}|Sorcery|||Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.| +Blaze Commando|Dragon's Maze|56|U|{3}{R}{W}|Creature - Minotaur Soldier|5|3|Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.| +Blood Baron of Vizkopa|Dragon's Maze|57|M|{3}{W}{B}|Creature - Vampire|4|4|Lifelink, protection from white and from black$As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.| +Boros Battleshaper|Dragon's Maze|58|R|{5}{R}{W}|Creature - Minotaur Soldier|5|5|At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.| +Bred for the Hunt|Dragon's Maze|59|U|{1}{G}{U}|Enchantment|||Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.| +Riot Control|Dragon's Maze|6|C|{2}{W}|Instant|||You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.| +Bronzebeak Moa|Dragon's Maze|60|U|{2}{G}{W}|Creature - Bird|2|2|Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.| +Carnage Gladiator|Dragon's Maze|61|U|{2}{B}{R}|Creature - Skeleton Warrior|4|2|Whenever a creature blocks, that creature's controller loses 1 life.${1}{B}{R}: Regenerate Carnage Gladiator.| +Council of the Absolute|Dragon's Maze|62|M|{2}{W}{U}|Creature - Human Advisor|2|4|As Council of the Absolute enters the battlefield, name a card other than a creature or land card.$Your opponents can't cast cards with the chosen name.$Spells with the chosen name you cast cost {2} less to cast.| +Deadbridge Chant|Dragon's Maze|63|M|{4}{B}{G}|Enchantment|||When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.$At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.| +Debt to the Deathless|Dragon's Maze|64|U|{X}{W}{W}{B}{B}|Sorcery|||Each opponent loses two times X life. You gain life equal to the life lost this way.| +Deputy of Acquittals|Dragon's Maze|65|C|{W}{U}|Creature - Human Wizard|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.| +Dragonshift|Dragon's Maze|66|R|{1}{U}{R}|Instant|||Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.$Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| +Drown in Filth|Dragon's Maze|67|C|{B}{G}|Sorcery|||Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.| +Emmara Tandris|Dragon's Maze|68|R|{5}{G}{W}|Legendary Creature - Elf Shaman|5|7|Prevent all damage that would be dealt to creature tokens you control.| +Exava, Rakdos Blood Witch|Dragon's Maze|69|R|{2}{B}{R}|Legendary Creature - Human Cleric|3|3|First strike, haste$Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)$Each other creature you control with a +1/+1 counter on it has haste.| +Scion of Vitu-Ghazi|Dragon's Maze|7|R|{3}{W}{W}|Creature - Elemental|4|4|When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)| +Feral Animist|Dragon's Maze|70|U|{1}{R}{G}|Creature - Goblin Shaman|2|1|{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.| +Fluxcharger|Dragon's Maze|71|U|{2}{U}{R}|Creature - Weird|1|5|Flying$Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.| +Gaze of Granite|Dragon's Maze|72|R|{X}{B}{B}{G}|Sorcery|||Destroy each nonland permanent with converted mana cost X or less.| +Gleam of Battle|Dragon's Maze|73|U|{4}{R}{W}|Enchantment|||Whenever a creature you control attacks, put a +1/+1 counter on it.| +Goblin Test Pilot|Dragon's Maze|74|U|{1}{U}{R}|Creature - Goblin Wizard|0|2|Flying${tap}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.| +Gruul War Chant|Dragon's Maze|75|U|{2}{R}{G}|Enchantment|||Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.| +Haunter of Nightveil|Dragon's Maze|76|U|{3}{U}{B}|Creature - Spirit|3|4|Creatures your opponents control get -1/-0.| +Jelenn Sphinx|Dragon's Maze|77|U|{3}{W}{U}|Creature - Sphinx|1|5|Flying, vigilance$Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.| +Korozda Gorgon|Dragon's Maze|78|U|{3}{B}{G}|Creature - Gorgon|2|5|Deathtouch${2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.| +Krasis Incubation|Dragon's Maze|79|U|{2}{G}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.${1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.| +Steeple Roc|Dragon's Maze|8|C|{4}{W}|Creature - Bird|3|1|Flying, first strike| +Lavinia of the Tenth|Dragon's Maze|80|R|{3}{W}{U}|Legendary Creature - Human Soldier|4|4|Protection from red$When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)| +Legion's Initiative|Dragon's Maze|81|M|{R}{W}|Enchantment|||Red creatures you control get +1/+0.$White creatures you control get +0/+1.${R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.| +Master of Cruelties|Dragon's Maze|82|M|{3}{B}{R}|Creature - Demon|1|4|First strike, deathtouch$Master of Cruelties can only attack alone.$Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.| +Maw of the Obzedat|Dragon's Maze|83|U|{3}{W}{B}|Creature - Thrull|3|3|Sacrifice a creature: Creatures you control get +1/+1 until end of turn.| +Melek, Izzet Paragon|Dragon's Maze|84|R|{4}{U}{R}|Legendary Creature - Weird Wizard|2|4|Play with the top card of your library revealed.$You may cast the top card of your library if it's an instant or sorcery card.$Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.| +Mirko Vosk, Mind Drinker|Dragon's Maze|85|R|{3}{U}{B}|Legendary Creature - Vampire|2|4|Flying$Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.| +Morgue Burst|Dragon's Maze|86|C|{4}{B}{R}|Sorcery|||Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.| +Nivix Cyclops|Dragon's Maze|87|C|{1}{U}{R}|Creature - Cyclops|1|4|Defender$Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.| +Notion Thief|Dragon's Maze|88|R|{2}{U}{B}|Creature - Human Rogue|3|1|Flash$If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.| +Obzedat's Aid|Dragon's Maze|89|R|{3}{W}{B}|Sorcery|||Return target permanent card from your graveyard to the battlefield.| +Sunspire Gatekeepers|Dragon's Maze|9|C|{3}{W}|Creature - Human Soldier|2|4|When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield.| +Pilfered Plans|Dragon's Maze|90|C|{1}{U}{B}|Sorcery|||Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.| +Plasm Capture|Dragon's Maze|91|R|{G}{G}{U}{U}|Instant|||Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.| +Progenitor Mimic|Dragon's Maze|92|M|{4}{G}{U}|Creature - Shapeshifter|0|0|You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."| +Putrefy|Dragon's Maze|93|U|{1}{B}{G}|Instant|||Destroy target artifact or creature. It can't be regenerated.| +Ral Zarek|Dragon's Maze|94|M|{2}{U}{R}|Planeswalker - Ral|||+1: Tap target permanent, then untap another target permanent.$-2: Ral Zarek deals 3 damage to target creature or player.$-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.| +Reap Intellect|Dragon's Maze|95|M|{X}{2}{U}{B}|Sorcery|||Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.| +Render Silent|Dragon's Maze|96|R|{W}{U}{U}|Instant|||Counter target spell. Its controller can't cast spells this turn.| +Restore the Peace|Dragon's Maze|97|U|{1}{W}{U}|Instant|||Return each creature that dealt damage this turn to its owner's hand.| +Rot Farm Skeleton|Dragon's Maze|98|U|{2}{B}{G}|Creature - Plant Skeleton|4|1|Rot Farm Skeleton can't block.${2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| +Ruric Thar, the Unbowed|Dragon's Maze|99|R|{4}{R}{G}|Legendary Creature - Ogre Warrior|6|6|Vigilance, reach$Ruric Thar, the Unbowed attacks each turn if able.$Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.| +Scion of Ugin|Dragons of Tarkir|1|U|{6}|Creature - Dragon Spirit|4|4|Flying| +Anafenza, Kin-Tree Spirit|Dragons of Tarkir|2|R|{W}{W}|Legendary Creature - Spirit Soldier|2|2|Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Arashin Foremost|Dragons of Tarkir|3|R|{1}{W}{W}|Creature - Human Warrior|2|2|Double strike$Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.| +Artful Maneuver|Dragons of Tarkir|4|C|{1}{W}|Instant|||Target creature gets +2/+2 until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Aven Sunstriker|Dragons of Tarkir|5|U|{1}{W}{W}|Creature - Bird Warrior|1|1|Flying$Double strike (This creature deals both first-strike and regular combat damage.)$Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Aven Tactician|Dragons of Tarkir|6|C|{4}{W}|Creature - Bird Soldier|2|3|Flying$When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Battle Mastery|Dragons of Tarkir|7|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)| +Center Soul|Dragons of Tarkir|8|C|{1}{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn.$Rebound If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Champion of Arashin|Dragons of Tarkir|9|C|{3}{W}|Creature - Hound Warrior|3|2|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Dragon Hunter|Dragons of Tarkir|10|U|{W}|Creature - Human Warrior|2|1|Protection from Dragons$Dragon Hunter can block Dragons as though it had reach.| +Dragon's Eye Sentry|Dragons of Tarkir|11|C|{W}|Creature - Human Monk|1|3|Defender, first strike| +Dromoka Captain|Dragons of Tarkir|12|U|{2}{W}|Creature - Human Soldier|1|1|First strike$Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Dromoka Dunecaster|Dragons of Tarkir|13|C|{W}|Creature - Human Wizard|0|2|{1}{W}, {T}: Tap target creature without flying.| +Dromoka Warrior|Dragons of Tarkir|14|C|{1}{W}|Creature - Human Warrior|3|1|| +Echoes of the Kin Tree|Dragons of Tarkir|15|U|{1}{W}|Enchantment|||{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Enduring Victory|Dragons of Tarkir|16|C|{4}{W}|Instant|||Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creature you control and put a +1/+1 counter on it.)| +Fate Forgotten|Dragons of Tarkir|17|C|{2}{W}|Instant|||Exile target artifact or enchantment.| +Glaring Aegis|Dragons of Tarkir|18|C|{W}|Enchantment - Aura|||Enchant creature$When Glaring Aegis enters the battlefield, tap target creature an opponent controls.$Enchanted creature gets +1/+3.| +Gleam of Authority|Dragons of Tarkir|19|R|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control$Enchanted creature has vigilance and "{W}, {T}: Bloster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Graceblade Artisan|Dragons of Tarkir|20|U|{2}{W}|Creature - Human Monk|2|3|Graceblade Artisan gets +2/+2 for each Aura attached to it.| +Great Teacher's Decree|Dragons of Tarkir|21|U|{3}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Herald of Dromoka|Dragons of Tarkir|22|C|{1}{W}|Creature - Human Warrior|2|2|Vigilance$Other Warrior creatures you control have vigilance.| +Hidden Dragonslayer|Dragons of Tarkir|23|R|{1}{W}|Creature - Human Warrior|2|1|Lifelink$Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.| +Lightwalker|Dragons of Tarkir|24|C|{1}{W}|Creature - Human Warrior|2|1|Lightwalker has flying as long as it has a +1/+1 counter on it.| +Misthoof Kirin|Dragons of Tarkir|25|C|{2}{W}|Creature - Kirin|2|1|Flying, vigilance$Megamorph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Myth Realized|Dragons of Tarkir|26|R|Enchantment|||Whenever you cast a noncreature spell, put a lore counter on Myth Realized.${2}{W}: Put a lore counter on Myth Realized.${W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."| +Ojutai Exemplars|Dragons of Tarkir|27|M|{2}{W}{W}|Creature - Human Monk|4|4|Whenever you cast a noncreature spell, choose one - Tap target creature; Ojutai Exemplars gain first strike and lifelink until end of turn; or Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.| +Orator of Ojutai|Dragons of Tarkir|28|U|{1}{W}|Creature - Bird Monk|0|4|Defneder, flying$As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.$When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card.| +Pacifism|Dragons of Tarkir|29|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| +Profound Journey|Dragons of Tarkir|30|R|{5}{W}{W}|Sorcery|||Return target permanent card from your graveyard to the battlefield.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Radiant Purge|Dragons of Tarkir|31|R|{1}{W}|Instant|||Exile target multicolored creature or multicolored enchantment.| +Resupply|Dragons of Tarkir|32|C|{5}{W}|Instant|||You gain 6 life.$Draw a card.| +Sandcrafter Mage|Dragons of Tarkir|33|C|{2}{W}|Creature - Human Wizard|2|2|When Sandcrafter Mage enters the battlefield, bolster 1 (Choose a creature with the least toughness among the creatures you control and put a +1/+1 counter on it.)| +Sandstorm Charger|Dragons of Tarkir|34|C|{4}{W}|Creature - Beast|3|4|Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Scale Blessing|Dragons of Tarkir|35|U|{3}{W}|Instant|||Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | +Secure the Wastes|Dragons of Tarkir|36|R|{X}{W}|Instant|||Put X 1/1 white Warrior creature tokens onto the battlefield.| +Shieldhide Dragon|Dragons of Tarkir|37|U|{5}{W}|Creature - Dragon|3|3|Flying, lifelink$Megamorph {5}{W}{W} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon you control.| +Silkwrap|Dragons of Tarkir|38|U|{1}{W}|Enchantment|||When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)| +Strongarm Monk|Dragons of Tarkir|39|U|{4}{W}|Creature - Human Monk|3|3|Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.| +Student of Ojutai|Dragons of Tarkir|40|C|{3}{W}|Creature - Human Monk|2|4|Whenever you cast a noncreature spell, you gain 2 life.| +Sunscorch Regent|Dragons of Tarkir|41|R|{3}{W}{W}|Creature - Dragon|4|3|Flying$Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.| +Surge of Righteousness|Dragons of Tarkir|42|U|{1}{W}|Instant|||Destroy target black or red creature that's attacking or blocking. You gain 2 life.| +Territorial Roc|Dragons of Tarkir|43|C|{1}{W}|Creature - Bird|1|3|Flying| +Ancient Carp|Dragons of Tarkir|44|C|{4}{U}|Creature - Fish|2|5|| +Anticipate|Dragons of Tarkir|45|C|{1}{U}|Instant|||Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| +Belltoll Dragon|Dragons of Tarkir|46|U|{5}{U}|Creature - Dragon|3|3|Flying, hexproof$Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| +Blessed Reincarnation|Dragons of Tarkir|47|R|{3}{U}|Instant|||Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of you next upkeep, you may cast this card from exile without paying its mana cost.)| +Clone Legion|Dragons of Tarkir|48|M|{7}{U}{U}|Sorcery|||For each creature target player controls, put a token onto the the battlefield that's a copy of that creature.| +Contradict|Dragons of Tarkir|49|C|{3}{U}{U}|Instant|||Counter target spell.$Draw a card.| +Dance of the Skywise|Dragons of Tarkir|50|U|{1}{U}|Instant|||Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.| +Dirgur Nemesis|Dragons of Tarkir|51|C|{5}{U}|Creature - Serpent|6|5|Defender$Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Dragonlord's Prerogative|Dragons of Tarkir|52|R|{4}{U}{U}|Instant||As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand.$If you reveal a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered.$Draw four cards.| +Elusive Spellfist|Dragons of Tarkir|53|C|{1}{U}|Creature - Human Monk|1|3|Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.| +Encase in Ice|Dragons of Tarkir|54|U|{1}{U}|Enchantment - Aura|||Flash$Enchant red or green creature$When Encase in Ice enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| +Glint|Dragons of Tarkir|55|C|{1}{U}|Instant|||Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities you opponents control.)| +Gudul Lurker|Dragons of Tarkir|56|U|{U}|Creature - Salamander|1|1|Gudul Lurker can't be blocked.$Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it up anytime for its megamorph cost and put a +1/+1 counter on it.)| +Gurmag Drowner|Dragons of Tarkir|57|C|{3}{U}|Creature - Naga Wizard|2|4|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.| +Icefall Regent|Dragons of Tarkir|58|R|{3}{U}{U}|Creature - Dragon|4|3|Flying$When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.$Spells your opponents cast that target Icefall Regent cost {2} more to cast.| +Illusory Gains|Dragons of Tarkir|59|R|{3}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.| +Learn from the Past|Dragons of Tarkir|60|U|{3}{U}|Instant|||Target player shuffles his or her graveyard into his or her library$Draw a card| +Living Lore|Dragons of Tarkir|61|R|{3}{U}|Creature - Avatar|*|*|As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.$Living Lore's power and toughness are each equal to the exiled card's converted mana cost.$WHenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.| +Mirror Mockery|Dragons of Tarkir|62|R|{1}{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at the end of combat.| +Monastery Loremaster|Dragons of Tarkir|63|C|{3}{U}|Creature - Djinn Wizard|3|2|Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it)$WHen Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.| +Mystic Meditation|Dragons of Tarkir|64|C|{3}{U}|Sorcery|||Draw three cards. Then discard two cards unless you discard a creature card.| +Negate|Dragons of Tarkir|65|C|{1}{U}|Instant|||Counter target noncreature spell.| +Ojutai Interceptor|Dragons of Tarkir|66|C|{3}{U}|Creature - Bird Soldier|3|1|Flying$Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Ojutai's Breath|Dragons of Tarkir|67|C|{2}{U}|Instant|||Tap target creature. It doesn't untap during its controller's next untap step.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Ojutai's Summons|Dragons of Tarkir|68|C|{3}{U}{U}|Sorcery|||Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Palace Familiar|Dragons of Tarkir|69|C|{1}{U}|Creature - Bird|1|1|Flying$When Palace Familiar dies, draw a card.| +Profaner of the Dead|Dragons of Tarkir|70|R|{3}{U}|Creature - Naga Wizard|3|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.| +Qarsi Deceiver|Dragons of Tarkir|71|U|{1}{U}|Creature - Naga Wizard|0|4|{T}: Add {C} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. | +Reduce in Stature|Dragons of Tarkir|72|C|{2}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has base power and toughness 0/2.| +Shorecrasher Elemental|Dragons of Tarkir|73|M|{U}{U}{U}|Creature - Elemental|3|3|{U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.${1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.$Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Sidisi's Faithful|Dragons of Tarkir|74|C|{U}|Creature - Naga Wizard|0|4|Exploit (Whene this creature enters the battlefield, you may sacrifice a creature.)$When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.| +Sight Beyond Sight|Dragons of Tarkir|75|U|{3}{U}|Sorcery|||Look at the top two cards of your library. Put of them into your hand and the other on the bottom of your library.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Silumgar Sorcerer|Dragons of Tarkir|76|U|{1}{U}{U}|Creature - Human Wizard|2|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Silumgar Sorcerer exploits a creature, counter target creature spell.| +Silumgar Spell-Eater|Dragons of Tarkir|77|U|{2}{U}|Creature - Naga Wizard|2|3|Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.| +Silumgar's Scorn|Dragons of Tarkir|78|U|{U}{U}|Instant|||As an additional cost to cast Silumgar's Scorn, you may reveal a Dragon card from your hand.$Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast Silumgar's Scorn, counter that spell instead.| +Skywise Teachings|Dragons of Tarkir|79|U|{3}{U}|Enchantment|||Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.| +Stratus Dancer|Dragons of Tarkir|80|R|{1}{U}|Creature - Djinn Monk|2|1|Flying$Megamorph {1}{U} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time from its megamorph cost and put a +1/+1 counter on it.)| +Taigam's Strike|Dragons of Tarkir|81|C|{3}{U}|Sorcery|||Target creature gets +2/+0 until end of turn and can't be blocked this turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Updraft Elemental|Dragons of Tarkir|82|C|{2}{U}|Creature - Elemental|1|4|Flying|| +Void Squall|Dragons of Tarkir|83|U|{4}{U}|Sorcery|||Return target nonland permanent to its owner's hand.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Youthful Scholar|Dragons of Tarkir|84|U|{3}{U}|Creature - Human Wizard|2|2|When Youthful Scholar dies, draw two cards.| +Zephyr Scribe|Dragons of Tarkir|85|C|{2}{U}|Creature - Human Monk|2|1|{U}, {T}: Draw a card, then discard a card.$Whenever you cast a noncreature spell, untap Zephyr Scribe.| +Acid-Spewer Dragon|Dragons of Tarkir|86|U|{5}{B}|Creature - Dragon|3|3|Flying, deathtouch$Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| +Ambuscade Shaman|Dragons of Tarkir|87|U}{2}{B}|Creature - Orc Shaman|2|2|Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.$Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Blood-Chin Fanatic|Dragons of Tarkir|88|R|{1}{B}{B}|Creature - Orc Warrior|3|3|{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.| +Blood-Chin Rager|Dragons of Tarkir|89|U|{1}{B}|Creature - Human Warrior|2|2|Whenever Blood-Chin Rager attacks, each Warrior creature you control can't be blocked this turn except by two or more creatures.| +Butcher's Glee|Dragons of Tarkir|90|C|{2}{B}|Instant|||Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| +Coat with Venom|Dragons of Tarkir|91|C|{B}|Instant|||Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| +Corpseweft|Dragons of Tarkir|92|R|{2}{B}|Enchantment|||{1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.| +Damnable Pact|Dragons of Tarkir|93|R|{X}{B}{B}|Sorcery|||Target player draws X cards and loses X life.| +Deadly Wanderings|Dragons of Tarkir|94|U|{3}{B}{B}|Enchantment|||As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.| +Death Wind|Dragons of Tarkrir|95|U|{X}{B}|Instant|||Target creature gets -X/-X until end of turn.| +Deathbringer Regent|Dragons of Tarkir|96|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| +Defeat|Dragons of Tarkir|97|C|{1}{B}|Sorcery|||Destroy target creature with power 2 or less.| +Duress|Dragons of Tarkir|98|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| +Dutiful Attendant|Dragons of Tarkir|99|C|{2}{B}|Creature - Human Warrior|1|2|When Dutiful Ateendant dies, return another target creature card from your graveyard to your hand.| +Flatten|Dragons of Tarkir|100|C|{3}{B}|Instant|||Target creature gets -4/-4 until end of turn.| +Foul Renewal|Dragons of Tarkir|101|R|{3}{B}|Instant|||Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.| +Foul-Tongue Invocation|Dragons of Tarkir|102|U|{2}{B}|Instant|||As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.$Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.| +Foul-Tongue Shriek|Dragons of Tarkir|103|C|{B}|Instant|||Target opponent loses 1 life for each attacking creature you control. You gain that much life.| +Gravepurge|Dragons of Tarkir|104|C|{2}{B}|Instant|||Put any number of target creature cards from your graveyard on top of your library.$Draw a card.| +Hand of Silumgar|Dragons of Tarkir|105|C|{1}{B}|Creature - Human Warrior|2|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Hedonist's Trove|Dragons of Tarkir|106|R|{5}{B}{B}|Enchantment|||When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.$You may play land cards exiled by Hedonist's Trove.$You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.| +Kolaghan Skirmisher|Dragons of Tarkir|107|C|{1}{B}|Creature - Human Warrior|2|2|Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Marang River Skeleton|Dragons of Tarkir|108|U|{1}{B}|Creature - Skeleton|1|1|{B}: Regenerate Marang River Skeleton.$Megamorph {3}{B} You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)| +Marsh Hulk|Dragons of Tarkir|109|C|{4}{B}{B}|Creature - Zombie Ogre|4|6|Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Mind Rot|Dragons of Tarkir|110|C|{2}{B}|Sorcery|||Target player discards two cards.| +Minister of Pain|Dragons of Tarkir|111|U|{2}{B}|Creature - Human Shaman|2|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Minister of Pain explots a creature, creatures your opponents control get -1/-1 until end of turn.| +Pitiless Horde|Dragons of Tarkir|112|R|{2}{B}|Creature - Orc Berserker|5|3|At the beginning of your upkeep, lose 2 life.$Dash {2}{B}{B} (You may cast tjos spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Qarsi Sadist|Dragons of Tarkir|113|C|{1}{B}|Creature - Human Cleric|1|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.| +Rakshasa Gravecaller|Dragons of Tarkir|114|U|{4}{B}|Creature - Cat Demon|3|6|Exploit When this creature enters the battlefield, you may sacrifice a creature.)$When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield.| +Reckless Imp|Dragons of Tarkir|115|C|{2}{B}|Creature - Imp|2|2|Flying$Reckless Imp can't block.$Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Risen Executioner|Dragons of Tarkir|116|M|{2}{B}{B}|Creature - Zombie Warrior|4|3|Risen Executioner can't block.$Other Zombie creatures you control get +1/+1.$You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.| +Self-Inflicted Wound|Dragons of Tarkir|117|U|{1}{B}|Sorcery|||Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.| +Shambling Goblin|Dragons of Tarkir|118|C|{B}|Creature - Zombie Goblin|1|1|When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.| +Sibsig Icebreakers|Dragons of Tarkir|119|C|{2}{B}|Creature - Zombie|2|3|When Sibsig Icebreakers enters the battlefield, each player discards a card.| +Sidisi, Undead Vizier|Dragons of Tarkir|120|R|{3}{B}{B}|Legendary Creature - Zombie Naga|4|6|Deathtouch$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.| +Silumgar Assassin|Dragons of Tarkir|121|R|{1}{B}|Creature - Human Assassin|2|1|Creatures with power greater than Silumgar Assassin's power can't block it.$Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)$When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.| +Silumgar Butcher|Dragons of Tarkir|122|C|{4}{B}|Creature - Zombie Djinn|3|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.| +Ukud Cobra|Dragons of Tarkir|123|U|{3}{B}|Creature - Snake|2|5|Deathtough|| +Ultimate Price|Dragons of Tarkir|124|U|{1}{B}|Instant|||Destroy target monocolored creature.| +Virulent Plague|Dragons of Tarkir|125|U|{2}{B}|Enchantment|||Creature tokens get -2/-2| +Vulturous Aven|Dragons of Tarkir|126|C|{3}{B}|Creature - Bird Shaman|2|3|Flying$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Vulturous Aven explots a creature, you draw two cards and you lose 2 life.| +Wandering Tombshell|Dragons of Tarkir|127|C|{3}{B}|Creature - Zombie Turtle|1|6|| +Atarka Efreet|Dragons of Tarkir|128|C|{3}{R}|Creature - Efreet Shaman|5|1|Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.| +Atarka Pummeler|Dragons of Tarkir|129|U|{4}{R}|Creature - Ogre Warrior|4|5|Formidable - {3}{R}{R}: Each creature you control can't be blocked this turn except by two or more creatures. Activate this ability only if creature you control have total power 8 or greater,| +Berserkers' Onslaught|Dragons of Tarkir|130|R|{3}{R}{R}|Enchantment|||Attacking creatures you control have double strike.| +Commune with Lava|Dragons of Tarkir|131|R|{X}{R}{R}|Instant|||Exile the top X cards of your library. Until the end of your next turn, you may play those cards.| +Crater Elemental|Dragons of Tarkir|132|R|{2}{R}|Creature - Elemental|0|6|{R}, {T}, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.$Formidable - {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.| +Descent of the Dragons|Dragons of Tarkir|133|M|{4}{R}{R}|Sorcery||Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.| +Draconic Roar|Dragons of Tarkir|134|U|{1}{R}|Instant|||As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.$Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.| +Dragon Fodder|Dragons of Tarkir|135|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| +Dragon Tempest|Dragons of Tarkir|136|R|{1}{R}|Enchantment|||Whenever a creature with flying enters the battlefield under your control, it gains haste until the end of turn.$Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.| +Dragon Whisperer|Dragons of Tarkir|137|M|{R}{R}|Creature - Human Shaman|2|2|{R}: Dragon Whisperer gains flying until end of turn.${1}{R}: Dragon Whisperer get +1/+0 until end of turn$ - {4}{R}{R}: Put a 4/4 red Dragon creature token with flying onto the battlefield. Activate this ability only if creatures you control have total power 8 or greater.| +Dragonlord's Servant|Dragons of Tarkir|138|U|{1}{R}|Creature - Goblin Shaman|1|3|Dragon spells you cast cost {1} less to cast.| +Hardened Berserker|Dragons of Tarkir|139|C|{2}{R}|Creature - Human Berserker|3|2|Whenever Hardened Berserker attacks the next spell you cast this turn costs {1} less to cast.| +Impact Tremors|Dragons of Tarkir|140|C|{1}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.| +Ire Shaman|Dragons of Tarkir|141|R|{1}{R}|Creature - Orc Shaman|2|1|Ire Shaman can't be blocked except by two or more creatures.$Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.| +Kindled Fury|Dragons of Tarkir|142|C|{R}|Instant|||Target creature gets +1/+0 and gains first strike until end of turn.| +Kolaghan Aspirant|Dragons of Tarkir|143|C|{1}{R}|Creature - Human Warrior|2|1|Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.| +Kolaghan Forerunners|Dragons of Tarkir|144|U|{2}{R}|Creature - Human Berserker|*|3|Trample$Kolaghan Forerunners' power is equal to the number of creatures you control.$Dash {2}{R} | +Kolaghan Stormsinger|Dragons of Tarkir|145|C|{R}|Creature - Human Shaman|1|1|Haste$Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.| +Lightning Berserker|Dragons of Tarkir|146|U|{R}|Creature - Human Berserker|1|1|{R}: Lightning Berserker gets +1/+0 until end of turn.$Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Lose Calm|Dragons of Tarkir|147|C|{3}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn and can't be blocked this turn except by two or more creatures.| +Magmatic Chasm|Dragons of Tarkir|148|C|{1}{R}|Sorcery|||Creature without flying can't block this turn.| +Qal Sisma Behemoth|Dragons of Tarkir|149|U|{2}{R}|Creature - Ogre Warrior|5|5|Qal Sisma Behemoth can't attack or block unless you pay {2}.| +Rending Volley|Dragons of Tarkir|150|U|{R}|Instant|||Rending Volley can't be countered by spells or abilities.$Rending Volley deals 4 damage to target white or blue creature.| +Roast|Dragons of Tarkir|151|U|{1}{R}|Sorcery|||Roast deals 5 damage to target creature without flying.| +Sabertooth Outrider|Dragons of Tarkir|152|C|{3}{R}|Creature - Human Warrior|4|2|Trample$Formidable - Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.| +Sarkhan's Rage|Dragons of Tarkir|153|C|{4}{R}|Instant|||Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.| +Sarkhan's Triumph|Dragons of Tarkir|154|U|{2}{R}|Instant|||Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.| +Screamreach Brawler|Dragons of Tarkir|155|C|{2}{R}|Creature - Orc Berserker|2|3|Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Seismic Rupture|Dragons of Tarkir|156|U|{2}{R}|Sorcery|||Seismic Rupture deals 2 damage to each creature without flying.| +Sprinting Warbrute|Dragons of Tarkir|157|C|{4}{R}|Creature - Ogre Berserker|5|4|Sprinting Warbrute attacks each turn if able.$Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Stormcrag Elemental|Dragons of Tarkir|158|U|{5}{R}|Creature - Elemental|5|5|Trample$Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Stormwing Dragon|Dragons of Tarkir|159|U|{5}{R}|Creature - Dragon|3|3|Flying, first strike$Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| +Summit Prowler|Dragons of Tarkir|160|C|{2}{R}{R}|Creature - Yeti|4|3|| +Tail Slash|Dragons of Tarkir|161|C|{2}{R}|Instant|||Target creature you control deals damage equal to its power to target creature you don't control.| +Thunderbreak Regent|Dragons of Tarkir|162|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Whenever a Dragon you control becomes the target of a spell or ability your opponent controls, Thunderbreak Regent deals 3 damage to that player.| +Tormenting Voice|Dragons of Tarkir|163|C|{1}{R}|Sorcery|||As an additional cost to cast Tormenting Voice, discard a card.$Draw two cards.| +Twin Bolt|Dragons of Tarkir|164|C|{1}{R}|Instant|||Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.| +Vandalize|Dragons of Tarkir|165|C|{4}{R}|Sorcery|||Choose one or both - Destroy target artifact; or Destroy target land.| +Volcanic Rush|Dragons of Tarkir|166|C|{4}{R}|Instant|||Attacking creatures get +2/+0 and gain trample until end of turn.| +Volcanic Vision|Dragons of Tarkir|167|R|{5}{R}{R}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand. Volcanic Visions deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.| +Warbringer|Dragons of Tarkir|168|U|{3}{R}|Creature - Orc Berserker|3|3|Dash costs you pay cost {2} less (as long as this creature is on the battlefield).$Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Zurgo Bellstriker|Dragons of Tarkir|169|R|{R}|Legendary Creature - Orc Warrior|2|2|Zurgo Bellstriker can't block creatures with power 2 or greater.$Dash {1}{R} You may cast this creature for its dash cost. If you do, it gains haste, and it's returned to its owner's hand at the beginning of the next end step.)| +Aerie Bowmasters|Dragons of Tarkir|170|C|{2}|{G}{G}|Creature - Hound Archer|Reach (This creature can block creatures with flying.)$Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)| +Ainok Artillerist|Dragons of Tarkir|171|C|{2}{G}|Creature - Hound Arch|4|1|Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)| +Ainok Survivalist|Dragons of Tarkir|172|U|{1}{G}|Creature - Hound Shaman|2|1|Megamorph {1}{G} (You may cast this card face down for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.| +Assault Formation|Dragons of Tarkir|173|R|{1}{G}|Enchantment|||Each creature you control assigns combat damage equal to its toughness rather than its power.${G}: Target creature with defender can attack this turn as though it didn't have defender.${2}{G}: Creatures you control get +0/+1 until end of turn.| +Atarka Beastbreaker|Dragons of Tarkir|174|C|{1}{G}|Creature - Human Warrior|2|2|Formidable - {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this only if creatures you control have total power 8 or greater.| +Avatar of the Resolute|Dragons of Tarkir|175|R|{G}{G}|Creature - Avatar|3|2|Reach, trample$Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.| +Circle of Elders|Dragons of Tarkir|176|U|{2}{G}{G}|Creature - Human Shaman|2|4|Vigilance$Formidable - {T}: Add {C}{C}{C} to your mana pool. Activate this only if creatures you control have total power 8 or greater.| +Collected Company|Dragons of Tarkir|177|R|{3}{G}|Instant|||Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.| +Colossodon Yearling|Dragons of Tarkir|178|C|{2}{G}|Creature - Beast|2|4|| +Conifer Strider|Dragons of Tarkir|179|C|{3}{G}|Creature - Elemental|5|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| +Deathmist Raptor|Dragons of Tarkir|180|M|{1}{G}{G}|Creature - Lizard Beast|3|3|Deathtouch$Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.$Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Den Protector|Dragons of Tarkir|181|R|{1}{G}|Creature - Human Warrior|2|1|Creatures with power less than Den Protector's power can't block it.$Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Display of Dominance|Dragons of Tarkir|182|U|{1}{G}|Instant|||Choose one - Destroy target blue or black noncreature permanent; or Permanents you control can't be the targets of blue or black spells your opponents control this turn.| +Dragon-Scarred Bear|Dragons of Tarkir|183|C|{2}{G}|Creature - Bear|3|2|Formidable - {1}{G}: Regenerate Dragon-Scarred Bear. Activate this only if creatures you control have total power 8 or greater.| +Dromoka's Gift|Dragons of Tarkir|184|U|{4}{G}|Instant|||Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)| +Epic Confrontation|Dragons of Tarkir|185|C|{1}{G}|Sorcery|||Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.| +Explosive Vegetation|Dragons of Tarkir|186|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| +Foe-Razer Regent|Dragons of Tarkir|187|R|{5}{G}{G}|Creature - Dragon|4|5|Flying$When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.$Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.| +Glade Watcher|Dragons of Tarkir|188|C|{1}{G}|Creature - Elemental|3|3|Defender$Formidable - {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.| +Guardian Shield-Bearer|Dragons of Tarkir|189|C|{1}{G}|Creature - Human Soldier|2|1|Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.| +Herdchaser Dragon|Dragons of Tarkir|190|U|{5}{G}|Creature - Dragon|3|3|Flying, trample$Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it)$When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| +Inspiring Call|Dragons of Tarkir|191|U|{2}{G}|Instant|||Draw a card for each creature you control with a +1/+1 counter on it. THose creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)| +Lurking Arynx|Dragons of Tarkir|192|U|{4}{G}|Creature - Cat Beast|3|5|Formidable - {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.| +Naturalize|Dragons of Tarkir|193|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| +Obscuring AEther|Dragons of Tarkir|194|R|{G}|Enchantment|||Face-down creature spells you cast cost {1} less to cast.${1}{G}: Turn Obscuring AEther face down. (It becomes a 2/2 creature.)| +Pinion Feast|Dragons of Tarkir|195|C|{4}{G}|Instant|||Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creature you control and put two +1/1 counters on it.)| +Press the Advantage|Dragons of Tarkir|196|U|{2}{G}{G}|Instant|||Up to two target creatures each get +2/+2 and gain trample until end of turn.| +Revealing Wind|Dragons of Tarkir|197|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.| +Salt Road Ambushers|Dragons of Tarkir|198|U|{3}{G}|Creature - Hound Warrior|3|3|Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.$Megamorph {3}{G}{G} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Salt Road Quartermasters|Dragons of Tarkir|199|U|{2}{G}|Creature - Human Soldier|1|1|Salt Road QUartermasters enters the battlefield with two +1/+1 counters on it.${2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.| +Sandsteppe Scavenger|Dragons of Tarkir|200|C|{4}{G}|Creature - Hound Scount|2|2|When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| +Scaleguard Sentinels|Dragons of Tarkir|201|U|{G}{G}|Creature - Human Soldier|2|3|As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.$Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.| +Segmented Krotiq|Dragons of Tarkir|202|C|{5}{G}|Creature - Insect|6|5|Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Servant of the Scale|Dragons of Tarkir|203|C|{G}|Creature - Human Soldier|0|0|Servant of the Scale enters the battlefield with a +1/+1 counter on it.$When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counter on Servant of the Scale.| +Shaman of Forgotten Ways|Dragons of Tarkir|204|M|{2}G}|Creature - Human Shaman| 2|3|{T}:Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.$Formidable - {9}{G}{G},{T}:Each player's life total becomes the number of creatures he or she controls. Acitave the ability only if creatures you control have total power 8 or greater.| +Shape the Sands|Dragons of Tarkir|205|C|{G}|Instant|||Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)| +Sheltered Aerie|Dragons of Tarkir|206|C|{2}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{T}: Add two mana of any one color to your mana pool."| +Sight of the Scalelords|Dragons of Tarkir|207|U|{4}{G}|Enchantment|||At the beginning of combat on your turn, creature you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.| +Stampeding Elk Herd|Dragons of Tarkir|208|C|{3}{G}{G}|Creature - Elk|5|5|Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.| +Sunbringer's Touch|Dragons of Tarkir|209|R|{2}{G}{G}|Sorcery|||Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creature you control and put X +1/+1 counters on it.)| +Surrak, the Hunt Caller|Dragons of Tarkir|210|R|{2}{G}{G}|Legendary Creature - Human Warrior|5|4|Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.| +Tread Upon|Dragons of Tarkir|211|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.| +Arashin Sovereign|Dragons of Tarkir|212|R|{5}{G}{W}|Creature - Dragon|6|6|Flying$When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.| +Atarka's Command|Dragons of Tarkir|213|R|{R}{G}|Instant|||Choose two - Your opponents can't gain life this turn; or Atarka's Command deals 3 damage to each opponent; or You may put a land card from your hand onto the battlefield; or Creatures you control get +1/+1 and gain reach until the end of turn.| +Boltwing Marauder|Dragons of Tarkir|214|R|{3}{B}{R}|Creature - Dragon|5|4|Flying$Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.| +Cunning Breezedancer|Dragons of Tarkir|215|U|{4}{W}{U}|Creature - Dragon|4|4|Flying$Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.| +Dragonlord Atarka|Dragons of Tarkir|216|M|{5}{R}{G}|Legendary Creature - Elder Dragon|8|8|Flying, trample$When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.| +Dragonlord Dromoka|Dragons of Tarkir|217|M|{4}{G}{W}|Legendary Creature - Elder Dragon|5|7|Dragonlord Dromoka can't be countered$Flying, lifelink$Your opponents can't cast spells during your turn.| +Dragonlord Kolaghan|Dragons of Tarkir|218|M|{4}{B}{R}|Legendary Creature - Elder Dragon|6|5|Flying$Haste$Other creatures you control have haste.$Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.| +Dragonlord Ojutai|Dragons of Tarkir|219|M|{3}{W}{U}|Legendary Creature - Elder Dragon|5|4|Flying$Dragonlord Ojutai has hexproof as long as it's untapped.$Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| +Dragonlord Silumgar|Dragons of Tarkir|220|M|{4}{U}{B}|Legendary Creature - Elder Dragon|3|5|Flying$Deathtouch$When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.| +Dromoka's Command|Dragons of Tarkir|221|R|{G}{W}|Instant|||Choose two - Prevent all damage target instant or sorcery spell would deal this turn; Target player sacrifices an enchantment; Put a +1/+1 counter on target creature; or Target creature you control fights target creature you don't control.| +Enduring Scalelord|Dragons of Tarkir|222|U|{4}{G}{W}|Creature - Dragon|4|4|Flying$Whenever one or more +1/+1 counters are place on another creature you control, you may put a +1/+1 counter on Enduring Scaleguard.| +Harbinger of the Hunt|Dragons of Tarkir|223|R|{3}{R}{G}|Creature - Dragon|5|3|Flying${2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.${2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.| +Kolaghan's Command|Dragons of Tarkir|224|R|{1}{B}{R}|Instant|||Choose two - Return target creature card from your graveyard to your hand; or Target player discards a card; or Destroy target artifact; or Kolaghan's Command deals 2 damage to target creature or player.| +Narset Transcendent|Dragons of Tarkir|225|M|{2}{W}{U}|Planeswalker - Narset|||+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.$-2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.$-9:You get an emblem with "Your opponents can't cast noncreature spells."| +Necromaster Dragon|Dragons of Tarkir|226|R|{3}{U}{B}|Creature - Dragon|4|4|Flying$Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.| +Ojutai's Command|Dragons of Tarkir|227|R|{2}{W}{U}|Instant|||Choose two - Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield; or You gain 4 life; or Counter target creature spell; or Draw a card| +Pristine Skywise|Dragons of Tarkir|228|R|{4}{W}{U}|Creature - Dragon|6|4|Flying$Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until the end of turn.| +Ruthless Deathfang|Dragons of Tarkir|229|U|{4}{U}{B}|Creature - Dragon|4|4|Flying$Whenever you sacrifice a creature, target opponent sacrifices a creature.| +Sarkhan Unbroken|Dragons of Tarkir|230|M|{2}{G}{U}{R}|Planeswalker - Sarkhan|||+1: Draw a card, then add one mana of any color to your mana pool.$-2: Put a 4/4 red Dragon creature token with flying onto the battlefield.$-8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.| +Savage Ventmaw|Dragons of Tarkir|231|U|{4}{R}{G}|Creature - Dragon|4|4|Flying$Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.| +Silumgar's Command|Dragons of Tarkir|232|R|{3}{U}{B}|Instant|||Choose two - Counter target noncreature spell; or Return target permanent to its owner's hand; or Target creature gets -3/-3 until end of turn; or Destroy target planeswalker.| +Swift Warkite|Dragons of Tarkir|233|U|{4}{B}{R}|Creature - Dragon|4|4|Flying$When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.| +Ancestral Statue|Dragons of Tarkir|234|C|{4}|Artifact Creature - Golem|3|4|When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.| +Atarka Monument|Dragons of Tarkir|235|U|{3}|Artifact|||{T}: Add {R} or {G} to your mana pool.${4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.| +Custodian of the Trove|Dragons of Tarkir|236|C|{3}|Artifact Creature - Golem|2|5|Defender$Custodian of the Trove enters the battlefield tapped.| +Dragonloft Idol|Dragons of Tarkir|237|U|{4}|Artifact Creature - Gargoyle|3|3|As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.| +Dromoka Monument|Dragons of Tarkir|238|U|{3}|Artifact|||{T}: Add {G} or {W} to your mana pool.${4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.| +Gate Smasher|Dragons of Tarkir|239|U|{3}|Artifact - Equipment|||Gate Smasher can be attached only to a creature with toughness 4 or greater.$Equipped creature gets +3/+0 and has trample.$Equip {3}| +Keeper of the Lens|Dragons of Tarkir|240|C|{1}|Artifact Creature - Golem|1|2|You may look at face-down creatures you don't control. (You may do this at any time.)| +Kolaghan Monument|Dragons of Tarkir|241|U|{3}|Artifact|||{T}: Add {B} or {R} to your mana pool.${4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.| +Ojutai Monument|Dragons of Tarkir|242|U|{3}|Artifact|||{T}: Add {W} or {U} to your mana pool.${4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.| +Silumgar Monument|Dragons of Tarkir|243|U|{3}|Artifact|||{T}: Add {U} or {B} to your mana pool.${4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.| +Spidersilk Net|Dragons of Tarkir|244|C|{0}|Artifact - Equipment|||Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a srocery.)| +Stormrider Rig|Dragons of Tarkir|245|U|{2}|Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever a creature enters the battlefield under your contro, you may attach Stormrider Rig to it.$Equip {2}| +Tapestry of the Ages|Dragons of Tarkir|246|U|Artifact|||{2}, {T}: Draw a card. Activate this ability only if you've cast a noncreature spell this turn.| +Vial of Dragonfire|Dragons of Tarkir|247|C|{2}|Artifact|||{2}, {T}, Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature.| +Evolving Wilds|Dragons of Tarkir|248|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Haven of the Spirit Dragon|Dragons of Tarkir|249|R||Land|||{T}: Add {C} to your mana pool.${T}: add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.${2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.| +Plains|Dragons of Tarkir|250|L||Basic Land - Plains|||W| +Plains|Dragons of Tarkir|251|L||Basic Land - Plains|||W| +Plains|Dragons of Tarkir|252|L||Basic Land - Plains|||W| +Island|Dragons of Tarkir|253|L||Basic Land - Island|||U| +Island|Dragons of Tarkir|254|L||Basic Land - Island|||U| +Island|Dragons of Tarkir|255|L||Basic Land - Island|||U| +Swamp|Dragons of Tarkir|256|L||Basic Land - Swamp|||B| +Swamp|Dragons of Tarkir|257|L||Basic Land - Swamp|||B| +Swamp|Dragons of Tarkir|258|L||Basic Land - Swamp|||B| +Mountain|Dragons of Tarkir|259|L||Basic Land - Mountain|||R| +Mountain|Dragons of Tarkir|260|L||Basic Land - Mountain|||R| +Mountain|Dragons of Tarkir|261|L||Basic Land - Mountain|||R| +Forest|Dragons of Tarkir|262|L||Basic Land - Forest|||G| +Forest|Dragons of Tarkir|263|L||Basic Land - Forest|||G| +Forest|Dragons of Tarkir|264|L||Basic Land - Forest|||G| Ajani Vengeant|Duel Decks: Ajani vs. Nicol Bolas|1|M|{2}{R}{W}|Planeswalker - Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$-7: Destroy all lands target player controls.| Qasali Pridemage|Duel Decks: Ajani vs. Nicol Bolas|10|C|{G}{W}|Creature - Cat Wizard|2|2|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.| Grazing Gladehart|Duel Decks: Ajani vs. Nicol Bolas|11|C|{2}{G}|Creature - Antelope|2|2|Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.| @@ -3198,6 +4502,255 @@ Island|Duel Decks: Ajani vs. Nicol Bolas|79|L||Basic Land - Island|||U| Sylvan Ranger|Duel Decks: Ajani vs. Nicol Bolas|8|C|{1}{G}|Creature - Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| Mountain|Duel Decks: Ajani vs. Nicol Bolas|80|L||Basic Land - Mountain|||R| Ajani's Pridemate|Duel Decks: Ajani vs. Nicol Bolas|9|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| +Ambush Commander|Duel Decks: Anthology, Elves vs. Goblins|1|R|{3}{G}{G}|Creature - Elf|2|2|Forests you control are 1/1 green Elf creatures that are still lands.${1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.| +Lys Alana Huntmaster|Duel Decks: Anthology, Elves vs. Goblins|10|C|{2}{G}{G}|Creature - Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| +Stonewood Invoker|Duel Decks: Anthology, Elves vs. Goblins|11|C|{1}{G}|Creature - Elf Mutant|2|2|{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.| +Sylvan Messenger|Duel Decks: Anthology, Elves vs. Goblins|12|U|{3}{G}|Creature - Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| +Timberwatch Elf|Duel Decks: Anthology, Elves vs. Goblins|13|C|{2}{G}|Creature - Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| +Voice of the Woods|Duel Decks: Anthology, Elves vs. Goblins|14|R|{3}{G}{G}|Creature - Elf|2|2|Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield.| +Wellwisher|Duel Decks: Anthology, Elves vs. Goblins|15|C|{1}{G}|Creature - Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| +Wirewood Herald|Duel Decks: Anthology, Elves vs. Goblins|16|C|{1}{G}|Creature - Elf|1|1|When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.| +Wirewood Symbiote|Duel Decks: Anthology, Elves vs. Goblins|17|U|{G}|Creature - Insect|1|1|Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.| +Wood Elves|Duel Decks: Anthology, Elves vs. Goblins|18|C|{2}{G}|Creature - Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Wren's Run Vanquisher|Duel Decks: Anthology, Elves vs. Goblins|19|U|{1}{G}|Creature - Elf Warrior|3|3|As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Allosaurus Rider|Duel Decks: Anthology, Elves vs. Goblins|2|R|{5}{G}{G}|Creature - Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| +Elvish Promenade|Duel Decks: Anthology, Elves vs. Goblins|20|U|{3}{G}|Tribal Sorcery - Elf|||Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.| +Giant Growth|Duel Decks: Anthology, Elves vs. Goblins|21|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| +Harmonize|Duel Decks: Anthology, Elves vs. Goblins|22|U|{2}{G}{G}|Sorcery|||Draw three cards.| +Wildsize|Duel Decks: Anthology, Elves vs. Goblins|23|C|{2}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Draw a card.| +Moonglove Extract|Duel Decks: Anthology, Elves vs. Goblins|24|C|{3}|Artifact|||Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.| +Slate of Ancestry|Duel Decks: Anthology, Elves vs. Goblins|25|R|{4}|Artifact|||{4}, {tap}, Discard your hand: Draw a card for each creature you control.| +Wirewood Lodge|Duel Decks: Anthology, Elves vs. Goblins|26|U||Land|||{tap}: Add {C} to your mana pool.${G}, {tap}: Untap target Elf.| +Tranquil Thicket|Duel Decks: Anthology, Elves vs. Goblins|27|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| +Forest|Duel Decks: Anthology, Elves vs. Goblins|28|L||Basic Land - Forest|||G| +Forest|Duel Decks: Anthology, Elves vs. Goblins|29|L||Basic Land - Forest|||G| +Elvish Eulogist|Duel Decks: Anthology, Elves vs. Goblins|3|C|{G}|Creature - Elf Shaman|1|1|Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.| +Forest|Duel Decks: Anthology, Elves vs. Goblins|30|L||Basic Land - Forest|||G| +Forest|Duel Decks: Anthology, Elves vs. Goblins|31|L||Basic Land - Forest|||G| +Siege-Gang Commander|Duel Decks: Anthology, Elves vs. Goblins|32|R|{3}{R}{R}|Creature - Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| +Akki Coalflinger|Duel Decks: Anthology, Elves vs. Goblins|33|U|{1}{R}{R}|Creature - Goblin Shaman|2|2|First strike${R}, {tap}: Attacking creatures gain first strike until end of turn.| +Clickslither|Duel Decks: Anthology, Elves vs. Goblins|34|R|{1}{R}{R}{R}|Creature - Insect|3|3|Haste$Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.| +Emberwilde Augur|Duel Decks: Anthology, Elves vs. Goblins|35|C|{1}{R}|Creature - Goblin Shaman|2|1|Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.| +Flamewave Invoker|Duel Decks: Anthology, Elves vs. Goblins|36|U|{2}{R}|Creature - Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| +Gempalm Incinerator|Duel Decks: Anthology, Elves vs. Goblins|37|U|{2}{R}|Creature - Goblin|2|1|Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)$When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.| +Goblin Cohort|Duel Decks: Anthology, Elves vs. Goblins|38|C|{R}|Creature - Goblin Warrior|2|2|Goblin Cohort can't attack unless you've cast a creature spell this turn.| +Goblin Matron|Duel Decks: Anthology, Elves vs. Goblins|39|U|{2}{R}|Creature - Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| +Elvish Harbinger|Duel Decks: Anthology, Elves vs. Goblins|4|U|{2}{G}|Creature - Elf Druid|1|2|When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.${tap}: Add one mana of any color to your mana pool.| +Goblin Ringleader|Duel Decks: Anthology, Elves vs. Goblins|40|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.| +Goblin Sledder|Duel Decks: Anthology, Elves vs. Goblins|41|C|{R}|Creature - Goblin|1|1|Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.| +Goblin Warchief|Duel Decks: Anthology, Elves vs. Goblins|42|U|{1}{R}{R}|Creature - Goblin|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| +Ib Halfheart, Goblin Tactician|Duel Decks: Anthology, Elves vs. Goblins|43|R|{3}{R}|Legendary Creature - Goblin Advisor|3|2|Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.$Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.| +Mogg Fanatic|Duel Decks: Anthology, Elves vs. Goblins|44|U|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| +Mogg War Marshal|Duel Decks: Anthology, Elves vs. Goblins|45|C|{1}{R}|Creature - Goblin Warrior|1|1|Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| +Mudbutton Torchrunner|Duel Decks: Anthology, Elves vs. Goblins|46|C|{2}{R}|Creature - Goblin Warrior|1|1|When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.| +Raging Goblin|Duel Decks: Anthology, Elves vs. Goblins|47|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Reckless One|Duel Decks: Anthology, Elves vs. Goblins|48|U|{3}{R}|Creature - Goblin Avatar|*|*|Haste$Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.| +Skirk Drill Sergeant|Duel Decks: Anthology, Elves vs. Goblins|49|U|{1}{R}|Creature - Goblin|2|1|Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.| +Elvish Warrior|Duel Decks: Anthology, Elves vs. Goblins|5|C|{G}{G}|Creature - Elf Warrior|2|3|| +Skirk Fire Marshal|Duel Decks: Anthology, Elves vs. Goblins|50|R|{3}{R}{R}|Creature - Goblin|2|2|Protection from red$Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.| +Skirk Prospector|Duel Decks: Anthology, Elves vs. Goblins|51|C|{R}|Creature - Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| +Skirk Shaman|Duel Decks: Anthology, Elves vs. Goblins|52|C|{1}{R}{R}|Creature - Goblin Shaman|2|2|Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.| +Tar Pitcher|Duel Decks: Anthology, Elves vs. Goblins|53|U|{3}{R}|Creature - Goblin Shaman|2|2|{tap}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.| +Boggart Shenanigans|Duel Decks: Anthology, Elves vs. Goblins|54|U|{2}{R}|Tribal Enchantment - Goblin|||Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.| +Spitting Earth|Duel Decks: Anthology, Elves vs. Goblins|55|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| +Tarfire|Duel Decks: Anthology, Elves vs. Goblins|56|C|{R}|Tribal Instant - Goblin|||Tarfire deals 2 damage to target creature or player.| +Forgotten Cave|Duel Decks: Anthology, Elves vs. Goblins|57|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| +Goblin Burrows|Duel Decks: Anthology, Elves vs. Goblins|58|U||Land|||{tap}: Add {C} to your mana pool.${1}{R}, {tap}: Target Goblin creature gets +2/+0 until end of turn.| +Mountain|Duel Decks: Anthology, Elves vs. Goblins|59|L||Basic Land - Mountain|||R| +Gempalm Strider|Duel Decks: Anthology, Elves vs. Goblins|6|U|{1}{G}|Creature - Elf|2|2|Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.)$When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.| +Mountain|Duel Decks: Anthology, Elves vs. Goblins|60|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Anthology, Elves vs. Goblins|61|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Anthology, Elves vs. Goblins|62|L||Basic Land - Mountain|||R| +Heedless One|Duel Decks: Anthology, Elves vs. Goblins|7|U|{3}{G}|Creature - Elf Avatar|*|*|Trample$Heedless One's power and toughness are each equal to the number of Elves on the battlefield.| +Imperious Perfect|Duel Decks: Anthology, Elves vs. Goblins|8|U|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| +Llanowar Elves|Duel Decks: Anthology, Elves vs. Goblins|9|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| +Garruk Wildspeaker|Duel Decks: Anthology, Garruk vs. Liliana|1|M|{2}{G}{G}|Planeswalker - Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| +Indrik Stomphowler|Duel Decks: Anthology, Garruk vs. Liliana|10|U|{4}{G}|Creature - Beast|4|4|When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.| +Krosan Tusker|Duel Decks: Anthology, Garruk vs. Liliana|11|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| +Plated Slagwurm|Duel Decks: Anthology, Garruk vs. Liliana|12|R|{4}{G}{G}{G}|Creature - Wurm|8|8|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| +Genju of the Cedars|Duel Decks: Anthology, Garruk vs. Liliana|13|U|{G}|Enchantment - Aura|||Enchant Forest${2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.$When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.| +Giant Growth|Duel Decks: Anthology, Garruk vs. Liliana|14|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| +Rancor|Duel Decks: Anthology, Garruk vs. Liliana|15|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| +Lignify|Duel Decks: Anthology, Garruk vs. Liliana|16|C|{1}{G}|Tribal Enchantment - Treefolk Aura|||Enchant creature$Enchanted creature is a 0/4 Treefolk with no abilities.| +Nature's Lore|Duel Decks: Anthology, Garruk vs. Liliana|17|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Elephant Guide|Duel Decks: Anthology, Garruk vs. Liliana|18|U|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| +Invigorate|Duel Decks: Anthology, Garruk vs. Liliana|19|C|{2}{G}|Instant|||If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.$Target creature gets +4/+4 until end of turn.| +Basking Rootwalla|Duel Decks: Anthology, Garruk vs. Liliana|2|C|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Serrated Arrows|Duel Decks: Anthology, Garruk vs. Liliana|20|C|{4}|Artifact|||Serrated Arrows enters the battlefield with three arrowhead counters on it.$At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.${tap}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.| +Harmonize|Duel Decks: Anthology, Garruk vs. Liliana|21|U|{2}{G}{G}|Sorcery|||Draw three cards.| +Rude Awakening|Duel Decks: Anthology, Garruk vs. Liliana|22|R|{4}{G}|Sorcery|||Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| +Beast Attack|Duel Decks: Anthology, Garruk vs. Liliana|23|U|{2}{G}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Overrun|Duel Decks: Anthology, Garruk vs. Liliana|24|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| +Windstorm|Duel Decks: Anthology, Garruk vs. Liliana|25|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| +Slippery Karst|Duel Decks: Anthology, Garruk vs. Liliana|26|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Treetop Village|Duel Decks: Anthology, Garruk vs. Liliana|27|U||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| +Forest|Duel Decks: Anthology, Garruk vs. Liliana|28|L||Basic Land - Forest|||G| +Forest|Duel Decks: Anthology, Garruk vs. Liliana|29|L||Basic Land - Forest|||G| +Albino Troll|Duel Decks: Anthology, Garruk vs. Liliana|3|U|{1}{G}|Creature - Troll|3|3|Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}{G}: Regenerate Albino Troll.| +Forest|Duel Decks: Anthology, Garruk vs. Liliana|30|L||Basic Land - Forest|||G| +Forest|Duel Decks: Anthology, Garruk vs. Liliana|31|L||Basic Land - Forest|||G| +Liliana Vess|Duel Decks: Anthology, Garruk vs. Liliana|32|M|{3}{B}{B}|Planeswalker - Liliana|||+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| +Deathgreeter|Duel Decks: Anthology, Garruk vs. Liliana|33|C|{B}|Creature - Human Shaman|1|1|Whenever another creature dies, you may gain 1 life.| +Ghost-Lit Stalker|Duel Decks: Anthology, Garruk vs. Liliana|34|U|{B}|Creature - Spirit|1|1|{4}{B}, {tap}: Target player discards two cards. Activate this ability only any time you could cast a sorcery.$Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.| +Vampire Bats|Duel Decks: Anthology, Garruk vs. Liliana|35|C|{B}|Creature - Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| +Drudge Skeletons|Duel Decks: Anthology, Garruk vs. Liliana|36|C|{1}{B}|Creature - Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| +Ravenous Rats|Duel Decks: Anthology, Garruk vs. Liliana|37|C|{1}{B}|Creature - Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| +Fleshbag Marauder|Duel Decks: Anthology, Garruk vs. Liliana|38|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| +Phyrexian Rager|Duel Decks: Anthology, Garruk vs. Liliana|39|C|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| +Vine Trellis|Duel Decks: Anthology, Garruk vs. Liliana|4|C|{1}{G}|Creature - Plant Wall|0|4|Defender (This creature can't attack.)${tap}: Add {G} to your mana pool.| +Urborg Syphon-Mage|Duel Decks: Anthology, Garruk vs. Liliana|40|C|{2}{B}|Creature - Human Spellshaper|2|2|{2}{B}, {tap}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| +Wall of Bone|Duel Decks: Anthology, Garruk vs. Liliana|41|U|{2}{B}|Creature - Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| +Faerie Macabre|Duel Decks: Anthology, Garruk vs. Liliana|42|C|{1}{B}{B}|Creature - Faerie Rogue|2|2|Flying$Discard Faerie Macabre: Exile up to two target cards from graveyards.| +Howling Banshee|Duel Decks: Anthology, Garruk vs. Liliana|43|U|{2}{B}{B}|Creature - Spirit|3|3|Flying$When Howling Banshee enters the battlefield, each player loses 3 life.| +Keening Banshee|Duel Decks: Anthology, Garruk vs. Liliana|44|U|{2}{B}{B}|Creature - Spirit|2|2|Flying$When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.| +Twisted Abomination|Duel Decks: Anthology, Garruk vs. Liliana|45|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| +Skeletal Vampire|Duel Decks: Anthology, Garruk vs. Liliana|46|R|{4}{B}{B}|Creature - Vampire Skeleton|3|3|Flying$When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.${3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.$Sacrifice a Bat: Regenerate Skeletal Vampire.| +Genju of the Fens|Duel Decks: Anthology, Garruk vs. Liliana|47|U|{B}|Enchantment - Aura|||Enchant Swamp${2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.$When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.| +Bad Moon|Duel Decks: Anthology, Garruk vs. Liliana|48|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| +Sign in Blood|Duel Decks: Anthology, Garruk vs. Liliana|49|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| +Wild Mongrel|Duel Decks: Anthology, Garruk vs. Liliana|5|C|{1}{G}|Creature - Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.| +Vicious Hunger|Duel Decks: Anthology, Garruk vs. Liliana|50|C|{B}{B}|Sorcery|||Vicious Hunger deals 2 damage to target creature and you gain 2 life.| +Ichor Slick|Duel Decks: Anthology, Garruk vs. Liliana|51|C|{2}{B}|Sorcery|||Target creature gets -3/-3 until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)$Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Hideous End|Duel Decks: Anthology, Garruk vs. Liliana|52|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| +Snuff Out|Duel Decks: Anthology, Garruk vs. Liliana|53|C|{3}{B}|Instant|||If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.$$Destroy target nonblack creature. It can't be regenerated.| +Tendrils of Corruption|Duel Decks: Anthology, Garruk vs. Liliana|54|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| +Mutilate|Duel Decks: Anthology, Garruk vs. Liliana|55|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.| +Rise from the Grave|Duel Decks: Anthology, Garruk vs. Liliana|56|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| +Corrupt|Duel Decks: Anthology, Garruk vs. Liliana|57|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| +Enslave|Duel Decks: Anthology, Garruk vs. Liliana|58|U|{4}{B}{B}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.| +Polluted Mire|Duel Decks: Anthology, Garruk vs. Liliana|59|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Wirewood Savage|Duel Decks: Anthology, Garruk vs. Liliana|6|C|{2}{G}|Creature - Elf|2|2|Whenever a Beast enters the battlefield, you may draw a card.| +Swamp|Duel Decks: Anthology, Garruk vs. Liliana|60|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Anthology, Garruk vs. Liliana|61|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Anthology, Garruk vs. Liliana|62|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Anthology, Garruk vs. Liliana|63|L||Basic Land - Swamp|||B| +Blastoderm|Duel Decks: Anthology, Garruk vs. Liliana|7|C|{2}{G}{G}|Creature - Beast|5|5|Shroud (This permanent can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| +Ravenous Baloth|Duel Decks: Anthology, Garruk vs. Liliana|8|R|{2}{G}{G}|Creature - Beast|4|4|Sacrifice a Beast: You gain 4 life.| +Stampeding Wildebeests|Duel Decks: Anthology, Garruk vs. Liliana|9|U|{2}{G}{G}|Creature - Antelope Beast|5|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, return a green creature you control to its owner's hand.| +Akroma, Angel of Wrath|Duel Decks: Anthology, Divine vs. Demonic|1|M|{5}{W}{W}{W}|Legendary Creature - Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| +Serra Angel|Duel Decks: Anthology, Divine vs. Demonic|10|R|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| +Twilight Shepherd|Duel Decks: Anthology, Divine vs. Demonic|11|R|{3}{W}{W}{W}|Creature - Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Luminous Angel|Duel Decks: Anthology, Divine vs. Demonic|12|R|{4}{W}{W}{W}|Creature - Angel|4|4|Flying$At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.| +Reya Dawnbringer|Duel Decks: Anthology, Divine vs. Demonic|13|R|{6}{W}{W}{W}|Legendary Creature - Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| +Healing Salve|Duel Decks: Anthology, Divine vs. Demonic|14|C|{W}|Instant|||Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| +Angelsong|Duel Decks: Anthology, Divine vs. Demonic|15|C|{1}{W}|Instant|||Prevent all combat damage that would be dealt this turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Otherworldly Journey|Duel Decks: Anthology, Divine vs. Demonic|16|U|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| +Pacifism|Duel Decks: Anthology, Divine vs. Demonic|17|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| +Serra's Boon|Duel Decks: Anthology, Divine vs. Demonic|18|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.| +Angelic Benediction|Duel Decks: Anthology, Divine vs. Demonic|19|U|{3}{W}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, you may tap target creature.| +Icatian Priest|Duel Decks: Anthology, Divine vs. Demonic|2|U|{W}|Creature - Human Cleric|1|1|{1}{W}{W}: Target creature gets +1/+1 until end of turn.| +Faith's Fetters|Duel Decks: Anthology, Divine vs. Demonic|20|C|{3}{W}|Enchantment - Aura|||Enchant permanent$When Faith's Fetters enters the battlefield, you gain 4 life.$Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.| +Serra's Embrace|Duel Decks: Anthology, Divine vs. Demonic|21|U|{2}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and vigilance.| +Righteous Cause|Duel Decks: Anthology, Divine vs. Demonic|22|U|{3}{W}{W}|Enchantment|||Whenever a creature attacks, you gain 1 life.| +Angel's Feather|Duel Decks: Anthology, Divine vs. Demonic|23|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| +Marble Diamond|Duel Decks: Anthology, Divine vs. Demonic|24|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| +Secluded Steppe|Duel Decks: Anthology, Divine vs. Demonic|25|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Plains|Duel Decks: Anthology, Divine vs. Demonic|26|L||Basic Land - Plains|||W| +Plains|Duel Decks: Anthology, Divine vs. Demonic|27|L||Basic Land - Plains|||W| +Plains|Duel Decks: Anthology, Divine vs. Demonic|28|L||Basic Land - Plains|||W| +Plains|Duel Decks: Anthology, Divine vs. Demonic|29|L||Basic Land - Plains|||W| +Angelic Page|Duel Decks: Anthology, Divine vs. Demonic|3|C|{1}{W}|Creature - Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| +Lord of the Pit|Duel Decks: Anthology, Divine vs. Demonic|30|M|{4}{B}{B}{B}|Creature - Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| +Abyssal Gatekeeper|Duel Decks: Anthology, Divine vs. Demonic|31|C|{1}{B}|Creature - Horror|1|1|When Abyssal Gatekeeper dies, each player sacrifices a creature.| +Foul Imp|Duel Decks: Anthology, Divine vs. Demonic|32|C|{B}{B}|Creature - Imp|2|2|Flying$When Foul Imp enters the battlefield, you lose 2 life.| +Daggerclaw Imp|Duel Decks: Anthology, Divine vs. Demonic|33|U|{2}{B}|Creature - Imp|3|1|Flying$Daggerclaw Imp can't block.| +Dusk Imp|Duel Decks: Anthology, Divine vs. Demonic|34|C|{2}{B}|Creature - Imp|2|1|Flying| +Overeager Apprentice|Duel Decks: Anthology, Divine vs. Demonic|35|C|{2}{B}|Creature - Human Minion|1|2|Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.| +Stinkweed Imp|Duel Decks: Anthology, Divine vs. Demonic|36|C|{2}{B}|Creature - Imp|1|2|Flying$Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.$Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| +Soot Imp|Duel Decks: Anthology, Divine vs. Demonic|37|U|{1}{B}{B}|Creature - Imp|1|2|Flying$Whenever a player casts a nonblack spell, that player loses 1 life.| +Demon's Jester|Duel Decks: Anthology, Divine vs. Demonic|38|C|{3}{B}|Creature - Imp|2|2|Flying$Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand.| +Souldrinker|Duel Decks: Anthology, Divine vs. Demonic|39|U|{3}{B}|Creature - Spirit|2|2|Pay 3 life: Put a +1/+1 counter on Souldrinker.| +Charging Paladin|Duel Decks: Anthology, Divine vs. Demonic|4|C|{2}{W}|Creature - Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| +Abyssal Specter|Duel Decks: Anthology, Divine vs. Demonic|40|U|{2}{B}{B}|Creature - Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| +Cackling Imp|Duel Decks: Anthology, Divine vs. Demonic|41|C|{2}{B}{B}|Creature - Imp|2|2|Flying${tap}: Target player loses 1 life.| +Fallen Angel|Duel Decks: Anthology, Divine vs. Demonic|42|R|{3}{B}{B}|Creature - Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| +Reiver Demon|Duel Decks: Anthology, Divine vs. Demonic|43|R|{4}{B}{B}{B}{B}|Creature - Demon|6|6|Flying$When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.| +Kuro, Pitlord|Duel Decks: Anthology, Divine vs. Demonic|44|R|{6}{B}{B}{B}|Legendary Creature - Demon Spirit|9|9|At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.$Pay 1 life: Target creature gets -1/-1 until end of turn.| +Dark Ritual|Duel Decks: Anthology, Divine vs. Demonic|45|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| +Duress|Duel Decks: Anthology, Divine vs. Demonic|46|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| +Unholy Strength|Duel Decks: Anthology, Divine vs. Demonic|47|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1.| +Cruel Edict|Duel Decks: Anthology, Divine vs. Demonic|48|U|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| +Demonic Tutor|Duel Decks: Anthology, Divine vs. Demonic|49|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| +Venerable Monk|Duel Decks: Anthology, Divine vs. Demonic|5|C|{2}{W}|Creature - Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| +Dark Banishing|Duel Decks: Anthology, Divine vs. Demonic|50|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| +Oni Possession|Duel Decks: Anthology, Divine vs. Demonic|51|U|{2}{B}|Enchantment - Aura|||Enchant creature$At the beginning of your upkeep, sacrifice a creature.$Enchanted creature gets +3/+3 and has trample.$Enchanted creature is a Demon Spirit.| +Barter in Blood|Duel Decks: Anthology, Divine vs. Demonic|52|U|{2}{B}{B}|Sorcery|||Each player sacrifices two creatures.| +Breeding Pit|Duel Decks: Anthology, Divine vs. Demonic|53|U|{3}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.$At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.| +Promise of Power|Duel Decks: Anthology, Divine vs. Demonic|54|R|{2}{B}{B}{B}|Sorcery|||Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.$Entwine {4} (Choose both if you pay the entwine cost.)| +Corrupt|Duel Decks: Anthology, Divine vs. Demonic|55|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| +Consume Spirit|Duel Decks: Anthology, Divine vs. Demonic|56|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| +Demon's Horn|Duel Decks: Anthology, Divine vs. Demonic|57|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| +Barren Moor|Duel Decks: Anthology, Divine vs. Demonic|58|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Swamp|Duel Decks: Anthology, Divine vs. Demonic|59|L||Basic Land - Swamp|||B| +Angelic Protector|Duel Decks: Anthology, Divine vs. Demonic|6|U|{3}{W}|Creature - Angel|2|2|Flying$Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.| +Swamp|Duel Decks: Anthology, Divine vs. Demonic|60|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Anthology, Divine vs. Demonic|61|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Anthology, Divine vs. Demonic|62|L||Basic Land - Swamp|||B| +Serra Advocate|Duel Decks: Anthology, Divine vs. Demonic|7|U|{3}{W}|Creature - Angel|2|2|Flying${tap}: Target attacking or blocking creature gets +2/+2 until end of turn.| +Sustainer of the Realm|Duel Decks: Anthology, Divine vs. Demonic|8|U|{2}{W}{W}|Creature - Angel|2|3|Flying$Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.| +Angel of Mercy|Duel Decks: Anthology, Divine vs. Demonic|9|U|{4}{W}|Creature - Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| +Jace Beleren|Duel Decks: Anthology, Jace vs. Chandra|1|M|{1}{U}{U}|Planeswalker - Jace|||+2: Each player draws a card.$-1: Target player draws a card.$-10: Target player puts the top twenty cards of his or her library into his or her graveyard.| +Fledgling Mawcor|Duel Decks: Anthology, Jace vs. Chandra|10|U|{3}{U}|Creature - Beast|2|2|Flying${tap}: Fledgling Mawcor deals 1 damage to target creature or player.$Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Waterspout Djinn|Duel Decks: Anthology, Jace vs. Chandra|11|U|{2}{U}{U}|Creature - Djinn|4|4|Flying$At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.| +Mulldrifter|Duel Decks: Anthology, Jace vs. Chandra|12|C|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Air Elemental|Duel Decks: Anthology, Jace vs. Chandra|13|U|{3}{U}{U}|Creature - Elemental|4|4|Flying| +Guile|Duel Decks: Anthology, Jace vs. Chandra|14|R|{3}{U}{U}{U}|Creature - Elemental Incarnation|6|6|Guile can't be blocked except by three or more creatures.$If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.$When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.| +Riftwing Cloudskate|Duel Decks: Anthology, Jace vs. Chandra|15|U|{3}{U}{U}|Creature - Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Spire Golem|Duel Decks: Anthology, Jace vs. Chandra|16|C|{6}|Artifact Creature - Golem|2|4|Affinity for Islands (This spell costs {1} less to cast for each Island you control.)$Flying| +AEthersnipe|Duel Decks: Anthology, Jace vs. Chandra|17|C|{5}{U}|Creature - Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Brine Elemental|Duel Decks: Anthology, Jace vs. Chandra|18|U|{4}{U}{U}|Creature - Elemental|5|4|Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Brine Elemental is turned face up, each opponent skips his or her next untap step.| +Quicksilver Dragon|Duel Decks: Anthology, Jace vs. Chandra|19|R|{4}{U}{U}|Creature - Dragon|5|5|Flying${U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.$Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Martyr of Frost|Duel Decks: Anthology, Jace vs. Chandra|2|C|{U}|Creature - Human Wizard|1|1|{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.| +Errant Ephemeron|Duel Decks: Anthology, Jace vs. Chandra|20|C|{6}{U}|Creature - Illusion|4|4|Flying$Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Ancestral Vision|Duel Decks: Anthology, Jace vs. Chandra|21|R||Sorcery|||Suspend 4-{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Target player draws three cards.| +Mind Stone|Duel Decks: Anthology, Jace vs. Chandra|22|U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| +Daze|Duel Decks: Anthology, Jace vs. Chandra|23|C|{1}{U}|Instant|||You may return an Island you control to its owner's hand rather than pay Daze's mana cost.$$Counter target spell unless its controller pays {1}.| +Counterspell|Duel Decks: Anthology, Jace vs. Chandra|24|C|{U}{U}|Instant|||Counter target spell.| +Repulse|Duel Decks: Anthology, Jace vs. Chandra|25|C|{2}{U}|Instant|||Return target creature to its owner's hand.$Draw a card.| +Fact or Fiction|Duel Decks: Anthology, Jace vs. Chandra|26|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Gush|Duel Decks: Anthology, Jace vs. Chandra|27|C|{4}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.$$Draw two cards.| +Condescend|Duel Decks: Anthology, Jace vs. Chandra|28|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Terrain Generator|Duel Decks: Anthology, Jace vs. Chandra|29|U||Land|||{tap}: Add {C} to your mana pool.${2}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.| +Fathom Seer|Duel Decks: Anthology, Jace vs. Chandra|3|C|{1}{U}|Creature - Illusion|1|3|Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| +Island|Duel Decks: Anthology, Jace vs. Chandra|30|L||Basic Land - Island|||U| +Island|Duel Decks: Anthology, Jace vs. Chandra|31|L||Basic Land - Island|||U| +Island|Duel Decks: Anthology, Jace vs. Chandra|32|L||Basic Land - Island|||U| +Island|Duel Decks: Anthology, Jace vs. Chandra|33|L||Basic Land - Island|||U| +Chandra Nalaar|Duel Decks: Anthology, Jace vs. Chandra|34|M|{3}{R}{R}|Planeswalker - Chandra|||+1: Chandra Nalaar deals 1 damage to target player.$-X: Chandra Nalaar deals X damage to target creature.$-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.| +Flamekin Brawler|Duel Decks: Anthology, Jace vs. Chandra|35|C|{R}|Creature - Elemental Warrior|0|2|{R}: Flamekin Brawler gets +1/+0 until end of turn.| +Fireslinger|Duel Decks: Anthology, Jace vs. Chandra|36|C|{1}{R}|Creature - Human Wizard|1|1|{tap}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.| +Soulbright Flamekin|Duel Decks: Anthology, Jace vs. Chandra|37|C|{1}{R}|Creature - Elemental Shaman|2|1|{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.| +Pyre Charger|Duel Decks: Anthology, Jace vs. Chandra|38|U|{R}{R}|Creature - Elemental Warrior|1|1|Haste${R}: Pyre Charger gets +1/+0 until end of turn.| +Slith Firewalker|Duel Decks: Anthology, Jace vs. Chandra|39|U|{R}{R}|Creature - Slith|1|1|Haste$Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.| +Voidmage Apprentice|Duel Decks: Anthology, Jace vs. Chandra|4|C|{1}{U}|Creature - Human Wizard|1|1|Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Voidmage Apprentice is turned face up, counter target spell.| +Flamewave Invoker|Duel Decks: Anthology, Jace vs. Chandra|40|U|{2}{R}|Creature - Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| +Inner-Flame Acolyte|Duel Decks: Anthology, Jace vs. Chandra|41|C|{1}{R}{R}|Creature - Elemental Shaman|2|2|When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Flametongue Kavu|Duel Decks: Anthology, Jace vs. Chandra|42|U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| +Furnace Whelp|Duel Decks: Anthology, Jace vs. Chandra|43|U|{2}{R}{R}|Creature - Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| +Rakdos Pit Dragon|Duel Decks: Anthology, Jace vs. Chandra|44|R|{2}{R}{R}|Creature - Dragon|3|3|{R}{R}: Rakdos Pit Dragon gains flying until end of turn.${R}: Rakdos Pit Dragon gets +1/+0 until end of turn.$Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand.| +Ingot Chewer|Duel Decks: Anthology, Jace vs. Chandra|45|C|{4}{R}|Creature - Elemental|3|3|When Ingot Chewer enters the battlefield, destroy target artifact.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Oxidda Golem|Duel Decks: Anthology, Jace vs. Chandra|46|C|{6}|Artifact Creature - Golem|3|2|Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)$Haste| +Chartooth Cougar|Duel Decks: Anthology, Jace vs. Chandra|47|C|{5}{R}|Creature - Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| +Hostility|Duel Decks: Anthology, Jace vs. Chandra|48|R|{3}{R}{R}{R}|Creature - Elemental Incarnation|6|6|Haste$If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.$When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.| +Firebolt|Duel Decks: Anthology, Jace vs. Chandra|49|C|{R}|Sorcery|||Firebolt deals 2 damage to target creature or player.$Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Wall of Deceit|Duel Decks: Anthology, Jace vs. Chandra|5|U|{1}{U}|Creature - Wall|0|5|Defender (This creature can't attack.)${3}: Turn Wall of Deceit face down.$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Seal of Fire|Duel Decks: Anthology, Jace vs. Chandra|50|C|{R}|Enchantment|||Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.| +Incinerate|Duel Decks: Anthology, Jace vs. Chandra|51|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| +Magma Jet|Duel Decks: Anthology, Jace vs. Chandra|52|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Flame Javelin|Duel Decks: Anthology, Jace vs. Chandra|53|U|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| +Cone of Flame|Duel Decks: Anthology, Jace vs. Chandra|54|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| +Fireblast|Duel Decks: Anthology, Jace vs. Chandra|55|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| +Fireball|Duel Decks: Anthology, Jace vs. Chandra|56|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| +Demonfire|Duel Decks: Anthology, Jace vs. Chandra|57|R|{X}{R}|Sorcery|||Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.$Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.| +Keldon Megaliths|Duel Decks: Anthology, Jace vs. Chandra|58|U||Land|||Keldon Megaliths enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Hellbent - {1}{R}, {tap}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.| +Mountain|Duel Decks: Anthology, Jace vs. Chandra|59|L||Basic Land - Mountain|||R| +Willbender|Duel Decks: Anthology, Jace vs. Chandra|6|U|{1}{U}|Creature - Human Wizard|1|2|Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| +Mountain|Duel Decks: Anthology, Jace vs. Chandra|60|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Anthology, Jace vs. Chandra|61|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Anthology, Jace vs. Chandra|62|L||Basic Land - Mountain|||R| +Bottle Gnomes|Duel Decks: Anthology, Jace vs. Chandra|7|U|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| +Man-o'-War|Duel Decks: Anthology, Jace vs. Chandra|8|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| +Ophidian|Duel Decks: Anthology, Jace vs. Chandra|9|C|{2}{U}|Creature - Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| Akroma, Angel of Wrath|Duel Decks: Divine vs. Demonic|1|M|{5}{W}{W}{W}|Legendary Creature - Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| Serra Angel|Duel Decks: Divine vs. Demonic|10|R|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| Twilight Shepherd|Duel Decks: Divine vs. Demonic|11|R|{3}{W}{W}{W}|Creature - Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| @@ -3260,6 +4813,71 @@ Swamp|Duel Decks: Divine vs. Demonic|62|L||Basic Land - Swamp|||B| Serra Advocate|Duel Decks: Divine vs. Demonic|7|U|{3}{W}|Creature - Angel|2|2|Flying${tap}: Target attacking or blocking creature gets +2/+2 until end of turn.| Sustainer of the Realm|Duel Decks: Divine vs. Demonic|8|U|{2}{W}{W}|Creature - Angel|2|3|Flying$Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.| Angel of Mercy|Duel Decks: Divine vs. Demonic|9|U|{4}{W}|Creature - Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| +Elspeth, Sun's Champion|Duel Decks: Elspeth vs. Kiora|1|M|{4}{W}{W}|Planeswalker - Elspeth|||+1: Put three 1/1 white Soldier creature tokens onto the battlefield.$-3: Destroy all creatures with power 4 or greater.$-7: You get an emblem with "Creatures you control get +2/+2 and have flying."| +Banisher Priest|Duel Decks: Elspeth vs. Kiora|2|U|{1}{W}{W}|Creature - Human Cleric|2|2|When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.| +Captain of the Watch|Duel Decks: Elspeth vs. Kiora|3|R|{4}{W}{W}|Creature - Human Soldier|3|3|Vigilance (Attacking doesn't cause this creature to tap.)$Other Soldier creatures you control get +1/+1 and have vigilance.$When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.| +Celestial Flare|Duel Decks: Elspeth vs. Kiora|4|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.| +Court Street Denizen|Duel Decks: Elspeth vs. Kiora|5|C|{2}{W}|Creature - Human Soldier|2|2|Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.| +Dauntless Onslaught|Duel Decks: Elspeth vs. Kiora|6|U|{2}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn.| +Decree of Justice|Duel Decks: Elspeth vs. Kiora|7|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| +Dictate of Heliod|Duel Decks: Elspeth vs. Kiora|8|R|{3}{W}{W}|Enchantment|||Flash$Creatures you control get +2/+2.| +Gempalm Avenger|Duel Decks: Elspeth vs. Kiora|9|C|{5}{W}|Creature - Human Soldier|3|5|Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.| +Gustcloak Harrier|Duel Decks: Elspeth vs. Kiora|10|C|{1}{W}{W}|Creature - Bird Soldier|2|2|Flying$Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.| +Gustcloak Savior|Duel Decks: Elspeth vs. Kiora|11|R|{4}{W}|Creature - Bird Soldier|3|4|Flying$Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.| +Gustcloak Sentinel|Duel Decks: Elspeth vs. Kiora|12|U|{2}{W}{W}|Creature - Human Soldier|3|3|Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.| +Gustcloak Skirmisher|Duel Decks: Elspeth vs. Kiora|13|U|{3}{W}|Creature - Bird Soldier|2|3|Flying$Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.| +Icatian Javelineers|Duel Decks: Elspeth vs. Kiora|14|C|{W}|Creature - Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| +Kinsbaile Skirmisher|Duel Decks: Elspeth vs. Kiora|15|C|{1}{W}|Creature - Kithkin Soldier|2|2|When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.| +Kor Skyfisher|Duel Decks: Elspeth vs. Kiora|16|C|{1}{W}|Creature - Kor Soldier|2|3|Flying$When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.| +Loxodon Partisan|Duel Decks: Elspeth vs. Kiora|17|C|{4}{W}|Creature - Elephant Soldier|3|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)| +Mighty Leap|Duel Decks: Elspeth vs. Kiora|18|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| +Mortal's Ardor|Duel Decks: Elspeth vs. Kiora|19|C|{W}|Instant|||Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| +Mother of Runes|Duel Decks: Elspeth vs. Kiora|20|U|{W}|Creature - Human Cleric|1|1|{T}: Target creature you control gains protection from the color of your choice until end of turn.| +Noble Templar|Duel Decks: Elspeth vs. Kiora|21|C|{5}{W}|Creature - Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| +Precinct Captain|Duel Decks: Elspeth vs. Kiora|22|R|{W}{W}|Creature - Human SOldier|2|2|First strike$Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.| +Raise the Alarm|Duel Decks: Elspeth vs. Kiora|23|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| +Soul Parry|Duel Decks: Elspeth vs. Kiora|24|C|{1}{W}|Instant|||Prevent all damage one or two target creatures would deal this turn.| +Standing Troops|Duel Decks: Elspeth vs. Kiora|25|C|{2}{W}|Creature - Human Soldier|1|4|Vigilance| +Sunlance|Duel Decks: Elspeth vs. Kiora|26|C|{W}|Sorcery|||Sunlance deals 3 damage to target nonwhite creature.| +Veteran Armorsmith|Duel Decks: Elspeth vs. Kiora|27|C|{W}{W}|Creature - Human Soldier|2|3|Other Soldier creatures you control get +0/+1.| +Veteran Swordsmith|Duel Decks: Elspeth vs. Kiora|28|C|{2}{W}|Creature - Human Soldier|3|2|Other Soldier creatures you control get +1/+0.| +Secluded Steppe|Duel Decks: Elspeth vs. Kiora|29|C||Land|||Secluded Steppe enters the battlefield tapped.${T}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Plains|Duel Decks: Elspeth vs. Kiora|30|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| +Plains|Duel Decks: Elspeth vs. Kiora|31|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| +Plains|Duel Decks: Elspeth vs. Kiora|32|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| +Plains|Duel Decks: Elspeth vs. Kiora|33|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| +Kiora, the Crashing Wave|Duel Decks: Elspeth vs. Kiora|34|M|{2}{G}{U}|Planeswalker Kiora|2|+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.$-1: Draw a card. You may play an additional land this turn.$-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."| +Accumulated Knowledge|Duel Decks: Elspeth vs. Kiora|35|C|{1}{U}|Instant|||Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.| +AEtherize|Duel Decks: Elspeth vs. Kiora|36|U|{3}{U}|Instant|||Return all attacking creatures to their owner's hand.| +Inkwell Leviathan|Duel Decks: Elspeth vs. Kiora|37|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud (This creature can't be the target of spells or abilities.)| +Man-o'-War|Duel Decks: Elspeth vs. Kiora|38|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| +Omenspeaker|Duel Decks: Elspeth vs. Kiora|39|C|{1}{U}|Creature - Human Wizard|1|3|When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Peel from Reality|Duel Decks: Elspeth vs. Kiora|40|C|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.| +Scourge of Fleets|Duel Decks: Elspeth vs. Kiora|41|R|{5}{U}{U}|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| +Sealock Monster|Duel Decks: Elspeth vs. Kiora|42|U|{3}{U}{U}|5|5|Sealock Monster can't attack unless defending player controls an Island.${5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.| +Surrakar Banisher|Duel Decks: Elspeth vs. Kiora|43|C|{4}{U}|Creature - Surrakar|3|3|When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.| +Whelming Wave|Duel Decks: Elspeth vs. Kiora|44|R|{2}{U}{U}|Sorcery|||Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.| +Explore|Duel Decks: Elspeth vs. Kiora|45|C|{1}{G}|Sorcery|||You may play an additional land this turn.$Draw a card.| +Explosive Vegetation|Duel Decks: Elspeth vs. Kiora|46|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| +Grazing Gladehart|Duel Decks: Elspeth vs. Kiora|47|C|{2}{G}|Creature - Antelope|2|2|Landfall � Whenever a land enters the battlefield under your control, you may gain 2 life.| +Nessian Asp|Duel Decks: Elspeth vs. Kiora|48|C|{4}{G}|Creature - Snake|4|5|Reach${6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)| +Netcaster Spider|Duel Decks: Elspeth vs. Kiora|49|C|{2}{G}|Creature - Spider|2|3|Reach (This creature can block creatures with flying.)$Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.| +Time to Feed|Duel Decks: Elspeth vs. Kiora|50|C|{2}{G}|Sorcery|||Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)| +Coiling Oracle|Duel Decks: Elspeth vs. Kiora|51|C|{U}{G}|Creature - Snake Elf Druid|1|1|When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.| +Kiora's Follower|Duel Decks: Elspeth vs. Kiora|52|U|{U}{G}|Creature - Merfolk|2|2|{T}: Untap another target permanent.| +Lorescale Coatl|Duel Decks: Elspeth vs. Kiora|53|U|{1}{U}{G}|Creature - Snake|2|2|Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.| +Nimbus Swimmer|Duel Decks: Elspeth vs. Kiora|54|U|{X}{U}{G}|Creature - Leviathan|0|0|Flying$Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.| +Plasm Capture|Duel Decks: Elspeth vs. Kiora|55|R|{U}{U}{G}{G}|Instant|||Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.| +Simic Sky Swallower|Duel Decks: Elspeth vs. Kiora|56|R|{5}{U}{G}|Creature - Leviathan|6|6|Flying, trample$Shroud (This creature can't be the target of spells or abilities.)| +Urban Evolution|Duel Decks: Elspeth vs. Kiora|57|U|{3}{U}{G}|Sorcery|||Draw three cards. You may play an additional land this turn.| +Evolving Wilds|Duel Decks: Elspeth vs. Kiora|58|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Temple of the False God|Duel Decks: Elspeth vs. Kiora|59|U||Land|||{T}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| +Island|Duel Decks: Elspeth vs. Kiora|60|L||Basic Land - Island|||({T}: Add {U} to your mana pool.)| +Island|Duel Decks: Elspeth vs. Kiora|61|L||Basic Land - Island|||({T}: Add {U} to your mana pool.)| +Island|Duel Decks: Elspeth vs. Kiora|62|L||Basic Land - Island|||({T}: Add {U} to your mana pool.)| +Forest|Duel Decks: Elspeth vs. Kiora|63|L||Basic Land - Forest|||({T}: Add {G} to your mana pool.)| +Forest|Duel Decks: Elspeth vs. Kiora|64|L||Basic Land - Forest|||({T}: Add {G} to your mana pool.)| +Forest|Duel Decks: Elspeth vs. Kiora|65|L||Basic Land - Forest|||({T}: Add {G} to your mana pool.)| Elspeth, Knight-Errant|Duel Decks: Elspeth vs. Tezzeret|1|M|{2}{W}{W}|Planeswalker - Elspeth|||+1: Put a 1/1 white Soldier creature token onto the battlefield.$+1: Target creature gets +3/+3 and gains flying until end of turn.$-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."| Kor Aeronaut|Duel Decks: Elspeth vs. Tezzeret|10|U|{W}{W}|Creature - Kor Soldier|2|2|Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)$Flying$When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.| Burrenton Bombardier|Duel Decks: Elspeth vs. Tezzeret|11|C|{2}{W}|Creature - Kithkin Soldier|2|2|Flying$Reinforce 2-{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)| @@ -3464,6 +5082,87 @@ Swamp|Duel Decks: Garruk vs. Liliana|63|L||Basic Land - Swamp|||B| Blastoderm|Duel Decks: Garruk vs. Liliana|7|C|{2}{G}{G}|Creature - Beast|5|5|Shroud (This permanent can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| Ravenous Baloth|Duel Decks: Garruk vs. Liliana|8|R|{2}{G}{G}|Creature - Beast|4|4|Sacrifice a Beast: You gain 4 life.| Stampeding Wildebeests|Duel Decks: Garruk vs. Liliana|9|U|{2}{G}{G}|Creature - Antelope Beast|5|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, return a green creature you control to its owner's hand.| +Sun Titan|Duel Decks: Heroes vs. Monsters|1|M|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| +Freewind Equenaut|Duel Decks: Heroes vs. Monsters|10|C|{2}{W}|Creature - Human Archer|2|2|Flying$As long as Freewind Equenaut is enchanted, it has "{tap}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."| +Anax and Cymede|Duel Decks: Heroes vs. Monsters|11|R|{1}{R}{W}|Legendary Creature - Human Soldier|3|2|First strike, vigilance$Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.| +Armory Guard|Duel Decks: Heroes vs. Monsters|12|C|{3}{W}|Creature - Giant Soldier|2|5|Armory Guard has vigilance as long as you control a Gate.| +Gustcloak Sentinel|Duel Decks: Heroes vs. Monsters|13|U|{2}{W}{W}|Creature - Human Soldier|3|3|Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.| +Dawnstrike Paladin|Duel Decks: Heroes vs. Monsters|14|C|{3}{W}{W}|Creature - Human Knight|2|4|Vigilance (Attacking doesn't cause this creature to tap.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Nobilis of War|Duel Decks: Heroes vs. Monsters|15|R|{RW}{RW}{RW}{RW}{RW}|Creature - Spirit Avatar|3|4|Flying$Attacking creatures you control get +2/+0.| +Kamahl, Pit Fighter|Duel Decks: Heroes vs. Monsters|16|R|{4}{R}{R}|Legendary Creature - Human Barbarian|6|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)${tap}: Kamahl, Pit Fighter deals 3 damage to target creature or player.| +Condemn|Duel Decks: Heroes vs. Monsters|17|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| +Daily Regimen|Duel Decks: Heroes vs. Monsters|18|U|{W}|Enchantment - Aura|||Enchant creature${1}{W}: Put a +1/+1 counter on enchanted creature.| +Pay No Heed|Duel Decks: Heroes vs. Monsters|19|C|{W}|Instant|||Prevent all damage a source of your choice would deal this turn.| +Somberwald Vigilante|Duel Decks: Heroes vs. Monsters|2|C|{R}|Creature - Human Warrior|1|1|Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.| +Righteousness|Duel Decks: Heroes vs. Monsters|20|U|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| +Stand Firm|Duel Decks: Heroes vs. Monsters|21|C|{W}|Instant|||Target creature gets +1/+1 until end of turn.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Magma Jet|Duel Decks: Heroes vs. Monsters|22|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Ordeal of Purphoros|Duel Decks: Heroes vs. Monsters|23|U|{1}{R}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.$When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.| +Bonds of Faith|Duel Decks: Heroes vs. Monsters|24|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.| +Moment of Heroism|Duel Decks: Heroes vs. Monsters|25|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| +Undying Rage|Duel Decks: Heroes vs. Monsters|26|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.$When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.| +Battle Mastery|Duel Decks: Heroes vs. Monsters|27|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike.| +Griffin Guide|Duel Decks: Heroes vs. Monsters|28|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.$When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.| +Smite the Monstrous|Duel Decks: Heroes vs. Monsters|29|C|{3}{W}|Instant|||Destroy target creature with power 4 or greater.| +Figure of Destiny|Duel Decks: Heroes vs. Monsters|3|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.| +Miraculous Recovery|Duel Decks: Heroes vs. Monsters|30|U|{4}{W}|Instant|||Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.| +Winds of Rath|Duel Decks: Heroes vs. Monsters|31|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| +Pyrokinesis|Duel Decks: Heroes vs. Monsters|32|U|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.| +Boros Guildgate|Duel Decks: Heroes vs. Monsters|33|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| +New Benalia|Duel Decks: Heroes vs. Monsters|34|U||Land|||New Benalia enters the battlefield tapped.$When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)${tap}: Add {W} to your mana pool.| +Mountain|Duel Decks: Heroes vs. Monsters|35|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Heroes vs. Monsters|36|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Heroes vs. Monsters|37|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Heroes vs. Monsters|38|L||Basic Land - Mountain|||R| +Plains|Duel Decks: Heroes vs. Monsters|39|L||Basic Land - Plains|||W| +Cavalry Pegasus|Duel Decks: Heroes vs. Monsters|4|C|{1}{W}|Creature - Pegasus|1|1|Flying$Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.| +Plains|Duel Decks: Heroes vs. Monsters|40|L||Basic Land - Plains|||W| +Plains|Duel Decks: Heroes vs. Monsters|41|L||Basic Land - Plains|||W| +Plains|Duel Decks: Heroes vs. Monsters|42|L||Basic Land - Plains|||W| +Polukranos, World Eater|Duel Decks: Heroes vs. Monsters|43|M|{2}{G}{G}|Legendary Creature - Hydra|5|5|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.| +Orcish Lumberjack|Duel Decks: Heroes vs. Monsters|44|C|{R}|Creature - Orc|1|1|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| +Deadly Recluse|Duel Decks: Heroes vs. Monsters|45|C|{1}{G}|Creature - Spider|1|2|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Kavu Predator|Duel Decks: Heroes vs. Monsters|46|U|{1}{G}|Creature - Kavu|2|2|Trample$Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.| +Satyr Hedonist|Duel Decks: Heroes vs. Monsters|47|C|{1}{G}|Creature - Satyr|2|1|{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R} to your mana pool.| +Zhur-Taa Druid|Duel Decks: Heroes vs. Monsters|48|C|{R}{G}|Creature - Human Druid|1|1|{tap}: Add {G} to your mana pool.$Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.| +Blood Ogre|Duel Decks: Heroes vs. Monsters|49|C|{2}{R}|Creature - Ogre Warrior|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$First strike (This creature deals combat damage before creatures without first strike.)| +Fencing Ace|Duel Decks: Heroes vs. Monsters|5|U|{1}{W}|Creature - Human Soldier|1|1|Double strike (This creature deals both first-strike and regular combat damage.)| +Troll Ascetic|Duel Decks: Heroes vs. Monsters|50|R|{1}{G}{G}|Creature - Troll Shaman|3|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)${1}{G}: Regenerate Troll Ascetic.| +Crowned Ceratok|Duel Decks: Heroes vs. Monsters|51|U|{3}{G}|Creature - Rhino|4|3|Trample$Each creature you control with a +1/+1 counter on it has trample.| +Gorehorn Minotaurs|Duel Decks: Heroes vs. Monsters|52|C|{2}{R}{R}|Creature - Minotaur Warrior|3|3|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)| +Ghor-Clan Savage|Duel Decks: Heroes vs. Monsters|53|C|{3}{G}{G}|Creature - Centaur Berserker|2|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)| +Deus of Calamity|Duel Decks: Heroes vs. Monsters|54|R|{RG}{RG}{RG}{RG}{RG}|Creature - Spirit Avatar|6|6|Trample$Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.| +Conquering Manticore|Duel Decks: Heroes vs. Monsters|55|R|{4}{R}{R}|Creature - Manticore|5|5|Flying$When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| +Crater Hellion|Duel Decks: Heroes vs. Monsters|56|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| +Skarrgan Firebird|Duel Decks: Heroes vs. Monsters|57|R|{4}{R}{R}|Creature - Phoenix|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying${R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.| +Valley Rannet|Duel Decks: Heroes vs. Monsters|58|C|{4}{R}{G}|Creature - Beast|6|3|Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)| +Krosan Tusker|Duel Decks: Heroes vs. Monsters|59|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| +Thraben Valiant|Duel Decks: Heroes vs. Monsters|6|C|{1}{W}|Creature - Human Soldier|2|1|Vigilance| +Skarrgan Skybreaker|Duel Decks: Heroes vs. Monsters|60|U|{4}{R}{R}{G}|Creature - Giant Shaman|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)${1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player.| +Shower of Sparks|Duel Decks: Heroes vs. Monsters|61|C|{R}|Instant|||Shower of Sparks deals 1 damage to target creature and 1 damage to target player.| +Prey Upon|Duel Decks: Heroes vs. Monsters|62|C|{G}|Sorcery|||Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)| +Pyroclasm|Duel Decks: Heroes vs. Monsters|63|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| +Regrowth|Duel Decks: Heroes vs. Monsters|64|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| +Terrifying Presence|Duel Decks: Heroes vs. Monsters|65|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt by creatures other than target creature this turn.| +Destructive Revelry|Duel Decks: Heroes vs. Monsters|66|U|{R}{G}|Instant|||Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.| +Dragon Blood|Duel Decks: Heroes vs. Monsters|67|U|{3}|Artifact|||{3}, {tap}: Put a +1/+1 counter on target creature.| +Volt Charge|Duel Decks: Heroes vs. Monsters|68|C|{2}{R}|Instant|||Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| +Beast Within|Duel Decks: Heroes vs. Monsters|69|U|{2}{G}|Instant|||Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.| +Stun Sniper|Duel Decks: Heroes vs. Monsters|7|U|{R}{W}|Creature - Human Archer|1|1|{1}, {tap}: Stun Sniper deals 1 damage to target creature. Tap that creature.| +Fires of Yavimaya|Duel Decks: Heroes vs. Monsters|70|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| +Kazandu Refuge|Duel Decks: Heroes vs. Monsters|71|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| +Llanowar Reborn|Duel Decks: Heroes vs. Monsters|72|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| +Skarrg, the Rage Pits|Duel Decks: Heroes vs. Monsters|73|U||Land|||{tap}: Add {C} to your mana pool.${R}{G}, {tap}: Target creature gets +1/+1 and gains trample until end of turn.| +Mountain|Duel Decks: Heroes vs. Monsters|74|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Heroes vs. Monsters|75|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Heroes vs. Monsters|76|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Heroes vs. Monsters|77|L||Basic Land - Mountain|||R| +Forest|Duel Decks: Heroes vs. Monsters|78|L||Basic Land - Forest|||G| +Forest|Duel Decks: Heroes vs. Monsters|79|L||Basic Land - Forest|||G| +Truefire Paladin|Duel Decks: Heroes vs. Monsters|8|U|{R}{W}|Creature - Human Knight|2|2|Vigilance${R}{W}: Truefire Paladin gets +2/+0 until end of turn.${R}{W}: Truefire Paladin gains first strike until end of turn.| +Forest|Duel Decks: Heroes vs. Monsters|80|L||Basic Land - Forest|||G| +Forest|Duel Decks: Heroes vs. Monsters|81|L||Basic Land - Forest|||G| +Auramancer|Duel Decks: Heroes vs. Monsters|9|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| Niv-Mizzet, the Firemind|Duel Decks: Izzet vs. Golgari|1|M|{2}{U}{U}{R}{R}|Legendary Creature - Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${tap}: Draw a card.| Galvanoth|Duel Decks: Izzet vs. Golgari|10|R|{3}{R}{R}|Creature - Beast|3|3|At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost.| Izzet Chronarch|Duel Decks: Izzet vs. Golgari|11|C|{3}{U}{R}|Creature - Human Wizard|2|2|When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| @@ -3618,6 +5317,95 @@ Mountain|Duel Decks: Jace vs. Chandra|62|L||Basic Land - Mountain|||R| Bottle Gnomes|Duel Decks: Jace vs. Chandra|7|U|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| Man-o'-War|Duel Decks: Jace vs. Chandra|8|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| Ophidian|Duel Decks: Jace vs. Chandra|9|C|{2}{U}|Creature - Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| +Jace, Architect of Thought|Duel Decks: Jace vs. Vraska|1|M|{2}{U}{U}|Planeswalker - Jace|||+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.$-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.$-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.| +Sea Gate Oracle|Duel Decks: Jace vs. Vraska|10|C|{2}{U}|Creature - Human Wizard|1|3|When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| +Stealer of Secrets|Duel Decks: Jace vs. Vraska|11|C|{2}{U}|Creature - Human Rogue|2|2|Whenever Stealer of Secrets deals combat damage to a player, draw a card.| +AEther Adept|Duel Decks: Jace vs. Vraska|12|C|{1}{U}{U}|Creature - Human Wizard|2|2|When Æther Adept enters the battlefield, return target creature to its owner's hand.| +Archaeomancer|Duel Decks: Jace vs. Vraska|13|C|{2}{U}{U}|Creature - Human Wizard|1|2|When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| +Phantasmal Dragon|Duel Decks: Jace vs. Vraska|14|U|{2}{U}{U}|Creature - Dragon Illusion|5|5|Flying$When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.| +Body Double|Duel Decks: Jace vs. Vraska|15|R|{4}{U}|Creature - Shapeshifter|0|0|You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.| +Leyline Phantom|Duel Decks: Jace vs. Vraska|16|C|{4}{U}|Creature - Illusion|5|5|When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)| +Aeon Chronicler|Duel Decks: Jace vs. Vraska|17|R|{3}{U}{U}|Creature - Avatar|*|*|Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.$Suspend X-{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.| +Riftwing Cloudskate|Duel Decks: Jace vs. Vraska|18|U|{3}{U}{U}|Creature - Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Jace's Mindseeker|Duel Decks: Jace vs. Vraska|19|R|{4}{U}{U}|Creature - Fish Illusion|4|4|Flying$When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.| +Chronomaton|Duel Decks: Jace vs. Vraska|2|U|{1}|Artifact Creature - Golem|1|1|{1}, {tap}: Put a +1/+1 counter on Chronomaton.| +Errant Ephemeron|Duel Decks: Jace vs. Vraska|20|C|{6}{U}|Creature - Illusion|4|4|Flying$Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Thought Scour|Duel Decks: Jace vs. Vraska|21|C|{U}|Instant|||Target player puts the top two cards of his or her library into his or her graveyard.$Draw a card.| +Agoraphobia|Duel Decks: Jace vs. Vraska|22|U|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -5/-0.${2}{U}: Return Agoraphobia to its owner's hand.| +Into the Roil|Duel Decks: Jace vs. Vraska|23|C|{1}{U}|Instant|||Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.| +Memory Lapse|Duel Decks: Jace vs. Vraska|24|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| +Prohibit|Duel Decks: Jace vs. Vraska|25|C|{1}{U}|Instant|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.| +Remand|Duel Decks: Jace vs. Vraska|26|U|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.$Draw a card.| +Claustrophobia|Duel Decks: Jace vs. Vraska|27|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| +Griptide|Duel Decks: Jace vs. Vraska|28|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| +Ray of Command|Duel Decks: Jace vs. Vraska|29|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| +Jace's Phantasm|Duel Decks: Jace vs. Vraska|3|U|{U}|Creature - Illusion|1|1|Flying$Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.| +Control Magic|Duel Decks: Jace vs. Vraska|30|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| +Summoner's Bane|Duel Decks: Jace vs. Vraska|31|U|{2}{U}{U}|Instant|||Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield.| +Jace's Ingenuity|Duel Decks: Jace vs. Vraska|32|U|{3}{U}{U}|Instant|||Draw three cards.| +Future Sight|Duel Decks: Jace vs. Vraska|33|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| +Spelltwine|Duel Decks: Jace vs. Vraska|34|R|{5}{U}|Sorcery|||Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.| +Dread Statuary|Duel Decks: Jace vs. Vraska|35|U||Land|||{tap}: Add {C} to your mana pool.${4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.| +Halimar Depths|Duel Decks: Jace vs. Vraska|36|C||Land|||Halimar Depths enters the battlefield tapped.$When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.${tap}: Add {U} to your mana pool.| +Island|Duel Decks: Jace vs. Vraska|37|L||Basic Land - Island|||U| +Island|Duel Decks: Jace vs. Vraska|38|L||Basic Land - Island|||U| +Island|Duel Decks: Jace vs. Vraska|39|L||Basic Land - Island|||U| +Phantasmal Bear|Duel Decks: Jace vs. Vraska|4|C|{U}|Creature - Bear Illusion|2|2|When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.| +Island|Duel Decks: Jace vs. Vraska|40|L||Basic Land - Island|||U| +Island|Duel Decks: Jace vs. Vraska|41|L||Basic Land - Island|||U| +Vraska the Unseen|Duel Decks: Jace vs. Vraska|42|M|{3}{B}{G}|Planeswalker - Vraska|||+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.$-3: Destroy target nonland permanent.$-7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."| +Pulse Tracker|Duel Decks: Jace vs. Vraska|43|C|{B}|Creature - Vampire Rogue|1|1|Whenever Pulse Tracker attacks, each opponent loses 1 life.| +Shadow Alley Denizen|Duel Decks: Jace vs. Vraska|44|C|{B}|Creature - Vampire Rogue|1|1|Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)| +Tavern Swindler|Duel Decks: Jace vs. Vraska|45|U|{1}{B}|Creature - Human Rogue|2|2|{tap}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.| +Wight of Precinct Six|Duel Decks: Jace vs. Vraska|46|U|{1}{B}|Creature - Zombie|1|1|Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.| +Death-Hood Cobra|Duel Decks: Jace vs. Vraska|47|C|{1}{G}|Creature - Snake|2|2|{1}{G}: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.)${1}{G}: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| +Gatecreeper Vine|Duel Decks: Jace vs. Vraska|48|C|{1}{G}|Creature - Plant|0|2|Defender$When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.| +River Boa|Duel Decks: Jace vs. Vraska|49|U|{1}{G}|Creature - Snake|2|1|Islandwalk${G}: Regenerate River Boa.| +AEther Figment|Duel Decks: Jace vs. Vraska|5|U|{1}{U}|Creature - Illusion|1|1|Kicker {3} (You may pay an additional {3} as you cast this spell.)$Æther Figment can't be blocked.$If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.| +Vinelasher Kudzu|Duel Decks: Jace vs. Vraska|50|R|{1}{G}|Creature - Plant|1|1|Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.| +Putrid Leech|Duel Decks: Jace vs. Vraska|51|C|{B}{G}|Creature - Zombie Leech|2|2|Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.| +Sadistic Augermage|Duel Decks: Jace vs. Vraska|52|C|{2}{B}|Creature - Human Wizard|3|1|When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.| +Slate Street Ruffian|Duel Decks: Jace vs. Vraska|53|C|{2}{B}|Creature - Human Warrior|2|2|Whenever Slate Street Ruffian becomes blocked, defending player discards a card.| +Oran-Rief Recluse|Duel Decks: Jace vs. Vraska|54|C|{2}{G}|Creature - Spider|1|3|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$Reach (This creature can block creatures with flying.)$When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.| +Spawnwrithe|Duel Decks: Jace vs. Vraska|55|R|{2}{G}|Creature - Elemental|2|2|Trample$Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.| +Stonefare Crocodile|Duel Decks: Jace vs. Vraska|56|C|{2}{G}|Creature - Crocodile|3|2|{2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)| +Ohran Viper|Duel Decks: Jace vs. Vraska|57|R|{1}{G}{G}|Snow Creature - Snake|1|3|Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.$Whenever Ohran Viper deals combat damage to a player, you may draw a card.| +Corpse Traders|Duel Decks: Jace vs. Vraska|58|U|{3}{B}|Creature - Human Rogue|3|3|{2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| +Festerhide Boar|Duel Decks: Jace vs. Vraska|59|C|{3}{G}|Creature - Boar|3|3|Trample$Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.| +Crosstown Courier|Duel Decks: Jace vs. Vraska|6|C|{1}{U}|Creature - Vedalken|2|1|Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.| +Mold Shambler|Duel Decks: Jace vs. Vraska|60|C|{3}{G}|Creature - Fungus Beast|3|3|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.| +Highway Robber|Duel Decks: Jace vs. Vraska|61|C|{2}{B}{B}|Creature - Human Mercenary|2|2|When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.| +Nekrataal|Duel Decks: Jace vs. Vraska|62|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| +Reaper of the Wilds|Duel Decks: Jace vs. Vraska|63|R|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| +Acidic Slime|Duel Decks: Jace vs. Vraska|64|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| +Drooling Groodion|Duel Decks: Jace vs. Vraska|65|U|{3}{B}{B}{G}|Creature - Beast|4|3|{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| +Tragic Slip|Duel Decks: Jace vs. Vraska|66|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| +Hypnotic Cloud|Duel Decks: Jace vs. Vraska|67|C|{1}{B}|Sorcery|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.| +Night's Whisper|Duel Decks: Jace vs. Vraska|68|U|{1}{B}|Sorcery|||You draw two cards and you lose 2 life.| +Marsh Casualties|Duel Decks: Jace vs. Vraska|69|U|{B}{B}|Sorcery|||Kicker {3} (You may pay an additional {3} as you cast this spell.)$Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.| +Dream Stalker|Duel Decks: Jace vs. Vraska|7|C|{1}{U}|Creature - Illusion|1|5|When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.| +Treasured Find|Duel Decks: Jace vs. Vraska|70|U|{B}{G}|Sorcery|||Return target card from your graveyard to your hand. Exile Treasured Find.| +Last Kiss|Duel Decks: Jace vs. Vraska|71|C|{2}{B}|Instant|||Last Kiss deals 2 damage to target creature and you gain 2 life.| +Stab Wound|Duel Decks: Jace vs. Vraska|72|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.$At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.| +Underworld Connections|Duel Decks: Jace vs. Vraska|73|R|{1}{B}{B}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}, Pay 1 life: Draw a card."| +Consume Strength|Duel Decks: Jace vs. Vraska|74|C|{1}{B}{G}|Instant|||Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| +Grisly Spectacle|Duel Decks: Jace vs. Vraska|75|C|{2}{B}{B}|Instant|||Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.| +Golgari Guildgate|Duel Decks: Jace vs. Vraska|76|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| +Rogue's Passage|Duel Decks: Jace vs. Vraska|77|U||Land|||{tap}: Add {C} to your mana pool.${4}, {tap}: Target creature can't be blocked this turn.| +Tainted Wood|Duel Decks: Jace vs. Vraska|78|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.| +Swamp|Duel Decks: Jace vs. Vraska|79|L||Basic Land - Swamp|||B| +Krovikan Mist|Duel Decks: Jace vs. Vraska|8|C|{1}{U}|Creature - Illusion|*|*|Flying$Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.| +Merfolk Wayfinder|Duel Decks: Jace vs. Vraska|9|U|{2}{U}|Creature - Merfolk Scout|1|2|Flying$When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.| +Swamp|Duel Decks: Jace vs. Vraska|80|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Jace vs. Vraska|81|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Jace vs. Vraska|82|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Jace vs. Vraska|83|L||Basic Land - Swamp|||B| +Forest|Duel Decks: Jace vs. Vraska|84|L||Basic Land - Forest|||G| +Forest|Duel Decks: Jace vs. Vraska|85|L||Basic Land - Forest|||G| +Forest|Duel Decks: Jace vs. Vraska|86|L||Basic Land - Forest|||G| +Forest|Duel Decks: Jace vs. Vraska|87|L||Basic Land - Forest|||G| +Forest|Duel Decks: Jace vs. Vraska|88|L||Basic Land - Forest|||G| +Krovikan Mist|Duel Decks: Jace vs. Vraska|8|C|{1}{U}|Creature - Illusion|*|*|Flying$Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.| Knight of the Reliquary|Duel Decks: Knights vs. Dragons|1|M|{1}{G}{W}|Creature - Human Knight|2|2|Knight of the Reliquary gets +1/+1 for each land card in your graveyard.${tap}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.| Knotvine Paladin|Duel Decks: Knights vs. Dragons|10|R|{G}{W}|Creature - Human Knight|2|2|Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.| Steward of Valeron|Duel Decks: Knights vs. Dragons|11|C|{G}{W}|Creature - Human Druid Knight|2|2|Vigilance${tap}: Add {G} to your mana pool.| @@ -3770,6 +5558,167 @@ Forest|Duel Decks: Phyrexia vs. the Coalition|70|L||Basic Land - Forest|||G| Forest|Duel Decks: Phyrexia vs. the Coalition|71|L||Basic Land - Forest|||G| Phyrexian Broodlings|Duel Decks: Phyrexia vs. the Coalition|8|C|{1}{B}{B}|Creature - Minion|2|2|{1}, Sacrifice a creature: Put a +1/+1 counter on Phyrexian Broodlings.| Sanguine Guard|Duel Decks: Phyrexia vs. the Coalition|9|U|{1}{B}{B}|Creature - Zombie Knight|2|2|First strike${1}{B}: Regenerate Sanguine Guard.| +Sorin, Lord of Innistrad|Duel Decks: Sorin vs. Tibalt|1|M|{2}{W}{B}|Planeswalker - Sorin|||+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.$?2: You get an emblem with "Creatures you control get +1/+0."$?6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.| +Bloodrage Vampire|Duel Decks: Sorin vs. Tibalt|10|C|{2}{B}|Creature - Vampire|3|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)| +Fiend Hunter|Duel Decks: Sorin vs. Tibalt|11|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| +Vampire Nighthawk|Duel Decks: Sorin vs. Tibalt|12|U|{1}{B}{B}|Creature - Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Mausoleum Guard|Duel Decks: Sorin vs. Tibalt|13|U|{3}{W}|Creature - Human Scout|2|2|When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.| +Phantom General|Duel Decks: Sorin vs. Tibalt|14|U|{3}{W}|Creature - Spirit Soldier|2|3|Creature tokens you control get +1/+1.| +Vampire Outcasts|Duel Decks: Sorin vs. Tibalt|15|U|{2}{B}{B}|Creature - Vampire|2|2|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Revenant Patriarch|Duel Decks: Sorin vs. Tibalt|16|U|{4}{B}|Creature - Spirit|4|3|When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips his or her next combat phase.$Revenant Patriarch can't block.| +Sengir Vampire|Duel Decks: Sorin vs. Tibalt|17|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| +Butcher of Malakir|Duel Decks: Sorin vs. Tibalt|18|R|{5}{B}{B}|Creature - Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| +Vampire's Bite|Duel Decks: Sorin vs. Tibalt|19|C|{B}|Instant|||Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)$Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| +Doomed Traveler|Duel Decks: Sorin vs. Tibalt|2|C|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Decompose|Duel Decks: Sorin vs. Tibalt|20|U|{1}{B}|Sorcery|||Exile up to three target cards from a single graveyard.| +Sorin's Thirst|Duel Decks: Sorin vs. Tibalt|21|C|{B}{B}|Instant|||Sorin's Thirst deals 2 damage to target creature and you gain 2 life.| +Urge to Feed|Duel Decks: Sorin vs. Tibalt|22|U|{B}{B}|Instant|||Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.| +Zealous Persecution|Duel Decks: Sorin vs. Tibalt|23|U|{W}{B}|Instant|||Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.| +Lingering Souls|Duel Decks: Sorin vs. Tibalt|24|U|{2}{W}|Sorcery|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.$Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Mortify|Duel Decks: Sorin vs. Tibalt|25|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| +Spectral Procession|Duel Decks: Sorin vs. Tibalt|26|U|{2W}{2W}{2W}|Sorcery|||Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| +Unmake|Duel Decks: Sorin vs. Tibalt|27|C|{WB}{WB}{WB}|Instant|||Exile target creature.| +Ancient Craving|Duel Decks: Sorin vs. Tibalt|28|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| +Mark of the Vampire|Duel Decks: Sorin vs. Tibalt|29|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| +Vampire Lacerator|Duel Decks: Sorin vs. Tibalt|3|C|{B}|Creature - Vampire Warrior|2|2|At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.| +Field of Souls|Duel Decks: Sorin vs. Tibalt|30|R|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Absorb Vis|Duel Decks: Sorin vs. Tibalt|31|C|{6}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.$Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Death Grasp|Duel Decks: Sorin vs. Tibalt|32|R|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| +Evolving Wilds|Duel Decks: Sorin vs. Tibalt|33|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Tainted Field|Duel Decks: Sorin vs. Tibalt|34|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.| +Swamp|Duel Decks: Sorin vs. Tibalt|35|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Sorin vs. Tibalt|36|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Sorin vs. Tibalt|37|L||Basic Land - Swamp|||B| +Plains|Duel Decks: Sorin vs. Tibalt|38|L||Basic Land - Plains|||W| +Plains|Duel Decks: Sorin vs. Tibalt|39|L||Basic Land - Plains|||W| +Wall of Omens|Duel Decks: Sorin vs. Tibalt|4|U|{1}{W}|Creature - Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.| +Plains|Duel Decks: Sorin vs. Tibalt|40|L||Basic Land - Plains|||W| +Tibalt, the Fiend-Blooded|Duel Decks: Sorin vs. Tibalt|41|M|{R}{R}|Planeswalker - Tibalt|||+1: Draw a card, then discard a card at random.$?4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.$?6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.| +Goblin Arsonist|Duel Decks: Sorin vs. Tibalt|42|C|{R}|Creature - Goblin Shaman|1|1|When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.| +Scorched Rusalka|Duel Decks: Sorin vs. Tibalt|43|U|{R}|Creature - Spirit|1|1|{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.| +Reassembling Skeleton|Duel Decks: Sorin vs. Tibalt|44|U|{1}{B}|Creature - Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| +Ashmouth Hound|Duel Decks: Sorin vs. Tibalt|45|C|{1}{R}|Creature - Elemental Hound|2|1|Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.| +Hellspark Elemental|Duel Decks: Sorin vs. Tibalt|46|U|{1}{R}|Creature - Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Vithian Stinger|Duel Decks: Sorin vs. Tibalt|47|C|{2}{R}|Creature - Human Shaman|0|1|{tap}: Vithian Stinger deals 1 damage to target creature or player.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Shambling Remains|Duel Decks: Sorin vs. Tibalt|48|U|{1}{B}{R}|Creature - Zombie Horror|4|3|Shambling Remains can't block.$Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Coal Stoker|Duel Decks: Sorin vs. Tibalt|49|C|{3}{R}|Creature - Elemental|3|3|When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.| +Child of Night|Duel Decks: Sorin vs. Tibalt|5|C|{1}{B}|Creature - Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Lavaborn Muse|Duel Decks: Sorin vs. Tibalt|50|R|{3}{R}|Creature - Spirit|3|3|At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.| +Mad Prophet|Duel Decks: Sorin vs. Tibalt|51|C|{3}{R}|Creature - Human Shaman|2|2|Haste${tap}, Discard a card: Draw a card.| +Hellrider|Duel Decks: Sorin vs. Tibalt|52|R|{2}{R}{R}|Creature - Devil|3|3|Haste$Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.| +Skirsdag Cultist|Duel Decks: Sorin vs. Tibalt|53|U|{2}{R}{R}|Creature - Human Shaman|2|2|{R}, {tap}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.| +Corpse Connoisseur|Duel Decks: Sorin vs. Tibalt|54|U|{4}{B}|Creature - Zombie Wizard|3|3|When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.$Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Scourge Devil|Duel Decks: Sorin vs. Tibalt|55|U|{4}{R}|Creature - Devil|3|3|When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.$Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Gang of Devils|Duel Decks: Sorin vs. Tibalt|56|U|{5}{R}|Creature - Devil|3|3|When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| +Bump in the Night|Duel Decks: Sorin vs. Tibalt|57|C|{B}|Sorcery|||Target opponent loses 3 life.$Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Blazing Salvo|Duel Decks: Sorin vs. Tibalt|58|C|{R}|Instant|||Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.| +Faithless Looting|Duel Decks: Sorin vs. Tibalt|59|C|{R}|Sorcery|||Draw two cards, then discard two cards.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Duskhunter Bat|Duel Decks: Sorin vs. Tibalt|6|C|{1}{B}|Creature - Bat|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Flying| +Flame Slash|Duel Decks: Sorin vs. Tibalt|60|C|{R}|Sorcery|||Flame Slash deals 4 damage to target creature.| +Geistflame|Duel Decks: Sorin vs. Tibalt|61|C|{R}|Instant|||Geistflame deals 1 damage to target creature or player.$Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Pyroclasm|Duel Decks: Sorin vs. Tibalt|62|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| +Recoup|Duel Decks: Sorin vs. Tibalt|63|U|{1}{R}|Sorcery|||Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)$Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Terminate|Duel Decks: Sorin vs. Tibalt|64|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| +Strangling Soot|Duel Decks: Sorin vs. Tibalt|65|C|{2}{B}|Instant|||Destroy target creature with toughness 3 or less.$Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Browbeat|Duel Decks: Sorin vs. Tibalt|66|U|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| +Breaking Point|Duel Decks: Sorin vs. Tibalt|67|R|{1}{R}{R}|Sorcery|||Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.| +Sulfuric Vortex|Duel Decks: Sorin vs. Tibalt|68|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| +Blightning|Duel Decks: Sorin vs. Tibalt|69|C|{1}{B}{R}|Sorcery|||Blightning deals 3 damage to target player. That player discards two cards.| +Mesmeric Fiend|Duel Decks: Sorin vs. Tibalt|7|C|{1}{B}|Creature - Nightmare Horror|1|1|When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.| +Flame Javelin|Duel Decks: Sorin vs. Tibalt|70|U|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| +Torrent of Souls|Duel Decks: Sorin vs. Tibalt|71|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)| +Devil's Play|Duel Decks: Sorin vs. Tibalt|72|R|{X}{R}|Sorcery|||Devil's Play deals X damage to target creature or player.$Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Akoum Refuge|Duel Decks: Sorin vs. Tibalt|73|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| +Rakdos Carnarium|Duel Decks: Sorin vs. Tibalt|74|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| +Mountain|Duel Decks: Sorin vs. Tibalt|75|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Sorin vs. Tibalt|76|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Sorin vs. Tibalt|77|L||Basic Land - Mountain|||R| +Swamp|Duel Decks: Sorin vs. Tibalt|78|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Sorin vs. Tibalt|79|L||Basic Land - Swamp|||B| +Gatekeeper of Malakir|Duel Decks: Sorin vs. Tibalt|8|U|{B}{B}|Creature - Vampire Warrior|2|2|Kicker {B} (You may pay an additional {B} as you cast this spell.)$When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.| +Swamp|Duel Decks: Sorin vs. Tibalt|80|L||Basic Land - Swamp|||B| +Twilight Drover|Duel Decks: Sorin vs. Tibalt|9|R|{2}{W}|Creature - Spirit|1|1|Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.${2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.| +Zurgo Helmsmasher|Duel Decks: Speed vs. Cunning|1|M|{2}{R}{W}{B}|Legendary Creature - Orc Warrior|7|2|Haste$Zurgo Helmsmasher attacks each combat if able.$Zurgo Helmsmasher has indestructible as long as it's your turn.$Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.| +Hell's Thunder|Duel Decks: Speed vs. Cunning|10|R|{1}{R}{R}|Creature - Elemental|4|4|Flying, haste$At the beginning of the end step, sacrifice Hell's Thunder.$Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Kathari Bomber|Duel Decks: Speed vs. Cunning|11|C|{1}{B}{R}|Creature - Bird Shaman|2|2|Flying$When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber.$Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Shambling Remains|Duel Decks: Speed vs. Cunning|12|U|{1}{B}{R}|Creature - Zombie Horror|4|3|Shambling Remains can't block.$Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Mardu Heart-Piercer|Duel Decks: Speed vs. Cunning|13|U|{3}{R}|Creature - Human Archer|2|3|Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.| +Beetleback Chief|Duel Decks: Speed vs. Cunning|14|U|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| +Krenko, Mob Boss|Duel Decks: Speed vs. Cunning|15|R|{2}{R}{R}|Legendary Creature - Goblin Warrior|3|3|{tap}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.| +Ogre Battledriver|Duel Decks: Speed vs. Cunning|16|R|{2}{R}{R}|Creature - Ogre Warrior|3|3|Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {tap} this turn.)| +Flame-Kin Zealot|Duel Decks: Speed vs. Cunning|17|U|{1}{R}{R}{W}|Creature - Elemental Berserker|2|2|When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.| +Scourge Devil|Duel Decks: Speed vs. Cunning|18|U|{4}{R}|Creature - Devil|3|3|When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.$Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Oni of Wild Places|Duel Decks: Speed vs. Cunning|19|U|{5}{R}|Creature - Demon Spirit|6|5|Haste$At the beginning of your upkeep, return a red creature you control to its owner's hand.| +Frenzied Goblin|Duel Decks: Speed vs. Cunning|2|U|{R}|Creature - Goblin Berserker|1|1|Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.| +Reckless Abandon|Duel Decks: Speed vs. Cunning|20|C|{R}|Sorcery|||As an additional cost to cast Reckless Abandon, sacrifice a creature.$Reckless Abandon deals 4 damage to target creature or player.| +Shock|Duel Decks: Speed vs. Cunning|21|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| +Bone Splinters|Duel Decks: Speed vs. Cunning|22|C|{B}|Sorcery|||As an additional cost to cast Bone Splinters, sacrifice a creature.$Destroy target creature.| +Arc Trail|Duel Decks: Speed vs. Cunning|23|U|{1}{R}|Sorcery|||Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.| +Goblin Bombardment|Duel Decks: Speed vs. Cunning|24|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| +Krenko's Command|Duel Decks: Speed vs. Cunning|25|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| +Act of Treason|Duel Decks: Speed vs. Cunning|26|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Dauntless Onslaught|Duel Decks: Speed vs. Cunning|27|U|{2}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn.| +Orcish Cannonade|Duel Decks: Speed vs. Cunning|28|C|{1}{R}{R}|Instant|||Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.$Draw a card.| +Fiery Fall|Duel Decks: Speed vs. Cunning|29|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Infantry Veteran|Duel Decks: Speed vs. Cunning|3|C|{W}|Creature - Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| +Fury of the Horde|Duel Decks: Speed vs. Cunning|30|R|{5}{R}{R}|Sorcery|||You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.$Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| +Banefire|Duel Decks: Speed vs. Cunning|31|R|{X}{R}|Sorcery|||Banefire deals X damage to target creature or player.$If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.| +Evolving Wilds|Duel Decks: Speed vs. Cunning|32|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Ghitu Encampment|Duel Decks: Speed vs. Cunning|33|U||Land|||Ghitu Encampment enters the battlefield tapped.${tap}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| +Nomad Outpost|Duel Decks: Speed vs. Cunning|34|U||Land|||Nomad Outpost enters the battlefield tapped.${tap}: Add {R}, {W}, or {B} to your mana pool.| +Mountain|Duel Decks: Speed vs. Cunning|35|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Speed vs. Cunning|36|L||Basic Land - Mountain|||R| +Mountain|Duel Decks: Speed vs. Cunning|37|L||Basic Land - Mountain|||R| +Plains|Duel Decks: Speed vs. Cunning|38|L||Basic Land - Plains|||W| +Swamp|Duel Decks: Speed vs. Cunning|39|L||Basic Land - Swamp|||B| +Leonin Snarecaster|Duel Decks: Speed vs. Cunning|4|C|{1}{W}|Creature - Cat Soldier|2|1|When Leonin Snarecaster enters the battlefield, you may tap target creature.| +Swamp|Duel Decks: Speed vs. Cunning|40|L||Basic Land - Swamp|||B| +Swamp|Duel Decks: Speed vs. Cunning|41|L||Basic Land - Swamp|||B| +Arcanis the Omnipotent|Duel Decks: Speed vs. Cunning|42|M|{3}{U}{U}{U}|Legendary Creature - Wizard|3|4|{tap}: Draw three cards.${2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.| +Faerie Impostor|Duel Decks: Speed vs. Cunning|43|U|{U}|Creature - Faerie Rogue|2|1|Flying$When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.| +Coral Trickster|Duel Decks: Speed vs. Cunning|44|C|{1}{U}|Creature - Merfolk Rogue|2|1|Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Coral Trickster is turned face up, you may tap or untap target permanent.| +Fathom Seer|Duel Decks: Speed vs. Cunning|45|C|{1}{U}|Creature - Illusion|1|3|Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| +Jeskai Elder|Duel Decks: Speed vs. Cunning|46|U|{1}{U}|Creature - Human Monk|1|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.| +Willbender|Duel Decks: Speed vs. Cunning|47|U|{1}{U}|Creature - Human Wizard|1|2|Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| +Sparkmage Apprentice|Duel Decks: Speed vs. Cunning|48|C|{1}{R}|Creature - Human Wizard|1|1|When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.| +Lone Missionary|Duel Decks: Speed vs. Cunning|49|C|{1}{W}|Creature - Kor Monk|2|1|When Lone Missionary enters the battlefield, you gain 4 life.| +Dregscape Zombie|Duel Decks: Speed vs. Cunning|5|C|{1}{B}|Creature - Zombie|2|1|Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Master Decoy|Duel Decks: Speed vs. Cunning|50|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| +Echo Tracer|Duel Decks: Speed vs. Cunning|51|C|{2}{U}|Creature - Human Wizard|2|2|Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Echo Tracer is turned face up, return target creature to its owner's hand.| +Kor Hookmaster|Duel Decks: Speed vs. Cunning|52|C|{2}{W}|Creature - Kor Soldier|2|2|When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| +Stonecloaker|Duel Decks: Speed vs. Cunning|53|U|{2}{W}|Creature - Gargoyle|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.| +Aquamorph Entity|Duel Decks: Speed vs. Cunning|54|C|{2}{U}{U}|Creature - Shapeshifter|*|*|As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.$Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Hussar Patrol|Duel Decks: Speed vs. Cunning|55|C|{2}{W}{U}|Creature - Human Knight|2|4|Flash (You may cast this spell any time you could cast an instant.)$Vigilance| +Lightning Angel|Duel Decks: Speed vs. Cunning|56|R|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigilance, haste| +Faerie Invaders|Duel Decks: Speed vs. Cunning|57|C|{4}{U}|Creature - Faerie Rogue|3|3|Flash (You may cast this spell any time you could cast an instant.)$Flying| +Thousand Winds|Duel Decks: Speed vs. Cunning|58|R|{4}{U}{U}|Creature - Elemental|5|6|Flying$Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.| +Sphinx of Uthuun|Duel Decks: Speed vs. Cunning|59|R|{5}{U}{U}|Creature - Sphinx|5|6|Flying$When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Goblin Deathraiders|Duel Decks: Speed vs. Cunning|6|C|{B}{R}|Creature - Goblin Warrior|3|1|Trample| +Fleeting Distraction|Duel Decks: Speed vs. Cunning|60|C|{U}|Instant|||Target creature gets -1/-0 until end of turn.$Draw a card.| +Stave Off|Duel Decks: Speed vs. Cunning|61|C|{W}|Instant|||Target creature gains protection from the color of your choice until end of turn.| +Swift Justice|Duel Decks: Speed vs. Cunning|62|C|{W}|Instant|||Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.| +Impulse|Duel Decks: Speed vs. Cunning|63|C|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| +Mana Leak|Duel Decks: Speed vs. Cunning|64|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| +Lightning Helix|Duel Decks: Speed vs. Cunning|65|U|{R}{W}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| +Hold the Line|Duel Decks: Speed vs. Cunning|66|R|{1}{W}{W}|Instant|||Blocking creatures get +7/+7 until end of turn.| +Inferno Trap|Duel Decks: Speed vs. Cunning|67|U|{3}{R}|Instant - Trap|||If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost.$Inferno Trap deals 4 damage to target creature.| +Steam Augury|Duel Decks: Speed vs. Cunning|68|R|{2}{U}{R}|Instant|||Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.| +Traumatic Visions|Duel Decks: Speed vs. Cunning|69|C|{3}{U}{U}|Instant|||Counter target spell.$Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Hellraiser Goblin|Duel Decks: Speed vs. Cunning|7|U|{2}{R}|Creature - Goblin Berserker|2|2|Creatures you control have haste and attack each combat if able.| +Whiplash Trap|Duel Decks: Speed vs. Cunning|70|C|{3}{U}{U}|Instant - Trap|||If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost.$Return two target creatures to their owners' hands.| +Arrow Volley Trap|Duel Decks: Speed vs. Cunning|71|U|{3}{W}{W}|Instant - Trap|||If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost.$Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.| +Repeal|Duel Decks: Speed vs. Cunning|72|C|{X}{U}|Instant|||Return target nonland permanent with converted mana cost X to its owner's hand.$Draw a card.| +Mystic Monastery|Duel Decks: Speed vs. Cunning|73|U||Land|||Mystic Monastery enters the battlefield tapped.${tap}: Add {U}, {R}, or {W} to your mana pool.| +Terramorphic Expanse|Duel Decks: Speed vs. Cunning|74|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Island|Duel Decks: Speed vs. Cunning|75|L||Basic Land - Island|||U| +Island|Duel Decks: Speed vs. Cunning|76|L||Basic Land - Island|||U| +Island|Duel Decks: Speed vs. Cunning|77|L||Basic Land - Island|||U| +Mountain|Duel Decks: Speed vs. Cunning|78|L||Basic Land - Mountain|||R| +Plains|Duel Decks: Speed vs. Cunning|79|L||Basic Land - Plains|||W| +Fleshbag Marauder|Duel Decks: Speed vs. Cunning|8|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| +Plains|Duel Decks: Speed vs. Cunning|80|L||Basic Land - Plains|||W| +Plains|Duel Decks: Speed vs. Cunning|81|L||Basic Land - Plains|||W| +Goblin Warchief|Duel Decks: Speed vs. Cunning|9|U|{1}{R}{R}|Creature - Goblin Warrior|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| Venser, the Sojourner|Duel Decks: Venser vs. Koth|1|M|{3}{W}{U}|Planeswalker - Venser|||+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.$-1: Creatures are unblockable this turn.$-8: You get an emblem with "Whenever you cast a spell, exile target permanent."| Sky Spirit|Duel Decks: Venser vs. Koth|10|U|{1}{W}{U}|Creature - Spirit|2|2|Flying, first strike| Wall of Denial|Duel Decks: Venser vs. Koth|11|U|{1}{W}{U}|Creature - Wall|0|8|Defender, flying$Shroud (This creature can't be the target of spells or abilities.)| @@ -4714,6 +6663,191 @@ Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginni Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| Thorn Thallid|Fallen Empires|96|C|{1}{G}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thorn Thallid.$Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.| +Ugin, the Spirit Dragon|Fate Reforged|1|M|{8}|Planeswalker - Ugin|||+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.$?X: Exile each permanent with converted mana cost X or less that's one or more colors.$?10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.| +Dragon Bell Monk|Fate Reforged|10|C|{2}{W}|Creature - Human Monk|2|2|Vigilance$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Flamewake Phoenix|Fate Reforged|100|R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Flamewake Phoenix attacks each turn if able.$Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.| +Friendly Fire|Fate Reforged|101|U|{3}{R}|Instant|||Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.| +Goblin Heelcutter|Fate Reforged|102|C|{3}{R}|Creature - Goblin Berserker|3|2|Whenever Goblin Heelcutter attacks, target creature can't block this turn.$Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Gore Swine|Fate Reforged|103|C|{2}{R}|Creature - Boar|4|1|| +Humble Defector|Fate Reforged|104|U|{1}{R}|Creature - Human Rogue|2|1|{tap}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.| +Hungering Yeti|Fate Reforged|105|U|{4}{R}|Creature - Yeti|4|4|As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)| +Lightning Shrieker|Fate Reforged|106|C|{4}{R}|Creature - Dragon|5|5|Flying, trample, haste$At the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.| +Mardu Runemark|Fate Reforged|107|C|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has first strike as long as you control a white or black permanent.| +Mardu Scout|Fate Reforged|108|C|{R}{R}|Creature - Goblin Scout|3|1|Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Mob Rule|Fate Reforged|109|R|{4}{R}{R}|Sorcery|||Choose one -$ Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.$ Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.| +Dragonscale General|Fate Reforged|11|R|{3}{W}|Creature - Human Warrior|2|3|At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)| +Outpost Siege|Fate Reforged|110|R|{3}{R}|Enchantment|||As Outpost Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.$ Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.| +Pyrotechnics|Fate Reforged|111|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| +Rageform|Fate Reforged|112|U|{2}{R}{R}|Enchantment|||When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)| +Shaman of the Great Hunt|Fate Reforged|113|M|{3}{R}|Creature - Orc Shaman|4|2|Haste$Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.$Ferocious - {2}{GU}{GU}: Draw a card for each creature you control with power 4 or greater.| +Shockmaw Dragon|Fate Reforged|114|U|{4}{R}{R}|Creature - Dragon|4|4|Flying$Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.| +Smoldering Efreet|Fate Reforged|115|C|{1}{R}|Creature - Efreet Monk|2|2|When Smoldering Efreet dies, it deals 2 damage to you.| +Temur Battle Rage|Fate Reforged|116|C|{1}{R}|Instant|||Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)$Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater.| +Vaultbreaker|Fate Reforged|117|U|{3}{R}|Creature - Orc Rogue|4|2|Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.$Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Wild Slash|Fate Reforged|118|U|{R}|Instant|||Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn.$Wild Slash deals 2 damage to target creature or player.| +Abzan Beastmaster|Fate Reforged|119|U|{2}{G}|Creature - Hound Shaman|2|1|At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.| +Elite Scaleguard|Fate Reforged|12|U|{4}{W}|Creature - Human Soldier|2|3|When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)$Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.| +Abzan Kin-Guard|Fate Reforged|120|U|{3}{G}|Creature - Human Warrior|3|3|Abzan Kin-Guard has lifelink as long as you control a white or black permanent.| +Ainok Guide|Fate Reforged|121|C|{1}{G}|Creature - Hound Scout|1|1|When Ainok Guide enters the battlefield, choose one -$ Put a +1/+1 counter on Ainok Guide.$ Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.| +Ambush Krotiq|Fate Reforged|122|C|{5}{G}|Creature - Insect|5|5|Trample$When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.| +Arashin War Beast|Fate Reforged|123|U|{5}{G}{G}|Creature - Beast|6|6|Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Archers of Qarsi|Fate Reforged|124|C|{3}{G}|Creature - Naga Archer|5|2|Defender$Reach (This creature can block creatures with flying.)| +Battlefront Krushok|Fate Reforged|125|U|{4}{G}|Creature - Beast|3|4|Battlefront Krushok can't be blocked by more than one creature.$Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.| +Cached Defenses|Fate Reforged|126|U|{2}{G}|Sorcery|||Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)| +Destructor Dragon|Fate Reforged|127|U|{4}{G}{G}|Creature - Dragon|4|4|Flying$When Destructor Dragon dies, destroy target noncreature permanent.| +Feral Krushok|Fate Reforged|128|C|{4}{G}|Creature - Beast|5|4|| +Formless Nurturing|Fate Reforged|129|C|{3}{G}|Sorcery|||Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Great-Horn Krushok|Fate Reforged|13|C|{4}{W}|Creature - Beast|3|5|| +Frontier Mastodon|Fate Reforged|130|C|{2}{G}|Creature - Elephant|3|2|Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.| +Frontier Siege|Fate Reforged|131|R|{3}{G}|Enchantment|||As Frontier Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of each of your main phases, add {G}{G} to your mana pool.$ Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.| +Fruit of the First Tree|Fate Reforged|132|U|{3}{G}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.| +Hunt the Weak|Fate Reforged|133|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)| +Map the Wastes|Fate Reforged|134|C|{2}{G}|Sorcery|||Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Return to the Earth|Fate Reforged|135|C|{3}{G}|Instant|||Destroy target artifact, enchantment, or creature with flying.| +Ruthless Instincts|Fate Reforged|136|U|{2}{G}|Instant|||Choose one -$ Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.$ Target attacking creature gets +2/+2 and gains trample until end of turn.| +Sandsteppe Mastodon|Fate Reforged|137|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| +Shamanic Revelation|Fate Reforged|138|R|{3}{G}{G}|Sorcery|||Draw a card for each creature you control.$Ferocious - You gain 4 life for each creature you control with power 4 or greater.| +Sudden Reclamation|Fate Reforged|139|U|{3}{G}|Instant|||Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand.| +Honor's Reward|Fate Reforged|14|U|{2}{W}|Instant|||You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| +Temur Runemark|Fate Reforged|140|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has trample as long as you control a blue or red permanent.| +Temur Sabertooth|Fate Reforged|141|U|{2}{G}{G}|Creature - Cat|4|3|{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.| +Temur War Shaman|Fate Reforged|142|R|{4}{G}{G}|Creature - Human Shaman|4|5|When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.| +Warden of the First Tree|Fate Reforged|143|M|{G}|Creature - Human|1|1|{1}{WB}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.${2}{WB}{WB}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.${3}{WB}{WB}{WB}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.| +Whisperer of the Wilds|Fate Reforged|144|C|{1}{G}|Creature - Human Shaman|0|2|{tap}: Add {G} to your mana pool.$Ferocious - {tap}: Add {G}{G} to your mana pool. Activate this ability only if you control a creature with power 4 or greater.| +Whisperwood Elemental|Fate Reforged|145|M|{3}{G}{G}|Creature - Elemental|4|4|At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."| +Wildcall|Fate Reforged|146|R|{X}{G}{G}|Sorcery|||Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Winds of Qal Sisma|Fate Reforged|147|U|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Ferocious - If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.| +Yasova Dragonclaw|Fate Reforged|148|R|{2}{G}|Legendary Creature - Human Warrior|4|2|Trample$At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.| +Atarka, World Render|Fate Reforged|149|R|{5}{R}{G}|Legendary Creature - Dragon|6|4|Flying, trample$Whenever a Dragon you control attacks, it gains double strike until end of turn.| +Jeskai Barricade|Fate Reforged|15|U|{1}{W}|Creature - Wall|0|4|Flash (You may cast this spell any time you could cast an instant.)$Defender$When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.| +Cunning Strike|Fate Reforged|150|C|{3}{U}{R}|Instant|||Cunning Strike deals 2 damage to target creature and 2 damage to target player.$Draw a card.| +Dromoka, the Eternal|Fate Reforged|151|R|{3}{G}{W}|Legendary Creature - Dragon|5|5|Flying$Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| +Ethereal Ambush|Fate Reforged|152|C|{3}{G}{U}|Instant|||Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Grim Contest|Fate Reforged|153|C|{1}{B}{G}|Instant|||Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.| +Harsh Sustenance|Fate Reforged|154|C|{1}{W}{B}|Instant|||Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control.| +Kolaghan, the Storm's Fury|Fate Reforged|155|R|{3}{B}{R}|Legendary Creature - Dragon|4|5|Flying$Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.$Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Ojutai, Soul of Winter|Fate Reforged|156|R|{5}{W}{U}|Legendary Creature - Dragon|5|6|Flying, vigilance$Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.| +Silumgar, the Drifting Death|Fate Reforged|157|R|{4}{U}{B}|Legendary Creature - Dragon|3|7|Flying, hexproof$Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.| +War Flare|Fate Reforged|158|C|{2}{R}{W}|Instant|||Creatures you control get +2/+1 until end of turn. Untap those creatures.| +Goblin Boom Keg|Fate Reforged|159|U|{4}|Artifact|||At the beginning of your upkeep, sacrifice Goblin Boom Keg.$When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.| +Lightform|Fate Reforged|16|U|{1}{W}{W}|Enchantment|||When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Enchanted creature has flying and lifelink.| +Hero's Blade|Fate Reforged|160|U|{2}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.$Equip {4}| +Hewed Stone Retainers|Fate Reforged|161|U|{3}|Artifact Creature - Golem|4|4|Cast Hewed Stone Retainers only if you've cast another spell this turn.| +Pilgrim of the Fires|Fate Reforged|162|U|{7}|Artifact Creature - Golem|6|4|First strike, trample| +Scroll of the Masters|Fate Reforged|163|R|{2}|Artifact|||Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.${3}, {tap}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.| +Ugin's Construct|Fate Reforged|164|U|{4}|Artifact Creature - Construct|4|5|When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.| +Bloodfell Caves|Fate Reforged|165|C||Land|||Bloodfell Caves enters the battlefield tapped.$When Bloodfell Caves enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| +Blossoming Sands|Fate Reforged|166|C||Land|||Blossoming Sands enters the battlefield tapped.$When Blossoming Sands enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| +Crucible of the Spirit Dragon|Fate Reforged|167|R||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Crucible of the Spirit Dragon.${tap}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.| +Dismal Backwater|Fate Reforged|168|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| +Jungle Hollow|Fate Reforged|169|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${tap}: Add {B} or {G} to your mana pool.| +Lotus-Eye Mystics|Fate Reforged|17|U|{3}{W}|Creature - Human Monk|3|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.| +Rugged Highlands|Fate Reforged|170|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| +Scoured Barrens|Fate Reforged|171|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${tap}: Add {W} or {B} to your mana pool.| +Swiftwater Cliffs|Fate Reforged|172|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${tap}: Add {U} or {R} to your mana pool.| +Thornwood Falls|Fate Reforged|173|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${tap}: Add {G} or {U} to your mana pool.| +Tranquil Cove|Fate Reforged|174|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| +Wind-Scarred Crag|Fate Reforged|175|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${tap}: Add {R} or {W} to your mana pool.| +Plains|Fate Reforged|176|L||Basic Land - Plains|||W| +Plains|Fate Reforged|177|L||Basic Land - Plains|||W| +Island|Fate Reforged|178|L||Basic Land - Island|||U| +Island|Fate Reforged|179|L||Basic Land - Island|||U| +Mardu Woe-Reaper|Fate Reforged|18|U|{W}|Creature - Human Warrior|2|1|Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.| +Swamp|Fate Reforged|180|L||Basic Land - Swamp|||B| +Swamp|Fate Reforged|181|L||Basic Land - Swamp|||B| +Mountain|Fate Reforged|182|L||Basic Land - Mountain|||R| +Mountain|Fate Reforged|183|L||Basic Land - Mountain|||R| +Forest|Fate Reforged|184|L||Basic Land - Forest|||G| +Forest|Fate Reforged|185|L||Basic Land - Forest|||G| +Mastery of the Unseen|Fate Reforged|19|R|{1}{W}|Enchantment|||Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.${3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Abzan Advantage|Fate Reforged|2|C|{1}{W}|Instant|||Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Monastery Mentor|Fate Reforged|20|M|{2}{W}|Creature - Human Monk|2|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.| +Pressure Point|Fate Reforged|21|C|{1}{W}|Instant|||Tap target creature.$Draw a card.| +Rally the Ancestors|Fate Reforged|22|R|{X}{W}{W}|Instant|||Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.| +Sage's Reverie|Fate Reforged|23|U|{3}{W}|Enchantment - Aura|||Enchant creature$When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.$Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.| +Sandblast|Fate Reforged|24|C|{2}{W}|Instant|||Sandblast deals 5 damage to target attacking or blocking creature.| +Sandsteppe Outcast|Fate Reforged|25|C|{2}{W}|Creature - Human Warrior|2|1|When Sandsteppe Outcast enters the battlefield, choose one -$ Put a +1/+1 counter on Sandsteppe Outcast.$ Put a 1/1 white Spirit creature token with flying onto the battlefield.| +Soul Summons|Fate Reforged|26|C|{1}{W}|Sorcery|||Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Soulfire Grand Master|Fate Reforged|27|M|{1}{W}|Creature - Human Monk|2|2|Lifelink$Instant and sorcery spells you control have lifelink.${2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.| +Valorous Stance|Fate Reforged|28|U|{1}{W}|Instant|||Choose one -$ Target creature gains indestructible until end of turn.$ Destroy target creature with toughness 4 or greater.| +Wandering Champion|Fate Reforged|29|U|{1}{W}|Creature - Human Monk|3|1|Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.| +Abzan Runemark|Fate Reforged|3|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has vigilance as long as you control a black or green permanent.| +Wardscale Dragon|Fate Reforged|30|U|{4}{W}{W}|Creature - Dragon|4|4|Flying$As long as Wardscale Dragon is attacking, defending player can't cast spells.| +Aven Surveyor|Fate Reforged|31|C|{3}{U}{U}|Creature - Bird Scout|2|2|Flying$When Aven Surveyor enters the battlefield, choose one -$ Put a +1/+1 counter on Aven Surveyor.$ Return target creature to its owner's hand.| +Cloudform|Fate Reforged|32|U|{1}{U}{U}|Enchantment|||When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Enchanted creature has flying and hexproof.| +Enhanced Awareness|Fate Reforged|33|C|{4}{U}|Instant|||Draw three cards, then discard a card.| +Fascination|Fate Reforged|34|U|{X}{U}{U}|Sorcery|||Choose one -$ Each player draws X cards.$ Each player puts the top X cards of his or her library into his or her graveyard.| +Frost Walker|Fate Reforged|35|U|{1}{U}|Creature - Elemental|4|1|When Frost Walker becomes the target of a spell or ability, sacrifice it.| +Jeskai Infiltrator|Fate Reforged|36|R|{2}{U}|Creature - Human Monk|2|3|Jeskai Infiltrator can't be blocked as long as you control no other creatures.$When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Jeskai Runemark|Fate Reforged|37|C|{2}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has flying as long as you control a red or white permanent.| +Jeskai Sage|Fate Reforged|38|C|{1}{U}|Creature - Human Monk|1|1|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$When Jeskai Sage dies, draw a card.| +Lotus Path Djinn|Fate Reforged|39|C|{3}{U}|Creature - Djinn Monk|2|3|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Abzan Skycaptain|Fate Reforged|4|C|{3}{W}|Creature - Bird Soldier|2|2|Flying$When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| +Marang River Prowler|Fate Reforged|40|U|{2}{U}|Creature - Human Rogue|2|1|Marang River Prowler can't block and can't be blocked.$You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.| +Mindscour Dragon|Fate Reforged|41|U|{4}{U}{U}|Creature - Dragon|4|4|Flying$Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard.| +Mistfire Adept|Fate Reforged|42|U|{3}{U}|Creature - Human Monk|3|3|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, target creature gains flying until end of turn.| +Monastery Siege|Fate Reforged|43|R|{2}{U}|Enchantment|||As Monastery Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of your draw step, draw an additional card, then discard a card.$ Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast.| +Neutralizing Blast|Fate Reforged|44|U|{1}{U}|Instant|||Counter target multicolored spell.| +Rakshasa's Disdain|Fate Reforged|45|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.| +Reality Shift|Fate Reforged|46|U|{1}{U}|Instant|||Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)| +Refocus|Fate Reforged|47|C|{1}{U}|Instant|||Untap target creature.$Draw a card.| +Renowned Weaponsmith|Fate Reforged|48|U|{1}{U}|Creature - Human Artificer|1|3|{tap}: Add {C}{C} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.${U}, {tap}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.| +Rite of Undoing|Fate Reforged|49|U|{4}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.| +Arashin Cleric|Fate Reforged|5|C|{1}{W}|Creature - Human Cleric|1|3|When Arashin Cleric enters the battlefield, you gain 3 life.| +Sage-Eye Avengers|Fate Reforged|50|R|{4}{U}{U}|Creature - Djinn Monk|4|5|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.| +Shifting Loyalties|Fate Reforged|51|U|{5}{U}|Sorcery|||Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)| +Shu Yun, the Silent Tempest|Fate Reforged|52|R|{2}{U}|Legendary Creature - Human Monk|3|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, you may pay {RW}{RW}. If you do, target creature gains double strike until end of turn.| +Sultai Skullkeeper|Fate Reforged|53|C|{1}{U}|Creature - Naga Shaman|2|1|When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.| +Supplant Form|Fate Reforged|54|R|{4}{U}{U}|Instant|||Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature.| +Temporal Trespass|Fate Reforged|55|M|{8}{U}{U}{U}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Take an extra turn after this one. Exile Temporal Trespass.| +Torrent Elemental|Fate Reforged|56|M|{4}{U}|Creature - Elemental|3|5|Flying$Whenever Torrent Elemental attacks, tap all creatures defending player controls.${3}{BG}{BG}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.| +Whisk Away|Fate Reforged|57|C|{2}{U}|Instant|||Put target attacking or blocking creature on top of its owner's library.| +Will of the Naga|Fate Reforged|58|C|{4}{U}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.| +Write into Being|Fate Reforged|59|C|{2}{U}|Sorcery|||Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Aven Skirmisher|Fate Reforged|6|C|{W}|Creature - Bird Warrior|1|1|Flying| +Alesha's Vanguard|Fate Reforged|60|C|{3}{B}|Creature - Orc Warrior|3|3|Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Ancestral Vengeance|Fate Reforged|61|C|{B}{B}|Enchantment - Aura|||Enchant creature$When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.$Enchanted creature gets -1/-1.| +Archfiend of Depravity|Fate Reforged|62|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.| +Battle Brawler|Fate Reforged|63|U|{1}{B}|Creature - Orc Warrior|2|2|As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.| +Brutal Hordechief|Fate Reforged|64|M|{3}{B}|Creature - Orc Warrior|3|3|Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.${3}{RW}{RW}: Creatures your opponents control block this turn if able, and you choose how those creatures block.| +Crux of Fate|Fate Reforged|65|R|{3}{B}{B}|Sorcery|||Choose one -$ Destroy all Dragon creatures.$ Destroy all non-Dragon creatures.| +Dark Deal|Fate Reforged|66|U|{2}{B}|Sorcery|||Each player discards all the cards in his or her hand, then draws that many cards minus one.| +Diplomacy of the Wastes|Fate Reforged|67|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.| +Douse in Gloom|Fate Reforged|68|C|{2}{B}|Instant|||Douse in Gloom deals 2 damage to target creature and you gain 2 life.| +Fearsome Awakening|Fate Reforged|69|U|{4}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.| +Channel Harm|Fate Reforged|7|U|{5}{W}|Instant|||Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.| +Ghastly Conscription|Fate Reforged|70|M|{5}{B}{B}|Sorcery|||Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Grave Strength|Fate Reforged|71|U|{1}{B}|Sorcery|||Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.| +Gurmag Angler|Fate Reforged|72|C|{6}{B}|Creature - Zombie Fish|5|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)| +Hooded Assassin|Fate Reforged|73|C|{2}{B}|Creature - Human Assassin|1|2|When Hooded Assassin enters the battlefield, choose one -$ Put a +1/+1 counter on Hooded Assassin.$ Destroy target creature that was dealt damage this turn.| +Mardu Shadowspear|Fate Reforged|74|U|{B}|Creature - Human Warrior|1|1|Whenever Mardu Shadowspear attacks, each opponent loses 1 life.$Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Mardu Strike Leader|Fate Reforged|75|R|{2}{B}|Creature - Human Warrior|3|2|Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.$Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Merciless Executioner|Fate Reforged|76|U|{2}{B}|Creature - Orc Warrior|3|1|When Merciless Executioner enters the battlefield, each player sacrifices a creature.| +Noxious Dragon|Fate Reforged|77|U|{4}{B}{B}|Creature - Dragon|4|4|Flying$When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.| +Orc Sureshot|Fate Reforged|78|U|{3}{B}|Creature - Orc Archer|4|2|Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.| +Palace Siege|Fate Reforged|79|R|{3}{B}{B}|Enchantment|||As Palace Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of your upkeep, return target creature card from your graveyard to your hand.$ Dragons - At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.| +Citadel Siege|Fate Reforged|8|R|{2}{W}{W}|Enchantment|||As Citadel Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.$ Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.| +Qarsi High Priest|Fate Reforged|80|U|{B}|Creature - Human Cleric|0|2|{1}{B}, {tap}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Reach of Shadows|Fate Reforged|81|C|{4}{B}|Instant|||Destroy target creature that's one or more colors.| +Sibsig Host|Fate Reforged|82|C|{4}{B}|Creature - Zombie|2|6|When Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard.| +Sibsig Muckdraggers|Fate Reforged|83|U|{8}{B}|Creature - Zombie|3|6|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.| +Soulflayer|Fate Reforged|84|R|{4}{B}{B}|Creature - Demon|4|4|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.| +Sultai Emissary|Fate Reforged|85|C|{1}{B}|Creature - Zombie Warrior|1|1|When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Sultai Runemark|Fate Reforged|86|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)| +Tasigur, the Golden Fang|Fate Reforged|87|R|{5}{B}|Legendary Creature - Human Shaman|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)${2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.| +Tasigur's Cruelty|Fate Reforged|88|C|{5}{B}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Each opponent discards two cards.| +Typhoid Rats|Fate Reforged|89|C|{B}|Creature - Rat|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Daghatar the Adamant|Fate Reforged|9|R|{3}{W}|Legendary Creature - Human Warrior|0|0|Vigilance$Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.${1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature.| +Alesha, Who Smiles at Death|Fate Reforged|90|R|{2}{R}|Legendary Creature - Human Warrior|3|2|First strike$Whenever Alesha, Who Smiles at Death attacks, you may pay {WB}{WB}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.| +Arcbond|Fate Reforged|91|R|{2}{R}|Instant|||Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.| +Bathe in Dragonfire|Fate Reforged|92|C|{2}{R}|Sorcery|||Bathe in Dragonfire deals 4 damage to target creature.| +Bloodfire Enforcers|Fate Reforged|93|U|{3}{R}|Creature - Human Monk|5|2|Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.| +Break Through the Line|Fate Reforged|94|U|{1}{R}|Enchantment|||{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.| +Collateral Damage|Fate Reforged|95|C|{R}|Instant|||As an additional cost to cast Collateral Damage, sacrifice a creature.$Collateral Damage deals 3 damage to target creature or player.| +Defiant Ogre|Fate Reforged|96|C|{5}{R}|Creature - Ogre Warrior|3|5|When Defiant Ogre enters the battlefield, choose one -$ Put a +1/+1 counter on Defiant Ogre.$ Destroy target artifact.| +Dragonrage|Fate Reforged|97|U|{2}{R}|Instant|||Add {R} to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."| +Fierce Invocation|Fate Reforged|98|C|{4}{R}|Sorcery|||Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Flamerush Rider|Fate Reforged|99|R|{4}{R}|Creature - Human Warrior|3|3|Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.$Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| Abuna's Chant|Fifth Dawn|1|C|{3}{W}|Instant|||Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.$Entwine {2} (Choose both if you pay the entwine cost.)| Loxodon Anchorite|Fifth Dawn|10|C|{2}{W}{W}|Creature - Elephant Cleric|2|3|{tap}: Prevent the next 2 damage that would be dealt to target creature or player this turn.| Viridian Scout|Fifth Dawn|100|C|{3}{G}|Creature - Elf Warrior Scout|1|2|{2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying.| @@ -5903,6 +8037,132 @@ Goblin Warchief|Friday Night Magic|192|U|{1}{R}{R}|Creature - Goblin|2|2|Goblin Sylvan Scrying|Friday Night Magic|193|U|{1}{G}|Sorcery|||Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.| Spatial Contortion|Friday Night Magic|194|U|{1}{C}|Instant|||Target creature gets +3/-3 until end of turn.| Crumbling Vestige|Friday Night Magic|195|C||Land|||Crumbling Vestige enters the battlefield tapped.$When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.${T}: Add {C} to you mana pool. ({C} represents colorless mana.)| +Flaying Tendrils|Friday Night Magic|196|U|{1}{B}{B}|Sorcery|||Devoid (This card has no color.)$All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.| +Akroma, Angel of Fury|From the Vault: Angels|1|M|{5}{R}{R}{R}|Legendary Creature - Angel|6|6|Akroma, Angel of Fury can't be countered.$Flying, trample, protection from white and from blue${R}: Akroma, Angel of Fury gets +1/+0 until end of turn.$Morph {3}{R}{R}{R} You may cast this card face downn as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Akroma, Angel of Wrath|From the Vault: Angels|2|M|{5}{W}{W}{W}|Legendary Creature - Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| +Archangel of Strife|From the Vault: Angels|3|M|{5}{W}{W}|Creature - Angel|6|6|Flying$As Archangel of Strife enters the battlefield, each player chooses war or peace.$Creatures controlled by players who chose war get +3/+0.$Creatures controlled by players who chose peace get +0/+3.| +Aurelia, the Warleader|From the Vault: Angels|4|M|{2}{R}{R}{W}{W}|Legendary Creature - Angel|3|4|Flying, vigilance, haste$Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.| +Avacyn, Angel of Hope|From the Vault: Angels|5|M|{5}{W}{W}{W}|Legendary Creature - Angel|8|8|Flying, vigilance$Avacyn, Angel of Hope and other permanents you control are indestructible.| +Baneslayer Angel|From the Vault: Angels|6|M|{3}{W}{W}|Creature - Angel|5|5|Flying, first strike, lifelink, protection from Demons and from Dragons| +Entreat the Angels|From the Vault: Angels|7|M|{X}{X}{W}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| +Exalted Angel|From the Vault: Angels|8|M|{4}{W}{W}|Creature - Angel|4|5|Flying$Whenever Exalted Angel deals damage, you gain that much life.$Morph {2}{W}{W} You may cast this card face downn as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Iona, Shield of Emeria|From the Vault: Angels|9|M|{6}{W}{W}{W}|Legendary Creature - Angel|7|7|Flying$As Iona, Shield of Emeria enters the battlefield, choose a color.$Your opponents can't cast spells of the chosen color.| +Iridescent Angel|From the Vault: Angels|10|M|{5}{W}{U}|Creature - Angel|4|4|Flying, protection from all colors| +Jenara, Asura of War|From the Vault: Angels|11|M|{G}{W}{U}|Legendary Creature - Angel|3|3|Flying${1}{W}: Put a +1/+1 counter on Jenara, Asura of War.| +Lightning Angel|From the Vault: Angels|12|M|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigilance, haste| +Platinum Angel|From the Vault: Angels|13|M|{7}|Artifact Creature - Angel|4|4|Flying$You can't lose the game and your opponents can't win the game.| +Serra Angel|From the Vault: Angels|14|M|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| +Tariel, Reckoner of Souls|From the Vault: Angels|15|M|{4}{W}{B}{R}|Legendary Creature - Angel|4|7|Flying, vigilance${tap}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.| +Armageddon|From the Vault: Annihilation|1|M|{3}{W}|Sorcery|||Destroy all lands.| +Burning of Xinye|From the Vault: Annihilation|2|M|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| +Cataclysm|From the Vault: Annihilation|3|M|{2}{W}{W}|Sorcery|||Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.| +Child of Alara|From the Vault: Annihilation|4|M|{W}{U}{B}{R}{G}|Legendary Creature - Avatar|6|6|Trample$When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.| +Decree of Annihilation|From the Vault: Annihilation|5|M|{8}{R}{R}|Sorcery|||Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.$Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)$When you cycle Decree of Annihilation, destroy all lands.| +Firespout|From the Vault: Annihilation|6|M|{2}{RG}|Sorcery|||Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)| +Fracturing Gust|From the Vault: Annihilation|7|M|{2}{GW}{GW}{GW}|Instant|||Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.| +Living Death|From the Vault: Annihilation|8|M|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| +Martial Coup|From the Vault: Annihilation|9|M|{X}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.| +Rolling Earthquake|From the Vault: Annihilation|10|M|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| +Smokestack|From the Vault: Annihilation|11|M|{4}|Artifact|||At the beginning of your upkeep, you may put a soot counter on Smokestack.$At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.| +Terminus|From the Vault: Annihilation|12|M|{4}{W}{W}|Sorcery|||Put all creatures on the bottom of their owners' libraries.$Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| +Upheaval|From the Vault: Annihilation|13|M|{4}{U}{U}|Sorcery|||Return all permanents to their owners' hands.| +Virtue's Ruin|From the Vault: Annihilation|14|M|{2}{B}|Sorcery|||Destroy all white creatures.| +Wrath of God|From the Vault: Annihilation|15|M|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| +Bladewing the Risen|From the Vault: Dragons|1|R|{3}{B}{B}{R}{R}|Legendary Creature - Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.| +Bogardan Hellkite|From the Vault: Dragons|2|R|{6}{R}{R}|Creature - Dragon|5|5|Flash$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| +Draco|From the Vault: Dragons|3|R|{16}|Artifact Creature - Dragon|9|9|Domain Draco costs {2} less to cast for each basic land type among lands you control.$Flying$Domain At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.| +Dragon Whelp|From the Vault: Dragons|4|R|{2}{R}{R}|Creature - Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| +Dragonstorm|From the Vault: Dragons|5|R|{8}{R}Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| +Ebon Dragon|From the Vault: Dragons|6|R|{5}{B}{B}|Creature - Dragon|5|4|Flying$When Ebon Dragon enters the battlefield, you may have target opponent discard a card.| +Form of the Dragon|From the Vault: Dragons|7|R|{4}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.$At the beginning of each end step, your life total becomes 5.$Creatures without flying can't attack you.| +Hellkite Overlord|From the Vault: Dragons|8|R|{4}{B}{R}{R}{G}|Creature - Dragon|8|8|Flying, trample, haste${R}: Hellkite Overlord gets +1/+0 until end of turn.${B}{G}: Regenerate Hellkite Overlord.| +Kokusho, the Evening Star|From the Vault: Dragons|9|R|{4}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| +Nicol Bolas|From the Vault: Dragons|10|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| +Niv-Mizzet, the Firemind|From the Vault: Dragons|11|R|{2}{U}{U}{R}{R}|Legendary Creature - Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${T}: Draw a card.| +Rith, the Awakener|From the Vault: Dragons|12|R|{3}{W}{R}{G}|Legendary Creature - Dragon|6|6|Flying$Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.| +Shivan Dragon|From the Vault: Dragons|13|R|{4}{R}{R}|Creature - Dragon|5|5|Flying (This creature can't be blocked except by creature with flying or reach.)${R}: Shivan Dragon gets +1/+0 until end of turn.| +Thunder Dragon|From the Vault: Dragons|14|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.| +Two-Headed Dragon|From the Vault: Dragons|15|R|{4}{R}{R}|Creature - Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature each combat.| +Balance|From the Vault: Exiled|1|M|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| +Berserk|From the Vault: Exiled|2|M|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| +Channel|From the Vault: Exiled|3|M|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.| +Gifts Ungiven|From the Vault: Exiled|4|M|{3}{U}|Instant|||Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| +Goblin Lackey|From the Vault: Exiled|5|M|{R}|Creature - Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| +Kird Ape|From the Vault: Exiled|6|M|{R}|Creature - Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| +Lotus Petal|From the Vault: Exiled|7|M|{0}|Artifact|||{T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| +Mystical Tutor|From the Vault: Exiled|8|M|{U}|Instant|||Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| +Necropotence|From the Vault: Exiled|9|M|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| +Sensei's Diving Top|From the Vault: Exiled|10|M|{1}|Artifact|||{1}: Look at the top three cards of your library, then put them back in any order.${T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.| +Serendib Efreet|From the Vault: Exiled|11|M|{2}{U}|Creature - Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| +Skullclamp|From the Vault: Exiled|12|M|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| +Strip Mine|From the Vault: Exiled|13|M||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Strip Mine: Destroy target land.| +Tinker|From the Vault: Exiled|14|M|{2}{U}|Sorcery|||As an additional cost to cast Tinker, sacrifice an artifact.$Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.| +Trinisphere|From the Vault: Exiled|15|M|{3}|Artifact|||As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)| +Cao Cao, Lord of Wei|From the Vault: Legends|1|M|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| +Captain Sisay|From the Vault: Legends|2|M|{2}{W}{G}|Legendary Creature - Human Soldier|2|2|{T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.| +Doran, the Siege Tower|From the Vault: Legends|3|M|{W}{B}{G}|Legendary Creature - Treefolk Shaman|0|5|Each creature assigns combat damage equal to its toughness rather than its power.| +Kiki-Jiki, Mirror Breaker|From the Vault: Legends|4|M|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| +Kresh the Bloodbraided|From the Vault: Legends|5|M|{2}{B}{R}{G}|Legendary Creature - Human Warrior|3|3|Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.| +Mikaeus, the Lunarch|From the Vault: Legends|6|M|{X}{W}|Legendary Creature - Human Cleric|0|0|Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.${T}: Put a +1/+1 counter on Mikaeus.${T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.| +Omnath, Locus of Mana|From the Vault: Legends|7|M|{2}{G}|Legendary Creature - Elemental|1|1|Green mana doesn't empty from your mana pool as steps and phases end.$Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.| +Oona, Queen of the Fae|From the Vault: Legends|8|M|{3}{UB}{UB}{UB}|Legendary Creature - Faerie Wizard|5|5|Flying${X}{U/B}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.| +Progenitus|From the Vault: Legends|9|M|{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}|Legendary Creature - Hydra Avatar|10|10|Protection from everything$If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.| +Rafiq of the Many|From the Vault: Legends|10|M|{1}{W}{U}{G}|Legendary Creature - Human Knight|3|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains double strike until end of turn.| +Sharuum the Hegemon|From the Vault: Legends|11|M|{3}{W}{U}{B}|Legendary Artifact Creature - Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| +Sun Quan, Lord of Wu|From the Vault: Legends|12|M|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| +Teferi, Mage of Zhalfir|From the Vault: Legends|13|M|{2}{U}{U}{U}|Legendary Creature - Human Wizard|3|4|Flash (You may cast this spell any time you could cast an instant.)$Creature cards you own that aren't on the battlefield have flash.$Each opponent can cast spells only any time he or she could cast a sorcery.| +Ulamog, the Infinite Gyre|From the Vault: Legends|14|M|{11}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Indestructible$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| +Visara the Dreadful|From the Vault: Legends|15|M|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${T}: Destroy target creature. It can't be regenerated.| +Ancient Tomb|From the Vault: Realms|1|M||Land|||{T}: Add {C}{C} to your mana pool. Ancient Tomb deals 2 damage to you.| +Boseiju, Who Shelters All|From the Vault: Realms|2|M||Legendary Land|||Boseiju, Who Shelters All enters the battlefield tapped.${T}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.| +Cephalid Coliseum|From the Vault: Realms|3|M||Land|||{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you.$Threshold {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.| +Desert|From the Vault: Realms|4|M||Land - Desert|||{T}: Add {C} to your mana pool.${T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.| +Dryad Arbor|From the Vault: Realms|5|M||Land Creature - Forest Dryad|||(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.")| +Forbidden Orchard|From the Vault: Realms|6|M||Land|||{T}: Add one mana of any color to your mana pool.$Whenever you tap Forbidden Orchard for mana, target opponent puts a 1/1 colorless Spirit creature token onto the battlefield.| +Glacial Chasm|From the Vault: Realms|7|M||Land|||Cumulative upkeep Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Glacial Chasm enters the battlefield, sacrifice a land.$Creatures you control can't attack.$Prevent all damage that would be dealt to you.| +Grove of the Burnwillows|From the Vault: Realms|8|M|Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.| +High Market|From the Vault: Realms|9|M||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice a creature: You gain 1 life.| +Maze of Ith|From the Vault: Realms|10|M||Land|||{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| +Murmuring Bosk|From the Vault: Realms|11|M||Land - Forest|||({T}: Add {G} to your mana pool.)$As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.${T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.| +Shivan Gorge|From the Vault: Realms|12|M||Legendary Land|||{T}: Add {C} to your mana pool.${2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.| +Urborg, Tomb of Yawgmoth|From the Vault: Realms|13|M||Legendary Land|||Each land is a Swamp in addition to its other land types.| +Vesuva|From the Vault: Realms|14|M||Land|||You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.| +Windbrisk Heights|From the Vault: Realms|15|M||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${T}: Add {W} to your mana pool.${W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.| +AEther Vial|From the Vault: Relics|1|M|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on AEther Vial.${T}: You may put a creature card with converted mana cost equal to the number of charge counters on ther Vial from your hand onto the battlefield.| +Black Vise|From the Vault: Relics|2|M|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| +Isochron Scepter|From the Vault: Relics|3|M|{2}|Artifact|||Imprint When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.| +Ivory Tower|From the Vault: Relics|4|M|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.| +Jester's Cap|From the Vault: Relics|5|M|{4}|Artifact|||{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.| +Karn, Silver Golem|From the Vault: Relics|6|M|{5}|Legendary Artifact Creature - Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.| +Masticore|From the Vault: Relics|7|M|{4}|Artifact Creature - Masticore|4|4|At the beginning of your upkeep, sacrifice Masticore unless you discard a card.${2}: Masticore deals 1 damage to target creature.${2}: Regenerate Masticore.| +Memory Jar|From the Vault: Relics|8|M|{5}|Artifact|||{T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| +Mirari|From the Vault: Relics|9|M|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| +Mox Diamond|From the Vault: Relics|10|M|{0}|Artifact|||If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add one mana of any color to your mana pool.| +Nevinyrral's Disk|From the Vault: Relics|11|M|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {T}: Destroy all artifacts, creatures, and enchantments.| +Sol Ring|From the Vault: Relics|12|M|{1}|Artifact|||{T}: Add {C}{C} to your mana pool.| +Sundering Titan|From the Vault: Relics|13|M|{8}|Artifact Creature - Golem|7|10|When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. +Sword of Body and Mind|From the Vault: Relics|14|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from green and from blue.$Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.$Equip {2}| +Zuran Orb|From the Vault: Relics|15|M|{0}|Artifact|||Sacrifice a land: You gain 2 life.| +Dark Ritual|From the Vault: Twenty|1|M|{B}|Instant|||Add {B}{B}{B} to your mana pool.| +Swords to Plowshares|From the Vault: Twenty|2|M|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| +Hymn to Tourach|From the Vault: Twenty|3|M|{B}{B}|Sorcery|||Target player discards two cards at random.| +Fyndhorn Elves|From the Vault: Twenty|4|M|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Impulse|From the Vault: Twenty|5|M|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| +Wall of Blossoms|From the Vault: Twenty|6|M|{1}{G}|Creature - Plant Wall|0|4|Defender$When Wall of Blossoms enters the battlefield, draw a card.| +Thran Dynamo|From the Vault: Twenty|7|M|{4}Artifact|||{T}: Add {C}{C}{C} to your mana pool.| +Tangle Wire|From the Vault: Twenty|8|M|{3}|Artifact|||Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.| +Fact or Fiction|From the Vault: Twenty|9|M|{3}{U}|Instant||| Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Chainer's Edict|From the Vault: Twenty|10|M|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Akroma's Vengeance|From the Vault: Twenty|11|M|{4}{W}{W}|Sorcery|||Destroy all artifacts, creatures, and enchantments.$Cycling {3} ({3}, Discard this card: Draw a card.)| +Gilded Lotus|From the Vault: Twenty|12|M|{5}|Artifact|||{T}: Add three mana of any one color to your mana pool.| +Ink-Eyes, Servant of Oni|From the Vault: Twenty|13|M|{4}{B}{B}|Legendary Creature - Rat Ninja|5|4|Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)|Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.${1}{B}: Regenerate Ink-Eyes.| +Char|From the Vault: Twenty|14|M|{2}{R}|Instant|||Char deals 4 damage to target creature or player and 2 damage to you.| +Venser, Shaper Savant|From the Vault: Twenty|15|M|{2}{U}{U}|Legendary Creature - Human Wizard|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.| +Chameleon Colossus|From the Vault: Twenty|16|M|{2}{G}{G}|Creature - Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$Protection from black${2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.| +Cruel Ultimatum|From the Vault: Twenty|17|M|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.| +Jace, the Mind Sculptor|From the Vault: Twenty|18|M|{2}{U}{U}|Planeswalker - Jace|||+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.$0: Draw three cards, then put two cards from your hand on top of your library in any order.$-1: Return target creature to its owner's hand.$-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.| +Green Sun's Zenith|From the Vault: Twenty|19|M|{X}{G}|Sorcery|||Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.| +Kessig Wolf Run|From the Vault: Twenty|20|M||Land|||{T}: Add {C} to your mana pool.${X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.| Angel of Salvation|Future Sight|1|R|{6}{W}{W}|Creature - Angel|5|5|Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)$Flying$When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.| Knight of Sursi|Future Sight|10|C|{3}{W}|Creature - Human Knight|2|2|Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Suspend 3-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| Haze of Rage|Future Sight|100|U|{1}{R}|Sorcery|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Creatures you control get +1/+0 until end of turn.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| @@ -6083,56 +8343,6 @@ Char-Rumbler|Future Sight|96|U|{2}{R}{R}|Creature - Elemental|-1|3|Double strike Emberwilde Augur|Future Sight|97|C|{1}{R}|Creature - Goblin Shaman|2|1|Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.| Fatal Attraction|Future Sight|98|C|{2}{R}|Enchantment - Aura|||Enchant creature$When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.$At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.| Gathan Raiders|Future Sight|99|C|{3}{R}{R}|Creature - Human Warrior|3|3|Hellbent - Gathan Raiders gets +2/+2 as long as you have no cards in hand.$Morph-Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Reya Dawnbringer|Game Day|1|R|{6}{W}{W}{W}|Legendary Creature Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| -Liliana's Specter|Game Day|2|C|{1}{B}{B}|Creature Specter|2|1|Flying$When Liliana's Specter enters the battlefield, each opponent discards a card.| -Mitotic Slime|Game Day|3|R|{4}{G}|Creature Ooze|4|4|When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."| -Memnite|Game Day|4|U|{0}|Artifact Creature Construct|1|1|| -Tempered Steel|Game Day|5|R|{1}{W}{W}|Enchantment|||Artifact creatures you control get +2/+2.| -Treasure Mage|Game Day|6|U|{2}{U}|Creature Human Wizard|2|2|When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.| -Black Sun's Zenith|Game Day|7|R|{X}{B}{B}|Sorcery|||Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.| -Myr Superion|Game Day|8|R|{2}|Artifact Creature Myr|5|6|Spend only mana produced by creatures to cast Myr Superion.| -Priest of Urabrask|Game Day|9|U|{2}{R}|Creature Human Cleric|2|1|When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.| -Stormblood Berserker|Game Day|10|U|{1}{R}|Creature Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| -Dungrove Elder|Game Day|11|R|{2}{G}|Creature Treefolk|*|*| Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Dungrove Elder's power and toughness are each equal to the number of Forests you control.| -Diregraf Ghoul|Game Day|12|U|{B}|Creature Zombie|2|2|Diregraf Ghoul enters the battlefield tapped.| -Elite Inquisitor|Game Day|13|R|{W}{W}|Creature Human Soldier|2|2|First strike$Vigilance$Protection from Vampires, from Werewolves, and from Zombies| -Zombie Apocalypse|Game Day|14|R|{3}{B}{B}{B}|Sorcery|||Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.| -Strangleroot Geist|Game Day|15|U|{G}{G}|Creature Spirit|2|1|Haste$Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| -Suture Priest|Game Day|16|C|{1}{W}|Creature Cleric|1|1|Whenever another creature enters the battlefield under your control, you may gain 1 life.$Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.| -Pristine Talisman|Game Day|17|C|{3}|Artifact|||{T}: Add {C} to your mana pool. You gain 1 life.| -Latch Seeker|Game Day|18|U|{1}{U}{U}|Creature Spirit|3|1|Latch Seeker can't be blocked.| -Killing Wave|Game Day|19|R|{X}{B}|Sorcery|||For each creature, its controller sacrifices it unless he or she pays X life.| -Magmaquake|Game Day|20|R|{X}{R}{R}|Instant|||Magmaquake deals X damage to each creature without flying and each planeswalker.| -Mwonvuli Beast Tracker|Game Day|21|U|{1}{G}{G}|Creature Human Scout|2|1|When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle your library and put that card on top of it.| -Cryptborn Horror|Game Day|22|R|{1}{BR}{BR}||Creature Horror|0|0|Trample$Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.| -Dryad Militant|Game Day|23|U|{GW}|Creature Dryad Soldier|2|1|If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.| -Firemane Avenger|Game Day|24|R|{2}{W}{R}|Creature Angel|3|3|Flying$Battalion Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.| -Zameck Guildmage|Game Day|25|U|{U}{G}|Creature Elf Wizard|2|2|{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.${G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.| -Melek, Izzet Paragon|Game Day|26|R|{4}{U}{R}|Legendary Creature Weird Wizard|2|4|Play with the top card of your library revealed.$You may cast the top card of your library if it's an instant or sorcery card.$Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.| -Trostani's Summoner|Game Day|27|U|{5}{W}{G}|Creature Elf Shaman|1|1|When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.| -Hive Stirrings|Game Day|28|C|{2}{W}|Sorcery|||Put two 1/1 colorless Sliver creature tokens onto the battlefield.| -Goblin Diplomats|Game Day|29|R|{1}{R}|Creature Goblin|2|1|{T}: Each creature attacks this turn if able.| -Phalanx Leader|Game Day|30|U|{W}{W}|Creature Human Soldier|1|1|Heroic Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.| -Nighthowler|Game Day|31|R|{1}{B}{B}|Enchantment Creature Horror|0|0|Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.| -Pain Seer|Game Day|32|R|{1}{B}|Creature Human Wizard|2|2|Inspired Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.| -Kiora's Follower|Game Day|33|U|{U}{G}|Creature Merfolk|2|2|{T}: Untap another target permanent.| -Squelching Leeches|Game Day|34|U|{2}{B}{B}|Creature Leech|*|*|Squelching Leeches's power and toughness are each equal to the number of Swamps you control.| -Dictate of Kruphix|Game Day|35|R|{1}{U}{U}|Enchantment|||Flash$At the beginning of each player's draw step, that player draws an additional card.| -Hall of Triumph|Game Day|36|R|{3}|Legendary Artifact|||As Hall of Triumph enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.| -Heir of the Wilds|Game Day|37|U|{1}{G}|Creature Human Warrior|2|2|Deathtouch$Ferocious Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.| -Utter End|Game Day|38|R|{2}{W}{B}|Instant|||Exile target nonland permanent.| -Reclamation Sage|Game Day|39|U|{2}{G}|Creature Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| -Chief Engineer|Game Day|40|R|{1}{U}|Creature Vedalken Artificer|1|3|Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)| -Mardu Shadowspear|Game Day|41|U|{B}|Creature - Human Warrior|1|1|Whenever Mardu Shadowspear attacks, each opponent loses 1 life.$Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Supplant Form|Game Day|42|R|{4}{U}{U}|Instant|||Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature.| -Scaleguard Sentinels|Game Day|43|U|{G}{G}|Creature - Human Soldier|2|3|As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.$Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.| -Thunderbreak Regent|Game Day|44|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Whenever a Dragon you control becomes the target of a spell or ability your opponent controls, Thunderbreak Regent deals 3 damage to that player.| -Conclave Naturalists|Game Day|45|U|{4}{G}|Creature - Dryad|4|4|When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.| -Languish|Game Day|46|R|{2}{B}{B}|Sorcery|||All creatures get -4/-4 until end of turn.| -Stasis Snare|Game Day|47|U|{1}{W}{W}|Enchantment|||Flash$When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield.| -Radiant Flames|Game Day|48|R|{2}{R}|Sorcery||Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.| -Immolating Glare|Game Day|49|U|{1}{W}|Instant|||Destroy target attacking creature.| -Jori En, Ruin Diver|Game Day|50|R|{1}{U}{R}|Legendary Creature - Merfolk Wizard|2|3|Whenever you cast your second spell each turn, draw a card.| Aerial Maneuver|Gatecrash|1|C|{1}{W}|Instant|||Target creature gets +1/+1 and gains flying and first strike until end of turn.| Debtor's Pulpit|Gatecrash|10|U|{4}{W}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Tap target creature."| Massive Raid|Gatecrash|100|C|{1}{R}{R}|Instant|||Massive Raid deals damage to target creature or player equal to the number of creatures you control.| @@ -7731,6 +9941,171 @@ Cremate|Invasion|96|U|{B}|Instant|||Exile target card from a graveyard.$Draw a c Crypt Angel|Invasion|97|R|{4}{B}|Creature - Angel|3|3|Flying, protection from white$When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.| Cursed Flesh|Invasion|98|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| Defiling Tears|Invasion|99|U|{2}{B}|Instant|||Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."| +Aegis of the Gods|Journey into Nyx|1|R|{1}{W}|Enchantment Creature - Human Soldier|2|1|You have hexproof. (You can't be the target of spells or abilities your opponents control.)| +Eidolon of Rhetoric|Journey into Nyx|10|U|{2}{W}|Enchantment Creature - Spirit|1|4|Each player can't cast more than one spell each turn.| +Harness by Force|Journey into Nyx|100|R|{1}{R}{R}|Sorcery|||Strive - Harness by Force costs {2}{R} more to cast for each target beyond the first.$Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.| +Knowledge and Power|Journey into Nyx|101|U|{4}{R}|Enchantment|||Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player.| +Lightning Diadem|Journey into Nyx|102|C|{5}{R}|Enchantment - Aura|||Enchant creature$When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.$Enchanted creature gets +2/+2.| +Magma Spray|Journey into Nyx|103|C|{R}|Instant|||Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.| +Mogis's Warhound|Journey into Nyx|104|U|{1}{R}|Enchantment Creature - Hound|2|2|Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Mogis's Warhound attacks each turn if able.$Enchanted creature gets +2/+2 and attacks each turn if able.| +Pensive Minotaur|Journey into Nyx|105|C|{2}{R}|Creature - Minotaur Warrior|2|3|| +Prophetic Flamespeaker|Journey into Nyx|106|M|{1}{R}{R}|Creature - Human Shaman|1|3|Double strike, trample$Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.| +Riddle of Lightning|Journey into Nyx|107|U|{3}{R}{R}|Instant|||Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Rollick of Abandon|Journey into Nyx|108|U|{3}{R}{R}|Sorcery|||All creatures get +2/-2 until end of turn.| +Rouse the Mob|Journey into Nyx|109|C|{R}|Instant|||Strive - Rouse the Mob costs {2}{R} more to cast for each target beyond the first.$Any number of target creatures each get +2/+0 and gain trample until end of turn.| +Font of Vigor|Journey into Nyx|11|C|{1}{W}|Enchantment|||{2}{W}, Sacrifice Font of Vigor: You gain 7 life.| +Satyr Hoplite|Journey into Nyx|110|C|{R}|Creature - Satyr Soldier|1|1|Heroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.| +Sigiled Skink|Journey into Nyx|111|C|{1}{R}|Creature - Lizard|2|1|Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Spawn of Thraxes|Journey into Nyx|112|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.| +Spite of Mogis|Journey into Nyx|113|U|{R}|Sorcery|||Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Starfall|Journey into Nyx|114|C|{4}{R}|Instant|||Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.| +Twinflame|Journey into Nyx|115|R|{1}{R}|Sorcery|||Strive - Twinflame costs {2}{R} more to cast for each target beyond the first.$Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.| +Wildfire Cerberus|Journey into Nyx|116|U|{4}{R}|Creature - Hound|4|3|{5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)$When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.| +Bassara Tower Archer|Journey into Nyx|117|U|{G}{G}|Creature - Human Archer|2|1|Hexproof, reach| +Colossal Heroics|Journey into Nyx|118|U|{2}{G}|Instant|||Strive - Colossal Heroics costs {1}{G} more to cast for each target beyond the first.$Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.| +Consign to Dust|Journey into Nyx|119|U|{2}{G}|Instant|||Strive - Consign to Dust costs {2}{G} more to cast for each target beyond the first.$Destroy any number of target artifacts and/or enchantments.| +Godsend|Journey into Nyx|12|M|{1}{W}{W}|Legendary Artifact - Equipment|||Equipped creature gets +3/+3.$Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.$Opponents can't cast cards with the same name as cards exiled with Godsend.$Equip {3}| +Desecration Plague|Journey into Nyx|120|C|{3}{G}|Sorcery|||Destroy target enchantment or land.| +Dictate of Karametra|Journey into Nyx|121|R|{3}{G}{G}|Enchantment|||Flash$Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| +Eidolon of Blossoms|Journey into Nyx|122|R|{2}{G}{G}|Enchantment Creature - Spirit|2|2|Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.| +Font of Fertility|Journey into Nyx|123|C|{G}|Enchantment|||{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| +Golden Hind|Journey into Nyx|124|C|{1}{G}|Creature - Elk|2|1|{tap}: Add {G} to your mana pool.| +Goldenhide Ox|Journey into Nyx|125|U|{5}{G}|Enchantment Creature - Ox|5|4|Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.| +Heroes' Bane|Journey into Nyx|126|R|{3}{G}{G}|Creature - Hydra|0|0|Heroes' Bane enters the battlefield with four +1/+1 counters on it.${2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.| +Humbler of Mortals|Journey into Nyx|127|C|{4}{G}{G}|Enchantment Creature - Elemental|5|5|Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.| +Hydra Broodmaster|Journey into Nyx|128|R|{4}{G}{G}|Creature - Hydra|7|7|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.| +Kruphix's Insight|Journey into Nyx|129|C|{2}{G}|Sorcery|||Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.| +Harvestguard Alseids|Journey into Nyx|13|C|{2}{W}|Enchantment Creature - Nymph|2|3|Constellation - Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.| +Market Festival|Journey into Nyx|130|C|{3}{G}|Enchantment - Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).| +Nature's Panoply|Journey into Nyx|131|C|{G}|Instant|||Strive - Nature's Panoply costs {2}{G} more to cast for each target beyond the first.$Choose any number of target creatures. Put a +1/+1 counter on each of them.| +Nessian Game Warden|Journey into Nyx|132|U|{3}{G}{G}|Creature - Beast|4|5|When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Oakheart Dryads|Journey into Nyx|133|C|{2}{G}|Enchantment Creature - Nymph Dryad|2|3|Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.| +Pheres-Band Thunderhoof|Journey into Nyx|134|C|{4}{G}|Creature - Centaur Warrior|3|4|Heroic - Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.| +Pheres-Band Warchief|Journey into Nyx|135|R|{3}{G}|Creature - Centaur Warrior|3|3|Vigilance, trample$Other Centaur creatures you control get +1/+1 and have vigilance and trample.| +Ravenous Leucrocota|Journey into Nyx|136|C|{3}{G}|Creature - Beast|2|4|Vigilance${6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| +Renowned Weaver|Journey into Nyx|137|C|{G}|Creature - Human Shaman|1|1|{1}{G}, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.)| +Reviving Melody|Journey into Nyx|138|U|{2}{G}|Sorcery|||Choose one or both -$ Return target creature card from your graveyard to your hand.$ Return target enchantment card from your graveyard to your hand.| +Satyr Grovedancer|Journey into Nyx|139|C|{1}{G}|Creature - Satyr Shaman|1|1|When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.| +Lagonna-Band Trailblazer|Journey into Nyx|14|C|{W}|Creature - Centaur Scout|0|4|Heroic - Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.| +Setessan Tactics|Journey into Nyx|140|R|{1}{G}|Instant|||Strive - Setessan Tactics costs {G} more to cast for each target beyond the first.$Until end of turn, any number of target creatures each get +1/+1 and gain "{tap}: This creature fights another target creature."| +Solidarity of Heroes|Journey into Nyx|141|U|{1}{G}|Instant|||Strive - Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first.$Choose any number of target creatures. Double the number of +1/+1 counters on each of them.| +Spirespine|Journey into Nyx|142|U|{2}{G}|Enchantment Creature - Beast|4|1|Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Spirespine blocks each turn if able.$Enchanted creature gets +4/+1 and blocks each turn if able.| +Strength from the Fallen|Journey into Nyx|143|U|{1}{G}|Enchantment|||Constellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.| +Swarmborn Giant|Journey into Nyx|144|U|{2}{G}{G}|Creature - Giant|6|6|When you're dealt combat damage, sacrifice Swarmborn Giant.${4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)$As long as Swarmborn Giant is monstrous, it has reach.| +Ajani, Mentor of Heroes|Journey into Nyx|145|M|{3}{G}{W}|Planeswalker - Ajani|||+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.$+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.$?8: You gain 100 life.| +Athreos, God of Passage|Journey into Nyx|146|M|{1}{W}{B}|Legendary Enchantment Creature - God|5|4|Indestructible$As long as your devotion to white and black is less than seven, Athreos isn't a creature.$Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.| +Desperate Stand|Journey into Nyx|147|U|{R}{W}|Sorcery|||Strive - Desperate Stand costs {R}{W} more to cast for each target beyond the first.$Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.| +Disciple of Deceit|Journey into Nyx|148|U|{U}{B}|Creature - Human Rogue|1|3|Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.| +Fleetfeather Cockatrice|Journey into Nyx|149|U|{3}{G}{U}|Creature - Cockatrice|3|3|Flash (You may cast this spell any time you could cast an instant.)$Flying, deathtouch${5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| +Launch the Fleet|Journey into Nyx|15|R|{W}|Sorcery|||Strive - Launch the Fleet costs {1} more to cast for each target beyond the first.$Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."| +Iroas, God of Victory|Journey into Nyx|150|M|{2}{R}{W}|Legendary Enchantment Creature - God|7|4|Indestructible$As long as your devotion to red and white is less than seven, Iroas isn't a creature.$Creatures you control can't be blocked except by two or more creatures.$Prevent all damage that would be dealt to attacking creatures you control.| +Keranos, God of Storms|Journey into Nyx|151|M|{3}{U}{R}|Legendary Enchantment Creature - God|6|5|Indestructible$As long as your devotion to blue and red is less than seven, Keranos isn't a creature.$Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.| +Kruphix, God of Horizons|Journey into Nyx|152|M|{3}{G}{U}|Legendary Enchantment Creature - God|4|7|Indestructible$As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.$You have no maximum hand size.$If unused mana would empty from your mana pool, that mana becomes colorless instead.| +Nyx Weaver|Journey into Nyx|153|U|{1}{B}{G}|Enchantment Creature - Spider|2|3|Reach$At the beginning of your upkeep, put the top two cards of your library into your graveyard.${1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.| +Pharika, God of Affliction|Journey into Nyx|154|M|{1}{B}{G}|Legendary Enchantment Creature - God|5|5|Indestructible$As long as your devotion to black and green is less than seven, Pharika isn't a creature.${B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield.| +Revel of the Fallen God|Journey into Nyx|155|R|{3}{R}{R}{G}{G}|Sorcery|||Put four 2/2 red and green Satyr creature tokens with haste onto the battlefield.| +Stormchaser Chimera|Journey into Nyx|156|U|{2}{U}{R}|Creature - Chimera|2|3|Flying${2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)| +Underworld Coinsmith|Journey into Nyx|157|U|{W}{B}|Enchantment Creature - Human Cleric|2|2|Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.${W}{B}, Pay 1 life: Each opponent loses 1 life.| +Armory of Iroas|Journey into Nyx|158|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks, put a +1/+1 counter on it.$Equip {2}| +Chariot of Victory|Journey into Nyx|159|U|{3}|Artifact - Equipment|||Equipped creature has first strike, trample, and haste.$Equip {1}| +Leonin Iconoclast|Journey into Nyx|16|U|{3}{W}|Creature - Cat Monk|3|2|Heroic - Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.| +Deserter's Quarters|Journey into Nyx|160|U|{2}|Artifact|||You may choose not to untap Deserter's Quarters during your untap step.${6}, {tap}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.| +Gold-Forged Sentinel|Journey into Nyx|161|U|{6}|Artifact Creature - Chimera|4|4|Flying| +Hall of Triumph|Journey into Nyx|162|R|{3}|Legendary Artifact|||As Hall of Triumph enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.| +Mana Confluence|Journey into Nyx|163|R||Land|||{tap}, Pay 1 life: Add one mana of any color to your mana pool.| +Temple of Epiphany|Journey into Nyx|164|R||Land|||Temple of Epiphany enters the battlefield tapped.$When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {U} or {R} to your mana pool.| +Temple of Malady|Journey into Nyx|165|R||Land|||Temple of Malady enters the battlefield tapped.$When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {B} or {G} to your mana pool.| +Mortal Obstinacy|Journey into Nyx|17|C|{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +1/+1.$Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.| +Nyx-Fleece Ram|Journey into Nyx|18|U|{1}{W}|Enchantment Creature - Sheep|0|5|At the beginning of your upkeep, you gain 1 life.| +Oppressive Rays|Journey into Nyx|19|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block unless its controller pays {3}.$Activated abilities of enchanted creature cost {3} more to activate.| +Ajani's Presence|Journey into Nyx|2|C|{W}|Instant|||Strive - Ajani's Presence costs {2}{W} more to cast for each target beyond the first.$Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)| +Oreskos Swiftclaw|Journey into Nyx|20|C|{1}{W}|Creature - Cat Warrior|3|1|| +Phalanx Formation|Journey into Nyx|21|U|{2}{W}|Instant|||Strive - Phalanx Formation costs {1}{W} more to cast for each target beyond the first.$Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)| +Quarry Colossus|Journey into Nyx|22|U|{5}{W}{W}|Creature - Giant|5|6|When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.| +Reprisal|Journey into Nyx|23|U|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| +Sightless Brawler|Journey into Nyx|24|U|{1}{W}|Enchantment Creature - Human Warrior|3|2|Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Sightless Brawler can't attack alone.$Enchanted creature gets +3/+2 and can't attack alone.| +Skybind|Journey into Nyx|25|R|{3}{W}{W}|Enchantment|||Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Skyspear Cavalry|Journey into Nyx|26|U|{3}{W}{W}|Creature - Human Soldier|2|2|Flying$Double strike (This creature deals both first-strike and regular combat damage.)| +Stonewise Fortifier|Journey into Nyx|27|C|{1}{W}|Creature - Human Wizard|2|2|{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.| +Supply-Line Cranes|Journey into Nyx|28|C|{3}{W}{W}|Creature - Bird|2|4|Flying$When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.| +Tethmos High Priest|Journey into Nyx|29|U|{2}{W}|Creature - Cat Cleric|2|3|Heroic - Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.| +Akroan Mastiff|Journey into Nyx|3|C|{3}{W}|Creature - Hound|2|2|{W}, {tap}: Tap target creature.| +Aerial Formation|Journey into Nyx|30|C|{U}|Instant|||Strive - Aerial Formation costs {2}{U} more to cast for each target beyond the first.$Any number of target creatures each get +1/+1 and gain flying until end of turn.| +Battlefield Thaumaturge|Journey into Nyx|31|R|{1}{U}|Creature - Human Wizard|2|1|Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.$Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.| +Cloaked Siren|Journey into Nyx|32|C|{3}{U}|Creature - Siren|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying| +Countermand|Journey into Nyx|33|C|{2}{U}{U}|Instant|||Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.| +Crystalline Nautilus|Journey into Nyx|34|U|{2}{U}|Enchantment Creature - Nautilus|4|4|Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.$Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."| +Dakra Mystic|Journey into Nyx|35|U|{U}|Creature - Merfolk Wizard|1|1|{U}, {tap}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.| +Daring Thief|Journey into Nyx|36|R|{2}{U}|Creature - Human Rogue|2|3|Inspired - Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.| +Dictate of Kruphix|Journey into Nyx|37|R|{1}{U}{U}|Enchantment|||Flash$At the beginning of each player's draw step, that player draws an additional card.| +Font of Fortunes|Journey into Nyx|38|C|{1}{U}|Enchantment|||{1}{U}, Sacrifice Font of Fortunes: Draw two cards.| +Godhunter Octopus|Journey into Nyx|39|C|{5}{U}|Creature - Octopus|5|5|Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.| +Armament of Nyx|Journey into Nyx|4|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)| +Hour of Need|Journey into Nyx|40|U|{2}{U}|Instant|||Strive - Hour of Need costs {1}{U} more to cast for each target beyond the first.$Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.| +Hubris|Journey into Nyx|41|C|{1}{U}|Instant|||Return target creature and all Auras attached to it to their owners' hands.| +Hypnotic Siren|Journey into Nyx|42|R|{U}|Enchantment Creature - Siren|1|1|Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying$You control enchanted creature.$Enchanted creature gets +1/+1 and has flying.| +Interpret the Signs|Journey into Nyx|43|U|{5}{U}|Sorcery|||Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Kiora's Dismissal|Journey into Nyx|44|U|{U}|Instant|||Strive - Kiora's Dismissal costs {U} more to cast for each target beyond the first.$Return any number of target enchantments to their owners' hands.| +Pin to the Earth|Journey into Nyx|45|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -6/-0.| +Polymorphous Rush|Journey into Nyx|46|R|{2}{U}|Instant|||Strive - Polymorphous Rush costs {1}{U} more to cast for each target beyond the first.$Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.| +Pull from the Deep|Journey into Nyx|47|U|{2}{U}{U}|Sorcery|||Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.| +Riptide Chimera|Journey into Nyx|48|U|{2}{U}|Enchantment Creature - Chimera|3|4|Flying$At the beginning of your upkeep, return an enchantment you control to its owner's hand.| +Rise of Eagles|Journey into Nyx|49|C|{4}{U}{U}|Sorcery|||Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Banishing Light|Journey into Nyx|5|U|{2}{W}|Enchantment|||When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)| +Sage of Hours|Journey into Nyx|50|M|{1}{U}|Creature - Human Wizard|1|1|Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.$Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.| +Scourge of Fleets|Journey into Nyx|51|R|{5}{U}{U}|Creature - Kraken|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| +Sigiled Starfish|Journey into Nyx|52|C|{1}{U}|Creature - Starfish|0|3|{tap}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Thassa's Devourer|Journey into Nyx|53|C|{4}{U}|Enchantment Creature - Elemental|2|6|Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.| +Thassa's Ire|Journey into Nyx|54|U|{U}|Enchantment|||{3}{U}: You may tap or untap target creature.| +Triton Cavalry|Journey into Nyx|55|U|{3}{U}|Creature - Merfolk Soldier|2|4|Heroic - Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.| +Triton Shorestalker|Journey into Nyx|56|C|{U}|Creature - Merfolk Rogue|1|1|Triton Shorestalker can't be blocked.| +War-Wing Siren|Journey into Nyx|57|C|{2}{U}|Creature - Siren Soldier|1|3|Flying$Heroic - Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.| +Whitewater Naiads|Journey into Nyx|58|U|{3}{U}{U}|Enchantment Creature - Nymph|4|4|Constellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.| +Agent of Erebos|Journey into Nyx|59|U|{3}{B}|Enchantment Creature - Zombie|2|2|Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.| +Dawnbringer Charioteers|Journey into Nyx|6|R|{2}{W}{W}|Creature - Human Soldier|2|4|Flying, lifelink$Heroic - Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.| +Aspect of Gorgon|Journey into Nyx|60|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)| +Bloodcrazed Hoplite|Journey into Nyx|61|C|{1}{B}|Creature - Human Soldier|2|1|Heroic - Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.$Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.| +Brain Maggot|Journey into Nyx|62|U|{1}{B}|Enchantment Creature - Insect|1|1|When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.| +Cast into Darkness|Journey into Nyx|63|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-0 and can't block.| +Cruel Feeding|Journey into Nyx|64|C|{B}|Instant|||Strive - Cruel Feeding costs {2}{B} more to cast for each target beyond the first.$Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| +Dictate of Erebos|Journey into Nyx|65|R|{3}{B}{B}|Enchantment|||Flash$Whenever a creature you control dies, each opponent sacrifices a creature.| +Doomwake Giant|Journey into Nyx|66|R|{4}{B}|Enchantment Creature - Giant|4|6|Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.| +Dreadbringer Lampads|Journey into Nyx|67|C|{4}{B}|Enchantment Creature - Nymph|4|2|Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)| +Extinguish All Hope|Journey into Nyx|68|R|{4}{B}{B}|Sorcery|||Destroy all nonenchantment creatures.| +Feast of Dreams|Journey into Nyx|69|C|{1}{B}|Instant|||Destroy target enchanted creature or enchantment creature.| +Deicide|Journey into Nyx|7|R|{1}{W}|Instant|||Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.| +Felhide Petrifier|Journey into Nyx|70|U|{2}{B}|Creature - Minotaur Warrior|2|3|Deathtouch$Other Minotaur creatures you control have deathtouch.| +Font of Return|Journey into Nyx|71|C|{1}{B}|Enchantment|||{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.| +Gnarled Scarhide|Journey into Nyx|72|U|{B}|Enchantment Creature - Minotaur|2|1|Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Gnarled Scarhide can't block.$Enchanted creature gets +2/+1 and can't block.| +Grim Guardian|Journey into Nyx|73|C|{2}{B}|Enchantment Creature - Zombie|1|4|Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.| +King Macar, the Gold-Cursed|Journey into Nyx|74|R|{2}{B}{B}|Legendary Creature - Human|2|3|Inspired - Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."| +Master of the Feast|Journey into Nyx|75|R|{1}{B}{B}|Enchantment Creature - Demon|5|5|Flying$At the beginning of your upkeep, each opponent draws a card.| +Nightmarish End|Journey into Nyx|76|U|{2}{B}|Instant|||Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.| +Nyx Infusion|Journey into Nyx|77|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.| +Pharika's Chosen|Journey into Nyx|78|C|{B}|Creature - Snake|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Returned Reveler|Journey into Nyx|79|C|{1}{B}|Creature - Zombie Satyr|1|3|When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard.| +Dictate of Heliod|Journey into Nyx|8|R|{3}{W}{W}|Enchantment|||Flash$Creatures you control get +2/+2.| +Ritual of the Returned|Journey into Nyx|80|U|{3}{B}|Instant|||Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness.| +Rotted Hulk|Journey into Nyx|81|C|{3}{B}|Creature - Elemental|2|5|| +Silence the Believers|Journey into Nyx|82|R|{2}{B}{B}|Instant|||Strive - Silence the Believers costs {2}{B} more to cast for each target beyond the first.$Exile any number of target creatures and all Auras attached to them.| +Spiteful Blow|Journey into Nyx|83|U|{4}{B}{B}|Sorcery|||Destroy target creature and target land.| +Squelching Leeches|Journey into Nyx|84|U|{2}{B}{B}|Creature - Leech|*|*|Squelching Leeches's power and toughness are each equal to the number of Swamps you control.| +Thoughtrender Lamia|Journey into Nyx|85|U|{4}{B}{B}|Enchantment Creature - Lamia|5|3|Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.| +Tormented Thoughts|Journey into Nyx|86|U|{2}{B}|Sorcery|||As an additional cost to cast Tormented Thoughts, sacrifice a creature.$Target player discards a number of cards equal to the sacrificed creature's power.| +Worst Fears|Journey into Nyx|87|M|{7}{B}|Sorcery|||You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)| +Akroan Line Breaker|Journey into Nyx|88|U|{2}{R}|Creature - Human Warrior|2|1|Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.| +Bearer of the Heavens|Journey into Nyx|89|R|{7}{R}|Creature - Giant|10|10|When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.| +Eagle of the Watch|Journey into Nyx|9|C|{2}{W}|Creature - Bird|2|1|Flying, vigilance| +Bladetusk Boar|Journey into Nyx|90|C|{3}{R}|Creature - Boar|3|2|Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)| +Blinding Flare|Journey into Nyx|91|U|{R}|Sorcery|||Strive - Blinding Flare costs {R} more to cast for each target beyond the first.$Any number of target creatures can't block this turn.| +Cyclops of Eternal Fury|Journey into Nyx|92|U|{4}{R}{R}|Enchantment Creature - Cyclops|5|3|Creatures you control have haste.| +Dictate of the Twin Gods|Journey into Nyx|93|R|{3}{R}{R}|Enchantment|||Flash$If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.| +Eidolon of the Great Revel|Journey into Nyx|94|R|{R}{R}|Enchantment Creature - Spirit|2|2|Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.| +Flamespeaker's Will|Journey into Nyx|95|C|{R}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +1/+1.$Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.| +Flurry of Horns|Journey into Nyx|96|C|{4}{R}|Sorcery|||Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.| +Font of Ire|Journey into Nyx|97|C|{1}{R}|Enchantment|||{3}{R}, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.| +Forgeborn Oreads|Journey into Nyx|98|U|{2}{R}{R}|Enchantment Creature - Nymph|4|2|Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.| +Gluttonous Cyclops|Journey into Nyx|99|C|{5}{R}|Creature - Cyclops|5|4|{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| Lightning Bolt|Judge Promo|1|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| Stroke of Genius|Judge Promo|2|R|{X}{2}{U}|Instant|||Target player draws X cards.| Gaea's Cradle|Judge Promo|3|R||Legendary Land|||{T}: Add {G} to your mana pool for each creature you control.| @@ -7980,6 +10355,313 @@ Lightning Surge|Judgment|96|R|{3}{R}{R}|Sorcery|||Lightning Surge deals 4 damage Planar Chaos|Judgment|97|U|{2}{R}|Enchantment|||At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.$Whenever a player casts a spell, that player flips a coin. If he or she loses the flip, counter that spell.| Shaman's Trance|Judgment|98|R|{2}{R}|Instant|||Until end of turn, other players can't play cards from their graveyards, and you may play cards from other players' graveyards as though they were in your graveyard.| Soulgorger Orgg|Judgment|99|U|{3}{R}{R}|Creature - Nightmare Orgg|6|6|Trample$When Soulgorger Orgg enters the battlefield, you lose all but 1 life.$When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.| +Abzan Battle Priest|Khans of Tarkir|1|U|{3}{W}|Creature - Human Cleric|3|2|Outlast {W} ({W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has lifelink.| +Feat of Resistance|Khans of Tarkir|10|C|{1}{W}|Instant|||Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.| +Barrage of Boulders|Khans of Tarkir|100|C|{2}{R}|Sorcery|||Barrage of Boulders deals 1 damage to each creature you don't control.$Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.| +Bloodfire Expert|Khans of Tarkir|101|C|{2}{R}|Creature - Efreet Monk|3|1|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Bloodfire Mentor|Khans of Tarkir|102|C|{2}{R}|Creature - Efreet Shaman|0|5|{2}{U}, {tap}: Draw a card, then discard a card.| +Bring Low|Khans of Tarkir|103|C|{3}{R}|Instant|||Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.| +Burn Away|Khans of Tarkir|104|U|{4}{R}|Instant|||Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.| +Canyon Lurkers|Khans of Tarkir|105|C|{4}{R}|Creature - Human Rogue|5|2|Morph {3}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Crater's Claws|Khans of Tarkir|106|R|{X}{R}|Sorcery|||Crater's Claws deals X damage to target creature or player.$Ferocious - Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.| +Dragon Grip|Khans of Tarkir|107|U|{2}{R}|Enchantment - Aura|||Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)$Enchant creature$Enchanted creature gets +2/+0 and has first strike.| +Dragon-Style Twins|Khans of Tarkir|108|R|{3}{R}{R}|Creature - Human Monk|3|3|Double strike$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Goblinslide|Khans of Tarkir|109|U|{2}{R}|Enchantment|||Whenever you cast a noncreature spell, you may pay {1}. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.| +Firehoof Cavalry|Khans of Tarkir|11|C|{W}|Creature - Human Berserker|1|1|{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.| +Horde Ambusher|Khans of Tarkir|110|U|{1}{R}|Creature - Human Berserker|2|2|Whenever Horde Ambusher blocks, it deals 1 damage to you.$Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Horde Ambusher is turned face up, target creature can't block this turn.| +Hordeling Outburst|Khans of Tarkir|111|U|{1}{R}{R}|Sorcery|||Put three 1/1 red Goblin creature tokens onto the battlefield.| +Howl of the Horde|Khans of Tarkir|112|R|{2}{R}|Sorcery|||When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.$Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.| +Jeering Instigator|Khans of Tarkir|113|R|{1}{R}|Creature - Goblin Rogue|2|1|Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Leaping Master|Khans of Tarkir|114|C|{1}{R}|Creature - Human Monk|2|1|{2}{W}: Leaping Master gains flying until end of turn.| +Mardu Blazebringer|Khans of Tarkir|115|U|{2}{R}|Creature - Ogre Warrior|4|4|When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.| +Mardu Heart-Piercer|Khans of Tarkir|116|U|{3}{R}|Creature - Human Archer|2|3|Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.| +Mardu Warshrieker|Khans of Tarkir|117|C|{3}{R}|Creature - Orc Shaman|3|3|Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool.| +Monastery Swiftspear|Khans of Tarkir|118|U|{R}|Creature - Human Monk|1|2|Haste$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Sarkhan, the Dragonspeaker|Khans of Tarkir|119|M|{3}{R}{R}|Planeswalker - Sarkhan|||+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)$?3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.$?6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."| +Herald of Anafenza|Khans of Tarkir|12|R|{W}|Creature - Human Soldier|1|2|Outlast {2}{W} ({2}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.| +Shatter|Khans of Tarkir|120|C|{1}{R}|Instant|||Destroy target artifact.| +Summit Prowler|Khans of Tarkir|121|C|{2}{R}{R}|Creature - Yeti|4|3|| +Swift Kick|Khans of Tarkir|122|C|{3}{R}|Instant|||Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.| +Tormenting Voice|Khans of Tarkir|123|C|{1}{R}|Sorcery|||As an additional cost to cast Tormenting Voice, discard a card.$Draw two cards.| +Trumpet Blast|Khans of Tarkir|124|C|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.| +Valley Dasher|Khans of Tarkir|125|C|{1}{R}|Creature - Human Berserker|2|2|Haste$Valley Dasher attacks each turn if able.| +War-Name Aspirant|Khans of Tarkir|126|U|{1}{R}|Creature - Human Warrior|2|1|Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.$War-Name Aspirant can't be blocked by creatures with power 1 or less.| +Alpine Grizzly|Khans of Tarkir|127|C|{2}{G}|Creature - Bear|4|2|| +Archers' Parapet|Khans of Tarkir|128|C|{1}{G}|Creature - Wall|0|5|Defender${1}{B}, {tap}: Each opponent loses 1 life.| +Awaken the Bear|Khans of Tarkir|129|C|{2}{G}|Instant|||Target creature gets +3/+3 and gains trample until end of turn.| +High Sentinels of Arashin|Khans of Tarkir|13|R|{3}{W}|Creature - Bird Soldier|3|4|Flying$High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.${3}{W}: Put a +1/+1 counter on target creature.| +Become Immense|Khans of Tarkir|130|U|{5}{G}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Target creature gets +6/+6 until end of turn.| +Dragonscale Boon|Khans of Tarkir|131|C|{3}{G}|Instant|||Put two +1/+1 counters on target creature and untap it.| +Feed the Clan|Khans of Tarkir|132|C|{1}{G}|Instant|||You gain 5 life.$Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.| +Hardened Scales|Khans of Tarkir|133|R|{G}|Enchantment|||If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.| +Heir of the Wilds|Khans of Tarkir|134|U|{1}{G}|Creature - Human Warrior|2|2|Deathtouch$Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.| +Highland Game|Khans of Tarkir|135|C|{1}{G}|Creature - Elk|2|1|When Highland Game dies, you gain 2 life.| +Hooded Hydra|Khans of Tarkir|136|M|{X}{G}{G}|Creature - Snake Hydra|0|0|Hooded Hydra enters the battlefield with X +1/+1 counters on it.$When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.$Morph {3}{G}{G}$As Hooded Hydra is turned face up, put five +1/+1 counters on it.| +Hooting Mandrills|Khans of Tarkir|137|C|{5}{G}|Creature - Ape|4|4|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Trample| +Incremental Growth|Khans of Tarkir|138|U|{3}{G}{G}|Sorcery|||Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.| +Kin-Tree Warden|Khans of Tarkir|139|C|{G}|Creature - Human Warrior|1|1|{2}: Regenerate Kin-Tree Warden.$Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Jeskai Student|Khans of Tarkir|14|C|{1}{W}|Creature - Human Monk|1|3|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Longshot Squad|Khans of Tarkir|140|C|{3}{G}|Creature - Hound Archer|3|3|Outlast {1}{G} ({1}{G}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)| +Meandering Towershell|Khans of Tarkir|141|R|{3}{G}{G}|Creature - Turtle|5|9|Islandwalk (This creature can't be blocked as long as defending player controls an Island.)$Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.| +Naturalize|Khans of Tarkir|142|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| +Pine Walker|Khans of Tarkir|143|U|{3}{G}{G}|Creature - Elemental|5|5|Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever Pine Walker or another creature you control is turned face up, untap that creature.| +Rattleclaw Mystic|Khans of Tarkir|144|R|{1}{G}|Creature - Human Shaman|2|1|{tap}: Add {G}, {U}, or {R} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool.| +Roar of Challenge|Khans of Tarkir|145|U|{2}{G}|Sorcery|||All creatures able to block target creature this turn do so.$Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater.| +Sagu Archer|Khans of Tarkir|146|C|{4}{G}|Creature - Naga Archer|2|5|Reach (This creature can block creatures with flying.)$Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Savage Punch|Khans of Tarkir|147|C|{1}{G}|Sorcery|||Target creature you control fights target creature you don't control.$Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.| +Scout the Borders|Khans of Tarkir|148|C|{2}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.| +See the Unwritten|Khans of Tarkir|149|M|{4}{G}{G}|Sorcery|||Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.$Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.| +Kill Shot|Khans of Tarkir|15|C|{2}{W}|Instant|||Destroy target attacking creature.| +Seek the Horizon|Khans of Tarkir|150|U|{3}{G}|Sorcery|||Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.| +Smoke Teller|Khans of Tarkir|151|C|{1}{G}|Creature - Human Shaman|2|2|{1}{U}: Look at target face-down creature.| +Sultai Flayer|Khans of Tarkir|152|U|{3}{G}|Creature - Naga Shaman|3|4|Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.| +Temur Charger|Khans of Tarkir|153|U|{1}{G}|Creature - Horse|3|1|Morph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Temur Charger is turned face up, target creature gains trample until end of turn.| +Trail of Mystery|Khans of Tarkir|154|R|{1}{G}|Enchantment|||Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.$Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.| +Tusked Colossodon|Khans of Tarkir|155|C|{4}{G}{G}|Creature - Beast|6|5|| +Tuskguard Captain|Khans of Tarkir|156|U|{2}{G}|Creature - Human Warrior|2|3|Outlast {G} ({G}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has trample.| +Windstorm|Khans of Tarkir|157|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| +Woolly Loxodon|Khans of Tarkir|158|C|{5}{G}{G}|Creature - Elephant Warrior|6|7|Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Abomination of Gudul|Khans of Tarkir|159|C|{3}{B}{G}{U}|Creature - Horror|3|4|Flying$Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.$Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Mardu Hateblade|Khans of Tarkir|16|C|{W}|Creature - Human Warrior|1|1|{B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| +Abzan Ascendancy|Khans of Tarkir|160|R|{W}{B}{G}|Enchantment|||When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.$Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Abzan Charm|Khans of Tarkir|161|U|{W}{B}{G}|Instant|||Choose one -$ Exile target creature with power 3 or greater.$ You draw two cards and you lose 2 life.$ Distribute two +1/+1 counters among one or two target creatures.| +Abzan Guide|Khans of Tarkir|162|C|{3}{W}{B}{G}|Creature - Human Warrior|4|4|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Anafenza, the Foremost|Khans of Tarkir|163|M|{W}{B}{G}|Legendary Creature - Human Soldier|4|4|Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.$If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.| +Ankle Shanker|Khans of Tarkir|164|R|{2}{R}{W}{B}|Creature - Goblin Berserker|2|2|Haste$Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.| +Armament Corps|Khans of Tarkir|165|U|{2}{W}{B}{G}|Creature - Human Soldier|4|4|When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.| +Avalanche Tusker|Khans of Tarkir|166|R|{2}{G}{U}{R}|Creature - Elephant Warrior|6|4|Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.| +Bear's Companion|Khans of Tarkir|167|U|{2}{G}{U}{R}|Creature - Human Warrior|2|2|When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.| +Butcher of the Horde|Khans of Tarkir|168|R|{1}{R}{W}{B}|Creature - Demon|5|4|Flying$Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.| +Chief of the Edge|Khans of Tarkir|169|U|{W}{B}|Creature - Human Warrior|3|2|Other Warrior creatures you control get +1/+0.| +Mardu Hordechief|Khans of Tarkir|17|C|{2}{W}|Creature - Human Warrior|2|3|Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield.| +Chief of the Scale|Khans of Tarkir|170|U|{W}{B}|Creature - Human Warrior|2|3|Other Warrior creatures you control get +0/+1.| +Crackling Doom|Khans of Tarkir|171|R|{R}{W}{B}|Instant|||Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.| +Death Frenzy|Khans of Tarkir|172|U|{3}{B}{G}|Sorcery|||All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.| +Deflecting Palm|Khans of Tarkir|173|R|{R}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.| +Duneblast|Khans of Tarkir|174|R|{4}{W}{B}{G}|Sorcery|||Choose up to one creature. Destroy the rest.| +Efreet Weaponmaster|Khans of Tarkir|175|C|{3}{U}{R}{W}|Creature - Efreet Monk|4|3|First strike$When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.$Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Flying Crane Technique|Khans of Tarkir|176|R|{3}{U}{R}{W}|Instant|||Untap all creatures you control. They gain flying and double strike until end of turn.| +Highspire Mantis|Khans of Tarkir|177|U|{2}{R}{W}|Creature - Insect|3|3|Flying, trample| +Icefeather Aven|Khans of Tarkir|178|U|{G}{U}|Creature - Bird Shaman|2|2|Flying$Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.| +Ivorytusk Fortress|Khans of Tarkir|179|R|{2}{W}{B}{G}|Creature - Elephant|5|7|Untap each creature you control with a +1/+1 counter on it during each other player's untap step.| +Master of Pearls|Khans of Tarkir|18|R|{1}{W}|Creature - Human Monk|2|2|Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.| +Jeskai Ascendancy|Khans of Tarkir|180|R|{U}{R}{W}|Enchantment|||Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.$Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.| +Jeskai Charm|Khans of Tarkir|181|U|{U}{R}{W}|Instant|||Choose one -$ Put target creature on top of its owner's library.$ Jeskai Charm deals 4 damage to target opponent.$ Creatures you control get +1/+1 and gain lifelink until end of turn.| +Kheru Lich Lord|Khans of Tarkir|182|R|{3}{B}{G}{U}|Creature - Zombie Wizard|4|4|At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.| +Kin-Tree Invocation|Khans of Tarkir|183|U|{B}{G}|Sorcery|||Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control.| +Mantis Rider|Khans of Tarkir|184|R|{U}{R}{W}|Creature - Human Monk|3|3|Flying, vigilance, haste| +Mardu Ascendancy|Khans of Tarkir|185|R|{R}{W}{B}|Enchantment|||Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.$Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.| +Mardu Charm|Khans of Tarkir|186|U|{R}{W}{B}|Instant|||Choose one -$ Mardu Charm deals 4 damage to target creature.$ Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.$ Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| +Mardu Roughrider|Khans of Tarkir|187|U|{2}{R}{W}{B}|Creature - Orc Warrior|5|4|Whenever Mardu Roughrider attacks, target creature can't block this turn.| +Master the Way|Khans of Tarkir|188|U|{3}{U}{R}|Sorcery|||Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.| +Mindswipe|Khans of Tarkir|189|R|{X}{U}{R}|Instant|||Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.| +Rush of Battle|Khans of Tarkir|19|C|{3}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)| +Narset, Enlightened Master|Khans of Tarkir|190|M|{3}{U}{R}{W}|Legendary Creature - Human Monk|3|2|First strike, hexproof$Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.| +Ponyback Brigade|Khans of Tarkir|191|C|{3}{R}{W}{B}|Creature - Goblin Warrior|2|2|When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.$Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Rakshasa Deathdealer|Khans of Tarkir|192|R|{B}{G}|Creature - Cat Demon|2|2|{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.${B}{G}: Regenerate Rakshasa Deathdealer.| +Rakshasa Vizier|Khans of Tarkir|193|R|{2}{B}{G}{U}|Creature - Cat Demon|4|4|Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.| +Ride Down|Khans of Tarkir|194|U|{R}{W}|Instant|||Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.| +Sage of the Inward Eye|Khans of Tarkir|195|R|{2}{U}{R}{W}|Creature - Djinn Wizard|3|4|Flying$Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.| +Sagu Mauler|Khans of Tarkir|196|R|{4}{G}{U}|Creature - Beast|6|6|Trample, hexproof$Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Savage Knuckleblade|Khans of Tarkir|197|R|{G}{U}{R}|Creature - Ogre Warrior|4|4|{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.${2}{U}: Return Savage Knuckleblade to its owner's hand.${R}: Savage Knuckleblade gains haste until end of turn.| +Secret Plans|Khans of Tarkir|198|U|{G}{U}|Enchantment|||Face-down creatures you control get +0/+1.$Whenever a permanent you control is turned face up, draw a card.| +Sidisi, Brood Tyrant|Khans of Tarkir|199|M|{1}{B}{G}{U}|Legendary Creature - Naga Shaman|3|3|Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.$Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.| +Abzan Falconer|Khans of Tarkir|2|U|{2}{W}|Creature - Human Soldier|2|3|Outlast {W} ({W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has flying.| +Sage-Eye Harrier|Khans of Tarkir|20|C|{4}{W}|Creature - Bird Warrior|1|5|Flying$Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Siege Rhino|Khans of Tarkir|200|R|{1}{W}{B}{G}|Creature - Rhino|4|5|Trample$When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.| +Snowhorn Rider|Khans of Tarkir|201|C|{3}{G}{U}{R}|Creature - Human Warrior|5|5|Trample$Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Sorin, Solemn Visitor|Khans of Tarkir|202|M|{2}{W}{B}|Planeswalker - Sorin|||+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.$?2: Put a 2/2 black Vampire creature token with flying onto the battlefield.$?6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."| +Sultai Ascendancy|Khans of Tarkir|203|R|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| +Sultai Charm|Khans of Tarkir|204|U|{B}{G}{U}|Instant|||Choose one -$ Destroy target monocolored creature.$ Destroy target artifact or enchantment.$ Draw two cards, then discard a card.| +Sultai Soothsayer|Khans of Tarkir|205|U|{2}{B}{G}{U}|Creature - Naga Shaman|2|5|When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.| +Surrak Dragonclaw|Khans of Tarkir|206|M|{2}{G}{U}{R}|Legendary Creature - Human Warrior|6|6|Flash$Surrak Dragonclaw can't be countered.$Creature spells you control can't be countered.$Other creatures you control have trample.| +Temur Ascendancy|Khans of Tarkir|207|R|{G}{U}{R}|Enchantment|||Creatures you control have haste.$Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.| +Temur Charm|Khans of Tarkir|208|U|{G}{U}{R}|Instant|||Choose one -$ Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.$ Counter target spell unless its controller pays {3}.$ Creatures with power 3 or less can't block this turn.| +Trap Essence|Khans of Tarkir|209|R|{G}{U}{R}|Instant|||Counter target creature spell. Put two +1/+1 counters on up to one target creature.| +Salt Road Patrol|Khans of Tarkir|21|C|{3}{W}|Creature - Human Scout|2|5|Outlast {1}{W} ({1}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)| +Utter End|Khans of Tarkir|210|R|{2}{W}{B}|Instant|||Exile target nonland permanent.| +Villainous Wealth|Khans of Tarkir|211|R|{X}{B}{G}{U}|Sorcery|||Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.| +Warden of the Eye|Khans of Tarkir|212|U|{2}{U}{R}{W}|Creature - Djinn Wizard|3|3|When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.| +Winterflame|Khans of Tarkir|213|U|{1}{U}{R}|Instant|||Choose one or both -$ Tap target creature.$ Winterflame deals 2 damage to target creature.| +Zurgo Helmsmasher|Khans of Tarkir|214|M|{2}{R}{W}{B}|Legendary Creature - Orc Warrior|7|2|Haste$Zurgo Helmsmasher attacks each combat if able.$Zurgo Helmsmasher has indestructible as long as it's your turn.$Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.| +Abzan Banner|Khans of Tarkir|215|C|{3}|Artifact|||{tap}: Add {W}, {B}, or {G} to your mana pool.${W}{B}{G}, {tap}, Sacrifice Abzan Banner: Draw a card.| +Altar of the Brood|Khans of Tarkir|216|R|{1}|Artifact|||Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.| +Briber's Purse|Khans of Tarkir|217|U|{X}|Artifact|||Briber's Purse enters the battlefield with X gem counters on it.${1}, {tap}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.| +Cranial Archive|Khans of Tarkir|218|U|{2}|Artifact|||{2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card.| +Dragon Throne of Tarkir|Khans of Tarkir|219|R|{4}|Legendary Artifact - Equipment|||Equipped creature has defender and "{2}, {tap}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."$Equip {3}| +Seeker of the Way|Khans of Tarkir|22|U|{1}{W}|Creature - Human Warrior|2|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.| +Ghostfire Blade|Khans of Tarkir|220|R|{1}|Artifact - Equipment|||Equipped creature gets +2/+2.$Equip {3}$Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.| +Heart-Piercer Bow|Khans of Tarkir|221|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.$Equip {1}| +Jeskai Banner|Khans of Tarkir|222|C|{3}|Artifact|||{tap}: Add {U}, {R}, or {W} to your mana pool.${U}{R}{W}, {tap}, Sacrifice Jeskai Banner: Draw a card.| +Lens of Clarity|Khans of Tarkir|223|C|{1}|Artifact|||You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.)| +Mardu Banner|Khans of Tarkir|224|C|{3}|Artifact|||{tap}: Add {R}, {W}, or {B} to your mana pool.${R}{W}{B}, {tap}, Sacrifice Mardu Banner: Draw a card.| +Sultai Banner|Khans of Tarkir|225|C|{3}|Artifact|||{tap}: Add {B}, {G}, or {U} to your mana pool.${B}{G}{U}, {tap}, Sacrifice Sultai Banner: Draw a card.| +Temur Banner|Khans of Tarkir|226|C|{3}|Artifact|||{tap}: Add {G}, {U}, or {R} to your mana pool.${G}{U}{R}, {tap}, Sacrifice Temur Banner: Draw a card.| +Ugin's Nexus|Khans of Tarkir|227|M|{5}|Legendary Artifact|||If a player would begin an extra turn, that player skips that turn instead.$If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.| +Witness of the Ages|Khans of Tarkir|228|U|{6}|Artifact Creature - Golem|4|4|Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Bloodfell Caves|Khans of Tarkir|229|C||Land|||Bloodfell Caves enters the battlefield tapped.$When Bloodfell Caves enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| +Siegecraft|Khans of Tarkir|23|C|{3}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+4.| +Bloodstained Mire|Khans of Tarkir|230|R||Land|||{tap}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.| +Blossoming Sands|Khans of Tarkir|231|C||Land|||Blossoming Sands enters the battlefield tapped.$When Blossoming Sands enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| +Dismal Backwater|Khans of Tarkir|232|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| +Flooded Strand|Khans of Tarkir|233|R||Land|||{tap}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| +Frontier Bivouac|Khans of Tarkir|234|U||Land|||Frontier Bivouac enters the battlefield tapped.${tap}: Add {G}, {U}, or {R} to your mana pool.| +Jungle Hollow|Khans of Tarkir|235|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${tap}: Add {B} or {G} to your mana pool.| +Mystic Monastery|Khans of Tarkir|236|U||Land|||Mystic Monastery enters the battlefield tapped.${tap}: Add {U}, {R}, or {W} to your mana pool.| +Nomad Outpost|Khans of Tarkir|237|U||Land|||Nomad Outpost enters the battlefield tapped.${tap}: Add {R}, {W}, or {B} to your mana pool.| +Opulent Palace|Khans of Tarkir|238|U||Land|||Opulent Palace enters the battlefield tapped.${tap}: Add {B}, {G}, or {U} to your mana pool.| +Polluted Delta|Khans of Tarkir|239|R||Land|||{tap}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.| +Smite the Monstrous|Khans of Tarkir|24|C|{3}{W}|Instant|||Destroy target creature with power 4 or greater.| +Rugged Highlands|Khans of Tarkir|240|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| +Sandsteppe Citadel|Khans of Tarkir|241|U||Land|||Sandsteppe Citadel enters the battlefield tapped.${tap}: Add {W}, {B}, or {G} to your mana pool.| +Scoured Barrens|Khans of Tarkir|242|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${tap}: Add {W} or {B} to your mana pool.| +Swiftwater Cliffs|Khans of Tarkir|243|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${tap}: Add {U} or {R} to your mana pool.| +Thornwood Falls|Khans of Tarkir|244|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${tap}: Add {G} or {U} to your mana pool.| +Tomb of the Spirit Dragon|Khans of Tarkir|245|U||Land|||{tap}: Add {C} to your mana pool.${2}, {tap}: You gain 1 life for each colorless creature you control.| +Tranquil Cove|Khans of Tarkir|246|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| +Wind-Scarred Crag|Khans of Tarkir|247|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${tap}: Add {R} or {W} to your mana pool.| +Windswept Heath|Khans of Tarkir|248|R||Land|||{tap}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| +Wooded Foothills|Khans of Tarkir|249|R||Land|||{tap}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.| +Suspension Field|Khans of Tarkir|25|U|{1}{W}|Enchantment|||When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)| +Plains|Khans of Tarkir|250|L||Basic Land - Plains|||W| +Plains|Khans of Tarkir|251|L||Basic Land - Plains|||W| +Plains|Khans of Tarkir|252|L||Basic Land - Plains|||W| +Plains|Khans of Tarkir|253|L||Basic Land - Plains|||W| +Island|Khans of Tarkir|254|L||Basic Land - Island|||U| +Island|Khans of Tarkir|255|L||Basic Land - Island|||U| +Island|Khans of Tarkir|256|L||Basic Land - Island|||U| +Island|Khans of Tarkir|257|L||Basic Land - Island|||U| +Swamp|Khans of Tarkir|258|L||Basic Land - Swamp|||B| +Swamp|Khans of Tarkir|259|L||Basic Land - Swamp|||B| +Take Up Arms|Khans of Tarkir|26|U|{4}{W}|Instant|||Put three 1/1 white Warrior creature tokens onto the battlefield.| +Swamp|Khans of Tarkir|260|L||Basic Land - Swamp|||B| +Swamp|Khans of Tarkir|261|L||Basic Land - Swamp|||B| +Mountain|Khans of Tarkir|262|L||Basic Land - Mountain|||R| +Mountain|Khans of Tarkir|263|L||Basic Land - Mountain|||R| +Mountain|Khans of Tarkir|264|L||Basic Land - Mountain|||R| +Mountain|Khans of Tarkir|265|L||Basic Land - Mountain|||R| +Forest|Khans of Tarkir|266|L||Basic Land - Forest|||G| +Forest|Khans of Tarkir|267|L||Basic Land - Forest|||G| +Forest|Khans of Tarkir|268|L||Basic Land - Forest|||G| +Forest|Khans of Tarkir|269|L||Basic Land - Forest|||G| +Timely Hordemate|Khans of Tarkir|27|U|{3}{W}|Creature - Human Warrior|3|2|Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.| +Venerable Lammasu|Khans of Tarkir|28|U|{6}{W}|Creature - Lammasu|5|4|Flying| +War Behemoth|Khans of Tarkir|29|C|{5}{W}|Creature - Beast|3|6|Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Ainok Bond-Kin|Khans of Tarkir|3|C|{1}{W}|Creature - Hound Soldier|2|1|Outlast {1}{W} ({1}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has first strike.| +Watcher of the Roost|Khans of Tarkir|30|U|{2}{W}|Creature - Bird Soldier|2|1|Flying$Morph-Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Watcher of the Roost is turned face up, you gain 2 life.| +Wingmate Roc|Khans of Tarkir|31|M|{3}{W}{W}|Creature - Bird|3|4|Flying$Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.$Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.| +Blinding Spray|Khans of Tarkir|32|U|{4}{U}|Instant|||Creatures your opponents control get -4/-0 until end of turn.$Draw a card.| +Cancel|Khans of Tarkir|33|C|{1}{U}{U}|Instant|||Counter target spell.| +Clever Impersonator|Khans of Tarkir|34|M|{2}{U}{U}|Creature - Shapeshifter|0|0|You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.| +Crippling Chill|Khans of Tarkir|35|C|{2}{U}|Instant|||Tap target creature. It doesn't untap during its controller's next untap step.$Draw a card.| +Dig Through Time|Khans of Tarkir|36|R|{6}{U}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.| +Disdainful Stroke|Khans of Tarkir|37|C|{1}{U}|Instant|||Counter target spell with converted mana cost 4 or greater.| +Dragon's Eye Savants|Khans of Tarkir|38|U|{1}{U}|Creature - Human Wizard|0|6|Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Dragon's Eye Savants is turned face up, look at target opponent's hand.| +Embodiment of Spring|Khans of Tarkir|39|C|{U}|Creature - Elemental|0|3|{1}{G}, {tap}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| +Alabaster Kirin|Khans of Tarkir|4|C|{3}{W}|Creature - Kirin|2|3|Flying, vigilance| +Force Away|Khans of Tarkir|40|C|{1}{U}|Instant|||Return target creature to its owner's hand.$Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.| +Glacial Stalker|Khans of Tarkir|41|C|{5}{U}|Creature - Elemental|4|5|Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Icy Blast|Khans of Tarkir|42|R|{X}{U}|Instant|||Tap X target creatures.$Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.| +Jeskai Elder|Khans of Tarkir|43|U|{1}{U}|Creature - Human Monk|1|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.| +Jeskai Windscout|Khans of Tarkir|44|C|{2}{U}|Creature - Bird Scout|2|1|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Kheru Spellsnatcher|Khans of Tarkir|45|R|{3}{U}|Creature - Naga Wizard|3|3|Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.| +Mistfire Weaver|Khans of Tarkir|46|U|{3}{U}|Creature - Djinn Wizard|3|1|Flying$Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.| +Monastery Flock|Khans of Tarkir|47|C|{2}{U}|Creature - Bird|0|5|Defender, flying$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Mystic of the Hidden Way|Khans of Tarkir|48|C|{4}{U}|Creature - Human Monk|3|2|Mystic of the Hidden Way can't be blocked.$Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Pearl Lake Ancient|Khans of Tarkir|49|M|{5}{U}{U}|Creature - Leviathan|6|7|Flash$Pearl Lake Ancient can't be countered.$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.| +Brave the Sands|Khans of Tarkir|5|U|{1}{W}|Enchantment|||Creatures you control have vigilance.$Each creature you control can block an additional creature each combat.| +Quiet Contemplation|Khans of Tarkir|50|U|{2}{U}|Enchantment|||Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.| +Riverwheel Aerialists|Khans of Tarkir|51|U|{5}{U}|Creature - Djinn Monk|4|5|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Scaldkin|Khans of Tarkir|52|C|{3}{U}|Creature - Elemental|2|2|Flying${2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player.| +Scion of Glaciers|Khans of Tarkir|53|U|{2}{U}{U}|Creature - Elemental|2|5|{U}: Scion of Glaciers gets +1/-1 until end of turn.| +Set Adrift|Khans of Tarkir|54|U|{5}{U}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Put target nonland permanent on top of its owner's library.| +Singing Bell Strike|Khans of Tarkir|55|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Singing Bell Strike enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$Enchanted creature has "{6}: Untap this creature."| +Stubborn Denial|Khans of Tarkir|56|U|{U}|Instant|||Counter target noncreature spell unless its controller pays {1}.$Ferocious - If you control a creature with power 4 or greater, counter that spell instead.| +Taigam's Scheming|Khans of Tarkir|57|C|{1}{U}|Sorcery|||Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| +Thousand Winds|Khans of Tarkir|58|R|{4}{U}{U}|Creature - Elemental|5|6|Flying$Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.| +Treasure Cruise|Khans of Tarkir|59|C|{7}{U}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Draw three cards.| +Dazzling Ramparts|Khans of Tarkir|6|U|{4}{W}|Creature - Wall|0|7|Defender${1}{W}, {tap}: Tap target creature.| +Waterwhirl|Khans of Tarkir|60|U|{4}{U}{U}|Instant|||Return up to two target creatures to their owners' hands.| +Weave Fate|Khans of Tarkir|61|C|{3}{U}|Instant|||Draw two cards.| +Wetland Sambar|Khans of Tarkir|62|C|{1}{U}|Creature - Elk|2|1|| +Whirlwind Adept|Khans of Tarkir|63|C|{4}{U}|Creature - Djinn Monk|4|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Bellowing Saddlebrute|Khans of Tarkir|64|U|{3}{B}|Creature - Orc Warrior|4|5|Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.| +Bitter Revelation|Khans of Tarkir|65|C|{3}{B}|Sorcery|||Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.| +Bloodsoaked Champion|Khans of Tarkir|66|R|{B}|Creature - Human Warrior|2|1|Bloodsoaked Champion can't block.$Raid - {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.| +Dead Drop|Khans of Tarkir|67|U|{9}{B}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Target player sacrifices two creatures.| +Debilitating Injury|Khans of Tarkir|68|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.| +Despise|Khans of Tarkir|69|U|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.| +Defiant Strike|Khans of Tarkir|7|C|{W}|Instant|||Target creature gets +1/+0 until end of turn.$Draw a card.| +Disowned Ancestor|Khans of Tarkir|70|C|{B}|Creature - Spirit Warrior|0|4|Outlast {1}{B} ({1}{B}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)| +Dutiful Return|Khans of Tarkir|71|C|{3}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.| +Empty the Pits|Khans of Tarkir|72|M|{X}{X}{B}{B}{B}{B}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Put X 2/2 black Zombie creature tokens onto the battlefield tapped.| +Grim Haruspex|Khans of Tarkir|73|R|{2}{B}|Creature - Human Wizard|3|2|Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever another nontoken creature you control dies, draw a card.| +Gurmag Swiftwing|Khans of Tarkir|74|U|{1}{B}|Creature - Bat|1|2|Flying, first strike, haste| +Kheru Bloodsucker|Khans of Tarkir|75|U|{2}{B}|Creature - Vampire|2|2|Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.${2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.| +Kheru Dreadmaw|Khans of Tarkir|76|C|{4}{B}|Creature - Zombie Crocodile|4|4|Defender${1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.| +Krumar Bond-Kin|Khans of Tarkir|77|C|{3}{B}{B}|Creature - Orc Warrior|5|3|Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Mardu Skullhunter|Khans of Tarkir|78|C|{1}{B}|Creature - Human Warrior|2|1|Mardu Skullhunter enters the battlefield tapped.$Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.| +Mer-Ek Nightblade|Khans of Tarkir|79|U|{3}{B}|Creature - Orc Assassin|2|3|Outlast {B} ({B}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has deathtouch.| +End Hostilities|Khans of Tarkir|8|R|{3}{W}{W}|Sorcery|||Destroy all creatures and all permanents attached to creatures.| +Molting Snakeskin|Khans of Tarkir|80|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."| +Murderous Cut|Khans of Tarkir|81|U|{4}{B}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Destroy target creature.| +Necropolis Fiend|Khans of Tarkir|82|R|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| +Raiders' Spoils|Khans of Tarkir|83|U|{3}{B}|Enchantment|||Creatures you control get +1/+0.$Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.| +Rakshasa's Secret|Khans of Tarkir|84|C|{2}{B}|Sorcery|||Target opponent discards two cards. Put the top two cards of your library into your graveyard.| +Retribution of the Ancients|Khans of Tarkir|85|R|{B}|Enchantment|||{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.| +Rite of the Serpent|Khans of Tarkir|86|C|{4}{B}{B}|Sorcery|||Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield.| +Rotting Mastodon|Khans of Tarkir|87|C|{4}{B}|Creature - Zombie Elephant|2|8|| +Ruthless Ripper|Khans of Tarkir|88|U|{B}|Creature - Human Assassin|1|1|Deathtouch$Morph-Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Ruthless Ripper is turned face up, target player loses 2 life.| +Shambling Attendants|Khans of Tarkir|89|C|{7}{B}|Creature - Zombie|3|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Erase|Khans of Tarkir|9|C|{W}|Instant|||Exile target enchantment.| +Sidisi's Pet|Khans of Tarkir|90|C|{3}{B}|Creature - Zombie Ape|1|4|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Sultai Scavenger|Khans of Tarkir|91|C|{5}{B}|Creature - Bird Warrior|3|3|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying| +Swarm of Bloodflies|Khans of Tarkir|92|U|{4}{B}|Creature - Insect|0|0|Flying$Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.$Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.| +Throttle|Khans of Tarkir|93|C|{4}{B}|Instant|||Target creature gets -4/-4 until end of turn.| +Unyielding Krumar|Khans of Tarkir|94|C|{3}{B}|Creature - Orc Warrior|3|3|{1}{W}: Unyielding Krumar gains first strike until end of turn.| +Act of Treason|Khans of Tarkir|95|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Ainok Tracker|Khans of Tarkir|96|C|{5}{R}|Creature - Hound Scout|3|3|First strike$Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Arc Lightning|Khans of Tarkir|97|U|{2}{R}|Sorcery|||Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| +Arrow Storm|Khans of Tarkir|98|C|{3}{R}{R}|Sorcery|||Arrow Storm deals 4 damage to target creature or player.$Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.| +Ashcloud Phoenix|Khans of Tarkir|99|M|{2}{R}{R}|Creature - Phoenix|4|1|Flying$When Ashcloud Phoenix dies, return it to the battlefield face down.$Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.| +Earwig Squad|Launch Party|1|R|{3}{B}{B}|Creature - Goblin Rogue|5|3|Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.| +Vexing Shusher|Launch Party|2|R|{RG}{RG}|Creature - Goblin Shaman|2|2|Vexing Shusher can't be countered.${RG}: Target spell can't be countered by spells or abilities.| +Figure of Destiny|Launch Party|3|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.| +Ajani Vengeant|Launch Party|4|M|{2}{W}{R}|Planeswalker - Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$-7: Destroy all lands target player controls.| +Obelisk of Alara|Launch Party|5|R|{6}|Artifact|||{1}{W}, {T}: You gain 5 life.${1}{U}, {T}: Draw a card, then discard a card.${1}{B}, {T}: Target creature gets -2/-2 until end of turn.${1}{R}, {T}: Obelisk of Alara deals 3 damage to target player.${1}{G}, {T}: Target creature gets +4/+4 until end of turn.| +Knight of New Alara|Launch Party|6|R|{2}{W}{G}|Creature Human Knight|2|2|Each other multicolored creature you control gets +1/+1 for each of its colors.| +Ant Queen|Launch Party|7|R|{3}{G}{G}|Creature Insect|5|5|{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.| +Valakut, the Molten Pinnacle|Launch Party|8|R||Land|||Valakut, the Molten Pinnacle enters the battlefield tapped.$Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.${T}: Add {R} to your mana pool.| +Joraga Warcaller|Launch Party|9|R|{G}|Creature Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| +Lord of Shatterskull Pass|Launch Party|10|R|{3}{R}|Creature Minotaur Shaman|3|3|Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-5$6/6$$LEVEL 6+$6/6$Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.| +Ancient Hellkite|Launch Party|11|R|{4}{R}{R}{R}|Creature - Dragon|6|6|Flying${R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.| +Steel Hellkite|Launch Party|12|R|{6}|Artifact Creature - Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.| +Thopter Assembly|Launch Party|13|R|{6}|Artifact Creature - Thopter|5|5|Flying$At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.| +Phyrexian Metamorph|Launch Party|14|R|{3}{UP}|Artifact Creature - Shapeshifter|0|0|({UP} can be paid with either {U} or 2 life.)$You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.| +Garruk's Horde|Launch Party|15|R|{5}{G}{G}|Creature - Beast|7|7|Trample$Play with the top card of your library revealed.$You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)| +Ludevic's Test Subject|Launch Party|16a|R|{1}{U}|Creature - Lizard|0|3|Defender${1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.| +Ludevic's Abomination|Launch Party|16b|R||Creature - Lizard Horror|13|13|Trample| +Mondronen Shaman|Launch Party|17a|R|{3}{R}|Creature - Human Werewolf Shaman|3|2|At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.| +Tovolar's Magehunter|Launch Party|17b|R||Creature - Werewolf|5|5|Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.| +Restoration Angel|Launch Party|18|R|{3}{W}|Creature - Angel|3|4|Flash$Flying$When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.| +Staff of Nin|Launch Party|19|R|{6}|Artifact|||At the beginning of your upkeep, draw a card.${T}: Staff of Nin deals 1 damage to target creature or player.| +Deadbridge Goliath|Launch Party|20|R|{2}{G}{G}|Creature - Insect|5|5|Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)| +Skarrg Goliath|Launch Party|21|R|{6}{G}{G}|Creature - Beast|9|9|Trample$Bloodrush {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.| +Breaking|Launch Party|22a|R|{U}{B}|Sorcery|||Target player puts the top eight cards of his or her library into his or her graveyard.$Fuse (You may cast one or both halves of this card from your hand.)| +Entering|Launch Party|22b|R|{4}{B}{R}|Sorcery|||Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| +Colossal Whale|Launch Party|23|R|{5}{U}{U}|Creature - Whale|5|5|Islandwalk (This creature can't be blocked as long as defending player controls an Island.)$Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)| +Bident of Thassa|Launch Party|24|R|{2}{U}{U}|Legendary Enchantment Artifact|||Whenever a creature you control deals combat damage to a player, you may draw a card.${1}{U}, {T}: Creatures your opponents control attack this turn if able.| +Tromokratis|Launch Party|25|R|{5}{U}{U}|Legendary Creature Kraken|8|8|Tromokratis has hexproof unless it's attacking or blocking.$Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)| +Dictate of the Twin Gods|Launch Party|26|R|{3}{R}{R}|Enchantment|||Flash$If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.| +Dragon Throne of Tarkir|Launch Party|27|R|{4}|Legendary Artifact Equipment|||Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."$Equip {3}| +In Garruk's Wake|Launch Party|28|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.| +Sandsteppe Mastodon|Launch Party|29|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| +Deathbringer Regent|Launch Party|31|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| +Mizzium Meddler|Launch Party|32|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| +Blight Herder|Launch Party|33|R|{5}|Creature - Eldrazi Processor|4|5|When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| +Endbringer|Launch Party|34|R|{5}{C}|Creature - Eldrazi|5|5|Untap Endbringer during each other player's untap step.${T}: Endbringer deals 1 damage to target creature or player.${C}, {T}: Target creature can't attack or block this turn.${C}{C}, {T}: Draw a card.| +Angel of Deliverance|Launch Party|35|R|{6}{W}{W}|Creature - Angel|6|6|Flying$Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.| +Identity Thief|Launch Party|36|R|{2}{U}{U}|Creature - Shapeshifter|0|3|Whenever Identity Thief attacks, you may exile another target non-token creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.| Abomination|Legends|1|U|{3}{B}{B}|Creature - Horror|2|6|Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.| Evil Eye of Orms-by-Gore|Legends|10|U|{4}{B}|Creature - Eye|3|6|Non-Eye creatures you control can't attack.$Evil Eye of Orms-by-Gore can't be blocked except by Walls.| Fire Sprites|Legends|100|C|{1}{G}|Creature - Faerie|1|1|Flying${G}, {tap}: Add {R} to your mana pool.| @@ -10329,6 +13011,874 @@ Knight of Infamy|Magic 2013|96|U|{1}{B}|Creature - Human Knight|2|1|Protection f Liliana of the Dark Realms|Magic 2013|97|M|{2}{B}{B}|Planeswalker - Liliana|||+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.$-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.$-6: You get an emblem with "Swamps you control have {tap}: Add {B}{B}{B}{B} to your mana pool.'"| Liliana's Shade|Magic 2013|98|C|{2}{B}{B}|Creature - Shade|1|1|When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.${B}: Liliana's Shade gets +1/+1 until end of turn.| Mark of the Vampire|Magic 2013|99|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| +Ajani, Caller of the Pride|Magic 2014|1|M|{1}{W}{W}|Planeswalker - Ajani|4|+1: Put a +1/+1 counter on up to one target creature.$-3: Target creature gains flying and double strike until end of turn.$-8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.| +Ajani's Chosen|Magic 2014|2|R|{2}{W}{W}|Creature - Cat Soldier|3|3|Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.| +Angelic Accord|Magic 2014|3|U|{3}{W}|Enchantment|||At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.| +Angelic Wall|Magic 2014|4|C|{1}{W}|Creature - Wall|0|4|Defender, flying| +Archangel of Thune|Magic 2014|5|M|{3}{W}{W}|Creature - Angel|3|4|Flying, lifelink$Whenever you gain life, put a +1/+1 counter on each creature you control.$| +Auramancer|Magic 2014|6|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| +Banisher Priest|Magic 2014|7|U|{1}{W}{W}|Creature - Human Cleric|2|2|When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.| +Blessing|Magic 2014|8|U|{W}{W}|Enchantment - Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| +Bonescythe Sliver|Magic 2014|9|R|{3}{W}|Creature - Sliver|2|2|Sliver creatures you control have double strike.| +Brave the Elements|Magic 2014|10|U|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| +Capashen Knight|Magic 2014|11|C|{1}{W}|Creature - Human Knight|1|1|First strike${1}{W}: Capashen Knight gets +1/+0 until end of turn.| +Celestial Flare|Magic 2014|12|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.| +Charging Griffin|Magic 2014|13|C|{3}{W}|Creature - Griffin|2|2|Flying$Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.| +Congregate|Magic 2014|14|U|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| +Dawnstrike Paladin|Magic 2014|15|C|{3}{W}{W}|Creature - Human Knight|2|4|Vigilance, lifelink| +Devout Invocation|Magic 2014|16|M|{6}{W}|Sorcery|||Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. | +Divine Favor|Magic 2014|17|C|{1}{W}|Enchantment - Aura|||Enchant creature$When Divine Favor enters the battlefield, you gain 3 life.$Enchanted creature gets +1/+3.| +Fiendslayer Paladin|Magic 2014|18|R|{1}{W}{W}|Creature - Human Knight|2|2|First strike, lifelink$Fiendslayer Paladin can't be the target of black or red spells your opponents control.| +Fortify|Magic 2014|19|C|{2}{W}|Instant|||Choose one Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.| +Griffin Sentinel|Magic 2014|20|C|{2}{W}|Creature - Griffin|1|3|Flying, vigilance| +Hive Stirrings|Magic 2014|21|C|{2}{W}|Sorcery|||Put two 1/1 colorless Sliver creature tokens onto the battlefield.| +Imposing Sovereign|Magic 2014|22|R|{1}{W}|Creature - Human|2|1|Creatures your opponents control enter the battlefield tapped.| +Indestructibility|Magic 2014|23|R|{3}{W}|Enchantment - Aura|||Enchant permanent$Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)| +Master of Diversion|Magic 2014|24|C|{2}{W}|Creature - Human Scout|2|2|Whenever Master of Diversion attacks, tap target creature defending player controls.| +Pacifism|Magic 2014|25|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| +Path of Bravery|Magic 2014|26|R|{2}{W}|Enchantment|||As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.$Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.| +Pay No Heed|Magic 2014|27|C|{W}|Instant|||Prevent all damage a source of your choice would deal this turn.| +Pillarfield Ox|Magic 2014|28|C|{3}{W}|Creature - Ox|2|4|| +Planar Cleansing|Magic 2014|29|R|{3}{W}{W}{W}|Sorcery|||Destroy all nonland permanents.| +Sentinel Sliver|Magic 2014|30|C|{1}{W}|Creature - Sliver|2|2|Sliver creatures you control have vigilance.| +Seraph of the Sword|Magic 2014|31|R|{3}{W}|Creature - Angel|3|3|Flying$Prevent all combat damage that would be dealt to Seraph of the Sword.| +Serra Angel|Magic 2014|32|U|{3}{W}{W}|Creature - Angel|4|4|Flying, vigilance| +Show of Valor|Magic 2014|33|C|{1}{W}|Instant|||Target creature gets +2/+4 until end of turn.| +Siege Mastodon|Magic 2014|34|C|{4}{W}|Creature - Elephant|3|5|| +Silence|Magic 2014|35|R|{W}|Instant|||Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)| +Solemn Offering|Magic 2014|36|C|{2}{W}|Sorcery|||Destroy target artifact or enchantment. You gain 4 life.| +Soulmender|Magic 2014|37|C|{W}|Creature - Human Cleric|1|1|{T}: You gain 1 life.| +Steelform Sliver|Magic 2014|38|U|{2}{W}|Creature - Sliver|2|2|Sliver creatures you control get +0/+1.| +Stonehorn Chanter|Magic 2014|39|U|{5}{W}|Creature - Rhino Cleric|4|4|{5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn.| +Suntail Hawk|Magic 2014|40|C|{W}|Creature - Bird|1|1|Flying| +Wall of Swords|Magic 2014|41|U|{3}{W}|Creature - Wall|||Defender$Flying| +Air Servant|Magic 2014|42|U|{4}{U}|Creature - Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| +Archaeomancer|Magic 2014|43|C|{2}{U}{U}|Creature - Human Wizard|1|2|When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| +Armored Cancrix|Magic 2014|44|C|{4}{U}|Creature - Crab|2|5|| +Cancel|Magic 2014|45|C|{1}{U}{U}|Instant|||Counter target spell| +Claustrophobia|Magic 2014|46|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| +Clone|Magic 2014|47|R|{3}{U}|Creature - Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| +Colossal Whale|Magic 2014|48|R|{5}{U}{U}|Creature - Whale|5|5|Islandwalk$Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.| +Coral Merfolk|Magic 2014|49|C|{1}{U}|Creature - Merfolk|2|1|| +Dismiss into Dream|Magic 2014|50|R|{6}{U}|Enchantment|||Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."| +Disperse|Magic 2014|51|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.| +Divination|Magic 2014|52|C|{2}{U}|Sorcery|||Draw two cards.| +Domestication|Magic 2014|53|R|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.| +Elite Arcanist|Magic 2014|54|R|{3}{U}|Creature - Human Wizard|1|1|When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.${X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.| +Essence Scatter|Magic 2014|55|C|{1}{U}|Instant|||Counter target creature spell.| +Frost Breath|Magic 2014|56|C|{2}{U}|Instant|||Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.| +Galerider Sliver|Magic 2014|57|R|{U}|Creature - Sliver|1|1|Sliver creatures you control have flying.| +Glimpse the Future|Magic 2014|58|U|{2}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | +Illusionary Armor|Magic 2014|59|U|{4}{U}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +4/+4.$When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.| +Jace, Memory Adept|Magic 2014|60|M|{3}{U}{U}|Planeswalker - Jace|4|+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.$0: Target player puts the top ten cards of his or her library into his or her graveyard.$-7: Any number of target players each draw twenty cards.| +Jace's Mindseeker|Magic 2014|61|R|{4}{U}{U}|Creature - Fish Illusion|4|4|Flying$When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.| +Merfolk Spy|Magic 2014|62|C|{U}|Creature - Merfolk Rogue|1|1|Islandwalk$Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.| +Messenger Drake|Magic 2014|63|C|{3}{U}{U}|Creature - Drake|3|3|Flying$When Messenger Drake dies, draw a card.| +Negate|Magic 2014|64|C|{1}{U}|Instant|||Counter target noncreature spell.| +Nephalia Seakite|Magic 2014|65|C|{3}{U}|Creature - Bird|2|3|Flash$Flying| +Opportunity|Magic 2014|66|U|{4}{U}{U}|Instant|||Target player draws four cards.| +Phantom Warrior|Magic 2014|67|U|{1}{U}{U}|Creature - Illusion Warrior|2|2|Phantom Warrior can't be blocked.| +Quicken|Magic 2014|68|R|{U}|Instant|||The next sorcery card you cast this turn can be cast as though it had flash.$Draw a card.| +Scroll Thief|Magic 2014|69|C|{2}{U}|Creature - Merfolk Rogue|1|3|Whenever Scroll Thief deals combat damage to a player, draw a card.| +Seacoast Drake|Magic 2014|70|C|{1}{U}|Creature - Drake|1|3|Flying| +Sensory Deprivation|Magic 2014|71|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-0.| +Spell Blast|Magic 2014|72|U|{X}{U}|Instant|||Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)| +Tidebinder Mage|Magic 2014|73|R|{U}{U}|Creature - Merfolk Wizard|2|2|When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.| +Time Ebb|Magic 2014|74|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| +Tome Scour|Magic 2014|75|C|{U}|Sorcery|||Target player puts the top five cards of his or her library into his or her graveyard.| +Trained Condor|Magic 2014|76|C|{2}{U}|Creature - Bird|2|1|Flying$Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.| +Traumatize|Magic 2014|77|M|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| +Wall of Frost|Magic 2014|78|U|{1}{U}{U}|Creature - Wall|0|7|Defender$Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.| +Warden of Evos Isle|Magic 2014|79|U|{2}{U}|Creature - Bird Wizard|2|2|Flying$Creature spells with flying you cast cost {1} less to cast.| +Water Servant|Magic 2014|80|U|{2}{U}{U}|Creature Elemental|3|4|{U}: Water Servant gets +1/-1 until end of turn.${U}: Water Servant gets -1/+1 until end of turn.| +Windreader Sphinx|Magic 2014|81|M|{5}{U}{U}|Creature - Sphinx|3|7|Flying$Whenever a creature with flying attacks, you may draw a card.| +Zephyr Charge|Magic 2014|82|C|{1}{U}|Enchantment|||{1}{U}: Target creature gains flying until end of turn.| +Accursed Spirit|Magic 2014|83|C|{3}{B}|Creature - Spirit|3|2|Intimidate| +Altar's Reap|Magic 2014|84|C|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.$Draw two cards.| +Artificer's Hex|Magic 2014|85|U|{B}|Enchantment - Aura|||Enchant Equipment$At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.| +Blightcaster|Magic 2014|86|U|{3}{B}|Creature - Human Wizard|2|3|Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.| +Blood Bairn|Magic 2014|87|C|{2}{B}|Creature - Vampire|2|2|Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.| +Bogbrew Witch|Magic 2014|88|R|{3}{B}|Creature - Human Wizard|1|3|{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.| +Child of Night|Magic 2014|89|C|{1}{B}|Creature - Vampire|2|1|Lifelink| +Corpse Hauler|Magic 2014|90|C|{1}{B}|Creature - Human Rogue|2|1|{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.| +Corrupt|Magic 2014|91|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| +Dark Favor|Magic 2014|92|C|{1}{B}|Enchantment - Aura|||Enchant creature$When Dark Favor enters the battlefield, you lose 1 life.$Enchanted creature gets +3/+1.| +Dark Prophecy|Magic 2014|93|R|{B}{B}{B}|Enchantment|||Whenever a creature you control dies, you draw a card and lose 1 life.| +Deathgaze Cockatrice|Magic 2014|94|C|{2}{B}{B}|Creature - Cockatrice|2|2|Flying, deathtouch| +Diabolic Tutor|Magic 2014|95|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| +Doom Blade|Magic 2014|96|U|{1}{B}|Instant|||Destroy target nonblack creature.| +Duress|Magic 2014|97|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| +Festering Newt|Magic 2014|98|C|{B}|Creature - Salamander|1|1|When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.| +Gnawing Zombie|Magic 2014|99|U|{1}{B}|Creature - Zombie|1|3|{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.| +Grim Return|Magic 2014|100|R|{2}{B}|Instant|||Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. | +Lifebane Zombie|Magic 2014|101|R|{1}{B}{B}|Creature - Zombie Warrior|3|1|Intimidate$When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.| +Liliana of the Dark Realms|Magic 2014|102|M|{2}{B}{B}|Planeswalker - Liliana|3|+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.$-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.$-6: You get an emblem with "Swamps you control have Tap: Add {B}{B}{B}{B} to your mana pool.'"| +Liliana's Reaver|Magic 2014|103|R|{2}{B}{B}|Creature - Zombie|4|3|Deathtouch$Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.| +Liturgy of Blood|Magic 2014|104|C|{3}{B}{B}|Sorcery|||Destroy target creature. Add {B}{B}{B} to your mana pool.| +Mark of the Vampire|Magic 2014|105|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has lifelink.| +Mind Rot|Magic 2014|106|C|{2}{B}|Sorcery|||Target player discards two cards.| +Minotaur Abomination|Magic 2014|107|C|{4}{B}{B}|Creature - Zombie Minotaur|4|6|| +Nightmare|Magic 2014|108|R|{5}{B}|Creature - Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| +Nightwing Shade|Magic 2014|109|C|{4}{B}|Creature - Shade|2|2|Flying${1}{B}: Nightwing Shade gets +1/+1 until end of turn.| +Quag Sickness|Magic 2014|110|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 for each Swamp you control.| +Rise of the Dark Realms|Magic 2014|111|M|{7}{B}{B}|Sorcery|||Put all creature cards from all graveyards onto the battlefield under your control.| +Sanguine Bond|Magic 2014|112|R|{3}{B}{B}|Enchantment|||Whenever you gain life, target opponent loses that much life.| +Sengir Vampire|Magic 2014|113|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| +Shadowborn Apostle|Magic 2014|114|C|{B}|Creature - Human Cleric|1|1|A deck can have any number of cards named Shadowborn Apostle.${B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature and put it onto the battlefield. Then shuffle your library.| +Shadowborn Demon|Magic 2014|115|M|{3}{B}{B}|Creature - Demon|5|6|Flying$When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.$At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.| +Shrivel|Magic 2014|116|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| +Syphon Sliver|Magic 2014|117|R|{2}{B}|Creature - Sliver|2|2|Sliver creatures you control have lifelink.| +Tenacious Dead|Magic 2014|118|U|{B}|Creature - Skeleton Warrior|1|1|When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.| +Undead Minotaur|Magic 2014|119|C|{2}{B}|Creature - Zombie Minotaur|2|3|| +Vampire Warlord|Magic 2014|120|U|{4}{B}|Creature - Vampire Warrior|4|2|Sacrifice another creature: Regenerate Vampire Warlord.| +Vile Rebirth|Magic 2014|121|C|{B}|Instant|||Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| +Wring Flesh|Magic 2014|122|C|{B}|Instant|||Target creature gets -3/-1 until end of turn.| +Xathrid Necromancer|Magic 2014|123|R|{2}{B}|Creature - Human Wizard|2|2|Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.| +Academy Raider|Magic 2014|124|C|{2}{R}|Creature - Human Warrior|1|1|Intimidate$Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.| +Act of Treason|Magic 2014|125|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Awaken the Ancient|Magic 2014|126|R|{1}{R}{R}{R}|Enchantment - Aura|||Enchant Mountain$Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.| +Barrage of Expendables|Magic 2014|127|U|{R}|Enchantment|||{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.| +Battle Sliver|Magic 2014|128|U|{4}{R}|Creature - Sliver|3|3|Sliver creatures you control get +2/+0.| +Blur Sliver|Magic 2014|129|C|{2}{R}|Creature - Sliver|2|2|Sliver creatures you control have haste.| +Burning Earth|Magic 2014|130|R|{3}{R}|Enchantment|||Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.| +Canyon Minotaur|Magic 2014|131|C|{3}{R}|Creature - Minotaur Warrior|3|3|| +Chandra, Pyromaster|Magic 2014|132|M|{2}{R}{R}|Planeswalker - Chandra|4|+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.$0: Exile the top card of your library. You may play it this turn.$-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.| +Chandra's Outrage|Magic 2014|133|C|{2}{R}{R}|Instant|||Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.| +Chandra's Phoenix|Magic 2014|134|R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.| +Cyclops Tyrant|Magic 2014|135|C|{5}{R}|Creature - Cyclops|3|4|Intimidate$Cyclops Tyrant can't block creatures with power 2 or less.| +Demolish|Magic 2014|136|C|{3}{R}|Sorcery|||Destroy target artifact or land.| +Dragon Egg|Magic 2014|137|U|{2}{R}|Creature - Dragon|0|2|Defender$When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn".| +Dragon Hatchling|Magic 2014|138|C|{1}{R}|Creature - Dragon|0|1|Flying${R}: Dragon Hatchling gets +1/+0 until end of turn.| +Flames of the Firebrand|Magic 2014|139|U|{2}{R}|Sorcery|||Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| +Fleshpulper Giant|Magic 2014|140|U|{5}{R}{R}|Creature - Giant|4|4|When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.| +Goblin Diplomats|Magic 2014|141|R|{1}{R}|Creature - Goblin|2|1|{T}: Each creature attacks this turn if able.| +Goblin Shortcutter|Magic 2014|142|C|{1}{R}|Creature - Goblin Scout|2|1|When Goblin Shortcutter enters the battlefield, target creature can't block this turn.| +Lava Axe|Magic 2014|143|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| +Lightning Talons|Magic 2014|144|C|{2}{R}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +3/+0 and has first strike.| +Marauding Maulhorn|Magic 2014|145|C|{2}{R}{R}|Creature - Beast|5|3|Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.| +Mindsparker|Magic 2014|146|R|{1}{R}{R}|Creature - Elemental|3|2|First strike$Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.| +Molten Birth|Magic 2014|147|U|{1}{R}{R}|Sorcery|||Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand. | +Ogre Battledriver|Magic 2014|148|R|{2}{R}{R}|Creature - Ogre Warrior|3|3|Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.| +Pitchburn Devils|Magic 2014|149|C|{4}{R}|Creature - Devil|3|3|When Pitchburn Devils dies, it deals 3 damage to target creature or player.| +Regathan Firecat|Magic 2014|150|C|{2}{R}|Creature - Elemental Cat|4|1|| +Scourge of Valkas|Magic 2014|151|M|{2}{R}{R}{R}|Creature - Dragon|4|4|Flying$Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.${R}: Scourge of Valkas gets +1/+0 until end of turn.| +Seismic Stomp|Magic 2014|152|C|{1}{R}|Sorcery|||Creatures without flying can't block this turn.| +Shiv's Embrace|Magic 2014|153|U|{2}{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.${R}: Enchanted creature gets +1/+0 until end of turn.| +Shivan Dragon|Magic 2014|154|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| +Shock|Magic 2014|155|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| +Smelt|Magic 2014|156|C|{R}|Instant|||Destroy target artifact.| +Striking Sliver|Magic 2014|157|C|{R}|Creature - Sliver|1|1|Sliver creatures you control have first strike.| +Thorncaster Sliver|Magic 2014|158|R|{4}{R}|Creature - Sliver|2|2|Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."| +Thunder Strike|Magic 2014|159|C|{1}{R}|Instant|||Target creature gets +2/+0 and gains first strike until end of turn.| +Volcanic Geyser|Magic 2014|160|U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.| +Wild Guess|Magic 2014|161|C|{R}{R}|Sorcery|||As an additional cost to cast Wild Guess, discard a card.$Draw two cards.| +Wild Ricochet|Magic 2014|162|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.| +Young Pyromancer|Magic 2014|163|U|{1}{R}|Creature - Human Shaman|2|1|Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.| +Advocate of the Beast|Magic 2014|164|C|{2}{G}|Creature - Elf Shaman|2|3|At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.| +Bramblecrush|Magic 2014|165|U|{2}{G}{G}|Sorcery|||Destroy target noncreature permanent.| +Briarpack Alpha|Magic 2014|166|U|{3}{G}|Creature - Wolf|3|3|Flash$When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.| +Brindle Boar|Magic 2014|167|C|{2}{G}|Creature - Boar|2|2|Sacrifice Brindle Boar: You gain 4 life.| +Deadly Recluse|Magic 2014|168|C|{1}{G}|Creature - Spider|1|2|Reach, deathtouch| +Elvish Mystic|Magic 2014|169|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Enlarge|Magic 2014|170|U|{3}{G}{G}|Sorcery|||Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able.| +Fog|Magic 2014|171|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| +Garruk, Caller of Beasts|Magic 2014|172|M|{4}{G}{G}|Planeswalker - Garruk|4|+1: Reveal the top 5 cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.$-3: You may put a green creature card from your hand onto the battlefield.$-7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."| +Garruk's Horde|Magic 2014|173|R|{5}{G}{G}|Creature - Beast|7|7|Trample$Play with the top card of your library revealed.$You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)| +Giant Growth|Magic 2014|174|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| +Giant Spider|Magic 2014|175|C|{3}{G}|Creature - Spider|2|4|Reach| +Gladecover Scout|Magic 2014|176|C|{G}|Creature - Elf Scout|1|1|Hexproof| +Groundshaker Sliver|Magic 2014|177|C|{6}{G}|Creature - Sliver|5|5|Sliver creatures you control have trample.| +Howl of the Night Pack|Magic 2014|178|U|{6}{G}|Sorcery|||Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.| +Hunt the Weak|Magic 2014|179|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.| +Into the Wilds|Magic 2014|180|R|{3}{G}|Enchantment|||At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. | +Kalonian Hydra|Magic 2014|181|M|{3}{G}{G}|Creature - Hydra|0|0|Trample$Kalonian Hydra enters the battlefield with four +1/+1 counters on it.$Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.| +Kalonian Tusker|Magic 2014|182|U|{G}{G}|Creature - Beast|3|3|| +Lay of the Land|Magic 2014|183|C|{G}|Sorcery|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.| +Manaweft Sliver|Magic 2014|184|U|{1}{G}|Creature - Sliver|1|1|Sliver creatures you control have "{T}: Add one mana of any color to your mana pool."| +Megantic Sliver|Magic 2014|185|R|{5}{G}|Creature - Sliver|3|3|Sliver creatures you control get +3/+3.| +Naturalize|Magic 2014|186|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| +Oath of the Ancient Wood|Magic 2014|187|R|{2}{G}|Enchantment|||Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.| +Plummet|Magic 2014|188|C|{1}{G}|Instant|||Destroy target creature with flying.| +Predatory Sliver|Magic 2014|189|C|{1}{G}|Creature - Sliver|1|1|Sliver creatures you control get +1/+1.| +Primeval Bounty|Magic 2014|190|M|{5}{G}|Enchantment|||Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.$Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.$Whenever a land enters the battlefield under your control, you gain 3 life. | +Ranger's Guile|Magic 2014|191|C|{G}|Instant|||Target creature gets +1/+1 and gains hexproof until end of turn.| +Rootwalla|Magic 2014|192|C|{2}{G}|Creature - Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| +Rumbling Baloth|Magic 2014|193|C|{2}{G}{G}|Creature - Beast|4|4|| +Savage Summoning|Magic 2014|194|R|{G}|Instant|||Savage Summoning can't be countered.$The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. | +Scavenging Ooze|Magic 2014|195|R|{1}{G}|Creature - Ooze|2|2|{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.| +Sporemound|Magic 2014|196|C|{3}{G}{G}|Creature - Fungus|3|3|Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.| +Trollhide|Magic 2014|197|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."| +Vastwood Hydra|Magic 2014|198|R|{X}{G}{G}|Creature- Hydra|0|0|Vastwood Hydra enters the battlefield with X +1/+1 counters on it.$When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.| +Verdant Haven|Magic 2014|199|C|{2}{G}|Enchantment - Aura|||Enchant land$When Verdant Haven enters the battlefield, you gain 2 life.$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| +Voracious Wurm|Magic 2014|200|U|{1}{G}|Creature - Wurm|2|2|Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.| +Windstorm|Magic 2014|201|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| +Witchstalker|Magic 2014|202|R|{1}{G}{G}|Creature - Wolf|3|3|Hexproof$Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.| +Woodborn Behemoth|Magic 2014|203|U|{3}{G}{G}|Creature - Elemental|4|4|As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample.| +Accorder's Shield|Magic 2014|204|U|{0}|Artifact - Equipment|||Equipped creature gets +0/+3 and has vigilance.$Equip {3}| +Bubbling Cauldron|Magic 2014|205|U|{2}|Artifact|||{1}, {T}, Sacrifice a creature: You gain 4 life.${1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. | +Darksteel Forge|Magic 2014|206|M|{9}|Artifact|||Artifacts you control have indestructible.| +Darksteel Ingot|Magic 2014|207|C|{3}|Artifact|||Indestructible${T}: Add one mana of any color to your mana pool.| +Door of Destinies|Magic 2014|208|R|{4}|Artifact|||As Door of Destinies enters the battlefield, choose a creature type.$Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.$Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.| +Elixir of Immortality|Magic 2014|209|U|{1}|Artifact|||{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.| +Fireshrieker|Magic 2014|210|U|{3}|Artifact - Equipment|||Equipped creature has double strike.$Equip {2}| +Guardian of the Ages|Magic 2014|211|R|{7}|Artifact Creature - Golem|7|7|Defender$Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.| +Haunted Plate Mail|Magic 2014|212|R|{4}|Artifact - Equipment|||Equipped creature gets +4/+4.${0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.$Equip {4}| +Millstone|Magic 2014|213|U|{2}|Artifact|||{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.| +Pyromancer's Gauntlet|Magic 2014|214|R|{5}|Artifact|||If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.| +Ratchet Bomb|Magic 2014|215|R|{2}|Artifact|||{T}: Put a charge counter on Ratchet Bomb.${T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.| +Ring of Three Wishes|Magic 2014|216|M|{5}|Artifact|||Ring of Three Wishes enters the battlefield with three wish counters on it.${5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library. | +Rod of Ruin|Magic 2014|217|U|{4}|Artifact|||{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.| +Sliver Construct|Magic 2014|218|C|{3}|Artifact Creature - Sliver Construct |2|2|| +Staff of the Death Magus|Magic 2014|219|U|{3}|Artifact|||Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.| +Staff of the Flame Magus|Magic 2014|220|U|{3}|Artifact|||Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.| +Staff of the Mind Magus|Magic 2014|221|U|{3}|Artifact|||Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.| +Staff of the Sun Magus|Magic 2014|222|U|{3}|Artifact|||Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.| +Staff of the Wild Magus|Magic 2014|223|U|{3}|Artifact|||Whenever you cast a green spell or a Forest enters the battlefield under your control, you may gain 1 life.| +Strionic Resonator|Magic 2014|224|R|{2}|Artifact|||{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when", "whenever" or "at".)| +Trading Post|Magic 2014|225|R|{4}|Artifact|||{1}, {T}, Discard a card: You gain 4 life.${1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.${1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.${1}, {T}, Sacrifice an artifact: Draw a card.| +Vial of Poison|Magic 2014|226|U|{1}|Artifact|||{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. | +Encroaching Wastes|Magic 2014|227|U||Land|||{T}: Add {C} to your mana pool.${4}, {T}: Sacrifice Encroaching Wastes: Destroy target nonbasic land.| +Mutavault|Magic 2014|228|R||Land|||{T}: Add {C} to your mana pool.${1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.| +Shimmering Grotto|Magic 2014|229|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}: Add one mana of any color to your mana pool.| +Plains|Magic 2014|230|L||Basic Land - Plains|||W| +Plains|Magic 2014|231|L||Basic Land - Plains|||W| +Plains|Magic 2014|232|L||Basic Land - Plains|||W| +Plains|Magic 2014|233|L||Basic Land - Plains|||W| +Island|Magic 2014|234|L||Basic Land - Island|||U| +Island|Magic 2014|235|L||Basic Land - Island|||U| +Island|Magic 2014|236|L||Basic Land - Island|||U| +Island|Magic 2014|237|L||Basic Land - Island|||U| +Swamp|Magic 2014|238|L||Basic Land - Swamp|||B| +Swamp|Magic 2014|239|L||Basic Land - Swamp|||B| +Swamp|Magic 2014|240|L||Basic Land - Swamp|||B| +Swamp|Magic 2014|241|L||Basic Land - Swamp|||B| +Mountain|Magic 2014|242|L||Basic Land - Mountain|||R| +Mountain|Magic 2014|243|L||Basic Land - Mountain|||R| +Mountain|Magic 2014|244|L||Basic Land - Mountain|||R| +Mountain|Magic 2014|245|L||Basic Land - Mountain|||R| +Forest|Magic 2014|246|L||Basic Land - Forest|||G| +Forest|Magic 2014|247|L||Basic Land - Forest|||G| +Forest|Magic 2014|248|L||Basic Land - Forest|||G| +Forest|Magic 2014|249|L||Basic Land - Forest|||G| +Ajani Steadfast|Magic 2015|1|M|{3}{W}|Planeswalker - Ajani||4|+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.$-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.$-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."| +Ajani's Pridemate|Magic 2015|2|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| +Avacyn, Guardian Angel|Magic 2015|3|R|{2}{W}{W}{W}|Legendary Creature - Angel|5|4|Flying, vigilance${1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.${5}{W}{W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.| +Battle Mastery|Magic 2015|4|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike.| +Boonweaver Giant|Magic 2015|5|U|{6}{W}|Creature - Giant Monk|4|4|When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.| +Congregate|Magic 2015|6|U|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| +Constricting Sliver|Magic 2015|7|U|{5}{W}|Creature - Sliver|3|3|Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."| +Dauntless River Marshal|Magic 2015|8|U|{1}{W}|Creature - Human Soldier|2|1|Dauntless River Marshal gets +1/+1 as long as you control an Island.${3}{U}: Tap target creature.| +Devouring Light|Magic 2015|9|U|{1}{W}{W}|Instant|||Convoke$Exile target attack or blocking creature.| +Divine Favor|Magic 2015|10|C|{1}{W}|Enchantment - Aura|||Enchant creature$When Divine Favor enters the battlefield, you gain 3 life.$Enchanted creature gets +1/+3.| +Ephemeral Shields|Magic 2015|11|C|{1}{W}|Instant|||Convoke$Target creature gains indestructible until end of turn.| +First Response|Magic 2015|12|U|{3}{W}|Enchantment|||At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.| +Geist of the Moors|Magic 2015|13|U|{1}{W}{W}|Creature - Spirit|3|1|Flying| +Heliod's Pilgrim|Magic 2015|14|C|{2}{W}|Creature - Human Cleric|1|2|When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.| +Hushwing Gryff|Magic 2015|15|R|{2}{W}|Creature - Hippogriff|2|1|Flash$Flying$Creatures entering the battlefield don't cause abilities to trigger.| +Kinsbaile Skirmisher|Magic 2015|16|C|{1}{W}|Creature - Kithkin Soldier|2|2|When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.| +Marked by Honor|Magic 2015|17|C|{3}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has vigilance.| +Mass Calcify|Magic 2015|18|R|{5}{W}{W}|Sorcery|||Destroy all nonwhite creatures.| +Meditation Puzzle|Magic 2015|19|C|{3}{W}{W}|Instant|||Convoke$You gain 8 life.| +Midnight Guard|Magic 2015|20|C|{2}{W}|Creature - Human Soldier|2|3|Whenever another creature enters the battlefield, untap Midnight Guard.| +Oppressive Rays|Magic 2015|21|C|{W}|Enchantment - Aura|||$Enchant creature$Enchanted creature can't attack or block unless its controller pays {3}.$Activated abilities of enchanted creature cost {3} more to activate.| +Oreskos Swiftclaw|Magic 2015|22|C|{1}{W}|Creature - Cat Warrior|3|1|| +Paragon of New Dawns|Magic 2015|23|U|{3}{W}|Creature - Human Soldier|2|2|Other white creatures you control get +1/+1.${W}, {T}: Another target white creature you control gains vigilance until end of turn.| +Pillar of Light|Magic 2015|24|C|{2}{W}|Instant|||Exile target creature with toughness 4 or greater.| +Preeminent Captain|Magic 2015|25|R|{2}{W}|Creature - Kithkin Soldier|2|2|FIrst strike$Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.| +Raise the Alarm|Magic 2015|26|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| +Razorfoot Griffin|Magic 2015|27|C|{3}{W}|Creature - Griffin|2|2|Flying$First strike| +Resolute Archangel|Magic 2015|28|R|{5}{W}{W}|Creature - Angel|4|4|Flying$When Resolute Angel enters the battlefield, if your life total is lower than your starting life total, it becomes equal to your starting life total.| +Return to the Ranks|Magic 2015|29|R|{X}{W}{W}|Sorcery|||Convoke$Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.| +Sanctified Charge|Magic 2015|30|C|{4}{W}|Instant|||Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn.| +Selfless Cathar|Magic 2015|31|C|{W}|Creature - Human Cleric|1|1|{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.| +Seraph of the Masses|Magic 2015|32|U|{5}{W}{W}|Creature - Angel|0|0|Convoke$Flying$Seraph of the Masses's power and toughness are each equal to the number of creatures you control.| +Solemn Offering|Magic 2015|33|C|{2}{W}|Sorcery|||Destroy target artifact or enchantment. You gain 4 life.| +Soul of Theros|Magic 2015|34|M|{4}{W}{W}|Creature - Avatar|6|6|Vigilance${4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.${4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.| +Soulmender|Magic 2015|35|C|{W}|Creature - Human Cleric|1|1|{T}: You gain 1 life.| +Spectra Ward|Magic 2015|36|R|{3}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.| +Spirit Bonds|Magic 2015|37|R|{1}{W}|Enchantment|||Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, but a 1/1 white Spirit creature token with flying into play. ${1}{W}, Sacrifice a Spirit: Target non-Spirit creature you control gains indestructible until end of turn.| +Sungrace Pegasus|Magic 2015|38|C|{1}{W}|Creature - Pegasus|1|2|Flying$Lifelink| +Tireless Missionaries|Magic 2015|39|C|{4}{W}|Creature - Human Cleric|2|3|When Tireless Missionaries enters the battlefield, you gain 3 life.| +Triplicate Spirits|Magic 2015|40|C|{4}{W}{W}|Sorcery|||Convoke$Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| +Wall of Essence|Magic 2015|41|U|{1}{W}|Creature - Wall|0|4|Defender$Whenever Wall of Essence is dealt combat damage, you gain that much life.| +Warden of the Beyond|Magic 2015|42|U|{2}{W}|Creature - Human Wizard|2|2|Vigilance$Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.| +Aegis Angel|Magic 2015|270|R|{4}{W}{W}|Creature - Angel|5|5|Flying$When Aegis Angel enters the battlefield, another target creature gains indestructible for as long as you control Aegis Angel.| +Divine Verdict|Magic 2015|271|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.| +Inspired Charge|Magic 2015|272|C|{2}{W}{W}|Instant|||Creatures you control get +2/+1 until end of turn.| +Serra Angel|Magic 2015|273|U|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance| +Aeronaut Tinkerer|Magic 2015|43|C|{2}{U}|Creature - Human Artificer|2|3|Aeronaut Tinkerer has flying as long as you control an artifact.| +AEtherspouts|Magic 2015|44|R|{3}{U}{U}|Instant|||For each attacking creature, its owner puts it on the top or bottom of his or her library.| +Amphin Pathmage|Magic 2015|45|C|{3}{U}|Creature - Salamander Wizard|3|2|{2}{U}: Target creature can't be blocked this turn.| +Chasm Skulker|Magic 2015|46|R|{2}{U}|Creature - Squid Horror|1|1|Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.$When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker.| +Chief Engineer|Magic 2015|47|R|{1}{U}|Creature - Vedalken Artificer|1|3|Artifact spells you cast have convoke.| +Chronostutter|Magic 2015|48|C|{5}{U}|Instant|||Put target creature into its owner's library second from the top.| +Coral Barrier|Magic 2015|49|C|{2}{U}|Creature - Wall|1|3|Defender$When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield.| +Diffusion Sliver|Magic 2015|50|U|{1}{U}|Creature - Sliver|1|1|Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.| +Dissipate|Magic 2015|51|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| +Divination|Magic 2015|52|C|{2}{U}|Sorcery|||Draw two cards.| +Encrust|Magic 2015|53|C|{1}{U}{U}|Enchantment - Aura|||Enchant artifact or creature$Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.| +Ensoul Artifact|Magic 2015|54|U|{1}{U}|Enchantment - Aura|||Enchant artifact$Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.| +Frost Lynx|Magic 2015|55|C|{2}{U}|Creature - Elemental Cat|2|2|When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.| +Fugitive Wizard|Magic 2015|56|C|{U}|Creature - Human Wizard|1|1|| +Glacial Crasher|Magic 2015|57|C|{4}{U}{U}|Creature - Elemental|5|5|Trample$Glacial Crasher can't attack unless there is a Mountain on the battlefield.| +Hydrosurge|Magic 2015|58|C|{U}|Instant|||Target creature gets -5/-0 until end of turn.| +Illusory Angel|Magic 2015|59|U|{2}{U}|Creature - Angel Illusion|4|4|Flying$Cast Illusory Angel only if you've cast another spell this turn.| +Into the Void|Magic 2015|60|U|{3}{U}|Sorcery|||Return up to two target creatures to their owners' hands.| +Invisibility|Magic 2015|61|C|{U}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked except by Walls.| +Jace, the Living Guildpact|Magic 2015|62|M|{2}{U}{U}|Planeswalker - Jace||5|+1: Look at the top two cards of your library. Put one of them into your graveyard.$-3: Return another target nonland permanent to its owner's hand. $-8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.| +Jace's Ingenuity|Magic 2015|63|U|{3}{U}{U}|Instant|||Draw three cards.| +Jalira, Master Polymorphist|Magic 2015|64|R|{3}{U}|Legendary Creature - Human Wizard|2|2|{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.| +Jorubai Murk Lurker|Magic 2015|65|U|{2}{U}|Creature - Leech|1|3|Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.${1}{B}: Target creature gains lifelink until end of turn.| +Kapsho Kitefins|Magic 2015|66|U|{4}{U}{U}|Creature - Fish|3|3|Flying$Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.| +Master of Predicaments|Magic 2015|67|R|{3}{U}{U}|Creature - Sphinx|4|4|Flying$Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.| +Mercurial Pretender|Magic 2015|68|R|{4}{U}|Creature - Shapeshifter|0|0|You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand."| +Military Intelligence|Magic 2015|69|U|{1}{U}|Enchantment|||Whenever you attack with two or more creatures, draw a card.| +Mind Sculpt|Magic 2015|70|C|{1}{U}|Sorcery|||Target opponent puts the top seven cards of his or her library into his or her graveyard.| +Negate|Magic 2015|71|C|{1}{U}|Instant|||Counter target noncreature spell.| +Nimbus of the Isles|Magic 2015|72|C|{4}{U}|Creature - Elemental|3|3|Flying| +Paragon of Gathering Mists|Magic 2015|73|U|{3}{U}|Creature - Human Wizard|2|2|Other blue creatures you control get +1/+1.${U}, {T}: Another target blue creature you control gains flying until end of turn.| +Peel from Reality|Magic 2015|74|C|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.| +Polymorphist's Jest|Magic 2015|75|R|{1}{U}{U}|Instant|||Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.| +Quickling|Magic 2015|76|U|{1}{U}|Creature - Faerie Rogue|2|2|Flying$Flash$When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.| +Research Assistant|Magic 2015|77|C|{1}{U}|Creature - Human Wizard|1|3|{3}{U}, {T}: Draw a card, then discard a card.| +Soul of Ravnica|Magic 2015|78|M|{4}{U}{U}|Creature - Avatar|6|6|Flying${5}{U}{U}: Draw a card for each color among permanents you control.${5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.| +Statute of Denial|Magic 2015|79|C|{2}{U}{U}|Instant|||Counter target spell. If you control a blue creature, draw a card, then discard a card.| +Stormtide Leviathan|Magic 2015|80|R|{5}{U}{U}{U}|Creature - Leviathan|8|8|Islandwalk$All lands are Islands in addition to their other types.$Creatures without flying or islandwalk can't attack.| +Turn to Frog|Magic 2015|81|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.| +Void Snare|Magic 2015|82|C|{U}|Sorcery|||Return target nonland permanent to its owner's hand.| +Wall of Frost|Magic 2015|83|U|{1}{U}{U}|Creature - Wall|0|7|Defender$Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.| +Welkin Tern|Magic 2015|84|C|{1}{U}|Creature - Bird|2|1|Flying$Welkin Tern can block only creatures with flying.| +Cancel|Magic 2015|274|C|{1}{U}{U}|Instant|||Counter target spell.| +Mahamoti Djinn|Magic 2015|275|R|{4}{U}{U}|Creature - Djinn|5|6|Flying| +Accursed Spirit|Magic 2015|85|C|{3}{B}|Creature - Spirit|3|2|Intimidate| +Black Cat|Magic 2015|86|C|{1}{B}|Creature - Zombie Cat|1|1|When Black Cat dies, target opponent discards a card at random.| +Blood Host|Magic 2015|87|U|{3}{B}{B}|Creature - Vampire|3|3|{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.| +Carrion Crow|Magic 2015|88|C|{2}{B}|Creature - Zombie Bird|2|2|Flying$Carrion Crow enters the battlefield tapped.| +Caustic Tar|Magic 2015|89|U|{4}{B}{B}|Enchantment - Aura|||Enchant land$Enchanted land has "{T}: Target player loses 3 life."| +Child of Night|Magic 2015|90|C|{1}{B}|Creature - Vampire|2|1|Lifelink| +Covenant of Blood|Magic 2015|91|C|{6}{B}|Sorcery|||Convoke$Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.| +Crippling Blight|Magic 2015|92|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and can't block.| +Cruel Sadist|Magic 2015|93|R|{B}|Creature - Human Assassin|1|1|{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist. ${2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.| +Endless Obedience|Magic 2015|94|U|{4}{B}{B}|Sorcery|||Convoke$Put target creature card from a graveyard onto the battlefield under your control.| +Eternal Thirst|Magic 2015|95|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature."| +Feast on the Fallen|Magic 2015|96|U|{2}{B}|Enchantment|||At the beginning of each upkeep, if an opponent lost life this turn, put a +1/+1 counter on each creature you control.| +Festergloom|Magic 2015|97|C|{2}{B}|Sorcery|||Nonblack creatures get -1/-1 until end of turn.| +Flesh to Dust|Magic 2015|98|C|{3}{B}{B}|Instant|||Destroy target creature. It can't be regenerated.| +Gravedigger|Magic 2015|99|U|{3}{B}|Creature - Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| +In Garruk's Wake|Magic 2015|100|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.| +Indulgent Tormentor|Magic 2015|101|R|{3}{B}{B}|Creature - Demon|5|3|Flying$At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.| +Leeching Sliver|Magic 2015|102|U|{1}{B}|Creature - Sliver|1|1|Whenever a Sliver you control attacks, defending player loses 1 life.| +Liliana Vess|Magic 2015|103|M|{3}{B}{B}|Planeswalker - Liliana||5|+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| +Mind Rot|Magic 2015|104|C|{2}{B}|Sorcery|||Target player discards two cards.| +Necrobite|Magic 2015|105|C|{2}{B}|Instant|||Target creature gains deathtouch until end of turn. Regenerate it.| +Necrogen Scudder|Magic 2015|106|U|{2}{B}|Creature - Horror|3|3|Flying$When Necrogen Scudder enters the battlefield, you lose 3 life.| +Necromancer's Assistant|Magic 2015|107|C|{2}{B}|Creature - Zombie|3|1|When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard.| +Necromancer's Stockpile|Magic 2015|108|R|{1}{B}|Enchantment|||{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.| +Nightfire Giant|Magic 2015|109|U|{4}{B}|Creature - Zombie Giant|4|3|Nightfire Giant gets +1/+1 as long as you control a Mountain.${4}{R}: Nightfire Giant deals 2 damage to target creature or player.| +Ob Nixilis, Unshackled|Magic 2015|110|R|{4}{B}{B}|Legendary Creature - Demon|4|4|Flying, trample$Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.$Whenever another creature dies, put at +1/+1 counter on Ob Nixilis, Unshackled.| +Paragon of Open Graves|Magic 2015|111|U|{3}{B}|Creature - Skeleton Warrior|2|2|Other black creatures you control get +1/+1.${2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn.| +Rotfeaster Maggot|Magic 2015|112|C|{4}{B}|Creature - Insect|3|5|When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.| +Shadowcloak Vampire|Magic 2015|113|C|{4}{B}|Creature - Vampire|4|3|Pay 2 life: Shadowcloak Vampire gains flying until end of turn.| +Sign in Blood|Magic 2015|114|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| +Soul of Innistrad|Magic 2015|115|M|{4}{B}{B}|Creature - Avatar|6|6|Deathtouch${3}{B}{B}: Return up to three target creature cards from your graveyard to your hand.${3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.| +Stab Wound|Magic 2015|116|U|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.$At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.| +Stain the Mind|Magic 2015|117|R|{4}{B}|Sorcery|||Convoke$Name a nonland card. Search target player's graveyard, hand, and library for any number of card's with that name and exile them. Then that player shuffles his or her library.| +Typhoid Rats|Magic 2015|118|C|{B}|Creature - Rat|1|1|Deathtouch| +Ulcerate|Magic 2015|119|U|{B}|Instant|||Target creature gets -3/-3 until end of turn. You lose 3 life.| +Unmake the Graves|Magic 2015|120|C|{4}{B}|Instant|||Convoke$Return up to two target creature cards from your graveyard to your hand.| +Wall of Limbs|Magic 2015|121|U|{2}{B}|Creature - Zombie Wall|0|3|Defender$Whenever you gain life, put a +1/+1 counter on Wall of Limbs.${5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.| +Waste Not|Magic 2015|122|R|{1}{B}|Enchantment|||Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.$Whenever an opponent discards a land card, add {B}{B} to your mana pool.$Whenever an opponent discards a noncreature, nonland card, draw a card.| +Witch's Familiar|Magic 2015|123|C|{2}{B}|Creature - Frog|2|3|| +Xathrid Slyblade|Magic 2015|124|U|{2}{B}|Creature - Human Assassin|2|1|Hexproof${3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.| +Zof Shade|Magic 2015|125|C|{3}{B}|Creature - Shade|2|2|{2}{B}: Zof Shade gets +2/+2 until end of turn.| +Nightmare|Magic 2015|276|R|{5}{B}|Creature - Nightmare Horse|0|0|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| +Sengir Vampire|Magic 2015|277|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| +Walking Corpse|Magic 2015|278|C|{1}{B}|Creature - Zombie|2|2|| +Act on Impulse|Magic 2015|126|U|{2}{R}|Sorcery|||Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.| +Aggressive Mining|Magic 2015|127|R|{3}{R}|Enchantment|||You can't play lands.$Sacrifice a land: Draw two cards. Activate this ability only once each turn.| +Altac Bloodseeker|Magic 2015|128|U|{1}{R}|Creature - Human Berserker|2|1|Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn.| +Belligerent Sliver|Magic 2015|129|U|{2}{R}|Creature - Sliver|2|2|Sliver creatures you control have "This creature can't be blocked except by two or more creatures."| +Blastfire Bolt|Magic 2015|130|C|{5}{R}|Instant|||Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.| +Borderland Marauder|Magic 2015|131|C|{1}{R}|Creature - Human Warrior|1|2|Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.| +Brood Keeper|Magic 2015|132|U|{3}{R}|Creature - Human Shaman|2|3|Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."| +Burning Anger|Magic 2015|133|R|{4}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: This creature deals damage equal to its power to target creature or player."| +Chandra, Pyromaster|Magic 2015|134|M|{2}{R}{R}|Planeswalker - Chandra||4|+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.$0: Exile the top card of your library. You may play it this turn.$-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.| +Circle of Flame|Magic 2015|135|U|{1}{R}|Enchantment|||Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.| +Clear a Path|Magic 2015|136|C|{R}|Sorcery|||Destroy target creature with defender.| +Cone of Flame|Magic 2015|137|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| +Crowd's Favor|Magic 2015|138|C|{R}|Instant|||Convoke$Target creature gets +1/+0 and gains first strike until end of turn.| +Crucible of Fire|Magic 2015|139|R|{3}{R}|Enchantment|||Dragon creatures you control get +3/+3.| +Forge Devil|Magic 2015|140|C|{R}|Creature - Devil|1|1|When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.| +Foundry Street Denizen|Magic 2015|141|C|{R}|Creature - Goblin Warrior|1|1|Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.| +Frenzied Goblin|Magic 2015|142|U|{R}|Creature - Goblin Berserker|1|1|Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.| +Generator Servant|Magic 2015|143|C|{1}{R}|Creature - Elemental|2|1|{T}, Sacrifice Generator Servant: Add {C}{C} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn.| +Goblin Kaboomist|Magic 2015|144|R|{1}{R}|Creature - Goblin Warrior|1|2|At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with "{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.| +Goblin Rabblemaster|Magic 2015|145|R|{2}{R}|Creature - Goblin Warrior|2|2|Other Goblin creatures you control attack each turn if able.$At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.$When Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.| +Goblin Roughrider|Magic 2015|146|C|{2}{R}|Creature - Goblin Knight|3|2|| +Hammerhand|Magic 2015|147|C|{R}|Enchantment - Aura|||Enchant creature$When Hammerhand enters the battlefield, target creature can't block this turn.$Enchanted creature gets +1/+1 and has haste.| +Heat Ray|Magic 2015|148|U|{X}{R}|Instant|||Heat Ray deals X damage to target creature.| +Hoarding Dragon|Magic 2015|149|R|{3}{R}{R}|Creature - Dragon|4|4|Flying$When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.$When Hoarding Dragon dies, you may put the exiled card into its owner's hand.| +Inferno Fist|Magic 2015|150|C|{1}{R}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+0.${R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.| +Kird Chieftain|Magic 2015|151|U|{3}{R}|Creature - Ape|3|3|Kird Chieftain gets +1/+1 as long as you control a Forest.${4}{G}: Target creature gets +2/+2 and gains trample until end of turn.| +Krenko's Enforcer|Magic 2015|152|C|{1}{R}{R}|Creature - Goblin Warrior|2|2|Intimidate| +Kurkesh, Onakke Ancient|Magic 2015|153|R|{2}{R}{R}|Legendary Creature - Ogre Spirit|4|3|Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.| +Lava Axe|Magic 2015|154|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| +Lightning Strike|Magic 2015|155|C|{1}{R}|Instant|||Lightning Strike deals 3 damage to target creature or player.| +Might Makes Right|Magic 2015|156|U|{5}{R}|Enchantment|||At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| +Miner's Bane|Magic 2015|157|C|{4}{R}{R}|Creature - Elemental|6|3|{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn.| +Paragon of Fierce Defiance|Magic 2015|158|U|{3}{R}|Creature - Human Warrior|2|2|Other red creatures you control get +1/+1.${R}, {T}: Another target red creature you control gains haste until end of turn.| +Rummaging Goblin|Magic 2015|159|C|{2}{R}|Creature - Goblin Rogue|1|1|{T}, Discard a card: Draw a card.| +Scrapyard Mongrel|Magic 2015|160|C|{3}{R}|Creature - Hound|3|3|As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample.| +Shrapnel Blast|Magic 2015|161|U|{1}{R}|Instant|||As an additional cost to cast Shrapnel Blast, sacrifice an artifact.$Shrapnel Blast deals 5 damage to target creature or player.| +Siege Dragon|Magic 2015|162|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Siege Dragon enters the battlefield, destroy all Walls your opponents control.$Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.| +Soul of Shandalar|Magic 2015|163|M|{4}{R}{R}|Creature - Avatar|6|6|First strike${3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.${3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.| +Stoke the Flames|Magic 2015|164|U|{2}{R}{R}|Instant|||Convoke$Stoke the Flames deals 4 damage to target creature or player.| +Thundering Giant|Magic 2015|165|C|{3}{R}{R}|Creature - Giant|4|3|Haste| +Torch Fiend|Magic 2015|166|C|{1}{R}|Creature - Devil|2|1|{R}, Sacrifice Torch Fiend: Destroy target artifact.| +Wall of Fire|Magic 2015|167|C|{1}{R}{R}|Creature - Wall|0|5|Defender${R}: Wall of Fire gets +1/+0 until end of turn.| +Furnace Whelp|Magic 2015|279|U|{2}{R}{R}|Creature - Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| +Seismic Strike|Magic 2015|280|C|{2}{R}|Instant|||Seismic Strike deals damage to target creature equal to the number of Mountains you control.| +Shivan Dragon|Magic 2015|281|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| +Ancient Silverback|Magic 2015|168|U|{4}{G}{G}|Creature - Ape|6|5|{G}: Regenerate Ancient Silverback.| +Back to Nature|Magic 2015|169|U|{1}{G}|Instant|||Destroy all enchantments.| +Carnivorous Moss-Beast|Magic 2015|170|C|{4}{G}{G}|Creature - Plant Elemental Beast|4|5|{5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast.| +Charging Rhino|Magic 2015|171|C|{3}{G}{G}|Creature - Rhino|4|4|Charging Rhino can't be blocked by more than one creature.| +Chord of Calling|Magic 2015|172|R|{X}{G}{G}{G}|Instant|||Convoke$Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.| +Elvish Mystic|Magic 2015|173|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Feral Incarnation|Magic 2015|174|U|{8}{G}|Sorcery|||Convoke$Put three 3/3 green Beast creature tokens onto the battlefield.| +Gather Courage|Magic 2015|175|U|{G}|Instant|||Convoke$Target creature gets +2/+2 until end of turn.| +Genesis Hydra|Magic 2015|176|R|{X}{G}{G}|Creature - Plant Hydra|0|0|When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.$Genesis Hydra enters the battlefield with X +1/+1 counters on it.| +Hornet Nest|Magic 2015|177|R|{2}{G}|Creature - Insect|0|2|Defender$Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.| +Hornet Queen|Magic 2015|178|R|{4}{G}{G}{G}|Creature - Insect|2|2|Flying, deathtouch$When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.| +Hunt the Weak|Magic 2015|179|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.| +Hunter's Ambush|Magic 2015|180|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt by nongreen creatures this turn.| +Invasive Species|Magic 2015|181|C|{2}{G}|Creature - Insect|3|3|When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.| +Kalonian Twingrove|Magic 2015|182|R|{5}{G}|Creature - Treefolk Warrior|0|0|Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.$When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."| +Life's Legacy|Magic 2015|183|R|{1}{G}|Sorcery|||As an additional cost to cast Life's Legacy, sacrifice a creature.$Draw cards equal to the sacrificed creature's power.| +Living Totem|Magic 2015|184|C|{3}{G}|Creature - Plant Elemental|2|3|Convoke$When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.| +Naturalize|Magic 2015|185|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| +Netcaster Spider|Magic 2015|186|C|{2}{G}|Creature - Spider|2|3|Reach$Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.| +Nissa, Worldwaker|Magic 2015|187|M|{3}{G}{G}|Planeswalker - Nissa||3|+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.$+1: Untap up to four target Forests.$-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.| +Nissa's Expedition|Magic 2015|188|U|{4}{G}|Sorcery|||Convoke$Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Overwhelm|Magic 2015|189|U|{5}{G}{G}|Sorcery|||Convoke$Creatures you control get +3/+3 until end of turn.| +Paragon of Eternal Wilds|Magic 2015|190|U|{3}{G}|Creature - Human Druid|2|2|Other green creatures you control get +1/+1.${G}, {t}: Another target green creature you control gains trample until end of turn.| +Phytotitan|Magic 2015|191|R|{4}{G}{G}|Creature - Plant Elemental|7|2|When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.| +Plummet|Magic 2015|192|C|{1}{G}|Instant|||Destroy target creature with flying.| +Ranger's Guile|Magic 2015|193|C|{G}|Instant|||Target creature you control gets +1/+1 and gains hexproof until end of turn.| +Reclamation Sage|Magic 2015|194|U|{2}{G}|Creature - Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| +Restock|Magic 2015|195|U|{3}{G}{G}|Sorcery|||Return two target cards from your graveyard to your hand. Exile Restock.| +Roaring Primadox|Magic 2015|196|U|{3}{G}|Creature - Beast|4|4|At the beginning of your upkeep, return a creature you control to its owner's hand.| +Runeclaw Bear|Magic 2015|197|C|{1}{G}|Creature - Bear|2|2|| +Satyr Wayfinder|Magic 2015|198|C|{1}{G}|Creature - Satyr|1|1|When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.| +Shaman of Spring|Magic 2015|199|C|{3}{G}|Creature - Elf Shaman|2|2|When Shaman of Spring enters the battlefield, draw a card.| +Siege Wurm|Magic 2015|200|C|{5}{G}{G}|Creature - Wurm|5|5|Convoke$Trample| +Soul of Zendikar|Magic 2015|201|M|{4}{G}{G}|Creature - Avatar|6|6|Reach${3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield.${3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.| +Sunblade Elf|Magic 2015|202|U|{G}|Creature - Elf Warrior|1|1|Sunblade Elf gets +1/+1 as long as you control a Plains.${4}{W}: Creatures you control get +1/+1 until end of turn.| +Titanic Growth|Magic 2015|203|C|{1}{G}|Instant|||Target creature gets +4/+4 until end of turn.| +Undergrowth Scavenger|Magic 2015|204|C|{3}{G}|Creature - Fungus Horror|0|0|Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.| +Venom Sliver|Magic 2015|205|U|{1}{G}|Creature - Sliver|1|1|Sliver creatures you control have deathtouch.| +Verdant Haven|Magic 2015|206|C|{2}{G}|Enchantment - Aura|||Enchant land$When Verdant Haven enters the battlefield, you gain 2 life.$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| +Vineweft|Magic 2015|207|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1.${4}{G}: Return Vineweft from your graveyard to your hand.| +Wall of Mulch|Magic 2015|208|U|{1}{G}|Creature - Wall|0|4|Defender${G}, Sacrifice a Wall: Draw a card.| +Yisan, the Wanderer Bard|Magic 2015|209|R|{2}{G}|Legendary Creature - Human Rogue|2|3|{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.| +Centaur Courser|Magic 2015|282|C|{2}{G}|Creature - Centaur Warrior|3|3|| +Garruk's Packleader|Magic 2015|283|U|{4}{G}|Creature - Beast|4|4|Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.| +Terra Stomper|Magic 2015|284|R|{3}{G}{G}{G}|Creature - Beast|8|8|Terra Stomper can't be countered.$Trample| +Garruk, Apex Predator|Magic 2015|210|M|{5}{B}{G}|Planeswalker - Garruk||5|+1: Destroy another target planeswalker.$+1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield.$-3: Destroy target creature. You gain life equal to its toughness.$-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."| +Sliver Hivelord|Magic 2015|211|M|{W}{U}{B}{R}{G}|Legendary Creature - Sliver|5|5|Sliver creatures you control have indestructible.| +Darksteel Citadel|Magic 2015|242|U||Artifact Land|||Indestructible${T}: Add {C} to your mana pool.| +Battlefield Forge|Magic 2015|240|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| +Caves of Koilos|Magic 2015|241|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| +Evolving Wilds|Magic 2015|243|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Llanowar Wastes|Magic 2015|244|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| +Radiant Fountain|Magic 2015|245|C||Land|||When Radiant Fountain enters the battlefield, you gain 2 life.${T}: Add {C} to your mana pool.| +Shivan Reef|Magic 2015|246|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| +Sliver Hive|Magic 2015|247|R||Land|||{T}: Add {C} to your mana pool.${T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.${5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.| +Urborg, Tomb of Yawgmoth|Magic 2015|248|R||Legendary Land|||Each land is a Swamp in addition to its other land types.| +Yavimaya Coast|Magic 2015|249|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| +Plains|Magic 2015|250|L||Basic Land - Plains|||| +Plains|Magic 2015|251|L||Basic Land - Plains|||| +Plains|Magic 2015|252|L||Basic Land - Plains|||| +Plains|Magic 2015|253|L||Basic Land - Plains|||| +Island|Magic 2015|254|L||Basic Land - Island|||| +Island|Magic 2015|255|L||Basic Land - Island|||| +Island|Magic 2015|256|L||Basic Land - Island|||| +Island|Magic 2015|257|L||Basic Land - Island|||| +Swamp|Magic 2015|258|L||Basic Land - Swamp|||| +Swamp|Magic 2015|259|L||Basic Land - Swamp|||| +Swamp|Magic 2015|260|L||Basic Land - Swamp|||| +Swamp|Magic 2015|261|L||Basic Land - Swamp|||| +Mountain|Magic 2015|262|L||Basic Land - Mountain|||| +Mountain|Magic 2015|263|L||Basic Land - Mountain|||| +Mountain|Magic 2015|264|L||Basic Land - Mountain|||| +Mountain|Magic 2015|265|L||Basic Land - Mountain|||| +Forest|Magic 2015|266|L||Basic Land - Forest|||| +Forest|Magic 2015|267|L||Basic Land - Forest|||| +Forest|Magic 2015|268|L||Basic Land - Forest|||| +Forest|Magic 2015|269|L||Basic Land - Forest|||| +Avarice Amulet|Magic 2015|212|R|{4}|Artifact - Equipment|||Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."$When equipped creature dies, target opponent gains control of Avarice Amulet.$Equip {2}| +Brawler's Plate|Magic 2015|213|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample.$Equip {4}| +Bronze Sable|Magic 2015|214|C|{2}|Artifact Creature - Sable|2|1|| +The Chain Veil|Magic 2015|215|M|{4}|Legendary Artifact|||At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.${4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.| +Gargoyle Sentinel|Magic 2015|216|U|{3}|Artifact Creature - Gargoyle|3|3|Defender${3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.| +Grindclock|Magic 2015|217|R|{2}|Artifact|||{T}: Put a charge counter on Grindclock.${T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.| +Haunted Plate Mail|Magic 2015|218|R|{4}|Artifact - Equipment|||Equipped creature gets +4/+4.${0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.$Equip {4}| +Hot Soup|Magic 2015|219|U|{1}|Artifact - Equipment|||Equipped creature can't be blocked.$Whenever equipped creature is dealt damage, destroy it.$Equip {3}| +Juggernaut|Magic 2015|220|U|{4}|Artifact Creature - Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| +Meteorite|Magic 2015|221|U|{5}|Artifact|||When Meteorite enters the battlefield, it deals 2 damage to target creature or player.${T}: Add one mana of any color to your mana pool.| +Obelisk of Urd|Magic 2015|222|R|{6}|Artifact|||Convoke$As Obelisk of Urd enters the battlefield, choose a creature type.$Creatures you control of the chosen type get +2/+2.| +Ornithopter|Magic 2015|223|C|{0}|Artifact Creature - Thopter|0|2|Flying| +Perilous Vault|Magic 2015|224|M|{4}|Artifact|||{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.| +Phyrexian Revoker|Magic 2015|225|R|{2}|Artifact Creature - Horror|2|1|As Phyrexian Revoker enters the battlefield, name a nonland card.$Activated abilities of sources with the chosen name can't be activated.| +Profane Memento|Magic 2015|226|U|{1}|Artifact|||Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.| +Rogue's Gloves|Magic 2015|227|U|{2}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you may draw a card.$Equip {2}| +Sacred Armory|Magic 2015|228|U|{2}|Artifact|||{2}: Target creature gets +1/+0 until end of turn.| +Scuttling Doom Engine|Magic 2015|229|R|{6}|Artifact Creature - Construct|6|6|Scuttling Doom Engine can't be blocked by creatures with power 2 or less.$When Scuttling Doom Engine dies, it deals 6 damage to target opponnent.| +Shield of the Avatar|Magic 2015|230|R|{1}|Artifact - Equipment|||If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.$Equip {2}| +Soul of New Phyrexia|Magic 2015|231|M|{6}|Artifact Creature - Avatar|6|6|Trample${5}: Permanents you control gain indestructible until end of turn.${5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.| +Staff of the Death Magus|Magic 2015|232|U|{3}|Artifact|||Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.| +Staff of the Flame Magus|Magic 2015|233|U|{3}|Artifact|||Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.| +Staff of the Mind Magus|Magic 2015|234|U|{3}|Artifact|||Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.| +Staff of the Sun Magus|Magic 2015|235|U|{3}|Artifact|||Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.| +Staff of the Wild Magus|Magic 2015|236|U|{3}|Artifact|||Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.| +Tormod's Crypt|Magic 2015|237|U|{0}|Artifact|||{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| +Tyrant's Machine|Magic 2015|238|C|{2}|Artifact|||{4}, {T}: Tap target creature.| +Will-Forged Golem|Magic 2015|239|C|{6}|Artifact Creature - Golem|4|4|Convoke| +Akroan Jailer|Magic Origins|1|C|{W}|Creature - Human Soldier|1|1|{2}{W}, {T}: Tap target creature.| +Ampryn Tactician|Magic Origins|2|C|{2}{W}{W}|Creature - Human Soldier|3|3|When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.| +Anointer of Champions|Magic Origins|3|U|{W}|Creature - Human Cleric|1|1|{T}: Target attacking creature gets +1/+1 until end of turn.| +Archangel of Tithes|Magic Origins|4|M|{1}{W}{W}{W}|Creature - Angel|3|5|Flying$As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.$As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.| +Auramancer|Magic Origins|5|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| +Aven Battle Priest|Magic Origins|6|C|{5}{W}|Creature - Bird Cleric|3|3|Flying$When Aven Battle Priest enters the battlefield, you gain 3 life.| +Blessed Spirits|Magic Origins|7|U|{2}{W}|Creature - Spirit|2|2|Flying$Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.| +Celestial Flare|Magic Origins|8|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.| +Charging Griffin|Magic Origins|9|C|{3}{W}|Creature - Griffin|2|2|Flying$Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.| +Cleric of the Forward Order|Magic Origins|10|C|{1}{W}|Creature - Human Cleric|2|2|When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.| +Consul's Lieutenant|Magic Origins|11|U|{W}{W}|Creature - Human Soldier|2|1|First strike$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.| +Enlightened Ascetic|Magic Origins|12|C|{1}{W}|Creature - Cat Monk|1|1|When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.| +Enshrouding Mist|Magic Origins|13|C|{W}|Instant|||Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.| +Gideon's Phalanx|Magic Origins|14|R|{5}{W}{W}|Instant|||Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.| +Grasp of the Hieromancer|Magic Origins|15|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."| +Hallowed Moonlight|Magic Origins|16|R|{1}{W}|Instant|||Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.$Draw a card.| +Healing Hands|Magic Origins|17|C|{2}{W}|Sorcery|||Target player gains 4 life.$Draw a card.| +Heavy Infantry|Magic Origins|18|C|{4}{W}|Creature - Human Soldier|3|4|When Heavy Infantry enters the battlefield, tap target creature an opponent controls.| +Hixus, Prison Warden|Magic Origins|19|R|{3}{W}{W}|Legendary Creature - Human Soldier|4|4|Flash$Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.| +Knight of the Pilgrim's Road|Magic Origins|20|C|{2}{W}|Creature - Human Knight|3|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| +Knight of the White Orchid|Magic Origins|21|R|{W}{W}|Creature - Human Knight|2|2|First strike$When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.| +Knightly Valor|Magic Origins|22|U|{4}{W}|Enchantment - Aura|||Enchant creature$When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.$Enchanted creature gets +2/+2 and has vigilance.| +Gideon, Battle-Forged|Magic Origins|23|M||Planeswalker - Gideon|3|+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.$+1: Until your next turn, target creature gains indestructible. Untap that creature.$0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.| +Kytheon, Hero of Akros|Magic Origins|23|M|{W}|Legendary Creature - Human Soldier|2|1|At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.${2}{W}: Kytheon gains indestructible until end of turn.| +Kytheon's Irregulars|Magic Origins|24|R|{2}{W}{W}|Creature - Human Soldier|4|3|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)${W}{W}: Tap target creature.| +Kytheon's Tactics|Magic Origins|25|C|{1}{W}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)| +Mighty Leap|Magic Origins|26|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| +Murder Investigation|Magic Origins|27|U|{1}{W}|Enchantment - Aura|||Enchant creature you control$When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.| +Patron of the Valiant|Magic Origins|28|U|{3}{W}{W}|Creature - Angel|4|4|Flying$When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.| +Relic Seeker|Magic Origins|29|R|{1}{W}|Creature - Human Soldier|2|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.| +Sentinel of the Eternal Watch|Magic Origins|30|U|{5}{W}|Creature - Giant Soldier|4|6|Vigilance (Attacking doesn't cause this creature to tap.)$At the beginning of combat on each opponent's turn, tap target creature that player controls.| +Sigil of the Empty Throne|Magic Origins|31|R|{3}{W}{W}|Enchantment|||Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.| +Stalwart Aven|Magic Origins|32|C|{2}{W}|Creature - Bird Soldier|1|3|Flying$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| +Starfield of Nyx|Magic Origins|33|M|{4}{W}|Enchantment|||At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.$As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.| +Suppression Bonds|Magic Origins|34|C|{3}{W}|Enchantment - Aura|||Enchant nonland permanent$Enchanted permanent can't attack or block, and its activated abilities can't be actiated.| +Swift Reckoning|Magic Origins|35|U|{1}{W}|Sorcery|||Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash.$Destroy target tapped creature.| +Topan Freeblade|Magic Origins|36|C|{1}{W}|Creature - Human Soldier|2|2|Vigilance$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| +Totem-Guide Hartebeest|Magic Origins|37|U|{4}{W}|Creature - Antelope|2|5|When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.| +Tragic Arrogance|Magic Origins|38|R|{3}{W}{W}|Sorcery|||For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.| +Valor in Akros|Magic Origins|39|U|{3}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.| +Vryn Wingmare|Magic Origins|40|R|{2}{W}|Creature - Pegasus|2|1|Flying$Noncreature spells cost {1} more to cast.| +War Oracle|Magic Origins|41|U|{2}{W}{W}|Creature - Human Cleric|3|3|Lifelink$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned)| +Yoked Ox|Magic Origins|42|C|{W}|Creature - Ox|0|4|| +Alhammarret, High Arbiter|Magic Origins|43|R|{5}{U}{U}|Legendary Creature - Sphinx|5|5|Flying$As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.$Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).| +Anchor to the AEther|Magic Origins|44|U|{2}{U}|Sorcery|||Put target creature on top of its owner's library. Scry 1.| +Artificer's Epiphany|Magic Origins|45|C|{2}{U}|Instant|||Draw two cards. If you control no artifacts, discard a card.| +Aspiring Aeronaut|Magic Origins|46|C|{3}{U}|Creature - Human Artificer|1|2|Flying$When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.| +Bone to Ash|Magic Origins|47|C|{2}{U}{U}|Instant|||Counter target creature spell.$Draw a card.| +Calculated Dismissal|Magic Origins|48|C|{2}{U}|Instant|||Counter target spell unless its controller pays {3}.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.| +Clash of Wills|Magic Origins|49|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.| +Claustrophobia|Magic Origins|50|C|{1}{U}{U}|Enchantment - Aura|||$Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| +Day's Undoing|Magic Origins|51|M|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws 7 cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)| +Deep-Sea Terror|Magic Origins|52|C|{4}{U}{U}|Creature - Serpent|6|6|Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.| +Disciple of the Ring|Magic Origins|53|M|{3}{U}{U}|Creature - Human Wizard|3|4|{1}, Exile an instant or sorcery card from your graveyard: Choose one —$Counter target noncreature spell unless its controller pays {2}.$Disciple of the Ring gets +1/+1 until end of turn.$Tap target creature.$Untap target creature.| +Disperse|Magic Origins|54|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.| +Displacement Wave|Magic Origins|55|R|{X}{U}{U}|Sorcery|||Return all nonland permanents with converted mana cost X or less to their owners' hands.| +Dreadwaters|Magic Origins|56|C|{3}{U}|Sorcery|||Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.| +Faerie Miscreant|Magic Origins|57|C|{U}|Creature - Faerie Rogue|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.| +Harbinger of the Tides|Magic Origins|58|R|{U}{U}|Creature - Merfolk Wizard|2|2|You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it.$When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.| +Hydrolash|Magic Origins|59|U|{2}{U}|Instant|||Attacking creatures get -2/-0 until end of turn.$Draw a card.| +Jace, Telepath Unbound|Magic Origins|60|M||Planeswalker - Jace|5|+1: Up to one target creature gets -2/-0 until your next turn.$-3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.$-9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard". | +Jace, Vryn's Prodigy|Magic Origins|60|M|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn''s Prodigy, then return him to the battefield transformed under his owner's control. | +Jace's Sanctum|Magic Origins|61|R|{3}{U}|Enchantment|||Instant and sorcery spells you cast cost {1} less to cast.$Whenever you cast an instant or a sorcery spell, scry 1.| +Jhessian Thief|Magic Origins|62|U|{2}{U}|Creature - Human Rogue|1|3|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Jhessian Thief deals combat damage to a player, draw a card.| +Maritime Guard|Magic Origins|63|C|{1}{U}|Creature - Merfolk Soldier|1|3|| +Mizzium Meddler|Magic Origins|64|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| +Negate|Magic Origins|65|C|{1}{U}|Instant|||Counter target noncreature spell.| +Nivix Barrier|Magic Origins|66|C|{3}{U}|Creature - Illusion Wall|0|4|Flash$Defender$When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.| +Psychic Rebuttal|Magic Origins|67|U|{1}{U}|Instant|||Counter target instant or sorcery spell that targets you.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.| +Ringwarden Owl|Magic Origins|68|C|{3}{U}{U}|Creature - Bird|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Scrapskin Drake|Magic Origins|69|C|{2}{U}|Creature - Zombie Drake|2|3|Flying$Scrapskin Drake can block only creatures with flying.| +Screeching Skaab|Magic Origins|70|C|{1}{U}|Creature - Zombie|2|1|When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.| +Send to Sleep|Magic Origins|71|C|{1}{U}|Instant|||Tap up to two target creatures.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.| +Separatist Voidmage|Magic Origins|72|C|{3}{U}|Creature - Human Wizard|2|2|When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.| +Sigiled Starfish|Magic Origins|73|U|{1}{U}|Creature - Starfish|0|3|{t}: Scry 1.| +Skaab Goliath|Magic Origins|74|U|{5}{U}|Creature - Zombie Giant|6|9|As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.$Trample| +Soulblade Djinn|Magic Origins|75|R|{3}{U}{U}|Creature - Djinn|4|3|Flying$Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.| +Sphinx's Tutelage|Magic Origins|76|U|{2}{U}|Enchantment|||Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process.${5}{U}: Draw a card, then discard a card.| +Stratus Walk|Magic Origins|77|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Stratus Walk enters the battlefield, draw a card.$Enchanted creature has flying.$Enchanted creature can block only creatures with flying.| +Talent of the Telepath|Magic Origins|78|R|{2}{U}{U}|Sorcery|||Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. $Spell mastery --- If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.| +Thopter Spy Network|Magic Origins|79|R|{2}{U}{U}|Enchantment|||At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Whenever one or more artifact creatures you control deals combat damage to a player, draw a card.| +Tower Geist|Magic Origins|80|U|{3}{U}|Creature - Spirit|2|2|Flying$When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.| +Turn to Frog|Magic Origins|81|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.| +Watercourser|Magic Origins|82|C|{2}{U}|Creature - Elemental|2|3|{U}: Watercourser gets +1/-1 until end of turn.| +Whirler Rogue|Magic Origins|83|U|{2}{U}{U}|Creature - Human Rogue Artificer|2|2|When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.$Tap two untapped artifacts you control: Target creature can't be blocked this turn.| +Willbreaker|Magic Origins|84|R|{3}{U}{U}|Creature - Human Wizard|2|3|Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.| +Blightcaster|Magic Origins|85|U|{3}{B}|Creature - Human Wizard|2|3|Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.| +Catacomb Slug|Magic Origins|86|C|{4}{B}|Creature - Slug|2|6|| +Consecrated By Blood|Magic Origins|87|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| +Cruel Revival|Magic Origins|88|U|{4}{B}|Instant|||Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.| +Dark Dabbling|Magic Origins|89|C|{2}{B}|Instant|||Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.| +Dark Petition|Magic Origins|90|R|{3}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.| +Deadbridge Shaman|Magic Origins|91|C|{2}{B}|Creature - Elf Shaman|3|1|When Deadbridge Shaman dies, target opponent discards a card.| +Demonic Pact|Magic Origins|92|M|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, choose one that hasn't been chosen �$Demonic Pact deals 4 damage to target creature or player and you gain 4 life.$Target opponent discards two cards.$Draw two cards.$You lose the game.| +Despoiler of Souls|Magic Origins|93|R|{B}{B}|Creature - Horror|3|1|Despoiler of Souls can't block.${B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.| +Erebos's Titan|Magic Origins|94|M|{1}{B}{B}{B}|Creature - Giant|5|5|As long as your opponents control no creatures, Erebos's Titan has indestructible.$Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.| +Eyeblight Assassin|Magic Origins|95|C|{2}{B}|Creature - Elf Assassin|2|2|When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.| +Eyeblight Massacre|Magic Origins|96|U|{2}{B}{B}|Sorcery|||Non-Elf creatures get -2/-2 until end of turn.| +Fetid Imp|Magic Origins|97|C|{1}{B}|Creature - Imp|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| +Fleshbag Marauder|Magic Origins|98|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| +Gilt-Leaf Winnower|Magic Origins|99|R|{3}{B}{B}|Creature - Elf Warrior|4|3|Menace (This creature can't be blocked except by two or more creatures.)$When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.| +Gnarlroot Trapper|Magic Origins|100|U|{B}|Creature - Elf Druid|1|1|{t}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell.${t}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| +Graveblade Marauder|Magic Origins|101|R|{2}{B}|Creature - Human Warrior|1|4|Deathtouch$Whenever Graveblade Marauder deals combat damage to a player, that player player loses life equal to the number of creature cards in your graveyard.| +Infernal Scarring|Magic Origins|102|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."| +Infinite Obliteration|Magic Origins|103|R|{1}{B}{B}|Sorcery|||Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.| +Kothophed, Soul Hoarder|Magic Origins|104|R|{4}{B}{B}|Legendary Creature - Demon|6|6|Flying$Whenever a permanent owned by another player is put into the graveyard from the battlefield, you draw one card and lose 1 life.| +Languish|Magic Origins|105|R|{2}{B}{B}|Sorcery|||All creatures get -4/-4 until end of turn.| +Liliana, Defiant Necromancer|Magic Origins|106|M||Planeswalker - Liliana|3|+2: Each player discards a card.$-X: Return target nonlegendary creature with converted mana cost X from your graveyard to the battlefield.$-8: You get an emblem with "Whenever a creature you control dies, return it to the battlefield under your control at the beginning of the next end step."| +Liliana, Heretical Healer|Magic Origins|106|M|{1}{B}{B}|Legendary Creature - Human Cleric|2|3|Lifelink$Whenever another nontoken creature you control dies, exile Liliana Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.| +Macabre Waltz|Magic Origins|107|C|{1}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand, then discard a card.| +Malakir Cullblade|Magic Origins|108|U|{1}{B}|Creature - Vampire Warrior|1|1|Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.| +Nantuko Husk|Magic Origins|109|C|{2}{B}|Creature - Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.| +Necromantic Summons|Magic Origins|110|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.| +Nightsnare|Magic Origins|111|C|{3}{B}|Sorcery|||Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.| +Priest of the Blood Rite|Magic Origins|112|R|{3}{B}{B}|Creature - Human Cleric|2|2|When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.$At the beginning of your upkeep, you lose 2 life.| +Rabid Bloodsucker|Magic Origins|113|C|{4}{B}|Creature - Vampire|3|2|Flying$When Rabid Bloodsucker enters the battlefield, each player loses 2 life.| +Read the Bones|Magic Origins|114|C|{2}{B}|Sorcery|||Scry 2, then draw 2 cards. You lose 2 life. (To scry 2, look at the top 2 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Reave Soul|Magic Origins|115|C|{1}{B}|Sorcery|||Destroy target creature with power 3 or less.| +Returned Centaur|Magic Origins|116|C|{3}{B}|Creature - Zombie Centaur|2|4|When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.| +Revenant|Magic Origins|117|U|{4}{B}|Creature - Spirit|0|0|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| +Shadows of the Past|Magic Origins|118|U|{1}{B}|Enchantment|||Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.| +Shambling Ghoul|Magic Origins|119|C|{1}{B}|Creature - Zombie|2|3|Shambling Ghoul enters the battlefield tapped.| +Tainted Remedy|Magic Origins|120|R|{2}{B}|Enchantment|||If an opponent would gain life, that player loses that much life instead.| +Thornbow Archer|Magic Origins|121|C|{B}|Creature - Elf Archer|1|2|Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.| +Tormented Thoughts|Magic Origins|122|U|{2}{B}|Sorcery|||As an additional cost to cast Tormented Thoughts, sacrifice a creature.$Target player discards a number of cards equal to the sacrificed creature's power.| +Touch of Moonglove|Magic Origins|123|C|{B}|Instant|||Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature this turn dies, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)| +Undead Servant|Magic Origins|124|C|{3}{B}|Creature - Zombie|3|2|When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard.| +Unholy Hunger|Magic Origins|125|C|{3}{B}{B}|Instant|||Destroy target creature.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.| +Weight of the Underworld|Magic Origins|126|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-2.| +Abbot of Keral Keep|Magic Origins|127|R|{1}{R}|Creature - Human Monk|2|1|Prowess$When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.| +Acolyte of the Inferno|Magic Origins|128|U|{2}{R}|Creature - Human Monk|3|1|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.| +Act of Treason|Magic Origins|129|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Akroan Sergeant|Magic Origins|130|C|{2}{R}|Creature - Human Soldier|2|2|First strike$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| +Avaricious Dragon|Magic Origins|131|M|{2}{R}{R}|Creature - Dragon|4|4|Flying$At the beginning of your draw step, draw an additional card.$At the beginning of your end step, discard your hand.| +Bellows Lizard|Magic Origins|132|C|{R}|Creature - Lizard|1|1|{1}{R}: Bellows Lizard gets +1/+0 until end of turn.| +Boggart Brute|Magic Origins|133|C|{2}{R}|Creature - Goblin Warrior|3|2|Menace (This creature can't be blocked except by two or more creatures.)| +Call of the Full Moon|Magic Origins|134|U|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+2 and has trample.$At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.| +Chandra, Fire of Kaladesh|Magic Origins|135|M|{1}{R}{R}|Legendary Creature - Human Shaman|2|2|Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.${T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.| +Chandra, Roaring Flame|Magic Origins|135|M||Planeswalker - Chandra|4|+1: Chandra, Roaring Flame deals 2 damage to target player.$-2: Chandra, Roaring Flame deals 2 damage to target creature.$-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."| +Chandra's Fury|Magic Origins|136|C|{4}{R}|Instant|||Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.| +Chandra's Ignition|Magic Origins|137|R|{3}{R}{R}|Sorcery|||Target creature you control deals damage equal to its power to each other creature and each opponent.| +Cobblebrute|Magic Origins|138|C|{3}{R}|Creature - Elemental|5|2|| +Demolish|Magic Origins|139|C|{3}{R}|Sorcery|||Destroy target artifact or land.| +Dragon Fodder|Magic Origins|140|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| +Embermaw Hellion|Magic Origins|141|R|{3}{R}{R}|Creature - Hellion|4|5|Trample$If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.| +Enthralling Victor|Magic Origins|142|U|{3}{R}|Creature - Human Warrior|3|2|When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.| +Exquisite Firecraft|Magic Origins|143|R|{1}{R}{R}|Sorcery|||Exquisite Firecraft deals 4 damage to target creature or player. $Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.| +Fiery Conclusion|Magic Origins|144|U|{1}{R}|Instant|||As an additional cost to cast Fiery Conclusion, sacrifice a creature.$Fiery Conclusion deals 5 damage to target creature.| +Fiery Impulse|Magic Origins|145|C|{R}|Instant|||Fiery Impulse deals 2 damage to target creature.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.| +Firefiend Elemental|Magic Origins|146|C|{3}{R}|Creature - Elemental|3|2|Haste$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| +Flameshadow Conjuring|Magic Origins|147|R|{3}{R}|Enchantment|||Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.| +Ghirapur AEther Grid|Magic Origins|148|U|{2}{R}|Enchantment|||Tap two untapped artifacts you control: Ghirapur AEther Grid deals 1 damage to target creature or player.| +Ghirapur Gearcrafter|Magic Origins|149|C|{2}{R}|Creature - Human Artificer|2|1|When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.| +Goblin Glory Chaser|Magic Origins|150|U|{R}|Creature - Goblin Warrior|1|1|Renown 1 (When this creature deals combat damage to an opponent, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)| +Goblin Piledriver|Magic Origins|151|R|{1}{R}|Creature - Goblin Warror|1|2|Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking goblin.| +Infectious Bloodlust|Magic Origins|152|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1, has haste, and attacks each turn if able.$When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.| +Lightning Javelin|Magic Origins|153|C|{3}{R}|Sorcery|||Lightning Javelin deals 3 damage to target creature or player. Scry 1.| +Mage-Ring Bully|Magic Origins|154|C|{1}{R}|Creature - Human Warrior|2|2|Prowess$Mage-Ring Bully attacks each turn if able.| +Magmatic Insight|Magic Origins|155|U|{R}|Sorcery|||As an additional cost to cast Magmatic Insight, discard a land card.$Draw two cards.| +Molten Vortex|Magic Origins|156|R|{R}|Enchantment|||{R}, Discard a land card: Molten Vortex deals 2 damage to target creature or player.| +Pia and Kiran Nalaar|Magic Origins|157|R|{2}{R}{R}|Legendary Creature - Human Artificer|2|2|When Pia and Kiran Nalaar enters the battlefield put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.${2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.| +Prickleboar|Magic Origins|158|C|{4}{R}|Creature - Boar|3|3|As long as it's your turn, Prickleboar gets +2/+0 and has first strike.| +Ravaging Blaze|Magic Origins|159|U|{X}{R}{R}|Instant|||Ravaging Blaze deals X damage to target creature. $Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.| +Scab-Clan Berserker|Magic Origins|160|R|{1}{R}{R}|Creature - Human Berserker|2|2|Haste$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.| +Seismic Elemental|Magic Origins|161|U|{3}{R}{R}|Creature - Elemental|4|4|When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.| +Skyraker Giant|Magic Origins|162|U|{2}{R}{R}|Creature - Giant|4|3|Reach| +Smash to Smithereens|Magic Origins|163|C|{1}{R}|Instant|||Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.| +Subterranean Scout|Magic Origins|164|C|{1}{R}|Creature - Goblin Scout|2|1|When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.| +Thopter Engineer|Magic Origins|165|U|{2}{R}|Creature - Human Artificer|1|3|When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Artifact creatures you control have haste.| +Titan's Strength|Magic Origins|166|C|{R}|Instant|||Target creature gets +3/+1 until end of turn. Scry 1.| +Volcanic Rambler|Magic Origins|167|C|{5}{R}|Creature - Elemental|6|4|{2}{R}: Volcanic Rambler deals 1 damage to target player.| +Fiery Hellhound|Magic Origins|284|C|{1}{R}{R}|Creature - Elemental Hound|2|2|{R}: Fiery Hellhound gets +1/+0 until end of turn.| +Shivan Dragon|Magic Origins|285|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| +Aerial Volley|Magic Origins|168|C|{G}|Instant|||Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.| +Animist's Awakening|Magic Origins|169|R|{X}{G}|Sorcery|||Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in any order.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.| +Caustic Caterpillar|Magic Origins|170|C|{G}|Creature - Insect|1|1|{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.| +Conclave Naturalists|Magic Origins|171|U|{4}{G}|Creature - Dryad|4|4|When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.| +Dwynen, Gilt-Leaf Daen|Magic Origins|172|R|{2}{G}{G}|Legendary Creature - Elf Warrior|3|4|Reach$Other Elf creatures you control get +1/+1.$Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.| +Dwynen's Elite|Magic Origins|173|U|{1}{G}|Creature - Elf Warrior|2|2|When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield.| +Elemental Bond|Magic Origins|174|U|{2}{G}|Enchantment|||Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.| +Elvish Visionary|Magic Origins|175|C|{1}{G}|Creature - Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| +Evolutionary Leap|Magic Origins|176|R|{1}{G}|Enchantment|||{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.| +Gaea's Revenge|Magic Origins|177|R|{5}{G}{G}|Creature - Elemental|8|5|Gaea's Revenge can't be countered.$Haste$Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.| +Gather the Pack|Magic Origins|178|U|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.| +The Great Aurora|Magic Origins|179|M|{6}{G}{G}{G}|Sorcery|||Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.| +Herald of the Pantheon|Magic Origins|180|R|{1}{G}|Creature - Centaur Shaman|2|2|Enchantment spells you cast cost {1} less to cast.$Whenever you cast an enchantment spell, you gain 1 life.| +Hitchclaw Recluse|Magic Origins|181|C|{2}{G}|Creature - Spider|1|4|Reach| +Honored Hierarch|Magic Origins|182|R|{G}|Creature - Human Druid|1|1|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$As long as Honored Hierarch is renowned, it has vigilance and "{t}: Add one mana of any color to your mana pool."| +Joraga Invocation|Magic Origins|183|U|{4}{G}{G}|Sorcery|||Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.| +Leaf Gilder|Magic Origins|184|C|{1}{G}|Creature - Elf Druid|2|1|{T}: Add {G} to your mana pool.| +Llanowar Empath|Magic Origins|185|C|{3}{G}|Creature - Elf Shaman|2|2|When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand.| +Managorger Hydra|Magic Origins|186|R|{2}{G}|Creature - Hydra|1|1|Trample$Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.| +Mantle of Webs|Magic Origins|187|C|{1}{G}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +1/+3 and has reach.| +Might of the Masses|Magic Origins|188|C|{G}|Instant|||Target creature gets +1/+1 until end of turn for each creature you control.| +Nissa, Sage Animist|Magic Origins|189|M||Planeswalker - Nissa|3|+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.$-2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.$-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.| +Nissa, Vastwood Seer|Magic Origins|189|M|{2}{G}|Legendary Creature - Elf Scout|2|2|When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.$Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.| +Nissa's Pilgrimage|Magic Origins|190|C|{2}{G}|Sorcery|||Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.$Spell Mastery � If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.| +Nissa's Revelation|Magic Origins|191|R|{5}{G}{G}|Sorcery|||Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.| +Orchard Spirit|Magic Origins|192|C|{2}{G}|Creature - Spirit|2|2|Orchard Spirit can't be blocked except by creatures with flying or reach.| +Outland Colossus|Magic Origins|193|R|{3}{G}{G}|Creature - Giant|6|6|Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)$Outland Colossus can't be blocked by more than one creature.| +Pharika's Disciple|Magic Origins|194|C|{3}{G}|Creature - Centaur Warrior|2|3|Deathtouch$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| +Reclaim|Magic Origins|195|C|{G}|Instant|||Put target card from your graveyard on top of your library.| +Rhox Maulers|Magic Origins|196|C|{4}{G}|Creature - Rhino Soldier|4|4|Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)$Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)| +Skysnare Spider|Magic Origins|197|U|{4}{G}{G}|Creature - Spider|6|6|Vigilance$Reach| +Somberwald Alpha|Magic Origins|198|U|{3}{G}|Creature - Wolf|3|2|Whenever a creature you control becomes blocked, it gets +1+1 until end of turn.${1}{G}: Target creature you control gains trample until end of turn.| +Sylvan Messenger|Magic Origins|199|U|{3}{G}|Creature - Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| +Timberpack Wolf|Magic Origins|200|C|{1}{G}|Creature - Wolf|2|2|Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.| +Titanic Growth|Magic Origins|201|C|{1}{G}|Instant|||Target creature gets +4/+4 until end of turn.| +Undercity Troll|Magic Origins|202|U|{1}{G}|Creature - Troll|2|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)${2}{G}: Regenerate Undercity Troll.| +Valeron Wardens|Magic Origins|203|U|{2}{G}|Creature - Human Monk|1|3|Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)$Whenever a creature you control becomes renowned, draw a card.| +Vastwood Gorger|Magic Origins|204|C|{5}{G}|Creature - Wurm|5|6|| +Vine Snare|Magic Origins|205|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.| +Wild Instincts|Magic Origins|206|C|{3}{G}|Sorcery|||Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls.| +Woodland Bellower|Magic Origins|207|M|{4}{G}{G}|Creature - Beast|6|5|When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.| +Yeva's Forcemage|Magic Origins|208|C|{2}{G}|Creature - Elf Shaman|2|2|When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.| +Zendikar's Roil|Magic Origins|209|U|{3}{G}{G}|Enchantment|||Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.| +Plummet|Magic Origins|286|C|{1}{G}|Instant|||Destroy target creature with flying.| +Prized Unicorn|Magic Origins|287|U|{3}{G}|Creature - Unicorn|2|2|All creatures able to block Prized Unicorn do so.| +Terra Stomper|Magic Origins|288|R|{3}{G}{G}{G}|Creature - Beast|8|8|Terra Stomper can't be countered.$Trample| +Blazing Hellhound|Magic Origins|210|U|{2}{B}{R}|Creature - Elemental Hound|4|3|{1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player.| +Blood-Cursed Knight|Magic Origins|211|U|{1}{W}{B}|Creature - Vampire Knight|3|2|As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink.| +Bounding Krasis|Magic Origins|212|U|{1}{U}{B}|Creature - Fish Lizard|3|3|Flash (You may cast this spell any time you could cast an instant.)$When Bounding Krasis enters the battlefield, you may tap or untap target creature.| +Citadel Castellan|Magic Origins|213|U|{1}{G}{W}|Creature - Human Knight|2|3|Vigilance$Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)| +Iroas's Champion|Magic Origins|214|U|{1}{R}{W}|Creature - Human Soldier|2|2|Double strike| +Possessed Skaab|Magic Origins|215|U|{3}{U}{B}|Creature - Zombie|3|2|When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.$If Possessed Skaab would die, exile it instead.| +Reclusive Artificer|Magic Origins|216|U|{2}{U}{R}|Creature - Human Artificer|2|3|Haste$When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.| +Shaman of the Pack|Magic Origins|217|U|{1}{B}{G}|Creature - Elf Shaman|3|2|When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.| +Thunderclap Wyvern|Magic Origins|218|U|{2}{W}{U}|Creature - Drake|2|3|Flash$Flying$Other creatures you control with flying get +1/+1.| +Zendikar Incarnate|Magic Origins|219|U|{2}{R}{G}|Creature - Elemental|0|4|Zendikar Incarnate's power is equal to the amount of lands you control.| +Alchemist's Vial|Magic Origins|220|C|{2}|Artifact|||When Alchemist's Vial enters the battlefield, draw a card.${1}, {t}: Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.| +Alhammarret's Archive|Magic Origins|221|M|{5}|Legendary Artifact|||If you would gain life, you gain twice that much life instead. $If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.| +Angel's Tomb|Magic Origins|222|U|{3}|Artifact|||Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.| +Bonded Construct|Magic Origins|223|C|{1}|Artifact Creature - Construct|2|1|Bonded Construct can't attack alone.| +Brawler's Plate|Magic Origins|224|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample.$Equip {4}| +Chief of the Foundry|Magic Origins|225|U|{3}|Artifact Creature - Construct|2|3|Other artifact creatures you control get +1/+1.| +Gold-Forged Sentinel|Magic Origins|226|U|{6}|Artifact Creature - Chimera|4|4|Flying| +Guardian Automaton|Magic Origins|227|C|{4}|Artifact Creature - Construct|3|3|When Guardian Automaton dies, you gain 3 life.| +Guardians of Meletis|Magic Origins|228|C|{3}|Artifact Creature - Golem|0|6|Defender| +Hangarback Walker|Magic Origins|229|R|{X}{X}|Artifact Creature - Construct|0|0|Hangarback Walker enters the battlefield with X +1/+1 counters on it.$When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.${1},{T}: Put a +1/+1 counter on Hangarback Walker.| +Helm of the Gods|Magic Origins|230|R|{1}|Artifact - Equipment|||Equipped creature gets +1/+1 for each enchantment you control.$Equip {1}| +Jayemdae Tome|Magic Origins|231|U|{4}|Artifact|||{4}, {T}: Draw a card.| +Mage-Ring Responder|Magic Origins|232|R|{7}|Artifact Creature - Golem|7|7|Mage-Ring Responder doesn't untap during your untap step.${7}: Untap Mage-Ring Responder.$Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.| +Meteorite|Magic Origins|233|U|{5}|Artifact|||When Meteorite enters the battlefield, it deals 2 damage to target creature or player.${T}: Add one mana of any color to your mana pool.| +Orbs of Warding|Magic Origins|234|R|{5}|Artifact|||You have hexproof.$If a creature would deal damage to you, prevent 1 of that damage.| +Prism Ring|Magic Origins|235|U|{1}|Artifact|||As Prism Ring enters the battlefield, choose a color.$Whenever you cast a spell of the chosen color, you gain 1 life.| +Pyromancer's Goggles|Magic Origins|236|M|{5}|Legendary Artifact|||{T}: Add {R} to your mana pool. When that mana is used to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.| +Ramroller|Magic Origins|237|U|{3}|Artifact Creature - Juggernaut|2|3|Ramroller attacks each turn if able.$Ramroller gets +2/+0 as long as you control another artifact.| +Runed Servitor|Magic Origins|238|U|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.| +Sigil of Valor|Magic Origins|239|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.$Equip {1}| +Sword of the Animist|Magic Origins|240|R|{2}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.$Equip {2}| +Throwing Knife|Magic Origins|241|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+0.$Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player.$Equip {2}| +Veteran's Sidearm|Magic Origins|242|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+1.$Equip {1}| +War Horn|Magic Origins|243|U|{3}|Artifact|||Attacking creatures you control get +1/+0.| +Battlefield Forge|Magic Origins|244|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| +Caves of Koilos|Magic Origins|245|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| +Evolving Wilds|Magic Origins|246|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Foundry of the Consuls|Magic Origins|247|U||Land|||{T}: Add {C} to your mana pool.${5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.| +Llanowar Wastes|Magic Origins|248|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| +Mage-Ring Network|Magic Origins|249|U||Land|||{t}: Add {C} to your mana pool.${1}, {t}: Put a storage counter on Mage-Ring Network.${t}, Remove X storage counters from Mage-Ring Network: Add {x} to your mana pool.| +Rogue's Passage|Magic Origins|250|U||Land|||{T}: Add {C} to your mana pool.${4}, {T}: Target creature can't be blocked this turn.| +Shivan Reef|Magic Origins|251|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| +Yavimaya Coast|Magic Origins|252|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| +Plains|Magic Origins|253|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| +Plains|Magic Origins|254|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| +Plains|Magic Origins|255|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| +Plains|Magic Origins|256|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| +Island|Magic Origins|257|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| +Island|Magic Origins|258|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| +Island|Magic Origins|259|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| +Island|Magic Origins|260|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| +Swamp|Magic Origins|261|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| +Swamp|Magic Origins|262|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| +Swamp|Magic Origins|263|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| +Swamp|Magic Origins|264|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| +Mountain|Magic Origins|265|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| +Mountain|Magic Origins|266|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| +Mountain|Magic Origins|267|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| +Mountain|Magic Origins|268|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| +Forest|Magic Origins|269|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| +Forest|Magic Origins|270|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| +Forest|Magic Origins|271|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| +Forest|Magic Origins|272|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| +Wasteland|Magic Player Rewards|1|Special||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Wasteland: Destroy target nonbasic land.| +Voidmage Prodigy|Magic Player Rewards|2|Special|{U}{U}|Creature - Human Wizard|2|1|{U}{U}, Sacrifice a Wizard: Counter target spell.$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Powder Keg|Magic Player Rewards|3|Special|{2}|Artifact|||At the beginning of your upkeep, you may put a fuse counter on Powder Keg.${T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.| +Psychatog|Magic Player Rewards|4|Special|{1}{U}{B}|Creature - Atog|1|2|Discard a card: Psychatog gets +1/+1 until end of turn.$Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.| +Terror|Magic Player Rewards|5|Special|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| +Fireball|Magic Player Rewards|6|Special|{X}{R}|Sorcery||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| +Oxidize|Magic Player Rewards|7|Special|{G}|Instant|||Destroy target artifact. It can't be regenerated.| +Mana Leak|Magic Player Rewards|8|Special|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| +Reciprocate|Magic Player Rewards|9|Special|{W}|Instant|||Exile target creature that dealt damage to you this turn.| +Hypnotic Specter|Magic Player Rewards|10|Special|{1}{B}{B}|Creature - Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| +Hinder|Magic Player Rewards|11|Special|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.| +Pyroclasm|Magic Player Rewards|12|Special|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| +Giant Growth|Magic Player Rewards|13|Special|{G}|Instant|||Target creature gets +3/+3 until end of turn.| +Putrefy|Magic Player Rewards|14|Special|{1}{B}{G}|Instant|||Destroy target artifact or creature. It can't be regenerated.| +Zombify|Magic Player Rewards|15|Special|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| +Lightning Helix|Magic Player Rewards|16|Special|{W}{R}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| +Wrath of God|Magic Player Rewards|17|Special|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| +Condemn|Magic Player Rewards|18|Special|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| +Mortify|Magic Player Rewards|19|Special|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| +Psionic Blast|Magic Player Rewards|20|Special|{2}{U}|Instant|||Psionic Blast deals 4 damage to target creature or player and 2 damage to you.| +Cruel Edict|Magic Player Rewards|21|Special|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| +Disenchant|Magic Player Rewards|22|Special|{1}{W}|Instant|||Destroy target artifact or enchantment.| +Recollect|Magic Player Rewards|23|Special|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.| +Damnation|Magic Player Rewards|24|Special|{2}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated.| +Tidings|Magic Player Rewards|25|Special|{3}{U}{U}|Sorcery|||Draw four cards.| +Incinerate|Magic Player Rewards|26|Special|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| +Mana Tithe|Magic Player Rewards|27|Special|{W}|Instant|||Counter target spell unless its controller pays {1}.| +Harmonize|Magic Player Rewards|28|Special|{2}{G}{G}|Sorcery|||Draw three cards.| +Ponder|Magic Player Rewards|29|Special|{U}|Sorcery|||Look at the top three cards of your library, then put them back in any order. You may shuffle your library.$Draw a card.| +Corrupt|Magic Player Rewards|30|Special|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| +Cryptic Command|Magic Player Rewards|31|Special|{1}{U}{U}{U}|Instant|||Choose two - Counter target spell; or Return target permanent to its owner's hand; or Tap all creatures your opponents control; or Draw a card.| +Flame Javelin|Magic Player Rewards|32|Special|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| +Unmake|Magic Player Rewards|33|Special|{WB}{WB}{WB}|Instant|||Exile target creature.| +Nameless Inversion|Magic Player Rewards|34|Special|{1}{B}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Target creature gets +3/-3 and loses all creature types until end of turn.| +Remove Soul|Magic Player Rewards|35|Special|{1}{U}|Instant|||Counter target creature spell.| +Blightning|Magic Player Rewards|36|Special|{1}{B}{R}|Sorcery|||Blightning deals 3 damage to target player. That player discards two cards.| +Rampant Growth|Magic Player Rewards|37|Special|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Negate|Magic Player Rewards|38|Special|{1}{U}|Instant|||Counter target noncreature spell.| +Terminate|Magic Player Rewards|39|Special|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| +Lightning Bolt|Magic Player Rewards|40|Special|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| +Cancel|Magic Player Rewards|41|Special|{1}{U}{U}|Instant|||Counter target spell.| +Sign in Blood|Magic Player Rewards|42|Special|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| +Infest|Magic Player Rewards|43|Special|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| +Volcanic Fallout|Magic Player Rewards|44|Special|{1}{R}{R}|Instant|||Volcanic Fallout can't be countered.$Volcanic Fallout deals 2 damage to each creature and each player.| +Celestial Purge|Magic Player Rewards|45|Special|{1}{W}|Instant|||Exile target black or red permanent.| +Bituminous Blast|Magic Player Rewards|46|Special|{3}{B}{R}|Instant|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Bituminous Blast deals 4 damage to target creature.| +Burst Lightning|Magic Player Rewards|47|Special|{R}|Instant|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.| +Harrow|Magic Player Rewards|48|Special|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| +Day of Judgment|Magic Player Rewards|49|Special|{2}{W}{W}|Sorcery|||Destroy all creatures.| +Brave the Elements|Magic Player Rewards|50|Special|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| +Doom Blade|Magic Player Rewards|51|Special|{1}{B}|Instant|||Destroy target nonblack creature.| +Treasure Hunt|Magic Player Rewards|52|Special|{1}{U}|Sorcery|||Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.| +Searing Blaze|Magic Player Rewards|53|Special|{R}{R}|Instant|||Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.$Landfall � If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.| Artisan of Kozilek|Magic: The Gathering-Commander|1|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| Celestial Force|Magic: The Gathering-Commander|10|R|{5}{W}{W}{W}|Creature - Elemental|7|7|At the beginning of each upkeep, you gain 3 life.| Shriekmaw|Magic: The Gathering-Commander|100|U|{4}{B}|Creature - Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| @@ -10649,6 +14199,216 @@ Rise from the Grave|Magic: The Gathering-Commander|96|U|{4}{B}|Sorcery|||Put tar Scythe Specter|Magic: The Gathering-Commander|97|R|{4}{B}{B}|Creature - Specter|4|4|Flying$Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.| Sewer Nemesis|Magic: The Gathering-Commander|98|R|{3}{B}|Creature - Horror|*|*|As Sewer Nemesis enters the battlefield, choose a player.$Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.$Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.| Shared Trauma|Magic: The Gathering-Commander|99|R|{B}|Sorcery|||Join forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.| +Jetting Glasskite|Magic: The Gathering-Conspiracy|100|U|{4}{U}{U}|Creature - Spirit|4|4|Flying$Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.| +Minamo Scrollkeeper|Magic: The Gathering-Conspiracy|101|C|{1}{U}|Creature - Human Wizard|2|3|Defender$Your maximum hand size is increased by one.| +Misdirection|Magic: The Gathering-Conspiracy|102|R|{3}{U}{U}|Instant|||You may exile a blue card from your hand rather than pay Misdirection's mana cost.$Change the target of target spell with a single target.| +Plated Seastrider|Magic: The Gathering-Conspiracy|103|C|{U}{U}|Creature - Beast|1|4|| +Reckless Scholar|Magic: The Gathering-Conspiracy|104|C|{2}{U}|Creature - Human Wizard|2|1|{tap}: Target player draws a card, then discards a card.| +Screaming Seahawk|Magic: The Gathering-Conspiracy|105|C|{4}{U}|Creature - Bird|2|2|Flying$When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.| +Shoreline Ranger|Magic: The Gathering-Conspiracy|106|C|{5}{U}|Creature - Bird Soldier|3|4|Flying$Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)| +Stasis Cell|Magic: The Gathering-Conspiracy|107|C|{4}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${3}{U}: Attach Stasis Cell to target creature.| +Stifle|Magic: The Gathering-Conspiracy|108|R|{U}|Instant|||Counter target activated or triggered ability. (Mana abilities can't be targeted.)| +Traveler's Cloak|Magic: The Gathering-Conspiracy|109|C|{2}{U}|Enchantment - Aura|||Enchant creature$As Traveler's Cloak enters the battlefield, choose a land type.$When Traveler's Cloak enters the battlefield, draw a card.$Enchanted creature has landwalk of the chosen type.| +Turn the Tide|Magic: The Gathering-Conspiracy|110|C|{1}{U}|Instant|||Creatures your opponents control get -2/-0 until end of turn.| +Wind Dancer|Magic: The Gathering-Conspiracy|111|U|{1}{U}|Creature - Faerie|1|1|Flying${tap}: Target creature gains flying until end of turn.| +Altar's Reap|Magic: The Gathering-Conspiracy|112|C|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.$Draw two cards.| +Assassinate|Magic: The Gathering-Conspiracy|113|C|{2}{B}|Sorcery|||Destroy target tapped creature.| +Ill-Gotten Gains|Magic: The Gathering-Conspiracy|114|R|{2}{B}{B}|Sorcery|||Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.| +Infectious Horror|Magic: The Gathering-Conspiracy|115|C|{3}{B}|Creature - Zombie Horror|2|2|Whenever Infectious Horror attacks, each opponent loses 2 life.| +Liliana's Specter|Magic: The Gathering-Conspiracy|116|C|{1}{B}{B}|Creature - Specter|2|1|Flying$When Liliana's Specter enters the battlefield, each opponent discards a card.| +Magus of the Mirror|Magic: The Gathering-Conspiracy|117|R|{4}{B}{B}|Creature - Human Wizard|4|2|{tap}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.| +Morkrut Banshee|Magic: The Gathering-Conspiracy|118|U|{3}{B}{B}|Creature - Spirit|4|4|Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.| +Necromantic Thirst|Magic: The Gathering-Conspiracy|119|C|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.| +Phage the Untouchable|Magic: The Gathering-Conspiracy|120|M|{3}{B}{B}{B}{B}|Legendary Creature - Avatar Minion|4|4|When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.$Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.$Whenever Phage deals combat damage to a player, that player loses the game.| +Plagued Rusalka|Magic: The Gathering-Conspiracy|121|U|{B}|Creature - Spirit|1|1|{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.| +Quag Vampires|Magic: The Gathering-Conspiracy|122|C|{B}|Creature - Vampire Rogue|1|1|Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)$Swampwalk$Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.| +Reckless Spite|Magic: The Gathering-Conspiracy|123|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| +Skeletal Scrying|Magic: The Gathering-Conspiracy|124|U|{X}{B}|Instant|||As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.$You draw X cards and you lose X life.| +Smallpox|Magic: The Gathering-Conspiracy|125|U|{B}{B}|Sorcery|||Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.| +Stronghold Discipline|Magic: The Gathering-Conspiracy|126|C|{2}{B}{B}|Sorcery|||Each player loses 1 life for each creature he or she controls.| +Syphon Soul|Magic: The Gathering-Conspiracy|127|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| +Tragic Slip|Magic: The Gathering-Conspiracy|128|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| +Twisted Abomination|Magic: The Gathering-Conspiracy|129|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| +Typhoid Rats|Magic: The Gathering-Conspiracy|130|C|{B}|Creature - Rat|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Unhallowed Pact|Magic: The Gathering-Conspiracy|131|C|{2}{B}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.| +Vampire Hexmage|Magic: The Gathering-Conspiracy|132|U|{B}{B}|Creature - Vampire Shaman|2|1|First strike$Sacrifice Vampire Hexmage: Remove all counters from target permanent.| +Victimize|Magic: The Gathering-Conspiracy|133|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| +Wakedancer|Magic: The Gathering-Conspiracy|134|C|{2}{B}|Creature - Human Shaman|2|2|Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.| +Zombie Goliath|Magic: The Gathering-Conspiracy|135|C|{4}{B}|Creature - Zombie Giant|4|3|| +Barbed Shocker|Magic: The Gathering-Conspiracy|136|U|{3}{R}|Creature - Insect|2|2|Trample, haste$Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.| +Boldwyr Intimidator|Magic: The Gathering-Conspiracy|137|U|{5}{R}{R}|Creature - Giant Warrior|5|5|Cowards can't block Warriors.${R}: Target creature becomes a Coward until end of turn.${2}{R}: Target creature becomes a Warrior until end of turn.| +Brimstone Volley|Magic: The Gathering-Conspiracy|138|C|{2}{R}|Instant|||Brimstone Volley deals 3 damage to target creature or player.$Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.| +Chartooth Cougar|Magic: The Gathering-Conspiracy|139|C|{5}{R}|Creature - Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| +Brago's Representative|Magic: The Gathering-Conspiracy|14|C|{2}{W}|Creature - Human Advisor|1|4|While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)| +Cinder Wall|Magic: The Gathering-Conspiracy|140|C|{R}|Creature - Wall|3|3|Defender$When Cinder Wall blocks, destroy it at end of combat.| +Deathforge Shaman|Magic: The Gathering-Conspiracy|141|U|{4}{R}|Creature - Ogre Shaman|4|3|Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.)$When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.| +Flaring Flame-Kin|Magic: The Gathering-Conspiracy|142|U|{2}{R}|Creature - Elemental Warrior|2|2|As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "{R}: Flaring Flame-Kin gets +1/+0 until end of turn."| +Flowstone Blade|Magic: The Gathering-Conspiracy|143|C|{R}|Enchantment - Aura|||Enchant creature${R}: Enchanted creature gets +1/-1 until end of turn.| +Heartless Hidetsugu|Magic: The Gathering-Conspiracy|144|R|{3}{R}{R}|Legendary Creature - Ogre Shaman|4|3|{tap}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.| +Heckling Fiends|Magic: The Gathering-Conspiracy|145|U|{2}{R}|Creature - Devil|2|2|{2}{R}: Target creature attacks this turn if able.| +Lizard Warrior|Magic: The Gathering-Conspiracy|146|C|{3}{R}|Creature - Lizard Warrior|4|2|| +Mana Geyser|Magic: The Gathering-Conspiracy|147|C|{3}{R}{R}|Sorcery|||Add {R} to your mana pool for each tapped land your opponents control.| +Orcish Cannonade|Magic: The Gathering-Conspiracy|148|C|{1}{R}{R}|Instant|||Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.$Draw a card.| +Pitchburn Devils|Magic: The Gathering-Conspiracy|149|C|{4}{R}|Creature - Devil|3|3|When Pitchburn Devils dies, it deals 3 damage to target creature or player.| +Council Guardian|Magic: The Gathering-Conspiracy|15|U|{5}{W}|Creature - Giant Soldier|5|5|Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.| +Power of Fire|Magic: The Gathering-Conspiracy|150|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."| +Skitter of Lizards|Magic: The Gathering-Conspiracy|151|C|{R}|Creature - Lizard|1|1|Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)$Haste$Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.| +Sulfuric Vortex|Magic: The Gathering-Conspiracy|152|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| +Torch Fiend|Magic: The Gathering-Conspiracy|153|C|{1}{R}|Creature - Devil|2|1|{R}, Sacrifice Torch Fiend: Destroy target artifact.| +Trumpet Blast|Magic: The Gathering-Conspiracy|154|C|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.| +Uncontrollable Anger|Magic: The Gathering-Conspiracy|155|U|{2}{R}{R}|Enchantment - Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +2/+2 and attacks each turn if able.| +Vent Sentinel|Magic: The Gathering-Conspiracy|156|C|{3}{R}|Creature - Elemental|2|4|Defender${1}{R}, {tap}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.| +Volcanic Fallout|Magic: The Gathering-Conspiracy|157|U|{1}{R}{R}|Instant|||Volcanic Fallout can't be countered.$Volcanic Fallout deals 2 damage to each creature and each player.| +Wrap in Flames|Magic: The Gathering-Conspiracy|158|C|{3}{R}|Sorcery|||Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.| +Charging Rhino|Magic: The Gathering-Conspiracy|159|C|{3}{G}{G}|Creature - Rhino|4|4|Charging Rhino can't be blocked by more than one creature.| +Council's Judgment|Magic: The Gathering-Conspiracy|16|R|{1}{W}{W}|Sorcery|||Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.| +Copperhorn Scout|Magic: The Gathering-Conspiracy|160|C|{G}|Creature - Elf Scout|1|1|Whenever Copperhorn Scout attacks, untap each other creature you control.| +Echoing Courage|Magic: The Gathering-Conspiracy|161|C|{1}{G}|Instant|||Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.| +Elephant Guide|Magic: The Gathering-Conspiracy|162|U|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| +Elvish Aberration|Magic: The Gathering-Conspiracy|163|C|{5}{G}|Creature - Elf Mutant|4|5|{tap}: Add {G}{G}{G} to your mana pool.$Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| +Exploration|Magic: The Gathering-Conspiracy|164|R|{G}|Enchantment|||You may play an additional land on each of your turns.| +Gamekeeper|Magic: The Gathering-Conspiracy|165|U|{3}{G}|Creature - Elf|2|2|When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.| +Gnarlid Pack|Magic: The Gathering-Conspiracy|166|C|{1}{G}|Creature - Beast|2|2|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.| +Howling Wolf|Magic: The Gathering-Conspiracy|167|C|{2}{G}{G}|Creature - Wolf|2|2|When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.| +Hunger of the Howlpack|Magic: The Gathering-Conspiracy|168|C|{G}|Instant|||Put a +1/+1 counter on target creature.$Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.| +Hydra Omnivore|Magic: The Gathering-Conspiracy|169|M|{4}{G}{G}|Creature - Hydra|8|8|Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.| +Custodi Soulbinders|Magic: The Gathering-Conspiracy|17|R|{3}{W}|Creature - Human Cleric|0|0|Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.${2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield.| +Lead the Stampede|Magic: The Gathering-Conspiracy|170|U|{2}{G}|Sorcery|||Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.| +Nature's Claim|Magic: The Gathering-Conspiracy|171|C|{G}|Instant|||Destroy target artifact or enchantment. Its controller gains 4 life.| +Pelakka Wurm|Magic: The Gathering-Conspiracy|172|U|{4}{G}{G}{G}|Creature - Wurm|7|7|Trample$When Pelakka Wurm enters the battlefield, you gain 7 life.$When Pelakka Wurm dies, draw a card.| +Plummet|Magic: The Gathering-Conspiracy|173|C|{1}{G}|Instant|||Destroy target creature with flying.| +Provoke|Magic: The Gathering-Conspiracy|174|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$Draw a card.| +Relic Crush|Magic: The Gathering-Conspiracy|175|U|{4}{G}|Instant|||Destroy target artifact or enchantment and up to one other target artifact or enchantment.| +Respite|Magic: The Gathering-Conspiracy|176|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.| +Sakura-Tribe Elder|Magic: The Gathering-Conspiracy|177|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| +Scaled Wurm|Magic: The Gathering-Conspiracy|178|C|{7}{G}|Creature - Wurm|7|6|| +Sporecap Spider|Magic: The Gathering-Conspiracy|179|C|{2}{G}|Creature - Spider|1|5|Reach (This creature can block creatures with flying.)| +Custodi Squire|Magic: The Gathering-Conspiracy|18|C|{4}{W}|Creature - Spirit Cleric|3|3|Flying$Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.| +Squirrel Nest|Magic: The Gathering-Conspiracy|180|U|{1}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Put a 1/1 green Squirrel creature token onto the battlefield."| +Terastodon|Magic: The Gathering-Conspiracy|181|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| +Wolfbriar Elemental|Magic: The Gathering-Conspiracy|182|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| +Wrap in Vigor|Magic: The Gathering-Conspiracy|183|C|{1}{G}|Instant|||Regenerate each creature you control.| +Basandra, Battle Seraph|Magic: The Gathering-Conspiracy|184|R|{3}{R}{W}|Legendary Creature - Angel|4|4|Flying$Players can't cast spells during combat.${R}: Target creature attacks this turn if able.| +Decimate|Magic: The Gathering-Conspiracy|185|R|{2}{R}{G}|Sorcery|||Destroy target artifact, target creature, target enchantment, and target land.| +Dimir Doppelganger|Magic: The Gathering-Conspiracy|186|R|{1}{U}{B}|Creature - Shapeshifter|0|2|{1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.| +Edric, Spymaster of Trest|Magic: The Gathering-Conspiracy|187|R|{1}{G}{U}|Legendary Creature - Elf Rogue|2|2|Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.| +Fires of Yavimaya|Magic: The Gathering-Conspiracy|188|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| +Mirari's Wake|Magic: The Gathering-Conspiracy|189|M|{3}{G}{W}|Enchantment|||Creatures you control get +1/+1.$Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.| +Rousing of Souls|Magic: The Gathering-Conspiracy|19|C|{2}{W}|Sorcery|||Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card.| +Mortify|Magic: The Gathering-Conspiracy|190|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| +Pernicious Deed|Magic: The Gathering-Conspiracy|191|M|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.| +Sky Spirit|Magic: The Gathering-Conspiracy|192|U|{1}{W}{U}|Creature - Spirit|2|2|Flying, first strike| +Spiritmonger|Magic: The Gathering-Conspiracy|193|R|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.| +Spontaneous Combustion|Magic: The Gathering-Conspiracy|194|U|{1}{B}{R}|Instant|||As an additional cost to cast Spontaneous Combustion, sacrifice a creature.$Spontaneous Combustion deals 3 damage to each creature.| +Wood Sage|Magic: The Gathering-Conspiracy|195|U|{G}{U}|Creature - Human Druid|1|1|{tap}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.| +Altar of Dementia|Magic: The Gathering-Conspiracy|196|R|{2}|Artifact|||Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.| +Deathrender|Magic: The Gathering-Conspiracy|197|R|{4}|Artifact - Equipment|||Equipped creature gets +2/+2.$Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.$Equip {2}| +Explorer's Scope|Magic: The Gathering-Conspiracy|198|U|{1}|Artifact - Equipment|||Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| +Fireshrieker|Magic: The Gathering-Conspiracy|199|U|{3}|Artifact - Equipment|||Equipped creature has double strike. (It deals both first-strike and regular combat damage.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| +Academy Elite|Magic: The Gathering-Conspiracy|20|R|{3}{U}|Creature - Human Wizard|0|0|Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.${2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.| +Galvanic Juggernaut|Magic: The Gathering-Conspiracy|200|U|{4}|Artifact Creature - Juggernaut|5|5|Galvanic Juggernaut attacks each turn if able.$Galvanic Juggernaut doesn't untap during your untap step.$Whenever another creature dies, untap Galvanic Juggernaut.| +Peace Strider|Magic: The Gathering-Conspiracy|201|U|{4}|Artifact Creature - Construct|3|3|When Peace Strider enters the battlefield, you gain 3 life.| +Reito Lantern|Magic: The Gathering-Conspiracy|202|U|{2}|Artifact|||{3}: Put target card from a graveyard on the bottom of its owner's library.| +Runed Servitor|Magic: The Gathering-Conspiracy|203|U|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.| +Silent Arbiter|Magic: The Gathering-Conspiracy|204|R|{4}|Artifact Creature - Construct|1|5|No more than one creature can attack each combat.$No more than one creature can block each combat.| +Spectral Searchlight|Magic: The Gathering-Conspiracy|205|U|{3}|Artifact|||{tap}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.| +Vedalken Orrery|Magic: The Gathering-Conspiracy|206|R|{4}|Artifact|||You may cast nonland cards as though they had flash.| +Warmonger's Chariot|Magic: The Gathering-Conspiracy|207|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+2.$As long as equipped creature has defender, it can attack as though it didn't have defender.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| +Mirrodin's Core|Magic: The Gathering-Conspiracy|208|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Put a charge counter on Mirrodin's Core.${tap}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.| +Quicksand|Magic: The Gathering-Conspiracy|209|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.| +Marchesa's Emissary|Magic: The Gathering-Conspiracy|21|C|{3}{U}|Creature - Human Rogue|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| +Reflecting Pool|Magic: The Gathering-Conspiracy|210|R||Land|||{tap}: Add to your mana pool one mana of any type that a land you control could produce.| +Marchesa's Infiltrator|Magic: The Gathering-Conspiracy|22|U|{2}{U}|Creature - Human Rogue|1|1|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.| +Muzzio, Visionary Architect|Magic: The Gathering-Conspiracy|23|M|{1}{U}{U}|Legendary Creature - Human Artificer|1|3|{3}{U}, {tap}: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.| +Plea for Power|Magic: The Gathering-Conspiracy|24|R|{3}{U}|Sorcery|||Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.| +Split Decision|Magic: The Gathering-Conspiracy|25|U|{1}{U}|Instant|||Will of the council - Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.| +Bite of the Black Rose|Magic: The Gathering-Conspiracy|26|U|{3}{B}|Sorcery|||Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.| +Drakestown Forgotten|Magic: The Gathering-Conspiracy|27|R|{4}{B}|Creature - Zombie|0|0|Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.${2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.| +Grudge Keeper|Magic: The Gathering-Conspiracy|28|C|{1}{B}|Creature - Zombie Wizard|2|1|Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.| +Reign of the Pit|Magic: The Gathering-Conspiracy|29|R|{4}{B}{B}|Sorcery|||Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.| +Tyrant's Choice|Magic: The Gathering-Conspiracy|30|C|{1}{B}|Sorcery|||Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.| +Enraged Revolutionary|Magic: The Gathering-Conspiracy|31|C|{2}{R}|Creature - Human Warrior|2|1|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| +Grenzo's Cutthroat|Magic: The Gathering-Conspiracy|32|C|{1}{R}|Creature - Goblin Rogue|1|1|First strike$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| +Grenzo's Rebuttal|Magic: The Gathering-Conspiracy|33|R|{4}{R}{R}|Sorcery|||Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.| +Ignition Team|Magic: The Gathering-Conspiracy|34|R|{5}{R}{R}|Creature - Goblin Warrior|0|0|Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.${2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.| +Scourge of the Throne|Magic: The Gathering-Conspiracy|35|M|{4}{R}{R}|Creature - Dragon|5|5|Flying$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.| +Treasonous Ogre|Magic: The Gathering-Conspiracy|36|U|{3}{R}|Creature - Ogre Shaman|2|3|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Pay 3 life: Add {R} to your mana pool.| +Predator's Howl|Magic: The Gathering-Conspiracy|37|U|{3}{G}|Instant|||Put a 2/2 green Wolf creature token onto the battlefield.$Morbid - Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn.| +Realm Seekers|Magic: The Gathering-Conspiracy|38|R|{4}{G}{G}|Creature - Elf Scout|0|0|Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.${2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.| +Selvala's Charge|Magic: The Gathering-Conspiracy|39|U|{4}{G}|Sorcery|||Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.| +Selvala's Enforcer|Magic: The Gathering-Conspiracy|40|C|{3}{G}|Creature - Elf Warrior|2|2|Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.| +Brago, King Eternal|Magic: The Gathering-Conspiracy|41|R|{2}{W}{U}|Legendary Creature - Spirit|2|4|Flying$When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.| +Dack Fayden|Magic: The Gathering-Conspiracy|42|M|{1}{U}{R}|Planeswalker - Dack|||+1: Target player draws two cards, then discards two cards.$-2: Gain control of target artifact.$-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."| +Dack's Duplicate|Magic: The Gathering-Conspiracy|43|R|{2}{U}{R}|Creature - Shapeshifter|0|0|You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| +Deathreap Ritual|Magic: The Gathering-Conspiracy|44|U|{2}{B}{G}|Enchantment|||Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.| +Extract from Darkness|Magic: The Gathering-Conspiracy|45|U|{3}{U}{B}|Sorcery|||Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.| +Flamewright|Magic: The Gathering-Conspiracy|46|U|{R}{W}|Creature - Human Artificer|1|1|{1}, {tap}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.${tap}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.| +Grenzo, Dungeon Warden|Magic: The Gathering-Conspiracy|47|R|{X}{B}{R}|Legendary Creature - Goblin Rogue|2|2|Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.${2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.| +Magister of Worth|Magic: The Gathering-Conspiracy|48|R|{4}{W}{B}|Creature - Angel|4|4|Flying$Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.| +Marchesa, the Black Rose|Magic: The Gathering-Conspiracy|49|M|{1}{U}{B}{R}|Legendary Creature - Human Wizard|3|3|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Other creatures you control have dethrone.$Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.| +Marchesa's Smuggler|Magic: The Gathering-Conspiracy|50|U|{U}{R}|Creature - Human Rogue|1|1|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)${1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn.| +Selvala, Explorer Returned|Magic: The Gathering-Conspiracy|51|R|{1}{G}{W}|Legendary Creature - Elf Scout|2|4|Parley - {tap}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card.| +Woodvine Elemental|Magic: The Gathering-Conspiracy|52|U|{4}{G}{W}|Creature - Elemental|4|4|Trample$Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.| +AEther Searcher|Magic: The Gathering-Conspiracy|53|R|{7}|Artifact Creature - Construct|6|4|Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.$When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.| +Agent of Acquisitions|Magic: The Gathering-Conspiracy|54|U|{2}|Artifact Creature - Construct|2|1|Draft Agent of Acquisitions face up.$Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)| +Canal Dredger|Magic: The Gathering-Conspiracy|55|R|{4}|Artifact Creature - Construct|1|5|Draft Canal Dredger face up.$Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.${tap}: Put target card from your graveyard on the bottom of your library.| +Coercive Portal|Magic: The Gathering-Conspiracy|56|M|{4}|Artifact|||Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.| +Cogwork Grinder|Magic: The Gathering-Conspiracy|57|R|{6}|Artifact Creature - Construct|0|0|Draft Cogwork Grinder face up.$As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)$Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.| +Cogwork Librarian|Magic: The Gathering-Conspiracy|58|C|{4}|Artifact Creature - Construct|3|3|Draft Cogwork Librarian face up.$As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.| +Cogwork Spy|Magic: The Gathering-Conspiracy|59|C|{3}|Artifact Creature - Bird Construct|2|1|Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.$Flying| +Cogwork Tracker|Magic: The Gathering-Conspiracy|60|U|{4}|Artifact Creature - Hound Construct|4|4|Reveal Cogwork Tracker as you draft it and note the player who passed it to you.$Cogwork Tracker attacks each turn if able.$Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.| +Deal Broker|Magic: The Gathering-Conspiracy|61|R|{3}|Artifact Creature - Construct|2|3|Draft Deal Broker face up.$Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer.${tap}: Draw a card, then discard a card.| +Lore Seeker|Magic: The Gathering-Conspiracy|62|R|{2}|Artifact Creature - Construct|2|2|Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)| +Lurking Automaton|Magic: The Gathering-Conspiracy|63|C|{5}|Artifact Creature - Construct|0|0|Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.$Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.| +Whispergear Sneak|Magic: The Gathering-Conspiracy|64|C|{1}|Artifact Creature - Construct|1|1|Draft Whispergear Sneak face up.$During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.| +Paliano, the High City|Magic: The Gathering-Conspiracy|65|R||Legendary Land|||Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.${tap}: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.| +Ajani's Sunstriker|Magic: The Gathering-Conspiracy|66|C|{W}{W}|Creature - Cat Cleric|2|2|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Apex Hawks|Magic: The Gathering-Conspiracy|67|C|{2}{W}|Creature - Bird|2|2|Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)$Flying$Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.| +Courier Hawk|Magic: The Gathering-Conspiracy|68|C|{1}{W}|Creature - Bird|1|2|Flying, vigilance| +Doomed Traveler|Magic: The Gathering-Conspiracy|69|C|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Glimmerpoint Stag|Magic: The Gathering-Conspiracy|70|U|{2}{W}{W}|Creature - Elk|3|3|Vigilance$When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Guardian Zendikon|Magic: The Gathering-Conspiracy|71|C|{2}{W}|Enchantment - Aura|||Enchant land$Enchanted land is a 2/6 white Wall creature with defender. It's still a land.$When enchanted land dies, return that card to its owner's hand.| +Intangible Virtue|Magic: The Gathering-Conspiracy|72|U|{1}{W}|Enchantment|||Creature tokens you control get +1/+1 and have vigilance.| +Kor Chant|Magic: The Gathering-Conspiracy|73|C|{2}{W}|Instant|||All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.| +Moment of Heroism|Magic: The Gathering-Conspiracy|74|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| +Noble Templar|Magic: The Gathering-Conspiracy|75|C|{5}{W}|Creature - Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| +Pillarfield Ox|Magic: The Gathering-Conspiracy|76|C|{3}{W}|Creature - Ox|2|4|| +Pride Guardian|Magic: The Gathering-Conspiracy|77|C|{W}|Creature - Cat Monk|0|3|Defender$Whenever Pride Guardian blocks, you gain 3 life.| +Pristine Angel|Magic: The Gathering-Conspiracy|78|M|{4}{W}{W}|Creature - Angel|4|4|Flying$As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.$Whenever you cast a spell, you may untap Pristine Angel.| +Reya Dawnbringer|Magic: The Gathering-Conspiracy|79|R|{6}{W}{W}{W}|Legendary Creature - Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| +Rout|Magic: The Gathering-Conspiracy|80|R|{3}{W}{W}|Sorcery|||You may cast Rout as though it had flash if you pay {2} more to cast it.$Destroy all creatures. They can't be regenerated.| +Silverchase Fox|Magic: The Gathering-Conspiracy|81|C|{1}{W}|Creature - Fox|2|2|{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.| +Soulcatcher|Magic: The Gathering-Conspiracy|82|U|{1}{W}|Creature - Bird Soldier|1|1|Flying$Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.| +Stave Off|Magic: The Gathering-Conspiracy|83|C|{W}|Instant|||Target creature gains protection from the color of your choice until end of turn.| +Swords to Plowshares|Magic: The Gathering-Conspiracy|84|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| +Unquestioned Authority|Magic: The Gathering-Conspiracy|85|U|{2}{W}|Enchantment - Aura|||Enchant creature$When Unquestioned Authority enters the battlefield, draw a card.$Enchanted creature has protection from creatures.| +Valor Made Real|Magic: The Gathering-Conspiracy|86|C|{W}|Instant|||Target creature can block any number of creatures this turn.| +Vow of Duty|Magic: The Gathering-Conspiracy|87|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.| +Wakestone Gargoyle|Magic: The Gathering-Conspiracy|88|U|{3}{W}|Creature - Gargoyle|3|4|Defender, flying${1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.| +AEther Tradewinds|Magic: The Gathering-Conspiracy|89|C|{2}{U}|Instant|||Return target permanent you control and target permanent you don't control to their owners' hands.| +Air Servant|Magic: The Gathering-Conspiracy|90|U|{4}{U}|Creature - Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| +Brainstorm|Magic: The Gathering-Conspiracy|91|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| +Breakthrough|Magic: The Gathering-Conspiracy|92|U|{X}{U}|Sorcery|||Draw four cards, then choose X cards in your hand and discard the rest.| +Compulsive Research|Magic: The Gathering-Conspiracy|93|C|{2}{U}|Sorcery|||Target player draws three cards. Then that player discards two cards unless he or she discards a land card.| +Crookclaw Transmuter|Magic: The Gathering-Conspiracy|94|C|{3}{U}|Creature - Bird Wizard|3|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.| +Dream Fracture|Magic: The Gathering-Conspiracy|95|C|{1}{U}{U}|Instant|||Counter target spell. Its controller draws a card.$Draw a card.| +Enclave Elite|Magic: The Gathering-Conspiracy|96|C|{2}{U}|Creature - Merfolk Soldier|2|2|Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)$Islandwalk$Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.| +Fact or Fiction|Magic: The Gathering-Conspiracy|97|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Favorable Winds|Magic: The Gathering-Conspiracy|98|U|{1}{U}|Enchantment|||Creatures you control with flying get +1/+1.| +Grixis Illusionist|Magic: The Gathering-Conspiracy|99|C|{U}|Creature - Human Wizard|1|1|{tap}: Target land you control becomes the basic land type of your choice until end of turn.| +Advantageous Proclamation|Magic: The Gathering-Conspiracy|1|U||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$Your minimum deck size is reduced by five.| +Backup Plan|Magic: The Gathering-Conspiracy|2|R||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.| +Brago's Favor|Magic: The Gathering-Conspiracy|3|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Spells with the chosen name you cast cost {1} less to cast.| +Double Stroke|Magic: The Gathering-Conspiracy|4|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.| +Immediate Action|Magic: The Gathering-Conspiracy|5|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Creatures you control with the chosen name have haste.| +Iterative Analysis|Magic: The Gathering-Conspiracy|6|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.| +Muzzio's Preparations|Magic: The Gathering-Conspiracy|7|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.| +Power Play|Magic: The Gathering-Conspiracy|8|U||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.| +Secret Summoning|Magic: The Gathering-Conspiracy|9|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.| +Secrets of Paradise|Magic: The Gathering-Conspiracy|10|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Creatures you control with the chosen name have "{T}: Add one mana of any color to your mana pool."| +Sentinel Dispatch|Magic: The Gathering-Conspiracy|11|C||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.| +Unexpected Potential|Magic: The Gathering-Conspiracy|12|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$You may spend mana as though it were mana of any color to cast spells with the chosen name.| +Worldknit|Magic: The Gathering-Conspiracy|13|R||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool."| Angry Mob|Masters Edition|1|U|{2}{W}{W}|Creature - Human|2+*|2+*|Trample$As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.| Dust to Dust|Masters Edition|10|C|{1}{W}{W}|Sorcery|||Exile two target artifacts.| Jokulhaups|Masters Edition|100|R|{4}{R}{R}|Sorcery|||Destroy all artifacts, creatures, and lands. They can't be regenerated.| @@ -12749,6 +16509,484 @@ Glissa, the Traitor|Mirrodin Besieged|96|M|{B}{G}{G}|Legendary Creature - Zombie Tezzeret, Agent of Bolas|Mirrodin Besieged|97|M|{2}{U}{B}|Planeswalker - Tezzeret|||+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.$-1: Target artifact becomes a 5/5 artifact creature.$-4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.| Bladed Sentinel|Mirrodin Besieged|98|C|{4}|Artifact Creature - Construct|2|4|{W}: Bladed Sentinel gains vigilance until end of turn.| Blightsteel Colossus|Mirrodin Besieged|99|M|{12}|Artifact Creature - Golem|11|11|Trample, infect$Blightsteel Colossus is indestructible.$If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.| +Adarkar Valkyrie|Modern Masters|1|R|{4}{W}{W}|Snow Creature - Angel|4|5|Flying, vigilance${tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| +Cloudgoat Ranger|Modern Masters|10|U|{3}{W}{W}|Creature - Giant Warrior|3|3|When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.$Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.| +Syphon Life|Modern Masters|100|C|{1}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| +Thieving Sprite|Modern Masters|101|C|{2}{B}|Creature - Faerie Rogue|1|1|Flying$When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.| +Tombstalker|Modern Masters|102|R|{6}{B}{B}|Creature - Demon|5|5|Flying$Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)| +Warren Pilferers|Modern Masters|103|C|{4}{B}|Creature - Goblin Rogue|3|3|When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.| +Warren Weirding|Modern Masters|104|C|{1}{B}|Tribal Sorcery - Goblin|||Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.| +Blind-Spot Giant|Modern Masters|105|C|{2}{R}|Creature - Giant Warrior|4|3|Blind-Spot Giant can't attack or block unless you control another Giant.| +Blood Moon|Modern Masters|106|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| +Brute Force|Modern Masters|107|C|{R}|Instant|||Target creature gets +3/+3 until end of turn.| +Countryside Crusher|Modern Masters|108|R|{1}{R}{R}|Creature - Giant Warrior|3|3|At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.$Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.| +Crush Underfoot|Modern Masters|109|C|{1}{R}|Tribal Instant - Giant|||Choose a Giant creature you control. It deals damage equal to its power to target creature.| +Court Homunculus|Modern Masters|11|C|{W}|Artifact Creature - Homunculus|1|1|Court Homunculus gets +1/+1 as long as you control another artifact.| +Desperate Ritual|Modern Masters|110|U|{1}{R}|Instant - Arcane|||Add {R}{R}{R} to your mana pool.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| +Dragonstorm|Modern Masters|111|R|{8}{R}|Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| +Empty the Warrens|Modern Masters|112|C|{3}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| +Fiery Fall|Modern Masters|113|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Fury Charm|Modern Masters|114|C|{1}{R}|Instant|||Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.| +Glacial Ray|Modern Masters|115|C|{1}{R}|Instant - Arcane|||Glacial Ray deals 2 damage to target creature or player.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| +Grapeshot|Modern Masters|116|C|{1}{R}|Sorcery|||Grapeshot deals 1 damage to target creature or player.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| +Greater Gargadon|Modern Masters|117|R|{9}{R}|Creature - Beast|9|7|Suspend 10-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.| +Grinning Ignus|Modern Masters|118|U|{2}{R}|Creature - Elemental|2|2|{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R} to your mana pool. Activate this ability only any time you could cast a sorcery.| +Hammerheim Deadeye|Modern Masters|119|C|{3}{R}|Creature - Giant Warrior|3|3|Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.| +Dispeller's Capsule|Modern Masters|12|C|{W}|Artifact|||{2}{W}, {tap}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.| +Kiki-Jiki, Mirror Breaker|Modern Masters|120|M|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| +Lava Spike|Modern Masters|121|C|{R}|Sorcery - Arcane|||Lava Spike deals 3 damage to target player.| +Mogg War Marshal|Modern Masters|122|C|{1}{R}|Creature - Goblin Warrior|1|1|Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| +Molten Disaster|Modern Masters|123|R|{X}{R}{R}|Sorcery|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Molten Disaster deals X damage to each creature without flying and each player.| +Pardic Dragon|Modern Masters|124|U|{4}{R}{R}|Creature - Dragon|4|4|Flying${R}: Pardic Dragon gets +1/+0 until end of turn.$Suspend 2-{R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.| +Pyromancer's Swath|Modern Masters|125|R|{2}{R}|Enchantment|||If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.$At the beginning of each end step, discard your hand.| +Rift Bolt|Modern Masters|126|C|{2}{R}|Sorcery|||Rift Bolt deals 3 damage to target creature or player.$Suspend 1-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| +Rift Elemental|Modern Masters|127|C|{R}|Creature - Elemental|1|1|{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.| +Ryusei, the Falling Star|Modern Masters|128|M|{5}{R}|Legendary Creature - Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| +Shrapnel Blast|Modern Masters|129|U|{1}{R}|Instant|||As an additional cost to cast Shrapnel Blast, sacrifice an artifact.$Shrapnel Blast deals 5 damage to target creature or player.| +Elspeth, Knight-Errant|Modern Masters|13|M|{2}{W}{W}|Planeswalker - Elspeth|||+1: Put a 1/1 white Soldier creature token onto the battlefield.$+1: Target creature gets +3/+3 and gains flying until end of turn.$-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."| +Squee, Goblin Nabob|Modern Masters|130|R|{2}{R}|Legendary Creature - Goblin|1|1|At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.| +Stingscourger|Modern Masters|131|C|{1}{R}|Creature - Goblin Warrior|2|2|Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.| +Stinkdrinker Daredevil|Modern Masters|132|C|{2}{R}|Creature - Goblin Rogue|1|3|Giant spells you cast cost {2} less to cast.| +Sudden Shock|Modern Masters|133|U|{1}{R}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Sudden Shock deals 2 damage to target creature or player.| +Tar Pitcher|Modern Masters|134|U|{3}{R}|Creature - Goblin Shaman|2|2|{tap}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.| +Thundercloud Shaman|Modern Masters|135|U|{3}{R}{R}|Creature - Giant Shaman|4|4|When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.| +Thundering Giant|Modern Masters|136|C|{3}{R}{R}|Creature - Giant|4|3|Haste (This creature can attack and {tap} as soon as it comes under your control.)| +Torrent of Stone|Modern Masters|137|C|{3}{R}|Instant - Arcane|||Torrent of Stone deals 4 damage to target creature.$Splice onto Arcane-Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| +Tribal Flames|Modern Masters|138|U|{1}{R}|Sorcery|||Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| +War-Spike Changeling|Modern Masters|139|C|{3}{R}|Creature - Shapeshifter|3|3|Changeling (This card is every creature type at all times.)${R}: War-Spike Changeling gains first strike until end of turn.| +Ethersworn Canonist|Modern Masters|14|R|{1}{W}|Artifact Creature - Human Cleric|2|2|Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.| +Citanul Woodreaders|Modern Masters|140|C|{2}{G}|Creature - Human Druid|1|4|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.| +Doubling Season|Modern Masters|141|R|{4}{G}|Enchantment|||If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.$If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.| +Durkwood Baloth|Modern Masters|142|C|{4}{G}{G}|Creature - Beast|5|5|Suspend 5-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Echoing Courage|Modern Masters|143|C|{1}{G}|Instant|||Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.| +Eternal Witness|Modern Masters|144|U|{1}{G}{G}|Creature - Human Shaman|2|1|When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.| +Giant Dustwasp|Modern Masters|145|C|{3}{G}{G}|Creature - Insect|3|3|Flying$Suspend 4-{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Greater Mossdog|Modern Masters|146|C|{3}{G}|Creature - Plant Hound|3|3|Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| +Hana Kami|Modern Masters|147|C|{G}|Creature - Spirit|1|1|{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.| +Imperiosaur|Modern Masters|148|C|{2}{G}{G}|Creature - Lizard|5|5|Spend only mana produced by basic lands to cast Imperiosaur.| +Incremental Growth|Modern Masters|149|U|{3}{G}{G}|Sorcery|||Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.| +Feudkiller's Verdict|Modern Masters|15|U|{4}{W}{W}|Tribal Sorcery - Giant|||You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.| +Jugan, the Rising Star|Modern Masters|150|M|{3}{G}{G}{G}|Legendary Creature - Dragon Spirit|5|5|Flying$When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.| +Kodama's Reach|Modern Masters|151|C|{2}{G}|Sorcery - Arcane|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| +Krosan Grip|Modern Masters|152|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| +Life from the Loam|Modern Masters|153|R|{1}{G}|Sorcery|||Return up to three target land cards from your graveyard to your hand.$Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| +Masked Admirers|Modern Masters|154|U|{2}{G}{G}|Creature - Elf Shaman|3|2|When Masked Admirers enters the battlefield, draw a card.$Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.| +Moldervine Cloak|Modern Masters|155|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| +Nantuko Shaman|Modern Masters|156|C|{2}{G}|Creature - Insect Shaman|3|2|When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.$Suspend 1-{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Penumbra Spider|Modern Masters|157|C|{2}{G}{G}|Creature - Spider|2|4|Reach$When Penumbra Spider dies, put a 2/4 black Spider creature token with reach onto the battlefield.| +Reach of Branches|Modern Masters|158|U|{4}{G}|Tribal Instant - Treefolk|||Put a 2/5 green Treefolk Shaman creature token onto the battlefield.$Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.| +Riftsweeper|Modern Masters|159|U|{1}{G}|Creature - Elf Shaman|2|2|When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.| +Flickerwisp|Modern Masters|16|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| +Rude Awakening|Modern Masters|160|R|{4}{G}|Sorcery|||Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| +Search for Tomorrow|Modern Masters|161|C|{2}{G}|Sorcery|||Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.$Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| +Sporesower Thallid|Modern Masters|162|U|{2}{G}{G}|Creature - Fungus|4|4|At the beginning of your upkeep, put a spore counter on each Fungus you control.$Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| +Sporoloth Ancient|Modern Masters|163|C|{3}{G}{G}|Creature - Fungus|4|4|At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.$Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."| +Summoner's Pact|Modern Masters|164|R|{0}|Instant|||Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.$At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.| +Sylvan Bounty|Modern Masters|165|C|{5}{G}|Instant|||Target player gains 8 life.$Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Tarmogoyf|Modern Masters|166|M|{1}{G}|Creature - Lhurgoyf|*|1+*|Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| +Thallid|Modern Masters|167|C|{G}|Creature - Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| +Thallid Germinator|Modern Masters|168|C|{2}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thallid Germinator.$Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.| +Thallid Shell-Dweller|Modern Masters|169|C|{1}{G}|Creature - Fungus|0|5|Defender$At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.$Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token onto the battlefield.| +Gleam of Resistance|Modern Masters|17|C|{4}{W}|Instant|||Creatures you control get +1/+2 until end of turn. Untap those creatures.$Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Tooth and Nail|Modern Masters|170|R|{5}{G}{G}|Sorcery|||Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.$Entwine {2} (Choose both if you pay the entwine cost.)| +Tromp the Domains|Modern Masters|171|U|{5}{G}|Sorcery|||Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.| +Verdeloth the Ancient|Modern Masters|172|R|{4}{G}{G}|Legendary Creature - Treefolk|4|7|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Saproling creatures and other Treefolk creatures get +1/+1.$When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.| +Walker of the Grove|Modern Masters|173|C|{6}{G}{G}|Creature - Elemental|7|7|When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.$Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Woodfall Primus|Modern Masters|174|R|{5}{G}{G}{G}|Creature - Treefolk Shaman|6|6|Trample$When Woodfall Primus enters the battlefield, destroy target noncreature permanent.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Electrolyze|Modern Masters|175|U|{1}{U}{R}|Instant|||Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.$Draw a card.| +Grand Arbiter Augustin IV|Modern Masters|176|R|{2}{W}{U}|Legendary Creature - Human Advisor|2|3|White spells you cast cost {1} less to cast.$Blue spells you cast cost {1} less to cast.$Spells your opponents cast cost {1} more to cast.| +Jhoira of the Ghitu|Modern Masters|177|R|{1}{U}{R}|Legendary Creature - Human Wizard|2|2|{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)| +Knight of the Reliquary|Modern Masters|178|R|{1}{G}{W}|Creature - Human Knight|2|2|Knight of the Reliquary gets +1/+1 for each land card in your graveyard.${tap}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.| +Lightning Helix|Modern Masters|179|U|{R}{W}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| +Hillcomber Giant|Modern Masters|18|C|{2}{W}{W}|Creature - Giant Scout|3|3|Mountainwalk| +Maelstrom Pulse|Modern Masters|180|R|{1}{B}{G}|Sorcery|||Destroy target nonland permanent and all other permanents with the same name as that permanent.| +Mind Funeral|Modern Masters|181|U|{1}{U}{B}|Sorcery|||Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.| +Progenitus|Modern Masters|182|M|{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}|Legendary Creature - Hydra Avatar|10|10|Protection from everything$If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.| +Sarkhan Vol|Modern Masters|183|M|{2}{R}{G}|Planeswalker - Sarkhan|||+1: Creatures you control get +1/+1 and gain haste until end of turn.$-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.$-6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.| +Tidehollow Sculler|Modern Masters|184|U|{W}{B}|Artifact Creature - Zombie|2|2|When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.| +Trygon Predator|Modern Masters|185|U|{1}{G}{U}|Creature - Beast|2|3|Flying$Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.| +Cold-Eyed Selkie|Modern Masters|186|R|{1}{GU}{GU}|Creature - Merfolk Rogue|1|1|Islandwalk$Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.| +Demigod of Revenge|Modern Masters|187|R|{BR}{BR}{BR}{BR}{BR}|Creature - Spirit Avatar|5|4|Flying, haste$When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.| +Divinity of Pride|Modern Masters|188|R|{WB}{WB}{WB}{WB}{WB}|Creature - Spirit Avatar|4|4|Flying, lifelink$Divinity of Pride gets +4/+4 as long as you have 25 or more life.| +Figure of Destiny|Modern Masters|189|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.| +Ivory Giant|Modern Masters|19|C|{5}{W}{W}|Creature - Giant|3|4|When Ivory Giant enters the battlefield, tap all nonwhite creatures.$Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Kitchen Finks|Modern Masters|190|U|{1}{GW}{GW}|Creature - Ouphe|3|2|When Kitchen Finks enters the battlefield, you gain 2 life.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Manamorphose|Modern Masters|191|U|{1}{RG}|Instant|||Add two mana in any combination of colors to your mana pool.$Draw a card.| +Murderous Redcap|Modern Masters|192|U|{2}{BR}{BR}|Creature - Goblin Assassin|2|2|When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Oona, Queen of the Fae|Modern Masters|193|R|{3}{UB}{UB}{UB}|Legendary Creature - Faerie Wizard|5|5|Flying${X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.| +Plumeveil|Modern Masters|194|U|{WU}{WU}{WU}|Creature - Elemental|4|4|Flash (You may cast this spell any time you could cast an instant.)$Defender, flying| +Worm Harvest|Modern Masters|195|U|{2}{BG}{BG}{BG}|Sorcery|||Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| +AEther Spellbomb|Modern Masters|196|C|{1}|Artifact|||{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.${1}, Sacrifice Æther Spellbomb: Draw a card.| +AEther Vial|Modern Masters|197|R|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on Æther Vial.${tap}: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.| +Arcbound Ravager|Modern Masters|198|R|{2}|Artifact Creature - Beast|0|0|Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| +Arcbound Stinger|Modern Masters|199|C|{2}|Artifact Creature - Insect|0|0|Flying$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| +Amrou Scout|Modern Masters|2|C|{1}{W}|Creature - Kithkin Rebel Scout|2|1|{4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| +Kataki, War's Wage|Modern Masters|20|R|{1}{W}|Legendary Creature - Spirit|2|1|All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."| +Arcbound Wanderer|Modern Masters|200|C|{6}|Artifact Creature - Golem|0|0|Modular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)| +Arcbound Worker|Modern Masters|201|C|{1}|Artifact Creature - Construct|0|0|Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| +Bonesplitter|Modern Masters|202|C|{1}|Artifact - Equipment|||Equipped creature gets +2/+0.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| +Chalice of the Void|Modern Masters|203|R|{X}{X}|Artifact|||Chalice of the Void enters the battlefield with X charge counters on it.$Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.| +Engineered Explosives|Modern Masters|204|R|{X}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)${2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.| +Epochrasite|Modern Masters|205|U|{2}|Artifact Creature - Construct|1|1|Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.$When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)| +Etched Oracle|Modern Masters|206|U|{4}|Artifact Creature - Wizard|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.| +Frogmite|Modern Masters|207|C|{4}|Artifact Creature - Frog|2|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| +Lotus Bloom|Modern Masters|208|R||Artifact|||Suspend 3-{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)${tap}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.| +Myr Enforcer|Modern Masters|209|C|{7}|Artifact Creature - Myr|4|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| +Kithkin Greatheart|Modern Masters|21|C|{1}{W}|Creature - Kithkin Soldier|2|1|As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.| +Myr Retriever|Modern Masters|210|U|{2}|Artifact Creature - Myr|1|1|When Myr Retriever dies, return another target artifact card from your graveyard to your hand.| +Paradise Mantle|Modern Masters|211|U|{0}|Artifact - Equipment|||Equipped creature has "{tap}: Add one mana of any color to your mana pool."$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| +Pyrite Spellbomb|Modern Masters|212|C|{1}|Artifact|||{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player.${1}, Sacrifice Pyrite Spellbomb: Draw a card.| +Relic of Progenitus|Modern Masters|213|U|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| +Runed Stalactite|Modern Masters|214|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+1 and is every creature type.$Equip {2}| +Skyreach Manta|Modern Masters|215|C|{5}|Artifact Creature - Fish|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Flying| +Sword of Fire and Ice|Modern Masters|216|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from red and from blue.$Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.$Equip {2}| +Sword of Light and Shadow|Modern Masters|217|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from white and from black.$Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.$Equip {2}| +Vedalken Shackles|Modern Masters|218|M|{3}|Artifact|||You may choose not to untap Vedalken Shackles during your untap step.${2}, {tap}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.| +Academy Ruins|Modern Masters|219|R||Legendary Land|||{tap}: Add {C} to your mana pool.${1}{U}, {tap}: Put target artifact card from your graveyard on top of your library.| +Meadowboon|Modern Masters|22|U|{2}{W}{W}|Creature - Elemental|3|3|When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.$Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Blinkmoth Nexus|Modern Masters|220|R||Land|||{tap}: Add {C} to your mana pool.${1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.${1}, {tap}: Target Blinkmoth creature gets +1/+1 until end of turn.| +City of Brass|Modern Masters|221|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| +Dakmor Salvage|Modern Masters|222|U||Land|||Dakmor Salvage enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| +Glimmervoid|Modern Masters|223|R||Land|||At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.${tap}: Add one mana of any color to your mana pool.| +Terramorphic Expanse|Modern Masters|224|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Vivid Crag|Modern Masters|225|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.| +Vivid Creek|Modern Masters|226|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| +Vivid Grove|Modern Masters|227|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| +Vivid Marsh|Modern Masters|228|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| +Vivid Meadow|Modern Masters|229|U||Land|||Vivid Meadow enters the battlefield tapped with two charge counters on it.${tap}: Add {W} to your mana pool.${tap}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.| +Otherworldly Journey|Modern Masters|23|C|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| +Pallid Mycoderm|Modern Masters|24|C|{3}{W}|Creature - Fungus|2|4|At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.$Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.| +Path to Exile|Modern Masters|25|U|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| +Reveillark|Modern Masters|26|R|{4}{W}|Creature - Elemental|4|3|Flying$When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.$Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Saltfield Recluse|Modern Masters|27|C|{2}{W}|Creature - Human Rebel Cleric|1|2|{tap}: Target creature gets -2/-0 until end of turn.| +Sanctum Gargoyle|Modern Masters|28|C|{3}{W}|Artifact Creature - Gargoyle|2|3|Flying$When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.| +Sandsower|Modern Masters|29|U|{3}{W}|Creature - Spirit|1|3|Tap three untapped creatures you control: Tap target creature.| +Amrou Seekers|Modern Masters|3|C|{2}{W}|Creature - Kithkin Rebel|2|2|Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.| +Stir the Pride|Modern Masters|30|U|{4}{W}|Instant|||Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."$Entwine {1}{W} (Choose both if you pay the entwine cost.)| +Stonehewer Giant|Modern Masters|31|R|{3}{W}{W}|Creature - Giant Warrior|4|4|Vigilance${1}{W}, {tap}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.| +Terashi's Grasp|Modern Masters|32|U|{2}{W}|Sorcery - Arcane|||Destroy target artifact or enchantment. You gain life equal to its converted mana cost.| +Test of Faith|Modern Masters|33|C|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.| +Veteran Armorer|Modern Masters|34|C|{1}{W}|Creature - Human Soldier|2|2|Other creatures you control get +0/+1.| +Yosei, the Morning Star|Modern Masters|35|M|{4}{W}{W}|Legendary Creature - Dragon Spirit|5|5|Flying$When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.| +AEthersnipe|Modern Masters|36|C|{5}{U}|Creature - Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Careful Consideration|Modern Masters|37|U|{2}{U}{U}|Instant|||Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.| +Cryptic Command|Modern Masters|38|R|{1}{U}{U}{U}|Instant|||Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.| +Dampen Thought|Modern Masters|39|C|{1}{U}|Instant - Arcane|||Target player puts the top four cards of his or her library into his or her graveyard.$Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| +Angel's Grace|Modern Masters|4|R|{W}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.| +Echoing Truth|Modern Masters|40|C|{1}{U}|Instant|||Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.| +Errant Ephemeron|Modern Masters|41|C|{6}{U}|Creature - Illusion|4|4|Flying$Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Erratic Mutation|Modern Masters|42|C|{2}{U}|Instant|||Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.| +Esperzoa|Modern Masters|43|U|{2}{U}|Artifact Creature - Jellyfish|4|3|Flying$At the beginning of your upkeep, return an artifact you control to its owner's hand.| +Etherium Sculptor|Modern Masters|44|C|{1}{U}|Artifact Creature - Vedalken Artificer|1|2|Artifact spells you cast cost {1} less to cast.| +Faerie Mechanist|Modern Masters|45|C|{3}{U}|Artifact Creature - Faerie Artificer|2|2|Flying$When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Gifts Ungiven|Modern Masters|46|R|{3}{U}|Instant|||Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| +Glen Elendra Archmage|Modern Masters|47|R|{3}{U}|Creature - Faerie Wizard|2|2|Flying${U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Keiga, the Tide Star|Modern Masters|48|M|{5}{U}|Legendary Creature - Dragon Spirit|5|5|Flying$When Keiga, the Tide Star dies, gain control of target creature.| +Kira, Great Glass-Spinner|Modern Masters|49|R|{1}{U}{U}|Legendary Creature - Spirit|2|2|Flying$Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."| +Auriok Salvagers|Modern Masters|5|R|{3}{W}|Creature - Human Soldier|2|4|{1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.| +Latchkey Faerie|Modern Masters|50|C|{3}{U}|Creature - Faerie Rogue|3|1|Flying$Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)$When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.| +Logic Knot|Modern Masters|51|C|{X}{U}{U}|Instant|||Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)$Counter target spell unless its controller pays {X}.| +Meloku the Clouded Mirror|Modern Masters|52|R|{4}{U}|Legendary Creature - Moonfolk Wizard|2|4|Flying${1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.| +Mothdust Changeling|Modern Masters|53|C|{U}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)$Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.| +Mulldrifter|Modern Masters|54|U|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Narcomoeba|Modern Masters|55|U|{1}{U}|Creature - Illusion|1|1|Flying$When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.| +Pact of Negation|Modern Masters|56|R|{0}|Instant|||Counter target spell.$At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.| +Peer Through Depths|Modern Masters|57|C|{1}{U}|Instant - Arcane|||Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Perilous Research|Modern Masters|58|C|{1}{U}|Instant|||Draw two cards, then sacrifice a permanent.| +Pestermite|Modern Masters|59|C|{2}{U}|Creature - Faerie Rogue|2|1|Flash$Flying$When Pestermite enters the battlefield, you may tap or untap target permanent.| +Avian Changeling|Modern Masters|6|C|{2}{W}|Creature - Shapeshifter|2|2|Changeling (This card is every creature type at all times.)$Flying| +Petals of Insight|Modern Masters|60|C|{4}{U}|Sorcery - Arcane|||Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.| +Reach Through Mists|Modern Masters|61|C|{U}|Instant - Arcane|||Draw a card.| +Riftwing Cloudskate|Modern Masters|62|U|{3}{U}{U}|Creature - Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| +Scion of Oona|Modern Masters|63|R|{2}{U}|Creature - Faerie Soldier|1|1|Flash$Flying$Other Faerie creatures you control get +1/+1.$Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)| +Spell Snare|Modern Masters|64|U|{U}|Instant|||Counter target spell with converted mana cost 2.| +Spellstutter Sprite|Modern Masters|65|C|{1}{U}|Creature - Faerie Wizard|1|1|Flash$Flying$When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.| +Take Possession|Modern Masters|66|U|{5}{U}{U}|Enchantment - Aura|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Enchant permanent$You control enchanted permanent.| +Thirst for Knowledge|Modern Masters|67|U|{2}{U}|Instant|||Draw three cards. Then discard two cards unless you discard an artifact card.| +Traumatic Visions|Modern Masters|68|C|{3}{U}{U}|Instant|||Counter target spell.$Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Vedalken Dismisser|Modern Masters|69|C|{5}{U}|Creature - Vedalken Wizard|2|2|When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.| +Blinding Beam|Modern Masters|7|C|{2}{W}|Instant|||Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step.$Entwine {1} (Choose both if you pay the entwine cost.)| +Vendilion Clique|Modern Masters|70|M|{1}{U}{U}|Legendary Creature - Faerie Wizard|3|1|Flash$Flying$When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.| +Absorb Vis|Modern Masters|71|C|{6}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.$Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Auntie's Snitch|Modern Masters|72|U|{2}{B}|Creature - Goblin Rogue|3|1|Auntie's Snitch can't block.$Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.| +Blightspeaker|Modern Masters|73|C|{1}{B}|Creature - Human Rebel Cleric|1|1|{tap}: Target player loses 1 life.${4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| +Bridge from Below|Modern Masters|74|R|{B}{B}{B}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.$When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.| +Dark Confidant|Modern Masters|75|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.| +Death Cloud|Modern Masters|76|R|{X}{B}{B}{B}|Sorcery|||Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.| +Death Denied|Modern Masters|77|C|{X}{B}{B}|Instant - Arcane|||Return X target creature cards from your graveyard to your hand.| +Death Rattle|Modern Masters|78|U|{5}{B}|Instant|||Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)$Destroy target nongreen creature. It can't be regenerated.| +Deepcavern Imp|Modern Masters|79|C|{2}{B}|Creature - Imp Rebel|2|2|Flying, haste$Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| +Bound in Silence|Modern Masters|8|C|{2}{W}|Tribal Enchantment - Rebel Aura|||Enchant creature$Enchanted creature can't attack or block.| +Drag Down|Modern Masters|80|C|{2}{B}|Instant|||Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.| +Dreamspoiler Witches|Modern Masters|81|C|{3}{B}|Creature - Faerie Wizard|2|2|Flying$Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.| +Earwig Squad|Modern Masters|82|R|{3}{B}{B}|Creature - Goblin Rogue|5|3|Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.| +Executioner's Capsule|Modern Masters|83|U|{B}|Artifact|||{1}{B}, {tap}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.| +Extirpate|Modern Masters|84|R|{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| +Facevaulter|Modern Masters|85|C|{B}|Creature - Goblin Warrior|1|1|{B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.| +Faerie Macabre|Modern Masters|86|C|{1}{B}{B}|Creature - Faerie Rogue|2|2|Flying$Discard Faerie Macabre: Exile up to two target cards from graveyards.| +Festering Goblin|Modern Masters|87|C|{B}|Creature - Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| +Horobi's Whisper|Modern Masters|88|U|{1}{B}{B}|Instant - Arcane|||If you control a Swamp, destroy target nonblack creature.$Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| +Kokusho, the Evening Star|Modern Masters|89|M|{4}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| +Cenn's Enlistment|Modern Masters|9|C|{3}{W}|Sorcery|||Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| +Mad Auntie|Modern Masters|90|U|{2}{B}|Creature - Goblin Shaman|2|2|Other Goblin creatures you control get +1/+1.${tap}: Regenerate another target Goblin.| +Marsh Flitter|Modern Masters|91|U|{3}{B}|Creature - Faerie Rogue|1|1|Flying$When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.$Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.| +Peppersmoke|Modern Masters|92|C|{B}|Tribal Instant - Faerie|||Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.| +Phthisis|Modern Masters|93|U|{3}{B}{B}{B}{B}|Sorcery|||Destroy target creature. Its controller loses life equal to its power plus its toughness.$Suspend 5-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| +Rathi Trapper|Modern Masters|94|C|{1}{B}|Creature - Human Rebel Rogue|1|2|{B}, {tap}: Tap target creature.| +Raven's Crime|Modern Masters|95|C|{B}|Sorcery|||Target player discards a card.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| +Skeletal Vampire|Modern Masters|96|R|{4}{B}{B}|Creature - Vampire Skeleton|3|3|Flying$When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.${3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.$Sacrifice a Bat: Regenerate Skeletal Vampire.| +Slaughter Pact|Modern Masters|97|R|{0}|Instant|||Destroy target nonblack creature.$At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.| +Stinkweed Imp|Modern Masters|98|C|{2}{B}|Creature - Imp|1|2|Flying$Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.$Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| +Street Wraith|Modern Masters|99|C|{3}{B}{B}|Creature - Wraith|3|4|Swampwalk$Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)| +All Is Dust|Modern Masters 2015 Edition|1|R|{7}|Tribal Sorcery - Eldrazi|||Each player sacrifices all colored permanents he or she controls.| +Battlegrace Angel|Modern Masters 2015 Edition|10|R|{3}{W}{W}|Creature - Angel|4|4|Flying$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains lifelink until end of turn.| +Thief of Hope|Modern Masters 2015 Edition|100|C|{2}{B}|Creature - Spirit|2|2|Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.$Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)| +Vampire Lacerator|Modern Masters 2015 Edition|101|C|{B}|Creature - Vampire Warrior|2|2|At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.| +Vampire Outcasts|Modern Masters 2015 Edition|102|U|{2}{B}{B}|Creature - Vampire|2|2|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Waking Nightmare|Modern Masters 2015 Edition|103|C|{2}{B}|Sorcery - Arcane|||Target player discards two cards.| +Banefire|Modern Masters 2015 Edition|104|R|{X}{R}|Sorcery|||Banefire deals X damage to target creature or player.$If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.| +Blades of Velis Vel|Modern Masters 2015 Edition|105|C|{1}{R}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Up to two target creatures each get +2/+0 and gain all creature types until end of turn.| +Blood Ogre|Modern Masters 2015 Edition|106|C|{2}{R}|Creature - Ogre Warrior|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$First strike (This creature deals combat damage before creatures without first strike.)| +Bloodshot Trainee|Modern Masters 2015 Edition|107|U|{3}{R}|Creature - Goblin Warrior|2|3|{tap}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.| +Brute Force|Modern Masters 2015 Edition|108|C|{R}|Instant|||Target creature gets +3/+3 until end of turn.| +Burst Lightning|Modern Masters 2015 Edition|109|C|{R}|Instant|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.| +Celestial Purge|Modern Masters 2015 Edition|11|U|{1}{W}|Instant|||Exile target black or red permanent.| +Combust|Modern Masters 2015 Edition|110|U|{1}{R}|Instant|||Combust can't be countered by spells or abilities.$Combust deals 5 damage to target white or blue creature. The damage can't be prevented.| +Comet Storm|Modern Masters 2015 Edition|111|M|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| +Dragonsoul Knight|Modern Masters 2015 Edition|112|C|{2}{R}|Creature - Human Knight|2|2|First strike${W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.| +Fiery Fall|Modern Masters 2015 Edition|113|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Goblin Fireslinger|Modern Masters 2015 Edition|114|C|{R}|Creature - Goblin Warrior|1|1|{tap}: Goblin Fireslinger deals 1 damage to target player.| +Goblin War Paint|Modern Masters 2015 Edition|115|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has haste. (It can attack and {tap} no matter when it came under its controller's control.)| +Gorehorn Minotaurs|Modern Masters 2015 Edition|116|C|{2}{R}{R}|Creature - Minotaur Warrior|3|3|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)| +Gut Shot|Modern Masters 2015 Edition|117|C|{RP}|Instant|||({RP} can be paid with either {R} or 2 life.)$Gut Shot deals 1 damage to target creature or player.| +Hellkite Charger|Modern Masters 2015 Edition|118|R|{4}{R}{R}|Creature - Dragon|5|5|Flying, haste$Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.| +Incandescent Soulstoke|Modern Masters 2015 Edition|119|U|{2}{R}|Creature - Elemental Shaman|2|2|Other Elemental creatures you control get +1/+1.${1}{R}, {tap}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.| +Conclave Phalanx|Modern Masters 2015 Edition|12|C|{4}{W}|Creature - Human Soldier|2|4|Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.| +Inner-Flame Igniter|Modern Masters 2015 Edition|120|C|{2}{R}|Creature - Elemental Warrior|2|2|{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.| +Kiki-Jiki, Mirror Breaker|Modern Masters 2015 Edition|121|M|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| +Lightning Bolt|Modern Masters 2015 Edition|122|U|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| +Skarrgan Firebird|Modern Masters 2015 Edition|123|U|{4}{R}{R}|Creature - Phoenix|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying${R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.| +Smash to Smithereens|Modern Masters 2015 Edition|124|C|{1}{R}|Instant|||Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.| +Smokebraider|Modern Masters 2015 Edition|125|C|{1}{R}|Creature - Elemental Shaman|1|1|{tap}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.| +Soulbright Flamekin|Modern Masters 2015 Edition|126|C|{1}{R}|Creature - Elemental Shaman|2|1|{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.| +Spikeshot Elder|Modern Masters 2015 Edition|127|R|{R}|Creature - Goblin Shaman|1|1|{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.| +Spitebellows|Modern Masters 2015 Edition|128|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Splinter Twin|Modern Masters 2015 Edition|129|R|{2}{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."| +Court Homunculus|Modern Masters 2015 Edition|13|C|{W}|Artifact Creature - Homunculus|1|1|Court Homunculus gets +1/+1 as long as you control another artifact.| +Stormblood Berserker|Modern Masters 2015 Edition|130|U|{1}{R}|Creature - Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| +Thunderblust|Modern Masters 2015 Edition|131|R|{2}{R}{R}{R}|Creature - Elemental|7|2|Haste$Thunderblust has trample as long as it has a -1/-1 counter on it.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Tribal Flames|Modern Masters 2015 Edition|132|C|{1}{R}|Sorcery|||Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| +Viashino Slaughtermaster|Modern Masters 2015 Edition|133|C|{1}{R}|Creature - Viashino Warrior|1|1|Double strike${B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.| +Wildfire|Modern Masters 2015 Edition|134|R|{4}{R}{R}|Sorcery|||Each player sacrifices four lands. Wildfire deals 4 damage to each creature.| +Worldheart Phoenix|Modern Masters 2015 Edition|135|U|{3}{R}|Creature - Phoenix|2|2|Flying$You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.| +Wrap in Flames|Modern Masters 2015 Edition|136|C|{3}{R}|Sorcery|||Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.| +Algae Gharial|Modern Masters 2015 Edition|137|U|{3}{G}|Creature - Crocodile|1|1|Shroud (This creature can't be the target of spells or abilities.)$Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.| +All Suns' Dawn|Modern Masters 2015 Edition|138|R|{4}{G}|Sorcery|||For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.| +Ant Queen|Modern Masters 2015 Edition|139|R|{3}{G}{G}|Creature - Insect|5|5|{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.| +Daybreak Coronet|Modern Masters 2015 Edition|14|R|{W}{W}|Enchantment - Aura|||Enchant creature with another Aura attached to it$Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| +Aquastrand Spider|Modern Masters 2015 Edition|140|C|{1}{G}|Creature - Spider Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)| +Bestial Menace|Modern Masters 2015 Edition|141|U|{3}{G}{G}|Sorcery|||Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.| +Commune with Nature|Modern Masters 2015 Edition|142|C|{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Cytoplast Root-Kin|Modern Masters 2015 Edition|143|U|{2}{G}{G}|Creature - Elemental Mutant|0|0|Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)$When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.${2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.| +Gnarlid Pack|Modern Masters 2015 Edition|144|C|{1}{G}|Creature - Beast|2|2|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.| +Karplusan Strider|Modern Masters 2015 Edition|145|U|{3}{G}|Creature - Yeti|3|4|Karplusan Strider can't be the target of blue or black spells.| +Kavu Primarch|Modern Masters 2015 Edition|146|C|{3}{G}|Creature - Kavu|3|3|Kicker {4} (You may pay an additional {4} as you cast this spell.)$Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.| +Kozilek's Predator|Modern Masters 2015 Edition|147|C|{3}{G}|Creature - Eldrazi Drone|3|3|When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| +Matca Rioters|Modern Masters 2015 Edition|148|C|{2}{G}|Creature - Human Warrior|*|*|Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.| +Mutagenic Growth|Modern Masters 2015 Edition|149|U|{GP}|Instant|||({GP} can be paid with either {G} or 2 life.)$Target creature gets +2/+2 until end of turn.| +Dispatch|Modern Masters 2015 Edition|15|U|{W}|Instant|||Tap target creature.$Metalcraft - If you control three or more artifacts, exile that creature.| +Nest Invader|Modern Masters 2015 Edition|150|C|{1}{G}|Creature - Eldrazi Drone|2|2|When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."| +Noble Hierarch|Modern Masters 2015 Edition|151|R|{G}|Creature - Human Druid|0|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${tap}: Add {G}, {W}, or {U} to your mana pool.| +Overwhelm|Modern Masters 2015 Edition|152|U|{5}{G}{G}|Sorcery|||Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Creatures you control get +3/+3 until end of turn.| +Overwhelming Stampede|Modern Masters 2015 Edition|153|R|{3}{G}{G}|Sorcery|||Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.| +Pelakka Wurm|Modern Masters 2015 Edition|154|U|{4}{G}{G}{G}|Creature - Wurm|7|7|Trample$When Pelakka Wurm enters the battlefield, you gain 7 life.$When Pelakka Wurm dies, draw a card.| +Plummet|Modern Masters 2015 Edition|155|C|{1}{G}|Instant|||Destroy target creature with flying.| +Primeval Titan|Modern Masters 2015 Edition|156|M|{4}{G}{G}|Creature - Giant|6|6|Trample$Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.| +Rampant Growth|Modern Masters 2015 Edition|157|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Root-Kin Ally|Modern Masters 2015 Edition|158|U|{4}{G}{G}|Creature - Elemental Warrior|3|3|Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.| +Scatter the Seeds|Modern Masters 2015 Edition|159|C|{3}{G}{G}|Instant|||Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Put three 1/1 green Saproling creature tokens onto the battlefield.| +Elesh Norn, Grand Cenobite|Modern Masters 2015 Edition|16|M|{5}{W}{W}|Legendary Creature - Praetor|4|7|Vigilance$Other creatures you control get +2/+2.$Creatures your opponents control get -2/-2.| +Scion of the Wild|Modern Masters 2015 Edition|160|C|{1}{G}{G}|Creature - Avatar|*|*|Scion of the Wild's power and toughness are each equal to the number of creatures you control.| +Scute Mob|Modern Masters 2015 Edition|161|R|{G}|Creature - Insect|1|1|At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.| +Simic Initiate|Modern Masters 2015 Edition|162|C|{G}|Creature - Human Mutant|0|0|Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)| +Sundering Vitae|Modern Masters 2015 Edition|163|C|{2}{G}|Instant|||Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Destroy target artifact or enchantment.| +Sylvan Bounty|Modern Masters 2015 Edition|164|C|{5}{G}|Instant|||Target player gains 8 life.$Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| +Tarmogoyf|Modern Masters 2015 Edition|165|M|{1}{G}|Creature - Lhurgoyf|*|1+*|Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.| +Thrive|Modern Masters 2015 Edition|166|C|{X}{G}|Sorcery|||Put a +1/+1 counter on each of X target creatures.| +Tukatongue Thallid|Modern Masters 2015 Edition|167|C|{G}|Creature - Fungus|1|1|When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.| +Vines of Vastwood|Modern Masters 2015 Edition|168|C|{G}|Instant|||Kicker {G} (You may pay an additional {G} as you cast this spell.)$Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.| +Wolfbriar Elemental|Modern Masters 2015 Edition|169|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| +Fortify|Modern Masters 2015 Edition|17|C|{2}{W}|Instant|||Choose one -$� Creatures you control get +2/+0 until end of turn.$� Creatures you control get +0/+2 until end of turn.| +Agony Warp|Modern Masters 2015 Edition|170|U|{U}{B}|Instant|||Target creature gets -3/-0 until end of turn.$Target creature gets -0/-3 until end of turn.| +Apocalypse Hydra|Modern Masters 2015 Edition|171|R|{X}{R}{G}|Creature - Hydra|0|0|Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.| +Boros Swiftblade|Modern Masters 2015 Edition|172|U|{R}{W}|Creature - Human Soldier|1|2|Double strike| +Drooling Groodion|Modern Masters 2015 Edition|173|U|{3}{B}{B}{G}|Creature - Beast|4|3|{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| +Electrolyze|Modern Masters 2015 Edition|174|U|{1}{U}{R}|Instant|||Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.$Draw a card.| +Ethercaste Knight|Modern Masters 2015 Edition|175|U|{W}{U}|Artifact Creature - Human Knight|1|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| +Ghost Council of Orzhova|Modern Masters 2015 Edition|176|R|{W}{W}{B}{B}|Legendary Creature - Spirit|4|4|When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.${1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.| +Glassdust Hulk|Modern Masters 2015 Edition|177|U|{3}{W}{U}|Artifact Creature - Golem|3|4|Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.$Cycling {WU} ({WU}, Discard this card: Draw a card.)| +Horde of Notions|Modern Masters 2015 Edition|178|R|{W}{U}{B}{R}{G}|Legendary Creature - Elemental|5|5|Vigilance, trample, haste${W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.| +Lorescale Coatl|Modern Masters 2015 Edition|179|U|{1}{G}{U}|Creature - Snake|2|2|Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.| +Hikari, Twilight Guardian|Modern Masters 2015 Edition|18|U|{3}{W}{W}|Legendary Creature - Spirit|4|4|Flying$Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.| +Mystic Snake|Modern Masters 2015 Edition|180|R|{1}{G}{U}{U}|Creature - Snake|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Mystic Snake enters the battlefield, counter target spell.| +Necrogenesis|Modern Masters 2015 Edition|181|U|{B}{G}|Enchantment|||{2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.| +Niv-Mizzet, the Firemind|Modern Masters 2015 Edition|182|R|{2}{U}{U}{R}{R}|Legendary Creature - Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${tap}: Draw a card.| +Pillory of the Sleepless|Modern Masters 2015 Edition|183|U|{1}{W}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.$Enchanted creature has "At the beginning of your upkeep, you lose 1 life."| +Plaxcaster Frogling|Modern Masters 2015 Edition|184|U|{1}{G}{U}|Creature - Frog Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)| +Savage Twister|Modern Masters 2015 Edition|185|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| +Shadowmage Infiltrator|Modern Masters 2015 Edition|186|R|{1}{U}{B}|Creature - Human Wizard|1|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.| +Sigil Blessing|Modern Masters 2015 Edition|187|U|{G}{W}|Instant|||Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.| +Vengeful Rebirth|Modern Masters 2015 Edition|188|U|{4}{R}{G}|Sorcery|||Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.$Exile Vengeful Rebirth.| +Wrecking Ball|Modern Masters 2015 Edition|189|U|{2}{B}{R}|Instant|||Destroy target creature or land.| +Indomitable Archangel|Modern Masters 2015 Edition|19|R|{2}{W}{W}|Creature - Angel|4|4|Flying$Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)| +Ashenmoor Gouger|Modern Masters 2015 Edition|190|U|{BR}{BR}{BR}|Creature - Elemental Warrior|4|4|Ashenmoor Gouger can't block.| +Creakwood Liege|Modern Masters 2015 Edition|191|R|{1}{BG}{BG}{BG}|Creature - Horror|2|2|Other black creatures you control get +1/+1.$Other green creatures you control get +1/+1.$At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.| +Dimir Guildmage|Modern Masters 2015 Edition|192|U|{UB}{UB}|Creature - Human Wizard|2|2|({UB} can be paid with either {U} or {B}.)${3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery.${3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery.| +Fulminator Mage|Modern Masters 2015 Edition|193|R|{1}{BR}{BR}|Creature - Elemental Shaman|2|2|Sacrifice Fulminator Mage: Destroy target nonbasic land.| +Hearthfire Hobgoblin|Modern Masters 2015 Edition|194|U|{RW}{RW}{RW}|Creature - Goblin Soldier|2|2|Double strike| +Nobilis of War|Modern Masters 2015 Edition|195|R|{RW}{RW}{RW}{RW}{RW}|Creature - Spirit Avatar|3|4|Flying$Attacking creatures you control get +2/+0.| +Restless Apparition|Modern Masters 2015 Edition|196|U|{WB}{WB}{WB}|Creature - Spirit|2|2|{WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Selesnya Guildmage|Modern Masters 2015 Edition|197|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| +Shrewd Hatchling|Modern Masters 2015 Edition|198|U|{3}{UR}|Creature - Elemental|6|6|Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.${UR}: Target creature can't block Shrewd Hatchling this turn.$Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.$Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.| +Swans of Bryn Argoll|Modern Masters 2015 Edition|199|R|{2}{WU}{WU}|Creature - Bird Spirit|4|3|Flying$If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.| +Artisan of Kozilek|Modern Masters 2015 Edition|2|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| +Iona, Shield of Emeria|Modern Masters 2015 Edition|20|M|{6}{W}{W}{W}|Legendary Creature - Angel|7|7|Flying$As Iona, Shield of Emeria enters the battlefield, choose a color.$Your opponents can't cast spells of the chosen color.| +Wilt-Leaf Liege|Modern Masters 2015 Edition|200|R|{1}{GW}{GW}{GW}|Creature - Elf Knight|4|4|Other green creatures you control get +1/+1.$Other white creatures you control get +1/+1.$If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.| +Alloy Myr|Modern Masters 2015 Edition|201|C|{3}|Artifact Creature - Myr|2|2|{tap}: Add one mana of any color to your mana pool.| +Blinding Souleater|Modern Masters 2015 Edition|202|C|{3}|Artifact Creature - Cleric|1|3|{WP}, {tap}: Tap target creature. ({WP} can be paid with either {W} or 2 life.)| +Cathodion|Modern Masters 2015 Edition|203|C|{3}|Artifact Creature - Construct|3|3|When Cathodion dies, add {C}{C}{C} to your mana pool.| +Chimeric Mass|Modern Masters 2015 Edition|204|R|{X}|Artifact|||Chimeric Mass enters the battlefield with X charge counters on it.${1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."| +Copper Carapace|Modern Masters 2015 Edition|205|C|{1}|Artifact - Equipment|||Equipped creature gets +2/+2 and can't block.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| +Cranial Plating|Modern Masters 2015 Edition|206|U|{2}|Artifact - Equipment|||Equipped creature gets +1/+0 for each artifact you control.${B}{B}: Attach Cranial Plating to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| +Culling Dais|Modern Masters 2015 Edition|207|U|{2}|Artifact|||{tap}, Sacrifice a creature: Put a charge counter on Culling Dais.${1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.| +Darksteel Axe|Modern Masters 2015 Edition|208|U|{1}|Artifact - Equipment|||Indestructible (Effects that say "destroy" don't destroy this artifact.)$Equipped creature gets +2/+0.$Equip {2}| +Etched Champion|Modern Masters 2015 Edition|209|R|{3}|Artifact Creature - Soldier|2|2|Metalcraft - Etched Champion has protection from all colors as long as you control three or more artifacts.| +Kami of Ancient Law|Modern Masters 2015 Edition|21|C|{1}{W}|Creature - Spirit|2|2|Sacrifice Kami of Ancient Law: Destroy target enchantment.| +Etched Monstrosity|Modern Masters 2015 Edition|210|R|{5}|Artifact Creature - Golem|10|10|Etched Monstrosity enters the battlefield with five -1/-1 counters on it.${W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.| +Etched Oracle|Modern Masters 2015 Edition|211|U|{4}|Artifact Creature - Wizard|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.| +Everflowing Chalice|Modern Masters 2015 Edition|212|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.| +Expedition Map|Modern Masters 2015 Edition|213|U|{1}|Artifact|||{2}, {tap}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.| +Flayer Husk|Modern Masters 2015 Edition|214|C|{1}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +1/+1.$Equip {2}| +Frogmite|Modern Masters 2015 Edition|215|C|{4}|Artifact Creature - Frog|2|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| +Glint Hawk Idol|Modern Masters 2015 Edition|216|C|{2}|Artifact|||Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.${W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.| +Gust-Skimmer|Modern Masters 2015 Edition|217|C|{2}|Artifact Creature - Insect|2|1|{U}: Gust-Skimmer gains flying until end of turn.| +Kitesail|Modern Masters 2015 Edition|218|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+0 and has flying.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| +Lodestone Golem|Modern Masters 2015 Edition|219|R|{4}|Artifact Creature - Golem|5|3|Nonartifact spells cost {1} more to cast.| +Kor Duelist|Modern Masters 2015 Edition|22|U|{W}|Creature - Kor Soldier|1|1|As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)| +Lodestone Myr|Modern Masters 2015 Edition|220|R|{4}|Artifact Creature - Myr|2|2|Trample$Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.| +Long-Forgotten Gohei|Modern Masters 2015 Edition|221|R|{3}|Artifact|||Arcane spells you cast cost {1} less to cast.$Spirit creatures you control get +1/+1.| +Mortarpod|Modern Masters 2015 Edition|222|U|{2}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player."$Equip {2}| +Mox Opal|Modern Masters 2015 Edition|223|M|{0}|Legendary Artifact|||Metalcraft - {tap}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.| +Myr Enforcer|Modern Masters 2015 Edition|224|C|{7}|Artifact Creature - Myr|4|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| +Precursor Golem|Modern Masters 2015 Edition|225|R|{5}|Artifact Creature - Golem|3|3|When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.$Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.| +Runed Servitor|Modern Masters 2015 Edition|226|C|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.| +Rusted Relic|Modern Masters 2015 Edition|227|C|{4}|Artifact|||Metalcraft - Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.| +Sickleslicer|Modern Masters 2015 Edition|228|C|{3}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +2/+2.$Equip {4}| +Skyreach Manta|Modern Masters 2015 Edition|229|C|{5}|Artifact Creature - Fish|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Flying| +Leyline of Sanctity|Modern Masters 2015 Edition|23|R|{2}{W}{W}|Enchantment|||If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.$You have hexproof. (You can't be the target of spells or abilities your opponents control.)| +Spellskite|Modern Masters 2015 Edition|230|R|{2}|Artifact Creature - Horror|0|4|{UP}: Change a target of target spell or ability to Spellskite. ({UP} can be paid with either {U} or 2 life.)| +Sphere of the Suns|Modern Masters 2015 Edition|231|C|{2}|Artifact|||Sphere of the Suns enters the battlefield tapped and with three charge counters on it.${tap}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.| +Sunforger|Modern Masters 2015 Edition|232|R|{3}|Artifact - Equipment|||Equipped creature gets +4/+0.${R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.$Equip {3}| +Tumble Magnet|Modern Masters 2015 Edition|233|U|{3}|Artifact|||Tumble Magnet enters the battlefield with three charge counters on it.${tap}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.| +Wayfarer's Bauble|Modern Masters 2015 Edition|234|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Azorius Chancery|Modern Masters 2015 Edition|235|U||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| +Blinkmoth Nexus|Modern Masters 2015 Edition|236|R||Land|||{tap}: Add {C} to your mana pool.${1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.${1}, {tap}: Target Blinkmoth creature gets +1/+1 until end of turn.| +Boros Garrison|Modern Masters 2015 Edition|237|U||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| +Darksteel Citadel|Modern Masters 2015 Edition|238|C||Artifact Land|||Indestructible (Effects that say "destroy" don't destroy this land.)${tap}: Add {C} to your mana pool.| +Dimir Aqueduct|Modern Masters 2015 Edition|239|U||Land|||Dimir Aqueduct enters the battlefield tapped.$When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{B} to your mana pool.| +Mighty Leap|Modern Masters 2015 Edition|24|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| +Eldrazi Temple|Modern Masters 2015 Edition|240|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.| +Evolving Wilds|Modern Masters 2015 Edition|241|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Eye of Ugin|Modern Masters 2015 Edition|242|R||Legendary Land|||Colorless Eldrazi spells you cast cost {2} less to cast.${7}, {tap}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.| +Golgari Rot Farm|Modern Masters 2015 Edition|243|U||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| +Gruul Turf|Modern Masters 2015 Edition|244|U||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{G} to your mana pool.| +Izzet Boilerworks|Modern Masters 2015 Edition|245|U||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| +Orzhov Basilica|Modern Masters 2015 Edition|246|U||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.| +Rakdos Carnarium|Modern Masters 2015 Edition|247|U||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| +Selesnya Sanctuary|Modern Masters 2015 Edition|248|U||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| +Simic Growth Chamber|Modern Masters 2015 Edition|249|U||Land|||Simic Growth Chamber enters the battlefield tapped.$When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{U} to your mana pool.| +Mirran Crusader|Modern Masters 2015 Edition|25|R|{1}{W}{W}|Creature - Human Knight|2|2|Double strike, protection from black and from green| +Mirror Entity|Modern Masters 2015 Edition|26|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.| +Moonlit Strider|Modern Masters 2015 Edition|27|C|{3}{W}|Creature - Spirit|1|4|Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| +Myrsmith|Modern Masters 2015 Edition|28|U|{1}{W}|Creature - Human Artificer|2|1|Whenever you cast an artifact spell, you may pay {1}. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.| +Oblivion Ring|Modern Masters 2015 Edition|29|U|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| +Emrakul, the Aeons Torn|Modern Masters 2015 Edition|3|M|{15}|Legendary Creature - Eldrazi|15|15|Emrakul, the Aeons Torn can't be countered.$When you cast Emrakul, take an extra turn after this one.$Flying, protection from colored spells, annihilator 6$When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| +Otherworldly Journey|Modern Masters 2015 Edition|30|C|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| +Raise the Alarm|Modern Masters 2015 Edition|31|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| +Skyhunter Skirmisher|Modern Masters 2015 Edition|32|C|{1}{W}{W}|Creature - Cat Knight|1|1|Flying, double strike| +Spectral Procession|Modern Masters 2015 Edition|33|U|{2W}{2W}{2W}|Sorcery|||Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| +Sunlance|Modern Masters 2015 Edition|34|C|{W}|Sorcery|||Sunlance deals 3 damage to target nonwhite creature.| +Sunspear Shikari|Modern Masters 2015 Edition|35|C|{1}{W}|Creature - Cat Soldier|2|2|As long as Sunspear Shikari is equipped, it has first strike and lifelink.| +Taj-Nar Swordsmith|Modern Masters 2015 Edition|36|U|{3}{W}|Creature - Cat Soldier|2|3|When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.| +Terashi's Grasp|Modern Masters 2015 Edition|37|C|{2}{W}|Sorcery - Arcane|||Destroy target artifact or enchantment. You gain life equal to its converted mana cost.| +Waxmane Baku|Modern Masters 2015 Edition|38|C|{2}{W}|Creature - Spirit|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.${1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.| +AEthersnipe|Modern Masters 2015 Edition|39|C|{5}{U}|Creature - Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Karn Liberated|Modern Masters 2015 Edition|4|M|{7}|Planeswalker - Karn|||+4: Target player exiles a card from his or her hand.$?3: Exile target permanent.$?14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.| +Air Servant|Modern Masters 2015 Edition|40|U|{4}{U}|Creature - Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| +Argent Sphinx|Modern Masters 2015 Edition|41|R|{2}{U}{U}|Creature - Sphinx|4|3|Flying$Metalcraft - {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.| +Cloud Elemental|Modern Masters 2015 Edition|42|C|{2}{U}|Creature - Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| +Cryptic Command|Modern Masters 2015 Edition|43|R|{1}{U}{U}{U}|Instant|||Choose two -$� Counter target spell.$� Return target permanent to its owner's hand.$� Tap all creatures your opponents control.$� Draw a card.| +Faerie Mechanist|Modern Masters 2015 Edition|44|C|{3}{U}|Artifact Creature - Faerie Artificer|2|2|Flying$When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| +Flashfreeze|Modern Masters 2015 Edition|45|U|{1}{U}|Instant|||Counter target red or green spell.| +Guile|Modern Masters 2015 Edition|46|R|{3}{U}{U}{U}|Creature - Elemental Incarnation|6|6|Guile can't be blocked except by three or more creatures.$If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.$When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.| +Helium Squirter|Modern Masters 2015 Edition|47|C|{4}{U}|Creature - Beast Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}: Target creature with a +1/+1 counter on it gains flying until end of turn.| +Hurkyl's Recall|Modern Masters 2015 Edition|48|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| +Inexorable Tide|Modern Masters 2015 Edition|49|R|{3}{U}{U}|Enchantment|||Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| +Kozilek, Butcher of Truth|Modern Masters 2015 Edition|5|M|{10}|Legendary Creature - Eldrazi|12|12|When you cast Kozilek, Butcher of Truth, draw four cards.$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| +Mana Leak|Modern Masters 2015 Edition|50|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| +Mulldrifter|Modern Masters 2015 Edition|51|U|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| +Narcolepsy|Modern Masters 2015 Edition|52|C|{1}{U}|Enchantment - Aura|||Enchant creature$At the beginning of each upkeep, if enchanted creature is untapped, tap it.| +Novijen Sages|Modern Masters 2015 Edition|53|U|{4}{U}{U}|Creature - Human Advisor Mutant|0|0|Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}, Remove two +1/+1 counters from among creatures you control: Draw a card.| +Qumulox|Modern Masters 2015 Edition|54|U|{6}{U}{U}|Creature - Beast|5|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| +Remand|Modern Masters 2015 Edition|55|U|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.$Draw a card.| +Repeal|Modern Masters 2015 Edition|56|C|{X}{U}|Instant|||Return target nonland permanent with converted mana cost X to its owner's hand.$Draw a card.| +Somber Hoverguard|Modern Masters 2015 Edition|57|C|{5}{U}|Creature - Drone|3|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| +Steady Progress|Modern Masters 2015 Edition|58|C|{2}{U}|Instant|||Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)$Draw a card.| +Stoic Rebuttal|Modern Masters 2015 Edition|59|C|{1}{U}{U}|Instant|||Metalcraft - Stoic Rebuttal costs {1} less to cast if you control three or more artifacts.$Counter target spell.| +Ulamog, the Infinite Gyre|Modern Masters 2015 Edition|6|M|{11}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Indestructible$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| +Surrakar Spellblade|Modern Masters 2015 Edition|60|R|{1}{U}{U}|Creature - Surrakar|2|1|Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.$Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.| +Telling Time|Modern Masters 2015 Edition|61|C|{1}{U}|Instant|||Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.| +Tezzeret the Seeker|Modern Masters 2015 Edition|62|M|{3}{U}{U}|Planeswalker - Tezzeret|||+1: Untap up to two target artifacts.$?X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.$?5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.| +Tezzeret's Gambit|Modern Masters 2015 Edition|63|U|{3}{UP}|Sorcery|||({UP} can be paid with either {U} or 2 life.)$Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| +Thoughtcast|Modern Masters 2015 Edition|64|C|{4}{U}|Sorcery|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Draw two cards.| +Thrummingbird|Modern Masters 2015 Edition|65|C|{1}{U}|Creature - Bird Horror|1|1|Flying$Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| +Vapor Snag|Modern Masters 2015 Edition|66|C|{U}|Instant|||Return target creature to its owner's hand. Its controller loses 1 life.| +Vendilion Clique|Modern Masters 2015 Edition|67|M|{1}{U}{U}|Legendary Creature - Faerie Wizard|3|1|Flash$Flying$When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.| +Vigean Graftmage|Modern Masters 2015 Edition|68|C|{2}{U}|Creature - Vedalken Wizard Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}{U}: Untap target creature with a +1/+1 counter on it.| +Water Servant|Modern Masters 2015 Edition|69|U|{2}{U}{U}|Creature - Elemental|3|4|{U}: Water Servant gets +1/-1 until end of turn.${U}: Water Servant gets -1/+1 until end of turn.| +Ulamog's Crusher|Modern Masters 2015 Edition|7|C|{8}|Creature - Eldrazi|8|8|Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)$Ulamog's Crusher attacks each turn if able.| +Wings of Velis Vel|Modern Masters 2015 Edition|70|C|{1}{U}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.| +Bitterblossom|Modern Masters 2015 Edition|71|M|{1}{B}|Tribal Enchantment - Faerie|||At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.| +Bloodthrone Vampire|Modern Masters 2015 Edition|72|C|{1}{B}|Creature - Vampire|1|1|Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.| +Bone Splinters|Modern Masters 2015 Edition|73|C|{B}|Sorcery|||As an additional cost to cast Bone Splinters, sacrifice a creature.$Destroy target creature.| +Daggerclaw Imp|Modern Masters 2015 Edition|74|U|{2}{B}|Creature - Imp|3|1|Flying$Daggerclaw Imp can't block.| +Dark Confidant|Modern Masters 2015 Edition|75|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.| +Death Denied|Modern Masters 2015 Edition|76|C|{X}{B}{B}|Instant - Arcane|||Return X target creature cards from your graveyard to your hand.| +Deathmark|Modern Masters 2015 Edition|77|U|{B}|Sorcery|||Destroy target green or white creature.| +Devouring Greed|Modern Masters 2015 Edition|78|U|{2}{B}{B}|Sorcery - Arcane|||As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.$Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.| +Dismember|Modern Masters 2015 Edition|79|U|{1}{BP}{BP}|Instant|||({BP} can be paid with either {B} or 2 life.)$Target creature gets -5/-5 until end of turn.| +Apostle's Blessing|Modern Masters 2015 Edition|8|C|{1}{WP}|Instant|||({WP} can be paid with either {W} or 2 life.)$Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.| +Dread Drone|Modern Masters 2015 Edition|80|C|{4}{B}|Creature - Eldrazi Drone|4|1|When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| +Duskhunter Bat|Modern Masters 2015 Edition|81|C|{1}{B}|Creature - Bat|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Flying| +Endrek Sahr, Master Breeder|Modern Masters 2015 Edition|82|R|{4}{B}|Legendary Creature - Human Wizard|2|2|Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost.$When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.| +Ghostly Changeling|Modern Masters 2015 Edition|83|C|{2}{B}|Creature - Shapeshifter|2|2|Changeling (This card is every creature type at all times.)${1}{B}: Ghostly Changeling gets +1/+1 until end of turn.| +Grim Affliction|Modern Masters 2015 Edition|84|C|{2}{B}|Instant|||Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| +Instill Infection|Modern Masters 2015 Edition|85|C|{3}{B}|Instant|||Put a -1/-1 counter on target creature.$Draw a card.| +Midnight Banshee|Modern Masters 2015 Edition|86|R|{3}{B}{B}{B}|Creature - Spirit|5|5|Wither (This deals damage to creatures in the form of -1/-1 counters.)$At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.| +Nameless Inversion|Modern Masters 2015 Edition|87|C|{1}{B}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Target creature gets +3/-3 and loses all creature types until end of turn.| +Necroskitter|Modern Masters 2015 Edition|88|R|{1}{B}{B}|Creature - Elemental|1|4|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.| +Plagued Rusalka|Modern Masters 2015 Edition|89|C|{B}|Creature - Spirit|1|1|{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.| +Arrest|Modern Masters 2015 Edition|9|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.| +Profane Command|Modern Masters 2015 Edition|90|R|{X}{B}{B}|Sorcery|||Choose two -$� Target player loses X life.$� Return target creature card with converted mana cost X or less from your graveyard to the battlefield.$� Target creature gets -X/-X until end of turn.$� Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| +Puppeteer Clique|Modern Masters 2015 Edition|91|R|{3}{B}{B}|Creature - Faerie Wizard|3|2|Flying$When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| +Reassembling Skeleton|Modern Masters 2015 Edition|92|U|{1}{B}|Creature - Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| +Scavenger Drake|Modern Masters 2015 Edition|93|U|{3}{B}|Creature - Drake|1|1|Flying$Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.| +Scuttling Death|Modern Masters 2015 Edition|94|C|{4}{B}|Creature - Spirit|4|2|Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| +Shrivel|Modern Masters 2015 Edition|95|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| +Sickle Ripper|Modern Masters 2015 Edition|96|C|{1}{B}|Creature - Elemental Warrior|2|1|Wither (This deals damage to creatures in the form of -1/-1 counters.)| +Sign in Blood|Modern Masters 2015 Edition|97|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| +Spread the Sickness|Modern Masters 2015 Edition|98|U|{4}{B}|Sorcery|||Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| +Surgical Extraction|Modern Masters 2015 Edition|99|R|{BP}|Instant|||({BP} can be paid with either {B} or 2 life.)$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.| Ballyrush Banneret|Morningtide|1|C|{1}{W}|Creature - Kithkin Soldier|2|1|Kithkin spells and Soldier spells you cast cost {1} less to cast.| Forfend|Morningtide|10|C|{1}{W}|Instant|||Prevent all damage that would be dealt to creatures this turn.| Roar of the Crowd|Morningtide|100|C|{3}{R}|Sorcery|||Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.| @@ -15304,6 +19542,598 @@ Goblin Firestarter|Portal Second Age|96|U|{R}|Creature - Goblin|1|1|Sacrifice Go Goblin General|Portal Second Age|97|R|{1}{R}{R}|Creature - Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| Goblin Glider|Portal Second Age|98|C|{1}{R}|Creature - Goblin|1|1|Flying$Goblin Glider can't block.| Goblin Lore|Portal Second Age|99|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| +Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature - Human Soldier|2|2|Vigilance| +Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature - Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.| +Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature - Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature - Human Barbarian Soldier|3|3|| +Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| +Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.| +Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| +Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| +Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature - Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.| +Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.| +Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.| +Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature - Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.| +Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.| +Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.| +Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.| +Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature - Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| +Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature - Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.| +Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature - Human Soldier|2|1|| +Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.| +Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature - Human Soldier Rogue|1|1|Haste| +Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature - Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.| +Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| +Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| +Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature - Human Soldier|4|2|Haste| +Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.| +Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| +Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.| +Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| +Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature - Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.| +Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.| +Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature - Human Soldier|2|2|Yellow Scarves Troops can't block.| +Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.| +Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature - Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.| +Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| +Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature - Hound|2|2|Mountainwalk| +Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature - Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.| +Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature - Goat|1|1|Mountainwalk| +Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.| +False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.| +Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature - Bear|2|2|| +Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| +Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| +Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature - Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.| +Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature - Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Pang Tong, 'Young Phoenix'|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature - Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| +Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature - Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| +Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.| +Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature - Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.| +Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature - Human Soldier|4|5|| +Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)| +Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature - Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.| +Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature - Elephant|3|4|| +Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| +Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.| +Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| +Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.| +Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature - Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| +Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature - Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.| +Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| +Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.| +Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature - Hound|1|2|| +Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature - Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.| +Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| +Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature - Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.| +Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature - Horse|3|3|Islandwalk| +Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.| +Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature - Ape|2|1|Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)| +Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature - Ox|3|3|Swampwalk| +Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature - Rabbit|1|1|Forestwalk| +Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature - Bird|2|1|Plainswalk| +Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature - Cat|3|4|Forestwalk| +Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature - Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.| +Plains|Portal Three Kingdoms|166|L||Basic Land - Plains|||W| +Plains|Portal Three Kingdoms|167|L||Basic Land - Plains|||W| +Plains|Portal Three Kingdoms|168|L||Basic Land - Plains|||W| +Island|Portal Three Kingdoms|169|L||Basic Land - Island|||U| +Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.| +Island|Portal Three Kingdoms|170|L||Basic Land - Island|||U| +Island|Portal Three Kingdoms|171|L||Basic Land - Island|||U| +Swamp|Portal Three Kingdoms|172|L||Basic Land - Swamp|||B| +Swamp|Portal Three Kingdoms|173|L||Basic Land - Swamp|||B| +Swamp|Portal Three Kingdoms|174|L||Basic Land - Swamp|||B| +Mountain|Portal Three Kingdoms|175|L||Basic Land - Mountain|||R| +Mountain|Portal Three Kingdoms|176|L||Basic Land - Mountain|||R| +Mountain|Portal Three Kingdoms|177|L||Basic Land - Mountain|||R| +Forest|Portal Three Kingdoms|178|L||Basic Land - Forest|||G| +Forest|Portal Three Kingdoms|179|L||Basic Land - Forest|||G| +Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)| +Forest|Portal Three Kingdoms|180|L||Basic Land - Forest|||G| +Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| +Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature - Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.| +Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature - Human Soldier|3|3|| +Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature - Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.| +Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature - Human Soldier|2|3|| +Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature - Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature - Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.| +Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature - Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.| +Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.| +Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| +Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.| +Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature - Human Soldier|1|2|| +Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.| +Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature - Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.| +Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| +Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| +Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.| +Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.| +Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| +Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.| +False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| +Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature - Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.| +Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.| +Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| +Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.| +Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| +Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| +Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature - Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature - Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| +Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| +Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| +Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.| +Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.| +Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature - Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.| +Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| +Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| +Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature - Scarecrow Soldier|1|3|| +Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.| +Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| +Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature - Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.| +Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature - Human Soldier|2|1|| +Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.| +Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature - Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature - Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| +Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.| +Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature - Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.| +Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature - Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.| +Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature - Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.| +Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature can't be blocked this turn. Activate this ability only during your turn, before attackers are declared.| +Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| +Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| +Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.| +Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.| +Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| +Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature - Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.| +Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature - Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.| +Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.| +Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.| +Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| +Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| +Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.| +Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| +Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.| +Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature - Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.| +Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| +Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| +Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature - Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.| +Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.| +Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature - Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.| +Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature - Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.| +Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature - Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.| +Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature - Human Soldier|2|1|| +Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.| +Kongming, 'Sleeping Dragon'|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| +Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature - Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature - Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.| +Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.| +Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature - Human Soldier|2|2|Young Wei Recruits can't block.| +Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature - Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.| +Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature - Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.| +Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature - Boar|3|3|Swampwalk| +Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature - Rat|1|1|Swampwalk| +Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature - Snake|2|2|Swampwalk| +Grim Lavamancer|Premium Deck Series: Fire and Lightning|1|R|{R}|Creature - Human Wizard|1|1|{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| +Jackal Pup|Premium Deck Series: Fire and Lightning|2|U|{R}|Creature - Hound|2|1|Whenever Jackal Pup is dealt damage, it deals that much damage to you.| +Mogg Fanatic|Premium Deck Series: Fire and Lightning|3|U|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| +Spark Elemental|Premium Deck Series: Fire and Lightning|4|U|{R}|Creature - Elemental|3|1|Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Spark Elemental.| +Figure of Destiny|Premium Deck Series: Fire and Lightning|5|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.|Hellspark Elemental|Premium Deck Series: Fire and Lightning|6|U|{1}{R}|Creature - Elemental|3|1| +Hellspark Elemental|Premium Deck Series: Fire and Lightning|6|U|{1}{R}|Creature - Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Keldon Marauders|Premium Deck Series: Fire and Lightning|7|C|{1}{R}|Creature - Human Warrior|3|3|Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.| +Mogg Flunkies|Premium Deck Series: Fire and Lightning|8|C|{1}{R}|Creature - Goblin|3|3|Mogg Flunkies can't attack or block alone.| +Cinder Pyromancer|Premium Deck Series: Fire and Lightning|9|C|{2}{R}|Creature - Elemental Shaman|0|1|{T}: Cinder Pyromancer deals 1 damage to target player.$Whenever you cast a red spell, you may untap Cinder Pyromancer.| +Jaya Ballard, Task Mage|Premium Deck Series: Fire and Lightning|10|R|{1}{R}{R}|Legendary Creature - Human Spellshaper|2|2|{R}, {T}, Discard a card: Destroy target blue permanent.${1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.${5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.| +Vulshok Sorcerer|Premium Deck Series: Fire and Lightning|11|C|{1}{R}{R}|Creature - Human Shaman|1|1|Haste${T}: Vulshok Sorcerer deals 1 damage to target creature or player.| +Ball Lightning|Premium Deck Series: Fire and Lightning|12|R|{R}{R}{R}|Creature - Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {T} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| +Boggart Ram-Gang|Premium Deck Series: Fire and Lightning|13|U|{RG}{RG}{RG}|Creature - Goblin Warrior|3|3|Haste$Wither (This deals damage to creatures in the form of -1/-1 counters.)| +Keldon Champion|Premium Deck Series: Fire and Lightning|14|U|{2}{R}{R}|Creature - Human Barbarian|3|2|Haste$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Keldon Champion enters the battlefield, it deals 3 damage to target player.| +Fire Servant|Premium Deck Series: Fire and Lightning|15|U|{3}{R}{R}|Creature - Elemental|4|3|If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. +Chain Lightning|Premium Deck Series: Fire and Lightning|16|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| +Lightning Bolt|Premium Deck Series: Fire and Lightning|17|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| +Price of Progress|Premium Deck Series: Fire and Lightning|18|U|{1}{R}|Instant|||Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.| +Thunderbolt|Premium Deck Series: Fire and Lightning|19|C|{1}{R}|Instant|||Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.| +Reverberate|Premium Deck Series: Fire and Lightning|20|R|{R}{R}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| +Browbeat|Premium Deck Series: Fire and Lightning|21|U|{2}{R}|Instant|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| +Flames of the Blood Hand|Premium Deck Series: Fire and Lightning|22|U|{2}{R}|Instant|||Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.| +Hammer of Bogardan|Premium Deck Series: Fire and Lightning|23|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.| +Pillage|Premium Deck Series: Fire and Lightning|24|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| +Sudden Impact|Premium Deck Series: Fire and Lightning|25|U|{3}{R}|Instant|||Sudden Impact deals damage to target player equal to the number of cards in that player's hand.| +Fireblast|Premium Deck Series: Fire and Lightning|26|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| +Fireball|Premium Deck Series: Fire and Lightning|27|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| +Barbarian Ring|Premium Deck Series: Fire and Lightning|28|U||Land|||{T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.$Threshold {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.| +Ghitu Encampment|Premium Deck Series: Fire and Lightning|29|U||Land|||Ghitu Encampment enters the battlefield tapped.${T}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| +Teetering Peaks|Premium Deck Series: Fire and Lightning|30|C||Land|||Teetering Peaks enters the battlefield tapped.$When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.${T}: Add {R} to your mana pool.| +Mountain|Premium Deck Series: Fire and Lightning|31|L||Basic Land - Mountain|||R| +Mountain|Premium Deck Series: Fire and Lightning|32|L||Basic Land - Mountain|||R| +Mountain|Premium Deck Series: Fire and Lightning|33|L||Basic Land - Mountain|||R| +Mountain|Premium Deck Series: Fire and Lightning|34|L||Basic Land - Mountain|||R| +Putrid Imp|Premium Deck Series: Graveborn|1|C|{B}|Creature - Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.| +Hidden Horror|Premium Deck Series: Graveborn|2|U|{1}{B}{B}|Creature - Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| +Faceless Butcher|Premium Deck Series: Graveborn|3|C|{2}{B}{B}|Creature - Nightmare Horror|2|3|When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.$When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.| +Twisted Abomination|Premium Deck Series: Graveborn|4|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| +Crosis, the Purger|Premium Deck Series: Graveborn|5|R|{3}{U}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| +Avatar of Woe|Premium Deck Series: Graveborn|6|R|{6}{B}{B}|Creature - Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${T}: Destroy target creature. It can't be regenerated.| +Terastodon|Premium Deck Series: Graveborn|7|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| +Verdant Force|Premium Deck Series: Graveborn|8|R|{5}{G}{G}{G}|Creature - Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| +Sphinx of the Steel Wind|Premium Deck Series: Graveborn|9|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| +Inkwell Leviathan|Premium Deck Series: Graveborn|10|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud (This creature can't be the target of spells or abilities.)| +Blazing Archon|Premium Deck Series: Graveborn|11|R|{6}{W}{W}{W}|Creature - Archon|5|6|Flying$Creatures can't attack you.| +Cabal Therapy|Premium Deck Series: Graveborn|12|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$Flashback Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Duress|Premium Deck Series: Graveborn|13|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| +Entomb|Premium Deck Series: Graveborn|14|R|{B}|Instant|||Search your library for a card and put that card into your graveyard. Then shuffle your library.| +Reanimate|Premium Deck Series: Graveborn|15|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| +Animate Dead|Premium Deck Series: Graveborn|16|U|{1}{B}|Enchantment - Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| +Exhume|Premium Deck Series: Graveborn|17|C|{1}{B}|Sorcery|||Each player puts a creature card from his or her graveyard onto the battlefield.| +Sickening Dreams|Premium Deck Series: Graveborn|18|U|{1}{B}|Sorcery|||As an additional cost to cast Sickening Dreams, discard X cards.$Sickening Dreams deals X damage to each creature and each player.| +Zombie Infestation|Premium Deck Series: Graveborn|19|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| +Buried Alive|Premium Deck Series: Graveborn|20|U|{2}{B}|Sorcery|||Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.| +Last Rites|Premium Deck Series: Graveborn|21|C|{2}{B}|Sorcery|||Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.| +Diabolic Servitude|Premium Deck Series: Graveborn|22|U|{3}{B}|Enchantment|||When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.$When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.$When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.| +Dread Return|Premium Deck Series: Graveborn|23|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Crystal Vein|Premium Deck Series: Graveborn|24|U||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| +Ebon Stronghold|Premium Deck Series: Graveborn|25|U||Land|||Ebon Stronghold enters the battlefield tapped.${T}: Add {B} to your mana pool.${T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| +Polluted Mire|Premium Deck Series: Graveborn|26|C||Land|||Polluted Mire enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Swamp|Premium Deck Series: Graveborn|27|L||Basic Land - Swamp|||B| +Swamp|Premium Deck Series: Graveborn|28|L||Basic Land - Swamp|||B| +Swamp|Premium Deck Series: Graveborn|29|L||Basic Land - Swamp|||B| +Swamp|Premium Deck Series: Graveborn|30|L||Basic Land - Swamp|||B| +Metallic Sliver|Premium Deck Series: Slivers|1|C|{1}|Artifact Creature - Sliver|1|1|| +Virulent Sliver|Premium Deck Series: Slivers|2|C|{G}|Creature - Sliver|1|1|All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)| +Amoeboid Changling|Premium Deck Series: Slivers|3|C|{1}{U}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${T}: Target creature gains all creature types until end of turn.${T}: Target creature loses all creature types until end of turn.| +Winged Sliver|Premium Deck Series: Slivers|4|C|{1}{U}|Creature - Sliver|1|1|All Sliver creatures have flying.| +Clot Sliver|Premium Deck Series: Slivers|5|C|{1}{B}|Creature - Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| +Frenzy Sliver|Premium Deck Series: Slivers|6|C|{1}{B}|Creature - Sliver|1|1|All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)| +Heart Sliver|Premium Deck Series: Slivers|7|C|{1}{R}|Creature - Sliver|1|1|All Sliver creatures have haste.| +Gemhide Sliver|Premium Deck Series: Slivers|8|C|{1}{G}|Creature - Sliver|1|1|All Slivers have "{T}: Add one mana of any color to your mana pool."| +Muscle Sliver|Premium Deck Series: Slivers|9|C|{1}{G}|Creature - Sliver|1|1|All Sliver creatures get +1/+1. +Quick Sliver|Premium Deck Series: Slivers|10|C|{1}{G}|Creature - Sliver|1|1|Flash$Any player may play Sliver cards as though they had flash.| +Crystalline Sliver|Premium Deck Series: Slivers|11|U|{W}{U}|Creature - Sliver|2|2|All Slivers have shroud. (They can't be the targets of spells or abilities.)| +Hibernation Sliver|Premium Deck Series: Slivers|12|U|{U}{B}|Creature - Sliver|2|2|All Slivers have "Pay 2 life: Return this permanent to its owner's hand."| +Acidic Sliver|Premium Deck Series: Slivers|13|U|{B}{R}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."| +Spined Sliver|Premium Deck Series: Slivers|14|U|{R}{G}|Creature - Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| +Victual Sliver|Premium Deck Series: Slivers|15|U|{W}{G}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."| +Armor Sliver|Premium Deck Series: Slivers|16|U|{2}{W}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."| +Spectral Sliver|Premium Deck Series: Slivers|17|U|{2}{B}|Creature - Sliver Spirit|2|2|All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."| +Barbed Sliver|Premium Deck Series: Slivers|18|U|{2}{R}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."| +Homing Sliver|Premium Deck Series: Slivers|19|C|{2}{R}|Creature - Sliver|2|2|Each Sliver card in each player's hand has slivercycling {3}.$Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)| +Necrotic Sliver|Premium Deck Series: Slivers|20|U|{1}{W}{B}|Creature - Sliver|2|2|All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."| +Fungus Sliver|Premium Deck Series: Slivers|21|R|{3}{G}|Creature - Fungus Sliver|2|2|All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)| +Brood Sliver|Premium Deck Series: Slivers|22|R|{4}{G}|Creature - Sliver|3|3|Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.| +Might Sliver|Premium Deck Series: Slivers|23|U|{4}{G}|Creature - Sliver|2|2|All Sliver creatures get +2/+2.| +Sliver Overlord|Premium Deck Series: Slivers|24|M|{W}{U}{B}{R}{G}|Legendary Creature - Sliver Mutant|7|7|{3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.${3}: Gain control of target Sliver. (This effect lasts indefinitely.)| +Fury Sliver|Premium Deck Series: Slivers|25|U|{5}{R}|Creature - Sliver|3|3|All Sliver creatures have double strike.| +Heartstone|Premium Deck Series: Slivers|26|U|{3}|Artifact|||Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. +Distant Melody|Premium Deck Series: Slivers|27|C|{3}{U}|Sorcery|||Choose a creature type. Draw a card for each permanent you control of that type.| +Aphetto Dredging|Premium Deck Series: Slivers|28|C|{3}{B}|Sorcery|||Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.| +Coat of Arms|Premium Deck Series: Slivers|29|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| +Wild Pair|Premium Deck Series: Slivers|30|R|{4}{G}{G}|Enchantment|||Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.| +Ancient Ziggurat|Premium Deck Series: Slivers|31|U||Land|||{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.| +Rootbound Crag|Premium Deck Series: Slivers|32|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${T}: Add {R} or {G} to your mana pool.| +Rupture Spire|Premium Deck Series: Slivers|33|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${T}: Add one mana of any color to your mana pool.| +Terramorphic Expanse|Premium Deck Series: Slivers|34|C||Land|||{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| +Vivid Creek|Premium Deck Series: Slivers|35|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${T}: Add {U} to your mana pool.${T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| +Vivid Grove|Premium Deck Series: Slivers|36|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${T}: Add {G} to your mana pool.${T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| +Plains|Premium Deck Series: Slivers|37|L||Basic Land - Plains|||W| +Island|Premium Deck Series: Slivers|38|L||Basic Land - Island|||U| +Swamp|Premium Deck Series: Slivers|39|L||Basic Land - Swamp|||B| +Mountain|Premium Deck Series: Slivers|40|L||Basic Land - Mountain|||R| +Forest|Premium Deck Series: Slivers|41|L||Basic Land - Forest|||G| +Dirtcowl Wurm|Prerelease Events|1|Special|{4}{G}|Creature - Wurm|3|4|Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.| +Revenant|Prerelease Events|2|Special|{4}{B}|Creature - Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| +Monstrous Hount|Prerelease Events|3|Special|{3}{R}|Creature - Hound|4|4|Monstrous Hound can't attack unless you control more lands than defending player.$Monstrous Hound can't block unless you control more lands than attacking player.| +Lightning Dragon|Prerelease Events|4|Special|{2}{R}{R}|Creature - Dragon|4|4|Flying$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Lightning Dragon gets +1/+0 until end of turn.| +Beast of Burden|Prerelease Events|5|Special|{6}|Artifact Creature - Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| +Lu Bu, Master-at-Arms|Prerelease Events|6|Special|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste$Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +False Prophet|Prerelease Events|7|Special|{2}{W}{W}|Creature - Cleric|2|2|When False Prophet dies, exile all creatures.| +Lu Bu, Master-at-Arms|Prerelease Events|8|Special|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste$Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Overtaker|Prerelease Events|9|Special|{1}{U}|Creature - Spellshaper|1|1|{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.| +Rathi Assassin|Prerelease Events|10|Special|{2}{B}{B}|Creature - Zombie Mercenary Assassin|2|2|{1}{B}{B}, {T}: Destroy target tapped nonblack creature.${3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| +Avatar of Hope|Prerelease Events|11|Special|{6}{W}{W}|Creature - Avatar|4|9|If you have 3 or less life, Avatar of Hope costs {6} less to cast.$Flying$Avatar of Hope can block any number of creatures.| +Raging Kavu|Prerelease Events|12|Special|{4}{1}{R}{G}|Creature - Kavu|3|1|Flash$Haste| +Questing Phelddagrif|Prerelease Events|13|Special|{1}{W}{U}{G}|Creature - Phelddagrif|4|4|{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.${W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.${U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.| +Fungal Shambler|Prerelease Events|14|Special|{4}{U}{B}{G}|Creature - Fungus Beast|6|4|Trample$Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.| +Stone-Tongue Baselisk|Prerelease Events|15|Special|{4}{G}{G}{G}|Creature - Basilisk|4|5|Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.$Threshold � As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.| +Laquatus's Champion|Prerelease Events|16|Special|{4}{B}{B}|Creature - Nightmare Horror|6|3|When Laquatus's Champion enters the battlefield, target player loses 6 life.$When Laquatus's Champion leaves the battlefield, that player gains 6 life.${B}: Regenerate Laquatus's Champion.| +Glory|Prerelease Events|17|Special|{{3}{W}{W}|Creature - Incarnation|3|3|Flying${2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.| +Silent Specter|Prerelease Events|18|Special|{4}{B}{B}|Creature - Specter|4|4|Flying$Whenever Silent Specter deals combat damage to a player, that player discards two cards.$Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Feral Throwback|Prerelease Events|19|Special|{4}{G}{G}|Creature - Beast|3|3|Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| +Soul Collector|Prerelease Events|20|Special|{3}{B}{B}|Creature - Vampire|3|4|Flying$Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.$Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Sword of Kaldra|Prerelease Events|21|Special|{4}|Legendary Artifact - Equipment|||Equipped creature gets +5/+5.$Whenever equipped creature deals damage to a creature, exile that creature.$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| +Shield of Kaldra|Prerelease Events|22|Special|{4}|Legendary Artifact - Equipment|||Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.$Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)$Equip {4}| +Helm of Kaldra|Prerelease Events|23|Special|{3}|Legendary Artifact - Equipment|||Equipped creature has first strike, trample, and haste.${1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it.$Equip {2}| +Ryusei, the Falling Star|Prerelease Events|24|Special|{5}{R}|Legendary Creature - Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| +Ink-Eyes, Servant of Oni|Prerelease Events|25|Special|{4}{B}{B}|Legendary Creature - Rat Ninja|5|4|Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.${1}{B}: Regenerate Ink-Eyes.| +Klyomaro, First to Stand|Prerelease Events|26|Special|{3}{W}{W}|Legendary Creature - Spirit|*|*|Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.$As long as you have four or more cards in hand, Kiyomaro has vigilance.$Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.| +Gleancrawler|Prerelease Events|27|Special|{3}{BG}{BG}{BG}|Creature - Insect Horror|6|6|({B/G} can be paid with either {B} or {G}.)$Trample$At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.| +Djinn Illuminatus|Prerelease Events|28|Special|{5}{UR}{UR}|Creature - Djinn|3|5|({U/R} can be paid with either {U} or {R}.)$Flying$Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)| +Avatar of Discord|Prerelease Events|29|Special|{BR}{BR}{BR}|Creature - Avatar|5|3|({B/R} can be paid with either {B} or {R}.)$Flying$When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.| +Allosaurus Rider|Prerelease Events|30|Special|{5}{G}{G}|Creature - Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| +Lotus Bloom|Prerelease Events|31|Special||Artifact|||Suspend 3 {0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)${T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. +Oros, the Avenger|Prerelease Events|32|Special|{3}{W}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.| +Korlash, Heir to Blackblade|Prerelease Events|33|Special|{2}{B}{B}|Legendary Creature - Zombie Warrior|*|*|Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.${1}{B}: Regenerate Korlash.$Grandeur � Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.| +Wren's Run Packmaster|Prerelease Events|34|Special|{3}{G}|Creature - Elf Warrior|5|5|Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)${2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.$Wolves you control have deathtouch.| +Door of Destinies|Prerelease Events|35|Special|{4}|Artifact|||As Door of Destinies enters the battlefield, choose a creature type.$Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.$Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.| +Demigod of Revenge|Prerelease Events|36|Special|{BR}{BR}{BR}{BR}{BR}|Creature - Spirit Avatar|5|4|Flying$Haste$When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.| +Overbeing of Myth|Prerelease Events|37|Special|{GU}{GU}{GU}{GU}{GU}|Creature - Spirit Avatar|*|*|Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.$At the beginning of your draw step, draw an additional card.| +Ajani Vengeant|Prerelease Events|38|Special|{2}{W}{R}|Planeswalker - Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$?2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$?7: Destroy all lands target player controls.| +Malfegor|Prerelease Events|39|Special|{2}{B}{B}{R}{R}|Legendary Creature - Demon Dragon|6|6|Flying$When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.| +Dragon Broodmother|Prerelease Events|40|Special|{2}{R}{R}{R}{G}|Creature - Dragon|4|4|Flying$At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)| +Vampire Nocturnus|Prerelease Events|41|Special|{1}{B}{B}{B}|Creature - Vampire|3|3|Play with the top card of your library revealed.$As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.| +Rampaging Baloths|Prerelease Events|42|Special|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall � Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| +Comet Storm|Prerelease Events|43|Special|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| +Emrakul, the Aeons Torn|Prerelease Events|44|Special|{15}|Legendary Creature - Eldrazi|15|15|Emrakul, the Aeons Torn can't be countered.$When you cast Emrakul, take an extra turn after this one.$Flying, protection from colored spells, annihilator 6$When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| +Sun Titan|Prerelease Events|45|Special|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| +Wurmcoil Engine|Prerelease Events|46|Special|{6}|Artifact Creature - Wurm|6|6|Deathtouch, lifelink$When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.| +Hero of Bladehold|Prerelease Events|47|Special|{2}{W}{W}|Creature - Human Knight|3|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Whenever Hero of Bladehold attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.| +Glissa, the Traitor|Prerelease Events|48|Special|{B}{G}{G}|Legendary Creature - Zombie Elf|3|3|First strike, deathtouch$Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.| +Sheoldred, Whispering One|Prerelease Events|49|Special|{5}{B}{B}|Legendary Creature - Praetor|6|6|Swampwalk$At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.$At the beginning of each opponent's upkeep, that player sacrifices a creature.| +Bloodlord of Vaasgoth|Prerelease Events|50|Special|{3}{B}{B}|Creature - Vampire Warrior|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying$Whenever you cast a Vampire creature spell, it gains bloodthirst 3.| +Mayor of Avabruck|Prerelease Events|51a|Special|{1}{G}|Creature - Human Advisor Werewolf|1|1|Other Human creatures you control get +1/+1.$At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.| +Howlpack Alpha|Prerelease Events|51b|Special||Creature - Werewolf|3|3|Each other creature you control that's a Werewolf or a Wolf gets +1/+1.$At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.| +Ravenous Demon|Prerelease Events|52a|Special|{3}{B}{B}|Creature - Demon|4|4|Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.| +Archdemon of Greed|Prerelease Events|52b|Special||Creature - Demon|9|9|Flying, trample$At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.| +Moonsilver Spear|Prerelease Events|53|Special|{4}|Artifact - Equipment|||Equipped creature has first strike.$Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.$Equip {4}| +Xathrid Gorgon|Prerelease Events|54|Special|{5}{B}|Creature - Gorgon|3|6|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)${2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)| +Archon of the Triumvirate|Prerelease Events|55|Special|{5}{W}{U}|Creature - Archon|4|5|Flying$Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)| +Hypersonic Dragon|Prerelease Events|56|Special|{3}{U}{R}|Creature - Dragon|4|4|Flying, haste$You may cast sorcery cards as though they had flash. (You may cast them any time you could cast an instant.)| +Carnival Hellsteed|Prerelease Events|57|Special|{4}{B}{R}|Creature - Nightmare Horse|5|4|First strike, haste$Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)| +Corpsejack Menace|Prerelease Events|58|Special|{2}{B}{G}|Creature - Fungus|4|4|If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.| +Grove of the Guardian|Prerelease Events|59|Special||Land|||{T}: Add {C} to your mana pool.${3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.| +Consuming Aberration|Prerelease Events|60|Special|{3}{U}{B}|Creature - Horror|*|*|Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.$Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.| +Fathom Mage|Prerelease Events|61|Special|{2}{U}{G}|Creature - Human Wizard|1|1|Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)$Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.| +Foundry Champion|Prerelease Events|62|Special|{4}{W}{R}|Creature - Elemental Soldier|4|4When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.${R}: Foundry Champion gets +1/+0 until end of turn.${W}: Foundry Champion gets +0/+1 until end of turn.| +Rubblehulk|Prerelease Events|63|Special|{4}{R}{G}|Creature - Elemental|*|*|Rubblehulk's power and toughness are each equal to the number of lands you control.$Bloodrush � {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.| +Treasury Thrull|Prerelease Events|64|Special|{4}{W}{B}|Creature - Thrull|4|4|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.| +Maze's End|Prerelease Events|65|Special||Land|||Maze's End enters the battlefield tapped.${T}: Add {C} to your mana pool.${3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.| +Plains|Prerelease Events|66|Special||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| +Megantic Sliver|Prerelease Events|67|Special|{5}{G}|Creature - Sliver|3|3|Sliver creatures you control get +3/+3.| +Celestial Archon|Prerelease Events|68|Special|{3}{W}{W}|Enchantment Creature - Archon|4|4|Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying, first strike$Enchanted creature gets +4/+4 and has flying and first strike.| +Shipbreaker Kraken|Prerelease Events|69|Special|{4}{U}{U}|Creature - Kraken|6|6|{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)$When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.| +Abhorrent Overlord|Prerelease Events|70|Special|{5}{B}{B}|Creature - Demon|6|6|Flying$When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)$At the beginning of your upkeep, sacrifice a creature.| +Ember Swallower|Prerelease Events|71|Special|{2}{R}{R}|Creature - Elemental|4|5|{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Ember Swallower becomes monstrous, each player sacrifices three lands.| +Anthousa, Setessan Hero|Prerelease Events|72|Special|{3}{G}{G}|Legendary Creature - Human Warrior|4|5|Heroic � Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.| +Silent Sentinel|Prerelease Events|73|Special|{5}{W}{W}|Creature - Archon|4|6|Flying$Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.| +Arbiter of the Ideal|Prerelease Events|74|Special|{4}{U}{U}|Creature - Sphinx|4|5|Flying$Inspired � Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.| +Eater of Hope|Prerelease Events|75|Special|{5}{B}{B}|Creature - Demon|6|4|Flying${B}, Sacrifice another creature: Regenerate Eater of Hope.${2}{B}, Sacrifice two other creatures: Destroy target creature.| +Forgestoker Dragon|Prerelease Events|76|Special|{4}{R}{R}|Creature - Dragon|5|4|Flying${1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.| +Nessian Wilds Ravager|Prerelease Events|77|Special|{4}{G}{G}|Creature - Hydra|6|6|Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)$When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)| +Dawnbringer Charioteers|Prerelease Events|78|Special|{2}{W}{W}|Creature - Human Soldier|2|4|Flying, lifelink$Heroic � Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.| +Scourge of Fleets|Prerelease Events|79|Special|{5}{U}{U}|Creature - Kraken|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| +Doomwake Giant|Prerelease Events|80|Special|{4}{B}|Enchantment Creature - Giant|4|6|Constellation � Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.| +Spawn of Thraxes|Prerelease Events|81|Special|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.| +Heroes' Bane|Prerelease Events|82|Special|{3}{G}{G}|Creature - Hydra|0|0|Heroes' Bane enters the battlefield with four +1/+1 counters on it.${2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.| +Resolute Archangel|Prerelease Events|83|Special|{5}{W}{W}|Creature - Angel|4|4|Flying$When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.| +Mercurial Pretender|Prerelease Events|84|Special|{4}{U}|Creature - Shapeshifter|0|0|You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand."| +Indulgent Tormentor|Prerelease Events|85|Special|{3}{B}{B}|Creature - Demon|5|3|Flying$At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.| +Siege Dragon|Prerelease Events|86|Special|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Siege Dragon enters the battlefield, destroy all Walls your opponents control.$Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.| +Phytotitan|Prerelease Events|87|Special|{4}{G}{G}|Creature - Plant Elemental|7|2|When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.| +Abzan Ascendancy|Prerelease Events|88|Special|{W}{B}{G}|Enchantment|||When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.$Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Anafenza, the Foremost|Prerelease Events|89|Special|{W}{B}{G}|Legendary Creature - Human Soldier|4|4|Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.$If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.| +Ankle Shanker|Prerelease Events|90|Special|{2}{R}{W}{B}|Creature - Goblin Berserker|2|2|Haste$Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.| +Avalanche Tusker|Prerelease Events|91|Special|{2}{G}{U}{R}|Creature - Elephant Warrior|6|4|Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.| +Bloodsoaked Champion|Prerelease Events|92|Special|{B}|Creature - Human Warrior|2|1|Bloodsoaked Champion can't block.$Raid - {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.| +Butcher of the Horde|Prerelease Events|93|Special|{1}{R}{W}{B}|Creature - Demon|5|4|Flying$Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.| +Crackling Doom|Prerelease Events|94|Special|{R}{W}{B}|Instant|||Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.| +Crater's Claws|Prerelease Events|95|Special|{X}{R}|Sorcery|||Crater's Claws deals X damage to target creature or player.$Ferocious - Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.| +Deflecting Palm|Prerelease Events|96|Special|{R}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.| +Dig Through Time|Prerelease Events|97|Special|{6}{U}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.| +Dragon-Style Twins|Prerelease Events|98|Special|{3}{R}{R}|Creature - Human Monk|3|3|Double strike$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| +Duneblast|Prerelease Events|99|Special|{4}{W}{B}{G}|Sorcery|||Choose up to one creature. Destroy the rest.| +Flying Crane Technique|Prerelease Events|100|Special|{3}{U}{R}{W}|Instant|||Untap all creatures you control. They gain flying and double strike until end of turn.| +Grim Haruspex|Prerelease Events|101|Special|{2}{B}|Creature - Human Wizard|3|2|Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever another nontoken creature you control dies, draw a card.| +Hardened Scales|Prerelease Events|102|Special|{G}|Enchantment|||If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.| +Herald of Anafenza|Prerelease Events|103|Special|{W}|Creature - Human Soldier|1|2|Outlast {2}{W} ({2}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.| +High Sentinels of Arashin|Prerelease Events|104|Special|{3}{W}|Creature - Bird Soldier|3|4|Flying$High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.${3}{W}: Put a +1/+1 counter on target creature.| +Icy Blast|Prerelease Events|105|Special|{X}{U}|Instant|||Tap X target creatures.$Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.| +Ivorytusk Fortress|Prerelease Events|106|Special|{2}{W}{B}{G}|Creature - Elephant|5|7|Untap each creature you control with a +1/+1 counter on it during each other player's untap step.| +Jeering Instigator|Prerelease Events|107|Special|{1}{R}|Creature - Goblin Rogue|2|1|Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.| +Jeskai Ascendancy|Prerelease Events|108|Special|{U}{R}{W}|Enchantment|||Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.$Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.| +Kheru Lich Lord|Prerelease Events|109|Special|{3}{B}{G}{U}|Creature - Zombie Wizard|4|4|At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.| +Mardu Ascendancy|Prerelease Events|110|Special|{R}{W}{B}|Enchantment|||Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.$Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.| +Master of Pearls|Prerelease Events|111|Special|{1}{W}|Creature - Human Monk|2|2|Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.| +Narset, Enlightened Master|Prerelease Events|112|Special|{3}{U}{R}{W}|Legendary Creature - Human Monk|3|2|First strike, hexproof$Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.| +Necropolis Fiend|Prerelease Events|113|Special|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| +Rakshasa Vizier|Prerelease Events|114|Special|{2}{B}{G}{U}|Creature - Cat Demon|4|4|Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.| +Rattleclaw Mystic|Prerelease Events|115|Special|{1}{G}|Creature - Human Shaman|2|1|{tap}: Add {G}, {U}, or {R} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool.| +Sage of the Inward Eye|Prerelease Events|116|Special|{2}{U}{R}{W}|Creature - Djinn Wizard|3|4|Flying$Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.| +Sidisi, Brood Tyrant|Prerelease Events|117|Special|{1}{B}{G}{U}|Legendary Creature - Naga Shaman|3|3|Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.$Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.| +Siege Rhino|Prerelease Events|118|Special|{1}{W}{B}{G}|Creature - Rhino|4|5|Trample$When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.| +Sultai Ascendancy|Prerelease Events|119|Special|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| +Surrak Dragonclaw|Prerelease Events|120|Special|{2}{G}{U}{R}|Legendary Creature - Human Warrior|6|6|Flash$Surrak Dragonclaw can't be countered.$Creature spells you control can't be countered.$Other creatures you control have trample.| +Temur Ascendancy|Prerelease Events|121|Special|{G}{U}{R}|Enchantment|||Creatures you control have haste.$Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.| +Thousand Winds|Prerelease Events|122|Special|{4}{U}{U}|Creature - Elemental|5|6|Flying$Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.| +Trail of Mystery|Prerelease Events|123|Special|{1}{G}|Enchantment|||Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.$Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.| +Trap Essence|Prerelease Events|124|Special|{G}{U}{R}|Instant|||Counter target creature spell. Put two +1/+1 counters on up to one target creature.| +Utter End|Prerelease Events|125|Special|{2}{W}{B}|Instant|||Exile target nonland permanent.| +Villainous Wealth|Prerelease Events|126|Special|{X}{B}{G}{U}|Sorcery|||Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.| +Zurgo Helmsmasher|Prerelease Events|127|Special|{2}{R}{W}{B}|Legendary Creature - Orc Warrior|7|2|Haste$Zurgo Helmsmasher attacks each combat if able.$Zurgo Helmsmasher has indestructible as long as it's your turn.$Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.| +Alesha, Who Smiles at Death|Prerelease Events|128|R|{2}{R}|Legendary Creature - Human Warrior|3|2|First strike$Whenever Alesha, Who Smiles at Death attacks, you may pay {WB}{WB}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.| +Arcbond|Prerelease Events|129|R|{2}{R}|Instant|||Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.| +Archfiend of Depravity|Prerelease Events|130|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.| +Atarka, World Render|Prerelease Events|131|R|{5}{R}{G}|Legendary Creature - Dragon|6|4|Flying, trample$Whenever a Dragon you control attacks, it gains double strike until end of turn.| +Brutal Hordechief|Prerelease Events|132|M|{3}{B}|Creature - Orc Warrior|3|3|Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.${3}{RW}{RW}: Creatures your opponents control block this turn if able, and you choose how those creatures block.| +Daghatar the Adamant|Prerelease Events|133|R|{3}{W}|Legendary Creature - Human Warrior|0|0|Vigilance$Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.${1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature.| +Dragonscale General|Prerelease Events|134|R|{3}{W}|Creature - Human Warrior|2|3|At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)| +Dromoka, the Eternal|Prerelease Events|135|R|{3}{G}{W}|Legendary Creature - Dragon|5|5|Flying$Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| +Flamerush Rider|Prerelease Events|136|R|{4}{R}|Creature - Human Warrior|3|3|Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.$Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Flamewake Phoenix|Prerelease Events|137|R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Flamewake Phoenix attacks each turn if able.$Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.| +Jeskai Infiltrator|Prerelease Events|138|R|{2}{U}|Creature - Human Monk|2|3|Jeskai Infiltrator can't be blocked as long as you control no other creatures.$When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Kolaghan, the Storm's Fury|Prerelease Events|139|R|{3}{B}{R}|Legendary Creature - Dragon|4|5|Flying$Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.$Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Mardu Strike Leader|Prerelease Events|140|R|{2}{B}|Creature - Human Warrior|3|2|Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.$Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Mastery of the Unseen|Prerelease Events|141|R|{1}{W}|Enchantment|||Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.${3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Ojutai, Soul of Winter|Prerelease Events|142|R|{5}{W}{U}|Legendary Creature - Dragon|5|6|Flying, vigilance$Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.| +Rally the Ancestors|Prerelease Events|143|R|{X}{W}{W}|Instant|||Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.| +Sage-Eye Anvengers|Prerelease Events|144|R|{4}{U}{U}|Creature - Djinn Monk|4|5|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.| +Sandsteppe Mastodon|Prerelease Events|145|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| +Shaman of the Great Hunt|Prerelease Events|146|M|{3}{R}|Creature - Orc Shaman|4|2|Haste$Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.$Ferocious - {2}{GU}{GU}: Draw a card for each creature you control with power 4 or greater.| +Shamanic Revelation|Prerelease Events|147|R|{3}{G}{G}|Sorcery|||Draw a card for each creature you control.$Ferocious - You gain 4 life for each creature you control with power 4 or greater.| +Shu Yun, the Silent Tempest|Prerelease Events|148|R|{2}{U}|Legendary Creature - Human Monk|3|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, you may pay {RW}{RW}. If you do, target creature gains double strike until end of turn.| +Silumgar, the Drifting Death|Prerelease Events|149|R|{4}{U}{B}|Legendary Creature - Dragon|3|7|Flying, hexproof$Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.| +Soulfire Grand Master|Prerelease Events|150|M|{1}{W}|Creature - Human Monk|2|2|Lifelink$Instant and sorcery spells you control have lifelink.${2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.| +Soulflayer|Prerelease Events|151|R|{4}{B}{B}|Creature - Demon|4|4|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.| +Supplant Form|Prerelease Events|152|R|{4}{U}{U}|Instant|||Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature.| +Tasigur, the Golden Fang|Prerelease Events|153|R|{5}{B}|Legendary Creature - Human Shaman|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)${2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.| +Torrent Elemental|Prerelease Events|154|M|{4}{U}|Creature - Elemental|3|5|Flying$Whenever Torrent Elemental attacks, tap all creatures defending player controls.${3}{BG}{BG}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.| +Warden of the First Tree|Prerelease Events|155|M|{G}|Creature - Human|1|1|{1}{WB}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.${2}{WB}{WB}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.${3}{WB}{WB}{WB}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.| +Wildcall|Prerelease Events|156|R|{X}{G}{G}|Sorcery|||Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| +Yasova Dragonclaw|Prerelease Events|157|R|{2}{G}|Legendary Creature - Human Warrior|4|2|Trample$At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.| +Anafenza, Kin-Tree Spirit|Prerelease Events|158|R|{W}{W}|Legendary Creature - Spirit Soldier|2|2|Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| +Arashin Foremost|Prerelease Events|159|R|{1}{W}{W}|Creature - Human Warrior|2|2|Double strike$Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.| +Arashin Sovereign|Prerelease Events|160|R|{5}{G}{W}|Creature - Dragon|6|6|Flying$When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.| +Atarka's Command|Prerelease Events|161|R|{R}{G}|Instant|||Choose two - Your opponents can't gain life this turn; or Atarka's Command deals 3 damage to each opponent; or You may put a land card from your hand onto the battlefield; or Creatures you control get +1/+1 and gain reach until the end of turn.| +Avatar of the Resolute|Prerelease Events|162|R|{G}{G}|Creature - Avatar|3|2|Reach, trample$Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.| +Blessed Reincarnation|Prerelease Events|163|R|{3}{U}|Instant|||Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of you next upkeep, you may cast this card from exile without paying its mana cost.)| +Blood-Chin Fanatic|Prerelease Events|164|R|{1}{B}{B}|Creature - Orc Warrior|3|3|{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.| +Boltwing Marauder|Prerelease Events|165|R|{3}{B}{R}|Creature - Dragon|5|4|Flying$Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.| +Crater Elemental|Prerelease Events|166|R|{2}{R}|Creature - Elemental|0|6|{R}, {T}, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.$Formidable - {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.| +Damnable Pact|Prerelease Events|167|R|{X}{B}{B}|Sorcery|||Target player draws X cards and loses X life.| +Deathbringer Regent|Prerelease Events|168|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| +Den Protector|Prerelease Events|169|R|{1}{G}|Creature - Human Warrior|2|1|Creatures with power less than Den Protector's power can't block it.$Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| +Dragonlord Atarka|Prerelease Events|170|M|{5}{R}{G}|Legendary Creature - Elder Dragon|8|8|Flying, trample$When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.| +Dragonlord Dromoka|Prerelease Events|171|M|{4}{G}{W}|Legendary Creature - Elder Dragon|5|7|Dragonlord Dromoka can't be countered$Flying, lifelink$Your opponents can't cast spells during your turn.| +Dragonlord Kolaghan|Prerelease Events|172|M|{4}{B}{R}|Legendary Creature - Elder Dragon|6|5|Flying$Haste$Other creatures you control have haste.$Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.| +Dragonlord Ojutai|Prerelease Events|173|M|{3}{W}{U}|Legendary Creature - Elder Dragon|5|4|Flying$Dragonlord Ojutai has hexproof as long as it's untapped.$Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| +Dragonlord Silumgar|Prerelease Events|174|M|{4}{U}{B}|Legendary Creature - Elder Dragon|3|5|Flying$Deathtouch$When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.| +Dromoka's Command|Prerelease Events|175|R|{G}{W}|Instant|||Choose two - Prevent all damage target instant or sorcery spell would deal this turn; Target player sacrifices an enchantment; Put a +1/+1 counter on target creature; or Target creature you control fights target creature you don't control.| +Foe-Razer Regent|Prerelease Events|176|R|{5}{G}{G}|Creature - Dragon|4|5|Flying$When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.$Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.| +Harbinger of the Hunt|Prerelease Events|177|R|{3}{R}{G}|Creature - Dragon|5|3|Flying${2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.${2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.| +Hidden Dragonslayer|Prerelease Events|178|R|{1}{W}|Creature - Human Warrior|2|1|Lifelink$Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.| +Icefall Regent|Prerelease Events|179|R|{3}{U}{U}|Creature - Dragon|4|3|Flying$When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.$Spells your opponents cast that target Icefall Regent cost {2} more to cast.| +Ire Shaman|Prerelease Events|180|R|{1}{R}|Creature - Orc Shaman|2|1|Ire Shaman can't be blocked except by two or more creatures.$Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.| +Kolaghan's Command|Prerelease Events|181|R|{1}{B}{R}|Instant|||Choose two - Return target creature card from your graveyard to your hand; or Target player discards a card; or Destroy target artifact; or Kolaghan's Command deals 2 damage to target creature or player.| +Living Lore|Prerelease Events|182|R|{3}{U}|Creature - Avatar|*|*|As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.$Living Lore's power and toughness are each equal to the exiled card's converted mana cost.$WHenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.| +Myth Realized|Prerelease Events|183|R|Enchantment|||Whenever you cast a noncreature spell, put a lore counter on Myth Realized.${2}{W}: Put a lore counter on Myth Realized.${W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."| +Necromaster Dragon|Prerelease Events|184|R|{3}{U}{B}|Creature - Dragon|4|4|Flying$Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.| +Ojutai's Command|Prerelease Events|185|R|{2}{W}{U}|Instant|||Choose two - Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield; or You gain 4 life; or Counter target creature spell; or Draw a card| +Pitiless Horde|Prerelease Events|186|R|{2}{B}|Creature - Orc Berserker|5|3|At the beginning of your upkeep, lose 2 life.$Dash {2}{B}{B} (You may cast tjos spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| +Pristine Skywise|Prerelease Events|187|R|{4}{W}{U}|Creature - Dragon|6|4|Flying$Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until the end of turn.| +Profaner of the Dead|Prerelease Events|188|R|{3}{U}|Creature - Naga Wizard|3|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.| +Sidisi, Undead Vizier|Prerelease Events|189|R|{3}{B}{B}|Legendary Creature - Zombie Naga|4|6|Deathtouch$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.| +Silumgar Assassin|Prerelease Events|190|R|{1}{B}|Creature - Human Assassin|2|1|Creatures with power greater than Silumgar Assassin's power can't block it.$Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)$When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.| +Silumgar's Command|Prerelease Events|191|R|{3}{U}{B}|Instant|||Choose two - Counter target noncreature spell; or Return target permanent to its owner's hand; or Target creature gets -3/-3 until end of turn; or Destroy target planeswalker.| +Stratus Dancer|Prerelease Events|192|R|{1}{U}|Creature - Djinn Monk|2|1|Flying$Megamorph {1}{U} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time from its megamorph cost and put a +1/+1 counter on it.)| +Sunscorch Regent|Prerelease Events|193|R|{3}{W}{W}|Creature - Dragon|4|3|Flying$Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.| +Surrak, the Hunt Caller|Prerelease Events|194|R|{2}{G}{G}|Legendary Creature - Human Warrior|5|4|Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.| +Thunderbreak Regent|Prerelease Events|195|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Whenever a Dragon you control becomes the target of a spell or ability your opponent controls, Thunderbreak Regent deals 3 damage to that player.| +Volcanic Vision|Prerelease Events|196|R|{5}{R}{R}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand. Volcanic Visions deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.| +Zurgo Bellstriker|Prerelease Events|197|R|{R}|Legendary Creature - Orc Warrior|2|2|Zurgo Bellstriker can't block creatures with power 2 or greater.$Dash {1}{R} You may cast this creature for its dash cost. If you do, it gains haste, and it's returned to its owner's hand at the beginning of the next end step.)| +Abbot of Keral Keep|Prerelease Events|198|R|{1}{R}|Creature - Human Monk|2|1|Prowess$When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.| +Alhammarret, High Arbiter|Prerelease Events|199|R|{5}{U}{U}|Legendary Creature - Sphinx|5|5|Flying$As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.$Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).| +Chandra's Ignition|Prerelease Events|200|R|{3}{R}{R}|Sorcery|||Target creature you control deals damage equal to its power to each other creature and each opponent.| +Chandra, Fire of Kaladesh|Prerelease Events|201|M|{1}{R}{R}|Legendary Creature - Human Shaman|2|2|Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.${T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.| +Dark Petition|Prerelease Events|202|R|{3}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.| +Despoiler of Souls|Prerelease Events|203|R|{B}{B}|Creature - Horror|3|1|Despoiler of Souls can't block.${B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.| +Dwynen, Gilt-Leaf Daen|Prerelease Events|204|R|{2}{G}{G}|Legendary Creature - Elf Warrior|3|4|Reach$Other Elf creatures you control get +1/+1.$Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.| +Embermaw Hellion|Prerelease Events|205|R|{3}{R}{R}|Creature - Hellion|4|5|Trample$If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.| +Evolutionary Leap|Prerelease Events|206|R|{1}{G}|Enchantment|||{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.| +Exquisite Firecraft|Prerelease Events|207|R|{1}{R}{R}|Sorcery|||Exquisite Firecraft deals 4 damage to target creature or player. $Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.| +Gaea's Revenge|Prerelease Events|208|R|{5}{G}{G}|Creature - Elemental|8|5|Gaea's Revenge can't be countered.$Haste$Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.| +Gideon's Phalanx|Prerelease Events|209|R|{5}{W}{W}|Instant|||Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.| +Gilt-Leaf Winnower|Prerelease Events|210|R|{3}{B}{B}|Creature - Elf Warrior|4|3|Menace (This creature can't be blocked except by two or more creatures.)$When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.| +Goblin Piledriver|Prerelease Events|211|R|{1}{R}|Creature - Goblin Warror|1|2|Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking goblin.| +Graveblade Marauder|Prerelease Events|212|R|{2}{B}|Creature - Human Warrior|1|4|Deathtouch$Whenever Graveblade Marauder deals combat damage to a player, that player player loses life equal to the number of creature cards in your graveyard.| +Harbinger of the Tides|Prerelease Events|213|R|{U}{U}|Creature - Merfolk Wizard|2|2|You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it.$When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.| +Hixus, Prison Warden|Prerelease Events|214|R|{3}{W}{W}|Legendary Creature - Human Soldier|4|4|Flash$Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.| +Honored Hierarch|Prerelease Events|215|R|{G}|Creature - Human Druid|1|1|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$As long as Honored Hierarch is renowned, it has vigilance and "{t}: Add one mana of any color to your mana pool."| +Jace, Vryn's Prodigy|Prerelease Events|216|M|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn''s Prodigy, then return him to the battefield transformed under his owner's control. | +Knight of the White Orchard|Prerelease Events|217|R|{W}{W}|Creature - Human Knight|2|2|First strike$When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.| +Kothophed, Soul Hoarder|Prerelease Events|218|R|{4}{B}{B}|Legendary Creature - Demon|6|6|Flying$Whenever a permanent owned by another player is put into the graveyard from the battlefield, you draw one card and lose 1 life.| +Kytheon's Irregulars|Prerelease Events|219|R|{2}{W}{W}|Creature - Human Soldier|4|3|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)${W}{W}: Tap target creature.| +Kytheon, Hero of Akros|Prerelease Events|220|M|{W}|Legendary Creature - Human Soldier|2|1|At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.${2}{W}: Kytheon gains indestructible until end of turn.| +Languish|Prerelease Events|221|R|{2}{B}{B}|Sorcery|||All creatures get -4/-4 until end of turn.| +Liliana, Heretical Healer|Prerelease Events|222|M|{1}{B}{B}|Legendary Creature - Human Cleric|2|3|Lifelink$Whenever another nontoken creature you control dies, exile Liliana Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.| +Managorger Hydra|Prerelease Events|223|R|{2}{G}|Creature - Hydra|1|1|Trample$Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.| +Mizzium Meddler|Prerelease Events|224|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| +Nissa's Revelation|Prerelease Events|225|R|{5}{G}{G}|Sorcery|||Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.| +Nissa, Vastwood Seer|Prerelease Events|226|M|{2}{G}|Legendary Creature - Elf Scout|2|2|When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.$Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.| +Outland Colossus|Prerelease Events|227|R|{3}{G}{G}|Creature - Giant|6|6|Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)$Outland Colossus can't be blocked by more than one creature.| +Pia and Kiran Nalaar|Prerelease Events|228|R|{2}{R}{R}|Legendary Creature - Human Artificer|2|2|When Pia and Kiran Nalaar enters the battlefield put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.${2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.| +Priest of the Blood Rite|Prerelease Events|229|R|{3}{B}{B}|Creature - Human Cleric|2|2|When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.$At the beginning of your upkeep, you lose 2 life.| +Relic Seeker|Prerelease Events|230|R|{1}{W}|Creature - Human Soldier|2|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.| +Scab-Clan Berserker|Prerelease Events|231|R|{1}{R}{R}|Creature - Human Berserker|2|2|Haste$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.| +Soulblade Djinn|Prerelease Events|232|R|{3}{U}{U}|Creature - Djinn|4|3|Flying$Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.| +Talent of the Telepath|Prerelease Events|233|R|{2}{U}{U}|Sorcery|||Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. $Spell mastery --- If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.| +Thopter Spy Network|Prerelease Events|234|R|{2}{U}{U}|Enchantment|||At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Whenever one or more artifact creatures you control deals combat damage to a player, draw a card.| +Tragic Arrogance|Prerelease Events|235|R|{3}{W}{W}|Sorcery|||For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.| +Vryn Wingmare|Prerelease Events|236|R|{2}{W}|Creature - Pegasus|2|1|Flying$Noncreature spells cost {1} more to cast.| +Willbreaker|Prerelease Events|237|R|{3}{U}{U}|Creature - Human Wizard|2|3|Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.| +Akoum Firebird|Prerelease Events|238|M|{2}{R}{R}|Creature - Phoenix|3|3|Flying, haste$Akoum Firebird attacks each turn if able.$Landfall � Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.| +Akoum Hellkite|Prerelease Events|239|R|{4}{R}{R}|Creature - Dragon|4|4|Flying$Landfall � Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land was a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.| +Aligned Hedron Network|Prerelease Events|240|R|{4}|Artifact|||When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)| +Ally Encampment|Prerelease Events|241|R||Land|||{t}: Add {C} to your mana pool.${t}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.${1}, {t}, Sacrifice Ally Encampment: Return an Ally you control to its owner's hand.| +Angelic Captain|Prerelease Events|242|R|{3}{R}{W}|Creature - Angel Ally|4|3|Flying$Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.| +Barrage Tyrant|Prerelease Events|243|R|{4}{R}|Creature - Eldrazi|5|3|Devoid (This card has no color.)${2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.| +Beastcaller Savant|Prerelease Events|244|R|{1}{G}|Creature - Elf Shaman Ally|1|1|Haste${T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.| +Blight Herder|Prerelease Events|245|R|{5}|Creature - Eldrazi Processor|4|5|When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| +Bring to Light|Prerelease Events|246|R|{3}{G}{U}|Sorcery|||Converge � Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.| +Brood Butcher|Prerelease Events|247|R|{3}{B}{G}|Creature - Eldrazi Drone|3|3|Devoid (This card has no color.)$When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."${B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.| +Brutal Expulsion|Prerelease Events|248|R|{2}{U}{R}|Instant|||Devoid (This card has no color.)$Choose one or both �$� Return target spell or creature to its owner's hand.$� Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.| +Canopy Vista|Prerelease Events|249|R||Land - Forest Plains|||({T}: Add {G} or {W} to your mana pool.)$Canopy Vista enters the battlefield tapped unless you control two or more basic lands.| +Cinder Glade|Prerelease Events|250|R||Land - Mountain Forest|||({T}: Add {R} or {G} to your mana pool.)$Cinder Glade enters the battlefield tapped unless you control two or more basic lands.| +Conduit of Ruin|Prerelease Events|251|R|{6}|Creature - Eldrazi|5|5|When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.$The first creature spell you cast each turn costs {2} less to cast.| +Defiant Bloodlord|Prerelease Events|252|R|{5}{B}{B}|Creature - Vampire|4|5|Flying$Whenever you gain life, target opponent loses that much life.| +Desolation Twin|Prerelease Events|253|R|{1}{0}|Creature - Eldrazi|10|10|When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield.| +Dragonmaster Outcast|Prerelease Events|254|M|{R}|Creature - Human Shaman|1|1|At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.| +Drana, Liberator of Malakir|Prerelease Events|255|M|{1}{B}{B}|Legendary Creature - Vampire Ally|2|3|Flying, first strike$Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.| +Drowner of Hope|Prerelease Events|256|R|{5}{U}|Creature - Eldrazi|5|5|Devoid (This card has no color.)$When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."$Sacrifice an Eldrazi Scion: Tap Target creature.| +Dust Stalker|Prerelease Events|257|R|{2}{B}{R}|Creature - Eldrazi|5|3|Devoid (This card has no color.)$Haste$At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.| +Emeria Shepherd|Prerelease Events|258|R|{5}{W}{W}|Creature - Angel|4|4|Flying$Landfall � Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.| +Endless One|Prerelease Events|259|R|{X}|Creature - Eldrazi|0|0|Endless One enters the battlefield with X +1/+1 counters on it.| +Exert Influence|Prerelease Events|260|R|{4}{U}|Sorcery|||Converge � Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.| +Fathom Feeder|Prerelease Events|261|R|{U}{B}|Creature - Eldrazi Drone|1|1|Devoid (This creature has no color.)$Deathtouch$Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)${3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library.| +Felidar Sovereign|Prerelease Events|262|R|{4}{W}{W}|Creature - Cat Beast|4|6|Vigilance, lifelink$At the beginning of your upkeep, if you have 40 or more life, you win the game.| +From Beyond|Prerelease Events|263|R|{3}{G}|Enchantment|||Devoid (This card has no color.)$At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."${1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.| +Gideon, Ally of Zendikar|Prerelease Events|264|M|{2}{W}{W}|Planeswalker - Gideon|4|+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.$0: Put a 2/2 white Knight Ally creature token onto the battlefield.$-4: You get an emblem with "Creatures you control get +1/+1."| +Greenwarden of Murasa|Prerelease Events|265|M|{4}{G}{G}|Creature - Elemental|5|4|When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.$When Greenwarden of Murasa dies, you may exile it. If you do, you may return target card from your graveyard to your hand.| +Gruesome Slaughter|Prerelease Events|266|R|{6}|Sorcery|||Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."| +Guardian of Tazeem|Prerelease Events|267|R|{3}{U}{U}|Creature - Sphinx|4|5|Flying$Landfall � Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. | +Guul Draz Overseer|Prerelease Events|268|R|{4}{B}{B}|Creature - Vampire|3|4|Flying$Landfall � Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.| +Hero of Goma Fada|Prerelease Events|269|R|{4}{W}|Creature - Human Knight Ally|4|3|Rally � Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.| +Kiora, Master of the Depths|Prerelease Events|270|M|{2}{G}{U}|Planeswalker - Kiora|4|+1: Untap up to one target creature and up to one target land.$-2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.$-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield under your control.| +Lantern Scout|Prerelease Events|271|R|{2}{W}|Creature - Human Scout Ally|3|2|Rally � Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.| +Lumbering Falls|Prerelease Events|272|R||Land|||Lumbering falls enters the battlefield tapped.${t}: Add {G} or {U} to your mana pool.${2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.| +March from the Tomb|Prerelease Events|273|R|{3}{W}{B}|Sorcery|||Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.| +Munda, Ambush Leader|Prerelease Events|274|R|{2}{R}{W}|Legendary Creature - Kor Ally|3|4|Haste$Rally � Whenever Munda, Ambush Leader or another Ally enters the battlefield under you control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.| +Nissa's Renewal|Prerelease Events|275|R|{5}{G}|Sorcery|||Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.| +Noyan Dar, Roil Shaper|Prerelease Events|276|R|{3}{W}{U}|Legendary Creature - Merfolk Ally|4|4|Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.| +Ob Nixilis Reignited|Prerelease Events|277|M|{3}{B}{B}|Planeswalker - Nixilis|5|+1: You draw a card and you lose 1 life.$-3: Destroy target creature.$-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."| +Oblivion Sower|Prerelease Events|278|M|{6}|Creature - Eldrazi|5|8|When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.| +Omnath, Locus of Rage|Prerelease Events|279|M|{3}{R}{R}{G}{G}|Legendary Creature - Elemental|5|5|Landfall � Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.$Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.| +Oran-Rief Hydra|Prerelease Events|280|R|{4}{G}{G}|Creature - Hydra|5|5|Trample$Landfall � Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.| +Painful Truths|Prerelease Events|281|R|{2}{B}|Sorcery|||Converge � You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.| +Part the Waterveil|Prerelease Events|282|M|{4}{U}{U}|Sorcery|||Take an extra turn after this one. Exile Part the Waterveil.$Awaken 6�{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| +Planar Outburst|Prerelease Events|283|R|{3}{W}{W}|Sorcery|||Destroy all nonland creatures.$Awaken 4�{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| +Prairie Stream|Prerelease Events|284|R||Land - Plains Island|||({T}: Add {W} or {U} to your mana pool.)$Prairie Stream enters the battlefield tapped unless you control two or more basic lands.| +Prism Array|Prerelease Events|285|R|{4}{U}|Enchantment|||Converge � Prism Array enters the battlfield with a crystal counter on it for each color of mana spent to cast it.$Remove a crystal counter from Prism Array: Tap target creature.${W}{U}{B}{R}{G}: Scry 3. | +Quarantine Field|Prerelease Events|286|M|{X}{X}{W}{W}|Enchantment|||Quarantine Field enters the battlefield with X isolation counters on it.$When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.| +Radiant Flames|Prerelease Events|287|R|{2}{R}|Sorcery|||Converge � Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.| +Ruinous Path|Prerelease Events|288|R|{1}{B}{B}|Sorcery|||Destroy target creature or planeswalker.$Awaken 4�{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| +Sanctum of Ugin|Prerelease Events|289|R||Land|||{T}: Add {C} to your mana pool.$Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.| +Scatter to the Winds|Prerelease Events|290|R|{1}{U}{U}|Instant|||Counter target spell.$Awaken 3�{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| +Serpentine Spike|Prerelease Events|291|R|{5}{R}{R}|Sorcery|||Devoid (This card has no color.)$Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.| +Shambling Vent|Prerelease Events|292|R||Land|||Shambling Vent enters the battlefield tapped.${T}: Add {W} or {B} to your mana pool.${1}{W}{B}: Shambling Vent becomes a 2/3 white and black elemental creature with lifelink until end of turn. It's still a land.| +Shrine of the Forsaken Gods|Prerelease Events|293|R||Land|||{t}: Add {C} to your mana pool.${t}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.| +Sire of Stagnation|Prerelease Events|294|M|{4}{U}{B}|Creature - Eldrazi|5|7|Devoid (This card has no color.)$Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.| +Smoldering Marsh|Prerelease Events|295|R||Land - Swamp Mountain|||({T}: Add {B} or {R} to your mana pool.)$Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.| +Smothering Abomination|Prerelease Events|296|R|{2}{B}{B}|Creature - Eldrazi|4|3|Devoid (This card has no color.)$Flying$At the beginning of your upkeep, sacrifice a creature.$Whenever you sacrifice a creature, draw a card.| +Sunken Hollow|Prerelease Events|297|R||Land - Island Swamp|||({T}: Add {U} or {B} to your mana pool.)$Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.| +Ugin's Insight|Prerelease Events|298|R|{3}{U}{U}|Sorcery|||Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.| +Ulamog, the Ceaseless Hunger|Prerelease Events|299|M|{1}{0}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Ceaseless Hunger, exile two target permanents.$Indestructible$Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library.| +Undergrowth Champion|Prerelease Events|300|M|{1}{G}{G}|Creature - Elemental|2|2|If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.$Landfall � Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.| +Veteran Warleader|Prerelease Events|301|R|{1}{G}{W}|Creature - Human Soldier Ally|0|0|Veteran Warleader's power and toughness are each equal to the number of creatures you control.$Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.| +Void Winnower|Prerelease Events|302|M|{9}|Creature - Eldrazi|11|9|Your opponent can't cast spells with even converted mana costs. (Zero is even.)$Your opponents can't block with creatures with even converted mana costs.| +Wasteland Strangler|Prerelease Events|303|R|{2}{B}|Creature - Eldrazi Processor|3|2|Devoid (This card has no color.)$When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.| +Woodland Wanderer|Prerelease Events|304|R|{3}{G}|Creature - Elemental|2|2|Vigilance, trample$Converge � Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.| +Zada, Hedron Grinder|Prerelease Events|305|R|{3}{R}|Legendary Creature - Goblin Ally|3|3|Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.| Dirtcowl Wurm|Promo set for Gatherer|1|R|{4}{G}|Creature - Wurm|3|4|Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.| Nalathni Dragon|Promo set for Gatherer|1|Special|{2}{R}{R}|Creature - Dragon|1|1|Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)${R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.| Fungal Shambler|Promo set for Gatherer|100|R|{4}{G}{U}{B}|Creature - Fungus Beast|6|4|Trample$Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.| @@ -18793,6 +23623,275 @@ Soltari Guerrillas|Tempest|347|R|{2}{R}{W}|Creature - Soltari Soldier|3|2|Shadow Spontaneous Combustion|Tempest|348|U|{1}{B}{R}|Instant|||As an additional cost to cast Spontaneous Combustion, sacrifice a creature.$Spontaneous Combustion deals 3 damage to each creature.| Vhati il-Dal|Tempest|349|R|{2}{B}{G}|Legendary Creature - Human Warrior|3|3|{tap}: Until end of turn, target creature has base power 1 or base toughness 1.| Wood Sage|Tempest|350|R|{G}{U}|Creature - Human Druid|1|1|{tap}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.| +Angelic Blessing|Tempest Remastered|1|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn.| +Angelic Protector|Tempest Remastered|2|U|{3}{W}|Creature - Angel|2|2|Flying$Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.| +Anoint|Tempest Remastered|3|C|{W}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Prevent the next 3 damage that would be dealt to target creature this turn.| +Armor Sliver|Tempest Remastered|4|C|{2}{W}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."| +Armored Pegasus|Tempest Remastered|5|C|{1}{W}|Creature - Pegasus|1|2|Flying| +Avenging Angel|Tempest Remastered|6|U|{3}{W}{W}|Creature - Angel|3|3|Flying$When Avenging Angel dies, you may put it on top of its owner's library.| +Bandage|Tempest Remastered|7|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$Draw a card.| +Cataclysm|Tempest Remastered|8|M|{2}{W}{W}|Sorcery|||Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.| +Charging Paladin|Tempest Remastered|9|C|{2}{W}|Creature - Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| +Conviction|Tempest Remastered|10|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+3.${W}: Return Conviction to its owner's hand.| +Disenchant|Tempest Remastered|11|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| +Exalted Dragon|Tempest Remastered|12|R|{4}{W}{W}|Creature - Dragon|5|5|Flying$Exalted Dragon can't attack unless you sacrifice a land.| +Field of Souls|Tempest Remastered|13|R|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Gallantry|Tempest Remastered|14|U|{1}{W}|Instant|||Target blocking creature gets +4/+4 until end of turn.$Draw a card.| +Gerrard's Battle Cry|Tempest Remastered|15|R|{W}|Enchantment|||{2}{W}: Creatures you control get +1/+1 until end of turn.| +Humility|Tempest Remastered|16|M|{2}{W}{W}|Enchantment|||All creatures lose all abilities and have base power and toughness 1/1.| +Kor Chant|Tempest Remastered|17|U|{2}{W}|Instant|||All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.| +Master Decoy|Tempest Remastered|18|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| +Mounted Archers|Tempest Remastered|19|C|{3}{W}|Creature - Human Soldier Archer|2|3|Reach (This creature can block creatures with flying.)${W}: Mounted Archers can block an additional creature this turn.| +Nomads en-Kor|Tempest Remastered|20|C|{W}|Creature - Kor Nomad Soldier|1|1|{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.| +Orim, Samite Healer|Tempest Remastered|21|R|{1}{W}{W}|Legendary Creature - Human Cleric|1|3|{tap}: Prevent the next 3 damage that would be dealt to target creature or player this turn.| +Pacifism|Tempest Remastered|22|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| +Paladin en-Vec|Tempest Remastered|23|R|{1}{W}{W}|Creature - Human Knight|2|2|First strike, protection from black and from red| +Pegasus Stampede|Tempest Remastered|24|U|{1}{W}|Sorcery|||Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Put a 1/1 white Pegasus creature token with flying onto the battlefield.| +Repentance|Tempest Remastered|25|U|{2}{W}|Sorcery|||Target creature deals damage to itself equal to its power.| +Shackles|Tempest Remastered|26|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${W} Return Shackles to its owner's hand.| +Shaman en-Kor|Tempest Remastered|27|R|{1}{W}|Creature - Kor Cleric Shaman|1|2|{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.${1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.| +Smite|Tempest Remastered|28|C|{W}|Instant|||Destroy target blocked creature.| +Soltari Champion|Tempest Remastered|29|U|{2}{W}|Creature - Soltari Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.| +Soltari Lancer|Tempest Remastered|30|C|{2}{W}|Creature - Soltari Knight|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Soltari Lancer has first strike as long as it's attacking.| +Soltari Monk|Tempest Remastered|31|U|{W}{W}|Creature - Soltari Monk Cleric|2|1|Protection from black$Shadow (This creature can block or be blocked by only creatures with shadow.)| +Soltari Priest|Tempest Remastered|32|U|{W}{W}|Creature - Soltari Cleric|2|1|Protection from red$Shadow (This creature can block or be blocked by only creatures with shadow.)| +Soltari Trooper|Tempest Remastered|33|C|{1}{W}|Creature - Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.| +Spirit en-Kor|Tempest Remastered|34|C|{3}{W}|Creature - Kor Spirit|2|2|Flying${0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.| +Spirit Mirror|Tempest Remastered|35|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield.${0}: Destroy target Reflection.| +Standing Troops|Tempest Remastered|36|C|{2}{W}|Creature - Human Soldier|1|4|Vigilance| +Staunch Defenders|Tempest Remastered|37|C|{3}{W}{W}|Creature - Human Soldier|3|4|When Staunch Defenders enters the battlefield, you gain 4 life.| +Wall of Essence|Tempest Remastered|38|U|{1}{W}|Creature - Wall|0|4|Defender$Whenever Wall of Essence is dealt combat damage, you gain that much life.| +Warrior en-Kor|Tempest Remastered|39|U|{W}{W}|Creature - Kor Warrior Knight|2|2|{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.| +Winds of Rath|Tempest Remastered|40|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| +Youthful Knight|Tempest Remastered|41|C|{1}{W}|Creature - Human Knight|2|1|First strike| +Capsize|Tempest Remastered|42|U|{1}{U}{U}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return target permanent to its owner's hand.| +Counterspell|Tempest Remastered|43|U|{U}{U}|Instant|||Counter target spell.| +Curiosity|Tempest Remastered|44|U|{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| +Dismiss|Tempest Remastered|45|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| +Dream Halls|Tempest Remastered|46|M|{3}{U}{U}|Enchantment|||Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.| +Dream Prowler|Tempest Remastered|47|U|{2}{U}{U}|Creature - Illusion|1|5|Dream Prowler can't be blocked as long as it's attacking alone.| +Ephemeron|Tempest Remastered|48|R|{4}{U}{U}|Creature - Illusion|4|4|Flying$Discard a card: Return Ephemeron to its owner's hand.| +Fighting Drake|Tempest Remastered|49|U|{2}{U}{U}|Creature - Drake|2|4|Flying| +Forbid|Tempest Remastered|50|R|{1}{U}{U}|Instant|||Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you you cast this spell. If you do, put this card into your hand as it resolves.)$Counter target spell.| +Gaseous Form|Tempest Remastered|51|C|{2}{U}|Enchantment - Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| +Hammerhead Shark|Tempest Remastered|52|C|{1}{U}|Creature - Fish|2|3|Hammerhead Shark can't attack unless defending player controls an Island.| +Horned Turtle|Tempest Remastered|53|C|{2}{U}|Creature - Turtle|1|4|| +Intuition|Tempest Remastered|54|R|{2}{U}|Instant|||Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.| +Killer Whale|Tempest Remastered|55|U|{3}{U}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| +Legacy's Allure|Tempest Remastered|57|R|{U}{U}|Enchantment|||At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.$Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure.| +Legerdemain|Tempest Remastered|57|U|{2}{U}{U}|Sorcery|||Exchange control of target artifact or creature and another target permanent that shares one of those types with it.| +Mana Leak|Tempest Remastered|58|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| +Mawcor|Tempest Remastered|59|R|{3}{U}{U}|Creature - Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| +Meditate|Tempest Remastered|60|R|{2}{U}|Instant|||Draw four cards. You skip your next turn.| +Merfolk Looter|Tempest Remastered|61|C|{1}{U}|Creature - Merfolk Rogue|1|1|{T}: Draw a card, then discard a card.| +Mnemonic Sliver|Tempest Remastered|62|C|{2}{U}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: Draw a card."| +Rootwater Hunter|Tempest Remastered|63|U|{2}{U}|Creature - Merfolk|1|1|{tap}: Rootwater Hunter deals 1 damage to target creature or player.| +Scrivener|Tempest Remastered|64|C|{4}{U}|Creature - Human Wizard|2|2|When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.| +Sea Monster|Tempest Remastered|65|C|{4}{U}{U}|Creature - Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| +Shadow Rift|Tempest Remastered|66|C|{U}|Instant|||Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)$Draw a card.| +Sift|Tempest Remastered|67|C|{3}{U}|Sorcery|||Draw three cards, then discard a card.| +Silver Wyvern|Tempest Remastered|68|R|{3}{U}{U}|Creature - Drake|4|3|Flying${U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.| +Spell Blast|Tempest Remastered|69|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| +Thalakos Drifters|Tempest Remastered|70|U|{2}{U}{U}|Creature - Thalakos|3|3|Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)| +Thalakos Scout|Tempest Remastered|71|C|{2}{U}|Creature - Thalakos Soldier Scout|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Discard a card: Return Thalakos Scout to its owner's hand.| +Thalakos Seer|Tempest Remastered|72|C|{U}{U}|Creature - Thalakos Wizard|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$When Thalakos Seer leaves the battlefield, draw a card.| +Time Ebb|Tempest Remastered|73|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| +Time Warp|Tempest Remastered|74|M|{3}{U}{U}|Sorcery|||Target player takes an extra turn after this one.| +Tradewind Rider|Tempest Remastered|75|R|{3}{U}|Creature - Spirit|1|4|Flying${tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.| +Twitch|Tempest Remastered|76|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card.| +Volrath's Curse|Tempest Remastered|77|U|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.${1}{U}: Return Volrath's Curse to its owner's hand.| +Wayward Soul|Tempest Remastered|78|C|{2}{U}{U}|Creature - Spirit|3|2|Flying${U}: Put Wayward Soul on top of its owner's library.| +Whispers of the Muse|Tempest Remastered|79|C|{U}|Instant|||Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)$Draw a card.| +Wind Dancer|Tempest Remastered|80|U|{1}{U}|Creature - Faerie|1|1|Flying$${tap}: Target creature gains flying until end of turn.| +Wind Drake|Tempest Remastered|81|C|{2}{U}|Creature - Drake|2|2|Flying| +Winged Sliver|Tempest Remastered|82|C|{1}{U}|Creature - Sliver|1|1|All Sliver creatures have flying.| +Cannibalize|Tempest Remastered|83|U|{1}{B}|Sorcery|||Choose two target creature controlled by the same player. Exile one of the creatures and put two +1/+1 counters on the other.| +Carnophage|Tempest Remastered|84|C|{B}|Creature - Zombie|2|2|At the beginning of your upkeep, tap Carnophage unless you pay 1 life.| +Clot Sliver|Tempest Remastered|85|C|{1}{B}|Creature - Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| +Coercion|Tempest Remastered|86|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| +Coffin Queen|Tempest Remastered|87|R|{2}{B}|Creature - Zombie Wizard|1|1|You may choose not to untap Coffin Queen during your untap step.${2}{B}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.| +Commander Greven il-Vec|Tempest Remastered|88|R|{3}{B}{B}{B}|Legendary Creature - Human Warrior|7|5|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Commander Greven il-Vec enters the battlefield, sacrifice a creature.| +Corpse Dance|Tempest Remastered|89|R|{2}{B}|Instant|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.| +Crovax the Cursed|Tempest Remastered|90|R|{2}{B}{B}|Legendary Creature - Vampire|0|0|Crovax the Cursed entered the battlefield with four +1/+1 counters on it.$At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.${B}: Crovax gains flying until end of turn.| +Cursed Flesh|Tempest Remastered|91|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| +Dark Banishing|Tempest Remastered|92|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| +Dark Ritual|Tempest Remastered|93|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| +Dauthi Horror|Tempest Remastered|94|C|{1}{B}|Creature - Dauthi Horror|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Horror can't be blocked by white creatures.| +Dauthi Jackal|Tempest Remastered|95|C|{2}{B}|Creature - Dauthi Hound|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.| +Dauthi Marauder|Tempest Remastered|96|U|{2}{B}|Creature - Dauthi Minion|3|1|Shadow (This creature can block or be blocked by only creatures with shadow.)| +Dauthi Slayer|Tempest Remastered|97|U|{B}{B}|Creature - Dauthi Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Slayer attacks each turn if able.| +Dauthi Warlord|Tempest Remastered|98|U|{1}{B}|Creature - Dauthi Soldier|*|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.| +Death Pits of Rath|Tempest Remastered|99|R|{3}{B}{B}|Enchantment|||Whenever a creature is dealt damage, destroy it. It can't be regenerated.| +Death Stroke|Tempest Remastered|100|C|{B}{B}|Sorcery|||Destroy target tapped creature.| +Death's Duet|Tempest Remastered|101|C|{2}{B}|Sorcery|||Return two target creature cards from your graveyard to your hand.| +Diabolic Edict|Tempest Remastered|102|C|{1}{B}|Instant|||Target player sacrifices a creature.| +Dungeon Shade|Tempest Remastered|103|C|{3}{B}|Creature - Shade Spirit|1|1|Flying${B}: Dungeon Shade gets +1/+1 until end of turn.| +Evincar's Justice|Tempest Remastered|104|U|{2}{B}{B}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Evincar's Justice deals 2 damage to each creature and each player.| +Fugue|Tempest Remastered|105|U|{3}{B}{B}|Sorcery|||Target player discards three cards.| +Gravedigger|Tempest Remastered|106|C|{3}{B}|Creature - Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| +Kezzerdrix|Tempest Remastered|107|R|{2}{B}{B}|Creature - Rabbit Beast|4|4|First strike$At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.| +Lab Rats|Tempest Remastered|108|C|{B}|Sorcery|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card back into your hand as it resolves.)$Put a 1/1 Rat creature token ontol the battlefield.| +Living Death|Tempest Remastered|109|M|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| +Necrologia|Tempest Remastered|110|R|{3}{B}{B}|Instant|||Cast Necrologia only during your end step.$As an additional cost to cast to Necrologia, pay X life.$Draw X cards.| +Rats of Rath|Tempest Remastered|111|C|{1}{B}|Creature - Rat|2|1|{B}: Destroy target artifact, creature, or land you control.| +Reanimate|Tempest Remastered|112|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| +Recurring Nightmare|Tempest Remastered|113|M|{2}{B}|Enchantment|||Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| +Revenant|Tempest Remastered|114|U|{4}{B}|Creature - Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| +Sarcomancy|Tempest Remastered|115|U|{B}|Enchantment|||When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.$At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.| +Screeching Harpy|Tempest Remastered|116|U|{2}{B}{B}|Creature - Harpy Beast|2|2|Flying${1}{B}: Regenerate Screeching Harpy.| +Serpent Warrior|Tempest Remastered|117|C|{2}{B}|Creature - Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| +Skyshroud Vampire|Tempest Remastered|118|U|{3}{B}{B}|Creature - Vampire|3|3|Flying$Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.| +Spinal Graft|Tempest Remastered|119|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.| +Stronghold Assassin|Tempest Remastered|120|R|{1}{B}{B}|Creature - Zombie Assassin|2|1|, Sacrifice a creature: Destroy target nonblack creature.| +Thrull Surgeon|Tempest Remastered|121|C|{1}{B}|Creature - Thrull|1|1|{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| +Vampire Hounds|Tempest Remastered|122|C|{2}{B}|Creature - Vampire Hound|2|2|Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.| +Wall of Souls|Tempest Remastered|123|U|{1}{B}|Creature - Wall|0|4|Defender$Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.| +Aftershock|Tempest Remastered|124|C|{2}{R}{R}|Sorcery|||Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.| +Anarchist|Tempest Remastered|125|C|{4}{R}|Creature - Human Wizard|2|2|When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.| +Barbed Sliver|Tempest Remastered|126|C|{2}{R}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."| +Canyon Wildcat|Tempest Remastered|127|C|{1}{R}|Creature - Cat|2|1|Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)| +Craven Giant|Tempest Remastered|128|C|{2}{R}|Creature - Giant|4|1|Craven Giant can't block.| +Deadshot|Tempest Remastered|129|U|{3}{R}|Sorcery|||Tap target creature. It deals damage equal to its power to another target creature.| +Fanning the Flames|Tempest Remastered|130|R|{X}{R}{R}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Fanning the Flames deals X damage to target creature or player.| +Flame Wave|Tempest Remastered|131|R|{3}{R}{R}{R}{R}|Sorcery|||Flame Wave deals 4 damage to target player and each creature he or she controls.| +Flowstone Blade|Tempest Remastered|132|C|{R}|Enchantment - Aura|||Enchant creature|||{R}: Enchanted creature gets +1/-1 until end of turn.| +Flowstone Mauler|Tempest Remastered|133|U|{4}{R}{R}|Creature - Beast|4|5|Trample${R}: Flowstone Mauler gets +1/-1 until end of turn.| +Flowstone Wyvern|Tempest Remastered|134|U|{3}{R}{R}|Creature - Drake|3|3|Flying${R}: Flowstone Wyvern gets +2/-2 until end of turn.| +Furnace Brood|Tempest Remastered|135|C|{3}{R}|Creature - Elemental|3|3|{R}: Target creature can't be regenerated this turn.| +Goblin Bombardment|Tempest Remastered|136|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| +Kindle|Tempest Remastered|137|C|{1}{R}|Instant|||Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.| +Lightning Blast|Tempest Remastered|138|C|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| +Lowland Giant|Tempest Remastered|139|C|{2}{R}{R}|Creature - Giant|4|3|| +Mage il-Vec|Tempest Remastered|140|U|{2}{R}|Creature - Human Wizard|2|2|{T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.| +Magmasaur|Tempest Remastered|141|R|{3}{R}{R}|Creature - Elemental Lizard|0|0|Magmasaur enters the battlefield with five +1/+1 counters on it.$At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.| +Maniacal Rage|Tempest Remastered|142|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| +Mogg Conscripts|Tempest Remastered|143|C|{R}|Creature - Goblin|2|2|Mogg Conscripts can't attack unless you've cast a creature spell this turn.| +Mogg Fanatic|Tempest Remastered|144|C|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| +Mogg Flunkies|Tempest Remastered|145|C|{1}{R}|Creature - Goblin|3|3|Mogg Flunkies can't attack or block alone.| +Mogg Infestation|Tempest Remastered|146|R|{3}{R}{R}|Sorcery|||Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.| +Mogg Maniac|Tempest Remastered|147|U|{1}{R}|Creature - Goblin|1|1|Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.| +Ogre Shaman|Tempest Remastered|148|R|{3}{R}{R}|Creature - Ogre Shaman|3|3|{2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.| +Pandemonium|Tempest Remastered|149|R|{3}{R}|Enchantment|||Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.| +Rathi Dragon|Tempest Remastered|150|R|{2}{R}{R}|Creature - Dragon|5|5|Flying$When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.| +Renegade Warlord|Tempest Remastered|151|U|{4}{R}|Creature - Human Soldier|3|3|First strike$Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.| +Rolling Thunder|Tempest Remastered|152|U|{X}{R}{R}|Sorcery|||Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.| +Sabertooth Wyvern|Tempest Remastered|153|U|{4}{R}|3|2|Flying, first strike| +Sandstone Warrior|Tempest Remastered|154|C|{2}{R}{R}|Creature - Human Soldier Warrior|1|3|First strike${R}: Sandstone Warrior gets +1/+0 until end of turn.| +Searing Touch|Tempest Remastered|155|U|{R}|Instant|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Searing Touch deals 1 damage to target creature or player.| +Seething Anger|Tempest Remastered|156|C|{R}|Sorcery|||Buyback {3}(You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature gets +3/+0 until end of turn.| +Shadowstorm|Tempest Remastered|157|U|{R}|Sorcery|||Shadowstorm deals 2 damage to each creature with shadow.| +Shard Phoenix|Tempest Remastered|158|M|{4}{R}|Creature - Phoenix|2|2|Flying$Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.${R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.| +Shatter|Tempest Remastered|159|C|{1}{R}|Instant|||Destroy target artifact.| +Spellshock|Tempest Remastered|160|U|{2}{R}|Enchantment|||Whenever a player casts a spell, Spellshock deals 2 damage to that player.| +Spitting Hydra|Tempest Remastered|161|R|{3}{R}{R}|Creature - Hydra|0|0|Spitting Hydra enters the battlefield with four +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.| +Starke of Rath|Tempest Remastered|162|M|{1}{R}{R}|Legendary Creature - Human Rogue|2|2|{tap}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath.| +Stun|Tempest Remastered|163|C|{1}{R}|Instant|||Target creature can't block this turn.$Draw a card.| +Wall of Diffusion|Tempest Remastered|164|C|{1}{R}|Creature - Wall|0|5|Defender$Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.| +Aluren|Tempest Remastered|165|R|{2}{G}{G}|Enchantment|||Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.| +Canopy Spider|Tempest Remastered|166|C|{1}{G}|Creature - Spider|1|3|Reach (This creature can block creatures with flying.)| +Carnassid|Tempest Remastered|167|U|{4}{G}{G}|Creature - Beast|5|4|Trample${1}{G}: Regenerate Carnassid.| +Crashing Boars|Tempest Remastered|168|U|{3}{G}{G}|Creature - Boar|4|4|Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature block Crashing Boars this turn if able.| +Elven Rite|Tempest Remastered|169|C|{1}{G}|Sorcery|||Distribute two +1/+1 counters among one or two target creatures.| +Elvish Fury|Tempest Remastered|170|C|{G}|Instant|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature gets +2/+2 until end of turn.| +Endangered Armodon|Tempest Remastered|171|C|{2}{G}{G}|Creature - Elephant|4|5|When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.| +Harrow|Tempest Remastered|172|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| +Heartwood Dryad|Tempest Remastered|173|C|{1}{G}|Creature - Dryad|2|1|Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.| +Heartwood Giant|Tempest Remastered|174|R|{3}{G}{G}|Creature - Giant|4|4|{tap}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.| +Hermit Druid|Tempest Remastered|175|U|{1}{G}|Creature - Human Druid|1|1|{G}, {T}: Reveal cards from the top of your library until you reveal a basic a land card. Put that card into your hand and all other cards revealed this way into your graveyard.| +Horned Sliver|Tempest Remastered|176|C|{2}{G}|Creature - Sliver|2|2|All Sliver creatures have trample.| +Krakilin|Tempest Remastered|177|R|{X}{G}{G}|Creature - Beast|0|0|Krakilin enters the battlefield with X +1/+1 counters on it.${1}{G}: Regenerate Krakilin.| +Lowland Basilisk|Tempest Remastered|178|U|{2}{G}|Creature - Basilisk|1|3|Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.| +Manabond|Tempest Remastered|179|R|{G}|Enchantment|||At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard you hand.| +Mirri, Cat Warrior|Tempest Remastered|180|R|{1}{G}{G}|Legendary Creature - Cat Warrior|2|3|First strike, forestwalk, vigilance| +Mulch|Tempest Remastered|181|C|{1}{G}|Sorcery|||Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.| +Muscle Sliver|Tempest Remastered|182|C|{1}{G}|Creature - Sliver|1|1|All Sliver creatures get +1/+1.| +Needle Storm|Tempest Remastered|183|U|{2}{G}|Sorcery|||Needle Storm deals 4 damage to each creature with flying.| +Oath of Druids|Tempest Remastered|184|M|{1}{G}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.| +Overrun|Tempest Remastered|185|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| +Provoke|Tempest Remastered|186|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$Draw a card.| +Rampant Growth|Tempest Remastered|187|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| +Reality Anchor|Tempest Remastered|188|C|{1}{G}|Instant|||Target creature loses shadow until end of turn.$Draw a card.| +Recycle|Tempest Remastered|189|R|{4}{G}{G}|Enchantment|||Skip your draw step.$Whenever you play a card, draw a card.$Your maximum hand size is two.| +Rootbreaker Wurm|Tempest Remastered|190|U|{5}{G}{G}|Creature - Wurm|6|6|Trample| +Rootwalla|Tempest Remastered|191|C|{2}{G}|Creature - Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| +Skyshroud Elf|Tempest Remastered|192|C|{1}{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.${1}: Add {R} or {W} to your mana pool.| +Skyshroud Troll|Tempest Remastered|193|C|{2}{G}{G}|Creature - Troll Giant|3|3|{1}{G}: Regenerate Skyshroud Troll.| +Spike Breeder|Tempest Remastered|194|U|{3}{G}|Creature - Spike|0|0|Spike Breeder enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.${2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.| +Spike Colony|Tempest Remastered|195|C|{4}{G}|Creature - Spike|0|0|Spike Colony enters the battlefield with four +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.| +Spike Feeder|Tempest Remastered|196|U|{1}{G}{G}|Creature - Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.| +Spike Hatcher|Tempest Remastered|197|R|{6}{G}|Creature - Spike|0|0|Spike Hatcher enters the battlefield with six +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.${1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.| +Spined Wurm|Tempest Remastered|198|C|{4}{G}|Creature - Wurm|5|4|| +Survival of the Fittest|Tempest Remastered|199|M|{1}{G}|Enchantment|||{G}, Discard a creature card: Search your library from a creature card, reveal that card, and put it into your hand. Then shuffle your library.| +Trained Armodon|Tempest Remastered|200|C|{1}{G}{G}|Creature - Elephant|3|3|| +Tranquility|Tempest Remastered|201|U|{2}{G}|Sorcery|||Destroy all enchantments.| +Verdant Force|Tempest Remastered|202|R|{5}{G}{G}{G}|Creature - Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| +Verdant Touch|Tempest Remastered|203|U|{1}{G}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target land becomes a 2/2 creature that's still a land.| +Verdigris|Tempest Remastered|204|C|{2}{G}|Instant|||Destroy target artifact.| +Wall of Blossoms|Tempest Remastered|205|U|{1}{G}|Creature - Plant Wall|0|4|Defender$When Wall of Blossoms enters the battlefield, draw a card.| +Acidic Sliver|Tempest Remastered|206|U|{B}{R}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: This permanent dealls 2 damage to target creature or player."| +Crystalline Sliver|Tempest Remastered|207|U|{W}{U}|Creature - Sliver|2|2|All Slivers have shroud. (They can't be the targets of spells or abilities.)| +Dracoplasm|Tempest Remastered|208|R|{U}{R}|Creature - Shapeshifter|0|0|Flying$As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.${R}: Dracoplasm gets +1/+0 until end of turn.| +Hibernation Sliver|Tempest Remastered|209|U|{U}{B}|Creature - Sliver|2|2|All Slivers have "Pay 2 life: Return this permanent to its owner's hand."| +Selenia, Dark Angel|Tempest Remastered|210|R|{3}{W}{B}|Legendary Creature - Angel|3|3|Flying$Pay 2 life: Return Selenia, Dark Angel to its owner's hand.| +Sliver Queen|Tempest Remastered|211|M|{W}{U}{B}{R}{G}|Legendary Creature - Sliver|7|7|{2}: Put a 1/1 colorless Sliver creature token onto the battlefield.| +Soltari Guerrillas|Tempest Remastered|212|R|{2}{R}{W}|Creature - Soltari Soldier|3|2|Shadow (This creature can block or be blocked by only creatures with shadow.)${0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.| +Spined Sliver|Tempest Remastered|213|U|{R}{G}|Creature - Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| +Vhati il-Dal|Tempest Remastered|214|R|{2}{B}{G}|Legendary Creature - Human Warrior|3|3|{tap}: Until end of turn, target creature has base power 1 or base toughness 1.| +Victual Sliver|Tempest Remastered|215|U|{G}{W}|Creature - Sliver|2|2|All Sliver have "{2}, Sacrifice this permanent: You gain 4 life."| +Wood Sage|Tempest Remastered|216|R|{G}{U}|Creature - Human Druid|1|1|{tap}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.| +Bottle Gnomes|Tempest Remastered|217|C|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| +Coat of Arms|Tempest Remastered|218|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| +Coiled Tinviper|Tempest Remastered|219|C|{3}|Artifact Creature - Snake|2|1|First strike| +Cursed Scroll|Tempest Remastered|220|M|{1}|Artifact|||{3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.| +Emmessi Tome|Tempest Remastered|221|U|{4}|Artifact|||{5}, {tap}: Draw two cards, then discard a card.| +Erratic Portal|Tempest Remastered|222|R|{4}|Artifact|||{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.| +Grindstone|Tempest Remastered|223|M|{1}|Artifact|||{3}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process.| +Jinxed Idol|Tempest Remastered|224|R|{2}|Artifact|||At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.$Sacrifice a creature: Target opponent gains control of Jinxed Idol.| +Lotus Petal|Tempest Remastered|225|U|{0}|Artifact|||{tap}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| +Metallic Sliver|Tempest Remastered|226|C|{1}|Artifact Creature - Sliver|1|1|| +Mindless Automaton|Tempest Remastered|227|R|{4}|Artifact Creature - Construct|0|0|Mindless Automaton enters the battlefield with two +1/+1 counters on it.${1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.$Remove two +1/+1 counters from Mindless Automaton: Draw a card.| +Mox Diamond|Tempest Remastered|228|M|{0}|Artifact|||If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add one mana of any color to your mana pool.| +Patchwork Gnomes|Tempest Remastered|229|C|{3}|Artifact Creature - Gnome|2|1|Discard a card: Regenerate Patchwork Gnomes.| +Phyrexian Hulk|Tempest Remastered|230|U|{6}|Artifact Creature - Golem|5|4|| +Skyshaper|Tempest Remastered|231|C|{2}|Artifact|||Sacrifice Skyshaper: Creatures you control gain flying until end of turn.| +Telethopter|Tempest Remastered|232|C|{4}|Artifact Creature - Thopter|3|1|Tap an untapped creature you control: Telethopter gains flying until end of turn.| +Thopter Squadron|Tempest Remastered|233|R|{5}|Artifact Creature - Thopter|0|0|Flying$Thopter Squadron enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Thopter Squadron: Put a +1/+1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.${1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squardon. Activate this ability only any time you could cast a sorcery.| +Volrath's Laboratory|Tempest Remastered|234|R|{5}|Artifact|||As Volrath's Laboratory enters the battlefield, choose a color and a creature type.${5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield.| +Caldera Lake|Tempest Remastered|235|U||Land|||Caldera Lake enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.| +Cinder Marsh|Tempest Remastered|236|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.| +City of Traitors|Tempest Remastered|237|R||Land|||When you play another land, sacrifice City of Traitors.${T}: Add {C}{C} to your mana pool.| +Maze of Shadows|Tempest Remastered|238|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| +Mogg Hollows|Tempest Remastered|239|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.| +Pine Barrens|Tempest Remastered|240|U||Land|||Pine Barrens enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.| +Rootwater Depths|Tempest Remastered|241|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.| +Salt Flats|Tempest Remastered|242|U||Land|||Salt Flats enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.| +Scabland|Tempest Remastered|243|U||Land|||Scabland enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.| +Skyshroud Forest|Tempest Remastered|244|U||Land|||Skyshroud Forest enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you.| +Stalking Stones|Tempest Remastered|245|U||Land|||{tap}: Add {C} to your mana pool.${6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land.| +Thalakos Lowlands|Tempest Remastered|246|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| +Vec Townships|Tempest Remastered|247|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| +Volrath's Stronghold|Tempest Remastered|248|M||Legendary Land|||{T}: Add {C} to your mana pool.${1}{B}, {T}: Put target creature card from your graveyard on top of your library.| +Wasteland|Tempest Remastered|249|R||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Wasteland: Destroy target nonbasic land.| +Plains|Tempest Remastered|250|L||Basic Land - Plains|||W| +Plains|Tempest Remastered|251|L||Basic Land - Plains|||W| +Plains|Tempest Remastered|252|L||Basic Land - Plains|||W| +Plains|Tempest Remastered|253|L||Basic Land - Plains|||W| +Island|Tempest Remastered|254|L||Basic Land - Island|||U| +Island|Tempest Remastered|255|L||Basic Land - Island|||U| +Island|Tempest Remastered|256|L||Basic Land - Island|||U| +Island|Tempest Remastered|257|L||Basic Land - Island|||U| +Swamp|Tempest Remastered|258|L||Basic Land - Swamp|||B| +Swamp|Tempest Remastered|259|L||Basic Land - Swamp|||B| +Swamp|Tempest Remastered|260|L||Basic Land - Swamp|||B| +Swamp|Tempest Remastered|261|L||Basic Land - Swamp|||B| +Mountain|Tempest Remastered|262|L||Basic Land - Mountain|||R| +Mountain|Tempest Remastered|263|L||Basic Land - Mountain|||R| +Mountain|Tempest Remastered|264|L||Basic Land - Mountain|||R| +Mountain|Tempest Remastered|265|L||Basic Land - Mountain|||R| +Forest|Tempest Remastered|266|L||Basic Land - Forest|||G| +Forest|Tempest Remastered|267|L||Basic Land - Forest|||G| +Forest|Tempest Remastered|268|L||Basic Land - Forest|||G| +Forest|Tempest Remastered|269|L||Basic Land - Forest|||G| Ancestor's Chosen|Tenth Edition|1|U|{5}{W}{W}|Creature - Human Cleric|4|4|First strike (This creature deals combat damage before creatures without first strike.)$When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.| Beacon of Immortality|Tenth Edition|10|R|{5}{W}|Instant|||Double target player's life total. Shuffle Beacon of Immortality into its owner's library.| Remove Soul|Tenth Edition|100|C|{1}{U}|Instant|||Counter target creature spell.| @@ -19295,6 +24394,255 @@ Coal Golem|The Dark|96|U|{5}|Artifact Creature - Golem|3|3|{3}, Sacrifice Coal G Dark Sphere|The Dark|97|U|{0}|Artifact|||{tap}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.| Diabolic Machine|The Dark|98|U|{7}|Artifact Creature - Construct|4|4|{3}: Regenerate Diabolic Machine.| Fellwar Stone|The Dark|99|U|{2}|Artifact|||{tap}: Add to your mana pool one mana of any color that a land an opponent controls could produce.| +Battlewise Valor|Theros|1|C|{1}{W}|Instant|||Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Ephara's Warden|Theros|10|C|{3}{W}|Creature - Human Cleric|1|2|{tap}: Tap target creature with power 3 or less.| +Pharika's Cure|Theros|100|C|{B}{B}|Instant|||Pharika's Cure deals 2 damage to target creature and you gain 2 life.| +Read the Bones|Theros|101|C|{2}{B}|Sorcery|||Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Rescue from the Underworld|Theros|102|U|{4}{B}|Instant|||As an additional cost to cast Rescue from the Underworld, sacrifice a creature.$Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.| +Returned Centaur|Theros|103|C|{3}{B}|Creature - Zombie Centaur|2|4|When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.| +Returned Phalanx|Theros|104|C|{1}{B}|Creature - Zombie Soldier|3|3|Defender${1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.| +Scourgemark|Theros|105|C|{1}{B}|Enchantment - Aura|||Enchant creature$When Scourgemark enters the battlefield, draw a card.$Enchanted creature gets +1/+0.| +Sip of Hemlock|Theros|106|C|{4}{B}{B}|Sorcery|||Destroy target creature. Its controller loses 2 life.| +Thoughtseize|Theros|107|R|{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.| +Tormented Hero|Theros|108|U|{B}|Creature - Human Warrior|2|1|Tormented Hero enters the battlefield tapped.$Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.| +Viper's Kiss|Theros|109|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1, and its activated abilities can't be activated.| +Evangel of Heliod|Theros|11|U|{4}{W}{W}|Creature - Human Cleric|1|3|When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)| +Whip of Erebos|Theros|110|R|{2}{B}{B}|Legendary Enchantment Artifact|||Creatures you control have lifelink.${2}{B}{B}, {tap}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.| +Akroan Crusader|Theros|111|C|{R}|Creature - Human Soldier|1|1|Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.| +Anger of the Gods|Theros|112|R|{1}{R}{R}|Sorcery|||Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.| +Arena Athlete|Theros|113|U|{1}{R}|Creature - Human|2|1|Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.| +Borderland Minotaur|Theros|114|C|{2}{R}{R}|Creature - Minotaur Warrior|4|3|| +Boulderfall|Theros|115|C|{6}{R}{R}|Instant|||Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players.| +Coordinated Assault|Theros|116|U|{R}|Instant|||Up to two target creatures each get +1/+0 and gain first strike until end of turn.| +Deathbellow Raider|Theros|117|C|{1}{R}|Creature - Minotaur Berserker|2|3|Deathbellow Raider attacks each turn if able.${2}{B}: Regenerate Deathbellow Raider.| +Demolish|Theros|118|C|{3}{R}|Sorcery|||Destroy target artifact or land.| +Dragon Mantle|Theros|119|C|{R}|Enchantment - Aura|||Enchant creature$When Dragon Mantle enters the battlefield, draw a card.$Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."| +Fabled Hero|Theros|12|R|{1}{W}{W}|Creature - Human Soldier|2|2|Double strike$Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.| +Ember Swallower|Theros|120|R|{2}{R}{R}|Creature - Elemental|4|5|{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Ember Swallower becomes monstrous, each player sacrifices three lands.| +Fanatic of Mogis|Theros|121|U|{3}{R}|Creature - Minotaur Shaman|4|2|When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)| +Firedrinker Satyr|Theros|122|R|{R}|Creature - Satyr Shaman|2|1|Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.${1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.| +Flamespeaker Adept|Theros|123|U|{2}{R}|Creature - Human Shaman|2|3|Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.| +Hammer of Purphoros|Theros|124|R|{1}{R}{R}|Legendary Enchantment Artifact|||Creatures you control have haste.${2}{R}, {tap}, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.| +Ill-Tempered Cyclops|Theros|125|C|{3}{R}|Creature - Cyclops|3|3|Trample${5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| +Labyrinth Champion|Theros|126|R|{3}{R}|Creature - Human Warrior|2|2|Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.| +Lightning Strike|Theros|127|C|{1}{R}|Instant|||Lightning Strike deals 3 damage to target creature or player.| +Magma Jet|Theros|128|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Messenger's Speed|Theros|129|C|{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has trample and haste.| +Favored Hoplite|Theros|13|U|{W}|Creature - Human Soldier|1|2|Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.| +Minotaur Skullcleaver|Theros|130|C|{2}{R}|Creature - Minotaur Berserker|2|2|Haste$When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.| +Ordeal of Purphoros|Theros|131|U|{1}{R}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.$When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.| +Peak Eruption|Theros|132|U|{2}{R}|Sorcery|||Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.| +Portent of Betrayal|Theros|133|C|{3}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Priest of Iroas|Theros|134|C|{R}|Creature - Human Cleric|1|1|{3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment.| +Purphoros, God of the Forge|Theros|135|M|{3}{R}|Legendary Enchantment Creature - God|6|5|Indestructible$As long as your devotion to red is less than five, Purphoros isn't a creature.$Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.${2}{R}: Creatures you control get +1/+0 until end of turn.| +Purphoros's Emissary|Theros|136|U|{3}{R}|Enchantment Creature - Ox|3|3|Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Purphoros's Emissary can't be blocked except by two or more creatures.$Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures.| +Rage of Purphoros|Theros|137|C|{4}{R}|Sorcery|||Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Rageblood Shaman|Theros|138|R|{1}{R}{R}|Creature - Minotaur Shaman|2|3|Trample$Other Minotaur creatures you control get +1/+1 and have trample.| +Satyr Rambler|Theros|139|C|{1}{R}|Creature - Satyr|2|1|Trample| +Gift of Immortality|Theros|14|R|{2}{W}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.| +Spark Jolt|Theros|140|C|{R}|Instant|||Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Spearpoint Oread|Theros|141|C|{2}{R}|Enchantment Creature - Nymph|2|2|Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$First strike$Enchanted creature gets +2/+2 and has first strike.| +Stoneshock Giant|Theros|142|U|{3}{R}{R}|Creature - Giant|5|4|{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.| +Stormbreath Dragon|Theros|143|M|{3}{R}{R}|Creature - Dragon|4|4|Flying, haste, protection from white${5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.| +Titan of Eternal Fire|Theros|144|R|{5}{R}|Creature - Giant|5|6|Each Human creature you control has "{R}, {tap}: This creature deals 1 damage to target creature or player."| +Titan's Strength|Theros|145|C|{R}|Instant|||Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Two-Headed Cerberus|Theros|146|C|{1}{R}{R}|Creature - Hound|1|2|Double strike (This creature deals both first-strike and regular combat damage.)| +Wild Celebrants|Theros|147|C|{3}{R}{R}|Creature - Satyr|5|3|When Wild Celebrants enters the battlefield, you may destroy target artifact.| +Agent of Horizons|Theros|148|C|{2}{G}|Creature - Human Rogue|3|2|{2}{U}: Agent of Horizons can't be blocked this turn.| +Anthousa, Setessan Hero|Theros|149|R|{3}{G}{G}|Legendary Creature - Human Warrior|4|5|Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.| +Glare of Heresy|Theros|15|U|{1}{W}|Sorcery|||Exile target white permanent.| +Arbor Colossus|Theros|150|R|{2}{G}{G}{G}|Creature - Giant|6|6|Reach${3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.| +Artisan's Sorrow|Theros|151|U|{3}{G}|Instant|||Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Boon Satyr|Theros|152|R|{1}{G}{G}|Enchantment Creature - Satyr|4|2|Flash$Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Enchanted creature gets +4/+2.| +Bow of Nylea|Theros|153|R|{1}{G}{G}|Legendary Enchantment Artifact|||Attacking creatures you control have deathtouch.${1}{G}, {tap}: Choose one - Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.| +Centaur Battlemaster|Theros|154|U|{3}{G}{G}|Creature - Centaur Warrior|3|3|Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.| +Commune with the Gods|Theros|155|C|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.| +Defend the Hearth|Theros|156|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt to players this turn.| +Fade into Antiquity|Theros|157|C|{2}{G}|Sorcery|||Exile target artifact or enchantment.| +Feral Invocation|Theros|158|C|{2}{G}|Enchantment - Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +2/+2.| +Hunt the Hunter|Theros|159|U|{G}|Sorcery|||Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.| +Gods Willing|Theros|16|C|{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Karametra's Acolyte|Theros|160|U|{3}{G}|Creature - Human Druid|1|4|{tap}: Add an amount of {G} to your mana pool equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)| +Leafcrown Dryad|Theros|161|C|{1}{G}|Enchantment Creature - Nymph Dryad|2|2|Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Reach$Enchanted creature gets +2/+2 and has reach.| +Mistcutter Hydra|Theros|162|R|{X}{G}|Creature - Hydra|0|0|Mistcutter Hydra can't be countered.$Haste, protection from blue$Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.| +Nemesis of Mortals|Theros|163|U|{4}{G}{G}|Creature - Snake|5|5|Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard.${7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)| +Nessian Asp|Theros|164|C|{4}{G}|Creature - Snake|4|5|Reach${6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)| +Nessian Courser|Theros|165|C|{2}{G}|Creature - Centaur Warrior|3|3|| +Nylea, God of the Hunt|Theros|166|M|{3}{G}|Legendary Enchantment Creature - God|6|6|Indestructible$As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)$Other creatures you control have trample.${3}{G}: Target creature gets +2/+2 until end of turn.| +Nylea's Disciple|Theros|167|C|{2}{G}{G}|Creature - Centaur Archer|3|3|When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)| +Nylea's Emissary|Theros|168|U|{3}{G}|Enchantment Creature - Cat|3|3|Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Trample$Enchanted creature gets +3/+3 and has trample.| +Nylea's Presence|Theros|169|C|{1}{G}|Enchantment - Aura|||Enchant land$When Nylea's Presence enters the battlefield, draw a card.$Enchanted land is every basic land type in addition to its other types.| +Heliod, God of the Sun|Theros|17|M|{3}{W}|Legendary Enchantment Creature - God|5|6|Indestructible$As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)$Other creatures you control have vigilance.${2}{W}{W}: Put a 2/1 white Cleric enchantment creature token onto the battlefield.| +Ordeal of Nylea|Theros|170|U|{1}{G}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.$When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Pheres-Band Centaurs|Theros|171|C|{4}{G}|Creature - Centaur Warrior|3|7|| +Polukranos, World Eater|Theros|172|M|{2}{G}{G}|Legendary Creature - Hydra|5|5|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.| +Reverent Hunter|Theros|173|R|{2}{G}|Creature - Human Archer|1|1|When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)| +Satyr Hedonist|Theros|174|C|{1}{G}|Creature - Satyr|2|1|{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R} to your mana pool.| +Satyr Piper|Theros|175|U|{2}{G}|Creature - Satyr Rogue|2|1|{3}{G}: Target creature must be blocked this turn if able.| +Savage Surge|Theros|176|C|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn. Untap that creature.| +Sedge Scorpion|Theros|177|C|{G}|Creature - Scorpion|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| +Shredding Winds|Theros|178|C|{2}{G}|Instant|||Shredding Winds deals 7 damage to target creature with flying.| +Staunch-Hearted Warrior|Theros|179|C|{3}{G}|Creature - Human Warrior|2|2|Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.| +Heliod's Emissary|Theros|18|U|{3}{W}|Enchantment Creature - Elk|3|3|Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.$Enchanted creature gets +3/+3.| +Sylvan Caryatid|Theros|180|R|{1}{G}|Creature - Plant|0|3|Defender, hexproof${tap}: Add one mana of any color to your mana pool.| +Time to Feed|Theros|181|C|{2}{G}|Sorcery|||Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that$creature. (Each deals damage equal to its power to the other.)| +Voyaging Satyr|Theros|182|C|{1}{G}|Creature - Satyr Druid|1|2|{tap}: Untap target land.| +Vulpine Goliath|Theros|183|C|{4}{G}{G}|Creature - Fox|6|5|Trample| +Warriors' Lesson|Theros|184|U|{G}|Instant|||Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."| +Akroan Hoplite|Theros|185|U|{R}{W}|Creature - Human Soldier|1|2|Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.| +Anax and Cymede|Theros|186|R|{1}{R}{W}|Legendary Creature - Human Soldier|3|2|First strike, vigilance$Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.| +Ashen Rider|Theros|187|M|{4}{W}{W}{B}{B}|Creature - Archon|5|5|Flying$When Ashen Rider enters the battlefield or dies, exile target permanent.| +Ashiok, Nightmare Weaver|Theros|188|M|{1}{U}{B}|Planeswalker - Ashiok|||+2: Exile the top three cards of target opponent's library.$-X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.$-10: Exile all cards from all opponents' hands and graveyards.| +Battlewise Hoplite|Theros|189|U|{W}{U}|Creature - Human Soldier|2|2|Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)| +Hopeful Eidolon|Theros|19|C|{W}|Enchantment Creature - Spirit|1|1|Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Enchanted creature gets +1/+1 and has lifelink.| +Chronicler of Heroes|Theros|190|U|{1}{G}{W}|Creature - Centaur Wizard|3|3|When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.| +Daxos of Meletis|Theros|191|R|{1}{W}{U}|Legendary Creature - Human Soldier|2|2|Daxos of Meletis can't be blocked by creatures with power 3 or greater.$Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.| +Destructive Revelry|Theros|192|U|{R}{G}|Instant|||Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.| +Fleecemane Lion|Theros|193|R|{G}{W}|Creature - Cat|3|3|{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)$As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.| +Horizon Chimera|Theros|194|U|{2}{G}{U}|Creature - Chimera|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying, trample$Whenever you draw a card, you gain 1 life.| +Kragma Warcaller|Theros|195|U|{3}{B}{R}|Creature - Minotaur Warrior|2|3|Minotaur creatures you control have haste.$Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.| +Medomai the Ageless|Theros|196|M|{4}{W}{U}|Legendary Creature - Sphinx|4|4|Flying$Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.$Medomai the Ageless can't attack during extra turns.| +Pharika's Mender|Theros|197|U|{3}{B}{G}|Creature - Gorgon|4|3|When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.| +Polis Crusher|Theros|198|R|{2}{R}{G}|Creature - Cyclops|4|4|Trample, protection from enchantments${4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.| +Prophet of Kruphix|Theros|199|R|{3}{G}{U}|Creature - Human Wizard|2|3|Untap all creatures and lands you control during each other player's untap step.$You may cast creature cards as though they had flash.| +Cavalry Pegasus|Theros|2|C|{1}{W}|Creature - Pegasus|1|1|Flying$Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.| +Hundred-Handed One|Theros|20|R|{2}{W}{W}|Creature - Giant|3|5|Vigilance${3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.| +Psychic Intrusion|Theros|200|R|{3}{U}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.| +Reaper of the Wilds|Theros|201|R|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| +Sentry of the Underworld|Theros|202|U|{3}{W}{B}|Creature - Griffin Skeleton|3|3|Flying, vigilance${W}{B}, Pay 3 life: Regenerate Sentry of the Underworld.| +Shipwreck Singer|Theros|203|U|{U}{B}|Creature - Siren|1|2|Flying${1}{U}: Target creature an opponent controls attacks this turn if able.${1}{B}, {tap}: Attacking creatures get -1/-1 until end of turn.| +Spellheart Chimera|Theros|204|U|{1}{U}{R}|Creature - Chimera|*|3|Flying, trample$Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.| +Steam Augury|Theros|205|R|{2}{U}{R}|Instant|||Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.| +Triad of Fates|Theros|206|R|{2}{W}{B}|Legendary Creature - Human Wizard|3|3|{1}, {tap}: Put a fate counter on another target creature.${W}, {tap}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.${B}, {tap}: Exile target creature that has a fate counter on it. Its controller draws two cards.| +Tymaret, the Murder King|Theros|207|R|{B}{R}|Legendary Creature - Zombie Warrior|2|2|{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player.${1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.| +Underworld Cerberus|Theros|208|M|{3}{B}{R}|Creature - Hound|6|6|Underworld Cerberus can't be blocked except by three or more creatures.$Cards in graveyards can't be the targets of spells or abilities.$When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.| +Xenagos, the Reveler|Theros|209|M|{2}{R}{G}|Planeswalker - Xenagos|||+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control.$0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield.$-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.| +Lagonna-Band Elder|Theros|21|C|{2}{W}|Creature - Centaur Advisor|3|2|When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.| +Akroan Horse|Theros|210|R|{4}|Artifact Creature - Horse|0|4|Defender$When Akroan Horse enters the battlefield, an opponent gains control of it.$At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.| +Anvilwrought Raptor|Theros|211|U|{4}|Artifact Creature - Bird|2|1|Flying, first strike| +Bronze Sable|Theros|212|C|{2}|Artifact Creature - Sable|2|1|| +Burnished Hart|Theros|213|U|{3}|Artifact Creature - Elk|2|2|{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| +Colossus of Akros|Theros|214|R|{8}|Artifact Creature - Golem|10|10|Defender, indestructible${1}0: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)$As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.| +Flamecast Wheel|Theros|215|U|{1}|Artifact|||{5}, {tap}, Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.| +Fleetfeather Sandals|Theros|216|C|{2}|Artifact - Equipment|||Equipped creature has flying and haste.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| +Guardians of Meletis|Theros|217|C|{3}|Artifact Creature - Golem|0|6|Defender| +Opaline Unicorn|Theros|218|C|{3}|Artifact Creature - Unicorn|1|2|{tap}: Add one mana of any color to your mana pool.| +Prowler's Helm|Theros|219|U|{2}|Artifact - Equipment|||Equipped creature can't be blocked except by Walls.$Equip {2}| +Last Breath|Theros|22|C|{1}{W}|Instant|||Exile target creature with power 2 or less. Its controller gains 4 life.| +Pyxis of Pandemonium|Theros|220|R|{1}|Artifact|||{tap}: Each player exiles the top card of his or her library face down.${7}, {tap}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.| +Traveler's Amulet|Theros|221|C|{1}|Artifact|||{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| +Witches' Eye|Theros|222|U|{1}|Artifact - Equipment|||Equipped creature has "{1}, {tap}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)$Equip {1}| +Nykthos, Shrine to Nyx|Theros|223|R||Legendary Land|||{tap}: Add {C} to your mana pool.${2}, {tap}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)| +Temple of Abandon|Theros|224|R||Land|||Temple of Abandon enters the battlefield tapped.$When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {R} or {G} to your mana pool.| +Temple of Deceit|Theros|225|R||Land|||Temple of Deceit enters the battlefield tapped.$When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {U} or {B} to your mana pool.| +Temple of Mystery|Theros|226|R||Land|||Temple of Mystery enters the battlefield tapped.$When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {G} or {U} to your mana pool.| +Temple of Silence|Theros|227|R||Land|||Temple of Silence enters the battlefield tapped.$When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {W} or {B} to your mana pool.| +Temple of Triumph|Theros|228|R||Land|||Temple of Triumph enters the battlefield tapped.$When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {R} or {W} to your mana pool.| +Unknown Shores|Theros|229|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Add one mana of any color to your mana pool.| +Leonin Snarecaster|Theros|23|C|{1}{W}|Creature - Cat Soldier|2|1|When Leonin Snarecaster enters the battlefield, you may tap target creature.| +Plains|Theros|230|L||Basic Land - Plains|||W| +Plains|Theros|231|L||Basic Land - Plains|||W| +Plains|Theros|232|L||Basic Land - Plains|||W| +Plains|Theros|233|L||Basic Land - Plains|||W| +Island|Theros|234|L||Basic Land - Island|||U| +Island|Theros|235|L||Basic Land - Island|||U| +Island|Theros|236|L||Basic Land - Island|||U| +Island|Theros|237|L||Basic Land - Island|||U| +Swamp|Theros|238|L||Basic Land - Swamp|||B| +Swamp|Theros|239|L||Basic Land - Swamp|||B| +Observant Alseid|Theros|24|C|{2}{W}|Enchantment Creature - Nymph|2|2|Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Vigilance$Enchanted creature gets +2/+2 and has vigilance.| +Swamp|Theros|240|L||Basic Land - Swamp|||B| +Swamp|Theros|241|L||Basic Land - Swamp|||B| +Mountain|Theros|242|L||Basic Land - Mountain|||R| +Mountain|Theros|243|L||Basic Land - Mountain|||R| +Mountain|Theros|244|L||Basic Land - Mountain|||R| +Mountain|Theros|245|L||Basic Land - Mountain|||R| +Forest|Theros|246|L||Basic Land - Forest|||G| +Forest|Theros|247|L||Basic Land - Forest|||G| +Forest|Theros|248|L||Basic Land - Forest|||G| +Forest|Theros|249|L||Basic Land - Forest|||G| +Ordeal of Heliod|Theros|25|U|{1}{W}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.$When you sacrifice Ordeal of Heliod, you gain 10 life.| +Phalanx Leader|Theros|26|U|{W}{W}|Creature - Human Soldier|1|1|Heroic - Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.| +Ray of Dissolution|Theros|27|C|{2}{W}|Instant|||Destroy target enchantment. You gain 3 life.| +Scholar of Athreos|Theros|28|C|{2}{W}|Creature - Human Cleric|1|4|{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.| +Setessan Battle Priest|Theros|29|C|{1}{W}|Creature - Human Cleric|1|3|Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.| +Celestial Archon|Theros|3|R|{3}{W}{W}|Enchantment Creature - Archon|4|4|Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying, first strike$Enchanted creature gets +4/+4 and has flying and first strike.| +Setessan Griffin|Theros|30|C|{4}{W}|Creature - Griffin|3|2|Flying${2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.| +Silent Artisan|Theros|31|C|{3}{W}{W}|Creature - Giant|3|5|| +Soldier of the Pantheon|Theros|32|R|{W}|Creature - Human Soldier|2|1|Protection from multicolored$Whenever an opponent casts a multicolored spell, you gain 1 life.| +Spear of Heliod|Theros|33|R|{1}{W}{W}|Legendary Enchantment Artifact|||Creatures you control get +1/+1.${1}{W}{W}, {tap}: Destroy target creature that dealt damage to you this turn.| +Traveling Philosopher|Theros|34|C|{1}{W}|Creature - Human Advisor|2|2|| +Vanquish the Foul|Theros|35|U|{5}{W}|Sorcery|||Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Wingsteed Rider|Theros|36|C|{1}{W}{W}|Creature - Human Knight|2|2|Flying$Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.| +Yoked Ox|Theros|37|C|{W}|Creature - Ox|0|4|| +Annul|Theros|38|C|{U}|Instant|||Counter target artifact or enchantment spell.| +Aqueous Form|Theros|39|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked.$Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Chained to the Rocks|Theros|4|R|{W}|Enchantment - Aura|||Enchant Mountain you control$When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)| +Artisan of Forms|Theros|40|R|{1}{U}|Creature - Human Wizard|1|1|Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.| +Benthic Giant|Theros|41|C|{5}{U}|Creature - Giant|4|5|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| +Bident of Thassa|Theros|42|R|{2}{U}{U}|Legendary Enchantment Artifact|||Whenever a creature you control deals combat damage to a player, you may draw a card.${1}{U}, {tap}: Creatures your opponents control attack this turn if able.| +Breaching Hippocamp|Theros|43|C|{3}{U}|Creature - Horse Fish|3|2|Flash (You may cast this spell any time you could cast an instant.)$When Breaching Hippocamp enters the battlefield, untap another target creature you control.| +Coastline Chimera|Theros|44|C|{3}{U}|Creature - Chimera|1|5|Flying${1}{W}: Coastline Chimera can block an additional creature this turn.| +Crackling Triton|Theros|45|C|{2}{U}|Creature - Merfolk Wizard|2|3|{2}{R}, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player.| +Curse of the Swine|Theros|46|R|{X}{U}{U}|Sorcery|||Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.| +Dissolve|Theros|47|U|{1}{U}{U}|Instant|||Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Fate Foretold|Theros|48|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Fate Foretold enters the battlefield, draw a card.$When enchanted creature dies, its controller draws a card.| +Gainsay|Theros|49|U|{1}{U}|Instant|||Counter target blue spell.| +Chosen by Heliod|Theros|5|C|{1}{W}|Enchantment - Aura|||Enchant creature$When Chosen by Heliod enters the battlefield, draw a card.$Enchanted creature gets +0/+2.| +Griptide|Theros|50|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| +Horizon Scholar|Theros|51|U|{5}{U}|Creature - Sphinx|4|4|Flying$When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Lost in a Labyrinth|Theros|52|C|{U}|Instant|||Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Master of Waves|Theros|53|M|{3}{U}|Creature - Merfolk Wizard|2|1|Protection from red$Elemental creatures you control get +1/+1.$When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)| +Meletis Charlatan|Theros|54|R|{2}{U}|Creature - Human Wizard|2|3|{2}{U}, {tap}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.| +Mnemonic Wall|Theros|55|C|{4}{U}|Creature - Wall|0|4|Defender$When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.| +Nimbus Naiad|Theros|56|C|{2}{U}|Enchantment Creature - Nymph|2|2|Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying$Enchanted creature gets +2/+2 and has flying.| +Omenspeaker|Theros|57|C|{1}{U}|Creature - Human Wizard|1|3|When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Ordeal of Thassa|Theros|58|U|{1}{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.$When you sacrifice Ordeal of Thassa, draw two cards.| +Prescient Chimera|Theros|59|C|{3}{U}{U}|Creature - Chimera|3|4|Flying$Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Dauntless Onslaught|Theros|6|U|{2}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn.| +Prognostic Sphinx|Theros|60|R|{3}{U}{U}|Creature - Sphinx|3|5|Flying$Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.$Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| +Sea God's Revenge|Theros|61|U|{5}{U}|Sorcery|||Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Sealock Monster|Theros|62|U|{3}{U}{U}|Creature - Octopus|5|5|Sealock Monster can't attack unless defending player controls an Island.${5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.| +Shipbreaker Kraken|Theros|63|R|{4}{U}{U}|Creature - Kraken|6|6|{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)$When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.| +Stymied Hopes|Theros|64|C|{1}{U}|Instant|||Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Swan Song|Theros|65|R|{U}|Instant|||Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.| +Thassa, God of the Sea|Theros|66|M|{2}{U}|Legendary Enchantment Creature - God|5|5|Indestructible$As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)$At the beginning of your upkeep, scry 1.${1}{U}: Target creature you control can't be blocked this turn.| +Thassa's Bounty|Theros|67|C|{5}{U}|Sorcery|||Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.| +Thassa's Emissary|Theros|68|U|{3}{U}|Enchantment Creature - Crab|3|3|Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.$Enchanted creature gets +3/+3.| +Triton Fortune Hunter|Theros|69|U|{2}{U}|Creature - Merfolk Soldier|2|2|Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.| +Decorated Griffin|Theros|7|U|{4}{W}|Creature - Griffin|2|3|Flying${1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.| +Triton Shorethief|Theros|70|C|{U}|Creature - Merfolk Rogue|1|2|| +Triton Tactics|Theros|71|U|{U}|Instant|||Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.| +Vaporkin|Theros|72|C|{1}{U}|Creature - Elemental|2|1|Flying$Vaporkin can block only creatures with flying.| +Voyage's End|Theros|73|C|{1}{U}|Instant|||Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| +Wavecrash Triton|Theros|74|C|{2}{U}|Creature - Merfolk Wizard|1|4|Heroic - Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| +Abhorrent Overlord|Theros|75|R|{5}{B}{B}|Creature - Demon|6|6|Flying$When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)$At the beginning of your upkeep, sacrifice a creature.| +Agent of the Fates|Theros|76|R|{1}{B}{B}|Creature - Human Assassin|3|2|Deathtouch$Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.| +Asphodel Wanderer|Theros|77|C|{B}|Creature - Skeleton Soldier|1|1|{2}{B}: Regenerate Asphodel Wanderer.| +Baleful Eidolon|Theros|78|C|{1}{B}|Enchantment Creature - Spirit|1|1|Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Enchanted creature gets +1/+1 and has deathtouch.| +Blood-Toll Harpy|Theros|79|C|{2}{B}|Creature - Harpy|2|1|Flying$When Blood-Toll Harpy enters the battlefield, each player loses 1 life.| +Divine Verdict|Theros|8|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.| +Boon of Erebos|Theros|80|C|{B}|Instant|||Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.| +Cavern Lampad|Theros|81|C|{3}{B}|Enchantment Creature - Nymph|2|2|Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Intimidate$Enchanted creature gets +2/+2 and has intimidate.| +Cutthroat Maneuver|Theros|82|U|{3}{B}|Instant|||Up to two target creatures each get +1/+1 and gain lifelink until end of turn.| +Dark Betrayal|Theros|83|U|{B}|Instant|||Destroy target black creature.| +Disciple of Phenax|Theros|84|C|{2}{B}{B}|Creature - Human Cleric|1|3|When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| +Erebos, God of the Dead|Theros|85|M|{3}{B}|Legendary Enchantment Creature - God|5|7|Indestructible$As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)$Your opponents can't gain life.${1}{B}, Pay 2 life: Draw a card.| +Erebos's Emissary|Theros|86|U|{3}{B}|Enchantment Creature - Snake|3|3|Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.$Enchanted creature gets +3/+3.| +Felhide Minotaur|Theros|87|C|{2}{B}|Creature - Minotaur|2|3|| +Fleshmad Steed|Theros|88|C|{1}{B}|Creature - Horse|2|2|Whenever another creature dies, tap Fleshmad Steed.| +Gray Merchant of Asphodel|Theros|89|C|{3}{B}{B}|Creature - Zombie|2|4|When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| +Elspeth, Sun's Champion|Theros|9|M|{4}{W}{W}|Planeswalker - Elspeth|||+1: Put three 1/1 white Soldier creature tokens onto the battlefield.$-3: Destroy all creatures with power 4 or greater.$-7: You get an emblem with "Creatures you control get +2/+2 and have flying."| +Hero's Downfall|Theros|90|R|{1}{B}{B}|Instant|||Destroy target creature or planeswalker.| +Hythonia the Cruel|Theros|91|M|{4}{B}{B}|Legendary Creature - Gorgon|4|6|Deathtouch${6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.| +Insatiable Harpy|Theros|92|U|{2}{B}{B}|Creature - Harpy|2|2|Flying, lifelink| +Keepsake Gorgon|Theros|93|U|{3}{B}{B}|Creature - Gorgon|2|5|Deathtouch${5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)$When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.| +Lash of the Whip|Theros|94|C|{4}{B}|Instant|||Target creature gets -4/-4 until end of turn.| +Loathsome Catoblepas|Theros|95|C|{5}{B}|Creature - Beast|3|3|{2}{G}: Loathsome Catoblepas must be blocked this turn if able.$When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.| +March of the Returned|Theros|96|C|{3}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.| +Mogis's Marauder|Theros|97|U|{2}{B}|Creature - Human Berserker|2|2|When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| +Nighthowler|Theros|98|R|{1}{B}{B}|Enchantment Creature - Horror|0|0|Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.| +Ordeal of Erebos|Theros|99|U|{1}{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.$When you sacrifice Ordeal of Erebos, target player discards two cards.| Amrou Scout|Time Spiral|1|C|{1}{W}|Creature - Kithkin Rebel Scout|2|1|{4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| Cloudchaser Kestrel|Time Spiral|10|C|{1}{W}{W}|Creature - Bird|2|2|Flying$When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.${W}: Target permanent becomes white until end of turn.| Cyclopean Giant|Time Spiral|100|C|{2}{B}{B}|Creature - Zombie Giant|4|2|When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.| @@ -20809,6 +26157,331 @@ Show and Tell|Urza's Saga|96|R|{2}{U}|Sorcery|||Each player may put an artifact, Somnophore|Urza's Saga|97|R|{2}{U}{U}|Creature - Illusion|2|2|Flying$Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.| Spire Owl|Urza's Saga|98|C|{1}{U}|Creature - Bird|1|1|Flying$When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.| Stern Proctor|Urza's Saga|99|U|{U}{U}|Creature - Human Wizard|1|2|When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.| +Ancestral Recall|Vintage Masters|1|Bonus|{U}|Instant|||Target player draws three cards.| +Afterlife|Vintage Masters|10|C|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| +Upheaval|Vintage Masters|100|M|{4}{U}{U}|Sorcery|||Return all permanents to their owners' hands.| +Volrath's Shapeshifter|Vintage Masters|101|R|{1}{U}{U}|Creature - Shapeshifter|0|1|As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)${2}: Discard a card.| +Waterfront Bouncer|Vintage Masters|102|U|{1}{U}|Creature - Merfolk Spellshaper|1|1|{U}, {tap}, Discard a card: Return target creature to its owner's hand.| +Addle|Vintage Masters|103|C|{1}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.| +Animate Dead|Vintage Masters|104|U|{1}{B}|Enchantment - Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| +Baleful Force|Vintage Masters|105|R|{5}{B}{B}{B}|Creature - Elemental|7|7|At the beginning of each upkeep, you draw a card and you lose 1 life.| +Cabal Ritual|Vintage Masters|106|U|{1}{B}|Instant|||Add {B}{B}{B} to your mana pool.$Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.| +Carnophage|Vintage Masters|107|C|{B}|Creature - Zombie|2|2|At the beginning of your upkeep, tap Carnophage unless you pay 1 life.| +Chainer's Edict|Vintage Masters|108|C|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Choking Sands|Vintage Masters|109|C|{1}{B}{B}|Sorcery|||Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.| +Akroma's Blessing|Vintage Masters|11|U|{2}{W}|Instant|||Choose a color. Creatures you control gain protection from the chosen color until end of turn.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Crovax the Cursed|Vintage Masters|110|R|{2}{B}{B}|Legendary Creature - Vampire|0|0|Crovax the Cursed enters the battlefield with four +1/+1 counters on it.$At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.${B}: Crovax gains flying until end of turn.| +Cruel Bargain|Vintage Masters|111|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| +Dark Hatchling|Vintage Masters|112|U|{4}{B}{B}|Creature - Horror|3|3|Flying$When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.| +Dark Ritual|Vintage Masters|113|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| +Dauthi Mercenary|Vintage Masters|114|C|{2}{B}|Creature - Dauthi Knight Mercenary|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.| +Death's-Head Buzzard|Vintage Masters|115|C|{1}{B}{B}|Creature - Bird|2|1|Flying$When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.| +Demonic Tutor|Vintage Masters|116|M|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| +Drakestown Forgotten|Vintage Masters|117|R|{4}{B}|Creature - Zombie|0|0|Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.${2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.| +Expunge|Vintage Masters|118|C|{2}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Fallen Askari|Vintage Masters|119|C|{1}{B}|Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Fallen Askari can't block.| +Armageddon|Vintage Masters|12|M|{3}{W}|Sorcery|||Destroy all lands.| +Famine|Vintage Masters|120|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| +Fledgling Djinn|Vintage Masters|121|C|{1}{B}|Creature - Djinn|2|2|Flying$At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.| +Hymn to Tourach|Vintage Masters|122|U|{B}{B}|Sorcery|||Target player discards two cards at random.| +Ichorid|Vintage Masters|123|R|{3}{B}|Creature - Horror|3|1|Haste$At the beginning of the end step, sacrifice Ichorid.$At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.| +Kezzerdrix|Vintage Masters|124|U|{2}{B}{B}|Creature - Rabbit Beast|4|4|First strike$At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.| +Laquatus's Champion|Vintage Masters|125|R|{4}{B}{B}|Creature - Nightmare Horror|6|3|When Laquatus's Champion enters the battlefield, target player loses 6 life.$When Laquatus's Champion leaves the battlefield, that player gains 6 life.${B}: Regenerate Laquatus's Champion.| +Living Death|Vintage Masters|126|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| +Lurking Evil|Vintage Masters|127|U|{B}{B}{B}|Enchantment|||Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.| +Mesmeric Fiend|Vintage Masters|128|C|{1}{B}|Creature - Nightmare Horror|1|1|When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.| +Nature's Ruin|Vintage Masters|129|R|{2}{B}|Sorcery|||Destroy all green creatures.| +Astral Slide|Vintage Masters|13|U|{2}{W}|Enchantment|||Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.| +Necropotence|Vintage Masters|130|R|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| +Nightscape Familiar|Vintage Masters|131|C|{1}{B}|Creature - Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.| +Paralyze|Vintage Masters|132|C|{B}|Enchantment - Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| +Phyrexian Defiler|Vintage Masters|133|U|{2}{B}{B}|Creature - Carrier|3|3|{tap}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.| +Predatory Nightstalker|Vintage Masters|134|C|{3}{B}{B}|Creature - Nightstalker|3|2|When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.| +Putrid Imp|Vintage Masters|135|C|{B}|Creature - Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.| +Reanimate|Vintage Masters|136|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| +Recurring Nightmare|Vintage Masters|137|R|{2}{B}|Enchantment|||Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| +Reign of the Pit|Vintage Masters|138|R|{4}{B}{B}|Sorcery|||Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.| +Sarcomancy|Vintage Masters|139|U|{B}|Enchantment|||When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.$At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.| +Balance|Vintage Masters|14|M|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| +Skirge Familiar|Vintage Masters|140|C|{4}{B}|Creature - Imp|3|2|Flying$Discard a card: Add {B} to your mana pool.| +Spinal Graft|Vintage Masters|141|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.| +Tendrils of Agony|Vintage Masters|142|U|{2}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| +Tyrant's Choice|Vintage Masters|143|C|{1}{B}|Sorcery|||Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.| +Urborg Uprising|Vintage Masters|144|C|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.$$Draw a card.| +Vampiric Tutor|Vintage Masters|145|R|{B}|Instant|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| +Visara the Dreadful|Vintage Masters|146|R|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${tap}: Destroy target creature. It can't be regenerated.| +Yawgmoth's Bargain|Vintage Masters|147|M|{4}{B}{B}|Enchantment|||Skip your draw step.$$Pay 1 life: Draw a card.| +Yawgmoth's Will|Vintage Masters|148|M|{2}{B}|Sorcery|||Until end of turn, you may play cards from your graveyard.$If a card would be put into your graveyard from anywhere this turn, exile that card instead.| +Aftershock|Vintage Masters|149|C|{2}{R}{R}|Sorcery|||Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.| +Battle Screech|Vintage Masters|15|C|{2}{W}{W}|Sorcery|||Put two 1/1 white Bird creature tokens with flying onto the battlefield.$Flashback-Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Beetleback Chief|Vintage Masters|150|C|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| +Burning of Xinye|Vintage Masters|151|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| +Burning Wish|Vintage Masters|152|R|{1}{R}|Sorcery|||You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.| +Chain Lightning|Vintage Masters|153|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| +Chaos Warp|Vintage Masters|154|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| +Chartooth Cougar|Vintage Masters|155|C|{5}{R}|Creature - Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| +Clickslither|Vintage Masters|156|R|{1}{R}{R}{R}|Creature - Insect|3|3|Haste$Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.| +Crater Hellion|Vintage Masters|157|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| +Falter|Vintage Masters|158|C|{1}{R}|Instant|||Creatures without flying can't block this turn.| +Fireblast|Vintage Masters|159|U|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| +Benalish Trapper|Vintage Masters|16|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| +Flametongue Kavu|Vintage Masters|160|U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| +Flowstone Hellion|Vintage Masters|161|U|{4}{R}|Creature - Hellion Beast|3|3|Haste${0}: Flowstone Hellion gets +1/-1 until end of turn.| +Gamble|Vintage Masters|162|R|{R}|Sorcery|||Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.| +Giant Strength|Vintage Masters|163|C|{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.| +Goblin Commando|Vintage Masters|164|C|{4}{R}|Creature - Goblin|2|2|When Goblin Commando enters the battlefield, it deals 2 damage to target creature.| +Goblin General|Vintage Masters|165|C|{1}{R}{R}|Creature - Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| +Goblin Goon|Vintage Masters|166|U|{3}{R}|Creature - Goblin Mutant|6|6|Goblin Goon can't attack unless you control more creatures than defending player.$Goblin Goon can't block unless you control more creatures than attacking player.| +Goblin Lackey|Vintage Masters|167|R|{R}|Creature - Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| +Goblin Matron|Vintage Masters|168|C|{2}{R}|Creature - Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| +Goblin Patrol|Vintage Masters|169|C|{R}|Creature - Goblin|2|1|Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| +Benevolent Bodyguard|Vintage Masters|17|C|{W}|Creature - Human Cleric|1|1|Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.| +Goblin Piledriver|Vintage Masters|170|R|{1}{R}|Creature - Goblin Warrior|1|2|Protection from blue$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.| +Goblin Ringleader|Vintage Masters|171|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.| +Goblin Settler|Vintage Masters|172|U|{3}{R}|Creature - Goblin|1|1|When Goblin Settler enters the battlefield, destroy target land.| +Goblin Warchief|Vintage Masters|173|U|{1}{R}{R}|Creature - Goblin Warrior|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| +Hulking Goblin|Vintage Masters|174|C|{1}{R}|Creature - Goblin|2|2|Hulking Goblin can't block.| +Kaervek's Torch|Vintage Masters|175|U|{X}{R}|Sorcery|||As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.$Kaervek's Torch deals X damage to target creature or player.| +Kindle|Vintage Masters|176|C|{1}{R}|Instant|||Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.| +Lightning Dragon|Vintage Masters|177|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Lightning Dragon gets +1/+0 until end of turn.| +Lightning Rift|Vintage Masters|178|U|{1}{R}|Enchantment|||Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.| +Orcish Lumberjack|Vintage Masters|179|C|{R}|Creature - Orc|1|1|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| +Breath of Life|Vintage Masters|18|U|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| +Pillaging Horde|Vintage Masters|180|U|{2}{R}{R}|Creature - Human Barbarian|5|5|When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.| +Reckless Charge|Vintage Masters|181|C|{R}|Sorcery|||Target creature gets +3/+0 and gains haste until end of turn.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Rites of Initiation|Vintage Masters|182|U|{R}|Instant|||Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.| +Rorix Bladewing|Vintage Masters|183|R|{3}{R}{R}{R}|Legendary Creature - Dragon|6|5|Flying, haste| +Scourge of the Throne|Vintage Masters|184|M|{4}{R}{R}|Creature - Dragon|5|5|Flying$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.| +Skirk Drill Sergeant|Vintage Masters|185|C|{1}{R}|Creature - Goblin|2|1|Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.| +Skirk Prospector|Vintage Masters|186|C|{R}|Creature - Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| +Solar Blast|Vintage Masters|187|C|{3}{R}|Instant|||Solar Blast deals 3 damage to target creature or player.$Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)$When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.| +Spark Spray|Vintage Masters|188|C|{R}|Instant|||Spark Spray deals 1 damage to target creature or player.$Cycling {R} ({R}, Discard this card: Draw a card.)| +Starstorm|Vintage Masters|189|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| +Brilliant Halo|Vintage Masters|19|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+2.$When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.| +Sulfuric Vortex|Vintage Masters|190|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| +Wall of Diffusion|Vintage Masters|191|C|{1}{R}|Creature - Wall|0|5|Defender (This creature can't attack.)$Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.| +Wheel of Fortune|Vintage Masters|192|M|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| +Worldgorger Dragon|Vintage Masters|193|R|{3}{R}{R}{R}|Creature - Nightmare Dragon|7|7|Flying, trample$When Worldgorger Dragon enters the battlefield, exile all other permanents you control.$When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.| +Armor of Thorns|Vintage Masters|194|C|{1}{G}|Enchantment - Aura|||You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant nonblack creature$Enchanted creature gets +2/+2.| +Arrogant Wurm|Vintage Masters|195|C|{3}{G}{G}|Creature - Wurm|4|4|Trample$Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Basking Rootwalla|Vintage Masters|196|C|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Berserk|Vintage Masters|197|R|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| +Blastoderm|Vintage Masters|198|U|{2}{G}{G}|Creature - Beast|5|5|Shroud (This creature can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| +Brindle Shoat|Vintage Masters|199|C|{1}{G}|Creature - Boar|1|1|When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.| +Time Walk|Vintage Masters|2|Bonus|{1}{U}|Sorcery|||Take an extra turn after this one.| +Council's Judgment|Vintage Masters|20|R|{1}{W}{W}|Sorcery|||Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.| +Channel|Vintage Masters|200|M|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.| +Claws of Wirewood|Vintage Masters|201|C|{3}{G}|Sorcery|||Claws of Wirewood deals 3 damage to each creature with flying and each player.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Deranged Hermit|Vintage Masters|202|R|{3}{G}{G}|Creature - Elf|1|1|Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.$Squirrel creatures get +1/+1.| +Desert Twister|Vintage Masters|203|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| +Dreampod Druid|Vintage Masters|204|U|{1}{G}|Creature - Human Druid|2|2|At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.| +Elephant Guide|Vintage Masters|205|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| +Elvish Aberration|Vintage Masters|206|C|{5}{G}|Creature - Elf Mutant|4|5|{tap}: Add {G}{G}{G} to your mana pool.$Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| +Erhnam Djinn|Vintage Masters|207|U|{3}{G}|Creature - Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| +Eureka|Vintage Masters|208|M|{2}{G}{G}|Sorcery|||Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.| +Fastbond|Vintage Masters|209|M|{G}|Enchantment|||You may play any number of lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| +Crescendo of War|Vintage Masters|21|R|{3}{W}|Enchantment|||At the beginning of each upkeep, put a strife counter on Crescendo of War.$Attacking creatures get +1/+0 for each strife counter on Crescendo of War.$Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.| +Fyndhorn Elves|Vintage Masters|210|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| +Gaea's Embrace|Vintage Masters|211|U|{2}{G}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3 and has trample.${G}: Regenerate enchanted creature.| +Genesis|Vintage Masters|212|R|{4}{G}|Creature - Incarnation|4|4|At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.| +Giant Mantis|Vintage Masters|213|C|{3}{G}|Creature - Insect|2|4|Reach (This creature can block creatures with flying.)| +Gigapede|Vintage Masters|214|R|{3}{G}{G}|Creature - Insect|6|1|Shroud (This creature can't be the target of spells or abilities.)$At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.| +Grizzly Fate|Vintage Masters|215|U|{3}{G}{G}|Sorcery|||Put two 2/2 green Bear creature tokens onto the battlefield.$Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.$Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Hermit Druid|Vintage Masters|216|R|{1}{G}|Creature - Human Druid|1|1|{G}, {tap}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.| +Jungle Wurm|Vintage Masters|217|C|{3}{G}{G}|Creature - Wurm|5|5|Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.| +Krosan Tusker|Vintage Masters|218|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| +Krosan Vorine|Vintage Masters|219|C|{3}{G}|Creature - Cat Beast|3|2|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)$Krosan Vorine can't be blocked by more than one creature.| +Decree of Justice|Vintage Masters|22|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| +Nature's Lore|Vintage Masters|220|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Norwood Priestess|Vintage Masters|221|R|{2}{G}{G}|Creature - Elf Druid|1|1|{tap}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.| +Nostalgic Dreams|Vintage Masters|222|U|{G}{G}|Sorcery|||As an additional cost to cast Nostalgic Dreams, discard X cards.$Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.| +Oath of Druids|Vintage Masters|223|M|{1}{G}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.| +Penumbra Wurm|Vintage Masters|224|U|{5}{G}{G}|Creature - Wurm|6|6|Trample$When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield.| +Provoke|Vintage Masters|225|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$Draw a card.| +Realm Seekers|Vintage Masters|226|R|{4}{G}{G}|Creature - Elf Scout|0|0|Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.${2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.| +Regrowth|Vintage Masters|227|R|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| +Roar of the Wurm|Vintage Masters|228|U|{6}{G}|Sorcery|||Put a 6/6 green Wurm creature token onto the battlefield.$Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Rofellos, Llanowar Emissary|Vintage Masters|229|R|{G}{G}|Legendary Creature - Elf Druid|2|1|{tap}: Add {G} to your mana pool for each Forest you control.| +Deftblade Elite|Vintage Masters|23|C|{W}|Creature - Human Soldier|1|1|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)${1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.| +Saproling Burst|Vintage Masters|230|R|{4}{G}|Enchantment|||Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."$When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.| +Silvos, Rogue Elemental|Vintage Masters|231|R|{3}{G}{G}{G}|Legendary Creature - Elemental|8|5|Trample${G}: Regenerate Silvos, Rogue Elemental.| +Simian Grunts|Vintage Masters|232|C|{2}{G}|Creature - Ape|3|4|Flash$Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| +Sudden Strength|Vintage Masters|233|C|{3}{G}|Instant|||Target creature gets +3/+3 until end of turn.$$Draw a card.| +Survival of the Fittest|Vintage Masters|234|R|{1}{G}|Enchantment|||{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.| +Sylvan Library|Vintage Masters|235|R|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| +Symbiotic Wurm|Vintage Masters|236|U|{5}{G}{G}{G}|Creature - Wurm|7|7|When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.| +Tangle|Vintage Masters|237|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Each attacking creature doesn't untap during its controller's next untap step.| +Tribute to the Wild|Vintage Masters|238|C|{1}{G}|Instant|||Each opponent sacrifices an artifact or enchantment.| +Wild Mongrel|Vintage Masters|239|C|{1}{G}|Creature - Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.| +Devout Witness|Vintage Masters|24|U|{2}{W}|Creature - Human Spellshaper|2|2|{1}{W}, {tap}, Discard a card: Destroy target artifact or enchantment.| +Yavimaya Elder|Vintage Masters|240|U|{1}{G}{G}|Creature - Human Druid|2|1|When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.${2}, Sacrifice Yavimaya Elder: Draw a card.| +AEther Mutation|Vintage Masters|241|U|{3}{G}{U}|Sorcery|||Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.| +Armadillo Cloak|Vintage Masters|242|U|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.| +Baleful Strix|Vintage Masters|243|R|{U}{B}|Artifact Creature - Bird|1|1|Flying, deathtouch$When Baleful Strix enters the battlefield, draw a card.| +Basandra, Battle Seraph|Vintage Masters|244|R|{3}{R}{W}|Legendary Creature - Angel|4|4|Flying$Players can't cast spells during combat.${R}: Target creature attacks this turn if able.| +Blazing Specter|Vintage Masters|245|U|{2}{B}{R}|Creature - Specter|2|2|Flying, haste$Whenever Blazing Specter deals combat damage to a player, that player discards a card.| +Brago, King Eternal|Vintage Masters|246|R|{2}{W}{U}|Legendary Creature - Spirit|2|4|Flying$When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.| +Dack Fayden|Vintage Masters|247|M|{1}{U}{R}|Planeswalker - Dack|||+1: Target player draws two cards, then discards two cards.$-2: Gain control of target artifact.$-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."| +Dack's Duplicate|Vintage Masters|248|R|{2}{U}{R}|Creature - Shapeshifter|0|0|You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| +Death Grasp|Vintage Masters|249|U|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| +Empyrial Armor|Vintage Masters|25|U|{1}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 for each card in your hand.| +Deathreap Ritual|Vintage Masters|250|U|{2}{B}{G}|Enchantment|||Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.| +Edric, Spymaster of Trest|Vintage Masters|251|R|{1}{G}{U}|Legendary Creature - Elf Rogue|2|2|Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.| +Fires of Yavimaya|Vintage Masters|252|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| +Goblin Trenches|Vintage Masters|253|U|{1}{R}{W}|Enchantment|||{2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.| +Grenzo, Dungeon Warden|Vintage Masters|254|R|{X}{B}{R}|Legendary Creature - Goblin Rogue|2|2|Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.${2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.| +Magister of Worth|Vintage Masters|255|R|{4}{W}{B}|Creature - Angel|4|4|Flying$Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.| +Marchesa, the Black Rose|Vintage Masters|256|M|{1}{U}{B}{R}|Legendary Creature - Human Wizard|3|3|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Other creatures you control have dethrone.$Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.| +Prophetic Bolt|Vintage Masters|257|U|{3}{U}{R}|Instant|||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.| +Psychatog|Vintage Masters|258|U|{1}{U}{B}|Creature - Atog|1|2|Discard a card: Psychatog gets +1/+1 until end of turn.$Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.| +Reviving Vapors|Vintage Masters|259|U|{2}{W}{U}|Instant|||Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.| +Eternal Dragon|Vintage Masters|26|R|{5}{W}{W}|Creature - Dragon Spirit|5|5|Flying${3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| +Selvala, Explorer Returned|Vintage Masters|260|R|{1}{G}{W}|Legendary Creature - Elf Scout|2|4|Parley - {tap}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card.| +Shivan Wurm|Vintage Masters|261|R|{3}{R}{G}|Creature - Wurm|7|7|Trample$When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.| +Spiritmonger|Vintage Masters|262|R|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.| +Ankh of Mishra|Vintage Masters|263|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| +Chimeric Idol|Vintage Masters|264|U|{3}|Artifact|||{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.| +City in a Bottle|Vintage Masters|265|M|{2}|Artifact|||Whenever a nontoken permanent originally printed in the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.$Players can't play cards originally printed in the Arabian Nights expansion.| +Coercive Portal|Vintage Masters|266|M|{4}|Artifact|||Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.| +Cursed Scroll|Vintage Masters|267|R|{1}|Artifact|||{3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.| +Flowstone Sculpture|Vintage Masters|268|R|{6}|Artifact Creature - Shapeshifter|4|4|{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)| +Ivory Tower|Vintage Masters|269|U|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.| +Exile|Vintage Masters|27|C|{2}{W}|Instant|||Exile target nonwhite attacking creature. You gain life equal to its toughness.| +Karn, Silver Golem|Vintage Masters|270|R|{5}|Legendary Artifact Creature - Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.| +Lion's Eye Diamond|Vintage Masters|271|M|{0}|Artifact|||Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.| +Mana Crypt|Vintage Masters|272|M|{0}|Artifact|||At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.${tap}: Add {C}{C} to your mana pool.| +Mana Prism|Vintage Masters|273|C|{3}|Artifact|||{tap}: Add {C} to your mana pool.$${1}, {tap}: Add one mana of any color to your mana pool.| +Mana Vault|Vintage Masters|274|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {C}{C}{C} to your mana pool.| +Masticore|Vintage Masters|275|R|{4}|Artifact Creature - Masticore|4|4|At the beginning of your upkeep, sacrifice Masticore unless you discard a card.${2}: Masticore deals 1 damage to target creature.${2}: Regenerate Masticore.| +Memory Jar|Vintage Masters|276|M|{5}|Artifact|||{tap}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| +Nevinyrral's Disk|Vintage Masters|277|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| +Null Rod|Vintage Masters|278|R|{2}|Artifact|||Activated abilities of artifacts can't be activated.| +Predator, Flagship|Vintage Masters|279|R|{5}|Legendary Artifact|||{2}: Target creature gains flying until end of turn.${5}, {tap}: Destroy target creature with flying.| +Gerrard's Battle Cry|Vintage Masters|28|R|{W}|Enchantment|||{2}{W}: Creatures you control get +1/+1 until end of turn.| +Ring of Gix|Vintage Masters|280|R|{3}|Artifact|||Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}, {tap}: Tap target artifact, creature, or land.| +Skullclamp|Vintage Masters|281|M|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| +Smokestack|Vintage Masters|282|R|{4}|Artifact|||At the beginning of your upkeep, you may put a soot counter on Smokestack.$At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.| +Sol Ring|Vintage Masters|283|M|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| +Sphere of Resistance|Vintage Masters|284|R|{2}|Artifact|||Spells cost {1} more to cast.| +Su-Chi|Vintage Masters|285|U|{4}|Artifact Creature - Construct|4|4|When Su-Chi dies, add {C}{C}{C}{C} to your mana pool.| +Thopter Squadron|Vintage Masters|286|U|{5}|Artifact Creature - Thopter|0|0|Flying$Thopter Squadron enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.${1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.| +Time Vault|Vintage Masters|287|M|{2}|Artifact|||Time Vault enters the battlefield tapped.$Time Vault doesn't untap during your untap step.$If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.${tap}: Take an extra turn after this one.| +Triangle of War|Vintage Masters|288|U|{1}|Artifact|||{2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| +Ancient Tomb|Vintage Masters|289|R||Land|||{tap}: Add {C}{C} to your mana pool. Ancient Tomb deals 2 damage to you.| +Gilded Light|Vintage Masters|29|C|{1}{W}|Instant|||You gain shroud until end of turn. (You can't be the target of spells or abilities.)$Cycling {2} ({2}, Discard this card: Draw a card.)| +Bad River|Vintage Masters|290|U||Land|||Bad River enters the battlefield tapped.${tap}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.| +Badlands|Vintage Masters|291|R||Land - Swamp Mountain|||| +Barren Moor|Vintage Masters|292|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| +Bayou|Vintage Masters|293|R||Land - Swamp Forest|||| +Bazaar of Baghdad|Vintage Masters|294|M||Land|||{tap}: Draw two cards, then discard three cards.| +Caldera Lake|Vintage Masters|295|U||Land|||Caldera Lake enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.| +Flood Plain|Vintage Masters|296|U||Land|||Flood Plain enters the battlefield tapped.${tap}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| +Forgotten Cave|Vintage Masters|297|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| +Grand Coliseum|Vintage Masters|298|R||Land|||Grand Coliseum enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.| +Grasslands|Vintage Masters|299|U||Land|||Grasslands enters the battlefield tapped.${tap}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| +Timetwister|Vintage Masters|3|Bonus|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)| +Gustcloak Harrier|Vintage Masters|30|C|{1}{W}{W}|Creature - Bird Soldier|2|2|Flying$Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.| +Keldon Necropolis|Vintage Masters|300|R||Legendary Land|||{tap}: Add {C} to your mana pool.${4}{R}, {tap}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.| +Kjeldoran Outpost|Vintage Masters|301|R||Land|||If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {W} to your mana pool.${1}{W}, {tap}: Put a 1/1 white Soldier creature token onto the battlefield.| +Lake of the Dead|Vintage Masters|302|R||Land|||If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {B} to your mana pool.${tap}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.| +Library of Alexandria|Vintage Masters|303|M||Land|||{tap}: Add {C} to your mana pool.${tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| +Lonely Sandbar|Vintage Masters|304|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| +Mishra's Workshop|Vintage Masters|305|M||Land|||{tap}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast artifact spells.| +Mountain Valley|Vintage Masters|306|U||Land|||Mountain Valley enters the battlefield tapped.${tap}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.| +Pine Barrens|Vintage Masters|307|U||Land|||Pine Barrens enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.| +Plateau|Vintage Masters|308|R||Land - Mountain Plains|||| +Rocky Tar Pit|Vintage Masters|309|U||Land|||Rocky Tar Pit enters the battlefield tapped.${tap}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.| +Jareth, Leonine Titan|Vintage Masters|31|R|{3}{W}{W}{W}|Legendary Creature - Cat Giant|4|7|Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.${W}: Jareth gains protection from the color of your choice until end of turn.| +Salt Flats|Vintage Masters|310|U||Land|||Salt Flats enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.| +Savannah|Vintage Masters|311|R||Land - Forest Plains|||| +Scabland|Vintage Masters|312|U||Land|||Scabland enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.| +Scrubland|Vintage Masters|313|R||Land - Plains Swamp|||| +Secluded Steppe|Vintage Masters|314|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| +Skyshroud Forest|Vintage Masters|315|U||Land|||Skyshroud Forest enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you.| +Strip Mine|Vintage Masters|316|R||Land|||{tap}: Add {C} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| +Taiga|Vintage Masters|317|R||Land - Mountain Forest|||| +Thawing Glaciers|Vintage Masters|318|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.| +Tolarian Academy|Vintage Masters|319|M||Legendary Land|||{tap}: Add {U} to your mana pool for each artifact you control.| +Karmic Guide|Vintage Masters|32|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| +Tranquil Thicket|Vintage Masters|320|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| +Tropical Island|Vintage Masters|321|R||Land - Forest Island|||| +Tundra|Vintage Masters|322|R||Land - Plains Island|||| +Underground Sea|Vintage Masters|323|R||Land - Island Swamp|||| +Volcanic Island|Vintage Masters|324|R||Land - Island Mountain|||| +Yavimaya Hollow|Vintage Masters|325|R||Legendary Land|||{tap}: Add {C} to your mana pool.${G}, {tap}: Regenerate target creature.| +Kongming, 'Sleeping Dragon'|Vintage Masters|33|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| +Mistmoon Griffin|Vintage Masters|34|C|{3}{W}|Creature - Griffin|2|2|Flying$When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.| +Mystic Zealot|Vintage Masters|35|U|{3}{W}|Creature - Human Nomad Mystic|2|4|Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.| +Noble Templar|Vintage Masters|36|C|{5}{W}|Creature - Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| +Parallax Wave|Vintage Masters|37|R|{2}{W}{W}|Enchantment|||Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Parallax Wave: Exile target creature.$When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.| +Phantom Nomad|Vintage Masters|38|C|{1}{W}|Creature - Spirit Nomad|0|0|Phantom Nomad enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.| +Pianna, Nomad Captain|Vintage Masters|39|U|{1}{W}{W}|Legendary Creature - Human Nomad|2|2|Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.| +Black Lotus|Vintage Masters|4|Bonus|{0}|Artifact|||{tap}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.| +Radiant, Archangel|Vintage Masters|40|U|{3}{W}{W}|Legendary Creature - Angel|3|3|Flying, vigilance$Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.| +Radiant's Judgment|Vintage Masters|41|C|{2}{W}|Instant|||Destroy target creature with power 4 or greater.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Renewed Faith|Vintage Masters|42|C|{2}{W}|Instant|||You gain 6 life.$Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)$When you cycle Renewed Faith, you may gain 2 life.| +Seal of Cleansing|Vintage Masters|43|C|{1}{W}|Enchantment|||Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.| +Shelter|Vintage Masters|44|C|{1}{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn.$$Draw a card.| +Sidar Jabari|Vintage Masters|45|U|{3}{W}|Legendary Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Whenever Sidar Jabari attacks, tap target creature defending player controls.| +Soltari Emissary|Vintage Masters|46|C|{1}{W}|Creature - Soltari Soldier|2|1|{W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)| +Soltari Trooper|Vintage Masters|47|C|{1}{W}|Creature - Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.| +Spirit Cairn|Vintage Masters|48|R|{2}{W}|Enchantment|||Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.| +Spirit Mirror|Vintage Masters|49|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield.${0}: Destroy target Reflection.| +Mox Emerald|Vintage Masters|5|Bonus|{0}|Artifact|||{tap}: Add {G} to your mana pool.| +Stoic Champion|Vintage Masters|50|U|{W}{W}|Creature - Human Soldier|2|2|Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.| +Swords to Plowshares|Vintage Masters|51|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| +Teroh's Faithful|Vintage Masters|52|C|{3}{W}|Creature - Human Cleric|1|4|When Teroh's Faithful enters the battlefield, you gain 4 life.| +Winds of Rath|Vintage Masters|53|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| +Zhalfirin Crusader|Vintage Masters|54|R|{1}{W}{W}|Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.| +Academy Elite|Vintage Masters|55|R|{3}{U}|Creature - Human Wizard|0|0|Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.${2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.| +Aquamoeba|Vintage Masters|56|C|{1}{U}|Creature - Elemental Beast|1|3|Discard a card: Switch Aquamoeba's power and toughness until end of turn.| +Brain Freeze|Vintage Masters|57|U|{1}{U}|Instant|||Target player puts the top three cards of his or her library into his or her graveyard.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| +Brainstorm|Vintage Masters|58|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| +Choking Tethers|Vintage Masters|59|C|{3}{U}|Instant|||Tap up to four target creatures.$Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)$When you cycle Choking Tethers, you may tap target creature.| +Mox Jet|Vintage Masters|6|Bonus|{0}|Artifact|||{tap}: Add {B} to your mana pool.| +Circular Logic|Vintage Masters|60|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.$Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Cloud Djinn|Vintage Masters|61|U|{5}{U}|Creature - Djinn|5|4|Flying$Cloud Djinn can block only creatures with flying.| +Cloud of Faeries|Vintage Masters|62|U|{1}{U}|Creature - Faerie|1|1|Flying$When Cloud of Faeries enters the battlefield, untap up to two lands.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Control Magic|Vintage Masters|63|R|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| +Counterspell|Vintage Masters|64|C|{U}{U}|Instant|||Counter target spell.| +Deep Analysis|Vintage Masters|65|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| +Ephemeron|Vintage Masters|66|R|{4}{U}{U}|Creature - Illusion|4|4|Flying$Discard a card: Return Ephemeron to its owner's hand.| +Fact or Fiction|Vintage Masters|67|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| +Flusterstorm|Vintage Masters|68|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| +Force of Will|Vintage Masters|69|R|{3}{U}{U}|Instant|||You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.$Counter target spell.| +Mox Pearl|Vintage Masters|7|Bonus|{0}|Artifact|||{tap}: Add {W} to your mana pool.| +Frantic Search|Vintage Masters|70|C|{2}{U}|Instant|||Draw two cards, then discard two cards. Untap up to three lands.| +Future Sight|Vintage Masters|71|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| +Gush|Vintage Masters|72|U|{4}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.$Draw two cards.| +High Tide|Vintage Masters|73|U|{U}|Instant|||Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).| +Jace, the Mind Sculptor|Vintage Masters|74|M|{2}{U}{U}|Planeswalker - Jace|||+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.$0: Draw three cards, then put two cards from your hand on top of your library in any order.$-1: Return target creature to its owner's hand.$-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.| +Keeneye Aven|Vintage Masters|75|C|{3}{U}|Creature - Bird Soldier|2|3|Flying$Cycling {2} ({2}, Discard this card: Draw a card.)| +Killer Whale|Vintage Masters|76|C|{3}{U}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| +Krovikan Sorcerer|Vintage Masters|77|C|{2}{U}|Creature - Human Wizard|1|1|{tap}, Discard a nonblack card: Draw a card.${tap}, Discard a black card: Draw two cards, then discard one of them.| +Mana Drain|Vintage Masters|78|M|{U}{U}|Instant|||Counter target spell. At the beginning of your next main phase, add X mana of {C} to your mana pool, where X is that spell's converted mana cost.| +Man-o'-War|Vintage Masters|79|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| +Mox Ruby|Vintage Masters|8|Bonus|{0}|Artifact|||{tap}: Add {R} to your mana pool.| +Mind's Desire|Vintage Masters|80|R|{4}{U}{U}|Sorcery|||Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| +Morphling|Vintage Masters|81|M|{3}{U}{U}|Creature - Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.| +Muzzio, Visionary Architect|Vintage Masters|82|M|{1}{U}{U}|Legendary Creature - Human Artificer|1|3|{3}{U}, {tap}: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.| +Obsessive Search|Vintage Masters|83|C|{U}|Instant|||Draw a card.$Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Ophidian|Vintage Masters|84|C|{2}{U}|Creature - Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| +Owl Familiar|Vintage Masters|85|C|{1}{U}|Creature - Bird|1|1|Flying$When Owl Familiar enters the battlefield, draw a card, then discard a card.| +Palinchron|Vintage Masters|86|R|{5}{U}{U}|Creature - Illusion|4|5|Flying$When Palinchron enters the battlefield, untap up to seven lands.${2}{U}{U}: Return Palinchron to its owner's hand.| +Plea for Power|Vintage Masters|87|R|{3}{U}|Sorcery|||Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.| +Power Sink|Vintage Masters|88|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| +Repel|Vintage Masters|89|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| +Mox Sapphire|Vintage Masters|9|Bonus|{0}|Artifact|||{tap}: Add {U} to your mana pool.| +Rescind|Vintage Masters|90|C|{1}{U}{U}|Instant|||Return target permanent to its owner's hand.$Cycling {2} ({2}, Discard this card: Draw a card.)| +Scrivener|Vintage Masters|91|C|{4}{U}|Creature - Human Wizard|2|2|When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.| +Sea Drake|Vintage Masters|92|R|{2}{U}|Creature - Drake|4|3|Flying$When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.| +Serendib Efreet|Vintage Masters|93|U|{2}{U}|Creature - Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| +Skywing Aven|Vintage Masters|94|C|{2}{U}|Creature - Bird Soldier|2|1|Flying$Discard a card: Return Skywing Aven to its owner's hand.| +Stroke of Genius|Vintage Masters|95|R|{X}{2}{U}|Instant|||Target player draws X cards.| +Temporal Fissure|Vintage Masters|96|C|{4}{U}|Sorcery|||Return target permanent to its owner's hand.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| +Thalakos Drifters|Vintage Masters|97|U|{2}{U}{U}|Creature - Thalakos|3|3|Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)| +Tradewind Rider|Vintage Masters|98|R|{3}{U}|Creature - Spirit|1|4|Flying${tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.| +Turnabout|Vintage Masters|99|U|{2}{U}{U}|Instant|||Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.| Aku Djinn|Visions|1|R|{3}{B}{B}|Creature - Djinn|5|6|Trample$At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.| Forbidden Ritual|Visions|10|R|{2}{B}{B}|Sorcery|||Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.| Relic Ward|Visions|10|U|{1}{W}|Enchantment - Aura|||You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant artifact$Enchanted artifact has shroud. (It can't be the target of spells or abilities.)| @@ -21294,6 +26967,71 @@ Avenger of Zendikar|Worldwake|96|M|{5}{G}{G}|Creature - Elemental|5|5|When Aveng Bestial Menace|Worldwake|97|U|{3}{G}{G}|Sorcery|||Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.| Canopy Cover|Worldwake|98|U|{1}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked except by creatures with flying or reach.$Enchanted creature can't be the target of spells or abilities your opponents control.| Explore|Worldwake|99|C|{1}{G}|Sorcery|||You may play an additional land this turn.$Draw a card.| +Wood Elves|WPN Gateway|1|Special|{2}{G}|Creature � Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Icatian Javelineers|WPN Gateway|2|Special|{W}|Creature � Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| +Fiery Temper|WPN Gateway|3|Special|{1}{R}{R}|Instant|||Fiery Temper deals 3 damage to target creature or player.$Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Boomerang|WPN Gateway|4|Special|{U}{U}|Instant|||Return target permanent to its owner's hand.| +Calciderm|WPN Gateway|5|Special|{2}{W}{W}|Creature � Beast|5|5|Shroud (This creature can't be the target of spells or abilities.)$Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)| +Reckless Wurm|WPN Gateway|6|Special|{3}{R}{R}|Creature � Wurm|4|4|Trample$Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| +Yixlid Jailer|WPN Gateway|7|Special|{1}{B}|Creature � Zombie Wizard|2|1|Cards in graveyards lose all abilities.| +Zoetic Cavern|WPN Gateway|8|Special||Land|||{T}: Add {C} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| +Llanowar Elves|WPN Gateway|9|Special|{G}|Creature � Elf Druid|1|1|{T}: Add {G} to your mana pool.| +Mogg Fanatic|WPN Gateway|10|Special|{R}|Creature � Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| +Mind Stone|WPN Gateway|11|Special|{2}|Artifact|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Mind Stone: Draw a card.| +Dauntless Dourbark|WPN Gateway|12|Special|{3}{G}|Creature � Treefolk Warrior|*|*|Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.$Dauntless Dourbark has trample as long as you control another Treefolk.| +Lava Axe|WPN Gateway|13|Special|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| +Cenn's Tactician|WPN Gateway|14|Special|{W}|Creature � Kithkin Soldier|1|1|{W}, {T}: Put a +1/+1 counter on target Soldier creature.$Each creature you control with a +1/+1 counter on it can block an additional creature each combat.| +Oona's Blackguard|WPN Gateway|15|Special|{1}{B}|Creature � Faerie Rogue|1|1|Flying$Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.| +Gravedigger|WPN Gateway|16|Special|{3}{B}|Creature � Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| +Boggart Ram-Gang|WPN Gateway|17|Special|{RG}{RG}{RG}|Creature � Goblin Warrior|3|3|Haste$Wither (This deals damage to creatures in the form of -1/-1 counters.)| +Wilt-Leaf Cavaliers|WPN Gateway|18|Special|{GW}{GW}{GW}|Creature � Elf Knight|3|4|Vigilance| +Duergar Hedge-Mage|WPN Gateway|19|Special|{2}{RW}|Creature � Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| +Selkie Hedge-Mage|WPN Gateway|20|Special|{2}{GU}|Creature � Merfolk Wizard|2|2|When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.$When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.| +Sprouting Thrinax|WPN Gateway|21|Special|{B}{R}{G}|Creature � Lizard|3|3|When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.| +Woolly Thoctar|WPN Gateway|22|Special|{W}{R}{G}|Creature � Beast|5|4|| +Path to Exile|WPN Gateway|24|Special|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| +Hellspark Elemental|WPN Gateway|25|Special|{1}{R}|Creature � Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| +Marisi's Twinclaws|WPN Gateway|26|Special|{2}{RW}{G}|Creature � Cat Warrior|2|4|Double strike| +Slave of Bolas|WPN Gateway|27|Special|{3}{UR}{B}|Sorcery|||Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.| +Mycoid Shepherd|WPN Gateway|28|Special|{1}{W}{G}{G}|Creature � Fungus|5|4|Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.| +Naya Sojourners|WPN Gateway|29|Special|{2}{W}{R}{G}|Creature � Elf Shaman|5|3|When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.$Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)| +Mind Control|WPN Gateway|30|Special|{3}{U}{U}|Enchantment � Aura|||Enchant creature$You control enchanted creature.| +Rise from the Grave|WPN Gateway|31|Special|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| +Kor Duelist|WPN Gateway|32|Special|{W}|Creature � Kor Soldier|1|1|As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)| +Vampire Nighthawk|WPN Gateway|33|Special|{1}{B}{B}|Creature � Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Nissa's Chosen|WPN Gateway|34|Special|{G}{G}|Creature � Elf Warrior|2|3|If Nissa's Chosen would die, put it on the bottom of its owner's library instead.| +Emeria Angel|WPN Gateway|35|Special|{2}{W}{W}|Creature � Angel|3|3|Flying$Landfall � Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.| +Kor Firewalker|WPN Gateway|36|Special|{W}{W}|Creature � Kor Soldier|2|2|Protection from red$Whenever a player casts a red spell, you may gain 1 life.| +Leatherback Baloth|WPN Gateway|37|Special|{G}{G}{G}|Creature � Beast|4|5|| +Hada Freeblade|WPN Gateway|38|Special|{W}|Creature � Human Soldier Ally|0|1|Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.| +Kalastria Highborn|WPN Gateway|39|Special|{B}{B}|Creature � Vampire Shaman|2|2|Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.| +Syphon Mind|WPN Gateway|40|Special|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| +Pathrazer of Ulamog|WPN Gateway|46|Special|{11}|Creature � Eldrazi|9|9|Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)$Pathrazer of Ulamog can't be blocked except by three or more creatures.| +Curse of Wizardry|WPN Gateway|47|Special|{2}{B}{B}|Enchantment|||As Curse of Wizardry enters the battlefield, choose a color.$Whenever a player casts a spell of the chosen color, that player loses 1 life.| +Staggershock|WPN Gateway|48|Special|{2}{R}|Instant|||Staggershock deals 2 damage to target creature or player.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| +Deathless Angel|WPN Gateway|49|Special|{4}{W}{W}|Creature � Angel|5|7|Flying${W}{W}: Target creature gains indestructible until end of turn.| +Fling|WPN Gateway|50|Special|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| +Sylvan Ranger|WPN Gateway|51|Special|{1}{G}|Creature � Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Plague Stinger|WPN Gateway|59|Special|{1}{B}|Creature � Insect Horror|1|1|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| +Golem's Heart|WPN Gateway|60|Special|{2}|Artifact|||Whenever a player casts an artifact spell, you may gain 1 life.| +Skinrender|WPN Gateway|63|Special|{2}{B}{B}|Creature � Zombie|3|3|When Skinrender enters the battlefield, put three -1/-1 counters on target creature.| +Master's Call|WPN Gateway|64|Special|{2}{W}|Instant|||Put two 1/1 colorless Myr artifact creature tokens onto the battlefield.| +Plague Myr|WPN Gateway|65|Special|{2}|Artifact Creature � Myr|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${T}: Add {C} to your mana pool.| +Signal Pest|WPN Gateway|66|Special|{1}|Artifact Creature � Pest|0|1|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Signal Pest can't be blocked except by creatures with flying or reach.| +Fling|WPN Gateway|69|Special|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| +Sylvan Ranger|WPN Gateway|70|Special|{1}{G}|Creature � Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| +Vault Skirge|WPN Gateway|71|Special|{1}{BP}|Artifact Creature � Imp|1|1|({BP} can be paid with either {B} or 2 life.)$Flying$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| +Maul Splicer|WPN Gateway|72|Special|{6}{G}|Creature � Human Artificer|1|1|When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.$Golem creatures you control have trample.| +Shrine of Burning Rage|WPN Gateway|73|Special|{2}|Artifact|||At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.${3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.| +Tormented Soul|WPN Gateway|76|Special|{B}|Creature � Spirit|1|1|Tormented Soul can't block and can't be blocked.| +Auramancer|WPN Gateway|77|Special|{2}{W}|Creature � Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| +Circle of Flame|WPN Gateway|78|Special|{1}{R}|Enchantment|||Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.| +Gather the Townsfolk|WPN Gateway|79|Special|{1}{W}|Sorcery|||Put two 1/1 white Human creature tokens onto the battlefield.$Fateful hour � If you have 5 or less life, put five of those tokens onto the battlefield instead.| +Curse of the Bloody Tome|WPN Gateway|80|Special|{2}{U}|Enchantment � Aura Curse|||Enchant player$At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.| +Curse of Thirst|WPN Gateway|81|Special|{4}{B}|Enchantment � Aura Curse|||Enchant player$At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.| +Nearheath Stalker|WPN Gateway|82|Special|{4}{R}|Creature � Vampire Rogue|4|1|Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| +Bloodcrazed Neonate|WPN Gateway|83|Special|{1}{R}|Creature � Vampire|2|1|Bloodcrazed Neonate attacks each turn if able.$Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.| +Boneyard Wurm|WPN Gateway|84|Special|{1}{G}|Creature � Wurm|*|*|Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.| Armament Master|Zendikar|1|R|{W}{W}|Creature - Kor Soldier|2|2|Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.| Devout Lightcaster|Zendikar|10|R|{W}{W}{W}|Creature - Kor Cleric|2|2|Protection from black$When Devout Lightcaster enters the battlefield, exile target black permanent.| Malakir Bloodwitch|Zendikar|100|R|{3}{B}{B}|Creature - Vampire Shaman|4|4|Flying, protection from white$When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.| @@ -21563,5792 +27301,6 @@ Halo Hunter|Zendikar|96|R|{2}{B}{B}{B}|Creature - Demon|6|3|Intimidate (This Heartstabber Mosquito|Zendikar|97|C|{3}{B}|Creature - Insect|2|2|Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)$Flying$When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.| Hideous End|Zendikar|98|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| Kalitas, Bloodchief of Ghet|Zendikar|99|M|{5}{B}{B}|Legendary Creature - Vampire Warrior|5|5|{B}{B}{B}, {tap}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.| -Boros Mastiff|Dragon's Maze|1|C|{1}{W}|Creature - Hound|2|2|Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| -Wake the Reflections|Dragon's Maze|10|C|{W}|Sorcery|||Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)| -Savageborn Hydra|Dragon's Maze|100|M|{X}{R}{G}|Creature - Hydra|0|0|Double strike$Savageborn Hydra enters the battlefield with X +1/+1 counters on it.${1}{RG}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.| -Scab-Clan Giant|Dragon's Maze|101|U|{4}{R}{G}|Creature - Giant Warrior|4|5|When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.| -Showstopper|Dragon's Maze|102|U|{1}{B}{R}|Instant|||Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."| -Sin Collector|Dragon's Maze|103|U|{1}{W}{B}|Creature - Human Cleric|2|1|When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.| -Sire of Insanity|Dragon's Maze|104|R|{4}{B}{R}|Creature - Demon|6|4|At the beginning of each end step, each player discards his or her hand.| -Species Gorger|Dragon's Maze|105|U|{3}{G}{U}|Creature - Frog Beast|6|6|At the beginning of your upkeep, return a creature you control to its owner's hand.| -Spike Jester|Dragon's Maze|106|U|{B}{R}|Creature - Goblin Warrior|3|1|Haste| -Tajic, Blade of the Legion|Dragon's Maze|107|R|{2}{R}{W}|Legendary Creature - Human Soldier|2|2|Tajic, Blade of the Legion is indestructible.$Battalion - Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.| -Teysa, Envoy of Ghosts|Dragon's Maze|108|R|{5}{W}{B}|Legendary Creature - Human Advisor|4|4|Vigilance, protection from creatures$Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.| -Tithe Drinker|Dragon's Maze|109|C|{W}{B}|Creature - Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)| -AEtherling|Dragon's Maze|11|R|{4}{U}{U}|Creature - Shapeshifter|4|5|{U}: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.${U}: Ætherling is unblockable this turn.${1}: Ætherling gets +1/-1 until end of turn.${1}: Ætherling gets -1/+1 until end of turn.| -Trostani's Summoner|Dragon's Maze|110|U|{5}{G}{W}|Creature - Elf Shaman|1|1|When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.| -Unflinching Courage|Dragon's Maze|111|U|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample and lifelink.| -Varolz, the Scar-Striped|Dragon's Maze|112|R|{1}{B}{G}|Legendary Creature - Troll Warrior|2|2|Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)$Sacrifice another creature: Regenerate Varolz, the Scar-Striped.| -Viashino Firstblade|Dragon's Maze|113|C|{1}{R}{W}|Creature - Viashino Soldier|2|2|Haste$When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.| -Voice of Resurgence|Dragon's Maze|114|M|{G}{W}|Creature - Elemental|2|2|Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."| -Vorel of the Hull Clade|Dragon's Maze|115|R|{1}{G}{U}|Legendary Creature - Human Merfolk|1|4|{G}{U}, {tap}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.| -Warleader's Helix|Dragon's Maze|116|U|{2}{R}{W}|Instant|||Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.| -Warped Physique|Dragon's Maze|117|U|{U}{B}|Instant|||Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.| -Woodlot Crawler|Dragon's Maze|118|U|{U}{B}|Creature - Insect|2|1|Forestwalk, protection from green| -Zhur-Taa Ancient|Dragon's Maze|119|R|{3}{R}{G}|Creature - Beast|7|5|Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| -Hidden Strings|Dragon's Maze|12|C|{1}{U}|Sorcery|||You may tap or untap target permanent, then you may tap or untap another target permanent.$Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)| -Zhur-Taa Druid|Dragon's Maze|120|C|{R}{G}|Creature - Human Druid|1|1|{tap}: Add {G} to your mana pool.$Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.| -Alive|Dragon's Maze|121a|U|{3}{G}|Sorcery|||Put a 3/3 green Centaur creature token onto the battlefield.$Fuse (You may cast one or both halves of this card from your hand.)| -Well|Dragon's Maze|121b|U|{W}|Sorcery|||You gain 2 life for each creature you control.$Fuse (You may cast one or both halves of this card from your hand.)| -Dangerous|Dragon's Maze|122a|U|{3}{G}|Sorcery|||All creatures able to block target creature this turn do so.$Fuse (You may cast one or both halves of this card from your hand.)| -Armed|Dragon's Maze|122b|U|{1}{R}|Sorcery|||Target creature gets +1/+1 and gains double strike until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Beck|Dragon's Maze|123a|R|{G}{U}|Sorcery|||Whenever a creature enters the battlefield this turn, you may draw a card.$Fuse (You may cast one or both halves of this card from your hand.)| -Call|Dragon's Maze|123b|R|{4}{W}{U}|Sorcery|||Put four 1/1 white Bird creature tokens with flying onto the battlefield.$Fuse (You may cast one or both halves of this card from your hand.)| -Breaking|Dragon's Maze|124a|R|{U}{B}|Sorcery|||Target player puts the top eight cards of his or her library into his or her graveyard.$Fuse (You may cast one or both halves of this card from your hand.)| -Entering|Dragon's Maze|124b|R|{4}{U}{B}|Sorcery|||Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Catch|Dragon's Maze|125a|R|{1}{U}{R}|Sorcery|||Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Release|Dragon's Maze|125b|R|{4}{R}{W}|Sorcery|||Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.$Fuse (You may cast one or both halves of this card from your hand.)| -Dirty|Dragon's Maze|126a|U|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.$Fuse (You may cast one or both halves of this card from your hand.)| -Down|Dragon's Maze|126b|U|{3}{B}|Sorcery|||Target player discards two cards.$Fuse (You may cast one or both halves of this card from your hand.)| -Far|Dragon's Maze|127a|U|{1}{U}|Instant|||Return target creature to its owner's hand.$Fuse (You may cast one or both halves of this card from your hand.)| -Away|Dragon's Maze|127b|U|{2}{B}|Instant|||Target player sacrifices a creature.$Fuse (You may cast one or both halves of this card from your hand.)| -Flesh|Dragon's Maze|128a|R|{3}{B}{G}|Sorcery|||Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.$Fuse (You may cast one or both halves of this card from your hand.)| -Blood|Dragon's Maze|128b|R|{R}{G}|Sorcery|||Target creature you control deals damage equal to its power to target creature or player.$Fuse (You may cast one or both halves of this card from your hand.)| -Give|Dragon's Maze|129a|U|{2}{G}|Sorcery|||Put three +1/+1 counters on target creature.$Fuse (You may cast one or both halves of this card from your hand.)| -Take|Dragon's Maze|129b|U|{2}{U}|Sorcery|||Remove all +1/+1 counters from target creature you control. Draw that many cards.$Fuse (You may cast one or both halves of this card from your hand.)| -Maze Glider|Dragon's Maze|13|C|{5}{U}|Creature - Elemental|3|5|Flying$Multicolored creatures you control have flying.| -Profit|Dragon's Maze|130a|U|{1}{W}|Instant|||Creatures you control get +1/+1 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Loss|Dragon's Maze|130b|U|{2}{B}|Instant|||Creatures your opponents control get -1/-1 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Protect|Dragon's Maze|131a|U|{2}{W}|Instant|||Target creature gets +2/+4 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Serve|Dragon's Maze|131b|U|{1}{U}|Instant|||Target creature gets -6/-0 until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Ready|Dragon's Maze|132a|R|{1}{G}{W}|Instant|||Creatures you control are indestructible this turn. Untap each creature you control.$Fuse (You may cast one or both halves of this card from your hand.)| -Willing|Dragon's Maze|132b|R|{1}{W}{B}|Instant|||Creatures you control gain deathtouch and lifelink until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Trouble|Dragon's Maze|133a|U|{2}{R}|Sorcery|||Trouble deals damage to target player equal to the number of cards in that player's hand.$Fuse (You may cast one or both halves of this card from your hand.)| -Toil|Dragon's Maze|133b|U|{2}{B}|Sorcery|||Target player draws two cards and loses 2 life.$Fuse (You may cast one or both halves of this card from your hand.)| -Burn|Dragon's Maze|134a|U|{1}{R}|Instant|||Burn deals 2 damage to target creature or player.$Fuse (You may cast one or both halves of this card from your hand.)| -Turn|Dragon's Maze|134b|U|{2}{U}|Instant|||Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Tear|Dragon's Maze|135a|U|{W}|Instant|||Destroy target enchantment.$Fuse (You may cast one or both halves of this card from your hand.)| -Wear|Dragon's Maze|135b|U|{1}{R}|Instant|||Destroy target artifact.$Fuse (You may cast one or both halves of this card from your hand.)| -Azorius Cluestone|Dragon's Maze|136|C|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}, {tap}, Sacrifice Azorius Cluestone: Draw a card.| -Boros Cluestone|Dragon's Maze|137|C|{3}|Artifact|||{tap}: Add {R} or {W} to your mana pool.${R}{W}, {tap}, Sacrifice Boros Cluestone: Draw a card.| -Dimir Cluestone|Dragon's Maze|138|C|{3}|Artifact|||{tap}: Add {U} or {B} to your mana pool.${U}{B}, {tap}, Sacrifice Dimir Cluestone: Draw a card.| -Golgari Cluestone|Dragon's Maze|139|C|{3}|Artifact|||{tap}: Add {B} or {G} to your mana pool.${B}{G}, {tap}, Sacrifice Golgari Cluestone: Draw a card.| -Mindstatic|Dragon's Maze|14|C|{3}{U}|Instant|||Counter target spell unless its controller pays {6}.| -Gruul Cluestone|Dragon's Maze|140|C|{3}|Artifact|||{tap}: Add {R} or {G} to your mana pool.${R}{G}, {tap}, Sacrifice Gruul Cluestone: Draw a card.| -Izzet Cluestone|Dragon's Maze|141|C|{3}|Artifact|||{tap}: Add {U} or {R} to your mana pool.${U}{R}, {tap}, Sacrifice Izzet Cluestone: Draw a card.| -Orzhov Cluestone|Dragon's Maze|142|C|{3}|Artifact|||{tap}: Add {W} or {B} to your mana pool.${W}{B}, {tap}, Sacrifice Orzhov Cluestone: Draw a card.| -Rakdos Cluestone|Dragon's Maze|143|C|{3}|Artifact|||{tap}: Add {B} or {R} to your mana pool.${B}{R}, {tap}, Sacrifice Rakdos Cluestone: Draw a card.| -Selesnya Cluestone|Dragon's Maze|144|C|{3}|Artifact|||{tap}: Add {G} or {W} to your mana pool.${G}{W}, {tap}, Sacrifice Selesnya Cluestone: Draw a card.| -Simic Cluestone|Dragon's Maze|145|C|{3}|Artifact|||{tap}: Add {G} or {U} to your mana pool.${G}{U}, {tap}, Sacrifice Simic Cluestone: Draw a card.| -Azorius Guildgate|Dragon's Maze|146|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| -Boros Guildgate|Dragon's Maze|147|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| -Dimir Guildgate|Dragon's Maze|148|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| -Golgari Guildgate|Dragon's Maze|149|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| -Murmuring Phantasm|Dragon's Maze|15|C|{1}{U}|Creature - Spirit|0|5|Defender| -Gruul Guildgate|Dragon's Maze|150|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| -Izzet Guildgate|Dragon's Maze|151|C||Land - Gate|||Izzet Guildgate enters the battlefield tapped.${tap}: Add {U} or {R} to your mana pool.| -Maze's End|Dragon's Maze|152|M||Land|||Maze's End enters the battlefield tapped.${tap}: Add {C} to your mana pool.${3}, {tap}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.| -Orzhov Guildgate|Dragon's Maze|153|C||Land - Gate|||Orzhov Guildgate enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool.| -Rakdos Guildgate|Dragon's Maze|154|C||Land - Gate|||Rakdos Guildgate enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| -Selesnya Guildgate|Dragon's Maze|155|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| -Simic Guildgate|Dragon's Maze|156|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${tap}: Add {G} or {U} to your mana pool.| -Opal Lake Gatekeepers|Dragon's Maze|16|C|{3}{U}|Creature - Vedalken Soldier|2|4|When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.| -Runner's Bane|Dragon's Maze|17|C|{1}{U}|Enchantment - Aura|||Enchant creature with power 3 or less$When Runner's Bane enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| -Trait Doctoring|Dragon's Maze|18|R|{U}|Sorcery|||Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.$Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)| -Uncovered Clues|Dragon's Maze|19|C|{2}{U}|Sorcery|||Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.| -Haazda Snare Squad|Dragon's Maze|2|C|{2}{W}|Creature - Human Soldier|1|4|Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls.| -Wind Drake|Dragon's Maze|20|C|{2}{U}|Creature - Drake|2|2|Flying| -Bane Alley Blackguard|Dragon's Maze|21|C|{1}{B}|Creature - Human Rogue|1|3|| -Blood Scrivener|Dragon's Maze|22|R|{1}{B}|Creature - Zombie Wizard|2|1|If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.| -Crypt Incursion|Dragon's Maze|23|C|{2}{B}|Instant|||Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.| -Fatal Fumes|Dragon's Maze|24|C|{3}{B}|Instant|||Target creature gets -4/-2 until end of turn.| -Hired Torturer|Dragon's Maze|25|C|{2}{B}|Creature - Human Rogue|2|3|Defender${3}{B}, {tap}: Target opponent loses 2 life, then reveals a card at random from his or her hand.| -Maze Abomination|Dragon's Maze|26|C|{5}{B}|Creature - Elemental|4|5|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Multicolored creatures you control have deathtouch.| -Pontiff of Blight|Dragon's Maze|27|R|{4}{B}{B}|Creature - Zombie Cleric|2|7|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)| -Rakdos Drake|Dragon's Maze|28|C|{2}{B}|Creature - Drake|1|2|Flying$Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)| -Sinister Possession|Dragon's Maze|29|C|{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks or blocks, its controller loses 2 life.| -Lyev Decree|Dragon's Maze|3|C|{1}{W}|Sorcery|||Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)| -Ubul Sar Gatekeepers|Dragon's Maze|30|C|{3}{B}|Creature - Zombie Soldier|2|4|When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.| -Awe for the Guilds|Dragon's Maze|31|C|{2}{R}|Sorcery|||Monocolored creatures can't block this turn.| -Clear a Path|Dragon's Maze|32|C|{R}|Sorcery|||Destroy target creature with defender.| -Maze Rusher|Dragon's Maze|33|C|{5}{R}|Creature - Elemental|6|3|Haste$Multicolored creatures you control have haste.| -Possibility Storm|Dragon's Maze|34|R|{3}{R}{R}|Enchantment|||Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.| -Punish the Enemy|Dragon's Maze|35|C|{4}{R}|Instant|||Punish the Enemy deals 3 damage to target player and 3 damage to target creature.| -Pyrewild Shaman|Dragon's Maze|36|R|{2}{R}|Creature - Goblin Shaman|3|1|Bloodrush - {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.$Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.| -Riot Piker|Dragon's Maze|37|C|{1}{R}|Creature - Goblin Berserker|2|1|First strike$Riot Piker attacks each turn if able.| -Rubblebelt Maaka|Dragon's Maze|38|C|{3}{R}|Creature - Cat|3|3|Bloodrush - {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.| -Smelt-Ward Gatekeepers|Dragon's Maze|39|C|{3}{R}|Creature - Human Warrior|2|4|When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| -Maze Sentinel|Dragon's Maze|4|C|{5}{W}|Creature - Elemental|3|6|Vigilance$Multicolored creatures you control have vigilance.| -Weapon Surge|Dragon's Maze|40|C|{R}|Instant|||Target creature you control gets +1/+0 and gains first strike until end of turn.$Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| -Battering Krasis|Dragon's Maze|41|C|{2}{G}|Creature - Fish Beast|2|1|Trample$Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)| -Kraul Warrior|Dragon's Maze|42|C|{1}{G}|Creature - Insect Warrior|2|2|{5}{G}: Kraul Warrior gets +3/+3 until end of turn.| -Maze Behemoth|Dragon's Maze|43|C|{5}{G}|Creature - Elemental|5|4|Trample$Multicolored creatures you control have trample.| -Mending Touch|Dragon's Maze|44|C|{G}|Instant|||Regenerate target creature.| -Mutant's Prey|Dragon's Maze|45|C|{G}|Instant|||Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| -Phytoburst|Dragon's Maze|46|C|{1}{G}|Sorcery|||Target creature gets +5/+5 until end of turn.| -Renegade Krasis|Dragon's Maze|47|R|{1}{G}{G}|Creature - Beast Mutant|3|2|Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)$Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.| -Saruli Gatekeepers|Dragon's Maze|48|C|{3}{G}|Creature - Elf Warrior|2|4|When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.| -Skylasher|Dragon's Maze|49|R|{1}{G}|Creature - Insect|2|2|Flash$Skylasher can't be countered.$Reach, protection from blue| -Renounce the Guilds|Dragon's Maze|5|R|{1}{W}|Instant|||Each player sacrifices a multicolored permanent.| -Thrashing Mossdog|Dragon's Maze|50|C|{3}{G}|Creature - Plant Hound|3|3|Reach (This creature can block creatures with flying.)$Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)| -Advent of the Wurm|Dragon's Maze|51|R|{1}{G}{G}{W}|Instant|||Put a 5/5 green Wurm creature token with trample onto the battlefield.| -Armored Wolf-Rider|Dragon's Maze|52|C|{3}{G}{W}|Creature - Elf Knight|4|6|| -Ascended Lawmage|Dragon's Maze|53|U|{2}{W}{U}|Creature - Vedalken Wizard|3|2|Flying, hexproof| -Beetleform Mage|Dragon's Maze|54|C|{1}{G}{U}|Creature - Human Insect Wizard|2|2|{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.| -Blast of Genius|Dragon's Maze|55|U|{4}{U}{R}|Sorcery|||Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.| -Blaze Commando|Dragon's Maze|56|U|{3}{R}{W}|Creature - Minotaur Soldier|5|3|Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.| -Blood Baron of Vizkopa|Dragon's Maze|57|M|{3}{W}{B}|Creature - Vampire|4|4|Lifelink, protection from white and from black$As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.| -Boros Battleshaper|Dragon's Maze|58|R|{5}{R}{W}|Creature - Minotaur Soldier|5|5|At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.| -Bred for the Hunt|Dragon's Maze|59|U|{1}{G}{U}|Enchantment|||Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.| -Riot Control|Dragon's Maze|6|C|{2}{W}|Instant|||You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.| -Bronzebeak Moa|Dragon's Maze|60|U|{2}{G}{W}|Creature - Bird|2|2|Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.| -Carnage Gladiator|Dragon's Maze|61|U|{2}{B}{R}|Creature - Skeleton Warrior|4|2|Whenever a creature blocks, that creature's controller loses 1 life.${1}{B}{R}: Regenerate Carnage Gladiator.| -Council of the Absolute|Dragon's Maze|62|M|{2}{W}{U}|Creature - Human Advisor|2|4|As Council of the Absolute enters the battlefield, name a card other than a creature or land card.$Your opponents can't cast cards with the chosen name.$Spells with the chosen name you cast cost {2} less to cast.| -Deadbridge Chant|Dragon's Maze|63|M|{4}{B}{G}|Enchantment|||When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.$At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.| -Debt to the Deathless|Dragon's Maze|64|U|{X}{W}{W}{B}{B}|Sorcery|||Each opponent loses two times X life. You gain life equal to the life lost this way.| -Deputy of Acquittals|Dragon's Maze|65|C|{W}{U}|Creature - Human Wizard|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.| -Dragonshift|Dragon's Maze|66|R|{1}{U}{R}|Instant|||Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.$Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| -Drown in Filth|Dragon's Maze|67|C|{B}{G}|Sorcery|||Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.| -Emmara Tandris|Dragon's Maze|68|R|{5}{G}{W}|Legendary Creature - Elf Shaman|5|7|Prevent all damage that would be dealt to creature tokens you control.| -Exava, Rakdos Blood Witch|Dragon's Maze|69|R|{2}{B}{R}|Legendary Creature - Human Cleric|3|3|First strike, haste$Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)$Each other creature you control with a +1/+1 counter on it has haste.| -Scion of Vitu-Ghazi|Dragon's Maze|7|R|{3}{W}{W}|Creature - Elemental|4|4|When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)| -Feral Animist|Dragon's Maze|70|U|{1}{R}{G}|Creature - Goblin Shaman|2|1|{3}: Feral Animist gets +X/+0 until end of turn, where X is its power.| -Fluxcharger|Dragon's Maze|71|U|{2}{U}{R}|Creature - Weird|1|5|Flying$Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.| -Gaze of Granite|Dragon's Maze|72|R|{X}{B}{B}{G}|Sorcery|||Destroy each nonland permanent with converted mana cost X or less.| -Gleam of Battle|Dragon's Maze|73|U|{4}{R}{W}|Enchantment|||Whenever a creature you control attacks, put a +1/+1 counter on it.| -Goblin Test Pilot|Dragon's Maze|74|U|{1}{U}{R}|Creature - Goblin Wizard|0|2|Flying${tap}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.| -Gruul War Chant|Dragon's Maze|75|U|{2}{R}{G}|Enchantment|||Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.| -Haunter of Nightveil|Dragon's Maze|76|U|{3}{U}{B}|Creature - Spirit|3|4|Creatures your opponents control get -1/-0.| -Jelenn Sphinx|Dragon's Maze|77|U|{3}{W}{U}|Creature - Sphinx|1|5|Flying, vigilance$Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.| -Korozda Gorgon|Dragon's Maze|78|U|{3}{B}{G}|Creature - Gorgon|2|5|Deathtouch${2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.| -Krasis Incubation|Dragon's Maze|79|U|{2}{G}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.${1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.| -Steeple Roc|Dragon's Maze|8|C|{4}{W}|Creature - Bird|3|1|Flying, first strike| -Lavinia of the Tenth|Dragon's Maze|80|R|{3}{W}{U}|Legendary Creature - Human Soldier|4|4|Protection from red$When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)| -Legion's Initiative|Dragon's Maze|81|M|{R}{W}|Enchantment|||Red creatures you control get +1/+0.$White creatures you control get +0/+1.${R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.| -Master of Cruelties|Dragon's Maze|82|M|{3}{B}{R}|Creature - Demon|1|4|First strike, deathtouch$Master of Cruelties can only attack alone.$Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.| -Maw of the Obzedat|Dragon's Maze|83|U|{3}{W}{B}|Creature - Thrull|3|3|Sacrifice a creature: Creatures you control get +1/+1 until end of turn.| -Melek, Izzet Paragon|Dragon's Maze|84|R|{4}{U}{R}|Legendary Creature - Weird Wizard|2|4|Play with the top card of your library revealed.$You may cast the top card of your library if it's an instant or sorcery card.$Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.| -Mirko Vosk, Mind Drinker|Dragon's Maze|85|R|{3}{U}{B}|Legendary Creature - Vampire|2|4|Flying$Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.| -Morgue Burst|Dragon's Maze|86|C|{4}{B}{R}|Sorcery|||Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.| -Nivix Cyclops|Dragon's Maze|87|C|{1}{U}{R}|Creature - Cyclops|1|4|Defender$Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.| -Notion Thief|Dragon's Maze|88|R|{2}{U}{B}|Creature - Human Rogue|3|1|Flash$If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.| -Obzedat's Aid|Dragon's Maze|89|R|{3}{W}{B}|Sorcery|||Return target permanent card from your graveyard to the battlefield.| -Sunspire Gatekeepers|Dragon's Maze|9|C|{3}{W}|Creature - Human Soldier|2|4|When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield.| -Pilfered Plans|Dragon's Maze|90|C|{1}{U}{B}|Sorcery|||Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.| -Plasm Capture|Dragon's Maze|91|R|{G}{G}{U}{U}|Instant|||Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.| -Progenitor Mimic|Dragon's Maze|92|M|{4}{G}{U}|Creature - Shapeshifter|0|0|You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."| -Putrefy|Dragon's Maze|93|U|{1}{B}{G}|Instant|||Destroy target artifact or creature. It can't be regenerated.| -Ral Zarek|Dragon's Maze|94|M|{2}{U}{R}|Planeswalker - Ral|||+1: Tap target permanent, then untap another target permanent.$-2: Ral Zarek deals 3 damage to target creature or player.$-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.| -Reap Intellect|Dragon's Maze|95|M|{X}{2}{U}{B}|Sorcery|||Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.| -Render Silent|Dragon's Maze|96|R|{W}{U}{U}|Instant|||Counter target spell. Its controller can't cast spells this turn.| -Restore the Peace|Dragon's Maze|97|U|{1}{W}{U}|Instant|||Return each creature that dealt damage this turn to its owner's hand.| -Rot Farm Skeleton|Dragon's Maze|98|U|{2}{B}{G}|Creature - Plant Skeleton|4|1|Rot Farm Skeleton can't block.${2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| -Ruric Thar, the Unbowed|Dragon's Maze|99|R|{4}{R}{G}|Legendary Creature - Ogre Warrior|6|6|Vigilance, reach$Ruric Thar, the Unbowed attacks each turn if able.$Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.| -Adarkar Valkyrie|Modern Masters|1|R|{4}{W}{W}|Snow Creature - Angel|4|5|Flying, vigilance${tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| -Cloudgoat Ranger|Modern Masters|10|U|{3}{W}{W}|Creature - Giant Warrior|3|3|When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.$Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.| -Syphon Life|Modern Masters|100|C|{1}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| -Thieving Sprite|Modern Masters|101|C|{2}{B}|Creature - Faerie Rogue|1|1|Flying$When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.| -Tombstalker|Modern Masters|102|R|{6}{B}{B}|Creature - Demon|5|5|Flying$Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)| -Warren Pilferers|Modern Masters|103|C|{4}{B}|Creature - Goblin Rogue|3|3|When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.| -Warren Weirding|Modern Masters|104|C|{1}{B}|Tribal Sorcery - Goblin|||Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.| -Blind-Spot Giant|Modern Masters|105|C|{2}{R}|Creature - Giant Warrior|4|3|Blind-Spot Giant can't attack or block unless you control another Giant.| -Blood Moon|Modern Masters|106|R|{2}{R}|Enchantment|||Nonbasic lands are Mountains.| -Brute Force|Modern Masters|107|C|{R}|Instant|||Target creature gets +3/+3 until end of turn.| -Countryside Crusher|Modern Masters|108|R|{1}{R}{R}|Creature - Giant Warrior|3|3|At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.$Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.| -Crush Underfoot|Modern Masters|109|C|{1}{R}|Tribal Instant - Giant|||Choose a Giant creature you control. It deals damage equal to its power to target creature.| -Court Homunculus|Modern Masters|11|C|{W}|Artifact Creature - Homunculus|1|1|Court Homunculus gets +1/+1 as long as you control another artifact.| -Desperate Ritual|Modern Masters|110|U|{1}{R}|Instant - Arcane|||Add {R}{R}{R} to your mana pool.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| -Dragonstorm|Modern Masters|111|R|{8}{R}|Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| -Empty the Warrens|Modern Masters|112|C|{3}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| -Fiery Fall|Modern Masters|113|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Fury Charm|Modern Masters|114|C|{1}{R}|Instant|||Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card.| -Glacial Ray|Modern Masters|115|C|{1}{R}|Instant - Arcane|||Glacial Ray deals 2 damage to target creature or player.$Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| -Grapeshot|Modern Masters|116|C|{1}{R}|Sorcery|||Grapeshot deals 1 damage to target creature or player.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| -Greater Gargadon|Modern Masters|117|R|{9}{R}|Creature - Beast|9|7|Suspend 10-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate this ability only if Greater Gargadon is suspended.| -Grinning Ignus|Modern Masters|118|U|{2}{R}|Creature - Elemental|2|2|{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R} to your mana pool. Activate this ability only any time you could cast a sorcery.| -Hammerheim Deadeye|Modern Masters|119|C|{3}{R}|Creature - Giant Warrior|3|3|Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.| -Dispeller's Capsule|Modern Masters|12|C|{W}|Artifact|||{2}{W}, {tap}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.| -Kiki-Jiki, Mirror Breaker|Modern Masters|120|M|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| -Lava Spike|Modern Masters|121|C|{R}|Sorcery - Arcane|||Lava Spike deals 3 damage to target player.| -Mogg War Marshal|Modern Masters|122|C|{1}{R}|Creature - Goblin Warrior|1|1|Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| -Molten Disaster|Modern Masters|123|R|{X}{R}{R}|Sorcery|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Molten Disaster deals X damage to each creature without flying and each player.| -Pardic Dragon|Modern Masters|124|U|{4}{R}{R}|Creature - Dragon|4|4|Flying${R}: Pardic Dragon gets +1/+0 until end of turn.$Suspend 2-{R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.| -Pyromancer's Swath|Modern Masters|125|R|{2}{R}|Enchantment|||If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.$At the beginning of each end step, discard your hand.| -Rift Bolt|Modern Masters|126|C|{2}{R}|Sorcery|||Rift Bolt deals 3 damage to target creature or player.$Suspend 1-{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| -Rift Elemental|Modern Masters|127|C|{R}|Creature - Elemental|1|1|{1}{R}, Remove a time counter from a permanent you control or suspended card you own: Rift Elemental gets +2/+0 until end of turn.| -Ryusei, the Falling Star|Modern Masters|128|M|{5}{R}|Legendary Creature - Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| -Shrapnel Blast|Modern Masters|129|U|{1}{R}|Instant|||As an additional cost to cast Shrapnel Blast, sacrifice an artifact.$Shrapnel Blast deals 5 damage to target creature or player.| -Elspeth, Knight-Errant|Modern Masters|13|M|{2}{W}{W}|Planeswalker - Elspeth|||+1: Put a 1/1 white Soldier creature token onto the battlefield.$+1: Target creature gets +3/+3 and gains flying until end of turn.$-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."| -Squee, Goblin Nabob|Modern Masters|130|R|{2}{R}|Legendary Creature - Goblin|1|1|At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.| -Stingscourger|Modern Masters|131|C|{1}{R}|Creature - Goblin Warrior|2|2|Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.| -Stinkdrinker Daredevil|Modern Masters|132|C|{2}{R}|Creature - Goblin Rogue|1|3|Giant spells you cast cost {2} less to cast.| -Sudden Shock|Modern Masters|133|U|{1}{R}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Sudden Shock deals 2 damage to target creature or player.| -Tar Pitcher|Modern Masters|134|U|{3}{R}|Creature - Goblin Shaman|2|2|{tap}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.| -Thundercloud Shaman|Modern Masters|135|U|{3}{R}{R}|Creature - Giant Shaman|4|4|When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.| -Thundering Giant|Modern Masters|136|C|{3}{R}{R}|Creature - Giant|4|3|Haste (This creature can attack and {tap} as soon as it comes under your control.)| -Torrent of Stone|Modern Masters|137|C|{3}{R}|Instant - Arcane|||Torrent of Stone deals 4 damage to target creature.$Splice onto Arcane-Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| -Tribal Flames|Modern Masters|138|U|{1}{R}|Sorcery|||Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| -War-Spike Changeling|Modern Masters|139|C|{3}{R}|Creature - Shapeshifter|3|3|Changeling (This card is every creature type at all times.)${R}: War-Spike Changeling gains first strike until end of turn.| -Ethersworn Canonist|Modern Masters|14|R|{1}{W}|Artifact Creature - Human Cleric|2|2|Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.| -Citanul Woodreaders|Modern Masters|140|C|{2}{G}|Creature - Human Druid|1|4|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.| -Doubling Season|Modern Masters|141|R|{4}{G}|Enchantment|||If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.$If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.| -Durkwood Baloth|Modern Masters|142|C|{4}{G}{G}|Creature - Beast|5|5|Suspend 5-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Echoing Courage|Modern Masters|143|C|{1}{G}|Instant|||Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.| -Eternal Witness|Modern Masters|144|U|{1}{G}{G}|Creature - Human Shaman|2|1|When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.| -Giant Dustwasp|Modern Masters|145|C|{3}{G}{G}|Creature - Insect|3|3|Flying$Suspend 4-{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Greater Mossdog|Modern Masters|146|C|{3}{G}|Creature - Plant Hound|3|3|Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| -Hana Kami|Modern Masters|147|C|{G}|Creature - Spirit|1|1|{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.| -Imperiosaur|Modern Masters|148|C|{2}{G}{G}|Creature - Lizard|5|5|Spend only mana produced by basic lands to cast Imperiosaur.| -Incremental Growth|Modern Masters|149|U|{3}{G}{G}|Sorcery|||Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.| -Feudkiller's Verdict|Modern Masters|15|U|{4}{W}{W}|Tribal Sorcery - Giant|||You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.| -Jugan, the Rising Star|Modern Masters|150|M|{3}{G}{G}{G}|Legendary Creature - Dragon Spirit|5|5|Flying$When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.| -Kodama's Reach|Modern Masters|151|C|{2}{G}|Sorcery - Arcane|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| -Krosan Grip|Modern Masters|152|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| -Life from the Loam|Modern Masters|153|R|{1}{G}|Sorcery|||Return up to three target land cards from your graveyard to your hand.$Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| -Masked Admirers|Modern Masters|154|U|{2}{G}{G}|Creature - Elf Shaman|3|2|When Masked Admirers enters the battlefield, draw a card.$Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.| -Moldervine Cloak|Modern Masters|155|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| -Nantuko Shaman|Modern Masters|156|C|{2}{G}|Creature - Insect Shaman|3|2|When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.$Suspend 1-{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Penumbra Spider|Modern Masters|157|C|{2}{G}{G}|Creature - Spider|2|4|Reach$When Penumbra Spider dies, put a 2/4 black Spider creature token with reach onto the battlefield.| -Reach of Branches|Modern Masters|158|U|{4}{G}|Tribal Instant - Treefolk|||Put a 2/5 green Treefolk Shaman creature token onto the battlefield.$Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.| -Riftsweeper|Modern Masters|159|U|{1}{G}|Creature - Elf Shaman|2|2|When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into his or her library.| -Flickerwisp|Modern Masters|16|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Rude Awakening|Modern Masters|160|R|{4}{G}|Sorcery|||Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| -Search for Tomorrow|Modern Masters|161|C|{2}{G}|Sorcery|||Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.$Suspend 2-{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| -Sporesower Thallid|Modern Masters|162|U|{2}{G}{G}|Creature - Fungus|4|4|At the beginning of your upkeep, put a spore counter on each Fungus you control.$Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| -Sporoloth Ancient|Modern Masters|163|C|{3}{G}{G}|Creature - Fungus|4|4|At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.$Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."| -Summoner's Pact|Modern Masters|164|R|{0}|Instant|||Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.$At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.| -Sylvan Bounty|Modern Masters|165|C|{5}{G}|Instant|||Target player gains 8 life.$Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Tarmogoyf|Modern Masters|166|M|{1}{G}|Creature - Lhurgoyf|*|1+*|Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)| -Thallid|Modern Masters|167|C|{G}|Creature - Fungus|1|1|At the beginning of your upkeep, put a spore counter on Thallid.$Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.| -Thallid Germinator|Modern Masters|168|C|{2}{G}|Creature - Fungus|2|2|At the beginning of your upkeep, put a spore counter on Thallid Germinator.$Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.| -Thallid Shell-Dweller|Modern Masters|169|C|{1}{G}|Creature - Fungus|0|5|Defender$At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.$Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token onto the battlefield.| -Gleam of Resistance|Modern Masters|17|C|{4}{W}|Instant|||Creatures you control get +1/+2 until end of turn. Untap those creatures.$Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Tooth and Nail|Modern Masters|170|R|{5}{G}{G}|Sorcery|||Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.$Entwine {2} (Choose both if you pay the entwine cost.)| -Tromp the Domains|Modern Masters|171|U|{5}{G}|Sorcery|||Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.| -Verdeloth the Ancient|Modern Masters|172|R|{4}{G}{G}|Legendary Creature - Treefolk|4|7|Kicker {X} (You may pay an additional {X} as you cast this spell.)$Saproling creatures and other Treefolk creatures get +1/+1.$When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.| -Walker of the Grove|Modern Masters|173|C|{6}{G}{G}|Creature - Elemental|7|7|When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.$Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Woodfall Primus|Modern Masters|174|R|{5}{G}{G}{G}|Creature - Treefolk Shaman|6|6|Trample$When Woodfall Primus enters the battlefield, destroy target noncreature permanent.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Electrolyze|Modern Masters|175|U|{1}{U}{R}|Instant|||Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.$Draw a card.| -Grand Arbiter Augustin IV|Modern Masters|176|R|{2}{W}{U}|Legendary Creature - Human Advisor|2|3|White spells you cast cost {1} less to cast.$Blue spells you cast cost {1} less to cast.$Spells your opponents cast cost {1} more to cast.| -Jhoira of the Ghitu|Modern Masters|177|R|{1}{U}{R}|Legendary Creature - Human Wizard|2|2|{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)| -Knight of the Reliquary|Modern Masters|178|R|{1}{G}{W}|Creature - Human Knight|2|2|Knight of the Reliquary gets +1/+1 for each land card in your graveyard.${tap}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.| -Lightning Helix|Modern Masters|179|U|{R}{W}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| -Hillcomber Giant|Modern Masters|18|C|{2}{W}{W}|Creature - Giant Scout|3|3|Mountainwalk| -Maelstrom Pulse|Modern Masters|180|R|{1}{B}{G}|Sorcery|||Destroy target nonland permanent and all other permanents with the same name as that permanent.| -Mind Funeral|Modern Masters|181|U|{1}{U}{B}|Sorcery|||Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.| -Progenitus|Modern Masters|182|M|{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}|Legendary Creature - Hydra Avatar|10|10|Protection from everything$If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.| -Sarkhan Vol|Modern Masters|183|M|{2}{R}{G}|Planeswalker - Sarkhan|||+1: Creatures you control get +1/+1 and gain haste until end of turn.$-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.$-6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.| -Tidehollow Sculler|Modern Masters|184|U|{W}{B}|Artifact Creature - Zombie|2|2|When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.| -Trygon Predator|Modern Masters|185|U|{1}{G}{U}|Creature - Beast|2|3|Flying$Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.| -Cold-Eyed Selkie|Modern Masters|186|R|{1}{GU}{GU}|Creature - Merfolk Rogue|1|1|Islandwalk$Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.| -Demigod of Revenge|Modern Masters|187|R|{BR}{BR}{BR}{BR}{BR}|Creature - Spirit Avatar|5|4|Flying, haste$When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.| -Divinity of Pride|Modern Masters|188|R|{WB}{WB}{WB}{WB}{WB}|Creature - Spirit Avatar|4|4|Flying, lifelink$Divinity of Pride gets +4/+4 as long as you have 25 or more life.| -Figure of Destiny|Modern Masters|189|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.| -Ivory Giant|Modern Masters|19|C|{5}{W}{W}|Creature - Giant|3|4|When Ivory Giant enters the battlefield, tap all nonwhite creatures.$Suspend 5-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Kitchen Finks|Modern Masters|190|U|{1}{GW}{GW}|Creature - Ouphe|3|2|When Kitchen Finks enters the battlefield, you gain 2 life.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Manamorphose|Modern Masters|191|U|{1}{RG}|Instant|||Add two mana in any combination of colors to your mana pool.$Draw a card.| -Murderous Redcap|Modern Masters|192|U|{2}{BR}{BR}|Creature - Goblin Assassin|2|2|When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Oona, Queen of the Fae|Modern Masters|193|R|{3}{UB}{UB}{UB}|Legendary Creature - Faerie Wizard|5|5|Flying${X}{UB}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.| -Plumeveil|Modern Masters|194|U|{WU}{WU}{WU}|Creature - Elemental|4|4|Flash (You may cast this spell any time you could cast an instant.)$Defender, flying| -Worm Harvest|Modern Masters|195|U|{2}{BG}{BG}{BG}|Sorcery|||Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| -AEther Spellbomb|Modern Masters|196|C|{1}|Artifact|||{U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.${1}, Sacrifice Æther Spellbomb: Draw a card.| -AEther Vial|Modern Masters|197|R|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on Æther Vial.${tap}: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.| -Arcbound Ravager|Modern Masters|198|R|{2}|Artifact Creature - Beast|0|0|Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| -Arcbound Stinger|Modern Masters|199|C|{2}|Artifact Creature - Insect|0|0|Flying$Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| -Amrou Scout|Modern Masters|2|C|{1}{W}|Creature - Kithkin Rebel Scout|2|1|{4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| -Kataki, War's Wage|Modern Masters|20|R|{1}{W}|Legendary Creature - Spirit|2|1|All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."| -Arcbound Wanderer|Modern Masters|200|C|{6}|Artifact Creature - Golem|0|0|Modular-Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)| -Arcbound Worker|Modern Masters|201|C|{1}|Artifact Creature - Construct|0|0|Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)| -Bonesplitter|Modern Masters|202|C|{1}|Artifact - Equipment|||Equipped creature gets +2/+0.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| -Chalice of the Void|Modern Masters|203|R|{X}{X}|Artifact|||Chalice of the Void enters the battlefield with X charge counters on it.$Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.| -Engineered Explosives|Modern Masters|204|R|{X}|Artifact|||Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)${2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.| -Epochrasite|Modern Masters|205|U|{2}|Artifact Creature - Construct|1|1|Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.$When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)| -Etched Oracle|Modern Masters|206|U|{4}|Artifact Creature - Wizard|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.| -Frogmite|Modern Masters|207|C|{4}|Artifact Creature - Frog|2|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| -Lotus Bloom|Modern Masters|208|R||Artifact|||Suspend 3-{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)${tap}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.| -Myr Enforcer|Modern Masters|209|C|{7}|Artifact Creature - Myr|4|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| -Kithkin Greatheart|Modern Masters|21|C|{1}{W}|Creature - Kithkin Soldier|2|1|As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.| -Myr Retriever|Modern Masters|210|U|{2}|Artifact Creature - Myr|1|1|When Myr Retriever dies, return another target artifact card from your graveyard to your hand.| -Paradise Mantle|Modern Masters|211|U|{0}|Artifact - Equipment|||Equipped creature has "{tap}: Add one mana of any color to your mana pool."$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| -Pyrite Spellbomb|Modern Masters|212|C|{1}|Artifact|||{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player.${1}, Sacrifice Pyrite Spellbomb: Draw a card.| -Relic of Progenitus|Modern Masters|213|U|{1}|Artifact|||{tap}: Target player exiles a card from his or her graveyard.${1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.| -Runed Stalactite|Modern Masters|214|C|{1}|Artifact - Equipment|||Equipped creature gets +1/+1 and is every creature type.$Equip {2}| -Skyreach Manta|Modern Masters|215|C|{5}|Artifact Creature - Fish|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Flying| -Sword of Fire and Ice|Modern Masters|216|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from red and from blue.$Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.$Equip {2}| -Sword of Light and Shadow|Modern Masters|217|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from white and from black.$Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.$Equip {2}| -Vedalken Shackles|Modern Masters|218|M|{3}|Artifact|||You may choose not to untap Vedalken Shackles during your untap step.${2}, {tap}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.| -Academy Ruins|Modern Masters|219|R||Legendary Land|||{tap}: Add {C} to your mana pool.${1}{U}, {tap}: Put target artifact card from your graveyard on top of your library.| -Meadowboon|Modern Masters|22|U|{2}{W}{W}|Creature - Elemental|3|3|When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.$Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Blinkmoth Nexus|Modern Masters|220|R||Land|||{tap}: Add {C} to your mana pool.${1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.${1}, {tap}: Target Blinkmoth creature gets +1/+1 until end of turn.| -City of Brass|Modern Masters|221|R||Land|||Whenever City of Brass becomes tapped, it deals 1 damage to you.${tap}: Add one mana of any color to your mana pool.| -Dakmor Salvage|Modern Masters|222|U||Land|||Dakmor Salvage enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| -Glimmervoid|Modern Masters|223|R||Land|||At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.${tap}: Add one mana of any color to your mana pool.| -Terramorphic Expanse|Modern Masters|224|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Vivid Crag|Modern Masters|225|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.| -Vivid Creek|Modern Masters|226|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| -Vivid Grove|Modern Masters|227|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| -Vivid Marsh|Modern Masters|228|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| -Vivid Meadow|Modern Masters|229|U||Land|||Vivid Meadow enters the battlefield tapped with two charge counters on it.${tap}: Add {W} to your mana pool.${tap}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.| -Otherworldly Journey|Modern Masters|23|C|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| -Pallid Mycoderm|Modern Masters|24|C|{3}{W}|Creature - Fungus|2|4|At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.$Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield.$Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.| -Path to Exile|Modern Masters|25|U|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| -Reveillark|Modern Masters|26|R|{4}{W}|Creature - Elemental|4|3|Flying$When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.$Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Saltfield Recluse|Modern Masters|27|C|{2}{W}|Creature - Human Rebel Cleric|1|2|{tap}: Target creature gets -2/-0 until end of turn.| -Sanctum Gargoyle|Modern Masters|28|C|{3}{W}|Artifact Creature - Gargoyle|2|3|Flying$When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.| -Sandsower|Modern Masters|29|U|{3}{W}|Creature - Spirit|1|3|Tap three untapped creatures you control: Tap target creature.| -Amrou Seekers|Modern Masters|3|C|{2}{W}|Creature - Kithkin Rebel|2|2|Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.| -Stir the Pride|Modern Masters|30|U|{4}{W}|Instant|||Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."$Entwine {1}{W} (Choose both if you pay the entwine cost.)| -Stonehewer Giant|Modern Masters|31|R|{3}{W}{W}|Creature - Giant Warrior|4|4|Vigilance${1}{W}, {tap}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.| -Terashi's Grasp|Modern Masters|32|U|{2}{W}|Sorcery - Arcane|||Destroy target artifact or enchantment. You gain life equal to its converted mana cost.| -Test of Faith|Modern Masters|33|C|{1}{W}|Instant|||Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.| -Veteran Armorer|Modern Masters|34|C|{1}{W}|Creature - Human Soldier|2|2|Other creatures you control get +0/+1.| -Yosei, the Morning Star|Modern Masters|35|M|{4}{W}{W}|Legendary Creature - Dragon Spirit|5|5|Flying$When Yosei, the Morning Star dies, target player skips his or her next untap step. Tap up to five target permanents that player controls.| -AEthersnipe|Modern Masters|36|C|{5}{U}|Creature - Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Careful Consideration|Modern Masters|37|U|{2}{U}{U}|Instant|||Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.| -Cryptic Command|Modern Masters|38|R|{1}{U}{U}{U}|Instant|||Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.| -Dampen Thought|Modern Masters|39|C|{1}{U}|Instant - Arcane|||Target player puts the top four cards of his or her library into his or her graveyard.$Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| -Angel's Grace|Modern Masters|4|R|{W}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.| -Echoing Truth|Modern Masters|40|C|{1}{U}|Instant|||Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.| -Errant Ephemeron|Modern Masters|41|C|{6}{U}|Creature - Illusion|4|4|Flying$Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Erratic Mutation|Modern Masters|42|C|{2}{U}|Instant|||Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order.| -Esperzoa|Modern Masters|43|U|{2}{U}|Artifact Creature - Jellyfish|4|3|Flying$At the beginning of your upkeep, return an artifact you control to its owner's hand.| -Etherium Sculptor|Modern Masters|44|C|{1}{U}|Artifact Creature - Vedalken Artificer|1|2|Artifact spells you cast cost {1} less to cast.| -Faerie Mechanist|Modern Masters|45|C|{3}{U}|Artifact Creature - Faerie Artificer|2|2|Flying$When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Gifts Ungiven|Modern Masters|46|R|{3}{U}|Instant|||Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| -Glen Elendra Archmage|Modern Masters|47|R|{3}{U}|Creature - Faerie Wizard|2|2|Flying${U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Keiga, the Tide Star|Modern Masters|48|M|{5}{U}|Legendary Creature - Dragon Spirit|5|5|Flying$When Keiga, the Tide Star dies, gain control of target creature.| -Kira, Great Glass-Spinner|Modern Masters|49|R|{1}{U}{U}|Legendary Creature - Spirit|2|2|Flying$Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."| -Auriok Salvagers|Modern Masters|5|R|{3}{W}|Creature - Human Soldier|2|4|{1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.| -Latchkey Faerie|Modern Masters|50|C|{3}{U}|Creature - Faerie Rogue|3|1|Flying$Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)$When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.| -Logic Knot|Modern Masters|51|C|{X}{U}{U}|Instant|||Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)$Counter target spell unless its controller pays {X}.| -Meloku the Clouded Mirror|Modern Masters|52|R|{4}{U}|Legendary Creature - Moonfolk Wizard|2|4|Flying${1}, Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying onto the battlefield.| -Mothdust Changeling|Modern Masters|53|C|{U}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)$Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.| -Mulldrifter|Modern Masters|54|U|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Narcomoeba|Modern Masters|55|U|{1}{U}|Creature - Illusion|1|1|Flying$When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.| -Pact of Negation|Modern Masters|56|R|{0}|Instant|||Counter target spell.$At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.| -Peer Through Depths|Modern Masters|57|C|{1}{U}|Instant - Arcane|||Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Perilous Research|Modern Masters|58|C|{1}{U}|Instant|||Draw two cards, then sacrifice a permanent.| -Pestermite|Modern Masters|59|C|{2}{U}|Creature - Faerie Rogue|2|1|Flash$Flying$When Pestermite enters the battlefield, you may tap or untap target permanent.| -Avian Changeling|Modern Masters|6|C|{2}{W}|Creature - Shapeshifter|2|2|Changeling (This card is every creature type at all times.)$Flying| -Petals of Insight|Modern Masters|60|C|{4}{U}|Sorcery - Arcane|||Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.| -Reach Through Mists|Modern Masters|61|C|{U}|Instant - Arcane|||Draw a card.| -Riftwing Cloudskate|Modern Masters|62|U|{3}{U}{U}|Creature - Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Scion of Oona|Modern Masters|63|R|{2}{U}|Creature - Faerie Soldier|1|1|Flash$Flying$Other Faerie creatures you control get +1/+1.$Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)| -Spell Snare|Modern Masters|64|U|{U}|Instant|||Counter target spell with converted mana cost 2.| -Spellstutter Sprite|Modern Masters|65|C|{1}{U}|Creature - Faerie Wizard|1|1|Flash$Flying$When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.| -Take Possession|Modern Masters|66|U|{5}{U}{U}|Enchantment - Aura|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Enchant permanent$You control enchanted permanent.| -Thirst for Knowledge|Modern Masters|67|U|{2}{U}|Instant|||Draw three cards. Then discard two cards unless you discard an artifact card.| -Traumatic Visions|Modern Masters|68|C|{3}{U}{U}|Instant|||Counter target spell.$Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Vedalken Dismisser|Modern Masters|69|C|{5}{U}|Creature - Vedalken Wizard|2|2|When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.| -Blinding Beam|Modern Masters|7|C|{2}{W}|Instant|||Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step.$Entwine {1} (Choose both if you pay the entwine cost.)| -Vendilion Clique|Modern Masters|70|M|{1}{U}{U}|Legendary Creature - Faerie Wizard|3|1|Flash$Flying$When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.| -Absorb Vis|Modern Masters|71|C|{6}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.$Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Auntie's Snitch|Modern Masters|72|U|{2}{B}|Creature - Goblin Rogue|3|1|Auntie's Snitch can't block.$Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.| -Blightspeaker|Modern Masters|73|C|{1}{B}|Creature - Human Rebel Cleric|1|1|{tap}: Target player loses 1 life.${4}, {tap}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| -Bridge from Below|Modern Masters|74|R|{B}{B}{B}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.$When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.| -Dark Confidant|Modern Masters|75|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.| -Death Cloud|Modern Masters|76|R|{X}{B}{B}{B}|Sorcery|||Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.| -Death Denied|Modern Masters|77|C|{X}{B}{B}|Instant - Arcane|||Return X target creature cards from your graveyard to your hand.| -Death Rattle|Modern Masters|78|U|{5}{B}|Instant|||Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)$Destroy target nongreen creature. It can't be regenerated.| -Deepcavern Imp|Modern Masters|79|C|{2}{B}|Creature - Imp Rebel|2|2|Flying, haste$Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| -Bound in Silence|Modern Masters|8|C|{2}{W}|Tribal Enchantment - Rebel Aura|||Enchant creature$Enchanted creature can't attack or block.| -Drag Down|Modern Masters|80|C|{2}{B}|Instant|||Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.| -Dreamspoiler Witches|Modern Masters|81|C|{3}{B}|Creature - Faerie Wizard|2|2|Flying$Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.| -Earwig Squad|Modern Masters|82|R|{3}{B}{B}|Creature - Goblin Rogue|5|3|Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.| -Executioner's Capsule|Modern Masters|83|U|{B}|Artifact|||{1}{B}, {tap}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.| -Extirpate|Modern Masters|84|R|{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.| -Facevaulter|Modern Masters|85|C|{B}|Creature - Goblin Warrior|1|1|{B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.| -Faerie Macabre|Modern Masters|86|C|{1}{B}{B}|Creature - Faerie Rogue|2|2|Flying$Discard Faerie Macabre: Exile up to two target cards from graveyards.| -Festering Goblin|Modern Masters|87|C|{B}|Creature - Zombie Goblin|1|1|When Festering Goblin dies, target creature gets -1/-1 until end of turn.| -Horobi's Whisper|Modern Masters|88|U|{1}{B}{B}|Instant - Arcane|||If you control a Swamp, destroy target nonblack creature.$Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)| -Kokusho, the Evening Star|Modern Masters|89|M|{4}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| -Cenn's Enlistment|Modern Masters|9|C|{3}{W}|Sorcery|||Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| -Mad Auntie|Modern Masters|90|U|{2}{B}|Creature - Goblin Shaman|2|2|Other Goblin creatures you control get +1/+1.${tap}: Regenerate another target Goblin.| -Marsh Flitter|Modern Masters|91|U|{3}{B}|Creature - Faerie Rogue|1|1|Flying$When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.$Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.| -Peppersmoke|Modern Masters|92|C|{B}|Tribal Instant - Faerie|||Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.| -Phthisis|Modern Masters|93|U|{3}{B}{B}{B}{B}|Sorcery|||Destroy target creature. Its controller loses life equal to its power plus its toughness.$Suspend 5-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| -Rathi Trapper|Modern Masters|94|C|{1}{B}|Creature - Human Rebel Rogue|1|2|{B}, {tap}: Tap target creature.| -Raven's Crime|Modern Masters|95|C|{B}|Sorcery|||Target player discards a card.$Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)| -Skeletal Vampire|Modern Masters|96|R|{4}{B}{B}|Creature - Vampire Skeleton|3|3|Flying$When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.${3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.$Sacrifice a Bat: Regenerate Skeletal Vampire.| -Slaughter Pact|Modern Masters|97|R|{0}|Instant|||Destroy target nonblack creature.$At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.| -Stinkweed Imp|Modern Masters|98|C|{2}{B}|Creature - Imp|1|2|Flying$Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.$Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| -Street Wraith|Modern Masters|99|C|{3}{B}{B}|Creature - Wraith|3|4|Swampwalk$Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)| -Ajani, Caller of the Pride|Magic 2014|1|M|{1}{W}{W}|Planeswalker - Ajani|4|+1: Put a +1/+1 counter on up to one target creature.$-3: Target creature gains flying and double strike until end of turn.$-8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.| -Ajani's Chosen|Magic 2014|2|R|{2}{W}{W}|Creature - Cat Soldier|3|3|Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.| -Angelic Accord|Magic 2014|3|U|{3}{W}|Enchantment|||At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.| -Angelic Wall|Magic 2014|4|C|{1}{W}|Creature - Wall|0|4|Defender, flying| -Archangel of Thune|Magic 2014|5|M|{3}{W}{W}|Creature - Angel|3|4|Flying, lifelink$Whenever you gain life, put a +1/+1 counter on each creature you control.$| -Auramancer|Magic 2014|6|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| -Banisher Priest|Magic 2014|7|U|{1}{W}{W}|Creature - Human Cleric|2|2|When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.| -Blessing|Magic 2014|8|U|{W}{W}|Enchantment - Aura|||Enchant creature${W}: Enchanted creature gets +1/+1 until end of turn.| -Bonescythe Sliver|Magic 2014|9|R|{3}{W}|Creature - Sliver|2|2|Sliver creatures you control have double strike.| -Brave the Elements|Magic 2014|10|U|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| -Capashen Knight|Magic 2014|11|C|{1}{W}|Creature - Human Knight|1|1|First strike${1}{W}: Capashen Knight gets +1/+0 until end of turn.| -Celestial Flare|Magic 2014|12|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.| -Charging Griffin|Magic 2014|13|C|{3}{W}|Creature - Griffin|2|2|Flying$Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.| -Congregate|Magic 2014|14|U|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| -Dawnstrike Paladin|Magic 2014|15|C|{3}{W}{W}|Creature - Human Knight|2|4|Vigilance, lifelink| -Devout Invocation|Magic 2014|16|M|{6}{W}|Sorcery|||Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. | -Divine Favor|Magic 2014|17|C|{1}{W}|Enchantment - Aura|||Enchant creature$When Divine Favor enters the battlefield, you gain 3 life.$Enchanted creature gets +1/+3.| -Fiendslayer Paladin|Magic 2014|18|R|{1}{W}{W}|Creature - Human Knight|2|2|First strike, lifelink$Fiendslayer Paladin can't be the target of black or red spells your opponents control.| -Fortify|Magic 2014|19|C|{2}{W}|Instant|||Choose one Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.| -Griffin Sentinel|Magic 2014|20|C|{2}{W}|Creature - Griffin|1|3|Flying, vigilance| -Hive Stirrings|Magic 2014|21|C|{2}{W}|Sorcery|||Put two 1/1 colorless Sliver creature tokens onto the battlefield.| -Imposing Sovereign|Magic 2014|22|R|{1}{W}|Creature - Human|2|1|Creatures your opponents control enter the battlefield tapped.| -Indestructibility|Magic 2014|23|R|{3}{W}|Enchantment - Aura|||Enchant permanent$Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)| -Master of Diversion|Magic 2014|24|C|{2}{W}|Creature - Human Scout|2|2|Whenever Master of Diversion attacks, tap target creature defending player controls.| -Pacifism|Magic 2014|25|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| -Path of Bravery|Magic 2014|26|R|{2}{W}|Enchantment|||As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.$Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.| -Pay No Heed|Magic 2014|27|C|{W}|Instant|||Prevent all damage a source of your choice would deal this turn.| -Pillarfield Ox|Magic 2014|28|C|{3}{W}|Creature - Ox|2|4|| -Planar Cleansing|Magic 2014|29|R|{3}{W}{W}{W}|Sorcery|||Destroy all nonland permanents.| -Sentinel Sliver|Magic 2014|30|C|{1}{W}|Creature - Sliver|2|2|Sliver creatures you control have vigilance.| -Seraph of the Sword|Magic 2014|31|R|{3}{W}|Creature - Angel|3|3|Flying$Prevent all combat damage that would be dealt to Seraph of the Sword.| -Serra Angel|Magic 2014|32|U|{3}{W}{W}|Creature - Angel|4|4|Flying, vigilance| -Show of Valor|Magic 2014|33|C|{1}{W}|Instant|||Target creature gets +2/+4 until end of turn.| -Siege Mastodon|Magic 2014|34|C|{4}{W}|Creature - Elephant|3|5|| -Silence|Magic 2014|35|R|{W}|Instant|||Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)| -Solemn Offering|Magic 2014|36|C|{2}{W}|Sorcery|||Destroy target artifact or enchantment. You gain 4 life.| -Soulmender|Magic 2014|37|C|{W}|Creature - Human Cleric|1|1|{T}: You gain 1 life.| -Steelform Sliver|Magic 2014|38|U|{2}{W}|Creature - Sliver|2|2|Sliver creatures you control get +0/+1.| -Stonehorn Chanter|Magic 2014|39|U|{5}{W}|Creature - Rhino Cleric|4|4|{5}{W}: Stonehorn Chanter gains vigilance and lifelink until end of turn.| -Suntail Hawk|Magic 2014|40|C|{W}|Creature - Bird|1|1|Flying| -Wall of Swords|Magic 2014|41|U|{3}{W}|Creature - Wall|||Defender$Flying| -Air Servant|Magic 2014|42|U|{4}{U}|Creature - Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| -Archaeomancer|Magic 2014|43|C|{2}{U}{U}|Creature - Human Wizard|1|2|When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| -Armored Cancrix|Magic 2014|44|C|{4}{U}|Creature - Crab|2|5|| -Cancel|Magic 2014|45|C|{1}{U}{U}|Instant|||Counter target spell| -Claustrophobia|Magic 2014|46|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| -Clone|Magic 2014|47|R|{3}{U}|Creature - Shapeshifter|0|0|You may have Clone enter the battlefield as a copy of any creature on the battlefield.| -Colossal Whale|Magic 2014|48|R|{5}{U}{U}|Creature - Whale|5|5|Islandwalk$Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.| -Coral Merfolk|Magic 2014|49|C|{1}{U}|Creature - Merfolk|2|1|| -Dismiss into Dream|Magic 2014|50|R|{6}{U}|Enchantment|||Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."| -Disperse|Magic 2014|51|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.| -Divination|Magic 2014|52|C|{2}{U}|Sorcery|||Draw two cards.| -Domestication|Magic 2014|53|R|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.| -Elite Arcanist|Magic 2014|54|R|{3}{U}|Creature - Human Wizard|1|1|When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.${X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.| -Essence Scatter|Magic 2014|55|C|{1}{U}|Instant|||Counter target creature spell.| -Frost Breath|Magic 2014|56|C|{2}{U}|Instant|||Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.| -Galerider Sliver|Magic 2014|57|R|{U}|Creature - Sliver|1|1|Sliver creatures you control have flying.| -Glimpse the Future|Magic 2014|58|U|{2}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. | -Illusionary Armor|Magic 2014|59|U|{4}{U}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +4/+4.$When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.| -Jace, Memory Adept|Magic 2014|60|M|{3}{U}{U}|Planeswalker - Jace|4|+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.$0: Target player puts the top ten cards of his or her library into his or her graveyard.$-7: Any number of target players each draw twenty cards.| -Jace's Mindseeker|Magic 2014|61|R|{4}{U}{U}|Creature - Fish Illusion|4|4|Flying$When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.| -Merfolk Spy|Magic 2014|62|C|{U}|Creature - Merfolk Rogue|1|1|Islandwalk$Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.| -Messenger Drake|Magic 2014|63|C|{3}{U}{U}|Creature - Drake|3|3|Flying$When Messenger Drake dies, draw a card.| -Negate|Magic 2014|64|C|{1}{U}|Instant|||Counter target noncreature spell.| -Nephalia Seakite|Magic 2014|65|C|{3}{U}|Creature - Bird|2|3|Flash$Flying| -Opportunity|Magic 2014|66|U|{4}{U}{U}|Instant|||Target player draws four cards.| -Phantom Warrior|Magic 2014|67|U|{1}{U}{U}|Creature - Illusion Warrior|2|2|Phantom Warrior can't be blocked.| -Quicken|Magic 2014|68|R|{U}|Instant|||The next sorcery card you cast this turn can be cast as though it had flash.$Draw a card.| -Scroll Thief|Magic 2014|69|C|{2}{U}|Creature - Merfolk Rogue|1|3|Whenever Scroll Thief deals combat damage to a player, draw a card.| -Seacoast Drake|Magic 2014|70|C|{1}{U}|Creature - Drake|1|3|Flying| -Sensory Deprivation|Magic 2014|71|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-0.| -Spell Blast|Magic 2014|72|U|{X}{U}|Instant|||Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)| -Tidebinder Mage|Magic 2014|73|R|{U}{U}|Creature - Merfolk Wizard|2|2|When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.| -Time Ebb|Magic 2014|74|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| -Tome Scour|Magic 2014|75|C|{U}|Sorcery|||Target player puts the top five cards of his or her library into his or her graveyard.| -Trained Condor|Magic 2014|76|C|{2}{U}|Creature - Bird|2|1|Flying$Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.| -Traumatize|Magic 2014|77|M|{3}{U}{U}|Sorcery|||Target player puts the top half of his or her library, rounded down, into his or her graveyard.| -Wall of Frost|Magic 2014|78|U|{1}{U}{U}|Creature - Wall|0|7|Defender$Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.| -Warden of Evos Isle|Magic 2014|79|U|{2}{U}|Creature - Bird Wizard|2|2|Flying$Creature spells with flying you cast cost {1} less to cast.| -Water Servant|Magic 2014|80|U|{2}{U}{U}|Creature Elemental|3|4|{U}: Water Servant gets +1/-1 until end of turn.${U}: Water Servant gets -1/+1 until end of turn.| -Windreader Sphinx|Magic 2014|81|M|{5}{U}{U}|Creature - Sphinx|3|7|Flying$Whenever a creature with flying attacks, you may draw a card.| -Zephyr Charge|Magic 2014|82|C|{1}{U}|Enchantment|||{1}{U}: Target creature gains flying until end of turn.| -Accursed Spirit|Magic 2014|83|C|{3}{B}|Creature - Spirit|3|2|Intimidate| -Altar's Reap|Magic 2014|84|C|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.$Draw two cards.| -Artificer's Hex|Magic 2014|85|U|{B}|Enchantment - Aura|||Enchant Equipment$At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.| -Blightcaster|Magic 2014|86|U|{3}{B}|Creature - Human Wizard|2|3|Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.| -Blood Bairn|Magic 2014|87|C|{2}{B}|Creature - Vampire|2|2|Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.| -Bogbrew Witch|Magic 2014|88|R|{3}{B}|Creature - Human Wizard|1|3|{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.| -Child of Night|Magic 2014|89|C|{1}{B}|Creature - Vampire|2|1|Lifelink| -Corpse Hauler|Magic 2014|90|C|{1}{B}|Creature - Human Rogue|2|1|{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.| -Corrupt|Magic 2014|91|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| -Dark Favor|Magic 2014|92|C|{1}{B}|Enchantment - Aura|||Enchant creature$When Dark Favor enters the battlefield, you lose 1 life.$Enchanted creature gets +3/+1.| -Dark Prophecy|Magic 2014|93|R|{B}{B}{B}|Enchantment|||Whenever a creature you control dies, you draw a card and lose 1 life.| -Deathgaze Cockatrice|Magic 2014|94|C|{2}{B}{B}|Creature - Cockatrice|2|2|Flying, deathtouch| -Diabolic Tutor|Magic 2014|95|U|{2}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| -Doom Blade|Magic 2014|96|U|{1}{B}|Instant|||Destroy target nonblack creature.| -Duress|Magic 2014|97|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| -Festering Newt|Magic 2014|98|C|{B}|Creature - Salamander|1|1|When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.| -Gnawing Zombie|Magic 2014|99|U|{1}{B}|Creature - Zombie|1|3|{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.| -Grim Return|Magic 2014|100|R|{2}{B}|Instant|||Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. | -Lifebane Zombie|Magic 2014|101|R|{1}{B}{B}|Creature - Zombie Warrior|3|1|Intimidate$When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.| -Liliana of the Dark Realms|Magic 2014|102|M|{2}{B}{B}|Planeswalker - Liliana|3|+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.$-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.$-6: You get an emblem with "Swamps you control have Tap: Add {B}{B}{B}{B} to your mana pool.'"| -Liliana's Reaver|Magic 2014|103|R|{2}{B}{B}|Creature - Zombie|4|3|Deathtouch$Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.| -Liturgy of Blood|Magic 2014|104|C|{3}{B}{B}|Sorcery|||Destroy target creature. Add {B}{B}{B} to your mana pool.| -Mark of the Vampire|Magic 2014|105|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has lifelink.| -Mind Rot|Magic 2014|106|C|{2}{B}|Sorcery|||Target player discards two cards.| -Minotaur Abomination|Magic 2014|107|C|{4}{B}{B}|Creature - Zombie Minotaur|4|6|| -Nightmare|Magic 2014|108|R|{5}{B}|Creature - Nightmare Horse|*|*|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| -Nightwing Shade|Magic 2014|109|C|{4}{B}|Creature - Shade|2|2|Flying${1}{B}: Nightwing Shade gets +1/+1 until end of turn.| -Quag Sickness|Magic 2014|110|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 for each Swamp you control.| -Rise of the Dark Realms|Magic 2014|111|M|{7}{B}{B}|Sorcery|||Put all creature cards from all graveyards onto the battlefield under your control.| -Sanguine Bond|Magic 2014|112|R|{3}{B}{B}|Enchantment|||Whenever you gain life, target opponent loses that much life.| -Sengir Vampire|Magic 2014|113|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| -Shadowborn Apostle|Magic 2014|114|C|{B}|Creature - Human Cleric|1|1|A deck can have any number of cards named Shadowborn Apostle.${B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature and put it onto the battlefield. Then shuffle your library.| -Shadowborn Demon|Magic 2014|115|M|{3}{B}{B}|Creature - Demon|5|6|Flying$When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.$At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.| -Shrivel|Magic 2014|116|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| -Syphon Sliver|Magic 2014|117|R|{2}{B}|Creature - Sliver|2|2|Sliver creatures you control have lifelink.| -Tenacious Dead|Magic 2014|118|U|{B}|Creature - Skeleton Warrior|1|1|When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.| -Undead Minotaur|Magic 2014|119|C|{2}{B}|Creature - Zombie Minotaur|2|3|| -Vampire Warlord|Magic 2014|120|U|{4}{B}|Creature - Vampire Warrior|4|2|Sacrifice another creature: Regenerate Vampire Warlord.| -Vile Rebirth|Magic 2014|121|C|{B}|Instant|||Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.| -Wring Flesh|Magic 2014|122|C|{B}|Instant|||Target creature gets -3/-1 until end of turn.| -Xathrid Necromancer|Magic 2014|123|R|{2}{B}|Creature - Human Wizard|2|2|Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.| -Academy Raider|Magic 2014|124|C|{2}{R}|Creature - Human Warrior|1|1|Intimidate$Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.| -Act of Treason|Magic 2014|125|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Awaken the Ancient|Magic 2014|126|R|{1}{R}{R}{R}|Enchantment - Aura|||Enchant Mountain$Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.| -Barrage of Expendables|Magic 2014|127|U|{R}|Enchantment|||{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.| -Battle Sliver|Magic 2014|128|U|{4}{R}|Creature - Sliver|3|3|Sliver creatures you control get +2/+0.| -Blur Sliver|Magic 2014|129|C|{2}{R}|Creature - Sliver|2|2|Sliver creatures you control have haste.| -Burning Earth|Magic 2014|130|R|{3}{R}|Enchantment|||Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.| -Canyon Minotaur|Magic 2014|131|C|{3}{R}|Creature - Minotaur Warrior|3|3|| -Chandra, Pyromaster|Magic 2014|132|M|{2}{R}{R}|Planeswalker - Chandra|4|+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.$0: Exile the top card of your library. You may play it this turn.$-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.| -Chandra's Outrage|Magic 2014|133|C|{2}{R}{R}|Instant|||Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.| -Chandra's Phoenix|Magic 2014|134|R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.| -Cyclops Tyrant|Magic 2014|135|C|{5}{R}|Creature - Cyclops|3|4|Intimidate$Cyclops Tyrant can't block creatures with power 2 or less.| -Demolish|Magic 2014|136|C|{3}{R}|Sorcery|||Destroy target artifact or land.| -Dragon Egg|Magic 2014|137|U|{2}{R}|Creature - Dragon|0|2|Defender$When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn".| -Dragon Hatchling|Magic 2014|138|C|{1}{R}|Creature - Dragon|0|1|Flying${R}: Dragon Hatchling gets +1/+0 until end of turn.| -Flames of the Firebrand|Magic 2014|139|U|{2}{R}|Sorcery|||Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| -Fleshpulper Giant|Magic 2014|140|U|{5}{R}{R}|Creature - Giant|4|4|When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.| -Goblin Diplomats|Magic 2014|141|R|{1}{R}|Creature - Goblin|2|1|{T}: Each creature attacks this turn if able.| -Goblin Shortcutter|Magic 2014|142|C|{1}{R}|Creature - Goblin Scout|2|1|When Goblin Shortcutter enters the battlefield, target creature can't block this turn.| -Lava Axe|Magic 2014|143|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| -Lightning Talons|Magic 2014|144|C|{2}{R}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +3/+0 and has first strike.| -Marauding Maulhorn|Magic 2014|145|C|{2}{R}{R}|Creature - Beast|5|3|Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.| -Mindsparker|Magic 2014|146|R|{1}{R}{R}|Creature - Elemental|3|2|First strike$Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.| -Molten Birth|Magic 2014|147|U|{1}{R}{R}|Sorcery|||Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand. | -Ogre Battledriver|Magic 2014|148|R|{2}{R}{R}|Creature - Ogre Warrior|3|3|Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.| -Pitchburn Devils|Magic 2014|149|C|{4}{R}|Creature - Devil|3|3|When Pitchburn Devils dies, it deals 3 damage to target creature or player.| -Regathan Firecat|Magic 2014|150|C|{2}{R}|Creature - Elemental Cat|4|1|| -Scourge of Valkas|Magic 2014|151|M|{2}{R}{R}{R}|Creature - Dragon|4|4|Flying$Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.${R}: Scourge of Valkas gets +1/+0 until end of turn.| -Seismic Stomp|Magic 2014|152|C|{1}{R}|Sorcery|||Creatures without flying can't block this turn.| -Shiv's Embrace|Magic 2014|153|U|{2}{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.${R}: Enchanted creature gets +1/+0 until end of turn.| -Shivan Dragon|Magic 2014|154|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| -Shock|Magic 2014|155|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| -Smelt|Magic 2014|156|C|{R}|Instant|||Destroy target artifact.| -Striking Sliver|Magic 2014|157|C|{R}|Creature - Sliver|1|1|Sliver creatures you control have first strike.| -Thorncaster Sliver|Magic 2014|158|R|{4}{R}|Creature - Sliver|2|2|Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."| -Thunder Strike|Magic 2014|159|C|{1}{R}|Instant|||Target creature gets +2/+0 and gains first strike until end of turn.| -Volcanic Geyser|Magic 2014|160|U|{X}{R}{R}|Instant|||Volcanic Geyser deals X damage to target creature or player.| -Wild Guess|Magic 2014|161|C|{R}{R}|Sorcery|||As an additional cost to cast Wild Guess, discard a card.$Draw two cards.| -Wild Ricochet|Magic 2014|162|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.| -Young Pyromancer|Magic 2014|163|U|{1}{R}|Creature - Human Shaman|2|1|Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.| -Advocate of the Beast|Magic 2014|164|C|{2}{G}|Creature - Elf Shaman|2|3|At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.| -Bramblecrush|Magic 2014|165|U|{2}{G}{G}|Sorcery|||Destroy target noncreature permanent.| -Briarpack Alpha|Magic 2014|166|U|{3}{G}|Creature - Wolf|3|3|Flash$When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.| -Brindle Boar|Magic 2014|167|C|{2}{G}|Creature - Boar|2|2|Sacrifice Brindle Boar: You gain 4 life.| -Deadly Recluse|Magic 2014|168|C|{1}{G}|Creature - Spider|1|2|Reach, deathtouch| -Elvish Mystic|Magic 2014|169|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| -Enlarge|Magic 2014|170|U|{3}{G}{G}|Sorcery|||Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able.| -Fog|Magic 2014|171|C|{G}|Instant|||Prevent all combat damage that would be dealt this turn.| -Garruk, Caller of Beasts|Magic 2014|172|M|{4}{G}{G}|Planeswalker - Garruk|4|+1: Reveal the top 5 cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.$-3: You may put a green creature card from your hand onto the battlefield.$-7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."| -Garruk's Horde|Magic 2014|173|R|{5}{G}{G}|Creature - Beast|7|7|Trample$Play with the top card of your library revealed.$You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)| -Giant Growth|Magic 2014|174|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| -Giant Spider|Magic 2014|175|C|{3}{G}|Creature - Spider|2|4|Reach| -Gladecover Scout|Magic 2014|176|C|{G}|Creature - Elf Scout|1|1|Hexproof| -Groundshaker Sliver|Magic 2014|177|C|{6}{G}|Creature - Sliver|5|5|Sliver creatures you control have trample.| -Howl of the Night Pack|Magic 2014|178|U|{6}{G}|Sorcery|||Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.| -Hunt the Weak|Magic 2014|179|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.| -Into the Wilds|Magic 2014|180|R|{3}{G}|Enchantment|||At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. | -Kalonian Hydra|Magic 2014|181|M|{3}{G}{G}|Creature - Hydra|0|0|Trample$Kalonian Hydra enters the battlefield with four +1/+1 counters on it.$Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.| -Kalonian Tusker|Magic 2014|182|U|{G}{G}|Creature - Beast|3|3|| -Lay of the Land|Magic 2014|183|C|{G}|Sorcery|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.| -Manaweft Sliver|Magic 2014|184|U|{1}{G}|Creature - Sliver|1|1|Sliver creatures you control have "{T}: Add one mana of any color to your mana pool."| -Megantic Sliver|Magic 2014|185|R|{5}{G}|Creature - Sliver|3|3|Sliver creatures you control get +3/+3.| -Naturalize|Magic 2014|186|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| -Oath of the Ancient Wood|Magic 2014|187|R|{2}{G}|Enchantment|||Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.| -Plummet|Magic 2014|188|C|{1}{G}|Instant|||Destroy target creature with flying.| -Predatory Sliver|Magic 2014|189|C|{1}{G}|Creature - Sliver|1|1|Sliver creatures you control get +1/+1.| -Primeval Bounty|Magic 2014|190|M|{5}{G}|Enchantment|||Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.$Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.$Whenever a land enters the battlefield under your control, you gain 3 life. | -Ranger's Guile|Magic 2014|191|C|{G}|Instant|||Target creature gets +1/+1 and gains hexproof until end of turn.| -Rootwalla|Magic 2014|192|C|{2}{G}|Creature - Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| -Rumbling Baloth|Magic 2014|193|C|{2}{G}{G}|Creature - Beast|4|4|| -Savage Summoning|Magic 2014|194|R|{G}|Instant|||Savage Summoning can't be countered.$The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. | -Scavenging Ooze|Magic 2014|195|R|{1}{G}|Creature - Ooze|2|2|{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.| -Sporemound|Magic 2014|196|C|{3}{G}{G}|Creature - Fungus|3|3|Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.| -Trollhide|Magic 2014|197|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."| -Vastwood Hydra|Magic 2014|198|R|{X}{G}{G}|Creature- Hydra|0|0|Vastwood Hydra enters the battlefield with X +1/+1 counters on it.$When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.| -Verdant Haven|Magic 2014|199|C|{2}{G}|Enchantment - Aura|||Enchant land$When Verdant Haven enters the battlefield, you gain 2 life.$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| -Voracious Wurm|Magic 2014|200|U|{1}{G}|Creature - Wurm|2|2|Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.| -Windstorm|Magic 2014|201|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| -Witchstalker|Magic 2014|202|R|{1}{G}{G}|Creature - Wolf|3|3|Hexproof$Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.| -Woodborn Behemoth|Magic 2014|203|U|{3}{G}{G}|Creature - Elemental|4|4|As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample.| -Accorder's Shield|Magic 2014|204|U|{0}|Artifact - Equipment|||Equipped creature gets +0/+3 and has vigilance.$Equip {3}| -Bubbling Cauldron|Magic 2014|205|U|{2}|Artifact|||{1}, {T}, Sacrifice a creature: You gain 4 life.${1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way. | -Darksteel Forge|Magic 2014|206|M|{9}|Artifact|||Artifacts you control have indestructible.| -Darksteel Ingot|Magic 2014|207|C|{3}|Artifact|||Indestructible${T}: Add one mana of any color to your mana pool.| -Door of Destinies|Magic 2014|208|R|{4}|Artifact|||As Door of Destinies enters the battlefield, choose a creature type.$Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.$Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.| -Elixir of Immortality|Magic 2014|209|U|{1}|Artifact|||{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.| -Fireshrieker|Magic 2014|210|U|{3}|Artifact - Equipment|||Equipped creature has double strike.$Equip {2}| -Guardian of the Ages|Magic 2014|211|R|{7}|Artifact Creature - Golem|7|7|Defender$Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.| -Haunted Plate Mail|Magic 2014|212|R|{4}|Artifact - Equipment|||Equipped creature gets +4/+4.${0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.$Equip {4}| -Millstone|Magic 2014|213|U|{2}|Artifact|||{2}, {T}: Target player puts the top two cards of his or her library into his or her graveyard.| -Pyromancer's Gauntlet|Magic 2014|214|R|{5}|Artifact|||If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.| -Ratchet Bomb|Magic 2014|215|R|{2}|Artifact|||{T}: Put a charge counter on Ratchet Bomb.${T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.| -Ring of Three Wishes|Magic 2014|216|M|{5}|Artifact|||Ring of Three Wishes enters the battlefield with three wish counters on it.${5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library. | -Rod of Ruin|Magic 2014|217|U|{4}|Artifact|||{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.| -Sliver Construct|Magic 2014|218|C|{3}|Artifact Creature - Sliver Construct |2|2|| -Staff of the Death Magus|Magic 2014|219|U|{3}|Artifact|||Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.| -Staff of the Flame Magus|Magic 2014|220|U|{3}|Artifact|||Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.| -Staff of the Mind Magus|Magic 2014|221|U|{3}|Artifact|||Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.| -Staff of the Sun Magus|Magic 2014|222|U|{3}|Artifact|||Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.| -Staff of the Wild Magus|Magic 2014|223|U|{3}|Artifact|||Whenever you cast a green spell or a Forest enters the battlefield under your control, you may gain 1 life.| -Strionic Resonator|Magic 2014|224|R|{2}|Artifact|||{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when", "whenever" or "at".)| -Trading Post|Magic 2014|225|R|{4}|Artifact|||{1}, {T}, Discard a card: You gain 4 life.${1}, {T}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.${1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.${1}, {T}, Sacrifice an artifact: Draw a card.| -Vial of Poison|Magic 2014|226|U|{1}|Artifact|||{1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. | -Encroaching Wastes|Magic 2014|227|U||Land|||{T}: Add {C} to your mana pool.${4}, {T}: Sacrifice Encroaching Wastes: Destroy target nonbasic land.| -Mutavault|Magic 2014|228|R||Land|||{T}: Add {C} to your mana pool.${1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.| -Shimmering Grotto|Magic 2014|229|C||Land|||{T}: Add {C} to your mana pool.${1}, {T}: Add one mana of any color to your mana pool.| -Plains|Magic 2014|230|L||Basic Land - Plains|||W| -Plains|Magic 2014|231|L||Basic Land - Plains|||W| -Plains|Magic 2014|232|L||Basic Land - Plains|||W| -Plains|Magic 2014|233|L||Basic Land - Plains|||W| -Island|Magic 2014|234|L||Basic Land - Island|||U| -Island|Magic 2014|235|L||Basic Land - Island|||U| -Island|Magic 2014|236|L||Basic Land - Island|||U| -Island|Magic 2014|237|L||Basic Land - Island|||U| -Swamp|Magic 2014|238|L||Basic Land - Swamp|||B| -Swamp|Magic 2014|239|L||Basic Land - Swamp|||B| -Swamp|Magic 2014|240|L||Basic Land - Swamp|||B| -Swamp|Magic 2014|241|L||Basic Land - Swamp|||B| -Mountain|Magic 2014|242|L||Basic Land - Mountain|||R| -Mountain|Magic 2014|243|L||Basic Land - Mountain|||R| -Mountain|Magic 2014|244|L||Basic Land - Mountain|||R| -Mountain|Magic 2014|245|L||Basic Land - Mountain|||R| -Forest|Magic 2014|246|L||Basic Land - Forest|||G| -Forest|Magic 2014|247|L||Basic Land - Forest|||G| -Forest|Magic 2014|248|L||Basic Land - Forest|||G| -Forest|Magic 2014|249|L||Basic Land - Forest|||G| -Battlewise Valor|Theros|1|C|{1}{W}|Instant|||Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Ephara's Warden|Theros|10|C|{3}{W}|Creature - Human Cleric|1|2|{tap}: Tap target creature with power 3 or less.| -Pharika's Cure|Theros|100|C|{B}{B}|Instant|||Pharika's Cure deals 2 damage to target creature and you gain 2 life.| -Read the Bones|Theros|101|C|{2}{B}|Sorcery|||Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Rescue from the Underworld|Theros|102|U|{4}{B}|Instant|||As an additional cost to cast Rescue from the Underworld, sacrifice a creature.$Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.| -Returned Centaur|Theros|103|C|{3}{B}|Creature - Zombie Centaur|2|4|When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.| -Returned Phalanx|Theros|104|C|{1}{B}|Creature - Zombie Soldier|3|3|Defender${1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.| -Scourgemark|Theros|105|C|{1}{B}|Enchantment - Aura|||Enchant creature$When Scourgemark enters the battlefield, draw a card.$Enchanted creature gets +1/+0.| -Sip of Hemlock|Theros|106|C|{4}{B}{B}|Sorcery|||Destroy target creature. Its controller loses 2 life.| -Thoughtseize|Theros|107|R|{B}|Sorcery|||Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.| -Tormented Hero|Theros|108|U|{B}|Creature - Human Warrior|2|1|Tormented Hero enters the battlefield tapped.$Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.| -Viper's Kiss|Theros|109|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1, and its activated abilities can't be activated.| -Evangel of Heliod|Theros|11|U|{4}{W}{W}|Creature - Human Cleric|1|3|When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)| -Whip of Erebos|Theros|110|R|{2}{B}{B}|Legendary Enchantment Artifact|||Creatures you control have lifelink.${2}{B}{B}, {tap}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.| -Akroan Crusader|Theros|111|C|{R}|Creature - Human Soldier|1|1|Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.| -Anger of the Gods|Theros|112|R|{1}{R}{R}|Sorcery|||Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.| -Arena Athlete|Theros|113|U|{1}{R}|Creature - Human|2|1|Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.| -Borderland Minotaur|Theros|114|C|{2}{R}{R}|Creature - Minotaur Warrior|4|3|| -Boulderfall|Theros|115|C|{6}{R}{R}|Instant|||Boulderfall deals 5 damage divided as you choose among any number of target creatures and/or players.| -Coordinated Assault|Theros|116|U|{R}|Instant|||Up to two target creatures each get +1/+0 and gain first strike until end of turn.| -Deathbellow Raider|Theros|117|C|{1}{R}|Creature - Minotaur Berserker|2|3|Deathbellow Raider attacks each turn if able.${2}{B}: Regenerate Deathbellow Raider.| -Demolish|Theros|118|C|{3}{R}|Sorcery|||Destroy target artifact or land.| -Dragon Mantle|Theros|119|C|{R}|Enchantment - Aura|||Enchant creature$When Dragon Mantle enters the battlefield, draw a card.$Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."| -Fabled Hero|Theros|12|R|{1}{W}{W}|Creature - Human Soldier|2|2|Double strike$Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.| -Ember Swallower|Theros|120|R|{2}{R}{R}|Creature - Elemental|4|5|{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Ember Swallower becomes monstrous, each player sacrifices three lands.| -Fanatic of Mogis|Theros|121|U|{3}{R}|Creature - Minotaur Shaman|4|2|When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)| -Firedrinker Satyr|Theros|122|R|{R}|Creature - Satyr Shaman|2|1|Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.${1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.| -Flamespeaker Adept|Theros|123|U|{2}{R}|Creature - Human Shaman|2|3|Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.| -Hammer of Purphoros|Theros|124|R|{1}{R}{R}|Legendary Enchantment Artifact|||Creatures you control have haste.${2}{R}, {tap}, Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.| -Ill-Tempered Cyclops|Theros|125|C|{3}{R}|Creature - Cyclops|3|3|Trample${5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| -Labyrinth Champion|Theros|126|R|{3}{R}|Creature - Human Warrior|2|2|Heroic - Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.| -Lightning Strike|Theros|127|C|{1}{R}|Instant|||Lightning Strike deals 3 damage to target creature or player.| -Magma Jet|Theros|128|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Messenger's Speed|Theros|129|C|{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has trample and haste.| -Favored Hoplite|Theros|13|U|{W}|Creature - Human Soldier|1|2|Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.| -Minotaur Skullcleaver|Theros|130|C|{2}{R}|Creature - Minotaur Berserker|2|2|Haste$When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.| -Ordeal of Purphoros|Theros|131|U|{1}{R}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.$When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.| -Peak Eruption|Theros|132|U|{2}{R}|Sorcery|||Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.| -Portent of Betrayal|Theros|133|C|{3}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Priest of Iroas|Theros|134|C|{R}|Creature - Human Cleric|1|1|{3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment.| -Purphoros, God of the Forge|Theros|135|M|{3}{R}|Legendary Enchantment Creature - God|6|5|Indestructible$As long as your devotion to red is less than five, Purphoros isn't a creature.$Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.${2}{R}: Creatures you control get +1/+0 until end of turn.| -Purphoros's Emissary|Theros|136|U|{3}{R}|Enchantment Creature - Ox|3|3|Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Purphoros's Emissary can't be blocked except by two or more creatures.$Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures.| -Rage of Purphoros|Theros|137|C|{4}{R}|Sorcery|||Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Rageblood Shaman|Theros|138|R|{1}{R}{R}|Creature - Minotaur Shaman|2|3|Trample$Other Minotaur creatures you control get +1/+1 and have trample.| -Satyr Rambler|Theros|139|C|{1}{R}|Creature - Satyr|2|1|Trample| -Gift of Immortality|Theros|14|R|{2}{W}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.| -Spark Jolt|Theros|140|C|{R}|Instant|||Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Spearpoint Oread|Theros|141|C|{2}{R}|Enchantment Creature - Nymph|2|2|Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$First strike$Enchanted creature gets +2/+2 and has first strike.| -Stoneshock Giant|Theros|142|U|{3}{R}{R}|Creature - Giant|5|4|{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.| -Stormbreath Dragon|Theros|143|M|{3}{R}{R}|Creature - Dragon|4|4|Flying, haste, protection from white${5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.| -Titan of Eternal Fire|Theros|144|R|{5}{R}|Creature - Giant|5|6|Each Human creature you control has "{R}, {tap}: This creature deals 1 damage to target creature or player."| -Titan's Strength|Theros|145|C|{R}|Instant|||Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Two-Headed Cerberus|Theros|146|C|{1}{R}{R}|Creature - Hound|1|2|Double strike (This creature deals both first-strike and regular combat damage.)| -Wild Celebrants|Theros|147|C|{3}{R}{R}|Creature - Satyr|5|3|When Wild Celebrants enters the battlefield, you may destroy target artifact.| -Agent of Horizons|Theros|148|C|{2}{G}|Creature - Human Rogue|3|2|{2}{U}: Agent of Horizons can't be blocked this turn.| -Anthousa, Setessan Hero|Theros|149|R|{3}{G}{G}|Legendary Creature - Human Warrior|4|5|Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.| -Glare of Heresy|Theros|15|U|{1}{W}|Sorcery|||Exile target white permanent.| -Arbor Colossus|Theros|150|R|{2}{G}{G}{G}|Creature - Giant|6|6|Reach${3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.| -Artisan's Sorrow|Theros|151|U|{3}{G}|Instant|||Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Boon Satyr|Theros|152|R|{1}{G}{G}|Enchantment Creature - Satyr|4|2|Flash$Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Enchanted creature gets +4/+2.| -Bow of Nylea|Theros|153|R|{1}{G}{G}|Legendary Enchantment Artifact|||Attacking creatures you control have deathtouch.${1}{G}, {tap}: Choose one - Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.| -Centaur Battlemaster|Theros|154|U|{3}{G}{G}|Creature - Centaur Warrior|3|3|Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.| -Commune with the Gods|Theros|155|C|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.| -Defend the Hearth|Theros|156|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt to players this turn.| -Fade into Antiquity|Theros|157|C|{2}{G}|Sorcery|||Exile target artifact or enchantment.| -Feral Invocation|Theros|158|C|{2}{G}|Enchantment - Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +2/+2.| -Hunt the Hunter|Theros|159|U|{G}|Sorcery|||Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.| -Gods Willing|Theros|16|C|{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Karametra's Acolyte|Theros|160|U|{3}{G}|Creature - Human Druid|1|4|{tap}: Add an amount of {G} to your mana pool equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)| -Leafcrown Dryad|Theros|161|C|{1}{G}|Enchantment Creature - Nymph Dryad|2|2|Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Reach$Enchanted creature gets +2/+2 and has reach.| -Mistcutter Hydra|Theros|162|R|{X}{G}|Creature - Hydra|0|0|Mistcutter Hydra can't be countered.$Haste, protection from blue$Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.| -Nemesis of Mortals|Theros|163|U|{4}{G}{G}|Creature - Snake|5|5|Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard.${7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)| -Nessian Asp|Theros|164|C|{4}{G}|Creature - Snake|4|5|Reach${6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)| -Nessian Courser|Theros|165|C|{2}{G}|Creature - Centaur Warrior|3|3|| -Nylea, God of the Hunt|Theros|166|M|{3}{G}|Legendary Enchantment Creature - God|6|6|Indestructible$As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)$Other creatures you control have trample.${3}{G}: Target creature gets +2/+2 until end of turn.| -Nylea's Disciple|Theros|167|C|{2}{G}{G}|Creature - Centaur Archer|3|3|When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)| -Nylea's Emissary|Theros|168|U|{3}{G}|Enchantment Creature - Cat|3|3|Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Trample$Enchanted creature gets +3/+3 and has trample.| -Nylea's Presence|Theros|169|C|{1}{G}|Enchantment - Aura|||Enchant land$When Nylea's Presence enters the battlefield, draw a card.$Enchanted land is every basic land type in addition to its other types.| -Heliod, God of the Sun|Theros|17|M|{3}{W}|Legendary Enchantment Creature - God|5|6|Indestructible$As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)$Other creatures you control have vigilance.${2}{W}{W}: Put a 2/1 white Cleric enchantment creature token onto the battlefield.| -Ordeal of Nylea|Theros|170|U|{1}{G}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.$When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| -Pheres-Band Centaurs|Theros|171|C|{4}{G}|Creature - Centaur Warrior|3|7|| -Polukranos, World Eater|Theros|172|M|{2}{G}{G}|Legendary Creature - Hydra|5|5|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.| -Reverent Hunter|Theros|173|R|{2}{G}|Creature - Human Archer|1|1|When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)| -Satyr Hedonist|Theros|174|C|{1}{G}|Creature - Satyr|2|1|{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R} to your mana pool.| -Satyr Piper|Theros|175|U|{2}{G}|Creature - Satyr Rogue|2|1|{3}{G}: Target creature must be blocked this turn if able.| -Savage Surge|Theros|176|C|{1}{G}|Instant|||Target creature gets +2/+2 until end of turn. Untap that creature.| -Sedge Scorpion|Theros|177|C|{G}|Creature - Scorpion|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Shredding Winds|Theros|178|C|{2}{G}|Instant|||Shredding Winds deals 7 damage to target creature with flying.| -Staunch-Hearted Warrior|Theros|179|C|{3}{G}|Creature - Human Warrior|2|2|Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.| -Heliod's Emissary|Theros|18|U|{3}{W}|Enchantment Creature - Elk|3|3|Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.$Enchanted creature gets +3/+3.| -Sylvan Caryatid|Theros|180|R|{1}{G}|Creature - Plant|0|3|Defender, hexproof${tap}: Add one mana of any color to your mana pool.| -Time to Feed|Theros|181|C|{2}{G}|Sorcery|||Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that$creature. (Each deals damage equal to its power to the other.)| -Voyaging Satyr|Theros|182|C|{1}{G}|Creature - Satyr Druid|1|2|{tap}: Untap target land.| -Vulpine Goliath|Theros|183|C|{4}{G}{G}|Creature - Fox|6|5|Trample| -Warriors' Lesson|Theros|184|U|{G}|Instant|||Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."| -Akroan Hoplite|Theros|185|U|{R}{W}|Creature - Human Soldier|1|2|Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.| -Anax and Cymede|Theros|186|R|{1}{R}{W}|Legendary Creature - Human Soldier|3|2|First strike, vigilance$Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.| -Ashen Rider|Theros|187|M|{4}{W}{W}{B}{B}|Creature - Archon|5|5|Flying$When Ashen Rider enters the battlefield or dies, exile target permanent.| -Ashiok, Nightmare Weaver|Theros|188|M|{1}{U}{B}|Planeswalker - Ashiok|||+2: Exile the top three cards of target opponent's library.$-X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.$-10: Exile all cards from all opponents' hands and graveyards.| -Battlewise Hoplite|Theros|189|U|{W}{U}|Creature - Human Soldier|2|2|Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)| -Hopeful Eidolon|Theros|19|C|{W}|Enchantment Creature - Spirit|1|1|Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Enchanted creature gets +1/+1 and has lifelink.| -Chronicler of Heroes|Theros|190|U|{1}{G}{W}|Creature - Centaur Wizard|3|3|When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.| -Daxos of Meletis|Theros|191|R|{1}{W}{U}|Legendary Creature - Human Soldier|2|2|Daxos of Meletis can't be blocked by creatures with power 3 or greater.$Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.| -Destructive Revelry|Theros|192|U|{R}{G}|Instant|||Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.| -Fleecemane Lion|Theros|193|R|{G}{W}|Creature - Cat|3|3|{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)$As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.| -Horizon Chimera|Theros|194|U|{2}{G}{U}|Creature - Chimera|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying, trample$Whenever you draw a card, you gain 1 life.| -Kragma Warcaller|Theros|195|U|{3}{B}{R}|Creature - Minotaur Warrior|2|3|Minotaur creatures you control have haste.$Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.| -Medomai the Ageless|Theros|196|M|{4}{W}{U}|Legendary Creature - Sphinx|4|4|Flying$Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.$Medomai the Ageless can't attack during extra turns.| -Pharika's Mender|Theros|197|U|{3}{B}{G}|Creature - Gorgon|4|3|When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.| -Polis Crusher|Theros|198|R|{2}{R}{G}|Creature - Cyclops|4|4|Trample, protection from enchantments${4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.| -Prophet of Kruphix|Theros|199|R|{3}{G}{U}|Creature - Human Wizard|2|3|Untap all creatures and lands you control during each other player's untap step.$You may cast creature cards as though they had flash.| -Cavalry Pegasus|Theros|2|C|{1}{W}|Creature - Pegasus|1|1|Flying$Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.| -Hundred-Handed One|Theros|20|R|{2}{W}{W}|Creature - Giant|3|5|Vigilance${3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.| -Psychic Intrusion|Theros|200|R|{3}{U}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.| -Reaper of the Wilds|Theros|201|R|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| -Sentry of the Underworld|Theros|202|U|{3}{W}{B}|Creature - Griffin Skeleton|3|3|Flying, vigilance${W}{B}, Pay 3 life: Regenerate Sentry of the Underworld.| -Shipwreck Singer|Theros|203|U|{U}{B}|Creature - Siren|1|2|Flying${1}{U}: Target creature an opponent controls attacks this turn if able.${1}{B}, {tap}: Attacking creatures get -1/-1 until end of turn.| -Spellheart Chimera|Theros|204|U|{1}{U}{R}|Creature - Chimera|*|3|Flying, trample$Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.| -Steam Augury|Theros|205|R|{2}{U}{R}|Instant|||Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.| -Triad of Fates|Theros|206|R|{2}{W}{B}|Legendary Creature - Human Wizard|3|3|{1}, {tap}: Put a fate counter on another target creature.${W}, {tap}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.${B}, {tap}: Exile target creature that has a fate counter on it. Its controller draws two cards.| -Tymaret, the Murder King|Theros|207|R|{B}{R}|Legendary Creature - Zombie Warrior|2|2|{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player.${1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.| -Underworld Cerberus|Theros|208|M|{3}{B}{R}|Creature - Hound|6|6|Underworld Cerberus can't be blocked except by three or more creatures.$Cards in graveyards can't be the targets of spells or abilities.$When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.| -Xenagos, the Reveler|Theros|209|M|{2}{R}{G}|Planeswalker - Xenagos|||+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control.$0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield.$-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.| -Lagonna-Band Elder|Theros|21|C|{2}{W}|Creature - Centaur Advisor|3|2|When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.| -Akroan Horse|Theros|210|R|{4}|Artifact Creature - Horse|0|4|Defender$When Akroan Horse enters the battlefield, an opponent gains control of it.$At the beginning of your upkeep, each opponent puts a 1/1 white Soldier creature token onto the battlefield.| -Anvilwrought Raptor|Theros|211|U|{4}|Artifact Creature - Bird|2|1|Flying, first strike| -Bronze Sable|Theros|212|C|{2}|Artifact Creature - Sable|2|1|| -Burnished Hart|Theros|213|U|{3}|Artifact Creature - Elk|2|2|{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| -Colossus of Akros|Theros|214|R|{8}|Artifact Creature - Golem|10|10|Defender, indestructible${1}0: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)$As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.| -Flamecast Wheel|Theros|215|U|{1}|Artifact|||{5}, {tap}, Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.| -Fleetfeather Sandals|Theros|216|C|{2}|Artifact - Equipment|||Equipped creature has flying and haste.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| -Guardians of Meletis|Theros|217|C|{3}|Artifact Creature - Golem|0|6|Defender| -Opaline Unicorn|Theros|218|C|{3}|Artifact Creature - Unicorn|1|2|{tap}: Add one mana of any color to your mana pool.| -Prowler's Helm|Theros|219|U|{2}|Artifact - Equipment|||Equipped creature can't be blocked except by Walls.$Equip {2}| -Last Breath|Theros|22|C|{1}{W}|Instant|||Exile target creature with power 2 or less. Its controller gains 4 life.| -Pyxis of Pandemonium|Theros|220|R|{1}|Artifact|||{tap}: Each player exiles the top card of his or her library face down.${7}, {tap}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.| -Traveler's Amulet|Theros|221|C|{1}|Artifact|||{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.| -Witches' Eye|Theros|222|U|{1}|Artifact - Equipment|||Equipped creature has "{1}, {tap}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)$Equip {1}| -Nykthos, Shrine to Nyx|Theros|223|R||Legendary Land|||{tap}: Add {C} to your mana pool.${2}, {tap}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)| -Temple of Abandon|Theros|224|R||Land|||Temple of Abandon enters the battlefield tapped.$When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {R} or {G} to your mana pool.| -Temple of Deceit|Theros|225|R||Land|||Temple of Deceit enters the battlefield tapped.$When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {U} or {B} to your mana pool.| -Temple of Mystery|Theros|226|R||Land|||Temple of Mystery enters the battlefield tapped.$When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {G} or {U} to your mana pool.| -Temple of Silence|Theros|227|R||Land|||Temple of Silence enters the battlefield tapped.$When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {W} or {B} to your mana pool.| -Temple of Triumph|Theros|228|R||Land|||Temple of Triumph enters the battlefield tapped.$When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {R} or {W} to your mana pool.| -Unknown Shores|Theros|229|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Add one mana of any color to your mana pool.| -Leonin Snarecaster|Theros|23|C|{1}{W}|Creature - Cat Soldier|2|1|When Leonin Snarecaster enters the battlefield, you may tap target creature.| -Plains|Theros|230|L||Basic Land - Plains|||W| -Plains|Theros|231|L||Basic Land - Plains|||W| -Plains|Theros|232|L||Basic Land - Plains|||W| -Plains|Theros|233|L||Basic Land - Plains|||W| -Island|Theros|234|L||Basic Land - Island|||U| -Island|Theros|235|L||Basic Land - Island|||U| -Island|Theros|236|L||Basic Land - Island|||U| -Island|Theros|237|L||Basic Land - Island|||U| -Swamp|Theros|238|L||Basic Land - Swamp|||B| -Swamp|Theros|239|L||Basic Land - Swamp|||B| -Observant Alseid|Theros|24|C|{2}{W}|Enchantment Creature - Nymph|2|2|Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Vigilance$Enchanted creature gets +2/+2 and has vigilance.| -Swamp|Theros|240|L||Basic Land - Swamp|||B| -Swamp|Theros|241|L||Basic Land - Swamp|||B| -Mountain|Theros|242|L||Basic Land - Mountain|||R| -Mountain|Theros|243|L||Basic Land - Mountain|||R| -Mountain|Theros|244|L||Basic Land - Mountain|||R| -Mountain|Theros|245|L||Basic Land - Mountain|||R| -Forest|Theros|246|L||Basic Land - Forest|||G| -Forest|Theros|247|L||Basic Land - Forest|||G| -Forest|Theros|248|L||Basic Land - Forest|||G| -Forest|Theros|249|L||Basic Land - Forest|||G| -Ordeal of Heliod|Theros|25|U|{1}{W}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.$When you sacrifice Ordeal of Heliod, you gain 10 life.| -Phalanx Leader|Theros|26|U|{W}{W}|Creature - Human Soldier|1|1|Heroic - Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.| -Ray of Dissolution|Theros|27|C|{2}{W}|Instant|||Destroy target enchantment. You gain 3 life.| -Scholar of Athreos|Theros|28|C|{2}{W}|Creature - Human Cleric|1|4|{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.| -Setessan Battle Priest|Theros|29|C|{1}{W}|Creature - Human Cleric|1|3|Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.| -Celestial Archon|Theros|3|R|{3}{W}{W}|Enchantment Creature - Archon|4|4|Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying, first strike$Enchanted creature gets +4/+4 and has flying and first strike.| -Setessan Griffin|Theros|30|C|{4}{W}|Creature - Griffin|3|2|Flying${2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.| -Silent Artisan|Theros|31|C|{3}{W}{W}|Creature - Giant|3|5|| -Soldier of the Pantheon|Theros|32|R|{W}|Creature - Human Soldier|2|1|Protection from multicolored$Whenever an opponent casts a multicolored spell, you gain 1 life.| -Spear of Heliod|Theros|33|R|{1}{W}{W}|Legendary Enchantment Artifact|||Creatures you control get +1/+1.${1}{W}{W}, {tap}: Destroy target creature that dealt damage to you this turn.| -Traveling Philosopher|Theros|34|C|{1}{W}|Creature - Human Advisor|2|2|| -Vanquish the Foul|Theros|35|U|{5}{W}|Sorcery|||Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Wingsteed Rider|Theros|36|C|{1}{W}{W}|Creature - Human Knight|2|2|Flying$Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.| -Yoked Ox|Theros|37|C|{W}|Creature - Ox|0|4|| -Annul|Theros|38|C|{U}|Instant|||Counter target artifact or enchantment spell.| -Aqueous Form|Theros|39|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked.$Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Chained to the Rocks|Theros|4|R|{W}|Enchantment - Aura|||Enchant Mountain you control$When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)| -Artisan of Forms|Theros|40|R|{1}{U}|Creature - Human Wizard|1|1|Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.| -Benthic Giant|Theros|41|C|{5}{U}|Creature - Giant|4|5|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| -Bident of Thassa|Theros|42|R|{2}{U}{U}|Legendary Enchantment Artifact|||Whenever a creature you control deals combat damage to a player, you may draw a card.${1}{U}, {tap}: Creatures your opponents control attack this turn if able.| -Breaching Hippocamp|Theros|43|C|{3}{U}|Creature - Horse Fish|3|2|Flash (You may cast this spell any time you could cast an instant.)$When Breaching Hippocamp enters the battlefield, untap another target creature you control.| -Coastline Chimera|Theros|44|C|{3}{U}|Creature - Chimera|1|5|Flying${1}{W}: Coastline Chimera can block an additional creature this turn.| -Crackling Triton|Theros|45|C|{2}{U}|Creature - Merfolk Wizard|2|3|{2}{R}, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player.| -Curse of the Swine|Theros|46|R|{X}{U}{U}|Sorcery|||Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.| -Dissolve|Theros|47|U|{1}{U}{U}|Instant|||Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Fate Foretold|Theros|48|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Fate Foretold enters the battlefield, draw a card.$When enchanted creature dies, its controller draws a card.| -Gainsay|Theros|49|U|{1}{U}|Instant|||Counter target blue spell.| -Chosen by Heliod|Theros|5|C|{1}{W}|Enchantment - Aura|||Enchant creature$When Chosen by Heliod enters the battlefield, draw a card.$Enchanted creature gets +0/+2.| -Griptide|Theros|50|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| -Horizon Scholar|Theros|51|U|{5}{U}|Creature - Sphinx|4|4|Flying$When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Lost in a Labyrinth|Theros|52|C|{U}|Instant|||Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Master of Waves|Theros|53|M|{3}{U}|Creature - Merfolk Wizard|2|1|Protection from red$Elemental creatures you control get +1/+1.$When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)| -Meletis Charlatan|Theros|54|R|{2}{U}|Creature - Human Wizard|2|3|{2}{U}, {tap}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.| -Mnemonic Wall|Theros|55|C|{4}{U}|Creature - Wall|0|4|Defender$When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.| -Nimbus Naiad|Theros|56|C|{2}{U}|Enchantment Creature - Nymph|2|2|Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying$Enchanted creature gets +2/+2 and has flying.| -Omenspeaker|Theros|57|C|{1}{U}|Creature - Human Wizard|1|3|When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Ordeal of Thassa|Theros|58|U|{1}{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.$When you sacrifice Ordeal of Thassa, draw two cards.| -Prescient Chimera|Theros|59|C|{3}{U}{U}|Creature - Chimera|3|4|Flying$Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Dauntless Onslaught|Theros|6|U|{2}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn.| -Prognostic Sphinx|Theros|60|R|{3}{U}{U}|Creature - Sphinx|3|5|Flying$Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.$Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Sea God's Revenge|Theros|61|U|{5}{U}|Sorcery|||Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Sealock Monster|Theros|62|U|{3}{U}{U}|Creature - Octopus|5|5|Sealock Monster can't attack unless defending player controls an Island.${5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.| -Shipbreaker Kraken|Theros|63|R|{4}{U}{U}|Creature - Kraken|6|6|{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)$When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.| -Stymied Hopes|Theros|64|C|{1}{U}|Instant|||Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Swan Song|Theros|65|R|{U}|Instant|||Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.| -Thassa, God of the Sea|Theros|66|M|{2}{U}|Legendary Enchantment Creature - God|5|5|Indestructible$As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)$At the beginning of your upkeep, scry 1.${1}{U}: Target creature you control can't be blocked this turn.| -Thassa's Bounty|Theros|67|C|{5}{U}|Sorcery|||Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.| -Thassa's Emissary|Theros|68|U|{3}{U}|Enchantment Creature - Crab|3|3|Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.$Enchanted creature gets +3/+3.| -Triton Fortune Hunter|Theros|69|U|{2}{U}|Creature - Merfolk Soldier|2|2|Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.| -Decorated Griffin|Theros|7|U|{4}{W}|Creature - Griffin|2|3|Flying${1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn.| -Triton Shorethief|Theros|70|C|{U}|Creature - Merfolk Rogue|1|2|| -Triton Tactics|Theros|71|U|{U}|Instant|||Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.| -Vaporkin|Theros|72|C|{1}{U}|Creature - Elemental|2|1|Flying$Vaporkin can block only creatures with flying.| -Voyage's End|Theros|73|C|{1}{U}|Instant|||Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Wavecrash Triton|Theros|74|C|{2}{U}|Creature - Merfolk Wizard|1|4|Heroic - Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| -Abhorrent Overlord|Theros|75|R|{5}{B}{B}|Creature - Demon|6|6|Flying$When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)$At the beginning of your upkeep, sacrifice a creature.| -Agent of the Fates|Theros|76|R|{1}{B}{B}|Creature - Human Assassin|3|2|Deathtouch$Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.| -Asphodel Wanderer|Theros|77|C|{B}|Creature - Skeleton Soldier|1|1|{2}{B}: Regenerate Asphodel Wanderer.| -Baleful Eidolon|Theros|78|C|{1}{B}|Enchantment Creature - Spirit|1|1|Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Enchanted creature gets +1/+1 and has deathtouch.| -Blood-Toll Harpy|Theros|79|C|{2}{B}|Creature - Harpy|2|1|Flying$When Blood-Toll Harpy enters the battlefield, each player loses 1 life.| -Divine Verdict|Theros|8|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.| -Boon of Erebos|Theros|80|C|{B}|Instant|||Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.| -Cavern Lampad|Theros|81|C|{3}{B}|Enchantment Creature - Nymph|2|2|Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Intimidate$Enchanted creature gets +2/+2 and has intimidate.| -Cutthroat Maneuver|Theros|82|U|{3}{B}|Instant|||Up to two target creatures each get +1/+1 and gain lifelink until end of turn.| -Dark Betrayal|Theros|83|U|{B}|Instant|||Destroy target black creature.| -Disciple of Phenax|Theros|84|C|{2}{B}{B}|Creature - Human Cleric|1|3|When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| -Erebos, God of the Dead|Theros|85|M|{3}{B}|Legendary Enchantment Creature - God|5|7|Indestructible$As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)$Your opponents can't gain life.${1}{B}, Pay 2 life: Draw a card.| -Erebos's Emissary|Theros|86|U|{3}{B}|Enchantment Creature - Snake|3|3|Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.$Enchanted creature gets +3/+3.| -Felhide Minotaur|Theros|87|C|{2}{B}|Creature - Minotaur|2|3|| -Fleshmad Steed|Theros|88|C|{1}{B}|Creature - Horse|2|2|Whenever another creature dies, tap Fleshmad Steed.| -Gray Merchant of Asphodel|Theros|89|C|{3}{B}{B}|Creature - Zombie|2|4|When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| -Elspeth, Sun's Champion|Theros|9|M|{4}{W}{W}|Planeswalker - Elspeth|||+1: Put three 1/1 white Soldier creature tokens onto the battlefield.$-3: Destroy all creatures with power 4 or greater.$-7: You get an emblem with "Creatures you control get +2/+2 and have flying."| -Hero's Downfall|Theros|90|R|{1}{B}{B}|Instant|||Destroy target creature or planeswalker.| -Hythonia the Cruel|Theros|91|M|{4}{B}{B}|Legendary Creature - Gorgon|4|6|Deathtouch${6}{B}{B}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.| -Insatiable Harpy|Theros|92|U|{2}{B}{B}|Creature - Harpy|2|2|Flying, lifelink| -Keepsake Gorgon|Theros|93|U|{3}{B}{B}|Creature - Gorgon|2|5|Deathtouch${5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)$When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.| -Lash of the Whip|Theros|94|C|{4}{B}|Instant|||Target creature gets -4/-4 until end of turn.| -Loathsome Catoblepas|Theros|95|C|{5}{B}|Creature - Beast|3|3|{2}{G}: Loathsome Catoblepas must be blocked this turn if able.$When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.| -March of the Returned|Theros|96|C|{3}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.| -Mogis's Marauder|Theros|97|U|{2}{B}|Creature - Human Berserker|2|2|When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| -Nighthowler|Theros|98|R|{1}{B}{B}|Enchantment Creature - Horror|0|0|Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.| -Ordeal of Erebos|Theros|99|U|{1}{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.$When you sacrifice Ordeal of Erebos, target player discards two cards.| -Sun Titan|Duel Decks: Heroes vs. Monsters|1|M|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| -Freewind Equenaut|Duel Decks: Heroes vs. Monsters|10|C|{2}{W}|Creature - Human Archer|2|2|Flying$As long as Freewind Equenaut is enchanted, it has "{tap}: Freewind Equenaut deals 2 damage to target attacking or blocking creature."| -Anax and Cymede|Duel Decks: Heroes vs. Monsters|11|R|{1}{R}{W}|Legendary Creature - Human Soldier|3|2|First strike, vigilance$Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.| -Armory Guard|Duel Decks: Heroes vs. Monsters|12|C|{3}{W}|Creature - Giant Soldier|2|5|Armory Guard has vigilance as long as you control a Gate.| -Gustcloak Sentinel|Duel Decks: Heroes vs. Monsters|13|U|{2}{W}{W}|Creature - Human Soldier|3|3|Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.| -Dawnstrike Paladin|Duel Decks: Heroes vs. Monsters|14|C|{3}{W}{W}|Creature - Human Knight|2|4|Vigilance (Attacking doesn't cause this creature to tap.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Nobilis of War|Duel Decks: Heroes vs. Monsters|15|R|{RW}{RW}{RW}{RW}{RW}|Creature - Spirit Avatar|3|4|Flying$Attacking creatures you control get +2/+0.| -Kamahl, Pit Fighter|Duel Decks: Heroes vs. Monsters|16|R|{4}{R}{R}|Legendary Creature - Human Barbarian|6|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)${tap}: Kamahl, Pit Fighter deals 3 damage to target creature or player.| -Condemn|Duel Decks: Heroes vs. Monsters|17|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| -Daily Regimen|Duel Decks: Heroes vs. Monsters|18|U|{W}|Enchantment - Aura|||Enchant creature${1}{W}: Put a +1/+1 counter on enchanted creature.| -Pay No Heed|Duel Decks: Heroes vs. Monsters|19|C|{W}|Instant|||Prevent all damage a source of your choice would deal this turn.| -Somberwald Vigilante|Duel Decks: Heroes vs. Monsters|2|C|{R}|Creature - Human Warrior|1|1|Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.| -Righteousness|Duel Decks: Heroes vs. Monsters|20|U|{W}|Instant|||Target blocking creature gets +7/+7 until end of turn.| -Stand Firm|Duel Decks: Heroes vs. Monsters|21|C|{W}|Instant|||Target creature gets +1/+1 until end of turn.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Magma Jet|Duel Decks: Heroes vs. Monsters|22|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Ordeal of Purphoros|Duel Decks: Heroes vs. Monsters|23|U|{1}{R}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.$When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.| -Bonds of Faith|Duel Decks: Heroes vs. Monsters|24|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.| -Moment of Heroism|Duel Decks: Heroes vs. Monsters|25|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| -Undying Rage|Duel Decks: Heroes vs. Monsters|26|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.$When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.| -Battle Mastery|Duel Decks: Heroes vs. Monsters|27|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike.| -Griffin Guide|Duel Decks: Heroes vs. Monsters|28|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying.$When enchanted creature dies, put a 2/2 white Griffin creature token with flying onto the battlefield.| -Smite the Monstrous|Duel Decks: Heroes vs. Monsters|29|C|{3}{W}|Instant|||Destroy target creature with power 4 or greater.| -Figure of Destiny|Duel Decks: Heroes vs. Monsters|3|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a 2/2 Kithkin Spirit.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.| -Miraculous Recovery|Duel Decks: Heroes vs. Monsters|30|U|{4}{W}|Instant|||Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.| -Winds of Rath|Duel Decks: Heroes vs. Monsters|31|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| -Pyrokinesis|Duel Decks: Heroes vs. Monsters|32|U|{4}{R}{R}|Instant|||You may exile a red card from your hand rather than pay Pyrokinesis's mana cost.$Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.| -Boros Guildgate|Duel Decks: Heroes vs. Monsters|33|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| -New Benalia|Duel Decks: Heroes vs. Monsters|34|U||Land|||New Benalia enters the battlefield tapped.$When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)${tap}: Add {W} to your mana pool.| -Mountain|Duel Decks: Heroes vs. Monsters|35|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Heroes vs. Monsters|36|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Heroes vs. Monsters|37|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Heroes vs. Monsters|38|L||Basic Land - Mountain|||R| -Plains|Duel Decks: Heroes vs. Monsters|39|L||Basic Land - Plains|||W| -Cavalry Pegasus|Duel Decks: Heroes vs. Monsters|4|C|{1}{W}|Creature - Pegasus|1|1|Flying$Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.| -Plains|Duel Decks: Heroes vs. Monsters|40|L||Basic Land - Plains|||W| -Plains|Duel Decks: Heroes vs. Monsters|41|L||Basic Land - Plains|||W| -Plains|Duel Decks: Heroes vs. Monsters|42|L||Basic Land - Plains|||W| -Polukranos, World Eater|Duel Decks: Heroes vs. Monsters|43|M|{2}{G}{G}|Legendary Creature - Hydra|5|5|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.| -Orcish Lumberjack|Duel Decks: Heroes vs. Monsters|44|C|{R}|Creature - Orc|1|1|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| -Deadly Recluse|Duel Decks: Heroes vs. Monsters|45|C|{1}{G}|Creature - Spider|1|2|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Kavu Predator|Duel Decks: Heroes vs. Monsters|46|U|{1}{G}|Creature - Kavu|2|2|Trample$Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.| -Satyr Hedonist|Duel Decks: Heroes vs. Monsters|47|C|{1}{G}|Creature - Satyr|2|1|{R}, Sacrifice Satyr Hedonist: Add {R}{R}{R} to your mana pool.| -Zhur-Taa Druid|Duel Decks: Heroes vs. Monsters|48|C|{R}{G}|Creature - Human Druid|1|1|{tap}: Add {G} to your mana pool.$Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.| -Blood Ogre|Duel Decks: Heroes vs. Monsters|49|C|{2}{R}|Creature - Ogre Warrior|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$First strike (This creature deals combat damage before creatures without first strike.)| -Fencing Ace|Duel Decks: Heroes vs. Monsters|5|U|{1}{W}|Creature - Human Soldier|1|1|Double strike (This creature deals both first-strike and regular combat damage.)| -Troll Ascetic|Duel Decks: Heroes vs. Monsters|50|R|{1}{G}{G}|Creature - Troll Shaman|3|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)${1}{G}: Regenerate Troll Ascetic.| -Crowned Ceratok|Duel Decks: Heroes vs. Monsters|51|U|{3}{G}|Creature - Rhino|4|3|Trample$Each creature you control with a +1/+1 counter on it has trample.| -Gorehorn Minotaurs|Duel Decks: Heroes vs. Monsters|52|C|{2}{R}{R}|Creature - Minotaur Warrior|3|3|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)| -Ghor-Clan Savage|Duel Decks: Heroes vs. Monsters|53|C|{3}{G}{G}|Creature - Centaur Berserker|2|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)| -Deus of Calamity|Duel Decks: Heroes vs. Monsters|54|R|{RG}{RG}{RG}{RG}{RG}|Creature - Spirit Avatar|6|6|Trample$Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.| -Conquering Manticore|Duel Decks: Heroes vs. Monsters|55|R|{4}{R}{R}|Creature - Manticore|5|5|Flying$When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| -Crater Hellion|Duel Decks: Heroes vs. Monsters|56|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| -Skarrgan Firebird|Duel Decks: Heroes vs. Monsters|57|R|{4}{R}{R}|Creature - Phoenix|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying${R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.| -Valley Rannet|Duel Decks: Heroes vs. Monsters|58|C|{4}{R}{G}|Creature - Beast|6|3|Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)| -Krosan Tusker|Duel Decks: Heroes vs. Monsters|59|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| -Thraben Valiant|Duel Decks: Heroes vs. Monsters|6|C|{1}{W}|Creature - Human Soldier|2|1|Vigilance| -Skarrgan Skybreaker|Duel Decks: Heroes vs. Monsters|60|U|{4}{R}{R}{G}|Creature - Giant Shaman|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)${1}, Sacrifice Skarrgan Skybreaker: Skarrgan Skybreaker deals damage equal to its power to target creature or player.| -Shower of Sparks|Duel Decks: Heroes vs. Monsters|61|C|{R}|Instant|||Shower of Sparks deals 1 damage to target creature and 1 damage to target player.| -Prey Upon|Duel Decks: Heroes vs. Monsters|62|C|{G}|Sorcery|||Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)| -Pyroclasm|Duel Decks: Heroes vs. Monsters|63|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| -Regrowth|Duel Decks: Heroes vs. Monsters|64|U|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| -Terrifying Presence|Duel Decks: Heroes vs. Monsters|65|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt by creatures other than target creature this turn.| -Destructive Revelry|Duel Decks: Heroes vs. Monsters|66|U|{R}{G}|Instant|||Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.| -Dragon Blood|Duel Decks: Heroes vs. Monsters|67|U|{3}|Artifact|||{3}, {tap}: Put a +1/+1 counter on target creature.| -Volt Charge|Duel Decks: Heroes vs. Monsters|68|C|{2}{R}|Instant|||Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| -Beast Within|Duel Decks: Heroes vs. Monsters|69|U|{2}{G}|Instant|||Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.| -Stun Sniper|Duel Decks: Heroes vs. Monsters|7|U|{R}{W}|Creature - Human Archer|1|1|{1}, {tap}: Stun Sniper deals 1 damage to target creature. Tap that creature.| -Fires of Yavimaya|Duel Decks: Heroes vs. Monsters|70|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| -Kazandu Refuge|Duel Decks: Heroes vs. Monsters|71|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| -Llanowar Reborn|Duel Decks: Heroes vs. Monsters|72|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| -Skarrg, the Rage Pits|Duel Decks: Heroes vs. Monsters|73|U||Land|||{tap}: Add {C} to your mana pool.${R}{G}, {tap}: Target creature gets +1/+1 and gains trample until end of turn.| -Mountain|Duel Decks: Heroes vs. Monsters|74|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Heroes vs. Monsters|75|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Heroes vs. Monsters|76|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Heroes vs. Monsters|77|L||Basic Land - Mountain|||R| -Forest|Duel Decks: Heroes vs. Monsters|78|L||Basic Land - Forest|||G| -Forest|Duel Decks: Heroes vs. Monsters|79|L||Basic Land - Forest|||G| -Truefire Paladin|Duel Decks: Heroes vs. Monsters|8|U|{R}{W}|Creature - Human Knight|2|2|Vigilance${R}{W}: Truefire Paladin gets +2/+0 until end of turn.${R}{W}: Truefire Paladin gains first strike until end of turn.| -Forest|Duel Decks: Heroes vs. Monsters|80|L||Basic Land - Forest|||G| -Forest|Duel Decks: Heroes vs. Monsters|81|L||Basic Land - Forest|||G| -Auramancer|Duel Decks: Heroes vs. Monsters|9|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| -Act of Authority|Commander 2013 Edition|1|R|{1}{W}{W}|Enchantment|||When Act of Authority enters the battlefield, you may exile target artifact or enchantment.$At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.| -Eternal Dragon|Commander 2013 Edition|10|R|{5}{W}{W}|Creature - Dragon Spirit|5|5|Flying${3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| -Wight of Precinct Six|Commander 2013 Edition|100|U|{1}{B}|Creature - Zombie|1|1|Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.| -Blood Rites|Commander 2013 Edition|101|U|{3}{R}{R}|Enchantment|||{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.| -Capricious Efreet|Commander 2013 Edition|102|R|{4}{R}{R}|Creature - Efreet|6|4|At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.| -Charmbreaker Devils|Commander 2013 Edition|103|R|{5}{R}|Creature - Devil|4|4|At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.$Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.| -Crater Hellion|Commander 2013 Edition|104|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| -Curse of Chaos|Commander 2013 Edition|105|U|{2}{R}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, he or she draws a card.| -Fireball|Commander 2013 Edition|106|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| -Fissure Vent|Commander 2013 Edition|107|C|{3}{R}{R}|Sorcery|||Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.| -From the Ashes|Commander 2013 Edition|108|R|{3}{R}|Sorcery|||Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.| -Furnace Celebration|Commander 2013 Edition|109|U|{1}{R}{R}|Enchantment|||Whenever you sacrifice another permanent, you may pay {2}. If you do, Furnace Celebration deals 2 damage to target creature or player.| -Fiend Hunter|Commander 2013 Edition|11|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| -Goblin Bombardment|Commander 2013 Edition|110|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| -Goblin Sharpshooter|Commander 2013 Edition|111|R|{2}{R}|Creature - Goblin|1|1|Goblin Sharpshooter doesn't untap during your untap step.$Whenever a creature dies, untap Goblin Sharpshooter.${tap}: Goblin Sharpshooter deals 1 damage to target creature or player.| -Guttersnipe|Commander 2013 Edition|112|U|{2}{R}|Creature - Goblin Shaman|2|2|Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.| -Incendiary Command|Commander 2013 Edition|113|R|{3}{R}{R}|Sorcery|||Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.| -Inferno Titan|Commander 2013 Edition|114|M|{4}{R}{R}|Creature - Giant|6|6|{R}: Inferno Titan gets +1/+0 until end of turn.$Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| -Magus of the Arena|Commander 2013 Edition|115|R|{4}{R}{R}|Creature - Human Wizard|5|5|{3}, {tap}: Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)| -Mass Mutiny|Commander 2013 Edition|116|R|{3}{R}{R}|Sorcery|||For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.| -Molten Disaster|Commander 2013 Edition|117|R|{X}{R}{R}|Sorcery|||Kicker {R} (You may pay an additional {R} as you cast this spell.)$If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Molten Disaster deals X damage to each creature without flying and each player.| -Slice and Dice|Commander 2013 Edition|119|U|{4}{R}{R}|Sorcery|||Slice and Dice deals 4 damage to each creature.$Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)$When you cycle Slice and Dice, you may have it deal 1 damage to each creature.| -Flickerform|Commander 2013 Edition|12|R|{1}{W}|Enchantment - Aura|||Enchant creature${2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.| -Spitebellows|Commander 2013 Edition|120|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Stalking Vengeance|Commander 2013 Edition|121|R|{5}{R}{R}|Creature - Avatar|5|5|Haste$Whenever another creature you control dies, it deals damage equal to its power to target player.| -Starstorm|Commander 2013 Edition|122|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| -Street Spasm|Commander 2013 Edition|123|U|{X}{R}|Instant|||Street Spasm deals X damage to target creature without flying you don't control.$Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| -Sudden Demise|Commander 2013 Edition|124|R|{X}{R}|Sorcery|||Choose a color. Sudden Demise deals X damage to each creature of the chosen color.| -Tempt with Vengeance|Commander 2013 Edition|125|R|{X}{R}|Sorcery|||Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.| -Terra Ravager|Commander 2013 Edition|126|U|{2}{R}{R}|Creature - Elemental Beast|0|4|Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.| -Tooth and Claw|Commander 2013 Edition|127|R|{3}{R}|Enchantment|||Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.| -War Cadence|Commander 2013 Edition|128|U|{2}{R}|Enchantment|||{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature he or she controls.| -Warstorm Surge|Commander 2013 Edition|129|R|{5}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.| -Flickerwisp|Commander 2013 Edition|13|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Where Ancients Tread|Commander 2013 Edition|130|R|{4}{R}|Enchantment|||Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.| -Widespread Panic|Commander 2013 Edition|131|R|{2}{R}|Enchantment|||Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.| -Wild Ricochet|Commander 2013 Edition|132|R|{2}{R}{R}|Instant|||You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.| -Witch Hunt|Commander 2013 Edition|133|R|{4}{R}|Enchantment|||Players can't gain life.$At the beginning of your upkeep, Witch Hunt deals 4 damage to you.$At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.| -Acidic Slime|Commander 2013 Edition|134|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| -Avenger of Zendikar|Commander 2013 Edition|135|M|{5}{G}{G}|Creature - Elemental|5|5|When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.$Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.| -Baloth Woodcrasher|Commander 2013 Edition|136|U|{4}{G}{G}|Creature - Beast|4|4|Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.| -Bane of Progress|Commander 2013 Edition|137|R|{4}{G}{G}|Creature - Elemental|2|2|When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.| -Brooding Saurian|Commander 2013 Edition|138|R|{2}{G}{G}|Creature - Lizard|4|4|At the beginning of each end step, each player gains control of all nontoken permanents he or she owns.| -Cultivate|Commander 2013 Edition|139|C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.| -Karmic Guide|Commander 2013 Edition|14|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| -Curse of Predation|Commander 2013 Edition|140|U|{2}{G}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, put a +1/+1 counter on it.| -Deadwood Treefolk|Commander 2013 Edition|141|U|{5}{G}|Creature - Treefolk|3|6|Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.| -Drumhunter|Commander 2013 Edition|142|U|{3}{G}|Creature - Human Druid Warrior|2|2|At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.${tap}: Add {C} to your mana pool.| -Elvish Skysweeper|Commander 2013 Edition|143|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| -Farhaven Elf|Commander 2013 Edition|144|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| -Fecundity|Commander 2013 Edition|145|U|{2}{G}|Enchantment|||Whenever a creature dies, that creature's controller may draw a card.| -Foster|Commander 2013 Edition|146|R|{2}{G}{G}|Enchantment|||Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.| -Grazing Gladehart|Commander 2013 Edition|147|C|{2}{G}|Creature - Antelope|2|2|Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.| -Harmonize|Commander 2013 Edition|148|U|{2}{G}{G}|Sorcery|||Draw three cards.| -Hua Tuo, Honored Physician|Commander 2013 Edition|149|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| -Kirtar's Wrath|Commander 2013 Edition|15|R|{4}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.$Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.| -Hunted Troll|Commander 2013 Edition|150|R|{2}{G}{G}|Creature - Troll Warrior|8|4|When Hunted Troll enters the battlefield, target opponent puts four 1/1 blue Faerie creature tokens with flying onto the battlefield.${G}: Regenerate Hunted Troll.| -Jade Mage|Commander 2013 Edition|151|U|{1}{G}|Creature - Human Shaman|2|1|{2}{G}: Put a 1/1 green Saproling creature token onto the battlefield.| -Kazandu Tuskcaller|Commander 2013 Edition|152|R|{1}{G}|Creature - Human Shaman|1|1|Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-5$1/1${tap}: Put a 3/3 green Elephant creature token onto the battlefield.$LEVEL 6+$1/1${tap}: Put two 3/3 green Elephant creature tokens onto the battlefield.| -Krosan Grip|Commander 2013 Edition|153|U|{2}{G}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Destroy target artifact or enchantment.| -Krosan Tusker|Commander 2013 Edition|154|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| -Krosan Warchief|Commander 2013 Edition|155|U|{2}{G}|Creature - Beast|2|2|Beast spells you cast cost {1} less to cast.${1}{G}: Regenerate target Beast.| -Mold Shambler|Commander 2013 Edition|156|C|{3}{G}|Creature - Fungus Beast|3|3|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.| -Naya Soulbeast|Commander 2013 Edition|157|R|{6}{G}{G}|Creature - Beast|0|0|Trample$When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.| -Night Soil|Commander 2013 Edition|158|C|{G}{G}|Enchantment|||{1}, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.| -One Dozen Eyes|Commander 2013 Edition|159|U|{5}{G}|Sorcery|||Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.$Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)| -Kongming, 'Sleeping Dragon'|Commander 2013 Edition|16|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| -Phantom Nantuko|Commander 2013 Edition|160|R|{2}{G}|Creature - Insect Spirit|0|0|Trample$Phantom Nantuko enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.${tap}: Put a +1/+1 counter on Phantom Nantuko.| -Presence of Gond|Commander 2013 Edition|161|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield."| -Primal Vigor|Commander 2013 Edition|162|R|{4}{G}|Enchantment|||If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.$If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.| -Rain of Thorns|Commander 2013 Edition|163|U|{4}{G}{G}|Sorcery|||Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.| -Rampaging Baloths|Commander 2013 Edition|164|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| -Ravenous Baloth|Commander 2013 Edition|165|R|{2}{G}{G}|Creature - Beast|4|4|Sacrifice a Beast: You gain 4 life.| -Reincarnation|Commander 2013 Edition|166|U|{1}{G}{G}|Instant|||Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.| -Restore|Commander 2013 Edition|167|U|{1}{G}|Sorcery|||Put target land card from a graveyard onto the battlefield under your control.| -Sakura-Tribe Elder|Commander 2013 Edition|168|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| -Silklash Spider|Commander 2013 Edition|169|R|{3}{G}{G}|Creature - Spider|2|7|Reach${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| -Mirror Entity|Commander 2013 Edition|17|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${X}: Creatures you control become X/X and gain all creature types until end of turn.| -Slice in Twain|Commander 2013 Edition|170|U|{2}{G}{G}|Instant|||Destroy target artifact or enchantment.$Draw a card.| -Spawning Grounds|Commander 2013 Edition|171|R|{6}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Put a 5/5 green Beast creature token with trample onto the battlefield."| -Spoils of Victory|Commander 2013 Edition|172|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| -Sprouting Vines|Commander 2013 Edition|173|C|{2}{G}|Instant|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| -Tempt with Discovery|Commander 2013 Edition|174|R|{3}{G}|Sorcery|||Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.| -Walker of the Grove|Commander 2013 Edition|175|U|{6}{G}{G}|Creature - Elemental|7|7|When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.$Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -AEthermage's Touch|Commander 2013 Edition|176|R|{2}{W}{U}|Instant|||Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.| -Baleful Strix|Commander 2013 Edition|177|U|{U}{B}|Artifact Creature - Bird|1|1|Flying, deathtouch$When Baleful Strix enters the battlefield, draw a card.| -Behemoth Sledge|Commander 2013 Edition|178|U|{1}{G}{W}|Artifact - Equipment|||Equipped creature gets +2/+2 and has lifelink and trample.$Equip {3}| -Boros Charm|Commander 2013 Edition|179|U|{R}{W}|Instant|||Choose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn.| -Mystic Barrier|Commander 2013 Edition|18|R|{4}{W}|Enchantment|||When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.$Each player may attack only the opponent seated nearest him or her in the last chosen direction and planeswalkers controlled by that player.| -Charnelhoard Wurm|Commander 2013 Edition|180|R|{4}{B}{R}{G}|Creature - Wurm|6|6|Trample$Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.| -Crosis's Charm|Commander 2013 Edition|181|U|{U}{B}{R}|Instant|||Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.| -Cruel Ultimatum|Commander 2013 Edition|182|R|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.| -Death Grasp|Commander 2013 Edition|183|R|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| -Deathbringer Thoctar|Commander 2013 Edition|184|R|{4}{B}{R}|Creature - Zombie Beast|3|3|Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.$Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.| -Deepfire Elemental|Commander 2013 Edition|185|U|{4}{B}{R}|Creature - Elemental|4|4|{X}{X}{1}: Destroy target artifact or creature with converted mana cost X.| -Derevi, Empyrial Tactician|Commander 2013 Edition|186|M|{G}{W}{U}|Legendary Creature - Bird Wizard|2|3|Flying$Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.${1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.| -Dromar's Charm|Commander 2013 Edition|187|U|{W}{U}{B}|Instant|||Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.| -Fiery Justice|Commander 2013 Edition|188|R|{R}{G}{W}|Sorcery|||Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.| -Filigree Angel|Commander 2013 Edition|189|R|{5}{W}{W}{U}|Artifact Creature - Angel|4|4|Flying$When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.| -Razor Hippogriff|Commander 2013 Edition|19|U|{3}{W}{W}|Creature - Hippogriff|3|3|Flying$When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's converted mana cost.| -Fires of Yavimaya|Commander 2013 Edition|190|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| -Gahiji, Honored One|Commander 2013 Edition|191|M|{2}{R}{G}{W}|Legendary Creature - Beast|4|4|Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.| -Grixis Charm|Commander 2013 Edition|192|U|{U}{B}{R}|Instant|||Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.| -Hull Breach|Commander 2013 Edition|193|C|{R}{G}|Sorcery|||Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.| -Jeleva, Nephalia's Scourge|Commander 2013 Edition|194|M|{1}{U}{B}{R}|Legendary Creature - Vampire Wizard|1|3|Flying$When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.$Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.| -Jund Charm|Commander 2013 Edition|195|U|{B}{R}{G}|Instant|||Choose one - Exile all cards from target player's graveyard; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.| -Leafdrake Roost|Commander 2013 Edition|196|U|{3}{G}{U}|Enchantment - Aura|||Enchant land$Enchanted land has "{G}{U}, {tap}: Put a 2/2 green and blue Drake creature token with flying onto the battlefield."| -Lim-Dul's Vault|Commander 2013 Edition|197|U|{U}{B}|Instant|||Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.| -Marath, Will of the Wild|Commander 2013 Edition|198|M|{R}{G}{W}|Legendary Creature - Elemental Beast|0|0|Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.${X}, Remove X +1/+1 counters from Marath: Choose one - Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.| -Mayael the Anima|Commander 2013 Edition|199|M|{R}{G}{W}|Legendary Creature - Elf Shaman|2|3|{3}{R}{G}{W}, {tap}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.| -Aerie Mystics|Commander 2013 Edition|2|U|{4}{W}|Creature - Bird Wizard|3|3|Flying${1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)| -Serene Master|Commander 2013 Edition|20|R|{1}{W}|Creature - Human Monk|0|2|Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.| -Naya Charm|Commander 2013 Edition|200|U|{R}{G}{W}|Instant|||Choose one - Naya Charm deals 3 damage to target creature; or return target card from a graveyard to its owner's hand; or tap all creatures target player controls.| -Nekusar, the Mindrazer|Commander 2013 Edition|201|M|{2}{U}{B}{R}|Legendary Creature - Zombie Wizard|2|4|At the beginning of each player's draw step, that player draws an additional card.$Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.| -Nivix Guildmage|Commander 2013 Edition|202|U|{U}{R}|Creature - Human Wizard|2|2|{1}{U}{R}: Draw a card, then discard a card.${2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.| -Oloro, Ageless Ascetic|Commander 2013 Edition|203|M|{3}{W}{U}{B}|Legendary Creature - Giant Soldier|4|5|At the beginning of your upkeep, you gain 2 life.$Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.$At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.| -Prossh, Skyraider of Kher|Commander 2013 Edition|204|M|{3}{B}{R}{G}|Legendary Creature - Dragon|5|5|Flying$When you cast Prossh, Skyraider of Kher, put X 0/1 red Kobold creature tokens named Kobolds of Kher Keep onto the battlefield, where X is the amount of mana spent to cast Prossh.$Sacrifice another creature: Prossh gets +1/+0 until end of turn.| -Rakeclaw Gargantuan|Commander 2013 Edition|205|C|{2}{R}{G}{W}|Creature - Beast|5|3|{1}: Target creature with power 5 or greater gains first strike until end of turn.| -Roon of the Hidden Realm|Commander 2013 Edition|206|M|{2}{G}{W}{U}|Legendary Creature - Rhino Soldier|4|4|Vigilance, trample${2}, {tap}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Rubinia Soulsinger|Commander 2013 Edition|207|R|{2}{G}{W}{U}|Legendary Creature - Faerie|2|3|You may choose not to untap Rubinia Soulsinger during your untap step.${tap}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.| -Savage Twister|Commander 2013 Edition|208|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| -Scarland Thrinax|Commander 2013 Edition|209|U|{B}{R}{G}|Creature - Lizard|2|2|Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.| -Serra Avatar|Commander 2013 Edition|21|M|{4}{W}{W}{W}|Creature - Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.| -Sek'Kuar, Deathkeeper|Commander 2013 Edition|210|R|{2}{B}{R}{G}|Legendary Creature - Orc Shaman|4|3|Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.| -Selesnya Charm|Commander 2013 Edition|211|U|{G}{W}|Instant|||Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.| -Sharuum the Hegemon|Commander 2013 Edition|212|M|{3}{W}{U}{B}|Legendary Artifact Creature - Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| -Shattergang Brothers|Commander 2013 Edition|213|M|{1}{B}{R}{G}|Legendary Creature - Goblin Artificer|3|3|{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.${2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.${2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.| -Skyward Eye Prophets|Commander 2013 Edition|214|U|{3}{G}{W}{U}|Creature - Human Wizard|3|3|Vigilance${tap}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.| -Soul Manipulation|Commander 2013 Edition|215|C|{1}{U}{B}|Instant|||Choose one or both - Counter target creature spell; and/or return target creature card from your graveyard to your hand.| -Spellbreaker Behemoth|Commander 2013 Edition|216|R|{1}{R}{G}{G}|Creature - Beast|5|5|Spellbreaker Behemoth can't be countered.$Creature spells you control with power 5 or greater can't be countered.| -Sphinx of the Steel Wind|Commander 2013 Edition|217|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| -Spinal Embrace|Commander 2013 Edition|218|R|{3}{U}{U}{B}|Instant|||Cast Spinal Embrace only during combat.$Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.| -Sprouting Thrinax|Commander 2013 Edition|219|U|{B}{R}{G}|Creature - Lizard|3|3|When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.| -Stonecloaker|Commander 2013 Edition|22|U|{2}{W}|Creature - Gargoyle|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.| -Sydri, Galvanic Genius|Commander 2013 Edition|220|M|{W}{U}{B}|Legendary Creature - Human Artificer|2|2|{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.${W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.| -Thraximundar|Commander 2013 Edition|221|M|{4}{U}{B}{R}|Legendary Creature - Zombie Assassin|6|6|Haste$Whenever Thraximundar attacks, defending player sacrifices a creature.$Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.| -Tidehollow Strix|Commander 2013 Edition|222|C|{U}{B}|Artifact Creature - Bird|2|1|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Tower Gargoyle|Commander 2013 Edition|223|U|{1}{W}{U}{B}|Artifact Creature - Gargoyle|4|4|Flying| -Valley Rannet|Commander 2013 Edition|224|C|{4}{R}{G}|Creature - Beast|6|3|Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, and put it into your hand. Then shuffle your library.)| -Vizkopa Guildmage|Commander 2013 Edition|225|U|{W}{B}|Creature - Human Wizard|2|2|{1}{W}{B}: Target creature gains lifelink until end of turn.${1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.| -Winged Coatl|Commander 2013 Edition|226|C|{1}{G}{U}|Creature - Snake|1|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Augury Adept|Commander 2013 Edition|227|R|{1}{WU}{WU}|Creature - Kithkin Wizard|2|2|Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.| -Divinity of Pride|Commander 2013 Edition|228|R|{WB}{WB}{WB}{WB}{WB}|Creature - Spirit Avatar|4|4|Flying, lifelink$Divinity of Pride gets +4/+4 as long as you have 25 or more life.| -Golgari Guildmage|Commander 2013 Edition|229|U|{BG}{BG}|Creature - Elf Shaman|2|2|{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.${4}{G}: Put a +1/+1 counter on target creature.| -Survival Cache|Commander 2013 Edition|23|U|{2}{W}|Sorcery|||You gain 2 life. Then if you have more life than an opponent, draw a card.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Mistmeadow Witch|Commander 2013 Edition|230|U|{1}{WU}|Creature - Kithkin Wizard|1|1|{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Murkfiend Liege|Commander 2013 Edition|231|R|{2}{GU}{GU}{GU}|Creature - Horror|4|4|Other green creatures you control get +1/+1.$Other blue creatures you control get +1/+1.$Untap all green and/or blue creatures you control during each other player's untap step.| -Selesnya Guildmage|Commander 2013 Edition|232|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| -Spiteful Visions|Commander 2013 Edition|233|R|{2}{BR}{BR}|Enchantment|||At the beginning of each player's draw step, that player draws an additional card.$Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.| -Thopter Foundry|Commander 2013 Edition|234|U|{WB}{U}|Artifact|||{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.| -Armillary Sphere|Commander 2013 Edition|235|C|{2}|Artifact|||{2}, {tap}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.| -Azorius Keyrune|Commander 2013 Edition|236|U|{3}|Artifact|||{tap}: Add {W} or {U} to your mana pool.${W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.| -Basalt Monolith|Commander 2013 Edition|237|U|{3}|Artifact|||Basalt Monolith doesn't untap during your untap step.${tap}: Add {C}{C}{C} to your mana pool.${3}: Untap Basalt Monolith.| -Carnage Altar|Commander 2013 Edition|238|U|{2}|Artifact|||{3}, Sacrifice a creature: Draw a card.| -Conjurer's Closet|Commander 2013 Edition|239|R|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.| -Tempt with Glory|Commander 2013 Edition|24|R|{5}{W}|Sorcery|||Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.| -Crawlspace|Commander 2013 Edition|240|R|{3}|Artifact|||No more than two creatures can attack you each combat.| -Darksteel Ingot|Commander 2013 Edition|241|U|{3}|Artifact|||Indestructible${tap}: Add one mana of any color to your mana pool.| -Druidic Satchel|Commander 2013 Edition|242|R|{3}|Artifact|||{2}, {tap}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.| -Eye of Doom|Commander 2013 Edition|243|R|{4}|Artifact|||When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it.${2}, {tap}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it.| -Jar of Eyeballs|Commander 2013 Edition|244|R|{3}|Artifact|||Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.${3}, {tap}, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.| -Leonin Bladetrap|Commander 2013 Edition|245|U|{3}|Artifact|||Flash (You may cast this spell any time you could cast an instant.)${2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.| -Mirari|Commander 2013 Edition|246|R|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| -Myr Battlesphere|Commander 2013 Edition|247|R|{7}|Artifact Creature - Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.| -Nevinyrral's Disk|Commander 2013 Edition|248|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| -Nihil Spellbomb|Commander 2013 Edition|249|C|{1}|Artifact|||{tap}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.$When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.| -Unexpectedly Absent|Commander 2013 Edition|25|R|{X}{W}{W}|Instant|||Put target nonland permanent into its owner's library just beneath the top X cards of that library.| -Obelisk of Esper|Commander 2013 Edition|250|C|{3}|Artifact|||{tap}: Add {W}, {U}, or {B} to your mana pool.| -Obelisk of Grixis|Commander 2013 Edition|251|C|{3}|Artifact|||{tap}: Add {U}, {B}, or {R} to your mana pool.| -Obelisk of Jund|Commander 2013 Edition|252|C|{3}|Artifact|||{tap}: Add {B}, {R}, or {G} to your mana pool.| -Pilgrim's Eye|Commander 2013 Edition|253|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| -Plague Boiler|Commander 2013 Edition|254|R|{3}|Artifact|||At the beginning of your upkeep, put a plague counter on Plague Boiler.${1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.$When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.| -Pristine Talisman|Commander 2013 Edition|255|C|{3}|Artifact|||{tap}: Add {C} to your mana pool. You gain 1 life.| -Seer's Sundial|Commander 2013 Edition|256|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| -Selesnya Signet|Commander 2013 Edition|257|C|{2}|Artifact|||{1}, {tap}: Add {G}{W} to your mana pool.| -Simic Signet|Commander 2013 Edition|258|C|{2}|Artifact|||{1}, {tap}: Add {G}{U} to your mana pool.| -Sol Ring|Commander 2013 Edition|259|U|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| -Wall of Reverence|Commander 2013 Edition|26|R|{3}{W}|Creature - Spirit Wall|1|6|Defender, flying$At the beginning of your end step, you may gain life equal to the power of target creature you control.| -Spine of Ish Sah|Commander 2013 Edition|260|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.| -Sun Droplet|Commander 2013 Edition|261|U|{2}|Artifact|||Whenever you're dealt damage, put that many charge counters on Sun Droplet.$At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.| -Surveyor's Scope|Commander 2013 Edition|262|R|{2}|Artifact|||{tap}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.| -Swiftfoot Boots|Commander 2013 Edition|263|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}| -Sword of the Paruns|Commander 2013 Edition|264|R|{4}|Artifact - Equipment|||As long as equipped creature is tapped, tapped creatures you control get +2/+0.$As long as equipped creature is untapped, untapped creatures you control get +0/+2.${3}: You may tap or untap equipped creature.$Equip {3}| -Temple Bell|Commander 2013 Edition|265|R|{3}|Artifact|||{tap}: Each player draws a card.| -Thousand-Year Elixir|Commander 2013 Edition|266|R|{3}|Artifact|||You may activate abilities of creatures you control as though those creatures had haste.${1}, {tap}: Untap target creature.| -Thunderstaff|Commander 2013 Edition|267|U|{3}|Artifact|||As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.${2}, {tap}: Attacking creatures get +1/+0 until end of turn.| -Tower of Fortunes|Commander 2013 Edition|268|R|{4}|Artifact|||{8}, {tap}: Draw four cards.| -Viseling|Commander 2013 Edition|269|U|{4}|Artifact Creature - Construct|2|2|At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.| -Wrath of God|Commander 2013 Edition|27|R|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| -Wayfarer's Bauble|Commander 2013 Edition|270|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| -Well of Lost Dreams|Commander 2013 Edition|271|R|{4}|Artifact|||Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.| -Akoum Refuge|Commander 2013 Edition|272|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| -Arcane Sanctum|Commander 2013 Edition|273|U||Land|||Arcane Sanctum enters the battlefield tapped.${tap}: Add {W}, {U}, or {B} to your mana pool.| -Azorius Chancery|Commander 2013 Edition|274|C||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| -Azorius Guildgate|Commander 2013 Edition|275|C||Land - Gate|||Azorius Guildgate enters the battlefield tapped.${tap}: Add {W} or {U} to your mana pool.| -Bant Panorama|Commander 2013 Edition|276|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.| -Barren Moor|Commander 2013 Edition|277|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| -Bojuka Bog|Commander 2013 Edition|278|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| -Boros Garrison|Commander 2013 Edition|279|C||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| -Arcane Denial|Commander 2013 Edition|28|C|{1}{U}|Instant|||Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.$You draw a card at the beginning of the next turn's upkeep.| -Boros Guildgate|Commander 2013 Edition|280|C||Land - Gate|||Boros Guildgate enters the battlefield tapped.${tap}: Add {R} or {W} to your mana pool.| -Command Tower|Commander 2013 Edition|281|C||Land|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.| -Contested Cliffs|Commander 2013 Edition|282|R||Land|||{tap}: Add {C} to your mana pool.${R}{G}, {tap}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| -Crumbling Necropolis|Commander 2013 Edition|283|U||Land|||Crumbling Necropolis enters the battlefield tapped.${tap}: Add {U}, {B}, or {R} to your mana pool.| -Dimir Guildgate|Commander 2013 Edition|284|C||Land - Gate|||Dimir Guildgate enters the battlefield tapped.${tap}: Add {U} or {B} to your mana pool.| -Drifting Meadow|Commander 2013 Edition|285|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Esper Panorama|Commander 2013 Edition|286|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.| -Evolving Wilds|Commander 2013 Edition|287|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Faerie Conclave|Commander 2013 Edition|288|U||Land|||Faerie Conclave enters the battlefield tapped.${tap}: Add {U} to your mana pool.${1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.| -Forgotten Cave|Commander 2013 Edition|289|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| -Arcane Melee|Commander 2013 Edition|29|R|{4}{U}|Enchantment|||Instant and sorcery spells cost {2} less to cast.| -Golgari Guildgate|Commander 2013 Edition|290|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| -Golgari Rot Farm|Commander 2013 Edition|291|C||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| -Grim Backwoods|Commander 2013 Edition|292|R||Land|||{tap}: Add {C} to your mana pool.${2}{B}{G}, {tap}, Sacrifice a creature: Draw a card.| -Grixis Panorama|Commander 2013 Edition|293|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.| -Gruul Guildgate|Commander 2013 Edition|294|C||Land - Gate|||Gruul Guildgate enters the battlefield tapped.${tap}: Add {R} or {G} to your mana pool.| -Homeward Path|Commander 2013 Edition|295|R||Land|||{tap}: Add {C} to your mana pool.${tap}: Each player gains control of all creatures he or she owns.| -Izzet Boilerworks|Commander 2013 Edition|296|C||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| -Izzet Guildgate|Commander 2013 Edition|297|C||Land - Gate|||Izzet Guildgate enters the battlefield tapped.${tap}: Add {U} or {R} to your mana pool.| -Jund Panorama|Commander 2013 Edition|298|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.| -Jungle Shrine|Commander 2013 Edition|299|U||Land|||Jungle Shrine enters the battlefield tapped.${tap}: Add {R}, {G}, or {W} to your mana pool.| -Ajani's Pridemate|Commander 2013 Edition|3|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| -Augur of Bolas|Commander 2013 Edition|30|U|{1}{U}|Creature - Merfolk Wizard|1|3|When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Jwar Isle Refuge|Commander 2013 Edition|300|U||Land|||Jwar Isle Refuge enters the battlefield tapped.$When Jwar Isle Refuge enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| -Kazandu Refuge|Commander 2013 Edition|301|U||Land|||Kazandu Refuge enters the battlefield tapped.$When Kazandu Refuge enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| -Khalni Garden|Commander 2013 Edition|302|C||Land|||Khalni Garden enters the battlefield tapped.$When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.${tap}: Add {G} to your mana pool.| -Kher Keep|Commander 2013 Edition|303|R||Legendary Land|||{tap}: Add {C} to your mana pool.${1}{R}, {tap}: Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.| -Llanowar Reborn|Commander 2013 Edition|304|U||Land|||Llanowar Reborn enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)| -Lonely Sandbar|Commander 2013 Edition|305|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| -Molten Slagheap|Commander 2013 Edition|306|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Molten Slagheap.${1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R} to your mana pool.| -Mosswort Bridge|Commander 2013 Edition|307|R||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${tap}: Add {G} to your mana pool.${G}, {tap}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.| -Naya Panorama|Commander 2013 Edition|308|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.| -New Benalia|Commander 2013 Edition|309|U||Land|||New Benalia enters the battlefield tapped.$When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {W} to your mana pool.| -Azami, Lady of Scrolls|Commander 2013 Edition|31|R|{2}{U}{U}{U}|Legendary Creature - Human Wizard|0|2|Tap an untapped Wizard you control: Draw a card.| -Opal Palace|Commander 2013 Edition|310|C||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.| -Orzhov Basilica|Commander 2013 Edition|311|C||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.| -Orzhov Guildgate|Commander 2013 Edition|312|C||Land - Gate|||Orzhov Guildgate enters the battlefield tapped.${tap}: Add {W} or {B} to your mana pool.| -Rakdos Carnarium|Commander 2013 Edition|313|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| -Rakdos Guildgate|Commander 2013 Edition|314|C||Land - Gate|||Rakdos Guildgate enters the battlefield tapped.${tap}: Add {B} or {R} to your mana pool.| -Rupture Spire|Commander 2013 Edition|315|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| -Saltcrusted Steppe|Commander 2013 Edition|316|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Saltcrusted Steppe.${1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W} to your mana pool.| -Savage Lands|Commander 2013 Edition|317|U||Land|||Savage Lands enters the battlefield tapped.${tap}: Add {B}, {R}, or {G} to your mana pool.| -Seaside Citadel|Commander 2013 Edition|318|U||Land|||Seaside Citadel enters the battlefield tapped.${tap}: Add {G}, {W}, or {U} to your mana pool.| -Secluded Steppe|Commander 2013 Edition|319|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Blue Sun's Zenith|Commander 2013 Edition|32|R|{X}{U}{U}{U}|Instant|||Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.| -Sejiri Refuge|Commander 2013 Edition|320|U||Land|||Sejiri Refuge enters the battlefield tapped.$When Sejiri Refuge enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| -Selesnya Guildgate|Commander 2013 Edition|321|C||Land - Gate|||Selesnya Guildgate enters the battlefield tapped.${tap}: Add {G} or {W} to your mana pool.| -Selesnya Sanctuary|Commander 2013 Edition|322|C||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| -Simic Guildgate|Commander 2013 Edition|323|C||Land - Gate|||Simic Guildgate enters the battlefield tapped.${tap}: Add {G} or {U} to your mana pool.| -Slippery Karst|Commander 2013 Edition|324|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Smoldering Crater|Commander 2013 Edition|325|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Springjack Pasture|Commander 2013 Edition|326|R||Land|||{tap}: Add {C} to your mana pool.${4}, {tap}: Put a 0/1 white Goat creature token onto the battlefield.${tap}, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.| -Temple of the False God|Commander 2013 Edition|327|U||Land|||{tap}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| -Terramorphic Expanse|Commander 2013 Edition|328|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Tranquil Thicket|Commander 2013 Edition|329|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| -Borrowing 100,000 Arrows|Commander 2013 Edition|33|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| -Transguild Promenade|Commander 2013 Edition|330|C||Land|||Transguild Promenade enters the battlefield tapped.$When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}.${tap}: Add one mana of any color to your mana pool.| -Urza's Factory|Commander 2013 Edition|331|U||Land - Urza s|||{tap}: Add {C} to your mana pool.${7}, {tap}: Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.| -Vitu-Ghazi, the City-Tree|Commander 2013 Edition|332|U||Land|||{tap}: Add {C} to your mana pool.${2}{G}{W}, {tap}: Put a 1/1 green Saproling creature token onto the battlefield.| -Vivid Crag|Commander 2013 Edition|333|U||Land|||Vivid Crag enters the battlefield tapped with two charge counters on it.${tap}: Add {R} to your mana pool.${tap}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.| -Vivid Creek|Commander 2013 Edition|334|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${tap}: Add {U} to your mana pool.${tap}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| -Vivid Grove|Commander 2013 Edition|335|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${tap}: Add {G} to your mana pool.${tap}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| -Vivid Marsh|Commander 2013 Edition|336|U||Land|||Vivid Marsh enters the battlefield tapped with two charge counters on it.${tap}: Add {B} to your mana pool.${tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.| -Plains|Commander 2013 Edition|337|L||Basic Land - Plains|||W| -Plains|Commander 2013 Edition|338|L||Basic Land - Plains|||W| -Plains|Commander 2013 Edition|339|L||Basic Land - Plains|||W| -Brilliant Plan|Commander 2013 Edition|34|U|{4}{U}|Sorcery|||Draw three cards.| -Plains|Commander 2013 Edition|340|L||Basic Land - Plains|||W| -Island|Commander 2013 Edition|341|L||Basic Land - Island|||U| -Island|Commander 2013 Edition|342|L||Basic Land - Island|||U| -Island|Commander 2013 Edition|343|L||Basic Land - Island|||U| -Island|Commander 2013 Edition|344|L||Basic Land - Island|||U| -Swamp|Commander 2013 Edition|345|L||Basic Land - Swamp|||B| -Swamp|Commander 2013 Edition|346|L||Basic Land - Swamp|||B| -Swamp|Commander 2013 Edition|347|L||Basic Land - Swamp|||B| -Swamp|Commander 2013 Edition|348|L||Basic Land - Swamp|||B| -Mountain|Commander 2013 Edition|349|L||Basic Land - Mountain|||R| -Control Magic|Commander 2013 Edition|35|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| -Mountain|Commander 2013 Edition|350|L||Basic Land - Mountain|||R| -Mountain|Commander 2013 Edition|351|L||Basic Land - Mountain|||R| -Mountain|Commander 2013 Edition|352|L||Basic Land - Mountain|||R| -Forest|Commander 2013 Edition|353|L||Basic Land - Forest|||G| -Forest|Commander 2013 Edition|354|L||Basic Land - Forest|||G| -Forest|Commander 2013 Edition|355|L||Basic Land - Forest|||G| -Forest|Commander 2013 Edition|356|L||Basic Land - Forest|||G| -Curse of Inertia|Commander 2013 Edition|36|U|{2}{U}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of his or her choice.| -Deceiver Exarch|Commander 2013 Edition|37|U|{2}{U}|Creature - Cleric|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Deceiver Exarch enters the battlefield, choose one - Untap target permanent you control; or tap target permanent an opponent controls.| -Deep Analysis|Commander 2013 Edition|38|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Dismiss|Commander 2013 Edition|39|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| -Angel of Finality|Commander 2013 Edition|4|R|{3}{W}|Creature - Angel|3|4|Flying$When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.| -Diviner Spirit|Commander 2013 Edition|40|U|{4}{U}|Creature - Spirit|2|4|Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.| -Djinn of Infinite Deceits|Commander 2013 Edition|41|R|{4}{U}{U}|Creature - Djinn|2|7|Flying${tap}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.| -Dungeon Geists|Commander 2013 Edition|42|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.| -Echo Mage|Commander 2013 Edition|43|R|{1}{U}{U}|Creature - Human Wizard|2|3|Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 2-3$2/4${U}{U}, {tap}: Copy target instant or sorcery spell. You may choose new targets for the copy.$LEVEL 4+$2/5${U}{U}, {tap}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.| -Fog Bank|Commander 2013 Edition|44|U|{1}{U}|Creature - Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.| -Guard Gomazoa|Commander 2013 Edition|45|U|{2}{U}|Creature - Jellyfish|1|3|Defender, flying$Prevent all combat damage that would be dealt to Guard Gomazoa.| -Hada Spy Patrol|Commander 2013 Edition|46|U|{1}{U}|Creature - Human Rogue|1|1|Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-2$2/2$Hada Spy Patrol can't be blocked.$LEVEL 3+$3/3$Shroud$Hada Spy Patrol can't be blocked.| -Illusionist's Gambit|Commander 2013 Edition|47|R|{2}{U}{U}|Instant|||Cast Illusionist's Gambit only during the declare blockers step on an opponent's turn.$Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.| -Jace's Archivist|Commander 2013 Edition|48|R|{1}{U}{U}|Creature - Vedalken Wizard|2|2|{U}, {tap}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.| -Lu Xun, Scholar General|Commander 2013 Edition|49|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| -Archangel|Commander 2013 Edition|5|U|{5}{W}{W}|Creature - Angel|5|5|Flying, vigilance| -Mnemonic Wall|Commander 2013 Edition|50|C|{4}{U}|Creature - Wall|0|4|Defender$When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.| -Opportunity|Commander 2013 Edition|51|U|{4}{U}{U}|Instant|||Target player draws four cards.| -Order of Succession|Commander 2013 Edition|52|R|{3}{U}|Sorcery|||Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature he or she chose.| -Propaganda|Commander 2013 Edition|53|U|{2}{U}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.| -Prosperity|Commander 2013 Edition|54|U|{X}{U}|Sorcery|||Each player draws X cards.| -Raven Familiar|Commander 2013 Edition|55|U|{2}{U}|Creature - Bird|1|2|Flying$Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| -Sharding Sphinx|Commander 2013 Edition|56|R|{4}{U}{U}|Artifact Creature - Sphinx|4|4|Flying$Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.| -Skyscribing|Commander 2013 Edition|57|U|{X}{U}{U}|Sorcery|||Each player draws X cards.$Forecast - {2}{U}, Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)| -Stormscape Battlemage|Commander 2013 Edition|58|U|{2}{U}|Creature - Metathran Wizard|2|2|Kicker {W} and/or {2}{B}$When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.$When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated.| -Strategic Planning|Commander 2013 Edition|59|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| -Azorius Herald|Commander 2013 Edition|6|U|{2}{W}|Creature - Spirit|2|1|Azorius Herald can't be blocked.$When Azorius Herald enters the battlefield, you gain 4 life.$When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it.| -Tempt with Reflections|Commander 2013 Edition|60|R|{3}{U}|Sorcery|||Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.| -Thornwind Faeries|Commander 2013 Edition|61|C|{1}{U}{U}|Creature - Faerie|1|1|Flying${tap}: Thornwind Faeries deals 1 damage to target creature or player.| -Tidal Force|Commander 2013 Edition|62|R|{5}{U}{U}{U}|Creature - Elemental|7|7|At the beginning of each upkeep, you may tap or untap target permanent.| -True-Name Nemesis|Commander 2013 Edition|63|R|{1}{U}{U}|Creature - Merfolk Rogue|3|1|As True-Name Nemesis enters the battlefield, choose a player.$True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)| -Uyo, Silent Prophet|Commander 2013 Edition|64|R|{4}{U}{U}|Legendary Creature - Moonfolk Wizard|4|4|Flying${2}, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.| -Vision Skeins|Commander 2013 Edition|65|C|{1}{U}|Instant|||Each player draws two cards.| -Wash Out|Commander 2013 Edition|66|U|{3}{U}|Sorcery|||Return all permanents of the color of your choice to their owners' hands.| -Wonder|Commander 2013 Edition|67|U|{3}{U}|Creature - Incarnation|2|2|Flying$As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.| -Annihilate|Commander 2013 Edition|68|U|{3}{B}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.$Draw a card.| -Army of the Damned|Commander 2013 Edition|69|M|{5}{B}{B}{B}|Sorcery|||Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.$Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Cradle of Vitality|Commander 2013 Edition|7|R|{3}{W}|Enchantment|||Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.| -Baleful Force|Commander 2013 Edition|70|R|{5}{B}{B}{B}|Creature - Elemental|7|7|At the beginning of each upkeep, you draw a card and you lose 1 life.| -Curse of Shallow Graves|Commander 2013 Edition|71|U|{2}{B}|Enchantment - Aura Curse|||Enchant player$Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.| -Decree of Pain|Commander 2013 Edition|72|R|{6}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.$Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)$When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.| -Dirge of Dread|Commander 2013 Edition|73|C|{2}{B}|Sorcery|||All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)$Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)$When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.| -Disciple of Griselbrand|Commander 2013 Edition|74|U|{1}{B}|Creature - Human Cleric|1|1|{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.| -Endless Cockroaches|Commander 2013 Edition|75|R|{1}{B}{B}|Creature - Insect|1|1|When Endless Cockroaches dies, return it to its owner's hand.| -Endrek Sahr, Master Breeder|Commander 2013 Edition|76|R|{4}{B}|Legendary Creature - Human Wizard|2|2|Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost.$When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.| -Famine|Commander 2013 Edition|77|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| -Fell Shepherd|Commander 2013 Edition|78|R|{5}{B}{B}|Creature - Avatar|8|6|Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.${B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.| -Greed|Commander 2013 Edition|79|R|{3}{B}|Enchantment|||{B}, Pay 2 life: Draw a card.| -Curse of the Forsaken|Commander 2013 Edition|8|U|{2}{W}|Enchantment - Aura Curse|||Enchant player$Whenever a creature attacks enchanted player, its controller gains 1 life.| -Hooded Horror|Commander 2013 Edition|80|U|{4}{B}|Creature - Horror|4|4|Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.| -Infest|Commander 2013 Edition|81|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| -Marrow Bats|Commander 2013 Edition|82|U|{4}{B}|Creature - Bat Skeleton|4|1|Flying$Pay 4 life: Regenerate Marrow Bats.| -Nightscape Familiar|Commander 2013 Edition|83|C|{1}{B}|Creature - Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.| -Ophiomancer|Commander 2013 Edition|84|R|{2}{B}|Creature - Human Shaman|2|2|At the beginning of each upkeep, if you control no Snakes, put a 1/1 black Snake creature token with deathtouch onto the battlefield.| -Phthisis|Commander 2013 Edition|85|U|{3}{B}{B}{B}{B}|Sorcery|||Destroy target creature. Its controller loses life equal to its power plus its toughness.$Suspend 5-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)| -Phyrexian Delver|Commander 2013 Edition|86|R|{3}{B}{B}|Creature - Zombie|3|2|When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.| -Phyrexian Gargantua|Commander 2013 Edition|87|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| -Phyrexian Reclamation|Commander 2013 Edition|88|U|{B}|Enchantment|||{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.| -Price of Knowledge|Commander 2013 Edition|89|R|{6}{B}|Enchantment|||Players have no maximum hand size.$At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.| -Darksteel Mutation|Commander 2013 Edition|9|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities, card types, and creature types.| -Quagmire Druid|Commander 2013 Edition|90|C|{2}{B}|Creature - Zombie Druid|2|2|{G}, {tap}, Sacrifice a creature: Destroy target enchantment.| -Reckless Spite|Commander 2013 Edition|91|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| -Sanguine Bond|Commander 2013 Edition|92|R|{3}{B}{B}|Enchantment|||Whenever you gain life, target opponent loses that much life.| -Stronghold Assassin|Commander 2013 Edition|93|R|{1}{B}{B}|Creature - Zombie Assassin|2|1|{tap}, Sacrifice a creature: Destroy target nonblack creature.| -Sudden Spoiling|Commander 2013 Edition|94|R|{1}{B}{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Creatures target player controls become 0/2 and lose all abilities until end of turn.| -Tempt with Immortality|Commander 2013 Edition|95|R|{4}{B}|Sorcery|||Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.| -Toxic Deluge|Commander 2013 Edition|96|R|{2}{B}|Sorcery|||As an additional cost to cast Toxic Deluge, pay X life.$All creatures get -X/-X until end of turn.| -Vampire Nighthawk|Commander 2013 Edition|97|U|{1}{B}{B}|Creature - Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Vile Requiem|Commander 2013 Edition|98|U|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, you may put a verse counter on Vile Requiem.${1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.| -Viscera Seer|Commander 2013 Edition|99|C|{B}|Creature - Vampire Wizard|1|1|Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Angel of the Dire Hour|Commander 2014 Edition|1|R|{5}{W}{W}|Creature - Angel|5|4|Flash$Flying$When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.| -Nahiri, the Lithomancer|Commander 2014 Edition|10|M|{3}{W}{W}|Planeswalker - Nahiri|||+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.$?2: You may put an Equipment card from your hand or graveyard onto the battlefield.$?10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.$Nahiri, the Lithomancer can be your commander.| -Cackling Counterpart|Commander 2014 Edition|100|R|{1}{U}{U}|Instant|||Put a token onto the battlefield that's a copy of target creature you control.$Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Call to Mind|Commander 2014 Edition|101|U|{2}{U}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand.| -Compulsive Research|Commander 2014 Edition|102|C|{2}{U}|Sorcery|||Target player draws three cards. Then that player discards two cards unless he or she discards a land card.| -Concentrate|Commander 2014 Edition|103|U|{2}{U}{U}|Sorcery|||Draw three cards.| -Cyclonic Rift|Commander 2014 Edition|104|R|{1}{U}|Instant|||Return target nonland permanent you don't control to its owner's hand.$Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")| -Deep-Sea Kraken|Commander 2014 Edition|105|R|{7}{U}{U}{U}|Creature - Kraken|6|6|Deep-Sea Kraken can't be blocked.$Suspend 9-{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.| -Dismiss|Commander 2014 Edition|106|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| -Distorting Wake|Commander 2014 Edition|107|R|{X}{U}{U}{U}|Sorcery|||Return X target nonland permanents to their owners' hands.| -Exclude|Commander 2014 Edition|108|C|{2}{U}|Instant|||Counter target creature spell.$Draw a card.| -Fathom Seer|Commander 2014 Edition|109|C|{1}{U}|Creature - Illusion|1|3|Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| -AEther Gale|Commander 2014 Edition|11|R|{3}{U}{U}|Sorcery|||Return six target nonland permanents to their owners' hands.| -Fog Bank|Commander 2014 Edition|110|U|{1}{U}|Creature - Wall|0|2|Defender, flying$Prevent all combat damage that would be dealt to and dealt by Fog Bank.| -Fool's Demise|Commander 2014 Edition|111|U|{4}{U}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.$When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.| -Frost Titan|Commander 2014 Edition|112|M|{4}{U}{U}|Creature - Giant|6|6|Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.$Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.| -Hoverguard Sweepers|Commander 2014 Edition|113|R|{6}{U}{U}|Creature - Drone|5|6|Flying$When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.| -Infinite Reflection|Commander 2014 Edition|114|R|{5}{U}|Enchantment - Aura|||Enchant creature$When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.$Nontoken creatures you control enter the battlefield as a copy of enchanted creature.| -Into the Roil|Commander 2014 Edition|115|C|{1}{U}|Instant|||Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.| -Ixidron|Commander 2014 Edition|116|R|{3}{U}{U}|Creature - Illusion|*|*|As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.)$Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.| -Lorthos, the Tidemaker|Commander 2014 Edition|117|M|{5}{U}{U}{U}|Legendary Creature - Octopus|8|8|Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.| -Mulldrifter|Commander 2014 Edition|118|C|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Phyrexian Ingester|Commander 2014 Edition|119|R|{6}{U}|Creature - Beast|3|3|Imprint - When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature.$Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.| -Breaching Leviathan|Commander 2014 Edition|12|R|{7}{U}{U}|Creature - Leviathan|9|9|When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.| -Pongify|Commander 2014 Edition|120|U|{U}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 3/3 green Ape creature token onto the battlefield.| -Riptide Survivor|Commander 2014 Edition|121|U|{2}{U}|Creature - Human Wizard|2|1|Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Riptide Survivor is turned face up, discard two cards, then draw three cards.| -Rite of Replication|Commander 2014 Edition|122|R|{2}{U}{U}|Sorcery|||Kicker {5} (You may pay an additional {5} as you cast this spell.)$Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.| -Rush of Knowledge|Commander 2014 Edition|123|C|{4}{U}|Sorcery|||Draw cards equal to the highest converted mana cost among permanents you control.| -Sea Gate Oracle|Commander 2014 Edition|124|C|{2}{U}|Creature - Human Wizard|1|3|When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| -Shaper Parasite|Commander 2014 Edition|125|C|{1}{U}{U}|Creature - Illusion|2|3|Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.| -Sphinx of Jwar Isle|Commander 2014 Edition|126|R|{4}{U}{U}|Creature - Sphinx|5|5|Flying$Shroud (This creature can't be the target of spells or abilities.)$You may look at the top card of your library. (You may do this at any time.)| -Sphinx of Magosi|Commander 2014 Edition|127|R|{3}{U}{U}{U}|Creature - Sphinx|6|6|Flying${2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.| -Sphinx of Uthuun|Commander 2014 Edition|128|R|{5}{U}{U}|Creature - Sphinx|5|6|Flying$When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| -Stroke of Genius|Commander 2014 Edition|129|R|{X}{2}{U}|Instant|||Target player draws X cards.| -Domineering Will|Commander 2014 Edition|13|R|{3}{U}|Instant|||Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.| -Turn to Frog|Commander 2014 Edition|130|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.| -Willbender|Commander 2014 Edition|131|U|{1}{U}|Creature - Human Wizard|1|2|Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| -Abyssal Persecutor|Commander 2014 Edition|132|M|{2}{B}{B}|Creature - Demon|6|6|Flying, trample$You can't win the game and your opponents can't lose the game.| -AEther Snap|Commander 2014 Edition|133|R|{3}{B}{B}|Sorcery|||Remove all counters from all permanents and exile all tokens.| -Annihilate|Commander 2014 Edition|134|U|{3}{B}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.$Draw a card.| -Bad Moon|Commander 2014 Edition|135|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| -Black Sun's Zenith|Commander 2014 Edition|136|R|{X}{B}{B}|Sorcery|||Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.| -Bloodgift Demon|Commander 2014 Edition|137|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of your upkeep, target player draws a card and loses 1 life.| -Butcher of Malakir|Commander 2014 Edition|138|R|{5}{B}{B}|Creature - Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| -Crypt Ghast|Commander 2014 Edition|139|R|{3}{B}|Creature - Spirit|2|2|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).| -Dulcet Sirens|Commander 2014 Edition|14|R|{2}{U}|Creature - Siren|1|3|{U}, {tap}: Target creature attacks target opponent this turn if able.$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Disciple of Bolas|Commander 2014 Edition|140|R|{3}{B}|Creature - Human Wizard|2|1|When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.| -Drana, Kalastria Bloodchief|Commander 2014 Edition|141|R|{3}{B}{B}|Legendary Creature - Vampire Shaman|4|4|Flying${X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.| -Dread Return|Commander 2014 Edition|142|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback-Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Dregs of Sorrow|Commander 2014 Edition|143|R|{X}{4}{B}|Sorcery|||Destroy X target nonblack creatures. Draw X cards.| -Evernight Shade|Commander 2014 Edition|144|U|{3}{B}|Creature - Shade|1|1|{B}: Evernight Shade gets +1/+1 until end of turn.$Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| -Grave Titan|Commander 2014 Edition|145|M|{4}{B}{B}|Creature - Giant|6|6|Deathtouch$Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.| -Gray Merchant of Asphodel|Commander 2014 Edition|146|C|{3}{B}{B}|Creature - Zombie|2|4|When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)| -Liliana's Reaver|Commander 2014 Edition|147|R|{2}{B}{B}|Creature - Zombie|4|3|Deathtouch$Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.| -Magus of the Coffers|Commander 2014 Edition|148|R|{4}{B}|Creature - Human Wizard|4|4|{2}, {tap}: Add {B} to your mana pool for each Swamp you control.| -Morkrut Banshee|Commander 2014 Edition|149|U|{3}{B}{B}|Creature - Spirit|4|4|Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.| -Intellectual Offering|Commander 2014 Edition|15|R|{4}{U}|Instant|||Choose an opponent. You and that player each draw three cards.$Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.| -Mutilate|Commander 2014 Edition|150|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.| -Nantuko Shade|Commander 2014 Edition|151|R|{B}{B}|Creature - Insect Shade|2|1|{B}: Nantuko Shade gets +1/+1 until end of turn.| -Nekrataal|Commander 2014 Edition|152|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| -Pestilence Demon|Commander 2014 Edition|153|R|{5}{B}{B}{B}|Creature - Demon|7|6|Flying${B}: Pestilence Demon deals 1 damage to each creature and each player.| -Phyrexian Gargantua|Commander 2014 Edition|154|U|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.| -Pontiff of Blight|Commander 2014 Edition|155|R|{4}{B}{B}|Creature - Zombie Cleric|2|7|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)| -Profane Command|Commander 2014 Edition|156|R|{X}{B}{B}|Sorcery|||Choose two -$ Target player loses X life.$ Return target creature card with converted mana cost X or less from your graveyard to the battlefield.$ Target creature gets -X/-X until end of turn.$ Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| -Promise of Power|Commander 2014 Edition|157|R|{2}{B}{B}{B}|Sorcery|||Choose one -$ You draw five cards and you lose 5 life.$ Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.$Entwine {4} (Choose both if you pay the entwine cost.)| -Read the Bones|Commander 2014 Edition|158|C|{2}{B}|Sorcery|||Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Reaper from the Abyss|Commander 2014 Edition|159|M|{3}{B}{B}{B}|Creature - Demon|6|6|Flying$Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.| -Reef Worm|Commander 2014 Edition|16|R|{3}{U}|Creature - Worm|0|1|When Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"| -Shriekmaw|Commander 2014 Edition|160|U|{4}{B}|Creature - Elemental|3|2|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.$Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Sign in Blood|Commander 2014 Edition|161|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| -Skeletal Scrying|Commander 2014 Edition|162|U|{X}{B}|Instant|||As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.$You draw X cards and you lose X life.| -Skirsdag High Priest|Commander 2014 Edition|163|R|{1}{B}|Creature - Human Cleric|1|2|Morbid - {tap}, Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.| -Sudden Spoiling|Commander 2014 Edition|164|R|{1}{B}{B}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.| -Syphon Mind|Commander 2014 Edition|165|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| -Tendrils of Corruption|Commander 2014 Edition|166|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| -Tragic Slip|Commander 2014 Edition|167|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| -Vampire Hexmage|Commander 2014 Edition|168|U|{B}{B}|Creature - Vampire Shaman|2|1|First strike$Sacrifice Vampire Hexmage: Remove all counters from target permanent.| -Victimize|Commander 2014 Edition|169|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| -Stitcher Geralf|Commander 2014 Edition|17|M|{3}{U}{U}|Legendary Creature - Human Wizard|3|4|{2}{U}, {tap}: Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way.| -Xathrid Demon|Commander 2014 Edition|170|M|{3}{B}{B}{B}|Creature - Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.| -Beetleback Chief|Commander 2014 Edition|171|U|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| -Blasphemous Act|Commander 2014 Edition|172|R|{8}{R}|Sorcery|||Blasphemous Act costs {1} less to cast for each creature on the battlefield.$Blasphemous Act deals 13 damage to each creature.| -Bogardan Hellkite|Commander 2014 Edition|173|M|{6}{R}{R}|Creature - Dragon|5|5|Flash$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| -Chaos Warp|Commander 2014 Edition|174|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| -Faithless Looting|Commander 2014 Edition|175|C|{R}|Sorcery|||Draw two cards, then discard two cards.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Flametongue Kavu|Commander 2014 Edition|176|U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| -Goblin Welder|Commander 2014 Edition|177|R|{R}|Creature - Goblin Artificer|1|1|{tap}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.| -Hoard-Smelter Dragon|Commander 2014 Edition|178|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.| -Ingot Chewer|Commander 2014 Edition|179|C|{4}{R}|Creature - Elemental|3|3|When Ingot Chewer enters the battlefield, destroy target artifact.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Stormsurge Kraken|Commander 2014 Edition|18|R|{3}{U}{U}|Creature - Kraken|5|5|Hexproof$Lieutenant - As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."| -Magmaquake|Commander 2014 Edition|180|R|{X}{R}{R}|Instant|||Magmaquake deals X damage to each creature without flying and each planeswalker.| -Spitebellows|Commander 2014 Edition|181|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Starstorm|Commander 2014 Edition|182|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| -Tuktuk the Explorer|Commander 2014 Edition|183|R|{2}{R}|Legendary Creature - Goblin|1|1|Haste$When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.| -Whipflare|Commander 2014 Edition|184|U|{1}{R}|Sorcery|||Whipflare deals 2 damage to each nonartifact creature.| -Word of Seizing|Commander 2014 Edition|185|R|{3}{R}{R}|Instant|||Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.| -Beastmaster Ascension|Commander 2014 Edition|186|R|{2}{G}|Enchantment|||Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.$As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.| -Collective Unconscious|Commander 2014 Edition|187|R|{4}{G}{G}|Sorcery|||Draw a card for each creature you control.| -Desert Twister|Commander 2014 Edition|188|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| -Drove of Elves|Commander 2014 Edition|189|U|{3}{G}|Creature - Elf|*|*|Hexproof$Drove of Elves's power and toughness are each equal to the number of green permanents you control.| -Teferi, Temporal Archmage|Commander 2014 Edition|19|M|{4}{U}{U}|Planeswalker - Teferi|||+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.$?1: Untap up to four target permanents.$?10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."$Teferi, Temporal Archmage can be your commander.| -Elvish Archdruid|Commander 2014 Edition|190|R|{1}{G}{G}|Creature - Elf Druid|2|2|Other Elf creatures you control get +1/+1.${tap}: Add {G} to your mana pool for each Elf you control.| -Elvish Mystic|Commander 2014 Edition|191|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| -Elvish Skysweeper|Commander 2014 Edition|192|C|{G}|Creature - Elf Warrior|1|1|{4}{G}, Sacrifice a creature: Destroy target creature with flying.| -Elvish Visionary|Commander 2014 Edition|193|C|{1}{G}|Creature - Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| -Essence Warden|Commander 2014 Edition|194|C|{G}|Creature - Elf Shaman|1|1|Whenever another creature enters the battlefield, you gain 1 life.| -Ezuri, Renegade Leader|Commander 2014 Edition|195|R|{1}{G}{G}|Legendary Creature - Elf Warrior|2|2|{G}: Regenerate another target Elf.${2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.| -Farhaven Elf|Commander 2014 Edition|196|C|{2}{G}|Creature - Elf Druid|1|1|When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.| -Fresh Meat|Commander 2014 Edition|197|R|{3}{G}|Instant|||Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.| -Grim Flowering|Commander 2014 Edition|198|U|{5}{G}|Sorcery|||Draw a card for each creature card in your graveyard.| -Harrow|Commander 2014 Edition|199|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| -Angelic Field Marshal|Commander 2014 Edition|2|R|{2}{W}{W}|Creature - Angel|3|3|Flying$Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.| -Well of Ideas|Commander 2014 Edition|20|R|{5}{U}|Enchantment|||When Well of Ideas enters the battlefield, draw two cards.$At the beginning of each other player's draw step, that player draws an additional card.$At the beginning of your draw step, draw two additional cards.| -Hunting Triad|Commander 2014 Edition|200|U|{3}{G}|Tribal Sorcery - Elf|||Put three 1/1 green Elf Warrior creature tokens onto the battlefield.$Reinforce 3-{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)| -Immaculate Magistrate|Commander 2014 Edition|201|R|{3}{G}|Creature - Elf Shaman|2|2|{tap}: Put a +1/+1 counter on target creature for each Elf you control.| -Imperious Perfect|Commander 2014 Edition|202|U|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| -Joraga Warcaller|Commander 2014 Edition|203|R|{G}|Creature - Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| -Llanowar Elves|Commander 2014 Edition|204|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| -Lys Alana Huntmaster|Commander 2014 Edition|205|C|{2}{G}{G}|Creature - Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| -Masked Admirers|Commander 2014 Edition|206|R|{2}{G}{G}|Creature - Elf Shaman|3|2|When Masked Admirers enters the battlefield, draw a card.$Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.| -Overrun|Commander 2014 Edition|207|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| -Overwhelming Stampede|Commander 2014 Edition|208|R|{3}{G}{G}|Sorcery|||Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.| -Praetor's Counsel|Commander 2014 Edition|209|M|{5}{G}{G}{G}|Sorcery|||Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.| -Demon of Wailing Agonies|Commander 2014 Edition|21|R|{3}{B}{B}|Creature - Demon|4|4|Flying$Lieutenant - As long as you control your commander, Demon of Wailing Agonies gets +2/+2 and has "Whenever Demon of Wailing Agonies deals combat damage to a player, that player sacrifices a creature."| -Priest of Titania|Commander 2014 Edition|210|C|{1}{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool for each Elf on the battlefield.| -Primordial Sage|Commander 2014 Edition|211|R|{4}{G}{G}|Creature - Spirit|4|5|Whenever you cast a creature spell, you may draw a card.| -Rampaging Baloths|Commander 2014 Edition|212|M|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| -Reclamation Sage|Commander 2014 Edition|213|U|{2}{G}|Creature - Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| -Silklash Spider|Commander 2014 Edition|214|R|{3}{G}{G}|Creature - Spider|2|7|Reach${X}{G}{G}: Silklash Spider deals X damage to each creature with flying.| -Soul of the Harvest|Commander 2014 Edition|215|R|{4}{G}{G}|Creature - Elemental|6|6|Trample$Whenever another nontoken creature enters the battlefield under your control, you may draw a card.| -Sylvan Ranger|Commander 2014 Edition|216|C|{1}{G}|Creature - Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| -Sylvan Safekeeper|Commander 2014 Edition|217|R|{G}|Creature - Human Wizard|1|1|Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)| -Terastodon|Commander 2014 Edition|218|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| -Thornweald Archer|Commander 2014 Edition|219|C|{1}{G}|Creature - Elf Archer|2|1|Reach (This creature can block creatures with flying.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Flesh Carver|Commander 2014 Edition|22|R|{2}{B}|Creature - Human Wizard|2|2|Intimidate${1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.$When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power.| -Timberwatch Elf|Commander 2014 Edition|220|C|{2}{G}|Creature - Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| -Titania's Chosen|Commander 2014 Edition|221|U|{2}{G}|Creature - Elf Archer|1|1|Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.| -Tornado Elemental|Commander 2014 Edition|222|R|{5}{G}{G}|Creature - Elemental|6|6|When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.$You may have Tornado Elemental assign its combat damage as though it weren't blocked.| -Wellwisher|Commander 2014 Edition|223|C|{1}{G}|Creature - Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| -Whirlwind|Commander 2014 Edition|224|R|{2}{G}{G}|Sorcery|||Destroy all creatures with flying.| -Wolfbriar Elemental|Commander 2014 Edition|225|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| -Wood Elves|Commander 2014 Edition|226|C|{2}{G}|Creature - Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Wren's Run Packmaster|Commander 2014 Edition|227|R|{3}{G}|Creature - Elf Warrior|5|5|Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)${2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.$Wolves you control have deathtouch.| -Argentum Armor|Commander 2014 Edition|228|R|{6}|Artifact - Equipment|||Equipped creature gets +6/+6.$Whenever equipped creature attacks, destroy target permanent.$Equip {6}| -Bonehoard|Commander 2014 Edition|229|R|{4}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.$Equip {2}| -Ghoulcaller Gisa|Commander 2014 Edition|23|M|{3}{B}{B}|Legendary Creature - Human Wizard|3|4|{B}, {tap}, Sacrifice another creature: Put X 2/2 black Zombie creature tokens onto the battlefield, where X is the sacrificed creature's power.| -Bosh, Iron Golem|Commander 2014 Edition|230|R|{8}|Legendary Artifact Creature - Golem|6|7|Trample${3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.| -Bottle Gnomes|Commander 2014 Edition|231|U|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| -Burnished Hart|Commander 2014 Edition|232|U|{3}|Artifact Creature - Elk|2|2|{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| -Caged Sun|Commander 2014 Edition|233|R|{6}|Artifact|||As Caged Sun enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.$Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.| -Cathodion|Commander 2014 Edition|234|U|{3}|Artifact Creature - Construct|3|3|When Cathodion dies, add {C}{C}{C} to your mana pool.| -Charcoal Diamond|Commander 2014 Edition|235|U|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${tap}: Add {B} to your mana pool.| -Dreamstone Hedron|Commander 2014 Edition|236|U|{6}|Artifact|||{tap}: Add {C}{C}{C} to your mana pool.${3}, {tap}, Sacrifice Dreamstone Hedron: Draw three cards.| -Emerald Medallion|Commander 2014 Edition|237|R|{2}|Artifact|||Green spells you cast cost {1} less to cast.| -Epochrasite|Commander 2014 Edition|238|R|{2}|Artifact Creature - Construct|1|1|Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.$When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)| -Everflowing Chalice|Commander 2014 Edition|239|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.| -Infernal Offering|Commander 2014 Edition|24|R|{4}{B}|Sorcery|||Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards.$Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from his or her graveyard to the battlefield.| -Fire Diamond|Commander 2014 Edition|240|U|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${tap}: Add {R} to your mana pool.| -Ichor Wellspring|Commander 2014 Edition|241|C|{2}|Artifact|||When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.| -Jalum Tome|Commander 2014 Edition|242|R|{3}|Artifact|||{2}, {tap}: Draw a card, then discard a card.| -Jet Medallion|Commander 2014 Edition|243|R|{2}|Artifact|||Black spells you cast cost {1} less to cast.| -Junk Diver|Commander 2014 Edition|244|R|{3}|Artifact Creature - Bird|1|1|Flying$When Junk Diver dies, return another target artifact card from your graveyard to your hand.| -Lashwrithe|Commander 2014 Edition|245|R|{4}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +1/+1 for each Swamp you control.$Equip {BP}{BP} ({BP} can be paid with either {B} or 2 life.)| -Liquimetal Coating|Commander 2014 Edition|246|U|{2}|Artifact|||{tap}: Target permanent becomes an artifact in addition to its other types until end of turn.| -Loxodon Warhammer|Commander 2014 Edition|247|R|{3}|Artifact - Equipment|||Equipped creature gets +3/+0 and has trample and lifelink.$Equip {3}| -Marble Diamond|Commander 2014 Edition|248|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| -Mask of Memory|Commander 2014 Edition|249|U|{2}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.$Equip {1}| -Malicious Affliction|Commander 2014 Edition|25|R|{B}{B}|Instant|||Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.$Destroy target nonblack creature.| -Mind Stone|Commander 2014 Edition|250|U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| -Moonsilver Spear|Commander 2014 Edition|251|R|{4}|Artifact - Equipment|||Equipped creature has first strike.$Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.$Equip {4}| -Moss Diamond|Commander 2014 Edition|252|U|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${tap}: Add {G} to your mana pool.| -Mycosynth Wellspring|Commander 2014 Edition|253|C|{2}|Artifact|||When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| -Myr Battlesphere|Commander 2014 Edition|254|R|{7}|Artifact Creature - Myr Construct|4|7|When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.$Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.| -Myr Retriever|Commander 2014 Edition|255|U|{2}|Artifact Creature - Myr|1|1|When Myr Retriever dies, return another target artifact card from your graveyard to your hand.| -Myr Sire|Commander 2014 Edition|256|C|{2}|Artifact Creature - Myr|1|1|When Myr Sire dies, put a 1/1 colorless Myr artifact creature token onto the battlefield.| -Nevinyrral's Disk|Commander 2014 Edition|257|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| -Palladium Myr|Commander 2014 Edition|258|U|{3}|Artifact Creature - Myr|2|2|{tap}: Add {C}{C} to your mana pool.| -Panic Spellbomb|Commander 2014 Edition|259|C|{1}|Artifact|||{tap}, Sacrifice Panic Spellbomb: Target creature can't block this turn.$When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.| -Necromantic Selection|Commander 2014 Edition|26|R|{4}{B}{B}{B}|Sorcery|||Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.| -Pearl Medallion|Commander 2014 Edition|260|R|{2}|Artifact|||White spells you cast cost {1} less to cast.| -Pentavus|Commander 2014 Edition|261|R|{7}|Artifact Creature - Construct|0|0|Pentavus enters the battlefield with five +1/+1 counters on it.${1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.${1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.| -Pilgrim's Eye|Commander 2014 Edition|262|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| -Predator, Flagship|Commander 2014 Edition|263|R|{5}|Legendary Artifact|||{2}: Target creature gains flying until end of turn.${5}, {tap}: Destroy target creature with flying.| -Pristine Talisman|Commander 2014 Edition|264|C|{3}|Artifact|||{tap}: Add {C} to your mana pool. You gain 1 life.| -Ruby Medallion|Commander 2014 Edition|265|R|{2}|Artifact|||Red spells you cast cost {1} less to cast.| -Sapphire Medallion|Commander 2014 Edition|266|R|{2}|Artifact|||Blue spells you cast cost {1} less to cast.| -Seer's Sundial|Commander 2014 Edition|267|R|{4}|Artifact|||Landfall - Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.| -Skullclamp|Commander 2014 Edition|268|U|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| -Sky Diamond|Commander 2014 Edition|269|U|{2}|Artifact|||Sky Diamond enters the battlefield tapped.${tap}: Add {U} to your mana pool.| -Ob Nixilis of the Black Oath|Commander 2014 Edition|27|M|{3}{B}{B}|Planeswalker - Nixilis|||+2: Each opponent loses 1 life. You gain life equal to the life lost this way.$?2: Put a 5/5 black Demon creature token with flying onto the battlefield. You lose 2 life.$?8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."$Ob Nixilis of the Black Oath can be your commander.| -Sol Ring|Commander 2014 Edition|270|U|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| -Solemn Simulacrum|Commander 2014 Edition|271|R|{4}|Artifact Creature - Golem|2|2|When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.$When Solemn Simulacrum dies, you may draw a card.| -Spine of Ish Sah|Commander 2014 Edition|272|R|{7}|Artifact|||When Spine of Ish Sah enters the battlefield, destroy target permanent.$When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.| -Steel Hellkite|Commander 2014 Edition|273|R|{6}|Artifact Creature - Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.| -Strata Scythe|Commander 2014 Edition|274|R|{3}|Artifact - Equipment|||Imprint - When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.$Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.$Equip {3}| -Swiftfoot Boots|Commander 2014 Edition|275|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}| -Sword of Vengeance|Commander 2014 Edition|276|R|{3}|Artifact - Equipment|||Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.$Equip {3}| -Thran Dynamo|Commander 2014 Edition|277|U|{4}|Artifact|||{tap}: Add {C}{C}{C} to your mana pool.| -Tormod's Crypt|Commander 2014 Edition|278|U|{0}|Artifact|||{tap}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| -Trading Post|Commander 2014 Edition|279|R|{4}|Artifact|||{1}, {tap}, Discard a card: You gain 4 life.${1}, {tap}, Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield.${1}, {tap}, Sacrifice a creature: Return target artifact card from your graveyard to your hand.${1}, {tap}, Sacrifice an artifact: Draw a card.| -Overseer of the Damned|Commander 2014 Edition|28|R|{5}{B}{B}|Creature - Demon|5|5|Flying$When Overseer of the Damned enters the battlefield, you may destroy target creature.$Whenever a nontoken creature an opponent controls dies, put a 2/2 black Zombie creature token onto the battlefield tapped.| -Ur-Golem's Eye|Commander 2014 Edition|280|U|{4}|Artifact|||{tap}: Add {C}{C} to your mana pool.| -Wayfarer's Bauble|Commander 2014 Edition|281|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| -Worn Powerstone|Commander 2014 Edition|282|U|{3}|Artifact|||Worn Powerstone enters the battlefield tapped.${tap}: Add {C}{C} to your mana pool.| -Wurmcoil Engine|Commander 2014 Edition|283|M|{6}|Artifact Creature - Wurm|6|6|Deathtouch, lifelink$When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.| -Barren Moor|Commander 2014 Edition|284|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| -Bojuka Bog|Commander 2014 Edition|285|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.${tap}: Add {B} to your mana pool.| -Buried Ruin|Commander 2014 Edition|286|U||Land|||{tap}: Add {C} to your mana pool.${2}, {tap}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.| -Coral Atoll|Commander 2014 Edition|287|U||Land|||Coral Atoll enters the battlefield tapped.$When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.${tap}: Add {C}{U} to your mana pool.| -Crypt of Agadeem|Commander 2014 Edition|288|R||Land|||Crypt of Agadeem enters the battlefield tapped.${tap}: Add {B} to your mana pool.${2}, {tap}: Add {B} to your mana pool for each black creature card in your graveyard.| -Crystal Vein|Commander 2014 Edition|289|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| -Raving Dead|Commander 2014 Edition|29|R|{4}{B}|Creature - Zombie|2|6|Deathtouch$At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able.$Whenever Raving Dead deals combat damage to a player, that player loses half his or her life, rounded down.| -Darksteel Citadel|Commander 2014 Edition|290|U||Artifact Land|||Indestructible (Effects that say "destroy" don't destroy this land.)${tap}: Add {C} to your mana pool.| -Dormant Volcano|Commander 2014 Edition|291|U||Land|||Dormant Volcano enters the battlefield tapped.$When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.${tap}: Add {C}{R} to your mana pool.| -Drifting Meadow|Commander 2014 Edition|292|C||Land|||Drifting Meadow enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Emeria, the Sky Ruin|Commander 2014 Edition|293|R||Land|||Emeria, the Sky Ruin enters the battlefield tapped.$At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.${tap}: Add {W} to your mana pool.| -Everglades|Commander 2014 Edition|294|U||Land|||Everglades enters the battlefield tapped.$When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.${tap}: Add {C}{B} to your mana pool.| -Evolving Wilds|Commander 2014 Edition|295|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Forgotten Cave|Commander 2014 Edition|296|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| -Gargoyle Castle|Commander 2014 Edition|297|R||Land|||{tap}: Add {C} to your mana pool.${5}, {tap}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.| -Ghost Quarter|Commander 2014 Edition|298|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.| -Great Furnace|Commander 2014 Edition|299|C||Artifact Land|||{tap}: Add {R} to your mana pool.| -Benevolent Offering|Commander 2014 Edition|3|R|{3}{W}|Instant|||Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.$Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.| -Spoils of Blood|Commander 2014 Edition|30|R|{B}|Instant|||Put an X/X black Horror creature token onto the battlefield, where X is the number of creatures that died this turn.| -Haunted Fengraf|Commander 2014 Edition|300|C||Land|||{tap}: Add {C} to your mana pool.${3}, {tap}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.| -Havenwood Battleground|Commander 2014 Edition|301|U||Land|||Havenwood Battleground enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.| -Jungle Basin|Commander 2014 Edition|302|U||Land|||Jungle Basin enters the battlefield tapped.$When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.${tap}: Add {C}{G} to your mana pool.| -Karoo|Commander 2014 Edition|303|U||Land|||Karoo enters the battlefield tapped.$When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.${tap}: Add {C}{W} to your mana pool.| -Lonely Sandbar|Commander 2014 Edition|304|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| -Oran-Rief, the Vastwood|Commander 2014 Edition|305|R||Land|||Oran-Rief, the Vastwood enters the battlefield tapped.${tap}: Add {G} to your mana pool.${tap}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.| -Phyrexia's Core|Commander 2014 Edition|306|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice an artifact: You gain 1 life.| -Polluted Mire|Commander 2014 Edition|307|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Reliquary Tower|Commander 2014 Edition|308|U||Land|||You have no maximum hand size.${tap}: Add {C} to your mana pool.| -Remote Isle|Commander 2014 Edition|309|C||Land|||Remote Isle enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Wake the Dead|Commander 2014 Edition|31|R|{X}{B}{B}|Instant|||Cast Wake the Dead only during combat on an opponent's turn.$Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.| -Secluded Steppe|Commander 2014 Edition|310|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Slippery Karst|Commander 2014 Edition|311|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Smoldering Crater|Commander 2014 Edition|312|C||Land|||Smoldering Crater enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Tectonic Edge|Commander 2014 Edition|313|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.| -Temple of the False God|Commander 2014 Edition|314|U||Land|||{tap}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| -Terramorphic Expanse|Commander 2014 Edition|315|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Tranquil Thicket|Commander 2014 Edition|316|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| -Zoetic Cavern|Commander 2014 Edition|317|U||Land|||{tap}: Add {C} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Plains|Commander 2014 Edition|318|L||Basic Land - Plains|||W| -Plains|Commander 2014 Edition|319|L||Basic Land - Plains|||W| -Bitter Feud|Commander 2014 Edition|32|R|{4}{R}|Enchantment|||As Bitter Feud enters the battlefield, choose two players.$If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.| -Plains|Commander 2014 Edition|320|L||Basic Land - Plains|||W| -Plains|Commander 2014 Edition|321|L||Basic Land - Plains|||W| -Island|Commander 2014 Edition|322|L||Basic Land - Island|||U| -Island|Commander 2014 Edition|323|L||Basic Land - Island|||U| -Island|Commander 2014 Edition|324|L||Basic Land - Island|||U| -Island|Commander 2014 Edition|325|L||Basic Land - Island|||U| -Swamp|Commander 2014 Edition|326|L||Basic Land - Swamp|||B| -Swamp|Commander 2014 Edition|327|L||Basic Land - Swamp|||B| -Swamp|Commander 2014 Edition|328|L||Basic Land - Swamp|||B| -Swamp|Commander 2014 Edition|329|L||Basic Land - Swamp|||B| -Daretti, Scrap Savant|Commander 2014 Edition|33|M|{3}{R}|Planeswalker - Daretti|||+2: Discard up to two cards, then draw that many cards.$?2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.$?10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."$Daretti, Scrap Savant can be your commander.| -Mountain|Commander 2014 Edition|330|L||Basic Land - Mountain|||R| -Mountain|Commander 2014 Edition|331|L||Basic Land - Mountain|||R| -Mountain|Commander 2014 Edition|332|L||Basic Land - Mountain|||R| -Mountain|Commander 2014 Edition|333|L||Basic Land - Mountain|||R| -Forest|Commander 2014 Edition|334|L||Basic Land - Forest|||G| -Forest|Commander 2014 Edition|335|L||Basic Land - Forest|||G| -Forest|Commander 2014 Edition|336|L||Basic Land - Forest|||G| -Forest|Commander 2014 Edition|337|L||Basic Land - Forest|||G| -Dualcaster Mage|Commander 2014 Edition|34|R|{1}{R}{R}|Creature - Human Wizard|2|2|Flash$When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.| -Feldon of the Third Path|Commander 2014 Edition|35|M|{1}{R}{R}|Legendary Creature - Human Artificer|2|3|{2}{R}, {tap}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.| -Impact Resonance|Commander 2014 Edition|36|R|{1}{R}|Instant|||Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.| -Incite Rebellion|Commander 2014 Edition|37|R|{4}{R}{R}|Sorcery|||For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.| -Scrap Mastery|Commander 2014 Edition|38|R|{3}{R}{R}|Sorcery|||Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.| -Tyrant's Familiar|Commander 2014 Edition|39|R|{5}{R}{R}|Creature - Dragon|5|5|Flying, haste$Lieutenant - As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."| -Comeuppance|Commander 2014 Edition|4|R|{3}{W}|Instant|||Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.| -Volcanic Offering|Commander 2014 Edition|40|R|{4}{R}|Instant|||Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.$Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.| -Warmonger Hellkite|Commander 2014 Edition|41|R|{4}{R}{R}|Creature - Dragon|5|5|Flying$All creatures attack each combat if able.${1}{R}: Attacking creatures get +1/+0 until end of turn.| -Creeperhulk|Commander 2014 Edition|42|R|{3}{G}{G}|Creature - Plant Elemental|5|5|Trample${1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.| -Freyalise, Llanowar's Fury|Commander 2014 Edition|43|M|{3}{G}{G}|Planeswalker - Freyalise|||+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{tap}: Add {G} to your mana pool."$?2: Destroy target artifact or enchantment.$?6: Draw a card for each green creature you control.$Freyalise, Llanowar's Fury can be your commander.| -Grave Sifter|Commander 2014 Edition|44|R|{5}{G}|Creature - Elemental Beast|5|7|When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand.| -Lifeblood Hydra|Commander 2014 Edition|45|R|{X}{G}{G}{G}|Creature - Hydra|0|0|Trample$Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.$When Lifeblood Hydra dies, you gain life and draw cards equal to its power.| -Siege Behemoth|Commander 2014 Edition|46|R|{5}{G}{G}|Creature - Beast|7|4|Hexproof$As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.| -Song of the Dryads|Commander 2014 Edition|47|R|{2}{G}|Enchantment - Aura|||Enchant permanent$Enchanted permanent is a colorless Forest land.| -Sylvan Offering|Commander 2014 Edition|48|R|{X}{G}|Sorcery|||Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.$Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.| -Thunderfoot Baloth|Commander 2014 Edition|49|R|{4}{G}{G}|Creature - Beast|5|5|Trample$Lieutenant - As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.| -Containment Priest|Commander 2014 Edition|5|R|{1}{W}|Creature - Human Cleric|2|2|Flash$If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.| -Titania, Protector of Argoth|Commander 2014 Edition|50|M|{3}{G}{G}|Legendary Creature - Elemental|5|3|When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.$Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.| -Wave of Vitriol|Commander 2014 Edition|51|R|{5}{G}{G}|Sorcery|||Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.| -Wolfcaller's Howl|Commander 2014 Edition|52|R|{3}{G}|Enchantment|||At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.| -Assault Suit|Commander 2014 Edition|53|U|{4}|Artifact - Equipment|||Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.$At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.$Equip {3}| -Commander's Sphere|Commander 2014 Edition|54|C|{3}|Artifact|||{tap}: Add to your mana pool one mana of any color in your commander's color identity.$Sacrifice Commander's Sphere: Draw a card.| -Crown of Doom|Commander 2014 Edition|55|R|{3}|Artifact|||Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.${2}: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.| -Loreseeker's Stone|Commander 2014 Edition|56|U|{6}|Artifact|||{3}, {tap}: Draw three cards. This ability costs {1} more to activate for each card in your hand.| -Masterwork of Ingenuity|Commander 2014 Edition|57|R|{1}|Artifact - Equipment|||You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.| -Unstable Obelisk|Commander 2014 Edition|58|U|{3}|Artifact|||{tap}: Add {C} to your mana pool.${7}, {tap}, Sacrifice Unstable Obelisk: Destroy target permanent.| -Arcane Lighthouse|Commander 2014 Edition|59|U||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.| -Deploy to the Front|Commander 2014 Edition|6|R|{5}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield.| -Flamekin Village|Commander 2014 Edition|60|R||Land|||As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.${tap}: Add {R} to your mana pool.${R}, {tap}: Target creature gains haste until end of turn.| -Myriad Landscape|Commander 2014 Edition|61|U||Land|||Myriad Landscape enters the battlefield tapped.${tap}: Add {C} to your mana pool.${2}, {tap}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.| -Artisan of Kozilek|Commander 2014 Edition|62|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| -Adarkar Valkyrie|Commander 2014 Edition|63|R|{4}{W}{W}|Snow Creature - Angel|4|5|Flying, vigilance${tap}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.| -Afterlife|Commander 2014 Edition|64|U|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| -Armistice|Commander 2014 Edition|65|R|{2}{W}|Enchantment|||{3}{W}{W}: You draw a card and target opponent gains 3 life.| -Brave the Elements|Commander 2014 Edition|66|U|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| -Cathars' Crusade|Commander 2014 Edition|67|R|{3}{W}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.| -Celestial Crusader|Commander 2014 Edition|68|U|{2}{W}{W}|Creature - Spirit|2|2|Flash (You may cast this spell any time you could cast an instant.)$Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)$Flying$Other white creatures get +1/+1.| -Condemn|Commander 2014 Edition|69|U|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| -Fell the Mighty|Commander 2014 Edition|7|R|{4}{W}|Sorcery|||Destroy all creatures with power greater than target creature's power.| -Decree of Justice|Commander 2014 Edition|70|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| -Flickerwisp|Commander 2014 Edition|71|U|{1}{W}{W}|Creature - Elemental|3|1|Flying$When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Geist-Honored Monk|Commander 2014 Edition|72|R|{3}{W}{W}|Creature - Human Monk|*|*|Vigilance$Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.$When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.| -Gift of Estates|Commander 2014 Edition|73|U|{1}{W}|Sorcery|||If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.| -Grand Abolisher|Commander 2014 Edition|74|R|{W}{W}|Creature - Human Cleric|2|2|During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.| -Kemba, Kha Regent|Commander 2014 Edition|75|R|{1}{W}{W}|Legendary Creature - Cat Cleric|2|4|At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent.| -Kor Sanctifiers|Commander 2014 Edition|76|C|{2}{W}|Creature - Kor Cleric|2|3|Kicker {W} (You may pay an additional {W} as you cast this spell.)$When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.| -Marshal's Anthem|Commander 2014 Edition|77|R|{2}{W}{W}|Enchantment|||Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)$Creatures you control get +1/+1.$When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.| -Martial Coup|Commander 2014 Edition|78|R|{X}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.| -Mentor of the Meek|Commander 2014 Edition|79|R|{2}{W}|Creature - Human Soldier|2|2|Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.| -Hallowed Spiritkeeper|Commander 2014 Edition|8|R|{1}{W}{W}|Creature - Avatar|3|2|Vigilance$When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.| -Midnight Haunting|Commander 2014 Edition|80|U|{2}{W}|Instant|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.| -Mobilization|Commander 2014 Edition|81|R|{2}{W}|Enchantment|||Soldier creatures have vigilance.${2}{W}: Put a 1/1 white Soldier creature token onto the battlefield.| -Nomads' Assembly|Commander 2014 Edition|82|R|{4}{W}{W}|Sorcery|||Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Oblation|Commander 2014 Edition|83|R|{2}{W}|Instant|||The owner of target nonland permanent shuffles it into his or her library, then draws two cards.| -Requiem Angel|Commander 2014 Edition|84|R|{5}{W}|Creature - Angel|5|5|Flying$Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Return to Dust|Commander 2014 Edition|85|U|{2}{W}{W}|Instant|||Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.| -Sacred Mesa|Commander 2014 Edition|86|R|{2}{W}|Enchantment|||At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.${1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield.| -Serra Avatar|Commander 2014 Edition|87|M|{4}{W}{W}{W}|Creature - Avatar|*|*|Serra Avatar's power and toughness are each equal to your life total.$When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.| -Silverblade Paladin|Commander 2014 Edition|88|R|{1}{W}{W}|Creature - Human Knight|2|2|Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)$As long as Silverblade Paladin is paired with another creature, both creatures have double strike.| -Skyhunter Skirmisher|Commander 2014 Edition|89|U|{1}{W}{W}|Creature - Cat Knight|1|1|Flying, double strike| -Jazal Goldmane|Commander 2014 Edition|9|M|{2}{W}{W}|Legendary Creature - Cat Warrior|4|4|First strike${3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.| -Spectral Procession|Commander 2014 Edition|90|U|{2W}{2W}{2W}|Sorcery|||Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| -Sun Titan|Commander 2014 Edition|91|M|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| -Sunblast Angel|Commander 2014 Edition|92|R|{4}{W}{W}|Creature - Angel|4|5|Flying$When Sunblast Angel enters the battlefield, destroy all tapped creatures.| -True Conviction|Commander 2014 Edition|93|R|{3}{W}{W}{W}|Enchantment|||Creatures you control have double strike and lifelink.| -Twilight Shepherd|Commander 2014 Edition|94|R|{3}{W}{W}{W}|Creature - Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -White Sun's Zenith|Commander 2014 Edition|95|R|{X}{W}{W}{W}|Instant|||Put X 2/2 white Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.| -Whitemane Lion|Commander 2014 Edition|96|C|{1}{W}|Creature - Cat|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.| -Wing Shards|Commander 2014 Edition|97|U|{1}{W}{W}|Instant|||Target player sacrifices an attacking creature.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| -Azure Mage|Commander 2014 Edition|98|U|{1}{U}|Creature - Human Wizard|2|1|{3}{U}: Draw a card.| -Brine Elemental|Commander 2014 Edition|99|U|{4}{U}{U}|Creature - Elemental|5|4|Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Brine Elemental is turned face up, each opponent skips his or her next untap step.| -Acolyte's Reward|Born of the Gods|1|U|{1}{W}|Instant|||Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player.| -Akroan Phalanx|Born of the Gods|2|U|{3}{W}|Creature - Human Soldier|3|3|Vigilance${2}{R}: Creatures you control get +1/+0 until end of turn.| -Akroan Skyguard|Born of the Gods|3|C|{1}{W}|Creature - Human Soldier|1|1|Flying$Heroic - Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.| -Archetype of Courage|Born of the Gods|4|U|{1}{W}{W}|Enchantment Creature Human Soldier|2|2|Creatures you control have first strike.$Creatures your opponents control lose first strike and can't have or gain first strike.| -Brimaz, King of Oreskos|Born of the Gods|5|M|{1}{W}{W}|Legendary Creature Cat Soldier|3|4|Vigilance$Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking.$Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.| -Dawn to Dusk|Born of the Gods|6|U|{2}{W}{W}|Sorcery|||Choose one or both Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment.| -Eidolon of Countless Battles|Born of the Gods|7|R|{1}{W}{W}|Enchantment Creature Spirit|0|0|Bestow {2}{W}{W}$Eidolon of Countless Battles and enchanted creature get +1/+1 for each creature you control and +1/+1 for each Aura you control.| -Elite Skirmisher|Born of the Gods|8|C|{2}{W}|Creature - Human Soldier|3|1|Heroic - Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.| -Ephara's Radiance|Born of the Gods|9|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{1}{W}, {T}: You gain 3 life."| -Excoriate|Born of the Gods|10|C|{3}{W}|Sorcery|||Exile target tapped creature.| -Fated Retribution|Born of the Gods|11|R|{4}{W}{W}{W}|Instant|||Destroy all creatures and planeswalkers. If it's your turn, scry 2.| -Ghostblade Eidolon|Born of the Gods|12|U|{2}{W}|Enchantment Creature - Spirit|1|1|Bestow {5}{W}$Double strike$Enchanted creature gets +1/+1 and has double strike.| -Glimpse the Sun God|Born of the Gods|13|U|{X}{W}|Instant|||Tap X target creatures. Scry 1.| -God-Favored General|Born of the Gods|14|U|{1}{W}|Creature Human Soldier|1|1|Inspired Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, put two 1/1 white Soldier enchantment creature tokens onto the battlefield.| -Great Hart|Born of the Gods|15|C|{3}{W}|Creature - Elk|2|4|| -Griffin Dreamfinder|Born of the Gods|16|C|{3}{W}{W}|Creature - Griffin|1|4|Flying$When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.| -Hero of Iroas|Born of the Gods|17|R|{1}{W}|Creature Human Soldier|2|2|Aura spells you cast cost {1} less to cast.$Heroic Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.| -Hold at Bay|Born of the Gods|18|C|{1}{W}|Instant|||Prevent the next 7 damage that would be dealt to target creature or player this turn.| -Loyal Pegasus|Born of the Gods|19|C|{W}|Creature Pegasus|2|1|Flying$Loyal Pegasus can't attack or block alone.| -Mortal's Ardor|Born of the Gods|20|C|{W}|Instant|||Target creature gets +1/+1 and gains lifelink until end of turn.| -Nyxborn Shieldmate|Born of the Gods|21|C|{W}|Enchantment Creature Human Soldier|1|2|Bestow {2}{W}$Enchanted creature gets +1/+2.| -Oreskos Sun Guide|Born of the Gods|22|C|{1}{W}|Creature Cat Monk|2|2|Inspired - Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.| -Ornitharch|Born of the Gods|23|U|{3}{W}{W}|Creature - Archon|3|3|Flying$Tribute 2$When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield.| -Plea for Guidance|Born of the Gods|24|R|{5}{W}|Sorcery|||Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.| -Revoke Existence|Born of the Gods|25|C|{1}{W}|Sorcery|||Exile target artifact or enchantment.| -Silent Sentinel|Born of the Gods|26|R|{5}{W}{W}|Creature Archon|4|6|Flying$Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.| -Spirit of the Labyrinth|Born of the Gods|27|R|{1}{W}|Enchantment Creature Spirit|3|1|Each player can't draw more than one card each turn.| -Sunbond|Born of the Gods|28|U|{3}{W}|Enchantment Aura|||Enchant creature$Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."| -Vanguard of Brimaz|Born of the Gods|29|U|{W}{W}|Creature Cat Soldier|2|2|Vigilance$Heroic Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield.| -Aerie Worshippers|Born of the Gods|30|U|{3}{U}|Creature Human Cleric|2|4|Inspired - Whenever Aerie Worshipers becomes untapped, you may pay {2}{U}. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.| -Arbiter of the Ideal|Born of the Gods|31|R|{4}{U}{U}|Creature Sphinx|4|5|Flying$Inspired - Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. It's an enchantment in addition to its other types.| -Archetype of Imagination|Born of the Gods|32|U|{4}{U}{U}|Enchantment Creature Human Wizard|3|2|Creatures you control have flying.$Creatures your opponents control lose flying and can't have or gain flying.| -Chorus of the Tides|Born of the Gods|33|C|{3}{U}|Creature - Siren|3|2|Flying$Heroic - Whenever you cast a spell that targets Chorus of the Tides, scry 1.| -Crypsis|Born of the Gods|34|C|{1}{U}|Instant|||Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.| -Deepwater Hypnotist|Born of the Gods|35|C|{1}{U}|Creature - Merfolk Wizard|2|1|Inspired - Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.| -Divination|Born of the Gods|36|C|{2}{U}|Sorcery|||Draw two cards.| -Eternity Snare|Born of the Gods|37|U|{5}{U}|Enchantment - Aura|||Enchant creature$When Eternity Snare enters the battlefield, draw a card.$Enchanted creature doesn't untap during its controller's untap step.| -Evanescent Intellect|Born of the Gods|38|C|{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{1}{U}, {T}: Target player puts the top three cards of his or her library into his or her graveyard."| -Fated Infatuation|Born of the Gods|39|R|{U}{U}{U}|Instant|||Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2.| -Flitterstep Eidolon|Born of the Gods|40|U|{1}{U}|Enchantment Creature - Spirit|1|1|Bestow {5}{U}$Flitterstep Eidolon can't be blocked.$Enchanted creature gets +1/+1 and can't be blocked.| -Floodtide Serpent|Born of the Gods|41|C|{4}{U}|Creature Serpent|4|4|Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)| -Kraken of the Straits|Born of the Gods|42|U|{5}{U}{U}|Creature Kraken|6|6|Creatures with power less than the number of Islands you control can't block Kraken of the Straits.| -Meletis Astronomer|Born of the Gods|43|U|{1}{U}|Creature Human Wizard|1|3|Heroic Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Mindreaver|Born of the Gods|44|R|{U}{U}|Creature Human Wizard|2|1|Heroic Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.${U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with mindreaver.| -Nullify|Born of the Gods|45|C|{U}{U}|Instant|||Counter target creature or Aura spell.| -Nyxborn Triton|Born of the Gods|46|C|{2}{U}|Enchantment Creature Merfolk|2|3|Bestow {4}{U}$Enchanted creature gets +2/+3.| -Oracle's Insight|Born of the Gods|47|U|{3}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: Scry 1, then draw a card."| -Perplexing Chimera|Born of the Gods|48|R|{4}{U}|Enchantment Creature Chimera|3|3|Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)| -Retraction Helix|Born of the Gods|49|C|{U}|Instant|||Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."| -Siren of the Fanged Coast|Born of the Gods|50|U|{3}{U}{U}|Creature - Siren|1|1|Flying$Tribute 3$When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.| -Sphinx's Disciple|Born of the Gods|51|C|{3}{U}{U}|Creature - Human Wizard|2|2|Flying$Inspired - Whenever Sphinx's Disciple becomes untapped, draw a card.| -Stratus Walk|Born of the Gods|52|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Stratus Walk enters the battlefield, draw a card.$Enchanted creature has flying.$Enchanted creature can block only creatures with flying.| -Sudden Storm|Born of the Gods|53|C|{3}{U}|Instant|||Tap up to two target creatures. Those creatures don't untap during their controllers' next untap steps. Scry 1.| -Thassa's Rebuff|Born of the Gods|54|U|{1}{U}|Instant|||Counter target spell unless its controller pays {X}, where X is your devotion to blue.| -Tromokratis|Born of the Gods|55|R|{5}{U}{U}|Legendary Creature Kraken|8|8|Tromokratis has hexproof unless it's attacking or blocking.$Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)| -Vortex Elemental|Born of the Gods|56|U|{U}|Creature Elemental|0|1|{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries.${3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.| -Whelming Wave|Born of the Gods|57|R|{2}{U}{U}|Sorcery|||Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses and Serpents.| -Archetype of Finality|Born of the Gods|58|U|{4}{B}{B}|Enchantment Creature - Gorgon|2|3|Creatures you control have deathtouch.$Creatures your opponents control lose deathtouch and can't have or gain deathtouch.| -Ashiok's Adept|Born of the Gods|59|U|{2}{B}|Creature Human Wizard|1|3|Heroic Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.| -Asphyxiate|Born of the Gods|60|C|{1}{B}{B}|Sorcery|||Destroy target untapped creature.| -Bile Blight|Born of the Gods|61|U|{B}{B}|Instant|||Target creature and all creatures with the same name as that creature get -3/-3 until end of turn.| -Black Oak of Odunos|Born of the Gods|62|U|{2}{B}|Creature Zombie Treefolk|0|5|Defender${B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.| -Champion of Stray Souls|Born of the Gods|63|M|{4}{B}{B}|Creature Skeleton Warrior|4|4|{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creatures from your graveyard to the battlefield.${5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.| -Claim of Erebos|Born of the Gods|64|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{1}{B}, {T}: Target player loses 2 life."| -Drown in Sorrow|Born of the Gods|65|U|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn. Scry 1.| -Eater of Hope|Born of the Gods|66|R|{5}{B}{B}|Creature Demon|6|4|Flying${B}, Sacrifice another creature: Regenerate Eater of Hope.${2}{B}, Sacrifice two other creatures: Destroy target creature.| -Eye Gouge|Born of the Gods|67|C|{B}|Instant|||Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.| -Fate Unraveler|Born of the Gods|68|R|{3}{B}|Enchantment Creature Hag|3|4|Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.| -Fated Return|Born of the Gods|69|R|{4}{B}{B}{B}|Instant|||Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.| -Felhide Brawler|Born of the Gods|70|C|{1}{B}|Creature Minotaur|2|2|Felhide Brawler can't block unless you control another Minotaur.| -Forlorn Pseudamma|Born of the Gods|71|U|{3}{B}|Creature Zombie|2|1|Intimidate$Inspired - Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, put a 2/2 black Zombie enchantment creature token onto the battlefield.| -Forsaken Drifters|Born of the Gods|72|C|{3}{B}|Creature - Zombie|4|2|When Forsaken Drifters dies, put the top four cards of your library into your graveyard.| -Gild|Born of the Gods|73|R|{3}{B}|Enchantment Creature Hag|3|4|Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.| -Grisly Transformation|Born of the Gods|74|C|{2}{B}|Enchantment - Aura|||Enchant creature$When Grisly Transformation enters the battlefield, draw a card.$Enchanted creature has intimidate.| -Herald of Torment|Born of the Gods|75|R|{1}{B}{B}|Enchantment Creature Demon|3|3|Bestow {3}{B}{B}$Flying$At the beginning of your upkeep, you lose 1 life.$Enchanted creature gets +3/+3 and has flying.| -Marshmist Titan|Born of the Gods|76|C|{6}{B}|Creature Giant|4|5|Marshmist Titan costs {X} less to cast, where X is your devotion to black.| -Necrobite|Born of the Gods|77|C|{2}{B}|Instant|||Target creature gains deathtouch until end of turn. Regenerate it.| -Nyxborn Eidolon|Born of the Gods|78|C|{1}{B}|Enchantment Creature Spirit|2|1|Bestow {4}{B}$Enchanted creature gets +2/+1.| -Odunos River Trawler|Born of the Gods|79|U|{2}{B}|Creature - Zombie|2|2|When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand.${W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.| -Pain Seer|Born of the Gods|80|R|{1}{B}|Creature Human Wizard|2|2|Inspired - Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.| -Sanguimancy|Born of the Gods|81|U|{4}{B}|Sorcery|||You draw X cards and you lose X life, where X is your devotion to black.| -Servant of Tymaret|Born of the Gods|82|C|{2}{B}|Creature Zombie|1|3|Inspired - Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.${2}{B}: Regenerate Servant of Tymaret.| -Shrike Harpy|Born of the Gods|83|U|{3}{B}{B}|Creature Harpy|2|2|Flying$Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.| -Spiteful Returned|Born of the Gods|84|U|{1}{B}|Enchantment Creature Zombie|1|1|Bestow {3}{B}$Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.$Enchanted creature gets +1/+1.| -Warchanter of Mogis|Born of the Gods|85|C|{3}{B}{B}|Creature Minotaur Shaman|3|3|Inspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn.| -Weight of the Underworld|Born of the Gods|86|C|{3}{B}|Enchantment Aura|||Enchant creature$Enchanted creature gets -3/-2.| -Akroan Conscriptor|Born of the Gods|87|U|{4}{R}|Creature Human Shaman|3|2|Heroic Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Archetype of Aggression|Born of the Gods|88|U|{1}{R}{R}|Enchantment Creature Human Warrior|3|2|Creatures you control have trample.$Creatures your opponents control lose trample and can't have or gain trample.| -Bolt of Keranos|Born of the Gods|89|C|{1}{R}{R}|Sorcery|||Bolt of Keranos deals 3 damage to target creature and/or player. Scry 1.| -Cyclops of One-Eyed Pass|Born of the Gods|90|C|{2}{R}{R}|Creature Cyclops|5|2|| -Epiphany Storm|Born of the Gods|91|C|{R}|Enchantment Aura|||Enchant creature$Enchanted creature has "{R}, {T}, Discard a card: Draw a card."| -Everflame Eidolon|Born of the Gods|92|U|{1}{R}|Enchantment Creature Spirit|1|1|Bestow {2}{R}${R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead.$Enchanted creature gets +1/+1.| -Fall of the Hammer|Born of the Gods|93|C|{1}{R}|Instant|||Target creature you control deals damage equal to its power to another target creature.| -Fated Conflagration|Born of the Gods|94|R|{1}{R}{R}{R}|Instant|||Fated Conflagration deals 5 damage to target creature or planewalker. If it's your turn, scry 2.| -Fearsome Temper|Born of the Gods|95|C|{2}{R}|Enchantment Aura|||Enchant creature$Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."| -Felhide Spiritbinder|Born of the Gods|96|R|{3}{R}|Creature Minotaur Shaman|3|4|Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.| -Flame-Wreathed Phoenix|Born of the Gods|97|M|{2}{R}{R}|Creature Phoenix|3|3|Flying$Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."| -Forgestoker Dragon|Born of the Gods|98|R|{4}{R}{R}|Creature Dragon|5|4|Flying${1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.| -Impetuous Sunchaser|Born of the Gods|99|C|{1}{R}|Creature Human Soldier|1|1|Flying, haste$Impetuous Sunchaser attacks each turn if able.| -Kragma Butcher|Born of the Gods|100|C|{2}{R}|Creature Minotaur Warrior|2|3|Inspired - Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.| -Lightning Volley|Born of the Gods|101|U|{3}{R}|Instant|||Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to target creature or player."| -Nyxborn Rollicker|Born of the Gods|102|C|{R}|Enchantment Creature Satyr|1|1|Bestow {1}{R}$Enchanted creature gets +1/+1.| -Oracle of Bones|Born of the Gods|103|R|{2}{R}{R}|Creature Minotaur Shaman|3|1|Haste$Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery card from your hand without paying its mana cost.| -Pharagax Giant|Born of the Gods|104|C|{4}{R}|Creature Giant|3|3|Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)$When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.| -Pinnacle of Rage|Born of the Gods|105|U|{4}{R}{R}|Sorcery|||Pinnacle of Rage deals 3 damage to each of two target creatures and/or players.| -Reckless Reveler|Born of the Gods|106|C|{1}{R}|Creature Satyr|2|1|{R}, Sacrifice Reckless Reveler: Destroy target artifact.| -Rise to the Challenge|Born of the Gods|107|C|{1}{R}|Instant|||Target creature gets +2/+0 and gains first strike until end of turn.| -Satyr Firedancer|Born of the Gods|108|R|{1}{R}|Enchantment Creature Satyr|1|1|Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.| -Satyr Nyx-Smith|Born of the Gods|109|U|{2}{R}|Creature Satyr Shaman|2|1|Haste$Inspired - Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.| -Scouring Sands|Born of the Gods|110|C|{1}{R}|Sorcery|||Scouring Sands deals 1 damage to each creature your opponents control. Scry 1.| -Searing Blood|Born of the Gods|111|U|{R}{R}|Instant|||Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller.| -Stormcaller of Keranos|Born of the Gods|112|U|{2}{R}|Creature Human Shaman|2|2|Haste${1}{U}: Scry 1.| -Thunder Brute|Born of the Gods|113|U|{4}{R}{R}|Creature Cyclops|5|5|Trample$Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)$When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.| -Thunderous Might|Born of the Gods|114|U|{1}{R}|Enchantment Aura|||Enchant creature$Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red.| -Whims of the Fates|Born of the Gods|115|R|{5}{R}|Sorcery|||Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)| -Archetype of Endurance|Born of the Gods|116|U|{6}{G}{G}|Enchantment Creature Boar|6|5|Creatures you control have hexproof.$Creatures your opponents control lose hexproof and can't have or gain hexproof.| -Aspect of Hydra|Born of the Gods|117|C|{G}|Instant|||Target creature gets +X/+X until end of turn, where X is your devotion to green.| -Charging Badger|Born of the Gods|118|C|{G}|Creature Badger|1|1|Trample| -Courser of Kruphix|Born of the Gods|119|R|{1}{G}{G}|Enchantment Creature Centaur|2|4|Play with the top card of your library revealed.$You may play the top card of your library if it's a land card.$Whenever a land enters the battlefield under your control, you gain 1 life.| -Culling Mark|Born of the Gods|120|C|{2}{G}|Sorcery|||Target creature blocks this turn if able.| -Fated Intervention|Born of the Gods|121|R|{2}{G}{G}{G}|Instant|||Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2.| -Graverobber Spider|Born of the Gods|122|U|{3}{G}|Creature Spider|2|4|Reach${3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.| -Hero of Leina Tower|Born of the Gods|123|R|{G}|Creature Human Warrior|1|1|Heroic Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.| -Hunter's Prowess|Born of the Gods|124|R|{4}{G}|Sorcery|||Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."| -Karametra's Favor|Born of the Gods|125|C|{1}{G}|Enchantment Aura|||Enchant creature$When Karametra's Favor enters the battlefield, draw a card.$Enchanted creature has "{T}: Add one mana of any color to your mana pool."| -Mischief and Mayhem|Born of the Gods|126|U|{4}{G}|Sorcery|||Up to two target creatures each get +4/+4 until end of turn.| -Mortal's Resolve|Born of the Gods|127|C|{1}{G}|Instant|||Target creature gets +1/+1 and gains indestructible until end of turn.| -Nessian Demolok|Born of the Gods|128|U|{3}{G}{G}|Creature Beast|3|3|Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)$When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.| -Nessian Wilds Ravager|Born of the Gods|129|R|{4}{G}{G}|Creature Hydra|6|6|Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)$When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature.| -Noble Quarry|Born of the Gods|130|U|{2}{G}|Enchantment Creature Unicorn|1|1|Bestow {5}{G}$All creatures able to block Noble Quarry or enchanted creature do so.$Enchanted creature gets +1/+1.| -Nyxborn Wolf|Born of the Gods|131|C|{2}{G}|Enchantment Creature Wolf|3|1|Bestow {4}{G}$Enchanted creature gets +3/+1.| -Peregrination|Born of the Gods|132|U|{3}{G}|Sorcery|||Seach your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1.| -Pheres-Band Raiders|Born of the Gods|133|U|{5}{G}|Creature Centaur Warrior|5|5|Inspired - Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, put a 3/3 green Centaur enchantment creature token onto the battlefield.| -Pheres-Band Tromper|Born of the Gods|134|C|{3}{G}|Creature Centaur Warrior|3|3|Inspired - Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.| -Raised by Wolves|Born of the Gods|135|U|{3}{G}{G}|Enchantment Aura|||Enchant creature$When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield.$Enchanted creature gets +1/+1 for each Wolf you control.| -Satyr Wayfinder|Born of the Gods|136|C|{1}{G}|Creature Satyr|1|1|When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.| -Scourge of Skola Vale|Born of the Gods|137|R|{2}{G}|Creature Hydra|0|0|Trample$Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.${T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.| -Setessan Oathsworn|Born of the Gods|138|C|{1}{G}{G}|Creature Satyr Warrior|1|1|Heroic Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.| -Setessan Starbreaker|Born of the Gods|139|C|{3}{G}|Creature Human Warrior|2|1|When Setessa Starbreaker enters the battlefield, you may destroy target Aura.| -Skyreaping|Born of the Gods|140|U|{1}{G}|Sorcery|||Skyreaping deals damage to each creature with flying equal to your devotion to green.| -Snake of the Golden Grove|Born of the Gods|141|C|{4}{G}|Creature Snake|4|4|Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)$When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.| -Swordwise Centaur|Born of the Gods|142|C|{G}{G}|Creature Centaur Warrior|3|2|| -Unravel the AEther|Born of the Gods|143|U|{1}{G}|Instant|||Choose target artifact or enchantment. Its owner shuffles it into his or her library.| -Chromanticore|Born of the Gods|144|M|{W}{U}{B}{R}{G}|Enchantment Creature Manticore|4|4|Bestow {2}{W}{U}{B}{R}{G}$Flying, first strike, vigilance, trample, lifelink$Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample and lifelink.| -Ephara, God of the Polis|Born of the Gods|145|M|{2}{W}{U}|Legendary Enchantment Creature God|6|5|Indestructible$As long as your devotion to white and blue is less than seven, Ephara isn't a creature.$At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.| -Ephara's Enlightenment|Born of the Gods|146|U|{1}{W}{U}|Enchantment Aura|||Enchant creature$When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.$Enchanted creature has flying.$Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.| -Fanatic of Xenagos|Born of the Gods|147|U|{1}{R}{G}|Creature Centaur Warrior|3|3|Trample$Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.)$When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.| -Karametra, God of Harvests|Born of the Gods|148|M|{3}{G}{W}|Legendary Enchantment Creature God|6|7|Indestructible$As long as your devotion to green and white is less than seven, Karametra isn't a creature.$Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.| -Kiora, the Crashing Wave|Born of the Gods|149|M|{2}{G}{U}|Planeswalker Kiora|2|+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.$-1: Draw a card. You may play an additional land this turn.$-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."| -Kiora's Follower|Born of the Gods|150|U|{G}{U}|Creature Merfolk|2|2|{T}: Untap another target permanent.| -Mogis, God of Slaughter|Born of the Gods|151|M|{2}{B}{R}|Legendary Enchantment Creature God|7|5|Indestructible$As long as your devotion to black and red is less than seven, Mogis isn't a creature.$At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.| -Phenax, God of Deception|Born of the Gods|152|M|{3}{U}{B}|Legendary Enchantment Creature God|4|7|Indestructible$As long as your devotion to blue and black is less than seven, Phenax isn't a creature.$Creatures you control have "{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."| -Ragemonger|Born of the Gods|153|U|{1}{B}{R}|Creature Minotaur Shaman|2|3|Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)| -Reap What Is Sown|Born of the Gods|154|U|{1}{G}{W}|Instant|||Put a +1/+1 counter on each of up to three target creatures.| -Siren of the Silent Song|Born of the Gods|155|U|{1}{U}{B}|Creature Zombie Siren|2|1|Flying$Inspired - Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard.| -Xenagos, God of Revels|Born of the Gods|156|M|{3}{R}{G}|Legendary Enchantment Creature God|6|5|Indestructible$As long as your devotion to red and green is less than seven, Xenagos isn't a creature.$At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.| -Astral Cornucopia|Born of the Gods|157|R|{X}{X}{X}|Artifact|||Astral Cornucopia enters the battlefield with X charge counters on it.${T}: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.| -Gorgon's Head|Born of the Gods|158|U|{1}|Artifact Equipment|||Equipped creature has deathtouch.$Equip {2}| -Heroes' Podium|Born of the Gods|159|R|{5}|Legendary Artifact|||Each legendary creature you control gets +1/+1 for each other legendary creature you control.${X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.| -Pillar of War|Born of the Gods|160|U|{3}|Artifact Creature Golem|3|3|Defender$As long as Pillar of War is enchanted, it can attack as though it didn't have defender.| -Siren Song Lyre|Born of the Gods|161|U|{2}|Artifact Equipment|||Equipped creature has "{2}, {T}: Tap target creature."$Equip {2}| -Springleaf Drum|Born of the Gods|162|U|{1}|Artifact|||{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.| -Temple of Enlightenment|Born of the Gods|163|R||Land|||Temple of Enlightenment enters the battlefield tapped.$When Temple of Enlightenment enters the battlefield, scry 1.${T}: Add {W} or {U} to your mana pool.| -Temple of Malice|Born of the Gods|164|R||Land|||Temple of Malice enters the battlefield tapped.$When Temple of Malice enters the battlefield, scry 1.${T}: Add {B} or {R} to your mana pool.| -Temple of Plenty|Born of the Gods|165|R||Land|||Temple of Plenty enters the battlefield tapped.$When Temple of Plenty enters the battlefield, scry 1.${T}: Add {G} or {W} to your mana pool.| -Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature - Human Soldier|2|2|Vigilance| -Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature - Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.| -Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature - Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature - Human Barbarian Soldier|3|3|| -Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| -Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.| -Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| -Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| -Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature - Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.| -Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.| -Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.| -Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature - Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.| -Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.| -Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.| -Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.| -Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature - Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| -Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature - Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.| -Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature - Human Soldier|2|1|| -Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.| -Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature - Human Soldier Rogue|1|1|Haste| -Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature - Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.| -Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| -Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| -Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature - Human Soldier|4|2|Haste| -Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.| -Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| -Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.| -Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| -Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature - Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.| -Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.| -Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature - Human Soldier|2|2|Yellow Scarves Troops can't block.| -Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.| -Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature - Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.| -Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| -Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature - Hound|2|2|Mountainwalk| -Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature - Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.| -Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature - Goat|1|1|Mountainwalk| -Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.| -False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.| -Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature - Bear|2|2|| -Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| -Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| -Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature - Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.| -Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature - Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Pang Tong, 'Young Phoenix'|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature - Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| -Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature - Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| -Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.| -Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature - Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.| -Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature - Human Soldier|4|5|| -Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)| -Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature - Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.| -Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature - Elephant|3|4|| -Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| -Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.| -Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| -Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.| -Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature - Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| -Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature - Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.| -Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| -Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.| -Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature - Hound|1|2|| -Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature - Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.| -Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| -Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature - Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.| -Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature - Horse|3|3|Islandwalk| -Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.| -Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature - Ape|2|1|Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)| -Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature - Ox|3|3|Swampwalk| -Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature - Rabbit|1|1|Forestwalk| -Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature - Bird|2|1|Plainswalk| -Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature - Cat|3|4|Forestwalk| -Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature - Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.| -Plains|Portal Three Kingdoms|166|L||Basic Land - Plains|||W| -Plains|Portal Three Kingdoms|167|L||Basic Land - Plains|||W| -Plains|Portal Three Kingdoms|168|L||Basic Land - Plains|||W| -Island|Portal Three Kingdoms|169|L||Basic Land - Island|||U| -Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.| -Island|Portal Three Kingdoms|170|L||Basic Land - Island|||U| -Island|Portal Three Kingdoms|171|L||Basic Land - Island|||U| -Swamp|Portal Three Kingdoms|172|L||Basic Land - Swamp|||B| -Swamp|Portal Three Kingdoms|173|L||Basic Land - Swamp|||B| -Swamp|Portal Three Kingdoms|174|L||Basic Land - Swamp|||B| -Mountain|Portal Three Kingdoms|175|L||Basic Land - Mountain|||R| -Mountain|Portal Three Kingdoms|176|L||Basic Land - Mountain|||R| -Mountain|Portal Three Kingdoms|177|L||Basic Land - Mountain|||R| -Forest|Portal Three Kingdoms|178|L||Basic Land - Forest|||G| -Forest|Portal Three Kingdoms|179|L||Basic Land - Forest|||G| -Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)| -Forest|Portal Three Kingdoms|180|L||Basic Land - Forest|||G| -Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| -Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature - Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.| -Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature - Human Soldier|3|3|| -Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature - Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.| -Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature - Human Soldier|2|3|| -Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature - Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature - Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.| -Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature - Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.| -Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.| -Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| -Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.| -Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature - Human Soldier|1|2|| -Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.| -Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature - Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.| -Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| -Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| -Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.| -Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.| -Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| -Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.| -False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| -Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature - Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.| -Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.| -Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| -Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.| -Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| -Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| -Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature - Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature - Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| -Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| -Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| -Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.| -Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.| -Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature - Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.| -Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| -Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| -Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature - Scarecrow Soldier|1|3|| -Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.| -Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| -Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature - Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.| -Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature - Human Soldier|2|1|| -Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.| -Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature - Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature - Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| -Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.| -Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature - Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.| -Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature - Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.| -Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature - Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.| -Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature can't be blocked this turn. Activate this ability only during your turn, before attackers are declared.| -Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| -Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| -Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.| -Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.| -Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| -Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature - Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.| -Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature - Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.| -Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.| -Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.| -Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| -Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| -Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.| -Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| -Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.| -Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature - Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.| -Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| -Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| -Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature - Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.| -Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.| -Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature - Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.| -Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature - Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.| -Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature - Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.| -Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature - Human Soldier|2|1|| -Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.| -Kongming, 'Sleeping Dragon'|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| -Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature - Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature - Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.| -Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.| -Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature - Human Soldier|2|2|Young Wei Recruits can't block.| -Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature - Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.| -Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature - Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.| -Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature - Boar|3|3|Swampwalk| -Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature - Rat|1|1|Swampwalk| -Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature - Snake|2|2|Swampwalk| -Jace, Architect of Thought|Duel Decks: Jace vs. Vraska|1|M|{2}{U}{U}|Planeswalker - Jace|||+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.$-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.$-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.| -Sea Gate Oracle|Duel Decks: Jace vs. Vraska|10|C|{2}{U}|Creature - Human Wizard|1|3|When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.| -Stealer of Secrets|Duel Decks: Jace vs. Vraska|11|C|{2}{U}|Creature - Human Rogue|2|2|Whenever Stealer of Secrets deals combat damage to a player, draw a card.| -AEther Adept|Duel Decks: Jace vs. Vraska|12|C|{1}{U}{U}|Creature - Human Wizard|2|2|When Æther Adept enters the battlefield, return target creature to its owner's hand.| -Archaeomancer|Duel Decks: Jace vs. Vraska|13|C|{2}{U}{U}|Creature - Human Wizard|1|2|When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.| -Phantasmal Dragon|Duel Decks: Jace vs. Vraska|14|U|{2}{U}{U}|Creature - Dragon Illusion|5|5|Flying$When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.| -Body Double|Duel Decks: Jace vs. Vraska|15|R|{4}{U}|Creature - Shapeshifter|0|0|You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.| -Leyline Phantom|Duel Decks: Jace vs. Vraska|16|C|{4}{U}|Creature - Illusion|5|5|When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)| -Aeon Chronicler|Duel Decks: Jace vs. Vraska|17|R|{3}{U}{U}|Creature - Avatar|*|*|Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.$Suspend X-{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)$Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.| -Riftwing Cloudskate|Duel Decks: Jace vs. Vraska|18|U|{3}{U}{U}|Creature - Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Jace's Mindseeker|Duel Decks: Jace vs. Vraska|19|R|{4}{U}{U}|Creature - Fish Illusion|4|4|Flying$When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.| -Chronomaton|Duel Decks: Jace vs. Vraska|2|U|{1}|Artifact Creature - Golem|1|1|{1}, {tap}: Put a +1/+1 counter on Chronomaton.| -Errant Ephemeron|Duel Decks: Jace vs. Vraska|20|C|{6}{U}|Creature - Illusion|4|4|Flying$Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Thought Scour|Duel Decks: Jace vs. Vraska|21|C|{U}|Instant|||Target player puts the top two cards of his or her library into his or her graveyard.$Draw a card.| -Agoraphobia|Duel Decks: Jace vs. Vraska|22|U|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -5/-0.${2}{U}: Return Agoraphobia to its owner's hand.| -Into the Roil|Duel Decks: Jace vs. Vraska|23|C|{1}{U}|Instant|||Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)$Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.| -Memory Lapse|Duel Decks: Jace vs. Vraska|24|C|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.| -Prohibit|Duel Decks: Jace vs. Vraska|25|C|{1}{U}|Instant|||Kicker {2} (You may pay an additional {2} as you cast this spell.)$Counter target spell if its converted mana cost is 2 or less. If Prohibit was kicked, counter that spell if its converted mana cost is 4 or less instead.| -Remand|Duel Decks: Jace vs. Vraska|26|U|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.$Draw a card.| -Claustrophobia|Duel Decks: Jace vs. Vraska|27|C|{1}{U}{U}|Enchantment - Aura|||Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| -Griptide|Duel Decks: Jace vs. Vraska|28|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| -Ray of Command|Duel Decks: Jace vs. Vraska|29|C|{3}{U}|Instant|||Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.| -Jace's Phantasm|Duel Decks: Jace vs. Vraska|3|U|{U}|Creature - Illusion|1|1|Flying$Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.| -Control Magic|Duel Decks: Jace vs. Vraska|30|U|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| -Summoner's Bane|Duel Decks: Jace vs. Vraska|31|U|{2}{U}{U}|Instant|||Counter target creature spell. Put a 2/2 blue Illusion creature token onto the battlefield.| -Jace's Ingenuity|Duel Decks: Jace vs. Vraska|32|U|{3}{U}{U}|Instant|||Draw three cards.| -Future Sight|Duel Decks: Jace vs. Vraska|33|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| -Spelltwine|Duel Decks: Jace vs. Vraska|34|R|{5}{U}|Sorcery|||Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.| -Dread Statuary|Duel Decks: Jace vs. Vraska|35|U||Land|||{tap}: Add {C} to your mana pool.${4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.| -Halimar Depths|Duel Decks: Jace vs. Vraska|36|C||Land|||Halimar Depths enters the battlefield tapped.$When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.${tap}: Add {U} to your mana pool.| -Island|Duel Decks: Jace vs. Vraska|37|L||Basic Land - Island|||U| -Island|Duel Decks: Jace vs. Vraska|38|L||Basic Land - Island|||U| -Island|Duel Decks: Jace vs. Vraska|39|L||Basic Land - Island|||U| -Phantasmal Bear|Duel Decks: Jace vs. Vraska|4|C|{U}|Creature - Bear Illusion|2|2|When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.| -Island|Duel Decks: Jace vs. Vraska|40|L||Basic Land - Island|||U| -Island|Duel Decks: Jace vs. Vraska|41|L||Basic Land - Island|||U| -Vraska the Unseen|Duel Decks: Jace vs. Vraska|42|M|{3}{B}{G}|Planeswalker - Vraska|||+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.$-3: Destroy target nonland permanent.$-7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."| -Pulse Tracker|Duel Decks: Jace vs. Vraska|43|C|{B}|Creature - Vampire Rogue|1|1|Whenever Pulse Tracker attacks, each opponent loses 1 life.| -Shadow Alley Denizen|Duel Decks: Jace vs. Vraska|44|C|{B}|Creature - Vampire Rogue|1|1|Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)| -Tavern Swindler|Duel Decks: Jace vs. Vraska|45|U|{1}{B}|Creature - Human Rogue|2|2|{tap}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.| -Wight of Precinct Six|Duel Decks: Jace vs. Vraska|46|U|{1}{B}|Creature - Zombie|1|1|Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.| -Death-Hood Cobra|Duel Decks: Jace vs. Vraska|47|C|{1}{G}|Creature - Snake|2|2|{1}{G}: Death-Hood Cobra gains reach until end of turn. (It can block creatures with flying.)${1}{G}: Death-Hood Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| -Gatecreeper Vine|Duel Decks: Jace vs. Vraska|48|C|{1}{G}|Creature - Plant|0|2|Defender$When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.| -River Boa|Duel Decks: Jace vs. Vraska|49|U|{1}{G}|Creature - Snake|2|1|Islandwalk${G}: Regenerate River Boa.| -AEther Figment|Duel Decks: Jace vs. Vraska|5|U|{1}{U}|Creature - Illusion|1|1|Kicker {3} (You may pay an additional {3} as you cast this spell.)$Æther Figment can't be blocked.$If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.| -Vinelasher Kudzu|Duel Decks: Jace vs. Vraska|50|R|{1}{G}|Creature - Plant|1|1|Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.| -Putrid Leech|Duel Decks: Jace vs. Vraska|51|C|{B}{G}|Creature - Zombie Leech|2|2|Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.| -Sadistic Augermage|Duel Decks: Jace vs. Vraska|52|C|{2}{B}|Creature - Human Wizard|3|1|When Sadistic Augermage dies, each player puts a card from his or her hand on top of his or her library.| -Slate Street Ruffian|Duel Decks: Jace vs. Vraska|53|C|{2}{B}|Creature - Human Warrior|2|2|Whenever Slate Street Ruffian becomes blocked, defending player discards a card.| -Oran-Rief Recluse|Duel Decks: Jace vs. Vraska|54|C|{2}{G}|Creature - Spider|1|3|Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)$Reach (This creature can block creatures with flying.)$When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.| -Spawnwrithe|Duel Decks: Jace vs. Vraska|55|R|{2}{G}|Creature - Elemental|2|2|Trample$Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.| -Stonefare Crocodile|Duel Decks: Jace vs. Vraska|56|C|{2}{G}|Creature - Crocodile|3|2|{2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)| -Ohran Viper|Duel Decks: Jace vs. Vraska|57|R|{1}{G}{G}|Snow Creature - Snake|1|3|Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.$Whenever Ohran Viper deals combat damage to a player, you may draw a card.| -Corpse Traders|Duel Decks: Jace vs. Vraska|58|U|{3}{B}|Creature - Human Rogue|3|3|{2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| -Festerhide Boar|Duel Decks: Jace vs. Vraska|59|C|{3}{G}|Creature - Boar|3|3|Trample$Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.| -Crosstown Courier|Duel Decks: Jace vs. Vraska|6|C|{1}{U}|Creature - Vedalken|2|1|Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.| -Mold Shambler|Duel Decks: Jace vs. Vraska|60|C|{3}{G}|Creature - Fungus Beast|3|3|Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)$When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.| -Highway Robber|Duel Decks: Jace vs. Vraska|61|C|{2}{B}{B}|Creature - Human Mercenary|2|2|When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.| -Nekrataal|Duel Decks: Jace vs. Vraska|62|U|{2}{B}{B}|Creature - Human Assassin|2|1|First strike (This creature deals combat damage before creatures without first strike.)$When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.| -Reaper of the Wilds|Duel Decks: Jace vs. Vraska|63|R|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| -Acidic Slime|Duel Decks: Jace vs. Vraska|64|U|{3}{G}{G}|Creature - Ooze|2|2|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.| -Drooling Groodion|Duel Decks: Jace vs. Vraska|65|U|{3}{B}{B}{G}|Creature - Beast|4|3|{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| -Tragic Slip|Duel Decks: Jace vs. Vraska|66|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| -Hypnotic Cloud|Duel Decks: Jace vs. Vraska|67|C|{1}{B}|Sorcery|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.| -Night's Whisper|Duel Decks: Jace vs. Vraska|68|U|{1}{B}|Sorcery|||You draw two cards and you lose 2 life.| -Marsh Casualties|Duel Decks: Jace vs. Vraska|69|U|{B}{B}|Sorcery|||Kicker {3} (You may pay an additional {3} as you cast this spell.)$Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.| -Dream Stalker|Duel Decks: Jace vs. Vraska|7|C|{1}{U}|Creature - Illusion|1|5|When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.| -Treasured Find|Duel Decks: Jace vs. Vraska|70|U|{B}{G}|Sorcery|||Return target card from your graveyard to your hand. Exile Treasured Find.| -Last Kiss|Duel Decks: Jace vs. Vraska|71|C|{2}{B}|Instant|||Last Kiss deals 2 damage to target creature and you gain 2 life.| -Stab Wound|Duel Decks: Jace vs. Vraska|72|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.$At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.| -Underworld Connections|Duel Decks: Jace vs. Vraska|73|R|{1}{B}{B}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}, Pay 1 life: Draw a card."| -Consume Strength|Duel Decks: Jace vs. Vraska|74|C|{1}{B}{G}|Instant|||Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| -Grisly Spectacle|Duel Decks: Jace vs. Vraska|75|C|{2}{B}{B}|Instant|||Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.| -Golgari Guildgate|Duel Decks: Jace vs. Vraska|76|C||Land - Gate|||Golgari Guildgate enters the battlefield tapped.${tap}: Add {B} or {G} to your mana pool.| -Rogue's Passage|Duel Decks: Jace vs. Vraska|77|U||Land|||{tap}: Add {C} to your mana pool.${4}, {tap}: Target creature can't be blocked this turn.| -Tainted Wood|Duel Decks: Jace vs. Vraska|78|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Activate this ability only if you control a Swamp.| -Swamp|Duel Decks: Jace vs. Vraska|79|L||Basic Land - Swamp|||B| -Krovikan Mist|Duel Decks: Jace vs. Vraska|8|C|{1}{U}|Creature - Illusion|*|*|Flying$Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.| -Merfolk Wayfinder|Duel Decks: Jace vs. Vraska|9|U|{2}{U}|Creature - Merfolk Scout|1|2|Flying$When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.| -Swamp|Duel Decks: Jace vs. Vraska|80|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Jace vs. Vraska|81|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Jace vs. Vraska|82|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Jace vs. Vraska|83|L||Basic Land - Swamp|||B| -Forest|Duel Decks: Jace vs. Vraska|84|L||Basic Land - Forest|||G| -Forest|Duel Decks: Jace vs. Vraska|85|L||Basic Land - Forest|||G| -Forest|Duel Decks: Jace vs. Vraska|86|L||Basic Land - Forest|||G| -Forest|Duel Decks: Jace vs. Vraska|87|L||Basic Land - Forest|||G| -Forest|Duel Decks: Jace vs. Vraska|88|L||Basic Land - Forest|||G| -Krovikan Mist|Duel Decks: Jace vs. Vraska|8|C|{1}{U}|Creature - Illusion|*|*|Flying$Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.| -Aegis of the Gods|Journey into Nyx|1|R|{1}{W}|Enchantment Creature - Human Soldier|2|1|You have hexproof. (You can't be the target of spells or abilities your opponents control.)| -Eidolon of Rhetoric|Journey into Nyx|10|U|{2}{W}|Enchantment Creature - Spirit|1|4|Each player can't cast more than one spell each turn.| -Harness by Force|Journey into Nyx|100|R|{1}{R}{R}|Sorcery|||Strive - Harness by Force costs {2}{R} more to cast for each target beyond the first.$Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.| -Knowledge and Power|Journey into Nyx|101|U|{4}{R}|Enchantment|||Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player.| -Lightning Diadem|Journey into Nyx|102|C|{5}{R}|Enchantment - Aura|||Enchant creature$When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.$Enchanted creature gets +2/+2.| -Magma Spray|Journey into Nyx|103|C|{R}|Instant|||Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.| -Mogis's Warhound|Journey into Nyx|104|U|{1}{R}|Enchantment Creature - Hound|2|2|Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Mogis's Warhound attacks each turn if able.$Enchanted creature gets +2/+2 and attacks each turn if able.| -Pensive Minotaur|Journey into Nyx|105|C|{2}{R}|Creature - Minotaur Warrior|2|3|| -Prophetic Flamespeaker|Journey into Nyx|106|M|{1}{R}{R}|Creature - Human Shaman|1|3|Double strike, trample$Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.| -Riddle of Lightning|Journey into Nyx|107|U|{3}{R}{R}|Instant|||Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Rollick of Abandon|Journey into Nyx|108|U|{3}{R}{R}|Sorcery|||All creatures get +2/-2 until end of turn.| -Rouse the Mob|Journey into Nyx|109|C|{R}|Instant|||Strive - Rouse the Mob costs {2}{R} more to cast for each target beyond the first.$Any number of target creatures each get +2/+0 and gain trample until end of turn.| -Font of Vigor|Journey into Nyx|11|C|{1}{W}|Enchantment|||{2}{W}, Sacrifice Font of Vigor: You gain 7 life.| -Satyr Hoplite|Journey into Nyx|110|C|{R}|Creature - Satyr Soldier|1|1|Heroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.| -Sigiled Skink|Journey into Nyx|111|C|{1}{R}|Creature - Lizard|2|1|Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Spawn of Thraxes|Journey into Nyx|112|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.| -Spite of Mogis|Journey into Nyx|113|U|{R}|Sorcery|||Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Starfall|Journey into Nyx|114|C|{4}{R}|Instant|||Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.| -Twinflame|Journey into Nyx|115|R|{1}{R}|Sorcery|||Strive - Twinflame costs {2}{R} more to cast for each target beyond the first.$Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.| -Wildfire Cerberus|Journey into Nyx|116|U|{4}{R}|Creature - Hound|4|3|{5}{R}{R}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)$When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.| -Bassara Tower Archer|Journey into Nyx|117|U|{G}{G}|Creature - Human Archer|2|1|Hexproof, reach| -Colossal Heroics|Journey into Nyx|118|U|{2}{G}|Instant|||Strive - Colossal Heroics costs {1}{G} more to cast for each target beyond the first.$Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.| -Consign to Dust|Journey into Nyx|119|U|{2}{G}|Instant|||Strive - Consign to Dust costs {2}{G} more to cast for each target beyond the first.$Destroy any number of target artifacts and/or enchantments.| -Godsend|Journey into Nyx|12|M|{1}{W}{W}|Legendary Artifact - Equipment|||Equipped creature gets +3/+3.$Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.$Opponents can't cast cards with the same name as cards exiled with Godsend.$Equip {3}| -Desecration Plague|Journey into Nyx|120|C|{3}{G}|Sorcery|||Destroy target enchantment or land.| -Dictate of Karametra|Journey into Nyx|121|R|{3}{G}{G}|Enchantment|||Flash$Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.| -Eidolon of Blossoms|Journey into Nyx|122|R|{2}{G}{G}|Enchantment Creature - Spirit|2|2|Constellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.| -Font of Fertility|Journey into Nyx|123|C|{G}|Enchantment|||{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| -Golden Hind|Journey into Nyx|124|C|{1}{G}|Creature - Elk|2|1|{tap}: Add {G} to your mana pool.| -Goldenhide Ox|Journey into Nyx|125|U|{5}{G}|Enchantment Creature - Ox|5|4|Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.| -Heroes' Bane|Journey into Nyx|126|R|{3}{G}{G}|Creature - Hydra|0|0|Heroes' Bane enters the battlefield with four +1/+1 counters on it.${2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.| -Humbler of Mortals|Journey into Nyx|127|C|{4}{G}{G}|Enchantment Creature - Elemental|5|5|Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.| -Hydra Broodmaster|Journey into Nyx|128|R|{4}{G}{G}|Creature - Hydra|7|7|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.| -Kruphix's Insight|Journey into Nyx|129|C|{2}{G}|Sorcery|||Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.| -Harvestguard Alseids|Journey into Nyx|13|C|{2}{W}|Enchantment Creature - Nymph|2|3|Constellation - Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn.| -Market Festival|Journey into Nyx|130|C|{3}{G}|Enchantment - Aura|||Enchant land$Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).| -Nature's Panoply|Journey into Nyx|131|C|{G}|Instant|||Strive - Nature's Panoply costs {2}{G} more to cast for each target beyond the first.$Choose any number of target creatures. Put a +1/+1 counter on each of them.| -Nessian Game Warden|Journey into Nyx|132|U|{3}{G}{G}|Creature - Beast|4|5|When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Oakheart Dryads|Journey into Nyx|133|C|{2}{G}|Enchantment Creature - Nymph Dryad|2|3|Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.| -Pheres-Band Thunderhoof|Journey into Nyx|134|C|{4}{G}|Creature - Centaur Warrior|3|4|Heroic - Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.| -Pheres-Band Warchief|Journey into Nyx|135|R|{3}{G}|Creature - Centaur Warrior|3|3|Vigilance, trample$Other Centaur creatures you control get +1/+1 and have vigilance and trample.| -Ravenous Leucrocota|Journey into Nyx|136|C|{3}{G}|Creature - Beast|2|4|Vigilance${6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| -Renowned Weaver|Journey into Nyx|137|C|{G}|Creature - Human Shaman|1|1|{1}{G}, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.)| -Reviving Melody|Journey into Nyx|138|U|{2}{G}|Sorcery|||Choose one or both -$ Return target creature card from your graveyard to your hand.$ Return target enchantment card from your graveyard to your hand.| -Satyr Grovedancer|Journey into Nyx|139|C|{1}{G}|Creature - Satyr Shaman|1|1|When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.| -Lagonna-Band Trailblazer|Journey into Nyx|14|C|{W}|Creature - Centaur Scout|0|4|Heroic - Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.| -Setessan Tactics|Journey into Nyx|140|R|{1}{G}|Instant|||Strive - Setessan Tactics costs {G} more to cast for each target beyond the first.$Until end of turn, any number of target creatures each get +1/+1 and gain "{tap}: This creature fights another target creature."| -Solidarity of Heroes|Journey into Nyx|141|U|{1}{G}|Instant|||Strive - Solidarity of Heroes costs {1}{G} more to cast for each target beyond the first.$Choose any number of target creatures. Double the number of +1/+1 counters on each of them.| -Spirespine|Journey into Nyx|142|U|{2}{G}|Enchantment Creature - Beast|4|1|Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Spirespine blocks each turn if able.$Enchanted creature gets +4/+1 and blocks each turn if able.| -Strength from the Fallen|Journey into Nyx|143|U|{1}{G}|Enchantment|||Constellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.| -Swarmborn Giant|Journey into Nyx|144|U|{2}{G}{G}|Creature - Giant|6|6|When you're dealt combat damage, sacrifice Swarmborn Giant.${4}{G}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)$As long as Swarmborn Giant is monstrous, it has reach.| -Ajani, Mentor of Heroes|Journey into Nyx|145|M|{3}{G}{W}|Planeswalker - Ajani|||+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.$+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.$?8: You gain 100 life.| -Athreos, God of Passage|Journey into Nyx|146|M|{1}{W}{B}|Legendary Enchantment Creature - God|5|4|Indestructible$As long as your devotion to white and black is less than seven, Athreos isn't a creature.$Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.| -Desperate Stand|Journey into Nyx|147|U|{R}{W}|Sorcery|||Strive - Desperate Stand costs {R}{W} more to cast for each target beyond the first.$Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.| -Disciple of Deceit|Journey into Nyx|148|U|{U}{B}|Creature - Human Rogue|1|3|Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.| -Fleetfeather Cockatrice|Journey into Nyx|149|U|{3}{G}{U}|Creature - Cockatrice|3|3|Flash (You may cast this spell any time you could cast an instant.)$Flying, deathtouch${5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| -Launch the Fleet|Journey into Nyx|15|R|{W}|Sorcery|||Strive - Launch the Fleet costs {1} more to cast for each target beyond the first.$Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."| -Iroas, God of Victory|Journey into Nyx|150|M|{2}{R}{W}|Legendary Enchantment Creature - God|7|4|Indestructible$As long as your devotion to red and white is less than seven, Iroas isn't a creature.$Creatures you control can't be blocked except by two or more creatures.$Prevent all damage that would be dealt to attacking creatures you control.| -Keranos, God of Storms|Journey into Nyx|151|M|{3}{U}{R}|Legendary Enchantment Creature - God|6|5|Indestructible$As long as your devotion to blue and red is less than seven, Keranos isn't a creature.$Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to target creature or player.| -Kruphix, God of Horizons|Journey into Nyx|152|M|{3}{G}{U}|Legendary Enchantment Creature - God|4|7|Indestructible$As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.$You have no maximum hand size.$If unused mana would empty from your mana pool, that mana becomes colorless instead.| -Nyx Weaver|Journey into Nyx|153|U|{1}{B}{G}|Enchantment Creature - Spider|2|3|Reach$At the beginning of your upkeep, put the top two cards of your library into your graveyard.${1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.| -Pharika, God of Affliction|Journey into Nyx|154|M|{1}{B}{G}|Legendary Enchantment Creature - God|5|5|Indestructible$As long as your devotion to black and green is less than seven, Pharika isn't a creature.${B}{G}: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield.| -Revel of the Fallen God|Journey into Nyx|155|R|{3}{R}{R}{G}{G}|Sorcery|||Put four 2/2 red and green Satyr creature tokens with haste onto the battlefield.| -Stormchaser Chimera|Journey into Nyx|156|U|{2}{U}{R}|Creature - Chimera|2|3|Flying${2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)| -Underworld Coinsmith|Journey into Nyx|157|U|{W}{B}|Enchantment Creature - Human Cleric|2|2|Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.${W}{B}, Pay 1 life: Each opponent loses 1 life.| -Armory of Iroas|Journey into Nyx|158|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks, put a +1/+1 counter on it.$Equip {2}| -Chariot of Victory|Journey into Nyx|159|U|{3}|Artifact - Equipment|||Equipped creature has first strike, trample, and haste.$Equip {1}| -Leonin Iconoclast|Journey into Nyx|16|U|{3}{W}|Creature - Cat Monk|3|2|Heroic - Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.| -Deserter's Quarters|Journey into Nyx|160|U|{2}|Artifact|||You may choose not to untap Deserter's Quarters during your untap step.${6}, {tap}: Tap target creature. It doesn't untap during its controller's untap step for as long as Deserter's Quarters remains tapped.| -Gold-Forged Sentinel|Journey into Nyx|161|U|{6}|Artifact Creature - Chimera|4|4|Flying| -Hall of Triumph|Journey into Nyx|162|R|{3}|Legendary Artifact|||As Hall of Triumph enters the battlefield, choose a color.$Creatures you control of the chosen color get +1/+1.| -Mana Confluence|Journey into Nyx|163|R||Land|||{tap}, Pay 1 life: Add one mana of any color to your mana pool.| -Temple of Epiphany|Journey into Nyx|164|R||Land|||Temple of Epiphany enters the battlefield tapped.$When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {U} or {R} to your mana pool.| -Temple of Malady|Journey into Nyx|165|R||Land|||Temple of Malady enters the battlefield tapped.$When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {B} or {G} to your mana pool.| -Mortal Obstinacy|Journey into Nyx|17|C|{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +1/+1.$Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.| -Nyx-Fleece Ram|Journey into Nyx|18|U|{1}{W}|Enchantment Creature - Sheep|0|5|At the beginning of your upkeep, you gain 1 life.| -Oppressive Rays|Journey into Nyx|19|C|{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block unless its controller pays {3}.$Activated abilities of enchanted creature cost {3} more to activate.| -Ajani's Presence|Journey into Nyx|2|C|{W}|Instant|||Strive - Ajani's Presence costs {2}{W} more to cast for each target beyond the first.$Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)| -Oreskos Swiftclaw|Journey into Nyx|20|C|{1}{W}|Creature - Cat Warrior|3|1|| -Phalanx Formation|Journey into Nyx|21|U|{2}{W}|Instant|||Strive - Phalanx Formation costs {1}{W} more to cast for each target beyond the first.$Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)| -Quarry Colossus|Journey into Nyx|22|U|{5}{W}{W}|Creature - Giant|5|6|When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.| -Reprisal|Journey into Nyx|23|U|{1}{W}|Instant|||Destroy target creature with power 4 or greater. It can't be regenerated.| -Sightless Brawler|Journey into Nyx|24|U|{1}{W}|Enchantment Creature - Human Warrior|3|2|Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Sightless Brawler can't attack alone.$Enchanted creature gets +3/+2 and can't attack alone.| -Skybind|Journey into Nyx|25|R|{3}{W}{W}|Enchantment|||Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Skyspear Cavalry|Journey into Nyx|26|U|{3}{W}{W}|Creature - Human Soldier|2|2|Flying$Double strike (This creature deals both first-strike and regular combat damage.)| -Stonewise Fortifier|Journey into Nyx|27|C|{1}{W}|Creature - Human Wizard|2|2|{4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.| -Supply-Line Cranes|Journey into Nyx|28|C|{3}{W}{W}|Creature - Bird|2|4|Flying$When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.| -Tethmos High Priest|Journey into Nyx|29|U|{2}{W}|Creature - Cat Cleric|2|3|Heroic - Whenever you cast a spell that targets Tethmos High Priest, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.| -Akroan Mastiff|Journey into Nyx|3|C|{3}{W}|Creature - Hound|2|2|{W}, {tap}: Tap target creature.| -Aerial Formation|Journey into Nyx|30|C|{U}|Instant|||Strive - Aerial Formation costs {2}{U} more to cast for each target beyond the first.$Any number of target creatures each get +1/+1 and gain flying until end of turn.| -Battlefield Thaumaturge|Journey into Nyx|31|R|{1}{U}|Creature - Human Wizard|2|1|Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets.$Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.| -Cloaked Siren|Journey into Nyx|32|C|{3}{U}|Creature - Siren|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying| -Countermand|Journey into Nyx|33|C|{2}{U}{U}|Instant|||Counter target spell. Its controller puts the top four cards of his or her library into his or her graveyard.| -Crystalline Nautilus|Journey into Nyx|34|U|{2}{U}|Enchantment Creature - Nautilus|4|4|Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it.$Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."| -Dakra Mystic|Journey into Nyx|35|U|{U}|Creature - Merfolk Wizard|1|1|{U}, {tap}: Each player reveals the top card of his or her library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.| -Daring Thief|Journey into Nyx|36|R|{2}{U}|Creature - Human Rogue|2|3|Inspired - Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.| -Dictate of Kruphix|Journey into Nyx|37|R|{1}{U}{U}|Enchantment|||Flash$At the beginning of each player's draw step, that player draws an additional card.| -Font of Fortunes|Journey into Nyx|38|C|{1}{U}|Enchantment|||{1}{U}, Sacrifice Font of Fortunes: Draw two cards.| -Godhunter Octopus|Journey into Nyx|39|C|{5}{U}|Creature - Octopus|5|5|Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.| -Armament of Nyx|Journey into Nyx|4|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)| -Hour of Need|Journey into Nyx|40|U|{2}{U}|Instant|||Strive - Hour of Need costs {1}{U} more to cast for each target beyond the first.$Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.| -Hubris|Journey into Nyx|41|C|{1}{U}|Instant|||Return target creature and all Auras attached to it to their owners' hands.| -Hypnotic Siren|Journey into Nyx|42|R|{U}|Enchantment Creature - Siren|1|1|Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying$You control enchanted creature.$Enchanted creature gets +1/+1 and has flying.| -Interpret the Signs|Journey into Nyx|43|U|{5}{U}|Sorcery|||Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Kiora's Dismissal|Journey into Nyx|44|U|{U}|Instant|||Strive - Kiora's Dismissal costs {U} more to cast for each target beyond the first.$Return any number of target enchantments to their owners' hands.| -Pin to the Earth|Journey into Nyx|45|C|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -6/-0.| -Polymorphous Rush|Journey into Nyx|46|R|{2}{U}|Instant|||Strive - Polymorphous Rush costs {1}{U} more to cast for each target beyond the first.$Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.| -Pull from the Deep|Journey into Nyx|47|U|{2}{U}{U}|Sorcery|||Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.| -Riptide Chimera|Journey into Nyx|48|U|{2}{U}|Enchantment Creature - Chimera|3|4|Flying$At the beginning of your upkeep, return an enchantment you control to its owner's hand.| -Rise of Eagles|Journey into Nyx|49|C|{4}{U}{U}|Sorcery|||Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Banishing Light|Journey into Nyx|5|U|{2}{W}|Enchantment|||When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)| -Sage of Hours|Journey into Nyx|50|M|{1}{U}|Creature - Human Wizard|1|1|Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.$Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.| -Scourge of Fleets|Journey into Nyx|51|R|{5}{U}{U}|Creature - Kraken|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| -Sigiled Starfish|Journey into Nyx|52|C|{1}{U}|Creature - Starfish|0|3|{tap}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)| -Thassa's Devourer|Journey into Nyx|53|C|{4}{U}|Enchantment Creature - Elemental|2|6|Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.| -Thassa's Ire|Journey into Nyx|54|U|{U}|Enchantment|||{3}{U}: You may tap or untap target creature.| -Triton Cavalry|Journey into Nyx|55|U|{3}{U}|Creature - Merfolk Soldier|2|4|Heroic - Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.| -Triton Shorestalker|Journey into Nyx|56|C|{U}|Creature - Merfolk Rogue|1|1|Triton Shorestalker can't be blocked.| -War-Wing Siren|Journey into Nyx|57|C|{2}{U}|Creature - Siren Soldier|1|3|Flying$Heroic - Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.| -Whitewater Naiads|Journey into Nyx|58|U|{3}{U}{U}|Enchantment Creature - Nymph|4|4|Constellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.| -Agent of Erebos|Journey into Nyx|59|U|{3}{B}|Enchantment Creature - Zombie|2|2|Constellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.| -Dawnbringer Charioteers|Journey into Nyx|6|R|{2}{W}{W}|Creature - Human Soldier|2|4|Flying, lifelink$Heroic - Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.| -Aspect of Gorgon|Journey into Nyx|60|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)| -Bloodcrazed Hoplite|Journey into Nyx|61|C|{1}{B}|Creature - Human Soldier|2|1|Heroic - Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.$Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.| -Brain Maggot|Journey into Nyx|62|U|{1}{B}|Enchantment Creature - Insect|1|1|When Brain Maggot enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.| -Cast into Darkness|Journey into Nyx|63|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-0 and can't block.| -Cruel Feeding|Journey into Nyx|64|C|{B}|Instant|||Strive - Cruel Feeding costs {2}{B} more to cast for each target beyond the first.$Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| -Dictate of Erebos|Journey into Nyx|65|R|{3}{B}{B}|Enchantment|||Flash$Whenever a creature you control dies, each opponent sacrifices a creature.| -Doomwake Giant|Journey into Nyx|66|R|{4}{B}|Enchantment Creature - Giant|4|6|Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.| -Dreadbringer Lampads|Journey into Nyx|67|C|{4}{B}|Enchantment Creature - Nymph|4|2|Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)| -Extinguish All Hope|Journey into Nyx|68|R|{4}{B}{B}|Sorcery|||Destroy all nonenchantment creatures.| -Feast of Dreams|Journey into Nyx|69|C|{1}{B}|Instant|||Destroy target enchanted creature or enchantment creature.| -Deicide|Journey into Nyx|7|R|{1}{W}|Instant|||Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.| -Felhide Petrifier|Journey into Nyx|70|U|{2}{B}|Creature - Minotaur Warrior|2|3|Deathtouch$Other Minotaur creatures you control have deathtouch.| -Font of Return|Journey into Nyx|71|C|{1}{B}|Enchantment|||{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.| -Gnarled Scarhide|Journey into Nyx|72|U|{B}|Enchantment Creature - Minotaur|2|1|Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Gnarled Scarhide can't block.$Enchanted creature gets +2/+1 and can't block.| -Grim Guardian|Journey into Nyx|73|C|{2}{B}|Enchantment Creature - Zombie|1|4|Constellation - Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.| -King Macar, the Gold-Cursed|Journey into Nyx|74|R|{2}{B}{B}|Legendary Creature - Human|2|3|Inspired - Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."| -Master of the Feast|Journey into Nyx|75|R|{1}{B}{B}|Enchantment Creature - Demon|5|5|Flying$At the beginning of your upkeep, each opponent draws a card.| -Nightmarish End|Journey into Nyx|76|U|{2}{B}|Instant|||Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.| -Nyx Infusion|Journey into Nyx|77|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.| -Pharika's Chosen|Journey into Nyx|78|C|{B}|Creature - Snake|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Returned Reveler|Journey into Nyx|79|C|{1}{B}|Creature - Zombie Satyr|1|3|When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard.| -Dictate of Heliod|Journey into Nyx|8|R|{3}{W}{W}|Enchantment|||Flash$Creatures you control get +2/+2.| -Ritual of the Returned|Journey into Nyx|80|U|{3}{B}|Instant|||Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness.| -Rotted Hulk|Journey into Nyx|81|C|{3}{B}|Creature - Elemental|2|5|| -Silence the Believers|Journey into Nyx|82|R|{2}{B}{B}|Instant|||Strive - Silence the Believers costs {2}{B} more to cast for each target beyond the first.$Exile any number of target creatures and all Auras attached to them.| -Spiteful Blow|Journey into Nyx|83|U|{4}{B}{B}|Sorcery|||Destroy target creature and target land.| -Squelching Leeches|Journey into Nyx|84|U|{2}{B}{B}|Creature - Leech|*|*|Squelching Leeches's power and toughness are each equal to the number of Swamps you control.| -Thoughtrender Lamia|Journey into Nyx|85|U|{4}{B}{B}|Enchantment Creature - Lamia|5|3|Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.| -Tormented Thoughts|Journey into Nyx|86|U|{2}{B}|Sorcery|||As an additional cost to cast Tormented Thoughts, sacrifice a creature.$Target player discards a number of cards equal to the sacrificed creature's power.| -Worst Fears|Journey into Nyx|87|M|{7}{B}|Sorcery|||You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)| -Akroan Line Breaker|Journey into Nyx|88|U|{2}{R}|Creature - Human Warrior|2|1|Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.| -Bearer of the Heavens|Journey into Nyx|89|R|{7}{R}|Creature - Giant|10|10|When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.| -Eagle of the Watch|Journey into Nyx|9|C|{2}{W}|Creature - Bird|2|1|Flying, vigilance| -Bladetusk Boar|Journey into Nyx|90|C|{3}{R}|Creature - Boar|3|2|Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)| -Blinding Flare|Journey into Nyx|91|U|{R}|Sorcery|||Strive - Blinding Flare costs {R} more to cast for each target beyond the first.$Any number of target creatures can't block this turn.| -Cyclops of Eternal Fury|Journey into Nyx|92|U|{4}{R}{R}|Enchantment Creature - Cyclops|5|3|Creatures you control have haste.| -Dictate of the Twin Gods|Journey into Nyx|93|R|{3}{R}{R}|Enchantment|||Flash$If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.| -Eidolon of the Great Revel|Journey into Nyx|94|R|{R}{R}|Enchantment Creature - Spirit|2|2|Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.| -Flamespeaker's Will|Journey into Nyx|95|C|{R}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +1/+1.$Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.| -Flurry of Horns|Journey into Nyx|96|C|{4}{R}|Sorcery|||Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.| -Font of Ire|Journey into Nyx|97|C|{1}{R}|Enchantment|||{3}{R}, Sacrifice Font of Ire: Font of Ire deals 5 damage to target player.| -Forgeborn Oreads|Journey into Nyx|98|U|{2}{R}{R}|Enchantment Creature - Nymph|4|2|Constellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player.| -Gluttonous Cyclops|Journey into Nyx|99|C|{5}{R}|Creature - Cyclops|5|4|{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)| -Jetting Glasskite|Magic: The Gathering-Conspiracy|100|U|{4}{U}{U}|Creature - Spirit|4|4|Flying$Whenever Jetting Glasskite becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.| -Minamo Scrollkeeper|Magic: The Gathering-Conspiracy|101|C|{1}{U}|Creature - Human Wizard|2|3|Defender$Your maximum hand size is increased by one.| -Misdirection|Magic: The Gathering-Conspiracy|102|R|{3}{U}{U}|Instant|||You may exile a blue card from your hand rather than pay Misdirection's mana cost.$Change the target of target spell with a single target.| -Plated Seastrider|Magic: The Gathering-Conspiracy|103|C|{U}{U}|Creature - Beast|1|4|| -Reckless Scholar|Magic: The Gathering-Conspiracy|104|C|{2}{U}|Creature - Human Wizard|2|1|{tap}: Target player draws a card, then discards a card.| -Screaming Seahawk|Magic: The Gathering-Conspiracy|105|C|{4}{U}|Creature - Bird|2|2|Flying$When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.| -Shoreline Ranger|Magic: The Gathering-Conspiracy|106|C|{5}{U}|Creature - Bird Soldier|3|4|Flying$Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)| -Stasis Cell|Magic: The Gathering-Conspiracy|107|C|{4}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${3}{U}: Attach Stasis Cell to target creature.| -Stifle|Magic: The Gathering-Conspiracy|108|R|{U}|Instant|||Counter target activated or triggered ability. (Mana abilities can't be targeted.)| -Traveler's Cloak|Magic: The Gathering-Conspiracy|109|C|{2}{U}|Enchantment - Aura|||Enchant creature$As Traveler's Cloak enters the battlefield, choose a land type.$When Traveler's Cloak enters the battlefield, draw a card.$Enchanted creature has landwalk of the chosen type.| -Turn the Tide|Magic: The Gathering-Conspiracy|110|C|{1}{U}|Instant|||Creatures your opponents control get -2/-0 until end of turn.| -Wind Dancer|Magic: The Gathering-Conspiracy|111|U|{1}{U}|Creature - Faerie|1|1|Flying${tap}: Target creature gains flying until end of turn.| -Altar's Reap|Magic: The Gathering-Conspiracy|112|C|{1}{B}|Instant|||As an additional cost to cast Altar's Reap, sacrifice a creature.$Draw two cards.| -Assassinate|Magic: The Gathering-Conspiracy|113|C|{2}{B}|Sorcery|||Destroy target tapped creature.| -Ill-Gotten Gains|Magic: The Gathering-Conspiracy|114|R|{2}{B}{B}|Sorcery|||Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.| -Infectious Horror|Magic: The Gathering-Conspiracy|115|C|{3}{B}|Creature - Zombie Horror|2|2|Whenever Infectious Horror attacks, each opponent loses 2 life.| -Liliana's Specter|Magic: The Gathering-Conspiracy|116|C|{1}{B}{B}|Creature - Specter|2|1|Flying$When Liliana's Specter enters the battlefield, each opponent discards a card.| -Magus of the Mirror|Magic: The Gathering-Conspiracy|117|R|{4}{B}{B}|Creature - Human Wizard|4|2|{tap}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.| -Morkrut Banshee|Magic: The Gathering-Conspiracy|118|U|{3}{B}{B}|Creature - Spirit|4|4|Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.| -Necromantic Thirst|Magic: The Gathering-Conspiracy|119|C|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.| -Phage the Untouchable|Magic: The Gathering-Conspiracy|120|M|{3}{B}{B}{B}{B}|Legendary Creature - Avatar Minion|4|4|When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.$Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.$Whenever Phage deals combat damage to a player, that player loses the game.| -Plagued Rusalka|Magic: The Gathering-Conspiracy|121|U|{B}|Creature - Spirit|1|1|{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.| -Quag Vampires|Magic: The Gathering-Conspiracy|122|C|{B}|Creature - Vampire Rogue|1|1|Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.)$Swampwalk$Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.| -Reckless Spite|Magic: The Gathering-Conspiracy|123|U|{1}{B}{B}|Instant|||Destroy two target nonblack creatures. You lose 5 life.| -Skeletal Scrying|Magic: The Gathering-Conspiracy|124|U|{X}{B}|Instant|||As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.$You draw X cards and you lose X life.| -Smallpox|Magic: The Gathering-Conspiracy|125|U|{B}{B}|Sorcery|||Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.| -Stronghold Discipline|Magic: The Gathering-Conspiracy|126|C|{2}{B}{B}|Sorcery|||Each player loses 1 life for each creature he or she controls.| -Syphon Soul|Magic: The Gathering-Conspiracy|127|C|{2}{B}|Sorcery|||Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.| -Tragic Slip|Magic: The Gathering-Conspiracy|128|C|{B}|Instant|||Target creature gets -1/-1 until end of turn.$Morbid - That creature gets -13/-13 until end of turn instead if a creature died this turn.| -Twisted Abomination|Magic: The Gathering-Conspiracy|129|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| -Typhoid Rats|Magic: The Gathering-Conspiracy|130|C|{B}|Creature - Rat|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Unhallowed Pact|Magic: The Gathering-Conspiracy|131|C|{2}{B}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, return that card to the battlefield under your control.| -Vampire Hexmage|Magic: The Gathering-Conspiracy|132|U|{B}{B}|Creature - Vampire Shaman|2|1|First strike$Sacrifice Vampire Hexmage: Remove all counters from target permanent.| -Victimize|Magic: The Gathering-Conspiracy|133|U|{2}{B}|Sorcery|||Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.| -Wakedancer|Magic: The Gathering-Conspiracy|134|C|{2}{B}|Creature - Human Shaman|2|2|Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.| -Zombie Goliath|Magic: The Gathering-Conspiracy|135|C|{4}{B}|Creature - Zombie Giant|4|3|| -Barbed Shocker|Magic: The Gathering-Conspiracy|136|U|{3}{R}|Creature - Insect|2|2|Trample, haste$Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.| -Boldwyr Intimidator|Magic: The Gathering-Conspiracy|137|U|{5}{R}{R}|Creature - Giant Warrior|5|5|Cowards can't block Warriors.${R}: Target creature becomes a Coward until end of turn.${2}{R}: Target creature becomes a Warrior until end of turn.| -Brimstone Volley|Magic: The Gathering-Conspiracy|138|C|{2}{R}|Instant|||Brimstone Volley deals 3 damage to target creature or player.$Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.| -Chartooth Cougar|Magic: The Gathering-Conspiracy|139|C|{5}{R}|Creature - Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| -Brago's Representative|Magic: The Gathering-Conspiracy|14|C|{2}{W}|Creature - Human Advisor|1|4|While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)| -Cinder Wall|Magic: The Gathering-Conspiracy|140|C|{R}|Creature - Wall|3|3|Defender$When Cinder Wall blocks, destroy it at end of combat.| -Deathforge Shaman|Magic: The Gathering-Conspiracy|141|U|{4}{R}|Creature - Ogre Shaman|4|3|Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.)$When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.| -Flaring Flame-Kin|Magic: The Gathering-Conspiracy|142|U|{2}{R}|Creature - Elemental Warrior|2|2|As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "{R}: Flaring Flame-Kin gets +1/+0 until end of turn."| -Flowstone Blade|Magic: The Gathering-Conspiracy|143|C|{R}|Enchantment - Aura|||Enchant creature${R}: Enchanted creature gets +1/-1 until end of turn.| -Heartless Hidetsugu|Magic: The Gathering-Conspiracy|144|R|{3}{R}{R}|Legendary Creature - Ogre Shaman|4|3|{tap}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.| -Heckling Fiends|Magic: The Gathering-Conspiracy|145|U|{2}{R}|Creature - Devil|2|2|{2}{R}: Target creature attacks this turn if able.| -Lizard Warrior|Magic: The Gathering-Conspiracy|146|C|{3}{R}|Creature - Lizard Warrior|4|2|| -Mana Geyser|Magic: The Gathering-Conspiracy|147|C|{3}{R}{R}|Sorcery|||Add {R} to your mana pool for each tapped land your opponents control.| -Orcish Cannonade|Magic: The Gathering-Conspiracy|148|C|{1}{R}{R}|Instant|||Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.$Draw a card.| -Pitchburn Devils|Magic: The Gathering-Conspiracy|149|C|{4}{R}|Creature - Devil|3|3|When Pitchburn Devils dies, it deals 3 damage to target creature or player.| -Council Guardian|Magic: The Gathering-Conspiracy|15|U|{5}{W}|Creature - Giant Soldier|5|5|Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.| -Power of Fire|Magic: The Gathering-Conspiracy|150|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: This creature deals 1 damage to target creature or player."| -Skitter of Lizards|Magic: The Gathering-Conspiracy|151|C|{R}|Creature - Lizard|1|1|Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.)$Haste$Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.| -Sulfuric Vortex|Magic: The Gathering-Conspiracy|152|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| -Torch Fiend|Magic: The Gathering-Conspiracy|153|C|{1}{R}|Creature - Devil|2|1|{R}, Sacrifice Torch Fiend: Destroy target artifact.| -Trumpet Blast|Magic: The Gathering-Conspiracy|154|C|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.| -Uncontrollable Anger|Magic: The Gathering-Conspiracy|155|U|{2}{R}{R}|Enchantment - Aura|||Flash (You may cast this spell any time you could cast an instant.)$Enchant creature$Enchanted creature gets +2/+2 and attacks each turn if able.| -Vent Sentinel|Magic: The Gathering-Conspiracy|156|C|{3}{R}|Creature - Elemental|2|4|Defender${1}{R}, {tap}: Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.| -Volcanic Fallout|Magic: The Gathering-Conspiracy|157|U|{1}{R}{R}|Instant|||Volcanic Fallout can't be countered.$Volcanic Fallout deals 2 damage to each creature and each player.| -Wrap in Flames|Magic: The Gathering-Conspiracy|158|C|{3}{R}|Sorcery|||Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.| -Charging Rhino|Magic: The Gathering-Conspiracy|159|C|{3}{G}{G}|Creature - Rhino|4|4|Charging Rhino can't be blocked by more than one creature.| -Council's Judgment|Magic: The Gathering-Conspiracy|16|R|{1}{W}{W}|Sorcery|||Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.| -Copperhorn Scout|Magic: The Gathering-Conspiracy|160|C|{G}|Creature - Elf Scout|1|1|Whenever Copperhorn Scout attacks, untap each other creature you control.| -Echoing Courage|Magic: The Gathering-Conspiracy|161|C|{1}{G}|Instant|||Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.| -Elephant Guide|Magic: The Gathering-Conspiracy|162|U|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| -Elvish Aberration|Magic: The Gathering-Conspiracy|163|C|{5}{G}|Creature - Elf Mutant|4|5|{tap}: Add {G}{G}{G} to your mana pool.$Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| -Exploration|Magic: The Gathering-Conspiracy|164|R|{G}|Enchantment|||You may play an additional land on each of your turns.| -Gamekeeper|Magic: The Gathering-Conspiracy|165|U|{3}{G}|Creature - Elf|2|2|When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.| -Gnarlid Pack|Magic: The Gathering-Conspiracy|166|C|{1}{G}|Creature - Beast|2|2|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.| -Howling Wolf|Magic: The Gathering-Conspiracy|167|C|{2}{G}{G}|Creature - Wolf|2|2|When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.| -Hunger of the Howlpack|Magic: The Gathering-Conspiracy|168|C|{G}|Instant|||Put a +1/+1 counter on target creature.$Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.| -Hydra Omnivore|Magic: The Gathering-Conspiracy|169|M|{4}{G}{G}|Creature - Hydra|8|8|Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.| -Custodi Soulbinders|Magic: The Gathering-Conspiracy|17|R|{3}{W}|Creature - Human Cleric|0|0|Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.${2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield.| -Lead the Stampede|Magic: The Gathering-Conspiracy|170|U|{2}{G}|Sorcery|||Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.| -Nature's Claim|Magic: The Gathering-Conspiracy|171|C|{G}|Instant|||Destroy target artifact or enchantment. Its controller gains 4 life.| -Pelakka Wurm|Magic: The Gathering-Conspiracy|172|U|{4}{G}{G}{G}|Creature - Wurm|7|7|Trample$When Pelakka Wurm enters the battlefield, you gain 7 life.$When Pelakka Wurm dies, draw a card.| -Plummet|Magic: The Gathering-Conspiracy|173|C|{1}{G}|Instant|||Destroy target creature with flying.| -Provoke|Magic: The Gathering-Conspiracy|174|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$Draw a card.| -Relic Crush|Magic: The Gathering-Conspiracy|175|U|{4}{G}|Instant|||Destroy target artifact or enchantment and up to one other target artifact or enchantment.| -Respite|Magic: The Gathering-Conspiracy|176|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.| -Sakura-Tribe Elder|Magic: The Gathering-Conspiracy|177|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.| -Scaled Wurm|Magic: The Gathering-Conspiracy|178|C|{7}{G}|Creature - Wurm|7|6|| -Sporecap Spider|Magic: The Gathering-Conspiracy|179|C|{2}{G}|Creature - Spider|1|5|Reach (This creature can block creatures with flying.)| -Custodi Squire|Magic: The Gathering-Conspiracy|18|C|{4}{W}|Creature - Spirit Cleric|3|3|Flying$Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.| -Squirrel Nest|Magic: The Gathering-Conspiracy|180|U|{1}{G}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Put a 1/1 green Squirrel creature token onto the battlefield."| -Terastodon|Magic: The Gathering-Conspiracy|181|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| -Wolfbriar Elemental|Magic: The Gathering-Conspiracy|182|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| -Wrap in Vigor|Magic: The Gathering-Conspiracy|183|C|{1}{G}|Instant|||Regenerate each creature you control.| -Basandra, Battle Seraph|Magic: The Gathering-Conspiracy|184|R|{3}{R}{W}|Legendary Creature - Angel|4|4|Flying$Players can't cast spells during combat.${R}: Target creature attacks this turn if able.| -Decimate|Magic: The Gathering-Conspiracy|185|R|{2}{R}{G}|Sorcery|||Destroy target artifact, target creature, target enchantment, and target land.| -Dimir Doppelganger|Magic: The Gathering-Conspiracy|186|R|{1}{U}{B}|Creature - Shapeshifter|0|2|{1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.| -Edric, Spymaster of Trest|Magic: The Gathering-Conspiracy|187|R|{1}{G}{U}|Legendary Creature - Elf Rogue|2|2|Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.| -Fires of Yavimaya|Magic: The Gathering-Conspiracy|188|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| -Mirari's Wake|Magic: The Gathering-Conspiracy|189|M|{3}{G}{W}|Enchantment|||Creatures you control get +1/+1.$Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.| -Rousing of Souls|Magic: The Gathering-Conspiracy|19|C|{2}{W}|Sorcery|||Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 1/1 white Spirit creature token with flying onto the battlefield. Then each player draws a card.| -Mortify|Magic: The Gathering-Conspiracy|190|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| -Pernicious Deed|Magic: The Gathering-Conspiracy|191|M|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.| -Sky Spirit|Magic: The Gathering-Conspiracy|192|U|{1}{W}{U}|Creature - Spirit|2|2|Flying, first strike| -Spiritmonger|Magic: The Gathering-Conspiracy|193|R|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.| -Spontaneous Combustion|Magic: The Gathering-Conspiracy|194|U|{1}{B}{R}|Instant|||As an additional cost to cast Spontaneous Combustion, sacrifice a creature.$Spontaneous Combustion deals 3 damage to each creature.| -Wood Sage|Magic: The Gathering-Conspiracy|195|U|{G}{U}|Creature - Human Druid|1|1|{tap}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.| -Altar of Dementia|Magic: The Gathering-Conspiracy|196|R|{2}|Artifact|||Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard.| -Deathrender|Magic: The Gathering-Conspiracy|197|R|{4}|Artifact - Equipment|||Equipped creature gets +2/+2.$Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.$Equip {2}| -Explorer's Scope|Magic: The Gathering-Conspiracy|198|U|{1}|Artifact - Equipment|||Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| -Fireshrieker|Magic: The Gathering-Conspiracy|199|U|{3}|Artifact - Equipment|||Equipped creature has double strike. (It deals both first-strike and regular combat damage.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| -Academy Elite|Magic: The Gathering-Conspiracy|20|R|{3}{U}|Creature - Human Wizard|0|0|Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.${2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.| -Galvanic Juggernaut|Magic: The Gathering-Conspiracy|200|U|{4}|Artifact Creature - Juggernaut|5|5|Galvanic Juggernaut attacks each turn if able.$Galvanic Juggernaut doesn't untap during your untap step.$Whenever another creature dies, untap Galvanic Juggernaut.| -Peace Strider|Magic: The Gathering-Conspiracy|201|U|{4}|Artifact Creature - Construct|3|3|When Peace Strider enters the battlefield, you gain 3 life.| -Reito Lantern|Magic: The Gathering-Conspiracy|202|U|{2}|Artifact|||{3}: Put target card from a graveyard on the bottom of its owner's library.| -Runed Servitor|Magic: The Gathering-Conspiracy|203|U|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.| -Silent Arbiter|Magic: The Gathering-Conspiracy|204|R|{4}|Artifact Creature - Construct|1|5|No more than one creature can attack each combat.$No more than one creature can block each combat.| -Spectral Searchlight|Magic: The Gathering-Conspiracy|205|U|{3}|Artifact|||{tap}: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool.| -Vedalken Orrery|Magic: The Gathering-Conspiracy|206|R|{4}|Artifact|||You may cast nonland cards as though they had flash.| -Warmonger's Chariot|Magic: The Gathering-Conspiracy|207|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+2.$As long as equipped creature has defender, it can attack as though it didn't have defender.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| -Mirrodin's Core|Magic: The Gathering-Conspiracy|208|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Put a charge counter on Mirrodin's Core.${tap}, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.| -Quicksand|Magic: The Gathering-Conspiracy|209|U||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.| -Marchesa's Emissary|Magic: The Gathering-Conspiracy|21|C|{3}{U}|Creature - Human Rogue|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| -Reflecting Pool|Magic: The Gathering-Conspiracy|210|R||Land|||{tap}: Add to your mana pool one mana of any type that a land you control could produce.| -Marchesa's Infiltrator|Magic: The Gathering-Conspiracy|22|U|{2}{U}|Creature - Human Rogue|1|1|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.| -Muzzio, Visionary Architect|Magic: The Gathering-Conspiracy|23|M|{1}{U}{U}|Legendary Creature - Human Artificer|1|3|{3}{U}, {tap}: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.| -Plea for Power|Magic: The Gathering-Conspiracy|24|R|{3}{U}|Sorcery|||Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.| -Split Decision|Magic: The Gathering-Conspiracy|25|U|{1}{U}|Instant|||Will of the council - Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.| -Bite of the Black Rose|Magic: The Gathering-Conspiracy|26|U|{3}{B}|Sorcery|||Will of the council - Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.| -Drakestown Forgotten|Magic: The Gathering-Conspiracy|27|R|{4}{B}|Creature - Zombie|0|0|Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.${2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.| -Grudge Keeper|Magic: The Gathering-Conspiracy|28|C|{1}{B}|Creature - Zombie Wizard|2|1|Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.| -Reign of the Pit|Magic: The Gathering-Conspiracy|29|R|{4}{B}{B}|Sorcery|||Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.| -Tyrant's Choice|Magic: The Gathering-Conspiracy|30|C|{1}{B}|Sorcery|||Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.| -Enraged Revolutionary|Magic: The Gathering-Conspiracy|31|C|{2}{R}|Creature - Human Warrior|2|1|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| -Grenzo's Cutthroat|Magic: The Gathering-Conspiracy|32|C|{1}{R}|Creature - Goblin Rogue|1|1|First strike$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| -Grenzo's Rebuttal|Magic: The Gathering-Conspiracy|33|R|{4}{R}{R}|Sorcery|||Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.| -Ignition Team|Magic: The Gathering-Conspiracy|34|R|{5}{R}{R}|Creature - Goblin Warrior|0|0|Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.${2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.| -Scourge of the Throne|Magic: The Gathering-Conspiracy|35|M|{4}{R}{R}|Creature - Dragon|5|5|Flying$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.| -Treasonous Ogre|Magic: The Gathering-Conspiracy|36|U|{3}{R}|Creature - Ogre Shaman|2|3|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Pay 3 life: Add {R} to your mana pool.| -Predator's Howl|Magic: The Gathering-Conspiracy|37|U|{3}{G}|Instant|||Put a 2/2 green Wolf creature token onto the battlefield.$Morbid - Put three 2/2 green Wolf creature tokens onto the battlefield instead if a creature died this turn.| -Realm Seekers|Magic: The Gathering-Conspiracy|38|R|{4}{G}{G}|Creature - Elf Scout|0|0|Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.${2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.| -Selvala's Charge|Magic: The Gathering-Conspiracy|39|U|{4}{G}|Sorcery|||Parley - Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.| -Selvala's Enforcer|Magic: The Gathering-Conspiracy|40|C|{3}{G}|Creature - Elf Warrior|2|2|Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.| -Brago, King Eternal|Magic: The Gathering-Conspiracy|41|R|{2}{W}{U}|Legendary Creature - Spirit|2|4|Flying$When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.| -Dack Fayden|Magic: The Gathering-Conspiracy|42|M|{1}{U}{R}|Planeswalker - Dack|||+1: Target player draws two cards, then discards two cards.$-2: Gain control of target artifact.$-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."| -Dack's Duplicate|Magic: The Gathering-Conspiracy|43|R|{2}{U}{R}|Creature - Shapeshifter|0|0|You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| -Deathreap Ritual|Magic: The Gathering-Conspiracy|44|U|{2}{B}{G}|Enchantment|||Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.| -Extract from Darkness|Magic: The Gathering-Conspiracy|45|U|{3}{U}{B}|Sorcery|||Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control.| -Flamewright|Magic: The Gathering-Conspiracy|46|U|{R}{W}|Creature - Human Artificer|1|1|{1}, {tap}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.${tap}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.| -Grenzo, Dungeon Warden|Magic: The Gathering-Conspiracy|47|R|{X}{B}{R}|Legendary Creature - Goblin Rogue|2|2|Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.${2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.| -Magister of Worth|Magic: The Gathering-Conspiracy|48|R|{4}{W}{B}|Creature - Angel|4|4|Flying$Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.| -Marchesa, the Black Rose|Magic: The Gathering-Conspiracy|49|M|{1}{U}{B}{R}|Legendary Creature - Human Wizard|3|3|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Other creatures you control have dethrone.$Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.| -Marchesa's Smuggler|Magic: The Gathering-Conspiracy|50|U|{U}{R}|Creature - Human Rogue|1|1|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)${1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn.| -Selvala, Explorer Returned|Magic: The Gathering-Conspiracy|51|R|{1}{G}{W}|Legendary Creature - Elf Scout|2|4|Parley - {tap}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card.| -Woodvine Elemental|Magic: The Gathering-Conspiracy|52|U|{4}{G}{W}|Creature - Elemental|4|4|Trample$Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.| -AEther Searcher|Magic: The Gathering-Conspiracy|53|R|{7}|Artifact Creature - Construct|6|4|Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.$When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.| -Agent of Acquisitions|Magic: The Gathering-Conspiracy|54|U|{2}|Artifact Creature - Construct|2|1|Draft Agent of Acquisitions face up.$Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)| -Canal Dredger|Magic: The Gathering-Conspiracy|55|R|{4}|Artifact Creature - Construct|1|5|Draft Canal Dredger face up.$Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.${tap}: Put target card from your graveyard on the bottom of your library.| -Coercive Portal|Magic: The Gathering-Conspiracy|56|M|{4}|Artifact|||Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.| -Cogwork Grinder|Magic: The Gathering-Conspiracy|57|R|{6}|Artifact Creature - Construct|0|0|Draft Cogwork Grinder face up.$As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)$Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.| -Cogwork Librarian|Magic: The Gathering-Conspiracy|58|C|{4}|Artifact Creature - Construct|3|3|Draft Cogwork Librarian face up.$As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.| -Cogwork Spy|Magic: The Gathering-Conspiracy|59|C|{3}|Artifact Creature - Bird Construct|2|1|Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.$Flying| -Cogwork Tracker|Magic: The Gathering-Conspiracy|60|U|{4}|Artifact Creature - Hound Construct|4|4|Reveal Cogwork Tracker as you draft it and note the player who passed it to you.$Cogwork Tracker attacks each turn if able.$Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.| -Deal Broker|Magic: The Gathering-Conspiracy|61|R|{3}|Artifact Creature - Construct|2|3|Draft Deal Broker face up.$Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in his or her card pool in exchange. You may accept any one offer.${tap}: Draw a card, then discard a card.| -Lore Seeker|Magic: The Gathering-Conspiracy|62|R|{2}|Artifact Creature - Construct|2|2|Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)| -Lurking Automaton|Magic: The Gathering-Conspiracy|63|C|{5}|Artifact Creature - Construct|0|0|Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.$Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.| -Whispergear Sneak|Magic: The Gathering-Conspiracy|64|C|{1}|Artifact Creature - Construct|1|1|Draft Whispergear Sneak face up.$During the draft, you may turn Whispergear Sneak face down. If you do, look at any unopened booster pack in the draft or any booster pack not being looked at by another player.| -Paliano, the High City|Magic: The Gathering-Conspiracy|65|R||Legendary Land|||Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.${tap}: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.| -Ajani's Sunstriker|Magic: The Gathering-Conspiracy|66|C|{W}{W}|Creature - Cat Cleric|2|2|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Apex Hawks|Magic: The Gathering-Conspiracy|67|C|{2}{W}|Creature - Bird|2|2|Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)$Flying$Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.| -Courier Hawk|Magic: The Gathering-Conspiracy|68|C|{1}{W}|Creature - Bird|1|2|Flying, vigilance| -Doomed Traveler|Magic: The Gathering-Conspiracy|69|C|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Glimmerpoint Stag|Magic: The Gathering-Conspiracy|70|U|{2}{W}{W}|Creature - Elk|3|3|Vigilance$When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.| -Guardian Zendikon|Magic: The Gathering-Conspiracy|71|C|{2}{W}|Enchantment - Aura|||Enchant land$Enchanted land is a 2/6 white Wall creature with defender. It's still a land.$When enchanted land dies, return that card to its owner's hand.| -Intangible Virtue|Magic: The Gathering-Conspiracy|72|U|{1}{W}|Enchantment|||Creature tokens you control get +1/+1 and have vigilance.| -Kor Chant|Magic: The Gathering-Conspiracy|73|C|{2}{W}|Instant|||All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.| -Moment of Heroism|Magic: The Gathering-Conspiracy|74|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| -Noble Templar|Magic: The Gathering-Conspiracy|75|C|{5}{W}|Creature - Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| -Pillarfield Ox|Magic: The Gathering-Conspiracy|76|C|{3}{W}|Creature - Ox|2|4|| -Pride Guardian|Magic: The Gathering-Conspiracy|77|C|{W}|Creature - Cat Monk|0|3|Defender$Whenever Pride Guardian blocks, you gain 3 life.| -Pristine Angel|Magic: The Gathering-Conspiracy|78|M|{4}{W}{W}|Creature - Angel|4|4|Flying$As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.$Whenever you cast a spell, you may untap Pristine Angel.| -Reya Dawnbringer|Magic: The Gathering-Conspiracy|79|R|{6}{W}{W}{W}|Legendary Creature - Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| -Rout|Magic: The Gathering-Conspiracy|80|R|{3}{W}{W}|Sorcery|||You may cast Rout as though it had flash if you pay {2} more to cast it.$Destroy all creatures. They can't be regenerated.| -Silverchase Fox|Magic: The Gathering-Conspiracy|81|C|{1}{W}|Creature - Fox|2|2|{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.| -Soulcatcher|Magic: The Gathering-Conspiracy|82|U|{1}{W}|Creature - Bird Soldier|1|1|Flying$Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.| -Stave Off|Magic: The Gathering-Conspiracy|83|C|{W}|Instant|||Target creature gains protection from the color of your choice until end of turn.| -Swords to Plowshares|Magic: The Gathering-Conspiracy|84|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| -Unquestioned Authority|Magic: The Gathering-Conspiracy|85|U|{2}{W}|Enchantment - Aura|||Enchant creature$When Unquestioned Authority enters the battlefield, draw a card.$Enchanted creature has protection from creatures.| -Valor Made Real|Magic: The Gathering-Conspiracy|86|C|{W}|Instant|||Target creature can block any number of creatures this turn.| -Vow of Duty|Magic: The Gathering-Conspiracy|87|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.| -Wakestone Gargoyle|Magic: The Gathering-Conspiracy|88|U|{3}{W}|Creature - Gargoyle|3|4|Defender, flying${1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.| -AEther Tradewinds|Magic: The Gathering-Conspiracy|89|C|{2}{U}|Instant|||Return target permanent you control and target permanent you don't control to their owners' hands.| -Air Servant|Magic: The Gathering-Conspiracy|90|U|{4}{U}|Creature - Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| -Brainstorm|Magic: The Gathering-Conspiracy|91|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| -Breakthrough|Magic: The Gathering-Conspiracy|92|U|{X}{U}|Sorcery|||Draw four cards, then choose X cards in your hand and discard the rest.| -Compulsive Research|Magic: The Gathering-Conspiracy|93|C|{2}{U}|Sorcery|||Target player draws three cards. Then that player discards two cards unless he or she discards a land card.| -Crookclaw Transmuter|Magic: The Gathering-Conspiracy|94|C|{3}{U}|Creature - Bird Wizard|3|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn.| -Dream Fracture|Magic: The Gathering-Conspiracy|95|C|{1}{U}{U}|Instant|||Counter target spell. Its controller draws a card.$Draw a card.| -Enclave Elite|Magic: The Gathering-Conspiracy|96|C|{2}{U}|Creature - Merfolk Soldier|2|2|Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.)$Islandwalk$Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.| -Fact or Fiction|Magic: The Gathering-Conspiracy|97|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| -Favorable Winds|Magic: The Gathering-Conspiracy|98|U|{1}{U}|Enchantment|||Creatures you control with flying get +1/+1.| -Grixis Illusionist|Magic: The Gathering-Conspiracy|99|C|{U}|Creature - Human Wizard|1|1|{tap}: Target land you control becomes the basic land type of your choice until end of turn.| -Advantageous Proclamation|Magic: The Gathering-Conspiracy|1|U||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$Your minimum deck size is reduced by five.| -Backup Plan|Magic: The Gathering-Conspiracy|2|R||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.| -Brago's Favor|Magic: The Gathering-Conspiracy|3|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Spells with the chosen name you cast cost {1} less to cast.| -Double Stroke|Magic: The Gathering-Conspiracy|4|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.| -Immediate Action|Magic: The Gathering-Conspiracy|5|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Creatures you control with the chosen name have haste.| -Iterative Analysis|Magic: The Gathering-Conspiracy|6|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.| -Muzzio's Preparations|Magic: The Gathering-Conspiracy|7|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.| -Power Play|Magic: The Gathering-Conspiracy|8|U||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.| -Secret Summoning|Magic: The Gathering-Conspiracy|9|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.| -Secrets of Paradise|Magic: The Gathering-Conspiracy|10|C||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$Creatures you control with the chosen name have "{T}: Add one mana of any color to your mana pool."| -Sentinel Dispatch|Magic: The Gathering-Conspiracy|11|C||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.| -Unexpected Potential|Magic: The Gathering-Conspiracy|12|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$You may spend mana as though it were mana of any color to cast spells with the chosen name.| -Worldknit|Magic: The Gathering-Conspiracy|13|R||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool."| -Earwig Squad|Launch Party|1|R|{3}{B}{B}|Creature - Goblin Rogue|5|3|Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.| -Vexing Shusher|Launch Party|2|R|{RG}{RG}|Creature - Goblin Shaman|2|2|Vexing Shusher can't be countered.${RG}: Target spell can't be countered by spells or abilities.| -Figure of Destiny|Launch Party|3|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.| -Ajani Vengeant|Launch Party|4|M|{2}{W}{R}|Planeswalker - Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$-7: Destroy all lands target player controls.| -Obelisk of Alara|Launch Party|5|R|{6}|Artifact|||{1}{W}, {T}: You gain 5 life.${1}{U}, {T}: Draw a card, then discard a card.${1}{B}, {T}: Target creature gets -2/-2 until end of turn.${1}{R}, {T}: Obelisk of Alara deals 3 damage to target player.${1}{G}, {T}: Target creature gets +4/+4 until end of turn.| -Knight of New Alara|Launch Party|6|R|{2}{W}{G}|Creature Human Knight|2|2|Each other multicolored creature you control gets +1/+1 for each of its colors.| -Ant Queen|Launch Party|7|R|{3}{G}{G}|Creature Insect|5|5|{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.| -Valakut, the Molten Pinnacle|Launch Party|8|R||Land|||Valakut, the Molten Pinnacle enters the battlefield tapped.$Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.${T}: Add {R} to your mana pool.| -Joraga Warcaller|Launch Party|9|R|{G}|Creature Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| -Lord of Shatterskull Pass|Launch Party|10|R|{3}{R}|Creature Minotaur Shaman|3|3|Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-5$6/6$$LEVEL 6+$6/6$Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.| -Ancient Hellkite|Launch Party|11|R|{4}{R}{R}{R}|Creature - Dragon|6|6|Flying${R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.| -Steel Hellkite|Launch Party|12|R|{6}|Artifact Creature - Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.| -Thopter Assembly|Launch Party|13|R|{6}|Artifact Creature - Thopter|5|5|Flying$At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.| -Phyrexian Metamorph|Launch Party|14|R|{3}{UP}|Artifact Creature - Shapeshifter|0|0|({UP} can be paid with either {U} or 2 life.)$You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.| -Garruk's Horde|Launch Party|15|R|{5}{G}{G}|Creature - Beast|7|7|Trample$Play with the top card of your library revealed.$You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)| -Ludevic's Test Subject|Launch Party|16a|R|{1}{U}|Creature - Lizard|0|3|Defender${1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.| -Ludevic's Abomination|Launch Party|16b|R||Creature - Lizard Horror|13|13|Trample| -Mondronen Shaman|Launch Party|17a|R|{3}{R}|Creature - Human Werewolf Shaman|3|2|At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.| -Tovolar's Magehunter|Launch Party|17b|R||Creature - Werewolf|5|5|Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.| -Restoration Angel|Launch Party|18|R|{3}{W}|Creature - Angel|3|4|Flash$Flying$When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.| -Staff of Nin|Launch Party|19|R|{6}|Artifact|||At the beginning of your upkeep, draw a card.${T}: Staff of Nin deals 1 damage to target creature or player.| -Deadbridge Goliath|Launch Party|20|R|{2}{G}{G}|Creature - Insect|5|5|Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)| -Skarrg Goliath|Launch Party|21|R|{6}{G}{G}|Creature - Beast|9|9|Trample$Bloodrush {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.| -Breaking|Launch Party|22a|R|{U}{B}|Sorcery|||Target player puts the top eight cards of his or her library into his or her graveyard.$Fuse (You may cast one or both halves of this card from your hand.)| -Entering|Launch Party|22b|R|{4}{B}{R}|Sorcery|||Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Colossal Whale|Launch Party|23|R|{5}{U}{U}|Creature - Whale|5|5|Islandwalk (This creature can't be blocked as long as defending player controls an Island.)$Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)| -Bident of Thassa|Launch Party|24|R|{2}{U}{U}|Legendary Enchantment Artifact|||Whenever a creature you control deals combat damage to a player, you may draw a card.${1}{U}, {T}: Creatures your opponents control attack this turn if able.| -Tromokratis|Launch Party|25|R|{5}{U}{U}|Legendary Creature Kraken|8|8|Tromokratis has hexproof unless it's attacking or blocking.$Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)| -Dictate of the Twin Gods|Launch Party|26|R|{3}{R}{R}|Enchantment|||Flash$If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.| -Dragon Throne of Tarkir|Launch Party|27|R|{4}|Legendary Artifact Equipment|||Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."$Equip {3}| -In Garruk's Wake|Launch Party|28|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.| -Sandsteppe Mastodon|Launch Party|29|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| -Deathbringer Regent|Launch Party|31|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| -Mizzium Meddler|Launch Party|32|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| -Blight Herder|Launch Party|33|R|{5}|Creature - Eldrazi Processor|4|5|When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| -Endbringer|Launch Party|34|R|{5}{C}|Creature - Eldrazi|5|5|Untap Endbringer during each other player's untap step.${T}: Endbringer deals 1 damage to target creature or player.${C}, {T}: Target creature can't attack or block this turn.${C}{C}, {T}: Draw a card.| -Angel of Deliverance|Launch Party|35|R|{6}{W}{W}|Creature - Angel|6|6|Flying$Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.| -Ancestral Recall|Vintage Masters|1|Bonus|{U}|Instant|||Target player draws three cards.| -Afterlife|Vintage Masters|10|C|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| -Upheaval|Vintage Masters|100|M|{4}{U}{U}|Sorcery|||Return all permanents to their owners' hands.| -Volrath's Shapeshifter|Vintage Masters|101|R|{1}{U}{U}|Creature - Shapeshifter|0|1|As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.)${2}: Discard a card.| -Waterfront Bouncer|Vintage Masters|102|U|{1}{U}|Creature - Merfolk Spellshaper|1|1|{U}, {tap}, Discard a card: Return target creature to its owner's hand.| -Addle|Vintage Masters|103|C|{1}{B}|Sorcery|||Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.| -Animate Dead|Vintage Masters|104|U|{1}{B}|Enchantment - Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| -Baleful Force|Vintage Masters|105|R|{5}{B}{B}{B}|Creature - Elemental|7|7|At the beginning of each upkeep, you draw a card and you lose 1 life.| -Cabal Ritual|Vintage Masters|106|U|{1}{B}|Instant|||Add {B}{B}{B} to your mana pool.$Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if seven or more cards are in your graveyard.| -Carnophage|Vintage Masters|107|C|{B}|Creature - Zombie|2|2|At the beginning of your upkeep, tap Carnophage unless you pay 1 life.| -Chainer's Edict|Vintage Masters|108|C|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Choking Sands|Vintage Masters|109|C|{1}{B}{B}|Sorcery|||Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.| -Akroma's Blessing|Vintage Masters|11|U|{2}{W}|Instant|||Choose a color. Creatures you control gain protection from the chosen color until end of turn.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Crovax the Cursed|Vintage Masters|110|R|{2}{B}{B}|Legendary Creature - Vampire|0|0|Crovax the Cursed enters the battlefield with four +1/+1 counters on it.$At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.${B}: Crovax gains flying until end of turn.| -Cruel Bargain|Vintage Masters|111|R|{B}{B}{B}|Sorcery|||Draw four cards. You lose half your life, rounded up.| -Dark Hatchling|Vintage Masters|112|U|{4}{B}{B}|Creature - Horror|3|3|Flying$When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.| -Dark Ritual|Vintage Masters|113|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| -Dauthi Mercenary|Vintage Masters|114|C|{2}{B}|Creature - Dauthi Knight Mercenary|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.| -Death's-Head Buzzard|Vintage Masters|115|C|{1}{B}{B}|Creature - Bird|2|1|Flying$When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.| -Demonic Tutor|Vintage Masters|116|M|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| -Drakestown Forgotten|Vintage Masters|117|R|{4}{B}|Creature - Zombie|0|0|Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.${2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.| -Expunge|Vintage Masters|118|C|{2}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Fallen Askari|Vintage Masters|119|C|{1}{B}|Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Fallen Askari can't block.| -Armageddon|Vintage Masters|12|M|{3}{W}|Sorcery|||Destroy all lands.| -Famine|Vintage Masters|120|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| -Fledgling Djinn|Vintage Masters|121|C|{1}{B}|Creature - Djinn|2|2|Flying$At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.| -Hymn to Tourach|Vintage Masters|122|U|{B}{B}|Sorcery|||Target player discards two cards at random.| -Ichorid|Vintage Masters|123|R|{3}{B}|Creature - Horror|3|1|Haste$At the beginning of the end step, sacrifice Ichorid.$At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.| -Kezzerdrix|Vintage Masters|124|U|{2}{B}{B}|Creature - Rabbit Beast|4|4|First strike$At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.| -Laquatus's Champion|Vintage Masters|125|R|{4}{B}{B}|Creature - Nightmare Horror|6|3|When Laquatus's Champion enters the battlefield, target player loses 6 life.$When Laquatus's Champion leaves the battlefield, that player gains 6 life.${B}: Regenerate Laquatus's Champion.| -Living Death|Vintage Masters|126|R|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| -Lurking Evil|Vintage Masters|127|U|{B}{B}{B}|Enchantment|||Pay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying.| -Mesmeric Fiend|Vintage Masters|128|C|{1}{B}|Creature - Nightmare Horror|1|1|When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.| -Nature's Ruin|Vintage Masters|129|R|{2}{B}|Sorcery|||Destroy all green creatures.| -Astral Slide|Vintage Masters|13|U|{2}{W}|Enchantment|||Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.| -Necropotence|Vintage Masters|130|R|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| -Nightscape Familiar|Vintage Masters|131|C|{1}{B}|Creature - Zombie|1|1|Blue spells and red spells you cast cost {1} less to cast.${1}{B}: Regenerate Nightscape Familiar.| -Paralyze|Vintage Masters|132|C|{B}|Enchantment - Aura|||Enchant creature$When Paralyze enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature.| -Phyrexian Defiler|Vintage Masters|133|U|{2}{B}{B}|Creature - Carrier|3|3|{tap}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.| -Predatory Nightstalker|Vintage Masters|134|C|{3}{B}{B}|Creature - Nightstalker|3|2|When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.| -Putrid Imp|Vintage Masters|135|C|{B}|Creature - Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.| -Reanimate|Vintage Masters|136|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| -Recurring Nightmare|Vintage Masters|137|R|{2}{B}|Enchantment|||Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| -Reign of the Pit|Vintage Masters|138|R|{4}{B}{B}|Sorcery|||Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.| -Sarcomancy|Vintage Masters|139|U|{B}|Enchantment|||When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.$At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.| -Balance|Vintage Masters|14|M|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| -Skirge Familiar|Vintage Masters|140|C|{4}{B}|Creature - Imp|3|2|Flying$Discard a card: Add {B} to your mana pool.| -Spinal Graft|Vintage Masters|141|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.| -Tendrils of Agony|Vintage Masters|142|U|{2}{B}{B}|Sorcery|||Target player loses 2 life and you gain 2 life.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| -Tyrant's Choice|Vintage Masters|143|C|{1}{B}|Sorcery|||Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.| -Urborg Uprising|Vintage Masters|144|C|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.$$Draw a card.| -Vampiric Tutor|Vintage Masters|145|R|{B}|Instant|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| -Visara the Dreadful|Vintage Masters|146|R|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${tap}: Destroy target creature. It can't be regenerated.| -Yawgmoth's Bargain|Vintage Masters|147|M|{4}{B}{B}|Enchantment|||Skip your draw step.$$Pay 1 life: Draw a card.| -Yawgmoth's Will|Vintage Masters|148|M|{2}{B}|Sorcery|||Until end of turn, you may play cards from your graveyard.$If a card would be put into your graveyard from anywhere this turn, exile that card instead.| -Aftershock|Vintage Masters|149|C|{2}{R}{R}|Sorcery|||Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.| -Battle Screech|Vintage Masters|15|C|{2}{W}{W}|Sorcery|||Put two 1/1 white Bird creature tokens with flying onto the battlefield.$Flashback-Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Beetleback Chief|Vintage Masters|150|C|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| -Burning of Xinye|Vintage Masters|151|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| -Burning Wish|Vintage Masters|152|R|{1}{R}|Sorcery|||You may choose a sorcery card you own from outside the game, reveal that card, and put it into your hand. Exile Burning Wish.| -Chain Lightning|Vintage Masters|153|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| -Chaos Warp|Vintage Masters|154|R|{2}{R}|Instant|||The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.| -Chartooth Cougar|Vintage Masters|155|C|{5}{R}|Creature - Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| -Clickslither|Vintage Masters|156|R|{1}{R}{R}{R}|Creature - Insect|3|3|Haste$Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.| -Crater Hellion|Vintage Masters|157|R|{4}{R}{R}|Creature - Hellion Beast|6|6|Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Crater Hellion enters the battlefield, it deals 4 damage to each other creature.| -Falter|Vintage Masters|158|C|{1}{R}|Instant|||Creatures without flying can't block this turn.| -Fireblast|Vintage Masters|159|U|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| -Benalish Trapper|Vintage Masters|16|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| -Flametongue Kavu|Vintage Masters|160|U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| -Flowstone Hellion|Vintage Masters|161|U|{4}{R}|Creature - Hellion Beast|3|3|Haste${0}: Flowstone Hellion gets +1/-1 until end of turn.| -Gamble|Vintage Masters|162|R|{R}|Sorcery|||Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.| -Giant Strength|Vintage Masters|163|C|{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.| -Goblin Commando|Vintage Masters|164|C|{4}{R}|Creature - Goblin|2|2|When Goblin Commando enters the battlefield, it deals 2 damage to target creature.| -Goblin General|Vintage Masters|165|C|{1}{R}{R}|Creature - Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| -Goblin Goon|Vintage Masters|166|U|{3}{R}|Creature - Goblin Mutant|6|6|Goblin Goon can't attack unless you control more creatures than defending player.$Goblin Goon can't block unless you control more creatures than attacking player.| -Goblin Lackey|Vintage Masters|167|R|{R}|Creature - Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| -Goblin Matron|Vintage Masters|168|C|{2}{R}|Creature - Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| -Goblin Patrol|Vintage Masters|169|C|{R}|Creature - Goblin|2|1|Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| -Benevolent Bodyguard|Vintage Masters|17|C|{W}|Creature - Human Cleric|1|1|Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.| -Goblin Piledriver|Vintage Masters|170|R|{1}{R}|Creature - Goblin Warrior|1|2|Protection from blue$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.| -Goblin Ringleader|Vintage Masters|171|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.| -Goblin Settler|Vintage Masters|172|U|{3}{R}|Creature - Goblin|1|1|When Goblin Settler enters the battlefield, destroy target land.| -Goblin Warchief|Vintage Masters|173|U|{1}{R}{R}|Creature - Goblin Warrior|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| -Hulking Goblin|Vintage Masters|174|C|{1}{R}|Creature - Goblin|2|2|Hulking Goblin can't block.| -Kaervek's Torch|Vintage Masters|175|U|{X}{R}|Sorcery|||As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.$Kaervek's Torch deals X damage to target creature or player.| -Kindle|Vintage Masters|176|C|{1}{R}|Instant|||Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.| -Lightning Dragon|Vintage Masters|177|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Lightning Dragon gets +1/+0 until end of turn.| -Lightning Rift|Vintage Masters|178|U|{1}{R}|Enchantment|||Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to target creature or player.| -Orcish Lumberjack|Vintage Masters|179|C|{R}|Creature - Orc|1|1|{tap}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool.| -Breath of Life|Vintage Masters|18|U|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| -Pillaging Horde|Vintage Masters|180|U|{2}{R}{R}|Creature - Human Barbarian|5|5|When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.| -Reckless Charge|Vintage Masters|181|C|{R}|Sorcery|||Target creature gets +3/+0 and gains haste until end of turn.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Rites of Initiation|Vintage Masters|182|U|{R}|Instant|||Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.| -Rorix Bladewing|Vintage Masters|183|R|{3}{R}{R}{R}|Legendary Creature - Dragon|6|5|Flying, haste| -Scourge of the Throne|Vintage Masters|184|M|{4}{R}{R}|Creature - Dragon|5|5|Flying$Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.| -Skirk Drill Sergeant|Vintage Masters|185|C|{1}{R}|Creature - Goblin|2|1|Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.| -Skirk Prospector|Vintage Masters|186|C|{R}|Creature - Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| -Solar Blast|Vintage Masters|187|C|{3}{R}|Instant|||Solar Blast deals 3 damage to target creature or player.$Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)$When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.| -Spark Spray|Vintage Masters|188|C|{R}|Instant|||Spark Spray deals 1 damage to target creature or player.$Cycling {R} ({R}, Discard this card: Draw a card.)| -Starstorm|Vintage Masters|189|R|{X}{R}{R}|Instant|||Starstorm deals X damage to each creature.$Cycling {3} ({3}, Discard this card: Draw a card.)| -Brilliant Halo|Vintage Masters|19|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+2.$When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.| -Sulfuric Vortex|Vintage Masters|190|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| -Wall of Diffusion|Vintage Masters|191|C|{1}{R}|Creature - Wall|0|5|Defender (This creature can't attack.)$Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.| -Wheel of Fortune|Vintage Masters|192|M|{2}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.| -Worldgorger Dragon|Vintage Masters|193|R|{3}{R}{R}{R}|Creature - Nightmare Dragon|7|7|Flying, trample$When Worldgorger Dragon enters the battlefield, exile all other permanents you control.$When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.| -Armor of Thorns|Vintage Masters|194|C|{1}{G}|Enchantment - Aura|||You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.$Enchant nonblack creature$Enchanted creature gets +2/+2.| -Arrogant Wurm|Vintage Masters|195|C|{3}{G}{G}|Creature - Wurm|4|4|Trample$Madness {2}{G} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Basking Rootwalla|Vintage Masters|196|C|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Berserk|Vintage Masters|197|R|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| -Blastoderm|Vintage Masters|198|U|{2}{G}{G}|Creature - Beast|5|5|Shroud (This creature can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| -Brindle Shoat|Vintage Masters|199|C|{1}{G}|Creature - Boar|1|1|When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.| -Time Walk|Vintage Masters|2|Bonus|{1}{U}|Sorcery|||Take an extra turn after this one.| -Council's Judgment|Vintage Masters|20|R|{1}{W}{W}|Sorcery|||Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.| -Channel|Vintage Masters|200|M|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.| -Claws of Wirewood|Vintage Masters|201|C|{3}{G}|Sorcery|||Claws of Wirewood deals 3 damage to each creature with flying and each player.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Deranged Hermit|Vintage Masters|202|R|{3}{G}{G}|Creature - Elf|1|1|Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.$Squirrel creatures get +1/+1.| -Desert Twister|Vintage Masters|203|U|{4}{G}{G}|Sorcery|||Destroy target permanent.| -Dreampod Druid|Vintage Masters|204|U|{1}{G}|Creature - Human Druid|2|2|At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.| -Elephant Guide|Vintage Masters|205|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| -Elvish Aberration|Vintage Masters|206|C|{5}{G}|Creature - Elf Mutant|4|5|{tap}: Add {G}{G}{G} to your mana pool.$Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)| -Erhnam Djinn|Vintage Masters|207|U|{3}{G}|Creature - Djinn|4|5|At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.| -Eureka|Vintage Masters|208|M|{2}{G}{G}|Sorcery|||Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.| -Fastbond|Vintage Masters|209|M|{G}|Enchantment|||You may play any number of lands on each of your turns.$Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.| -Crescendo of War|Vintage Masters|21|R|{3}{W}|Enchantment|||At the beginning of each upkeep, put a strife counter on Crescendo of War.$Attacking creatures get +1/+0 for each strife counter on Crescendo of War.$Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.| -Fyndhorn Elves|Vintage Masters|210|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| -Gaea's Embrace|Vintage Masters|211|U|{2}{G}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3 and has trample.${G}: Regenerate enchanted creature.| -Genesis|Vintage Masters|212|R|{4}{G}|Creature - Incarnation|4|4|At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.| -Giant Mantis|Vintage Masters|213|C|{3}{G}|Creature - Insect|2|4|Reach (This creature can block creatures with flying.)| -Gigapede|Vintage Masters|214|R|{3}{G}{G}|Creature - Insect|6|1|Shroud (This creature can't be the target of spells or abilities.)$At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.| -Grizzly Fate|Vintage Masters|215|U|{3}{G}{G}|Sorcery|||Put two 2/2 green Bear creature tokens onto the battlefield.$Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.$Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Hermit Druid|Vintage Masters|216|R|{1}{G}|Creature - Human Druid|1|1|{G}, {tap}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.| -Jungle Wurm|Vintage Masters|217|C|{3}{G}{G}|Creature - Wurm|5|5|Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.| -Krosan Tusker|Vintage Masters|218|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| -Krosan Vorine|Vintage Masters|219|C|{3}{G}|Creature - Cat Beast|3|2|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)$Krosan Vorine can't be blocked by more than one creature.| -Decree of Justice|Vintage Masters|22|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| -Nature's Lore|Vintage Masters|220|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Norwood Priestess|Vintage Masters|221|R|{2}{G}{G}|Creature - Elf Druid|1|1|{tap}: You may put a green creature card from your hand onto the battlefield. Activate this ability only during your turn, before attackers are declared.| -Nostalgic Dreams|Vintage Masters|222|U|{G}{G}|Sorcery|||As an additional cost to cast Nostalgic Dreams, discard X cards.$Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.| -Oath of Druids|Vintage Masters|223|M|{1}{G}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.| -Penumbra Wurm|Vintage Masters|224|U|{5}{G}{G}|Creature - Wurm|6|6|Trample$When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield.| -Provoke|Vintage Masters|225|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$Draw a card.| -Realm Seekers|Vintage Masters|226|R|{4}{G}{G}|Creature - Elf Scout|0|0|Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.${2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.| -Regrowth|Vintage Masters|227|R|{1}{G}|Sorcery|||Return target card from your graveyard to your hand.| -Roar of the Wurm|Vintage Masters|228|U|{6}{G}|Sorcery|||Put a 6/6 green Wurm creature token onto the battlefield.$Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Rofellos, Llanowar Emissary|Vintage Masters|229|R|{G}{G}|Legendary Creature - Elf Druid|2|1|{tap}: Add {G} to your mana pool for each Forest you control.| -Deftblade Elite|Vintage Masters|23|C|{W}|Creature - Human Soldier|1|1|Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)${1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.| -Saproling Burst|Vintage Masters|230|R|{4}{G}|Enchantment|||Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."$When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.| -Silvos, Rogue Elemental|Vintage Masters|231|R|{3}{G}{G}{G}|Legendary Creature - Elemental|8|5|Trample${G}: Regenerate Silvos, Rogue Elemental.| -Simian Grunts|Vintage Masters|232|C|{2}{G}|Creature - Ape|3|4|Flash$Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)| -Sudden Strength|Vintage Masters|233|C|{3}{G}|Instant|||Target creature gets +3/+3 until end of turn.$$Draw a card.| -Survival of the Fittest|Vintage Masters|234|R|{1}{G}|Enchantment|||{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.| -Sylvan Library|Vintage Masters|235|R|{1}{G}|Enchantment|||At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.| -Symbiotic Wurm|Vintage Masters|236|U|{5}{G}{G}{G}|Creature - Wurm|7|7|When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.| -Tangle|Vintage Masters|237|C|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Each attacking creature doesn't untap during its controller's next untap step.| -Tribute to the Wild|Vintage Masters|238|C|{1}{G}|Instant|||Each opponent sacrifices an artifact or enchantment.| -Wild Mongrel|Vintage Masters|239|C|{1}{G}|Creature - Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.| -Devout Witness|Vintage Masters|24|U|{2}{W}|Creature - Human Spellshaper|2|2|{1}{W}, {tap}, Discard a card: Destroy target artifact or enchantment.| -Yavimaya Elder|Vintage Masters|240|U|{1}{G}{G}|Creature - Human Druid|2|1|When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.${2}, Sacrifice Yavimaya Elder: Draw a card.| -AEther Mutation|Vintage Masters|241|U|{3}{G}{U}|Sorcery|||Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.| -Armadillo Cloak|Vintage Masters|242|U|{1}{G}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has trample.$Whenever enchanted creature deals damage, you gain that much life.| -Baleful Strix|Vintage Masters|243|R|{U}{B}|Artifact Creature - Bird|1|1|Flying, deathtouch$When Baleful Strix enters the battlefield, draw a card.| -Basandra, Battle Seraph|Vintage Masters|244|R|{3}{R}{W}|Legendary Creature - Angel|4|4|Flying$Players can't cast spells during combat.${R}: Target creature attacks this turn if able.| -Blazing Specter|Vintage Masters|245|U|{2}{B}{R}|Creature - Specter|2|2|Flying, haste$Whenever Blazing Specter deals combat damage to a player, that player discards a card.| -Brago, King Eternal|Vintage Masters|246|R|{2}{W}{U}|Legendary Creature - Spirit|2|4|Flying$When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.| -Dack Fayden|Vintage Masters|247|M|{1}{U}{R}|Planeswalker - Dack|||+1: Target player draws two cards, then discards two cards.$-2: Gain control of target artifact.$-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."| -Dack's Duplicate|Vintage Masters|248|R|{2}{U}{R}|Creature - Shapeshifter|0|0|You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)| -Death Grasp|Vintage Masters|249|U|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| -Empyrial Armor|Vintage Masters|25|U|{1}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 for each card in your hand.| -Deathreap Ritual|Vintage Masters|250|U|{2}{B}{G}|Enchantment|||Morbid - At the beginning of each end step, if a creature died this turn, you may draw a card.| -Edric, Spymaster of Trest|Vintage Masters|251|R|{1}{G}{U}|Legendary Creature - Elf Rogue|2|2|Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.| -Fires of Yavimaya|Vintage Masters|252|U|{1}{R}{G}|Enchantment|||Creatures you control have haste.$Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.| -Goblin Trenches|Vintage Masters|253|U|{1}{R}{W}|Enchantment|||{2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.| -Grenzo, Dungeon Warden|Vintage Masters|254|R|{X}{B}{R}|Legendary Creature - Goblin Rogue|2|2|Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.${2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.| -Magister of Worth|Vintage Masters|255|R|{4}{W}{B}|Creature - Angel|4|4|Flying$Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.| -Marchesa, the Black Rose|Vintage Masters|256|M|{1}{U}{B}{R}|Legendary Creature - Human Wizard|3|3|Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)$Other creatures you control have dethrone.$Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.| -Prophetic Bolt|Vintage Masters|257|U|{3}{U}{R}|Instant|||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.| -Psychatog|Vintage Masters|258|U|{1}{U}{B}|Creature - Atog|1|2|Discard a card: Psychatog gets +1/+1 until end of turn.$Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.| -Reviving Vapors|Vintage Masters|259|U|{2}{W}{U}|Instant|||Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.| -Eternal Dragon|Vintage Masters|26|R|{5}{W}{W}|Creature - Dragon Spirit|5|5|Flying${3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| -Selvala, Explorer Returned|Vintage Masters|260|R|{1}{G}{W}|Legendary Creature - Elf Scout|2|4|Parley - {tap}: Each player reveals the top card of his or her library. For each nonland card revealed this way, add {G} to your mana pool and you gain 1 life. Then each player draws a card.| -Shivan Wurm|Vintage Masters|261|R|{3}{R}{G}|Creature - Wurm|7|7|Trample$When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.| -Spiritmonger|Vintage Masters|262|R|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.${B}: Regenerate Spiritmonger.${G}: Spiritmonger becomes the color of your choice until end of turn.| -Ankh of Mishra|Vintage Masters|263|R|{2}|Artifact|||Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.| -Chimeric Idol|Vintage Masters|264|U|{3}|Artifact|||{0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.| -City in a Bottle|Vintage Masters|265|M|{2}|Artifact|||Whenever a nontoken permanent originally printed in the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.$Players can't play cards originally printed in the Arabian Nights expansion.| -Coercive Portal|Vintage Masters|266|M|{4}|Artifact|||Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.| -Cursed Scroll|Vintage Masters|267|R|{1}|Artifact|||{3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.| -Flowstone Sculpture|Vintage Masters|268|R|{6}|Artifact Creature - Shapeshifter|4|4|{2}, Discard a card: Put a +1/+1 counter on Flowstone Sculpture or Flowstone Sculpture gains flying, first strike, or trample. (This effect lasts indefinitely.)| -Ivory Tower|Vintage Masters|269|U|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.| -Exile|Vintage Masters|27|C|{2}{W}|Instant|||Exile target nonwhite attacking creature. You gain life equal to its toughness.| -Karn, Silver Golem|Vintage Masters|270|R|{5}|Legendary Artifact Creature - Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.| -Lion's Eye Diamond|Vintage Masters|271|M|{0}|Artifact|||Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.| -Mana Crypt|Vintage Masters|272|M|{0}|Artifact|||At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.${tap}: Add {C}{C} to your mana pool.| -Mana Prism|Vintage Masters|273|C|{3}|Artifact|||{tap}: Add {C} to your mana pool.$${1}, {tap}: Add one mana of any color to your mana pool.| -Mana Vault|Vintage Masters|274|R|{1}|Artifact|||Mana Vault doesn't untap during your untap step.$At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.$At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.${tap}: Add {C}{C}{C} to your mana pool.| -Masticore|Vintage Masters|275|R|{4}|Artifact Creature - Masticore|4|4|At the beginning of your upkeep, sacrifice Masticore unless you discard a card.${2}: Masticore deals 1 damage to target creature.${2}: Regenerate Masticore.| -Memory Jar|Vintage Masters|276|M|{5}|Artifact|||{tap}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| -Nevinyrral's Disk|Vintage Masters|277|R|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {tap}: Destroy all artifacts, creatures, and enchantments.| -Null Rod|Vintage Masters|278|R|{2}|Artifact|||Activated abilities of artifacts can't be activated.| -Predator, Flagship|Vintage Masters|279|R|{5}|Legendary Artifact|||{2}: Target creature gains flying until end of turn.${5}, {tap}: Destroy target creature with flying.| -Gerrard's Battle Cry|Vintage Masters|28|R|{W}|Enchantment|||{2}{W}: Creatures you control get +1/+1 until end of turn.| -Ring of Gix|Vintage Masters|280|R|{3}|Artifact|||Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}, {tap}: Tap target artifact, creature, or land.| -Skullclamp|Vintage Masters|281|M|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| -Smokestack|Vintage Masters|282|R|{4}|Artifact|||At the beginning of your upkeep, you may put a soot counter on Smokestack.$At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.| -Sol Ring|Vintage Masters|283|M|{1}|Artifact|||{tap}: Add {C}{C} to your mana pool.| -Sphere of Resistance|Vintage Masters|284|R|{2}|Artifact|||Spells cost {1} more to cast.| -Su-Chi|Vintage Masters|285|U|{4}|Artifact Creature - Construct|4|4|When Su-Chi dies, add {C}{C}{C}{C} to your mana pool.| -Thopter Squadron|Vintage Masters|286|U|{5}|Artifact Creature - Thopter|0|0|Flying$Thopter Squadron enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.${1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.| -Time Vault|Vintage Masters|287|M|{2}|Artifact|||Time Vault enters the battlefield tapped.$Time Vault doesn't untap during your untap step.$If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.${tap}: Take an extra turn after this one.| -Triangle of War|Vintage Masters|288|U|{1}|Artifact|||{2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)| -Ancient Tomb|Vintage Masters|289|R||Land|||{tap}: Add {C}{C} to your mana pool. Ancient Tomb deals 2 damage to you.| -Gilded Light|Vintage Masters|29|C|{1}{W}|Instant|||You gain shroud until end of turn. (You can't be the target of spells or abilities.)$Cycling {2} ({2}, Discard this card: Draw a card.)| -Bad River|Vintage Masters|290|U||Land|||Bad River enters the battlefield tapped.${tap}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.| -Badlands|Vintage Masters|291|R||Land - Swamp Mountain|||| -Barren Moor|Vintage Masters|292|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| -Bayou|Vintage Masters|293|R||Land - Swamp Forest|||| -Bazaar of Baghdad|Vintage Masters|294|M||Land|||{tap}: Draw two cards, then discard three cards.| -Caldera Lake|Vintage Masters|295|U||Land|||Caldera Lake enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.| -Flood Plain|Vintage Masters|296|U||Land|||Flood Plain enters the battlefield tapped.${tap}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| -Forgotten Cave|Vintage Masters|297|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| -Grand Coliseum|Vintage Masters|298|R||Land|||Grand Coliseum enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add one mana of any color to your mana pool. Grand Coliseum deals 1 damage to you.| -Grasslands|Vintage Masters|299|U||Land|||Grasslands enters the battlefield tapped.${tap}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| -Timetwister|Vintage Masters|3|Bonus|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)| -Gustcloak Harrier|Vintage Masters|30|C|{1}{W}{W}|Creature - Bird Soldier|2|2|Flying$Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.| -Keldon Necropolis|Vintage Masters|300|R||Legendary Land|||{tap}: Add {C} to your mana pool.${4}{R}, {tap}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player.| -Kjeldoran Outpost|Vintage Masters|301|R||Land|||If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {W} to your mana pool.${1}{W}, {tap}: Put a 1/1 white Soldier creature token onto the battlefield.| -Lake of the Dead|Vintage Masters|302|R||Land|||If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.${tap}: Add {B} to your mana pool.${tap}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.| -Library of Alexandria|Vintage Masters|303|M||Land|||{tap}: Add {C} to your mana pool.${tap}: Draw a card. Activate this ability only if you have exactly seven cards in hand.| -Lonely Sandbar|Vintage Masters|304|C||Land|||Lonely Sandbar enters the battlefield tapped.${tap}: Add {U} to your mana pool.$Cycling {U} ({U}, Discard this card: Draw a card.)| -Mishra's Workshop|Vintage Masters|305|M||Land|||{tap}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast artifact spells.| -Mountain Valley|Vintage Masters|306|U||Land|||Mountain Valley enters the battlefield tapped.${tap}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.| -Pine Barrens|Vintage Masters|307|U||Land|||Pine Barrens enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.| -Plateau|Vintage Masters|308|R||Land - Mountain Plains|||| -Rocky Tar Pit|Vintage Masters|309|U||Land|||Rocky Tar Pit enters the battlefield tapped.${tap}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.| -Jareth, Leonine Titan|Vintage Masters|31|R|{3}{W}{W}{W}|Legendary Creature - Cat Giant|4|7|Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.${W}: Jareth gains protection from the color of your choice until end of turn.| -Salt Flats|Vintage Masters|310|U||Land|||Salt Flats enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.| -Savannah|Vintage Masters|311|R||Land - Forest Plains|||| -Scabland|Vintage Masters|312|U||Land|||Scabland enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.| -Scrubland|Vintage Masters|313|R||Land - Plains Swamp|||| -Secluded Steppe|Vintage Masters|314|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Skyshroud Forest|Vintage Masters|315|U||Land|||Skyshroud Forest enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you.| -Strip Mine|Vintage Masters|316|R||Land|||{tap}: Add {C} to your mana pool.$${tap}, Sacrifice Strip Mine: Destroy target land.| -Taiga|Vintage Masters|317|R||Land - Mountain Forest|||| -Thawing Glaciers|Vintage Masters|318|R||Land|||Thawing Glaciers enters the battlefield tapped.${1}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.| -Tolarian Academy|Vintage Masters|319|M||Legendary Land|||{tap}: Add {U} to your mana pool for each artifact you control.| -Karmic Guide|Vintage Masters|32|R|{3}{W}{W}|Creature - Angel Spirit|2|2|Flying, protection from black$Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.| -Tranquil Thicket|Vintage Masters|320|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| -Tropical Island|Vintage Masters|321|R||Land - Forest Island|||| -Tundra|Vintage Masters|322|R||Land - Plains Island|||| -Underground Sea|Vintage Masters|323|R||Land - Island Swamp|||| -Volcanic Island|Vintage Masters|324|R||Land - Island Mountain|||| -Yavimaya Hollow|Vintage Masters|325|R||Legendary Land|||{tap}: Add {C} to your mana pool.${G}, {tap}: Regenerate target creature.| -Kongming, 'Sleeping Dragon'|Vintage Masters|33|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| -Mistmoon Griffin|Vintage Masters|34|C|{3}{W}|Creature - Griffin|2|2|Flying$When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.| -Mystic Zealot|Vintage Masters|35|U|{3}{W}|Creature - Human Nomad Mystic|2|4|Threshold - As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.| -Noble Templar|Vintage Masters|36|C|{5}{W}|Creature - Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| -Parallax Wave|Vintage Masters|37|R|{2}{W}{W}|Enchantment|||Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$Remove a fade counter from Parallax Wave: Exile target creature.$When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.| -Phantom Nomad|Vintage Masters|38|C|{1}{W}|Creature - Spirit Nomad|0|0|Phantom Nomad enters the battlefield with two +1/+1 counters on it.$If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.| -Pianna, Nomad Captain|Vintage Masters|39|U|{1}{W}{W}|Legendary Creature - Human Nomad|2|2|Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.| -Black Lotus|Vintage Masters|4|Bonus|{0}|Artifact|||{tap}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool.| -Radiant, Archangel|Vintage Masters|40|U|{3}{W}{W}|Legendary Creature - Angel|3|3|Flying, vigilance$Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.| -Radiant's Judgment|Vintage Masters|41|C|{2}{W}|Instant|||Destroy target creature with power 4 or greater.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Renewed Faith|Vintage Masters|42|C|{2}{W}|Instant|||You gain 6 life.$Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)$When you cycle Renewed Faith, you may gain 2 life.| -Seal of Cleansing|Vintage Masters|43|C|{1}{W}|Enchantment|||Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.| -Shelter|Vintage Masters|44|C|{1}{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn.$$Draw a card.| -Sidar Jabari|Vintage Masters|45|U|{3}{W}|Legendary Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)$Whenever Sidar Jabari attacks, tap target creature defending player controls.| -Soltari Emissary|Vintage Masters|46|C|{1}{W}|Creature - Soltari Soldier|2|1|{W}: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)| -Soltari Trooper|Vintage Masters|47|C|{1}{W}|Creature - Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.| -Spirit Cairn|Vintage Masters|48|R|{2}{W}|Enchantment|||Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Spirit Mirror|Vintage Masters|49|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield.${0}: Destroy target Reflection.| -Mox Emerald|Vintage Masters|5|Bonus|{0}|Artifact|||{tap}: Add {G} to your mana pool.| -Stoic Champion|Vintage Masters|50|U|{W}{W}|Creature - Human Soldier|2|2|Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.| -Swords to Plowshares|Vintage Masters|51|U|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| -Teroh's Faithful|Vintage Masters|52|C|{3}{W}|Creature - Human Cleric|1|4|When Teroh's Faithful enters the battlefield, you gain 4 life.| -Winds of Rath|Vintage Masters|53|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| -Zhalfirin Crusader|Vintage Masters|54|R|{1}{W}{W}|Creature - Human Knight|2|2|Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)${1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.| -Academy Elite|Vintage Masters|55|R|{3}{U}|Creature - Human Wizard|0|0|Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.${2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.| -Aquamoeba|Vintage Masters|56|C|{1}{U}|Creature - Elemental Beast|1|3|Discard a card: Switch Aquamoeba's power and toughness until end of turn.| -Brain Freeze|Vintage Masters|57|U|{1}{U}|Instant|||Target player puts the top three cards of his or her library into his or her graveyard.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| -Brainstorm|Vintage Masters|58|C|{U}|Instant|||Draw three cards, then put two cards from your hand on top of your library in any order.| -Choking Tethers|Vintage Masters|59|C|{3}{U}|Instant|||Tap up to four target creatures.$Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)$When you cycle Choking Tethers, you may tap target creature.| -Mox Jet|Vintage Masters|6|Bonus|{0}|Artifact|||{tap}: Add {B} to your mana pool.| -Circular Logic|Vintage Masters|60|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.$Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Cloud Djinn|Vintage Masters|61|U|{5}{U}|Creature - Djinn|5|4|Flying$Cloud Djinn can block only creatures with flying.| -Cloud of Faeries|Vintage Masters|62|U|{1}{U}|Creature - Faerie|1|1|Flying$When Cloud of Faeries enters the battlefield, untap up to two lands.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Control Magic|Vintage Masters|63|R|{2}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.| -Counterspell|Vintage Masters|64|C|{U}{U}|Instant|||Counter target spell.| -Deep Analysis|Vintage Masters|65|C|{3}{U}|Sorcery|||Target player draws two cards.$Flashback-{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Ephemeron|Vintage Masters|66|R|{4}{U}{U}|Creature - Illusion|4|4|Flying$Discard a card: Return Ephemeron to its owner's hand.| -Fact or Fiction|Vintage Masters|67|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| -Flusterstorm|Vintage Masters|68|R|{U}|Instant|||Counter target instant or sorcery spell unless its controller pays {1}.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| -Force of Will|Vintage Masters|69|R|{3}{U}{U}|Instant|||You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.$Counter target spell.| -Mox Pearl|Vintage Masters|7|Bonus|{0}|Artifact|||{tap}: Add {W} to your mana pool.| -Frantic Search|Vintage Masters|70|C|{2}{U}|Instant|||Draw two cards, then discard two cards. Untap up to three lands.| -Future Sight|Vintage Masters|71|R|{2}{U}{U}{U}|Enchantment|||Play with the top card of your library revealed.$You may play the top card of your library.| -Gush|Vintage Masters|72|U|{4}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.$Draw two cards.| -High Tide|Vintage Masters|73|U|{U}|Instant|||Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).| -Jace, the Mind Sculptor|Vintage Masters|74|M|{2}{U}{U}|Planeswalker - Jace|||+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.$0: Draw three cards, then put two cards from your hand on top of your library in any order.$-1: Return target creature to its owner's hand.$-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.| -Keeneye Aven|Vintage Masters|75|C|{3}{U}|Creature - Bird Soldier|2|3|Flying$Cycling {2} ({2}, Discard this card: Draw a card.)| -Killer Whale|Vintage Masters|76|C|{3}{U}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| -Krovikan Sorcerer|Vintage Masters|77|C|{2}{U}|Creature - Human Wizard|1|1|{tap}, Discard a nonblack card: Draw a card.${tap}, Discard a black card: Draw two cards, then discard one of them.| -Mana Drain|Vintage Masters|78|M|{U}{U}|Instant|||Counter target spell. At the beginning of your next main phase, add X mana of {C} to your mana pool, where X is that spell's converted mana cost.| -Man-o'-War|Vintage Masters|79|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| -Mox Ruby|Vintage Masters|8|Bonus|{0}|Artifact|||{tap}: Add {R} to your mana pool.| -Mind's Desire|Vintage Masters|80|R|{4}{U}{U}|Sorcery|||Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| -Morphling|Vintage Masters|81|M|{3}{U}{U}|Creature - Shapeshifter|3|3|{U}: Untap Morphling.${U}: Morphling gains flying until end of turn.${U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)${1}: Morphling gets +1/-1 until end of turn.${1}: Morphling gets -1/+1 until end of turn.| -Muzzio, Visionary Architect|Vintage Masters|82|M|{1}{U}{U}|Legendary Creature - Human Artificer|1|3|{3}{U}, {tap}: Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.| -Obsessive Search|Vintage Masters|83|C|{U}|Instant|||Draw a card.$Madness {U} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Ophidian|Vintage Masters|84|C|{2}{U}|Creature - Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| -Owl Familiar|Vintage Masters|85|C|{1}{U}|Creature - Bird|1|1|Flying$When Owl Familiar enters the battlefield, draw a card, then discard a card.| -Palinchron|Vintage Masters|86|R|{5}{U}{U}|Creature - Illusion|4|5|Flying$When Palinchron enters the battlefield, untap up to seven lands.${2}{U}{U}: Return Palinchron to its owner's hand.| -Plea for Power|Vintage Masters|87|R|{3}{U}|Sorcery|||Will of the council - Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.| -Power Sink|Vintage Masters|88|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.| -Repel|Vintage Masters|89|C|{3}{U}|Instant|||Put target creature on top of its owner's library.| -Mox Sapphire|Vintage Masters|9|Bonus|{0}|Artifact|||{tap}: Add {U} to your mana pool.| -Rescind|Vintage Masters|90|C|{1}{U}{U}|Instant|||Return target permanent to its owner's hand.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Scrivener|Vintage Masters|91|C|{4}{U}|Creature - Human Wizard|2|2|When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.| -Sea Drake|Vintage Masters|92|R|{2}{U}|Creature - Drake|4|3|Flying$When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.| -Serendib Efreet|Vintage Masters|93|U|{2}{U}|Creature - Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| -Skywing Aven|Vintage Masters|94|C|{2}{U}|Creature - Bird Soldier|2|1|Flying$Discard a card: Return Skywing Aven to its owner's hand.| -Stroke of Genius|Vintage Masters|95|R|{X}{2}{U}|Instant|||Target player draws X cards.| -Temporal Fissure|Vintage Masters|96|C|{4}{U}|Sorcery|||Return target permanent to its owner's hand.$Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)| -Thalakos Drifters|Vintage Masters|97|U|{2}{U}{U}|Creature - Thalakos|3|3|Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)| -Tradewind Rider|Vintage Masters|98|R|{3}{U}|Creature - Spirit|1|4|Flying${tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.| -Turnabout|Vintage Masters|99|U|{2}{U}{U}|Instant|||Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.| -Ajani Steadfast|Magic 2015|1|M|{3}{W}|Planeswalker - Ajani||4|+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.$-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.$-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."| -Ajani's Pridemate|Magic 2015|2|U|{1}{W}|Creature - Cat Soldier|2|2|Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. (For example, if an effect causes you to gain 3 life, you may put one +1/+1 counter on this creature.)| -Avacyn, Guardian Angel|Magic 2015|3|R|{2}{W}{W}{W}|Legendary Creature - Angel|5|4|Flying, vigilance${1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.${5}{W}{W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.| -Battle Mastery|Magic 2015|4|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike.| -Boonweaver Giant|Magic 2015|5|U|{6}{W}|Creature - Giant Monk|4|4|When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.| -Congregate|Magic 2015|6|U|{3}{W}|Instant|||Target player gains 2 life for each creature on the battlefield.| -Constricting Sliver|Magic 2015|7|U|{5}{W}|Creature - Sliver|3|3|Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."| -Dauntless River Marshal|Magic 2015|8|U|{1}{W}|Creature - Human Soldier|2|1|Dauntless River Marshal gets +1/+1 as long as you control an Island.${3}{U}: Tap target creature.| -Devouring Light|Magic 2015|9|U|{1}{W}{W}|Instant|||Convoke$Exile target attack or blocking creature.| -Divine Favor|Magic 2015|10|C|{1}{W}|Enchantment - Aura|||Enchant creature$When Divine Favor enters the battlefield, you gain 3 life.$Enchanted creature gets +1/+3.| -Ephemeral Shields|Magic 2015|11|C|{1}{W}|Instant|||Convoke$Target creature gains indestructible until end of turn.| -First Response|Magic 2015|12|U|{3}{W}|Enchantment|||At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.| -Geist of the Moors|Magic 2015|13|U|{1}{W}{W}|Creature - Spirit|3|1|Flying| -Heliod's Pilgrim|Magic 2015|14|C|{2}{W}|Creature - Human Cleric|1|2|When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.| -Hushwing Gryff|Magic 2015|15|R|{2}{W}|Creature - Hippogriff|2|1|Flash$Flying$Creatures entering the battlefield don't cause abilities to trigger.| -Kinsbaile Skirmisher|Magic 2015|16|C|{1}{W}|Creature - Kithkin Soldier|2|2|When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.| -Marked by Honor|Magic 2015|17|C|{3}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has vigilance.| -Mass Calcify|Magic 2015|18|R|{5}{W}{W}|Sorcery|||Destroy all nonwhite creatures.| -Meditation Puzzle|Magic 2015|19|C|{3}{W}{W}|Instant|||Convoke$You gain 8 life.| -Midnight Guard|Magic 2015|20|C|{2}{W}|Creature - Human Soldier|2|3|Whenever another creature enters the battlefield, untap Midnight Guard.| -Oppressive Rays|Magic 2015|21|C|{W}|Enchantment - Aura|||$Enchant creature$Enchanted creature can't attack or block unless its controller pays {3}.$Activated abilities of enchanted creature cost {3} more to activate.| -Oreskos Swiftclaw|Magic 2015|22|C|{1}{W}|Creature - Cat Warrior|3|1|| -Paragon of New Dawns|Magic 2015|23|U|{3}{W}|Creature - Human Soldier|2|2|Other white creatures you control get +1/+1.${W}, {T}: Another target white creature you control gains vigilance until end of turn.| -Pillar of Light|Magic 2015|24|C|{2}{W}|Instant|||Exile target creature with toughness 4 or greater.| -Preeminent Captain|Magic 2015|25|R|{2}{W}|Creature - Kithkin Soldier|2|2|FIrst strike$Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.| -Raise the Alarm|Magic 2015|26|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| -Razorfoot Griffin|Magic 2015|27|C|{3}{W}|Creature - Griffin|2|2|Flying$First strike| -Resolute Archangel|Magic 2015|28|R|{5}{W}{W}|Creature - Angel|4|4|Flying$When Resolute Angel enters the battlefield, if your life total is lower than your starting life total, it becomes equal to your starting life total.| -Return to the Ranks|Magic 2015|29|R|{X}{W}{W}|Sorcery|||Convoke$Return X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.| -Sanctified Charge|Magic 2015|30|C|{4}{W}|Instant|||Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn.| -Selfless Cathar|Magic 2015|31|C|{W}|Creature - Human Cleric|1|1|{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.| -Seraph of the Masses|Magic 2015|32|U|{5}{W}{W}|Creature - Angel|0|0|Convoke$Flying$Seraph of the Masses's power and toughness are each equal to the number of creatures you control.| -Solemn Offering|Magic 2015|33|C|{2}{W}|Sorcery|||Destroy target artifact or enchantment. You gain 4 life.| -Soul of Theros|Magic 2015|34|M|{4}{W}{W}|Creature - Avatar|6|6|Vigilance${4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.${4}{W}{W}, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.| -Soulmender|Magic 2015|35|C|{W}|Creature - Human Cleric|1|1|{T}: You gain 1 life.| -Spectra Ward|Magic 2015|36|R|{3}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.| -Spirit Bonds|Magic 2015|37|R|{1}{W}|Enchantment|||Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, but a 1/1 white Spirit creature token with flying into play. ${1}{W}, Sacrifice a Spirit: Target non-Spirit creature you control gains indestructible until end of turn.| -Sungrace Pegasus|Magic 2015|38|C|{1}{W}|Creature - Pegasus|1|2|Flying$Lifelink| -Tireless Missionaries|Magic 2015|39|C|{4}{W}|Creature - Human Cleric|2|3|When Tireless Missionaries enters the battlefield, you gain 3 life.| -Triplicate Spirits|Magic 2015|40|C|{4}{W}{W}|Sorcery|||Convoke$Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| -Wall of Essence|Magic 2015|41|U|{1}{W}|Creature - Wall|0|4|Defender$Whenever Wall of Essence is dealt combat damage, you gain that much life.| -Warden of the Beyond|Magic 2015|42|U|{2}{W}|Creature - Human Wizard|2|2|Vigilance$Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.| -Aegis Angel|Magic 2015|270|R|{4}{W}{W}|Creature - Angel|5|5|Flying$When Aegis Angel enters the battlefield, another target creature gains indestructible for as long as you control Aegis Angel.| -Divine Verdict|Magic 2015|271|C|{3}{W}|Instant|||Destroy target attacking or blocking creature.| -Inspired Charge|Magic 2015|272|C|{2}{W}{W}|Instant|||Creatures you control get +2/+1 until end of turn.| -Serra Angel|Magic 2015|273|U|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance| -Aeronaut Tinkerer|Magic 2015|43|C|{2}{U}|Creature - Human Artificer|2|3|Aeronaut Tinkerer has flying as long as you control an artifact.| -AEtherspouts|Magic 2015|44|R|{3}{U}{U}|Instant|||For each attacking creature, its owner puts it on the top or bottom of his or her library.| -Amphin Pathmage|Magic 2015|45|C|{3}{U}|Creature - Salamander Wizard|3|2|{2}{U}: Target creature can't be blocked this turn.| -Chasm Skulker|Magic 2015|46|R|{2}{U}|Creature - Squid Horror|1|1|Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.$When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker.| -Chief Engineer|Magic 2015|47|R|{1}{U}|Creature - Vedalken Artificer|1|3|Artifact spells you cast have convoke.| -Chronostutter|Magic 2015|48|C|{5}{U}|Instant|||Put target creature into its owner's library second from the top.| -Coral Barrier|Magic 2015|49|C|{2}{U}|Creature - Wall|1|3|Defender$When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield.| -Diffusion Sliver|Magic 2015|50|U|{1}{U}|Creature - Sliver|1|1|Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.| -Dissipate|Magic 2015|51|U|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.| -Divination|Magic 2015|52|C|{2}{U}|Sorcery|||Draw two cards.| -Encrust|Magic 2015|53|C|{1}{U}{U}|Enchantment - Aura|||Enchant artifact or creature$Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.| -Ensoul Artifact|Magic 2015|54|U|{1}{U}|Enchantment - Aura|||Enchant artifact$Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.| -Frost Lynx|Magic 2015|55|C|{2}{U}|Creature - Elemental Cat|2|2|When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.| -Fugitive Wizard|Magic 2015|56|C|{U}|Creature - Human Wizard|1|1|| -Glacial Crasher|Magic 2015|57|C|{4}{U}{U}|Creature - Elemental|5|5|Trample$Glacial Crasher can't attack unless there is a Mountain on the battlefield.| -Hydrosurge|Magic 2015|58|C|{U}|Instant|||Target creature gets -5/-0 until end of turn.| -Illusory Angel|Magic 2015|59|U|{2}{U}|Creature - Angel Illusion|4|4|Flying$Cast Illusory Angel only if you've cast another spell this turn.| -Into the Void|Magic 2015|60|U|{3}{U}|Sorcery|||Return up to two target creatures to their owners' hands.| -Invisibility|Magic 2015|61|C|{U}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't be blocked except by Walls.| -Jace, the Living Guildpact|Magic 2015|62|M|{2}{U}{U}|Planeswalker - Jace||5|+1: Look at the top two cards of your library. Put one of them into your graveyard.$-3: Return another target nonland permanent to its owner's hand. $-8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.| -Jace's Ingenuity|Magic 2015|63|U|{3}{U}{U}|Instant|||Draw three cards.| -Jalira, Master Polymorphist|Magic 2015|64|R|{3}{U}|Legendary Creature - Human Wizard|2|2|{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.| -Jorubai Murk Lurker|Magic 2015|65|U|{2}{U}|Creature - Leech|1|3|Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.${1}{B}: Target creature gains lifelink until end of turn.| -Kapsho Kitefins|Magic 2015|66|U|{4}{U}{U}|Creature - Fish|3|3|Flying$Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.| -Master of Predicaments|Magic 2015|67|R|{3}{U}{U}|Creature - Sphinx|4|4|Flying$Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.| -Mercurial Pretender|Magic 2015|68|R|{4}{U}|Creature - Shapeshifter|0|0|You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand."| -Military Intelligence|Magic 2015|69|U|{1}{U}|Enchantment|||Whenever you attack with two or more creatures, draw a card.| -Mind Sculpt|Magic 2015|70|C|{1}{U}|Sorcery|||Target opponent puts the top seven cards of his or her library into his or her graveyard.| -Negate|Magic 2015|71|C|{1}{U}|Instant|||Counter target noncreature spell.| -Nimbus of the Isles|Magic 2015|72|C|{4}{U}|Creature - Elemental|3|3|Flying| -Paragon of Gathering Mists|Magic 2015|73|U|{3}{U}|Creature - Human Wizard|2|2|Other blue creatures you control get +1/+1.${U}, {T}: Another target blue creature you control gains flying until end of turn.| -Peel from Reality|Magic 2015|74|C|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.| -Polymorphist's Jest|Magic 2015|75|R|{1}{U}{U}|Instant|||Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.| -Quickling|Magic 2015|76|U|{1}{U}|Creature - Faerie Rogue|2|2|Flying$Flash$When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.| -Research Assistant|Magic 2015|77|C|{1}{U}|Creature - Human Wizard|1|3|{3}{U}, {T}: Draw a card, then discard a card.| -Soul of Ravnica|Magic 2015|78|M|{4}{U}{U}|Creature - Avatar|6|6|Flying${5}{U}{U}: Draw a card for each color among permanents you control.${5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.| -Statute of Denial|Magic 2015|79|C|{2}{U}{U}|Instant|||Counter target spell. If you control a blue creature, draw a card, then discard a card.| -Stormtide Leviathan|Magic 2015|80|R|{5}{U}{U}{U}|Creature - Leviathan|8|8|Islandwalk$All lands are Islands in addition to their other types.$Creatures without flying or islandwalk can't attack.| -Turn to Frog|Magic 2015|81|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.| -Void Snare|Magic 2015|82|C|{U}|Sorcery|||Return target nonland permanent to its owner's hand.| -Wall of Frost|Magic 2015|83|U|{1}{U}{U}|Creature - Wall|0|7|Defender$Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.| -Welkin Tern|Magic 2015|84|C|{1}{U}|Creature - Bird|2|1|Flying$Welkin Tern can block only creatures with flying.| -Cancel|Magic 2015|274|C|{1}{U}{U}|Instant|||Counter target spell.| -Mahamoti Djinn|Magic 2015|275|R|{4}{U}{U}|Creature - Djinn|5|6|Flying| -Accursed Spirit|Magic 2015|85|C|{3}{B}|Creature - Spirit|3|2|Intimidate| -Black Cat|Magic 2015|86|C|{1}{B}|Creature - Zombie Cat|1|1|When Black Cat dies, target opponent discards a card at random.| -Blood Host|Magic 2015|87|U|{3}{B}{B}|Creature - Vampire|3|3|{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.| -Carrion Crow|Magic 2015|88|C|{2}{B}|Creature - Zombie Bird|2|2|Flying$Carrion Crow enters the battlefield tapped.| -Caustic Tar|Magic 2015|89|U|{4}{B}{B}|Enchantment - Aura|||Enchant land$Enchanted land has "{T}: Target player loses 3 life."| -Child of Night|Magic 2015|90|C|{1}{B}|Creature - Vampire|2|1|Lifelink| -Covenant of Blood|Magic 2015|91|C|{6}{B}|Sorcery|||Convoke$Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.| -Crippling Blight|Magic 2015|92|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and can't block.| -Cruel Sadist|Magic 2015|93|R|{B}|Creature - Human Assassin|1|1|{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist. ${2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.| -Endless Obedience|Magic 2015|94|U|{4}{B}{B}|Sorcery|||Convoke$Put target creature card from a graveyard onto the battlefield under your control.| -Eternal Thirst|Magic 2015|95|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature."| -Feast on the Fallen|Magic 2015|96|U|{2}{B}|Enchantment|||At the beginning of each upkeep, if an opponent lost life this turn, put a +1/+1 counter on each creature you control.| -Festergloom|Magic 2015|97|C|{2}{B}|Sorcery|||Nonblack creatures get -1/-1 until end of turn.| -Flesh to Dust|Magic 2015|98|C|{3}{B}{B}|Instant|||Destroy target creature. It can't be regenerated.| -Gravedigger|Magic 2015|99|U|{3}{B}|Creature - Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| -In Garruk's Wake|Magic 2015|100|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.| -Indulgent Tormentor|Magic 2015|101|R|{3}{B}{B}|Creature - Demon|5|3|Flying$At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.| -Leeching Sliver|Magic 2015|102|U|{1}{B}|Creature - Sliver|1|1|Whenever a Sliver you control attacks, defending player loses 1 life.| -Liliana Vess|Magic 2015|103|M|{3}{B}{B}|Planeswalker - Liliana||5|+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| -Mind Rot|Magic 2015|104|C|{2}{B}|Sorcery|||Target player discards two cards.| -Necrobite|Magic 2015|105|C|{2}{B}|Instant|||Target creature gains deathtouch until end of turn. Regenerate it.| -Necrogen Scudder|Magic 2015|106|U|{2}{B}|Creature - Horror|3|3|Flying$When Necrogen Scudder enters the battlefield, you lose 3 life.| -Necromancer's Assistant|Magic 2015|107|C|{2}{B}|Creature - Zombie|3|1|When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard.| -Necromancer's Stockpile|Magic 2015|108|R|{1}{B}|Enchantment|||{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.| -Nightfire Giant|Magic 2015|109|U|{4}{B}|Creature - Zombie Giant|4|3|Nightfire Giant gets +1/+1 as long as you control a Mountain.${4}{R}: Nightfire Giant deals 2 damage to target creature or player.| -Ob Nixilis, Unshackled|Magic 2015|110|R|{4}{B}{B}|Legendary Creature - Demon|4|4|Flying, trample$Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.$Whenever another creature dies, put at +1/+1 counter on Ob Nixilis, Unshackled.| -Paragon of Open Graves|Magic 2015|111|U|{3}{B}|Creature - Skeleton Warrior|2|2|Other black creatures you control get +1/+1.${2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn.| -Rotfeaster Maggot|Magic 2015|112|C|{4}{B}|Creature - Insect|3|5|When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.| -Shadowcloak Vampire|Magic 2015|113|C|{4}{B}|Creature - Vampire|4|3|Pay 2 life: Shadowcloak Vampire gains flying until end of turn.| -Sign in Blood|Magic 2015|114|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| -Soul of Innistrad|Magic 2015|115|M|{4}{B}{B}|Creature - Avatar|6|6|Deathtouch${3}{B}{B}: Return up to three target creature cards from your graveyard to your hand.${3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.| -Stab Wound|Magic 2015|116|U|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.$At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.| -Stain the Mind|Magic 2015|117|R|{4}{B}|Sorcery|||Convoke$Name a nonland card. Search target player's graveyard, hand, and library for any number of card's with that name and exile them. Then that player shuffles his or her library.| -Typhoid Rats|Magic 2015|118|C|{B}|Creature - Rat|1|1|Deathtouch| -Ulcerate|Magic 2015|119|U|{B}|Instant|||Target creature gets -3/-3 until end of turn. You lose 3 life.| -Unmake the Graves|Magic 2015|120|C|{4}{B}|Instant|||Convoke$Return up to two target creature cards from your graveyard to your hand.| -Wall of Limbs|Magic 2015|121|U|{2}{B}|Creature - Zombie Wall|0|3|Defender$Whenever you gain life, put a +1/+1 counter on Wall of Limbs.${5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.| -Waste Not|Magic 2015|122|R|{1}{B}|Enchantment|||Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.$Whenever an opponent discards a land card, add {B}{B} to your mana pool.$Whenever an opponent discards a noncreature, nonland card, draw a card.| -Witch's Familiar|Magic 2015|123|C|{2}{B}|Creature - Frog|2|3|| -Xathrid Slyblade|Magic 2015|124|U|{2}{B}|Creature - Human Assassin|2|1|Hexproof${3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.| -Zof Shade|Magic 2015|125|C|{3}{B}|Creature - Shade|2|2|{2}{B}: Zof Shade gets +2/+2 until end of turn.| -Nightmare|Magic 2015|276|R|{5}{B}|Creature - Nightmare Horse|0|0|Flying$Nightmare's power and toughness are each equal to the number of Swamps you control.| -Sengir Vampire|Magic 2015|277|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| -Walking Corpse|Magic 2015|278|C|{1}{B}|Creature - Zombie|2|2|| -Act on Impulse|Magic 2015|126|U|{2}{R}|Sorcery|||Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.| -Aggressive Mining|Magic 2015|127|R|{3}{R}|Enchantment|||You can't play lands.$Sacrifice a land: Draw two cards. Activate this ability only once each turn.| -Altac Bloodseeker|Magic 2015|128|U|{1}{R}|Creature - Human Berserker|2|1|Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn.| -Belligerent Sliver|Magic 2015|129|U|{2}{R}|Creature - Sliver|2|2|Sliver creatures you control have "This creature can't be blocked except by two or more creatures."| -Blastfire Bolt|Magic 2015|130|C|{5}{R}|Instant|||Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.| -Borderland Marauder|Magic 2015|131|C|{1}{R}|Creature - Human Warrior|1|2|Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.| -Brood Keeper|Magic 2015|132|U|{3}{R}|Creature - Human Shaman|2|3|Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."| -Burning Anger|Magic 2015|133|R|{4}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{T}: This creature deals damage equal to its power to target creature or player."| -Chandra, Pyromaster|Magic 2015|134|M|{2}{R}{R}|Planeswalker - Chandra||4|+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.$0: Exile the top card of your library. You may play it this turn.$-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.| -Circle of Flame|Magic 2015|135|U|{1}{R}|Enchantment|||Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.| -Clear a Path|Magic 2015|136|C|{R}|Sorcery|||Destroy target creature with defender.| -Cone of Flame|Magic 2015|137|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| -Crowd's Favor|Magic 2015|138|C|{R}|Instant|||Convoke$Target creature gets +1/+0 and gains first strike until end of turn.| -Crucible of Fire|Magic 2015|139|R|{3}{R}|Enchantment|||Dragon creatures you control get +3/+3.| -Forge Devil|Magic 2015|140|C|{R}|Creature - Devil|1|1|When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.| -Foundry Street Denizen|Magic 2015|141|C|{R}|Creature - Goblin Warrior|1|1|Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.| -Frenzied Goblin|Magic 2015|142|U|{R}|Creature - Goblin Berserker|1|1|Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.| -Generator Servant|Magic 2015|143|C|{1}{R}|Creature - Elemental|2|1|{T}, Sacrifice Generator Servant: Add {C}{C} to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn.| -Goblin Kaboomist|Magic 2015|144|R|{1}{R}|Creature - Goblin Warrior|1|2|At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with "{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.| -Goblin Rabblemaster|Magic 2015|145|R|{2}{R}|Creature - Goblin Warrior|2|2|Other Goblin creatures you control attack each turn if able.$At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.$When Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.| -Goblin Roughrider|Magic 2015|146|C|{2}{R}|Creature - Goblin Knight|3|2|| -Hammerhand|Magic 2015|147|C|{R}|Enchantment - Aura|||Enchant creature$When Hammerhand enters the battlefield, target creature can't block this turn.$Enchanted creature gets +1/+1 and has haste.| -Heat Ray|Magic 2015|148|U|{X}{R}|Instant|||Heat Ray deals X damage to target creature.| -Hoarding Dragon|Magic 2015|149|R|{3}{R}{R}|Creature - Dragon|4|4|Flying$When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.$When Hoarding Dragon dies, you may put the exiled card into its owner's hand.| -Inferno Fist|Magic 2015|150|C|{1}{R}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+0.${R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.| -Kird Chieftain|Magic 2015|151|U|{3}{R}|Creature - Ape|3|3|Kird Chieftain gets +1/+1 as long as you control a Forest.${4}{G}: Target creature gets +2/+2 and gains trample until end of turn.| -Krenko's Enforcer|Magic 2015|152|C|{1}{R}{R}|Creature - Goblin Warrior|2|2|Intimidate| -Kurkesh, Onakke Ancient|Magic 2015|153|R|{2}{R}{R}|Legendary Creature - Ogre Spirit|4|3|Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.| -Lava Axe|Magic 2015|154|C|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| -Lightning Strike|Magic 2015|155|C|{1}{R}|Instant|||Lightning Strike deals 3 damage to target creature or player.| -Might Makes Right|Magic 2015|156|U|{5}{R}|Enchantment|||At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.| -Miner's Bane|Magic 2015|157|C|{4}{R}{R}|Creature - Elemental|6|3|{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn.| -Paragon of Fierce Defiance|Magic 2015|158|U|{3}{R}|Creature - Human Warrior|2|2|Other red creatures you control get +1/+1.${R}, {T}: Another target red creature you control gains haste until end of turn.| -Rummaging Goblin|Magic 2015|159|C|{2}{R}|Creature - Goblin Rogue|1|1|{T}, Discard a card: Draw a card.| -Scrapyard Mongrel|Magic 2015|160|C|{3}{R}|Creature - Hound|3|3|As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample.| -Shrapnel Blast|Magic 2015|161|U|{1}{R}|Instant|||As an additional cost to cast Shrapnel Blast, sacrifice an artifact.$Shrapnel Blast deals 5 damage to target creature or player.| -Siege Dragon|Magic 2015|162|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Siege Dragon enters the battlefield, destroy all Walls your opponents control.$Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.| -Soul of Shandalar|Magic 2015|163|M|{4}{R}{R}|Creature - Avatar|6|6|First strike${3}{R}{R}: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.${3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.| -Stoke the Flames|Magic 2015|164|U|{2}{R}{R}|Instant|||Convoke$Stoke the Flames deals 4 damage to target creature or player.| -Thundering Giant|Magic 2015|165|C|{3}{R}{R}|Creature - Giant|4|3|Haste| -Torch Fiend|Magic 2015|166|C|{1}{R}|Creature - Devil|2|1|{R}, Sacrifice Torch Fiend: Destroy target artifact.| -Wall of Fire|Magic 2015|167|C|{1}{R}{R}|Creature - Wall|0|5|Defender${R}: Wall of Fire gets +1/+0 until end of turn.| -Furnace Whelp|Magic 2015|279|U|{2}{R}{R}|Creature - Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| -Seismic Strike|Magic 2015|280|C|{2}{R}|Instant|||Seismic Strike deals damage to target creature equal to the number of Mountains you control.| -Shivan Dragon|Magic 2015|281|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| -Ancient Silverback|Magic 2015|168|U|{4}{G}{G}|Creature - Ape|6|5|{G}: Regenerate Ancient Silverback.| -Back to Nature|Magic 2015|169|U|{1}{G}|Instant|||Destroy all enchantments.| -Carnivorous Moss-Beast|Magic 2015|170|C|{4}{G}{G}|Creature - Plant Elemental Beast|4|5|{5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast.| -Charging Rhino|Magic 2015|171|C|{3}{G}{G}|Creature - Rhino|4|4|Charging Rhino can't be blocked by more than one creature.| -Chord of Calling|Magic 2015|172|R|{X}{G}{G}{G}|Instant|||Convoke$Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.| -Elvish Mystic|Magic 2015|173|C|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| -Feral Incarnation|Magic 2015|174|U|{8}{G}|Sorcery|||Convoke$Put three 3/3 green Beast creature tokens onto the battlefield.| -Gather Courage|Magic 2015|175|U|{G}|Instant|||Convoke$Target creature gets +2/+2 until end of turn.| -Genesis Hydra|Magic 2015|176|R|{X}{G}{G}|Creature - Plant Hydra|0|0|When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.$Genesis Hydra enters the battlefield with X +1/+1 counters on it.| -Hornet Nest|Magic 2015|177|R|{2}{G}|Creature - Insect|0|2|Defender$Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.| -Hornet Queen|Magic 2015|178|R|{4}{G}{G}{G}|Creature - Insect|2|2|Flying, deathtouch$When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.| -Hunt the Weak|Magic 2015|179|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control.| -Hunter's Ambush|Magic 2015|180|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt by nongreen creatures this turn.| -Invasive Species|Magic 2015|181|C|{2}{G}|Creature - Insect|3|3|When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.| -Kalonian Twingrove|Magic 2015|182|R|{5}{G}|Creature - Treefolk Warrior|0|0|Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.$When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."| -Life's Legacy|Magic 2015|183|R|{1}{G}|Sorcery|||As an additional cost to cast Life's Legacy, sacrifice a creature.$Draw cards equal to the sacrificed creature's power.| -Living Totem|Magic 2015|184|C|{3}{G}|Creature - Plant Elemental|2|3|Convoke$When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.| -Naturalize|Magic 2015|185|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| -Netcaster Spider|Magic 2015|186|C|{2}{G}|Creature - Spider|2|3|Reach$Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.| -Nissa, Worldwaker|Magic 2015|187|M|{3}{G}{G}|Planeswalker - Nissa||3|+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.$+1: Untap up to four target Forests.$-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.| -Nissa's Expedition|Magic 2015|188|U|{4}{G}|Sorcery|||Convoke$Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.| -Overwhelm|Magic 2015|189|U|{5}{G}{G}|Sorcery|||Convoke$Creatures you control get +3/+3 until end of turn.| -Paragon of Eternal Wilds|Magic 2015|190|U|{3}{G}|Creature - Human Druid|2|2|Other green creatures you control get +1/+1.${G}, {t}: Another target green creature you control gains trample until end of turn.| -Phytotitan|Magic 2015|191|R|{4}{G}{G}|Creature - Plant Elemental|7|2|When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.| -Plummet|Magic 2015|192|C|{1}{G}|Instant|||Destroy target creature with flying.| -Ranger's Guile|Magic 2015|193|C|{G}|Instant|||Target creature you control gets +1/+1 and gains hexproof until end of turn.| -Reclamation Sage|Magic 2015|194|U|{2}{G}|Creature - Elf Shaman|2|1|When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.| -Restock|Magic 2015|195|U|{3}{G}{G}|Sorcery|||Return two target cards from your graveyard to your hand. Exile Restock.| -Roaring Primadox|Magic 2015|196|U|{3}{G}|Creature - Beast|4|4|At the beginning of your upkeep, return a creature you control to its owner's hand.| -Runeclaw Bear|Magic 2015|197|C|{1}{G}|Creature - Bear|2|2|| -Satyr Wayfinder|Magic 2015|198|C|{1}{G}|Creature - Satyr|1|1|When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.| -Shaman of Spring|Magic 2015|199|C|{3}{G}|Creature - Elf Shaman|2|2|When Shaman of Spring enters the battlefield, draw a card.| -Siege Wurm|Magic 2015|200|C|{5}{G}{G}|Creature - Wurm|5|5|Convoke$Trample| -Soul of Zendikar|Magic 2015|201|M|{4}{G}{G}|Creature - Avatar|6|6|Reach${3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield.${3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.| -Sunblade Elf|Magic 2015|202|U|{G}|Creature - Elf Warrior|1|1|Sunblade Elf gets +1/+1 as long as you control a Plains.${4}{W}: Creatures you control get +1/+1 until end of turn.| -Titanic Growth|Magic 2015|203|C|{1}{G}|Instant|||Target creature gets +4/+4 until end of turn.| -Undergrowth Scavenger|Magic 2015|204|C|{3}{G}|Creature - Fungus Horror|0|0|Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.| -Venom Sliver|Magic 2015|205|U|{1}{G}|Creature - Sliver|1|1|Sliver creatures you control have deathtouch.| -Verdant Haven|Magic 2015|206|C|{2}{G}|Enchantment - Aura|||Enchant land$When Verdant Haven enters the battlefield, you gain 2 life.$Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).| -Vineweft|Magic 2015|207|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1.${4}{G}: Return Vineweft from your graveyard to your hand.| -Wall of Mulch|Magic 2015|208|U|{1}{G}|Creature - Wall|0|4|Defender${G}, Sacrifice a Wall: Draw a card.| -Yisan, the Wanderer Bard|Magic 2015|209|R|{2}{G}|Legendary Creature - Human Rogue|2|3|{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.| -Centaur Courser|Magic 2015|282|C|{2}{G}|Creature - Centaur Warrior|3|3|| -Garruk's Packleader|Magic 2015|283|U|{4}{G}|Creature - Beast|4|4|Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.| -Terra Stomper|Magic 2015|284|R|{3}{G}{G}{G}|Creature - Beast|8|8|Terra Stomper can't be countered.$Trample| -Garruk, Apex Predator|Magic 2015|210|M|{5}{B}{G}|Planeswalker - Garruk||5|+1: Destroy another target planeswalker.$+1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield.$-3: Destroy target creature. You gain life equal to its toughness.$-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."| -Sliver Hivelord|Magic 2015|211|M|{W}{U}{B}{R}{G}|Legendary Creature - Sliver|5|5|Sliver creatures you control have indestructible.| -Darksteel Citadel|Magic 2015|242|U||Artifact Land|||Indestructible${T}: Add {C} to your mana pool.| -Battlefield Forge|Magic 2015|240|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| -Caves of Koilos|Magic 2015|241|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| -Evolving Wilds|Magic 2015|243|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Llanowar Wastes|Magic 2015|244|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| -Radiant Fountain|Magic 2015|245|C||Land|||When Radiant Fountain enters the battlefield, you gain 2 life.${T}: Add {C} to your mana pool.| -Shivan Reef|Magic 2015|246|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| -Sliver Hive|Magic 2015|247|R||Land|||{T}: Add {C} to your mana pool.${T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.${5}, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.| -Urborg, Tomb of Yawgmoth|Magic 2015|248|R||Legendary Land|||Each land is a Swamp in addition to its other land types.| -Yavimaya Coast|Magic 2015|249|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| -Plains|Magic 2015|250|L||Basic Land - Plains|||| -Plains|Magic 2015|251|L||Basic Land - Plains|||| -Plains|Magic 2015|252|L||Basic Land - Plains|||| -Plains|Magic 2015|253|L||Basic Land - Plains|||| -Island|Magic 2015|254|L||Basic Land - Island|||| -Island|Magic 2015|255|L||Basic Land - Island|||| -Island|Magic 2015|256|L||Basic Land - Island|||| -Island|Magic 2015|257|L||Basic Land - Island|||| -Swamp|Magic 2015|258|L||Basic Land - Swamp|||| -Swamp|Magic 2015|259|L||Basic Land - Swamp|||| -Swamp|Magic 2015|260|L||Basic Land - Swamp|||| -Swamp|Magic 2015|261|L||Basic Land - Swamp|||| -Mountain|Magic 2015|262|L||Basic Land - Mountain|||| -Mountain|Magic 2015|263|L||Basic Land - Mountain|||| -Mountain|Magic 2015|264|L||Basic Land - Mountain|||| -Mountain|Magic 2015|265|L||Basic Land - Mountain|||| -Forest|Magic 2015|266|L||Basic Land - Forest|||| -Forest|Magic 2015|267|L||Basic Land - Forest|||| -Forest|Magic 2015|268|L||Basic Land - Forest|||| -Forest|Magic 2015|269|L||Basic Land - Forest|||| -Avarice Amulet|Magic 2015|212|R|{4}|Artifact - Equipment|||Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."$When equipped creature dies, target opponent gains control of Avarice Amulet.$Equip {2}| -Brawler's Plate|Magic 2015|213|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample.$Equip {4}| -Bronze Sable|Magic 2015|214|C|{2}|Artifact Creature - Sable|2|1|| -The Chain Veil|Magic 2015|215|M|{4}|Legendary Artifact|||At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.${4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.| -Gargoyle Sentinel|Magic 2015|216|U|{3}|Artifact Creature - Gargoyle|3|3|Defender${3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.| -Grindclock|Magic 2015|217|R|{2}|Artifact|||{T}: Put a charge counter on Grindclock.${T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.| -Haunted Plate Mail|Magic 2015|218|R|{4}|Artifact - Equipment|||Equipped creature gets +4/+4.${0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.$Equip {4}| -Hot Soup|Magic 2015|219|U|{1}|Artifact - Equipment|||Equipped creature can't be blocked.$Whenever equipped creature is dealt damage, destroy it.$Equip {3}| -Juggernaut|Magic 2015|220|U|{4}|Artifact Creature - Juggernaut|5|3|Juggernaut attacks each turn if able.$Juggernaut can't be blocked by Walls.| -Meteorite|Magic 2015|221|U|{5}|Artifact|||When Meteorite enters the battlefield, it deals 2 damage to target creature or player.${T}: Add one mana of any color to your mana pool.| -Obelisk of Urd|Magic 2015|222|R|{6}|Artifact|||Convoke$As Obelisk of Urd enters the battlefield, choose a creature type.$Creatures you control of the chosen type get +2/+2.| -Ornithopter|Magic 2015|223|C|{0}|Artifact Creature - Thopter|0|2|Flying| -Perilous Vault|Magic 2015|224|M|{4}|Artifact|||{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.| -Phyrexian Revoker|Magic 2015|225|R|{2}|Artifact Creature - Horror|2|1|As Phyrexian Revoker enters the battlefield, name a nonland card.$Activated abilities of sources with the chosen name can't be activated.| -Profane Memento|Magic 2015|226|U|{1}|Artifact|||Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.| -Rogue's Gloves|Magic 2015|227|U|{2}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you may draw a card.$Equip {2}| -Sacred Armory|Magic 2015|228|U|{2}|Artifact|||{2}: Target creature gets +1/+0 until end of turn.| -Scuttling Doom Engine|Magic 2015|229|R|{6}|Artifact Creature - Construct|6|6|Scuttling Doom Engine can't be blocked by creatures with power 2 or less.$When Scuttling Doom Engine dies, it deals 6 damage to target opponnent.| -Shield of the Avatar|Magic 2015|230|R|{1}|Artifact - Equipment|||If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.$Equip {2}| -Soul of New Phyrexia|Magic 2015|231|M|{6}|Artifact Creature - Avatar|6|6|Trample${5}: Permanents you control gain indestructible until end of turn.${5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.| -Staff of the Death Magus|Magic 2015|232|U|{3}|Artifact|||Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.| -Staff of the Flame Magus|Magic 2015|233|U|{3}|Artifact|||Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.| -Staff of the Mind Magus|Magic 2015|234|U|{3}|Artifact|||Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.| -Staff of the Sun Magus|Magic 2015|235|U|{3}|Artifact|||Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.| -Staff of the Wild Magus|Magic 2015|236|U|{3}|Artifact|||Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.| -Tormod's Crypt|Magic 2015|237|U|{0}|Artifact|||{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.| -Tyrant's Machine|Magic 2015|238|C|{2}|Artifact|||{4}, {T}: Tap target creature.| -Will-Forged Golem|Magic 2015|239|C|{6}|Artifact Creature - Golem|4|4|Convoke| -Abzan Battle Priest|Khans of Tarkir|1|U|{3}{W}|Creature - Human Cleric|3|2|Outlast {W} ({W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has lifelink.| -Feat of Resistance|Khans of Tarkir|10|C|{1}{W}|Instant|||Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.| -Barrage of Boulders|Khans of Tarkir|100|C|{2}{R}|Sorcery|||Barrage of Boulders deals 1 damage to each creature you don't control.$Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.| -Bloodfire Expert|Khans of Tarkir|101|C|{2}{R}|Creature - Efreet Monk|3|1|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Bloodfire Mentor|Khans of Tarkir|102|C|{2}{R}|Creature - Efreet Shaman|0|5|{2}{U}, {tap}: Draw a card, then discard a card.| -Bring Low|Khans of Tarkir|103|C|{3}{R}|Instant|||Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.| -Burn Away|Khans of Tarkir|104|U|{4}{R}|Instant|||Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.| -Canyon Lurkers|Khans of Tarkir|105|C|{4}{R}|Creature - Human Rogue|5|2|Morph {3}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Crater's Claws|Khans of Tarkir|106|R|{X}{R}|Sorcery|||Crater's Claws deals X damage to target creature or player.$Ferocious - Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.| -Dragon Grip|Khans of Tarkir|107|U|{2}{R}|Enchantment - Aura|||Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)$Enchant creature$Enchanted creature gets +2/+0 and has first strike.| -Dragon-Style Twins|Khans of Tarkir|108|R|{3}{R}{R}|Creature - Human Monk|3|3|Double strike$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Goblinslide|Khans of Tarkir|109|U|{2}{R}|Enchantment|||Whenever you cast a noncreature spell, you may pay {1}. If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.| -Firehoof Cavalry|Khans of Tarkir|11|C|{W}|Creature - Human Berserker|1|1|{3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.| -Horde Ambusher|Khans of Tarkir|110|U|{1}{R}|Creature - Human Berserker|2|2|Whenever Horde Ambusher blocks, it deals 1 damage to you.$Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Horde Ambusher is turned face up, target creature can't block this turn.| -Hordeling Outburst|Khans of Tarkir|111|U|{1}{R}{R}|Sorcery|||Put three 1/1 red Goblin creature tokens onto the battlefield.| -Howl of the Horde|Khans of Tarkir|112|R|{2}{R}|Sorcery|||When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.$Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.| -Jeering Instigator|Khans of Tarkir|113|R|{1}{R}|Creature - Goblin Rogue|2|1|Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Leaping Master|Khans of Tarkir|114|C|{1}{R}|Creature - Human Monk|2|1|{2}{W}: Leaping Master gains flying until end of turn.| -Mardu Blazebringer|Khans of Tarkir|115|U|{2}{R}|Creature - Ogre Warrior|4|4|When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.| -Mardu Heart-Piercer|Khans of Tarkir|116|U|{3}{R}|Creature - Human Archer|2|3|Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.| -Mardu Warshrieker|Khans of Tarkir|117|C|{3}{R}|Creature - Orc Shaman|3|3|Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool.| -Monastery Swiftspear|Khans of Tarkir|118|U|{R}|Creature - Human Monk|1|2|Haste$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Sarkhan, the Dragonspeaker|Khans of Tarkir|119|M|{3}{R}{R}|Planeswalker - Sarkhan|||+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)$?3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.$?6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."| -Herald of Anafenza|Khans of Tarkir|12|R|{W}|Creature - Human Soldier|1|2|Outlast {2}{W} ({2}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.| -Shatter|Khans of Tarkir|120|C|{1}{R}|Instant|||Destroy target artifact.| -Summit Prowler|Khans of Tarkir|121|C|{2}{R}{R}|Creature - Yeti|4|3|| -Swift Kick|Khans of Tarkir|122|C|{3}{R}|Instant|||Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.| -Tormenting Voice|Khans of Tarkir|123|C|{1}{R}|Sorcery|||As an additional cost to cast Tormenting Voice, discard a card.$Draw two cards.| -Trumpet Blast|Khans of Tarkir|124|C|{2}{R}|Instant|||Attacking creatures get +2/+0 until end of turn.| -Valley Dasher|Khans of Tarkir|125|C|{1}{R}|Creature - Human Berserker|2|2|Haste$Valley Dasher attacks each turn if able.| -War-Name Aspirant|Khans of Tarkir|126|U|{1}{R}|Creature - Human Warrior|2|1|Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.$War-Name Aspirant can't be blocked by creatures with power 1 or less.| -Alpine Grizzly|Khans of Tarkir|127|C|{2}{G}|Creature - Bear|4|2|| -Archers' Parapet|Khans of Tarkir|128|C|{1}{G}|Creature - Wall|0|5|Defender${1}{B}, {tap}: Each opponent loses 1 life.| -Awaken the Bear|Khans of Tarkir|129|C|{2}{G}|Instant|||Target creature gets +3/+3 and gains trample until end of turn.| -High Sentinels of Arashin|Khans of Tarkir|13|R|{3}{W}|Creature - Bird Soldier|3|4|Flying$High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.${3}{W}: Put a +1/+1 counter on target creature.| -Become Immense|Khans of Tarkir|130|U|{5}{G}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Target creature gets +6/+6 until end of turn.| -Dragonscale Boon|Khans of Tarkir|131|C|{3}{G}|Instant|||Put two +1/+1 counters on target creature and untap it.| -Feed the Clan|Khans of Tarkir|132|C|{1}{G}|Instant|||You gain 5 life.$Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.| -Hardened Scales|Khans of Tarkir|133|R|{G}|Enchantment|||If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.| -Heir of the Wilds|Khans of Tarkir|134|U|{1}{G}|Creature - Human Warrior|2|2|Deathtouch$Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.| -Highland Game|Khans of Tarkir|135|C|{1}{G}|Creature - Elk|2|1|When Highland Game dies, you gain 2 life.| -Hooded Hydra|Khans of Tarkir|136|M|{X}{G}{G}|Creature - Snake Hydra|0|0|Hooded Hydra enters the battlefield with X +1/+1 counters on it.$When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.$Morph {3}{G}{G}$As Hooded Hydra is turned face up, put five +1/+1 counters on it.| -Hooting Mandrills|Khans of Tarkir|137|C|{5}{G}|Creature - Ape|4|4|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Trample| -Incremental Growth|Khans of Tarkir|138|U|{3}{G}{G}|Sorcery|||Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.| -Kin-Tree Warden|Khans of Tarkir|139|C|{G}|Creature - Human Warrior|1|1|{2}: Regenerate Kin-Tree Warden.$Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Jeskai Student|Khans of Tarkir|14|C|{1}{W}|Creature - Human Monk|1|3|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Longshot Squad|Khans of Tarkir|140|C|{3}{G}|Creature - Hound Archer|3|3|Outlast {1}{G} ({1}{G}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)| -Meandering Towershell|Khans of Tarkir|141|R|{3}{G}{G}|Creature - Turtle|5|9|Islandwalk (This creature can't be blocked as long as defending player controls an Island.)$Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.| -Naturalize|Khans of Tarkir|142|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| -Pine Walker|Khans of Tarkir|143|U|{3}{G}{G}|Creature - Elemental|5|5|Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever Pine Walker or another creature you control is turned face up, untap that creature.| -Rattleclaw Mystic|Khans of Tarkir|144|R|{1}{G}|Creature - Human Shaman|2|1|{tap}: Add {G}, {U}, or {R} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool.| -Roar of Challenge|Khans of Tarkir|145|U|{2}{G}|Sorcery|||All creatures able to block target creature this turn do so.$Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater.| -Sagu Archer|Khans of Tarkir|146|C|{4}{G}|Creature - Naga Archer|2|5|Reach (This creature can block creatures with flying.)$Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Savage Punch|Khans of Tarkir|147|C|{1}{G}|Sorcery|||Target creature you control fights target creature you don't control.$Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.| -Scout the Borders|Khans of Tarkir|148|C|{2}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.| -See the Unwritten|Khans of Tarkir|149|M|{4}{G}{G}|Sorcery|||Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.$Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.| -Kill Shot|Khans of Tarkir|15|C|{2}{W}|Instant|||Destroy target attacking creature.| -Seek the Horizon|Khans of Tarkir|150|U|{3}{G}|Sorcery|||Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.| -Smoke Teller|Khans of Tarkir|151|C|{1}{G}|Creature - Human Shaman|2|2|{1}{U}: Look at target face-down creature.| -Sultai Flayer|Khans of Tarkir|152|U|{3}{G}|Creature - Naga Shaman|3|4|Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.| -Temur Charger|Khans of Tarkir|153|U|{1}{G}|Creature - Horse|3|1|Morph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Temur Charger is turned face up, target creature gains trample until end of turn.| -Trail of Mystery|Khans of Tarkir|154|R|{1}{G}|Enchantment|||Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.$Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.| -Tusked Colossodon|Khans of Tarkir|155|C|{4}{G}{G}|Creature - Beast|6|5|| -Tuskguard Captain|Khans of Tarkir|156|U|{2}{G}|Creature - Human Warrior|2|3|Outlast {G} ({G}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has trample.| -Windstorm|Khans of Tarkir|157|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| -Woolly Loxodon|Khans of Tarkir|158|C|{5}{G}{G}|Creature - Elephant Warrior|6|7|Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Abomination of Gudul|Khans of Tarkir|159|C|{3}{B}{G}{U}|Creature - Horror|3|4|Flying$Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.$Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Mardu Hateblade|Khans of Tarkir|16|C|{W}|Creature - Human Warrior|1|1|{B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| -Abzan Ascendancy|Khans of Tarkir|160|R|{W}{B}{G}|Enchantment|||When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.$Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Abzan Charm|Khans of Tarkir|161|U|{W}{B}{G}|Instant|||Choose one -$ Exile target creature with power 3 or greater.$ You draw two cards and you lose 2 life.$ Distribute two +1/+1 counters among one or two target creatures.| -Abzan Guide|Khans of Tarkir|162|C|{3}{W}{B}{G}|Creature - Human Warrior|4|4|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Anafenza, the Foremost|Khans of Tarkir|163|M|{W}{B}{G}|Legendary Creature - Human Soldier|4|4|Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.$If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.| -Ankle Shanker|Khans of Tarkir|164|R|{2}{R}{W}{B}|Creature - Goblin Berserker|2|2|Haste$Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.| -Armament Corps|Khans of Tarkir|165|U|{2}{W}{B}{G}|Creature - Human Soldier|4|4|When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.| -Avalanche Tusker|Khans of Tarkir|166|R|{2}{G}{U}{R}|Creature - Elephant Warrior|6|4|Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.| -Bear's Companion|Khans of Tarkir|167|U|{2}{G}{U}{R}|Creature - Human Warrior|2|2|When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.| -Butcher of the Horde|Khans of Tarkir|168|R|{1}{R}{W}{B}|Creature - Demon|5|4|Flying$Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.| -Chief of the Edge|Khans of Tarkir|169|U|{W}{B}|Creature - Human Warrior|3|2|Other Warrior creatures you control get +1/+0.| -Mardu Hordechief|Khans of Tarkir|17|C|{2}{W}|Creature - Human Warrior|2|3|Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield.| -Chief of the Scale|Khans of Tarkir|170|U|{W}{B}|Creature - Human Warrior|2|3|Other Warrior creatures you control get +0/+1.| -Crackling Doom|Khans of Tarkir|171|R|{R}{W}{B}|Instant|||Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.| -Death Frenzy|Khans of Tarkir|172|U|{3}{B}{G}|Sorcery|||All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.| -Deflecting Palm|Khans of Tarkir|173|R|{R}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.| -Duneblast|Khans of Tarkir|174|R|{4}{W}{B}{G}|Sorcery|||Choose up to one creature. Destroy the rest.| -Efreet Weaponmaster|Khans of Tarkir|175|C|{3}{U}{R}{W}|Creature - Efreet Monk|4|3|First strike$When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.$Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Flying Crane Technique|Khans of Tarkir|176|R|{3}{U}{R}{W}|Instant|||Untap all creatures you control. They gain flying and double strike until end of turn.| -Highspire Mantis|Khans of Tarkir|177|U|{2}{R}{W}|Creature - Insect|3|3|Flying, trample| -Icefeather Aven|Khans of Tarkir|178|U|{G}{U}|Creature - Bird Shaman|2|2|Flying$Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.| -Ivorytusk Fortress|Khans of Tarkir|179|R|{2}{W}{B}{G}|Creature - Elephant|5|7|Untap each creature you control with a +1/+1 counter on it during each other player's untap step.| -Master of Pearls|Khans of Tarkir|18|R|{1}{W}|Creature - Human Monk|2|2|Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.| -Jeskai Ascendancy|Khans of Tarkir|180|R|{U}{R}{W}|Enchantment|||Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.$Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.| -Jeskai Charm|Khans of Tarkir|181|U|{U}{R}{W}|Instant|||Choose one -$ Put target creature on top of its owner's library.$ Jeskai Charm deals 4 damage to target opponent.$ Creatures you control get +1/+1 and gain lifelink until end of turn.| -Kheru Lich Lord|Khans of Tarkir|182|R|{3}{B}{G}{U}|Creature - Zombie Wizard|4|4|At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.| -Kin-Tree Invocation|Khans of Tarkir|183|U|{B}{G}|Sorcery|||Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control.| -Mantis Rider|Khans of Tarkir|184|R|{U}{R}{W}|Creature - Human Monk|3|3|Flying, vigilance, haste| -Mardu Ascendancy|Khans of Tarkir|185|R|{R}{W}{B}|Enchantment|||Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.$Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.| -Mardu Charm|Khans of Tarkir|186|U|{R}{W}{B}|Instant|||Choose one -$ Mardu Charm deals 4 damage to target creature.$ Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.$ Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| -Mardu Roughrider|Khans of Tarkir|187|U|{2}{R}{W}{B}|Creature - Orc Warrior|5|4|Whenever Mardu Roughrider attacks, target creature can't block this turn.| -Master the Way|Khans of Tarkir|188|U|{3}{U}{R}|Sorcery|||Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.| -Mindswipe|Khans of Tarkir|189|R|{X}{U}{R}|Instant|||Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.| -Rush of Battle|Khans of Tarkir|19|C|{3}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)| -Narset, Enlightened Master|Khans of Tarkir|190|M|{3}{U}{R}{W}|Legendary Creature - Human Monk|3|2|First strike, hexproof$Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.| -Ponyback Brigade|Khans of Tarkir|191|C|{3}{R}{W}{B}|Creature - Goblin Warrior|2|2|When Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.$Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Rakshasa Deathdealer|Khans of Tarkir|192|R|{B}{G}|Creature - Cat Demon|2|2|{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.${B}{G}: Regenerate Rakshasa Deathdealer.| -Rakshasa Vizier|Khans of Tarkir|193|R|{2}{B}{G}{U}|Creature - Cat Demon|4|4|Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.| -Ride Down|Khans of Tarkir|194|U|{R}{W}|Instant|||Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.| -Sage of the Inward Eye|Khans of Tarkir|195|R|{2}{U}{R}{W}|Creature - Djinn Wizard|3|4|Flying$Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.| -Sagu Mauler|Khans of Tarkir|196|R|{4}{G}{U}|Creature - Beast|6|6|Trample, hexproof$Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Savage Knuckleblade|Khans of Tarkir|197|R|{G}{U}{R}|Creature - Ogre Warrior|4|4|{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate this ability only once each turn.${2}{U}: Return Savage Knuckleblade to its owner's hand.${R}: Savage Knuckleblade gains haste until end of turn.| -Secret Plans|Khans of Tarkir|198|U|{G}{U}|Enchantment|||Face-down creatures you control get +0/+1.$Whenever a permanent you control is turned face up, draw a card.| -Sidisi, Brood Tyrant|Khans of Tarkir|199|M|{1}{B}{G}{U}|Legendary Creature - Naga Shaman|3|3|Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.$Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.| -Abzan Falconer|Khans of Tarkir|2|U|{2}{W}|Creature - Human Soldier|2|3|Outlast {W} ({W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has flying.| -Sage-Eye Harrier|Khans of Tarkir|20|C|{4}{W}|Creature - Bird Warrior|1|5|Flying$Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Siege Rhino|Khans of Tarkir|200|R|{1}{W}{B}{G}|Creature - Rhino|4|5|Trample$When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.| -Snowhorn Rider|Khans of Tarkir|201|C|{3}{G}{U}{R}|Creature - Human Warrior|5|5|Trample$Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Sorin, Solemn Visitor|Khans of Tarkir|202|M|{2}{W}{B}|Planeswalker - Sorin|||+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.$?2: Put a 2/2 black Vampire creature token with flying onto the battlefield.$?6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."| -Sultai Ascendancy|Khans of Tarkir|203|R|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| -Sultai Charm|Khans of Tarkir|204|U|{B}{G}{U}|Instant|||Choose one -$ Destroy target monocolored creature.$ Destroy target artifact or enchantment.$ Draw two cards, then discard a card.| -Sultai Soothsayer|Khans of Tarkir|205|U|{2}{B}{G}{U}|Creature - Naga Shaman|2|5|When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.| -Surrak Dragonclaw|Khans of Tarkir|206|M|{2}{G}{U}{R}|Legendary Creature - Human Warrior|6|6|Flash$Surrak Dragonclaw can't be countered.$Creature spells you control can't be countered.$Other creatures you control have trample.| -Temur Ascendancy|Khans of Tarkir|207|R|{G}{U}{R}|Enchantment|||Creatures you control have haste.$Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.| -Temur Charm|Khans of Tarkir|208|U|{G}{U}{R}|Instant|||Choose one -$ Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.$ Counter target spell unless its controller pays {3}.$ Creatures with power 3 or less can't block this turn.| -Trap Essence|Khans of Tarkir|209|R|{G}{U}{R}|Instant|||Counter target creature spell. Put two +1/+1 counters on up to one target creature.| -Salt Road Patrol|Khans of Tarkir|21|C|{3}{W}|Creature - Human Scout|2|5|Outlast {1}{W} ({1}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)| -Utter End|Khans of Tarkir|210|R|{2}{W}{B}|Instant|||Exile target nonland permanent.| -Villainous Wealth|Khans of Tarkir|211|R|{X}{B}{G}{U}|Sorcery|||Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.| -Warden of the Eye|Khans of Tarkir|212|U|{2}{U}{R}{W}|Creature - Djinn Wizard|3|3|When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.| -Winterflame|Khans of Tarkir|213|U|{1}{U}{R}|Instant|||Choose one or both -$ Tap target creature.$ Winterflame deals 2 damage to target creature.| -Zurgo Helmsmasher|Khans of Tarkir|214|M|{2}{R}{W}{B}|Legendary Creature - Orc Warrior|7|2|Haste$Zurgo Helmsmasher attacks each combat if able.$Zurgo Helmsmasher has indestructible as long as it's your turn.$Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.| -Abzan Banner|Khans of Tarkir|215|C|{3}|Artifact|||{tap}: Add {W}, {B}, or {G} to your mana pool.${W}{B}{G}, {tap}, Sacrifice Abzan Banner: Draw a card.| -Altar of the Brood|Khans of Tarkir|216|R|{1}|Artifact|||Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.| -Briber's Purse|Khans of Tarkir|217|U|{X}|Artifact|||Briber's Purse enters the battlefield with X gem counters on it.${1}, {tap}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.| -Cranial Archive|Khans of Tarkir|218|U|{2}|Artifact|||{2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card.| -Dragon Throne of Tarkir|Khans of Tarkir|219|R|{4}|Legendary Artifact - Equipment|||Equipped creature has defender and "{2}, {tap}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."$Equip {3}| -Seeker of the Way|Khans of Tarkir|22|U|{1}{W}|Creature - Human Warrior|2|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.| -Ghostfire Blade|Khans of Tarkir|220|R|{1}|Artifact - Equipment|||Equipped creature gets +2/+2.$Equip {3}$Ghostfire Blade's equip ability costs {2} less to activate if it targets a colorless creature.| -Heart-Piercer Bow|Khans of Tarkir|221|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.$Equip {1}| -Jeskai Banner|Khans of Tarkir|222|C|{3}|Artifact|||{tap}: Add {U}, {R}, or {W} to your mana pool.${U}{R}{W}, {tap}, Sacrifice Jeskai Banner: Draw a card.| -Lens of Clarity|Khans of Tarkir|223|C|{1}|Artifact|||You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.)| -Mardu Banner|Khans of Tarkir|224|C|{3}|Artifact|||{tap}: Add {R}, {W}, or {B} to your mana pool.${R}{W}{B}, {tap}, Sacrifice Mardu Banner: Draw a card.| -Sultai Banner|Khans of Tarkir|225|C|{3}|Artifact|||{tap}: Add {B}, {G}, or {U} to your mana pool.${B}{G}{U}, {tap}, Sacrifice Sultai Banner: Draw a card.| -Temur Banner|Khans of Tarkir|226|C|{3}|Artifact|||{tap}: Add {G}, {U}, or {R} to your mana pool.${G}{U}{R}, {tap}, Sacrifice Temur Banner: Draw a card.| -Ugin's Nexus|Khans of Tarkir|227|M|{5}|Legendary Artifact|||If a player would begin an extra turn, that player skips that turn instead.$If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.| -Witness of the Ages|Khans of Tarkir|228|U|{6}|Artifact Creature - Golem|4|4|Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Bloodfell Caves|Khans of Tarkir|229|C||Land|||Bloodfell Caves enters the battlefield tapped.$When Bloodfell Caves enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| -Siegecraft|Khans of Tarkir|23|C|{3}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+4.| -Bloodstained Mire|Khans of Tarkir|230|R||Land|||{tap}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.| -Blossoming Sands|Khans of Tarkir|231|C||Land|||Blossoming Sands enters the battlefield tapped.$When Blossoming Sands enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| -Dismal Backwater|Khans of Tarkir|232|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| -Flooded Strand|Khans of Tarkir|233|R||Land|||{tap}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.| -Frontier Bivouac|Khans of Tarkir|234|U||Land|||Frontier Bivouac enters the battlefield tapped.${tap}: Add {G}, {U}, or {R} to your mana pool.| -Jungle Hollow|Khans of Tarkir|235|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${tap}: Add {B} or {G} to your mana pool.| -Mystic Monastery|Khans of Tarkir|236|U||Land|||Mystic Monastery enters the battlefield tapped.${tap}: Add {U}, {R}, or {W} to your mana pool.| -Nomad Outpost|Khans of Tarkir|237|U||Land|||Nomad Outpost enters the battlefield tapped.${tap}: Add {R}, {W}, or {B} to your mana pool.| -Opulent Palace|Khans of Tarkir|238|U||Land|||Opulent Palace enters the battlefield tapped.${tap}: Add {B}, {G}, or {U} to your mana pool.| -Polluted Delta|Khans of Tarkir|239|R||Land|||{tap}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.| -Smite the Monstrous|Khans of Tarkir|24|C|{3}{W}|Instant|||Destroy target creature with power 4 or greater.| -Rugged Highlands|Khans of Tarkir|240|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| -Sandsteppe Citadel|Khans of Tarkir|241|U||Land|||Sandsteppe Citadel enters the battlefield tapped.${tap}: Add {W}, {B}, or {G} to your mana pool.| -Scoured Barrens|Khans of Tarkir|242|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${tap}: Add {W} or {B} to your mana pool.| -Swiftwater Cliffs|Khans of Tarkir|243|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${tap}: Add {U} or {R} to your mana pool.| -Thornwood Falls|Khans of Tarkir|244|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${tap}: Add {G} or {U} to your mana pool.| -Tomb of the Spirit Dragon|Khans of Tarkir|245|U||Land|||{tap}: Add {C} to your mana pool.${2}, {tap}: You gain 1 life for each colorless creature you control.| -Tranquil Cove|Khans of Tarkir|246|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| -Wind-Scarred Crag|Khans of Tarkir|247|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${tap}: Add {R} or {W} to your mana pool.| -Windswept Heath|Khans of Tarkir|248|R||Land|||{tap}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.| -Wooded Foothills|Khans of Tarkir|249|R||Land|||{tap}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.| -Suspension Field|Khans of Tarkir|25|U|{1}{W}|Enchantment|||When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)| -Plains|Khans of Tarkir|250|L||Basic Land - Plains|||W| -Plains|Khans of Tarkir|251|L||Basic Land - Plains|||W| -Plains|Khans of Tarkir|252|L||Basic Land - Plains|||W| -Plains|Khans of Tarkir|253|L||Basic Land - Plains|||W| -Island|Khans of Tarkir|254|L||Basic Land - Island|||U| -Island|Khans of Tarkir|255|L||Basic Land - Island|||U| -Island|Khans of Tarkir|256|L||Basic Land - Island|||U| -Island|Khans of Tarkir|257|L||Basic Land - Island|||U| -Swamp|Khans of Tarkir|258|L||Basic Land - Swamp|||B| -Swamp|Khans of Tarkir|259|L||Basic Land - Swamp|||B| -Take Up Arms|Khans of Tarkir|26|U|{4}{W}|Instant|||Put three 1/1 white Warrior creature tokens onto the battlefield.| -Swamp|Khans of Tarkir|260|L||Basic Land - Swamp|||B| -Swamp|Khans of Tarkir|261|L||Basic Land - Swamp|||B| -Mountain|Khans of Tarkir|262|L||Basic Land - Mountain|||R| -Mountain|Khans of Tarkir|263|L||Basic Land - Mountain|||R| -Mountain|Khans of Tarkir|264|L||Basic Land - Mountain|||R| -Mountain|Khans of Tarkir|265|L||Basic Land - Mountain|||R| -Forest|Khans of Tarkir|266|L||Basic Land - Forest|||G| -Forest|Khans of Tarkir|267|L||Basic Land - Forest|||G| -Forest|Khans of Tarkir|268|L||Basic Land - Forest|||G| -Forest|Khans of Tarkir|269|L||Basic Land - Forest|||G| -Timely Hordemate|Khans of Tarkir|27|U|{3}{W}|Creature - Human Warrior|3|2|Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.| -Venerable Lammasu|Khans of Tarkir|28|U|{6}{W}|Creature - Lammasu|5|4|Flying| -War Behemoth|Khans of Tarkir|29|C|{5}{W}|Creature - Beast|3|6|Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Ainok Bond-Kin|Khans of Tarkir|3|C|{1}{W}|Creature - Hound Soldier|2|1|Outlast {1}{W} ({1}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has first strike.| -Watcher of the Roost|Khans of Tarkir|30|U|{2}{W}|Creature - Bird Soldier|2|1|Flying$Morph-Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Watcher of the Roost is turned face up, you gain 2 life.| -Wingmate Roc|Khans of Tarkir|31|M|{3}{W}{W}|Creature - Bird|3|4|Flying$Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.$Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.| -Blinding Spray|Khans of Tarkir|32|U|{4}{U}|Instant|||Creatures your opponents control get -4/-0 until end of turn.$Draw a card.| -Cancel|Khans of Tarkir|33|C|{1}{U}{U}|Instant|||Counter target spell.| -Clever Impersonator|Khans of Tarkir|34|M|{2}{U}{U}|Creature - Shapeshifter|0|0|You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.| -Crippling Chill|Khans of Tarkir|35|C|{2}{U}|Instant|||Tap target creature. It doesn't untap during its controller's next untap step.$Draw a card.| -Dig Through Time|Khans of Tarkir|36|R|{6}{U}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.| -Disdainful Stroke|Khans of Tarkir|37|C|{1}{U}|Instant|||Counter target spell with converted mana cost 4 or greater.| -Dragon's Eye Savants|Khans of Tarkir|38|U|{1}{U}|Creature - Human Wizard|0|6|Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Dragon's Eye Savants is turned face up, look at target opponent's hand.| -Embodiment of Spring|Khans of Tarkir|39|C|{U}|Creature - Elemental|0|3|{1}{G}, {tap}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| -Alabaster Kirin|Khans of Tarkir|4|C|{3}{W}|Creature - Kirin|2|3|Flying, vigilance| -Force Away|Khans of Tarkir|40|C|{1}{U}|Instant|||Return target creature to its owner's hand.$Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.| -Glacial Stalker|Khans of Tarkir|41|C|{5}{U}|Creature - Elemental|4|5|Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Icy Blast|Khans of Tarkir|42|R|{X}{U}|Instant|||Tap X target creatures.$Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.| -Jeskai Elder|Khans of Tarkir|43|U|{1}{U}|Creature - Human Monk|1|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.| -Jeskai Windscout|Khans of Tarkir|44|C|{2}{U}|Creature - Bird Scout|2|1|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Kheru Spellsnatcher|Khans of Tarkir|45|R|{3}{U}|Creature - Naga Wizard|3|3|Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.| -Mistfire Weaver|Khans of Tarkir|46|U|{3}{U}|Creature - Djinn Wizard|3|1|Flying$Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.| -Monastery Flock|Khans of Tarkir|47|C|{2}{U}|Creature - Bird|0|5|Defender, flying$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Mystic of the Hidden Way|Khans of Tarkir|48|C|{4}{U}|Creature - Human Monk|3|2|Mystic of the Hidden Way can't be blocked.$Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Pearl Lake Ancient|Khans of Tarkir|49|M|{5}{U}{U}|Creature - Leviathan|6|7|Flash$Pearl Lake Ancient can't be countered.$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.| -Brave the Sands|Khans of Tarkir|5|U|{1}{W}|Enchantment|||Creatures you control have vigilance.$Each creature you control can block an additional creature each combat.| -Quiet Contemplation|Khans of Tarkir|50|U|{2}{U}|Enchantment|||Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.| -Riverwheel Aerialists|Khans of Tarkir|51|U|{5}{U}|Creature - Djinn Monk|4|5|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Scaldkin|Khans of Tarkir|52|C|{3}{U}|Creature - Elemental|2|2|Flying${2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player.| -Scion of Glaciers|Khans of Tarkir|53|U|{2}{U}{U}|Creature - Elemental|2|5|{U}: Scion of Glaciers gets +1/-1 until end of turn.| -Set Adrift|Khans of Tarkir|54|U|{5}{U}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Put target nonland permanent on top of its owner's library.| -Singing Bell Strike|Khans of Tarkir|55|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Singing Bell Strike enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.$Enchanted creature has "{6}: Untap this creature."| -Stubborn Denial|Khans of Tarkir|56|U|{U}|Instant|||Counter target noncreature spell unless its controller pays {1}.$Ferocious - If you control a creature with power 4 or greater, counter that spell instead.| -Taigam's Scheming|Khans of Tarkir|57|C|{1}{U}|Sorcery|||Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| -Thousand Winds|Khans of Tarkir|58|R|{4}{U}{U}|Creature - Elemental|5|6|Flying$Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.| -Treasure Cruise|Khans of Tarkir|59|C|{7}{U}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Draw three cards.| -Dazzling Ramparts|Khans of Tarkir|6|U|{4}{W}|Creature - Wall|0|7|Defender${1}{W}, {tap}: Tap target creature.| -Waterwhirl|Khans of Tarkir|60|U|{4}{U}{U}|Instant|||Return up to two target creatures to their owners' hands.| -Weave Fate|Khans of Tarkir|61|C|{3}{U}|Instant|||Draw two cards.| -Wetland Sambar|Khans of Tarkir|62|C|{1}{U}|Creature - Elk|2|1|| -Whirlwind Adept|Khans of Tarkir|63|C|{4}{U}|Creature - Djinn Monk|4|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Bellowing Saddlebrute|Khans of Tarkir|64|U|{3}{B}|Creature - Orc Warrior|4|5|Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.| -Bitter Revelation|Khans of Tarkir|65|C|{3}{B}|Sorcery|||Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.| -Bloodsoaked Champion|Khans of Tarkir|66|R|{B}|Creature - Human Warrior|2|1|Bloodsoaked Champion can't block.$Raid - {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.| -Dead Drop|Khans of Tarkir|67|U|{9}{B}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Target player sacrifices two creatures.| -Debilitating Injury|Khans of Tarkir|68|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -2/-2.| -Despise|Khans of Tarkir|69|U|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card.| -Defiant Strike|Khans of Tarkir|7|C|{W}|Instant|||Target creature gets +1/+0 until end of turn.$Draw a card.| -Disowned Ancestor|Khans of Tarkir|70|C|{B}|Creature - Spirit Warrior|0|4|Outlast {1}{B} ({1}{B}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)| -Dutiful Return|Khans of Tarkir|71|C|{3}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.| -Empty the Pits|Khans of Tarkir|72|M|{X}{X}{B}{B}{B}{B}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Put X 2/2 black Zombie creature tokens onto the battlefield tapped.| -Grim Haruspex|Khans of Tarkir|73|R|{2}{B}|Creature - Human Wizard|3|2|Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever another nontoken creature you control dies, draw a card.| -Gurmag Swiftwing|Khans of Tarkir|74|U|{1}{B}|Creature - Bat|1|2|Flying, first strike, haste| -Kheru Bloodsucker|Khans of Tarkir|75|U|{2}{B}|Creature - Vampire|2|2|Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.${2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.| -Kheru Dreadmaw|Khans of Tarkir|76|C|{4}{B}|Creature - Zombie Crocodile|4|4|Defender${1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.| -Krumar Bond-Kin|Khans of Tarkir|77|C|{3}{B}{B}|Creature - Orc Warrior|5|3|Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Mardu Skullhunter|Khans of Tarkir|78|C|{1}{B}|Creature - Human Warrior|2|1|Mardu Skullhunter enters the battlefield tapped.$Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.| -Mer-Ek Nightblade|Khans of Tarkir|79|U|{3}{B}|Creature - Orc Assassin|2|3|Outlast {B} ({B}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Each creature you control with a +1/+1 counter on it has deathtouch.| -End Hostilities|Khans of Tarkir|8|R|{3}{W}{W}|Sorcery|||Destroy all creatures and all permanents attached to creatures.| -Molting Snakeskin|Khans of Tarkir|80|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."| -Murderous Cut|Khans of Tarkir|81|U|{4}{B}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Destroy target creature.| -Necropolis Fiend|Khans of Tarkir|82|R|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| -Raiders' Spoils|Khans of Tarkir|83|U|{3}{B}|Enchantment|||Creatures you control get +1/+0.$Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.| -Rakshasa's Secret|Khans of Tarkir|84|C|{2}{B}|Sorcery|||Target opponent discards two cards. Put the top two cards of your library into your graveyard.| -Retribution of the Ancients|Khans of Tarkir|85|R|{B}|Enchantment|||{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.| -Rite of the Serpent|Khans of Tarkir|86|C|{4}{B}{B}|Sorcery|||Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield.| -Rotting Mastodon|Khans of Tarkir|87|C|{4}{B}|Creature - Zombie Elephant|2|8|| -Ruthless Ripper|Khans of Tarkir|88|U|{B}|Creature - Human Assassin|1|1|Deathtouch$Morph-Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Ruthless Ripper is turned face up, target player loses 2 life.| -Shambling Attendants|Khans of Tarkir|89|C|{7}{B}|Creature - Zombie|3|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Erase|Khans of Tarkir|9|C|{W}|Instant|||Exile target enchantment.| -Sidisi's Pet|Khans of Tarkir|90|C|{3}{B}|Creature - Zombie Ape|1|4|Lifelink (Damage dealt by this creature also causes you to gain that much life.)$Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Sultai Scavenger|Khans of Tarkir|91|C|{5}{B}|Creature - Bird Warrior|3|3|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying| -Swarm of Bloodflies|Khans of Tarkir|92|U|{4}{B}|Creature - Insect|0|0|Flying$Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.$Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.| -Throttle|Khans of Tarkir|93|C|{4}{B}|Instant|||Target creature gets -4/-4 until end of turn.| -Unyielding Krumar|Khans of Tarkir|94|C|{3}{B}|Creature - Orc Warrior|3|3|{1}{W}: Unyielding Krumar gains first strike until end of turn.| -Act of Treason|Khans of Tarkir|95|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Ainok Tracker|Khans of Tarkir|96|C|{5}{R}|Creature - Hound Scout|3|3|First strike$Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Arc Lightning|Khans of Tarkir|97|U|{2}{R}|Sorcery|||Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| -Arrow Storm|Khans of Tarkir|98|C|{3}{R}{R}|Sorcery|||Arrow Storm deals 4 damage to target creature or player.$Raid - If you attacked with a creature this turn, instead Arrow Storm deals 5 damage to that creature or player and the damage can't be prevented.| -Ashcloud Phoenix|Khans of Tarkir|99|M|{2}{R}{R}|Creature - Phoenix|4|1|Flying$When Ashcloud Phoenix dies, return it to the battlefield face down.$Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.| -Sorin, Lord of Innistrad|Duel Decks: Sorin vs. Tibalt|1|M|{2}{W}{B}|Planeswalker - Sorin|||+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.$?2: You get an emblem with "Creatures you control get +1/+0."$?6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.| -Bloodrage Vampire|Duel Decks: Sorin vs. Tibalt|10|C|{2}{B}|Creature - Vampire|3|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)| -Fiend Hunter|Duel Decks: Sorin vs. Tibalt|11|U|{1}{W}{W}|Creature - Human Cleric|1|3|When Fiend Hunter enters the battlefield, you may exile another target creature.$When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.| -Vampire Nighthawk|Duel Decks: Sorin vs. Tibalt|12|U|{1}{B}{B}|Creature - Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Mausoleum Guard|Duel Decks: Sorin vs. Tibalt|13|U|{3}{W}|Creature - Human Scout|2|2|When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.| -Phantom General|Duel Decks: Sorin vs. Tibalt|14|U|{3}{W}|Creature - Spirit Soldier|2|3|Creature tokens you control get +1/+1.| -Vampire Outcasts|Duel Decks: Sorin vs. Tibalt|15|U|{2}{B}{B}|Creature - Vampire|2|2|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Revenant Patriarch|Duel Decks: Sorin vs. Tibalt|16|U|{4}{B}|Creature - Spirit|4|3|When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips his or her next combat phase.$Revenant Patriarch can't block.| -Sengir Vampire|Duel Decks: Sorin vs. Tibalt|17|U|{3}{B}{B}|Creature - Vampire|4|4|Flying$Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.| -Butcher of Malakir|Duel Decks: Sorin vs. Tibalt|18|R|{5}{B}{B}|Creature - Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.| -Vampire's Bite|Duel Decks: Sorin vs. Tibalt|19|C|{B}|Instant|||Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)$Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| -Doomed Traveler|Duel Decks: Sorin vs. Tibalt|2|C|{W}|Creature - Human Soldier|1|1|When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Decompose|Duel Decks: Sorin vs. Tibalt|20|U|{1}{B}|Sorcery|||Exile up to three target cards from a single graveyard.| -Sorin's Thirst|Duel Decks: Sorin vs. Tibalt|21|C|{B}{B}|Instant|||Sorin's Thirst deals 2 damage to target creature and you gain 2 life.| -Urge to Feed|Duel Decks: Sorin vs. Tibalt|22|U|{B}{B}|Instant|||Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.| -Zealous Persecution|Duel Decks: Sorin vs. Tibalt|23|U|{W}{B}|Instant|||Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.| -Lingering Souls|Duel Decks: Sorin vs. Tibalt|24|U|{2}{W}|Sorcery|||Put two 1/1 white Spirit creature tokens with flying onto the battlefield.$Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Mortify|Duel Decks: Sorin vs. Tibalt|25|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| -Spectral Procession|Duel Decks: Sorin vs. Tibalt|26|U|{2W}{2W}{2W}|Sorcery|||Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| -Unmake|Duel Decks: Sorin vs. Tibalt|27|C|{WB}{WB}{WB}|Instant|||Exile target creature.| -Ancient Craving|Duel Decks: Sorin vs. Tibalt|28|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| -Mark of the Vampire|Duel Decks: Sorin vs. Tibalt|29|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| -Vampire Lacerator|Duel Decks: Sorin vs. Tibalt|3|C|{B}|Creature - Vampire Warrior|2|2|At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.| -Field of Souls|Duel Decks: Sorin vs. Tibalt|30|R|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Absorb Vis|Duel Decks: Sorin vs. Tibalt|31|C|{6}{B}|Sorcery|||Target player loses 4 life and you gain 4 life.$Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Death Grasp|Duel Decks: Sorin vs. Tibalt|32|R|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.| -Evolving Wilds|Duel Decks: Sorin vs. Tibalt|33|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Tainted Field|Duel Decks: Sorin vs. Tibalt|34|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.| -Swamp|Duel Decks: Sorin vs. Tibalt|35|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Sorin vs. Tibalt|36|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Sorin vs. Tibalt|37|L||Basic Land - Swamp|||B| -Plains|Duel Decks: Sorin vs. Tibalt|38|L||Basic Land - Plains|||W| -Plains|Duel Decks: Sorin vs. Tibalt|39|L||Basic Land - Plains|||W| -Wall of Omens|Duel Decks: Sorin vs. Tibalt|4|U|{1}{W}|Creature - Wall|0|4|Defender$When Wall of Omens enters the battlefield, draw a card.| -Plains|Duel Decks: Sorin vs. Tibalt|40|L||Basic Land - Plains|||W| -Tibalt, the Fiend-Blooded|Duel Decks: Sorin vs. Tibalt|41|M|{R}{R}|Planeswalker - Tibalt|||+1: Draw a card, then discard a card at random.$?4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.$?6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.| -Goblin Arsonist|Duel Decks: Sorin vs. Tibalt|42|C|{R}|Creature - Goblin Shaman|1|1|When Goblin Arsonist dies, you may have it deal 1 damage to target creature or player.| -Scorched Rusalka|Duel Decks: Sorin vs. Tibalt|43|U|{R}|Creature - Spirit|1|1|{R}, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.| -Reassembling Skeleton|Duel Decks: Sorin vs. Tibalt|44|U|{1}{B}|Creature - Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| -Ashmouth Hound|Duel Decks: Sorin vs. Tibalt|45|C|{1}{R}|Creature - Elemental Hound|2|1|Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.| -Hellspark Elemental|Duel Decks: Sorin vs. Tibalt|46|U|{1}{R}|Creature - Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Vithian Stinger|Duel Decks: Sorin vs. Tibalt|47|C|{2}{R}|Creature - Human Shaman|0|1|{tap}: Vithian Stinger deals 1 damage to target creature or player.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Shambling Remains|Duel Decks: Sorin vs. Tibalt|48|U|{1}{B}{R}|Creature - Zombie Horror|4|3|Shambling Remains can't block.$Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Coal Stoker|Duel Decks: Sorin vs. Tibalt|49|C|{3}{R}|Creature - Elemental|3|3|When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.| -Child of Night|Duel Decks: Sorin vs. Tibalt|5|C|{1}{B}|Creature - Vampire|2|1|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Lavaborn Muse|Duel Decks: Sorin vs. Tibalt|50|R|{3}{R}|Creature - Spirit|3|3|At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.| -Mad Prophet|Duel Decks: Sorin vs. Tibalt|51|C|{3}{R}|Creature - Human Shaman|2|2|Haste${tap}, Discard a card: Draw a card.| -Hellrider|Duel Decks: Sorin vs. Tibalt|52|R|{2}{R}{R}|Creature - Devil|3|3|Haste$Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.| -Skirsdag Cultist|Duel Decks: Sorin vs. Tibalt|53|U|{2}{R}{R}|Creature - Human Shaman|2|2|{R}, {tap}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.| -Corpse Connoisseur|Duel Decks: Sorin vs. Tibalt|54|U|{4}{B}|Creature - Zombie Wizard|3|3|When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.$Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Scourge Devil|Duel Decks: Sorin vs. Tibalt|55|U|{4}{R}|Creature - Devil|3|3|When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.$Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Gang of Devils|Duel Decks: Sorin vs. Tibalt|56|U|{5}{R}|Creature - Devil|3|3|When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.| -Bump in the Night|Duel Decks: Sorin vs. Tibalt|57|C|{B}|Sorcery|||Target opponent loses 3 life.$Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Blazing Salvo|Duel Decks: Sorin vs. Tibalt|58|C|{R}|Instant|||Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her.| -Faithless Looting|Duel Decks: Sorin vs. Tibalt|59|C|{R}|Sorcery|||Draw two cards, then discard two cards.$Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Duskhunter Bat|Duel Decks: Sorin vs. Tibalt|6|C|{1}{B}|Creature - Bat|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Flying| -Flame Slash|Duel Decks: Sorin vs. Tibalt|60|C|{R}|Sorcery|||Flame Slash deals 4 damage to target creature.| -Geistflame|Duel Decks: Sorin vs. Tibalt|61|C|{R}|Instant|||Geistflame deals 1 damage to target creature or player.$Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Pyroclasm|Duel Decks: Sorin vs. Tibalt|62|U|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| -Recoup|Duel Decks: Sorin vs. Tibalt|63|U|{1}{R}|Sorcery|||Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)$Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Terminate|Duel Decks: Sorin vs. Tibalt|64|C|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| -Strangling Soot|Duel Decks: Sorin vs. Tibalt|65|C|{2}{B}|Instant|||Destroy target creature with toughness 3 or less.$Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Browbeat|Duel Decks: Sorin vs. Tibalt|66|U|{2}{R}|Sorcery|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| -Breaking Point|Duel Decks: Sorin vs. Tibalt|67|R|{1}{R}{R}|Sorcery|||Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.| -Sulfuric Vortex|Duel Decks: Sorin vs. Tibalt|68|R|{1}{R}{R}|Enchantment|||At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.$If a player would gain life, that player gains no life instead.| -Blightning|Duel Decks: Sorin vs. Tibalt|69|C|{1}{B}{R}|Sorcery|||Blightning deals 3 damage to target player. That player discards two cards.| -Mesmeric Fiend|Duel Decks: Sorin vs. Tibalt|7|C|{1}{B}|Creature - Nightmare Horror|1|1|When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.$When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.| -Flame Javelin|Duel Decks: Sorin vs. Tibalt|70|U|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| -Torrent of Souls|Duel Decks: Sorin vs. Tibalt|71|U|{4}{BR}|Sorcery|||Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast Torrent of Souls. (Do both if {B}{R} was spent.)| -Devil's Play|Duel Decks: Sorin vs. Tibalt|72|R|{X}{R}|Sorcery|||Devil's Play deals X damage to target creature or player.$Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Akoum Refuge|Duel Decks: Sorin vs. Tibalt|73|U||Land|||Akoum Refuge enters the battlefield tapped.$When Akoum Refuge enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| -Rakdos Carnarium|Duel Decks: Sorin vs. Tibalt|74|C||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| -Mountain|Duel Decks: Sorin vs. Tibalt|75|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Sorin vs. Tibalt|76|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Sorin vs. Tibalt|77|L||Basic Land - Mountain|||R| -Swamp|Duel Decks: Sorin vs. Tibalt|78|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Sorin vs. Tibalt|79|L||Basic Land - Swamp|||B| -Gatekeeper of Malakir|Duel Decks: Sorin vs. Tibalt|8|U|{B}{B}|Creature - Vampire Warrior|2|2|Kicker {B} (You may pay an additional {B} as you cast this spell.)$When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.| -Swamp|Duel Decks: Sorin vs. Tibalt|80|L||Basic Land - Swamp|||B| -Twilight Drover|Duel Decks: Sorin vs. Tibalt|9|R|{2}{W}|Creature - Spirit|1|1|Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.${2}{W}, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.| -Zurgo Helmsmasher|Duel Decks: Speed vs. Cunning|1|M|{2}{R}{W}{B}|Legendary Creature - Orc Warrior|7|2|Haste$Zurgo Helmsmasher attacks each combat if able.$Zurgo Helmsmasher has indestructible as long as it's your turn.$Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.| -Hell's Thunder|Duel Decks: Speed vs. Cunning|10|R|{1}{R}{R}|Creature - Elemental|4|4|Flying, haste$At the beginning of the end step, sacrifice Hell's Thunder.$Unearth {4}{R} ({4}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Kathari Bomber|Duel Decks: Speed vs. Cunning|11|C|{1}{B}{R}|Creature - Bird Shaman|2|2|Flying$When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens onto the battlefield and sacrifice Kathari Bomber.$Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Shambling Remains|Duel Decks: Speed vs. Cunning|12|U|{1}{B}{R}|Creature - Zombie Horror|4|3|Shambling Remains can't block.$Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Mardu Heart-Piercer|Duel Decks: Speed vs. Cunning|13|U|{3}{R}|Creature - Human Archer|2|3|Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.| -Beetleback Chief|Duel Decks: Speed vs. Cunning|14|U|{2}{R}{R}|Creature - Goblin Warrior|2|2|When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.| -Krenko, Mob Boss|Duel Decks: Speed vs. Cunning|15|R|{2}{R}{R}|Legendary Creature - Goblin Warrior|3|3|{tap}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.| -Ogre Battledriver|Duel Decks: Speed vs. Cunning|16|R|{2}{R}{R}|Creature - Ogre Warrior|3|3|Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {tap} this turn.)| -Flame-Kin Zealot|Duel Decks: Speed vs. Cunning|17|U|{1}{R}{R}{W}|Creature - Elemental Berserker|2|2|When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.| -Scourge Devil|Duel Decks: Speed vs. Cunning|18|U|{4}{R}|Creature - Devil|3|3|When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.$Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Oni of Wild Places|Duel Decks: Speed vs. Cunning|19|U|{5}{R}|Creature - Demon Spirit|6|5|Haste$At the beginning of your upkeep, return a red creature you control to its owner's hand.| -Frenzied Goblin|Duel Decks: Speed vs. Cunning|2|U|{R}|Creature - Goblin Berserker|1|1|Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.| -Reckless Abandon|Duel Decks: Speed vs. Cunning|20|C|{R}|Sorcery|||As an additional cost to cast Reckless Abandon, sacrifice a creature.$Reckless Abandon deals 4 damage to target creature or player.| -Shock|Duel Decks: Speed vs. Cunning|21|C|{R}|Instant|||Shock deals 2 damage to target creature or player.| -Bone Splinters|Duel Decks: Speed vs. Cunning|22|C|{B}|Sorcery|||As an additional cost to cast Bone Splinters, sacrifice a creature.$Destroy target creature.| -Arc Trail|Duel Decks: Speed vs. Cunning|23|U|{1}{R}|Sorcery|||Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.| -Goblin Bombardment|Duel Decks: Speed vs. Cunning|24|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| -Krenko's Command|Duel Decks: Speed vs. Cunning|25|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| -Act of Treason|Duel Decks: Speed vs. Cunning|26|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Dauntless Onslaught|Duel Decks: Speed vs. Cunning|27|U|{2}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn.| -Orcish Cannonade|Duel Decks: Speed vs. Cunning|28|C|{1}{R}{R}|Instant|||Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you.$Draw a card.| -Fiery Fall|Duel Decks: Speed vs. Cunning|29|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Infantry Veteran|Duel Decks: Speed vs. Cunning|3|C|{W}|Creature - Human Soldier|1|1|{tap}: Target attacking creature gets +1/+1 until end of turn.| -Fury of the Horde|Duel Decks: Speed vs. Cunning|30|R|{5}{R}{R}|Sorcery|||You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.$Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| -Banefire|Duel Decks: Speed vs. Cunning|31|R|{X}{R}|Sorcery|||Banefire deals X damage to target creature or player.$If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.| -Evolving Wilds|Duel Decks: Speed vs. Cunning|32|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Ghitu Encampment|Duel Decks: Speed vs. Cunning|33|U||Land|||Ghitu Encampment enters the battlefield tapped.${tap}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| -Nomad Outpost|Duel Decks: Speed vs. Cunning|34|U||Land|||Nomad Outpost enters the battlefield tapped.${tap}: Add {R}, {W}, or {B} to your mana pool.| -Mountain|Duel Decks: Speed vs. Cunning|35|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Speed vs. Cunning|36|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Speed vs. Cunning|37|L||Basic Land - Mountain|||R| -Plains|Duel Decks: Speed vs. Cunning|38|L||Basic Land - Plains|||W| -Swamp|Duel Decks: Speed vs. Cunning|39|L||Basic Land - Swamp|||B| -Leonin Snarecaster|Duel Decks: Speed vs. Cunning|4|C|{1}{W}|Creature - Cat Soldier|2|1|When Leonin Snarecaster enters the battlefield, you may tap target creature.| -Swamp|Duel Decks: Speed vs. Cunning|40|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Speed vs. Cunning|41|L||Basic Land - Swamp|||B| -Arcanis the Omnipotent|Duel Decks: Speed vs. Cunning|42|M|{3}{U}{U}{U}|Legendary Creature - Wizard|3|4|{tap}: Draw three cards.${2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.| -Faerie Impostor|Duel Decks: Speed vs. Cunning|43|U|{U}|Creature - Faerie Rogue|2|1|Flying$When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.| -Coral Trickster|Duel Decks: Speed vs. Cunning|44|C|{1}{U}|Creature - Merfolk Rogue|2|1|Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Coral Trickster is turned face up, you may tap or untap target permanent.| -Fathom Seer|Duel Decks: Speed vs. Cunning|45|C|{1}{U}|Creature - Illusion|1|3|Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| -Jeskai Elder|Duel Decks: Speed vs. Cunning|46|U|{1}{U}|Creature - Human Monk|1|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.| -Willbender|Duel Decks: Speed vs. Cunning|47|U|{1}{U}|Creature - Human Wizard|1|2|Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| -Sparkmage Apprentice|Duel Decks: Speed vs. Cunning|48|C|{1}{R}|Creature - Human Wizard|1|1|When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.| -Lone Missionary|Duel Decks: Speed vs. Cunning|49|C|{1}{W}|Creature - Kor Monk|2|1|When Lone Missionary enters the battlefield, you gain 4 life.| -Dregscape Zombie|Duel Decks: Speed vs. Cunning|5|C|{1}{B}|Creature - Zombie|2|1|Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Master Decoy|Duel Decks: Speed vs. Cunning|50|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| -Echo Tracer|Duel Decks: Speed vs. Cunning|51|C|{2}{U}|Creature - Human Wizard|2|2|Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Echo Tracer is turned face up, return target creature to its owner's hand.| -Kor Hookmaster|Duel Decks: Speed vs. Cunning|52|C|{2}{W}|Creature - Kor Soldier|2|2|When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| -Stonecloaker|Duel Decks: Speed vs. Cunning|53|U|{2}{W}|Creature - Gargoyle|3|2|Flash (You may cast this spell any time you could cast an instant.)$Flying$When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.$When Stonecloaker enters the battlefield, exile target card from a graveyard.| -Aquamorph Entity|Duel Decks: Speed vs. Cunning|54|C|{2}{U}{U}|Creature - Shapeshifter|*|*|As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.$Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Hussar Patrol|Duel Decks: Speed vs. Cunning|55|C|{2}{W}{U}|Creature - Human Knight|2|4|Flash (You may cast this spell any time you could cast an instant.)$Vigilance| -Lightning Angel|Duel Decks: Speed vs. Cunning|56|R|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigilance, haste| -Faerie Invaders|Duel Decks: Speed vs. Cunning|57|C|{4}{U}|Creature - Faerie Rogue|3|3|Flash (You may cast this spell any time you could cast an instant.)$Flying| -Thousand Winds|Duel Decks: Speed vs. Cunning|58|R|{4}{U}{U}|Creature - Elemental|5|6|Flying$Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.| -Sphinx of Uthuun|Duel Decks: Speed vs. Cunning|59|R|{5}{U}{U}|Creature - Sphinx|5|6|Flying$When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| -Goblin Deathraiders|Duel Decks: Speed vs. Cunning|6|C|{B}{R}|Creature - Goblin Warrior|3|1|Trample| -Fleeting Distraction|Duel Decks: Speed vs. Cunning|60|C|{U}|Instant|||Target creature gets -1/-0 until end of turn.$Draw a card.| -Stave Off|Duel Decks: Speed vs. Cunning|61|C|{W}|Instant|||Target creature gains protection from the color of your choice until end of turn.| -Swift Justice|Duel Decks: Speed vs. Cunning|62|C|{W}|Instant|||Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.| -Impulse|Duel Decks: Speed vs. Cunning|63|C|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| -Mana Leak|Duel Decks: Speed vs. Cunning|64|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| -Lightning Helix|Duel Decks: Speed vs. Cunning|65|U|{R}{W}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| -Hold the Line|Duel Decks: Speed vs. Cunning|66|R|{1}{W}{W}|Instant|||Blocking creatures get +7/+7 until end of turn.| -Inferno Trap|Duel Decks: Speed vs. Cunning|67|U|{3}{R}|Instant - Trap|||If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay Inferno Trap's mana cost.$Inferno Trap deals 4 damage to target creature.| -Steam Augury|Duel Decks: Speed vs. Cunning|68|R|{2}{U}{R}|Instant|||Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.| -Traumatic Visions|Duel Decks: Speed vs. Cunning|69|C|{3}{U}{U}|Instant|||Counter target spell.$Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Hellraiser Goblin|Duel Decks: Speed vs. Cunning|7|U|{2}{R}|Creature - Goblin Berserker|2|2|Creatures you control have haste and attack each combat if able.| -Whiplash Trap|Duel Decks: Speed vs. Cunning|70|C|{3}{U}{U}|Instant - Trap|||If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay {U} rather than pay Whiplash Trap's mana cost.$Return two target creatures to their owners' hands.| -Arrow Volley Trap|Duel Decks: Speed vs. Cunning|71|U|{3}{W}{W}|Instant - Trap|||If four or more creatures are attacking, you may pay {1}{W} rather than pay Arrow Volley Trap's mana cost.$Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.| -Repeal|Duel Decks: Speed vs. Cunning|72|C|{X}{U}|Instant|||Return target nonland permanent with converted mana cost X to its owner's hand.$Draw a card.| -Mystic Monastery|Duel Decks: Speed vs. Cunning|73|U||Land|||Mystic Monastery enters the battlefield tapped.${tap}: Add {U}, {R}, or {W} to your mana pool.| -Terramorphic Expanse|Duel Decks: Speed vs. Cunning|74|C||Land|||{tap}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Island|Duel Decks: Speed vs. Cunning|75|L||Basic Land - Island|||U| -Island|Duel Decks: Speed vs. Cunning|76|L||Basic Land - Island|||U| -Island|Duel Decks: Speed vs. Cunning|77|L||Basic Land - Island|||U| -Mountain|Duel Decks: Speed vs. Cunning|78|L||Basic Land - Mountain|||R| -Plains|Duel Decks: Speed vs. Cunning|79|L||Basic Land - Plains|||W| -Fleshbag Marauder|Duel Decks: Speed vs. Cunning|8|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| -Plains|Duel Decks: Speed vs. Cunning|80|L||Basic Land - Plains|||W| -Plains|Duel Decks: Speed vs. Cunning|81|L||Basic Land - Plains|||W| -Goblin Warchief|Duel Decks: Speed vs. Cunning|9|U|{1}{R}{R}|Creature - Goblin Warrior|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| -Ugin, the Spirit Dragon|Fate Reforged|1|M|{8}|Planeswalker - Ugin|||+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.$?X: Exile each permanent with converted mana cost X or less that's one or more colors.$?10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.| -Dragon Bell Monk|Fate Reforged|10|C|{2}{W}|Creature - Human Monk|2|2|Vigilance$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Flamewake Phoenix|Fate Reforged|100|R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Flamewake Phoenix attacks each turn if able.$Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.| -Friendly Fire|Fate Reforged|101|U|{3}{R}|Instant|||Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.| -Goblin Heelcutter|Fate Reforged|102|C|{3}{R}|Creature - Goblin Berserker|3|2|Whenever Goblin Heelcutter attacks, target creature can't block this turn.$Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Gore Swine|Fate Reforged|103|C|{2}{R}|Creature - Boar|4|1|| -Humble Defector|Fate Reforged|104|U|{1}{R}|Creature - Human Rogue|2|1|{tap}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.| -Hungering Yeti|Fate Reforged|105|U|{4}{R}|Creature - Yeti|4|4|As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.)| -Lightning Shrieker|Fate Reforged|106|C|{4}{R}|Creature - Dragon|5|5|Flying, trample, haste$At the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.| -Mardu Runemark|Fate Reforged|107|C|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has first strike as long as you control a white or black permanent.| -Mardu Scout|Fate Reforged|108|C|{R}{R}|Creature - Goblin Scout|3|1|Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Mob Rule|Fate Reforged|109|R|{4}{R}{R}|Sorcery|||Choose one -$ Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.$ Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.| -Dragonscale General|Fate Reforged|11|R|{3}{W}|Creature - Human Warrior|2|3|At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)| -Outpost Siege|Fate Reforged|110|R|{3}{R}|Enchantment|||As Outpost Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.$ Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.| -Pyrotechnics|Fate Reforged|111|U|{4}{R}|Sorcery|||Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.| -Rageform|Fate Reforged|112|U|{2}{R}{R}|Enchantment|||When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)| -Shaman of the Great Hunt|Fate Reforged|113|M|{3}{R}|Creature - Orc Shaman|4|2|Haste$Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.$Ferocious - {2}{GU}{GU}: Draw a card for each creature you control with power 4 or greater.| -Shockmaw Dragon|Fate Reforged|114|U|{4}{R}{R}|Creature - Dragon|4|4|Flying$Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls.| -Smoldering Efreet|Fate Reforged|115|C|{1}{R}|Creature - Efreet Monk|2|2|When Smoldering Efreet dies, it deals 2 damage to you.| -Temur Battle Rage|Fate Reforged|116|C|{1}{R}|Instant|||Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)$Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater.| -Vaultbreaker|Fate Reforged|117|U|{3}{R}|Creature - Orc Rogue|4|2|Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.$Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Wild Slash|Fate Reforged|118|U|{R}|Instant|||Ferocious - If you control a creature with power 4 or greater, damage can't be prevented this turn.$Wild Slash deals 2 damage to target creature or player.| -Abzan Beastmaster|Fate Reforged|119|U|{2}{G}|Creature - Hound Shaman|2|1|At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.| -Elite Scaleguard|Fate Reforged|12|U|{4}{W}|Creature - Human Soldier|2|3|When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)$Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.| -Abzan Kin-Guard|Fate Reforged|120|U|{3}{G}|Creature - Human Warrior|3|3|Abzan Kin-Guard has lifelink as long as you control a white or black permanent.| -Ainok Guide|Fate Reforged|121|C|{1}{G}|Creature - Hound Scout|1|1|When Ainok Guide enters the battlefield, choose one -$ Put a +1/+1 counter on Ainok Guide.$ Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.| -Ambush Krotiq|Fate Reforged|122|C|{5}{G}|Creature - Insect|5|5|Trample$When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.| -Arashin War Beast|Fate Reforged|123|U|{5}{G}{G}|Creature - Beast|6|6|Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Archers of Qarsi|Fate Reforged|124|C|{3}{G}|Creature - Naga Archer|5|2|Defender$Reach (This creature can block creatures with flying.)| -Battlefront Krushok|Fate Reforged|125|U|{4}{G}|Creature - Beast|3|4|Battlefront Krushok can't be blocked by more than one creature.$Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.| -Cached Defenses|Fate Reforged|126|U|{2}{G}|Sorcery|||Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)| -Destructor Dragon|Fate Reforged|127|U|{4}{G}{G}|Creature - Dragon|4|4|Flying$When Destructor Dragon dies, destroy target noncreature permanent.| -Feral Krushok|Fate Reforged|128|C|{4}{G}|Creature - Beast|5|4|| -Formless Nurturing|Fate Reforged|129|C|{3}{G}|Sorcery|||Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Great-Horn Krushok|Fate Reforged|13|C|{4}{W}|Creature - Beast|3|5|| -Frontier Mastodon|Fate Reforged|130|C|{2}{G}|Creature - Elephant|3|2|Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.| -Frontier Siege|Fate Reforged|131|R|{3}{G}|Enchantment|||As Frontier Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of each of your main phases, add {G}{G} to your mana pool.$ Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.| -Fruit of the First Tree|Fate Reforged|132|U|{3}{G}|Enchantment - Aura|||Enchant creature$When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.| -Hunt the Weak|Fate Reforged|133|C|{3}{G}|Sorcery|||Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)| -Map the Wastes|Fate Reforged|134|C|{2}{G}|Sorcery|||Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Return to the Earth|Fate Reforged|135|C|{3}{G}|Instant|||Destroy target artifact, enchantment, or creature with flying.| -Ruthless Instincts|Fate Reforged|136|U|{2}{G}|Instant|||Choose one -$ Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.$ Target attacking creature gets +2/+2 and gains trample until end of turn.| -Sandsteppe Mastodon|Fate Reforged|137|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| -Shamanic Revelation|Fate Reforged|138|R|{3}{G}{G}|Sorcery|||Draw a card for each creature you control.$Ferocious - You gain 4 life for each creature you control with power 4 or greater.| -Sudden Reclamation|Fate Reforged|139|U|{3}{G}|Instant|||Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand.| -Honor's Reward|Fate Reforged|14|U|{2}{W}|Instant|||You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| -Temur Runemark|Fate Reforged|140|C|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has trample as long as you control a blue or red permanent.| -Temur Sabertooth|Fate Reforged|141|U|{2}{G}{G}|Creature - Cat|4|3|{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.| -Temur War Shaman|Fate Reforged|142|R|{4}{G}{G}|Creature - Human Shaman|4|5|When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.| -Warden of the First Tree|Fate Reforged|143|M|{G}|Creature - Human|1|1|{1}{WB}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.${2}{WB}{WB}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.${3}{WB}{WB}{WB}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.| -Whisperer of the Wilds|Fate Reforged|144|C|{1}{G}|Creature - Human Shaman|0|2|{tap}: Add {G} to your mana pool.$Ferocious - {tap}: Add {G}{G} to your mana pool. Activate this ability only if you control a creature with power 4 or greater.| -Whisperwood Elemental|Fate Reforged|145|M|{3}{G}{G}|Creature - Elemental|4|4|At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."| -Wildcall|Fate Reforged|146|R|{X}{G}{G}|Sorcery|||Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Winds of Qal Sisma|Fate Reforged|147|U|{1}{G}|Instant|||Prevent all combat damage that would be dealt this turn.$Ferocious - If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.| -Yasova Dragonclaw|Fate Reforged|148|R|{2}{G}|Legendary Creature - Human Warrior|4|2|Trample$At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.| -Atarka, World Render|Fate Reforged|149|R|{5}{R}{G}|Legendary Creature - Dragon|6|4|Flying, trample$Whenever a Dragon you control attacks, it gains double strike until end of turn.| -Jeskai Barricade|Fate Reforged|15|U|{1}{W}|Creature - Wall|0|4|Flash (You may cast this spell any time you could cast an instant.)$Defender$When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.| -Cunning Strike|Fate Reforged|150|C|{3}{U}{R}|Instant|||Cunning Strike deals 2 damage to target creature and 2 damage to target player.$Draw a card.| -Dromoka, the Eternal|Fate Reforged|151|R|{3}{G}{W}|Legendary Creature - Dragon|5|5|Flying$Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| -Ethereal Ambush|Fate Reforged|152|C|{3}{G}{U}|Instant|||Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Grim Contest|Fate Reforged|153|C|{1}{B}{G}|Instant|||Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.| -Harsh Sustenance|Fate Reforged|154|C|{1}{W}{B}|Instant|||Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control.| -Kolaghan, the Storm's Fury|Fate Reforged|155|R|{3}{B}{R}|Legendary Creature - Dragon|4|5|Flying$Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.$Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Ojutai, Soul of Winter|Fate Reforged|156|R|{5}{W}{U}|Legendary Creature - Dragon|5|6|Flying, vigilance$Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.| -Silumgar, the Drifting Death|Fate Reforged|157|R|{4}{U}{B}|Legendary Creature - Dragon|3|7|Flying, hexproof$Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.| -War Flare|Fate Reforged|158|C|{2}{R}{W}|Instant|||Creatures you control get +2/+1 until end of turn. Untap those creatures.| -Goblin Boom Keg|Fate Reforged|159|U|{4}|Artifact|||At the beginning of your upkeep, sacrifice Goblin Boom Keg.$When Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.| -Lightform|Fate Reforged|16|U|{1}{W}{W}|Enchantment|||When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Enchanted creature has flying and lifelink.| -Hero's Blade|Fate Reforged|160|U|{2}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.$Equip {4}| -Hewed Stone Retainers|Fate Reforged|161|U|{3}|Artifact Creature - Golem|4|4|Cast Hewed Stone Retainers only if you've cast another spell this turn.| -Pilgrim of the Fires|Fate Reforged|162|U|{7}|Artifact Creature - Golem|6|4|First strike, trample| -Scroll of the Masters|Fate Reforged|163|R|{2}|Artifact|||Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.${3}, {tap}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.| -Ugin's Construct|Fate Reforged|164|U|{4}|Artifact Creature - Construct|4|5|When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.| -Bloodfell Caves|Fate Reforged|165|C||Land|||Bloodfell Caves enters the battlefield tapped.$When Bloodfell Caves enters the battlefield, you gain 1 life.${tap}: Add {B} or {R} to your mana pool.| -Blossoming Sands|Fate Reforged|166|C||Land|||Blossoming Sands enters the battlefield tapped.$When Blossoming Sands enters the battlefield, you gain 1 life.${tap}: Add {G} or {W} to your mana pool.| -Crucible of the Spirit Dragon|Fate Reforged|167|R||Land|||{tap}: Add {C} to your mana pool.${1}, {tap}: Put a storage counter on Crucible of the Spirit Dragon.${tap}, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.| -Dismal Backwater|Fate Reforged|168|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${tap}: Add {U} or {B} to your mana pool.| -Jungle Hollow|Fate Reforged|169|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${tap}: Add {B} or {G} to your mana pool.| -Lotus-Eye Mystics|Fate Reforged|17|U|{3}{W}|Creature - Human Monk|3|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.| -Rugged Highlands|Fate Reforged|170|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${tap}: Add {R} or {G} to your mana pool.| -Scoured Barrens|Fate Reforged|171|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${tap}: Add {W} or {B} to your mana pool.| -Swiftwater Cliffs|Fate Reforged|172|C||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${tap}: Add {U} or {R} to your mana pool.| -Thornwood Falls|Fate Reforged|173|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${tap}: Add {G} or {U} to your mana pool.| -Tranquil Cove|Fate Reforged|174|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${tap}: Add {W} or {U} to your mana pool.| -Wind-Scarred Crag|Fate Reforged|175|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${tap}: Add {R} or {W} to your mana pool.| -Plains|Fate Reforged|176|L||Basic Land - Plains|||W| -Plains|Fate Reforged|177|L||Basic Land - Plains|||W| -Island|Fate Reforged|178|L||Basic Land - Island|||U| -Island|Fate Reforged|179|L||Basic Land - Island|||U| -Mardu Woe-Reaper|Fate Reforged|18|U|{W}|Creature - Human Warrior|2|1|Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.| -Swamp|Fate Reforged|180|L||Basic Land - Swamp|||B| -Swamp|Fate Reforged|181|L||Basic Land - Swamp|||B| -Mountain|Fate Reforged|182|L||Basic Land - Mountain|||R| -Mountain|Fate Reforged|183|L||Basic Land - Mountain|||R| -Forest|Fate Reforged|184|L||Basic Land - Forest|||G| -Forest|Fate Reforged|185|L||Basic Land - Forest|||G| -Mastery of the Unseen|Fate Reforged|19|R|{1}{W}|Enchantment|||Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.${3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Abzan Advantage|Fate Reforged|2|C|{1}{W}|Instant|||Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Monastery Mentor|Fate Reforged|20|M|{2}{W}|Creature - Human Monk|2|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.| -Pressure Point|Fate Reforged|21|C|{1}{W}|Instant|||Tap target creature.$Draw a card.| -Rally the Ancestors|Fate Reforged|22|R|{X}{W}{W}|Instant|||Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.| -Sage's Reverie|Fate Reforged|23|U|{3}{W}|Enchantment - Aura|||Enchant creature$When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.$Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.| -Sandblast|Fate Reforged|24|C|{2}{W}|Instant|||Sandblast deals 5 damage to target attacking or blocking creature.| -Sandsteppe Outcast|Fate Reforged|25|C|{2}{W}|Creature - Human Warrior|2|1|When Sandsteppe Outcast enters the battlefield, choose one -$ Put a +1/+1 counter on Sandsteppe Outcast.$ Put a 1/1 white Spirit creature token with flying onto the battlefield.| -Soul Summons|Fate Reforged|26|C|{1}{W}|Sorcery|||Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Soulfire Grand Master|Fate Reforged|27|M|{1}{W}|Creature - Human Monk|2|2|Lifelink$Instant and sorcery spells you control have lifelink.${2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.| -Valorous Stance|Fate Reforged|28|U|{1}{W}|Instant|||Choose one -$ Target creature gains indestructible until end of turn.$ Destroy target creature with toughness 4 or greater.| -Wandering Champion|Fate Reforged|29|U|{1}{W}|Creature - Human Monk|3|1|Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.| -Abzan Runemark|Fate Reforged|3|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has vigilance as long as you control a black or green permanent.| -Wardscale Dragon|Fate Reforged|30|U|{4}{W}{W}|Creature - Dragon|4|4|Flying$As long as Wardscale Dragon is attacking, defending player can't cast spells.| -Aven Surveyor|Fate Reforged|31|C|{3}{U}{U}|Creature - Bird Scout|2|2|Flying$When Aven Surveyor enters the battlefield, choose one -$ Put a +1/+1 counter on Aven Surveyor.$ Return target creature to its owner's hand.| -Cloudform|Fate Reforged|32|U|{1}{U}{U}|Enchantment|||When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)$Enchanted creature has flying and hexproof.| -Enhanced Awareness|Fate Reforged|33|C|{4}{U}|Instant|||Draw three cards, then discard a card.| -Fascination|Fate Reforged|34|U|{X}{U}{U}|Sorcery|||Choose one -$ Each player draws X cards.$ Each player puts the top X cards of his or her library into his or her graveyard.| -Frost Walker|Fate Reforged|35|U|{1}{U}|Creature - Elemental|4|1|When Frost Walker becomes the target of a spell or ability, sacrifice it.| -Jeskai Infiltrator|Fate Reforged|36|R|{2}{U}|Creature - Human Monk|2|3|Jeskai Infiltrator can't be blocked as long as you control no other creatures.$When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Jeskai Runemark|Fate Reforged|37|C|{2}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has flying as long as you control a red or white permanent.| -Jeskai Sage|Fate Reforged|38|C|{1}{U}|Creature - Human Monk|1|1|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$When Jeskai Sage dies, draw a card.| -Lotus Path Djinn|Fate Reforged|39|C|{3}{U}|Creature - Djinn Monk|2|3|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Abzan Skycaptain|Fate Reforged|4|C|{3}{W}|Creature - Bird Soldier|2|2|Flying$When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| -Marang River Prowler|Fate Reforged|40|U|{2}{U}|Creature - Human Rogue|2|1|Marang River Prowler can't block and can't be blocked.$You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.| -Mindscour Dragon|Fate Reforged|41|U|{4}{U}{U}|Creature - Dragon|4|4|Flying$Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard.| -Mistfire Adept|Fate Reforged|42|U|{3}{U}|Creature - Human Monk|3|3|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, target creature gains flying until end of turn.| -Monastery Siege|Fate Reforged|43|R|{2}{U}|Enchantment|||As Monastery Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of your draw step, draw an additional card, then discard a card.$ Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast.| -Neutralizing Blast|Fate Reforged|44|U|{1}{U}|Instant|||Counter target multicolored spell.| -Rakshasa's Disdain|Fate Reforged|45|C|{2}{U}|Instant|||Counter target spell unless its controller pays {1} for each card in your graveyard.| -Reality Shift|Fate Reforged|46|U|{1}{U}|Instant|||Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)| -Refocus|Fate Reforged|47|C|{1}{U}|Instant|||Untap target creature.$Draw a card.| -Renowned Weaponsmith|Fate Reforged|48|U|{1}{U}|Creature - Human Artificer|1|3|{tap}: Add {C}{C} to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.${U}, {tap}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.| -Rite of Undoing|Fate Reforged|49|U|{4}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.| -Arashin Cleric|Fate Reforged|5|C|{1}{W}|Creature - Human Cleric|1|3|When Arashin Cleric enters the battlefield, you gain 3 life.| -Sage-Eye Avengers|Fate Reforged|50|R|{4}{U}{U}|Creature - Djinn Monk|4|5|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.| -Shifting Loyalties|Fate Reforged|51|U|{5}{U}|Sorcery|||Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)| -Shu Yun, the Silent Tempest|Fate Reforged|52|R|{2}{U}|Legendary Creature - Human Monk|3|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, you may pay {RW}{RW}. If you do, target creature gains double strike until end of turn.| -Sultai Skullkeeper|Fate Reforged|53|C|{1}{U}|Creature - Naga Shaman|2|1|When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.| -Supplant Form|Fate Reforged|54|R|{4}{U}{U}|Instant|||Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature.| -Temporal Trespass|Fate Reforged|55|M|{8}{U}{U}{U}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Take an extra turn after this one. Exile Temporal Trespass.| -Torrent Elemental|Fate Reforged|56|M|{4}{U}|Creature - Elemental|3|5|Flying$Whenever Torrent Elemental attacks, tap all creatures defending player controls.${3}{BG}{BG}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.| -Whisk Away|Fate Reforged|57|C|{2}{U}|Instant|||Put target attacking or blocking creature on top of its owner's library.| -Will of the Naga|Fate Reforged|58|C|{4}{U}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.| -Write into Being|Fate Reforged|59|C|{2}{U}|Sorcery|||Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Aven Skirmisher|Fate Reforged|6|C|{W}|Creature - Bird Warrior|1|1|Flying| -Alesha's Vanguard|Fate Reforged|60|C|{3}{B}|Creature - Orc Warrior|3|3|Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Ancestral Vengeance|Fate Reforged|61|C|{B}{B}|Enchantment - Aura|||Enchant creature$When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.$Enchanted creature gets -1/-1.| -Archfiend of Depravity|Fate Reforged|62|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.| -Battle Brawler|Fate Reforged|63|U|{1}{B}|Creature - Orc Warrior|2|2|As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.| -Brutal Hordechief|Fate Reforged|64|M|{3}{B}|Creature - Orc Warrior|3|3|Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.${3}{RW}{RW}: Creatures your opponents control block this turn if able, and you choose how those creatures block.| -Crux of Fate|Fate Reforged|65|R|{3}{B}{B}|Sorcery|||Choose one -$ Destroy all Dragon creatures.$ Destroy all non-Dragon creatures.| -Dark Deal|Fate Reforged|66|U|{2}{B}|Sorcery|||Each player discards all the cards in his or her hand, then draws that many cards minus one.| -Diplomacy of the Wastes|Fate Reforged|67|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.| -Douse in Gloom|Fate Reforged|68|C|{2}{B}|Instant|||Douse in Gloom deals 2 damage to target creature and you gain 2 life.| -Fearsome Awakening|Fate Reforged|69|U|{4}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.| -Channel Harm|Fate Reforged|7|U|{5}{W}|Instant|||Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.| -Ghastly Conscription|Fate Reforged|70|M|{5}{B}{B}|Sorcery|||Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Grave Strength|Fate Reforged|71|U|{1}{B}|Sorcery|||Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.| -Gurmag Angler|Fate Reforged|72|C|{6}{B}|Creature - Zombie Fish|5|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)| -Hooded Assassin|Fate Reforged|73|C|{2}{B}|Creature - Human Assassin|1|2|When Hooded Assassin enters the battlefield, choose one -$ Put a +1/+1 counter on Hooded Assassin.$ Destroy target creature that was dealt damage this turn.| -Mardu Shadowspear|Fate Reforged|74|U|{B}|Creature - Human Warrior|1|1|Whenever Mardu Shadowspear attacks, each opponent loses 1 life.$Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Mardu Strike Leader|Fate Reforged|75|R|{2}{B}|Creature - Human Warrior|3|2|Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.$Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Merciless Executioner|Fate Reforged|76|U|{2}{B}|Creature - Orc Warrior|3|1|When Merciless Executioner enters the battlefield, each player sacrifices a creature.| -Noxious Dragon|Fate Reforged|77|U|{4}{B}{B}|Creature - Dragon|4|4|Flying$When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.| -Orc Sureshot|Fate Reforged|78|U|{3}{B}|Creature - Orc Archer|4|2|Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.| -Palace Siege|Fate Reforged|79|R|{3}{B}{B}|Enchantment|||As Palace Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of your upkeep, return target creature card from your graveyard to your hand.$ Dragons - At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.| -Citadel Siege|Fate Reforged|8|R|{2}{W}{W}|Enchantment|||As Citadel Siege enters the battlefield, choose Khans or Dragons.$ Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.$ Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls.| -Qarsi High Priest|Fate Reforged|80|U|{B}|Creature - Human Cleric|0|2|{1}{B}, {tap}, Sacrifice another creature: Manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Reach of Shadows|Fate Reforged|81|C|{4}{B}|Instant|||Destroy target creature that's one or more colors.| -Sibsig Host|Fate Reforged|82|C|{4}{B}|Creature - Zombie|2|6|When Sibsig Host enters the battlefield, each player puts the top three cards of his or her library into his or her graveyard.| -Sibsig Muckdraggers|Fate Reforged|83|U|{8}{B}|Creature - Zombie|3|6|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$When Sibsig Muckdraggers enters the battlefield, return target creature card from your graveyard to your hand.| -Soulflayer|Fate Reforged|84|R|{4}{B}{B}|Creature - Demon|4|4|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.| -Sultai Emissary|Fate Reforged|85|C|{1}{B}|Creature - Zombie Warrior|1|1|When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Sultai Runemark|Fate Reforged|86|C|{2}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2.$Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)| -Tasigur, the Golden Fang|Fate Reforged|87|R|{5}{B}|Legendary Creature - Human Shaman|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)${2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.| -Tasigur's Cruelty|Fate Reforged|88|C|{5}{B}|Sorcery|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Each opponent discards two cards.| -Typhoid Rats|Fate Reforged|89|C|{B}|Creature - Rat|1|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Daghatar the Adamant|Fate Reforged|9|R|{3}{W}|Legendary Creature - Human Warrior|0|0|Vigilance$Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.${1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature.| -Alesha, Who Smiles at Death|Fate Reforged|90|R|{2}{R}|Legendary Creature - Human Warrior|3|2|First strike$Whenever Alesha, Who Smiles at Death attacks, you may pay {WB}{WB}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.| -Arcbond|Fate Reforged|91|R|{2}{R}|Instant|||Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.| -Bathe in Dragonfire|Fate Reforged|92|C|{2}{R}|Sorcery|||Bathe in Dragonfire deals 4 damage to target creature.| -Bloodfire Enforcers|Fate Reforged|93|U|{3}{R}|Creature - Human Monk|5|2|Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.| -Break Through the Line|Fate Reforged|94|U|{1}{R}|Enchantment|||{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.| -Collateral Damage|Fate Reforged|95|C|{R}|Instant|||As an additional cost to cast Collateral Damage, sacrifice a creature.$Collateral Damage deals 3 damage to target creature or player.| -Defiant Ogre|Fate Reforged|96|C|{5}{R}|Creature - Ogre Warrior|3|5|When Defiant Ogre enters the battlefield, choose one -$ Put a +1/+1 counter on Defiant Ogre.$ Destroy target artifact.| -Dragonrage|Fate Reforged|97|U|{2}{R}|Instant|||Add {R} to your mana pool for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."| -Fierce Invocation|Fate Reforged|98|C|{4}{R}|Sorcery|||Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Flamerush Rider|Fate Reforged|99|R|{4}{R}|Creature - Human Warrior|3|3|Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.$Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Wood Elves|WPN Gateway|1|Special|{2}{G}|Creature � Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Icatian Javelineers|WPN Gateway|2|Special|{W}|Creature � Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| -Fiery Temper|WPN Gateway|3|Special|{1}{R}{R}|Instant|||Fiery Temper deals 3 damage to target creature or player.$Madness {R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Boomerang|WPN Gateway|4|Special|{U}{U}|Instant|||Return target permanent to its owner's hand.| -Calciderm|WPN Gateway|5|Special|{2}{W}{W}|Creature � Beast|5|5|Shroud (This creature can't be the target of spells or abilities.)$Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)| -Reckless Wurm|WPN Gateway|6|Special|{3}{R}{R}|Creature � Wurm|4|4|Trample$Madness {2}{R} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Yixlid Jailer|WPN Gateway|7|Special|{1}{B}|Creature � Zombie Wizard|2|1|Cards in graveyards lose all abilities.| -Zoetic Cavern|WPN Gateway|8|Special||Land|||{T}: Add {C} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Llanowar Elves|WPN Gateway|9|Special|{G}|Creature � Elf Druid|1|1|{T}: Add {G} to your mana pool.| -Mogg Fanatic|WPN Gateway|10|Special|{R}|Creature � Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| -Mind Stone|WPN Gateway|11|Special|{2}|Artifact|||{T}: Add {C} to your mana pool.${1}, {T}, Sacrifice Mind Stone: Draw a card.| -Dauntless Dourbark|WPN Gateway|12|Special|{3}{G}|Creature � Treefolk Warrior|*|*|Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.$Dauntless Dourbark has trample as long as you control another Treefolk.| -Lava Axe|WPN Gateway|13|Special|{4}{R}|Sorcery|||Lava Axe deals 5 damage to target player.| -Cenn's Tactician|WPN Gateway|14|Special|{W}|Creature � Kithkin Soldier|1|1|{W}, {T}: Put a +1/+1 counter on target Soldier creature.$Each creature you control with a +1/+1 counter on it can block an additional creature each combat.| -Oona's Blackguard|WPN Gateway|15|Special|{1}{B}|Creature � Faerie Rogue|1|1|Flying$Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.$Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.| -Gravedigger|WPN Gateway|16|Special|{3}{B}|Creature � Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| -Boggart Ram-Gang|WPN Gateway|17|Special|{RG}{RG}{RG}|Creature � Goblin Warrior|3|3|Haste$Wither (This deals damage to creatures in the form of -1/-1 counters.)| -Wilt-Leaf Cavaliers|WPN Gateway|18|Special|{GW}{GW}{GW}|Creature � Elf Knight|3|4|Vigilance| -Duergar Hedge-Mage|WPN Gateway|19|Special|{2}{RW}|Creature � Dwarf Shaman|2|2|When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.$When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.| -Selkie Hedge-Mage|WPN Gateway|20|Special|{2}{GU}|Creature � Merfolk Wizard|2|2|When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.$When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.| -Sprouting Thrinax|WPN Gateway|21|Special|{B}{R}{G}|Creature � Lizard|3|3|When Sprouting Thrinax dies, put three 1/1 green Saproling creature tokens onto the battlefield.| -Woolly Thoctar|WPN Gateway|22|Special|{W}{R}{G}|Creature � Beast|5|4|| -Path to Exile|WPN Gateway|24|Special|{W}|Instant|||Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.| -Hellspark Elemental|WPN Gateway|25|Special|{1}{R}|Creature � Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Marisi's Twinclaws|WPN Gateway|26|Special|{2}{RW}{G}|Creature � Cat Warrior|2|4|Double strike| -Slave of Bolas|WPN Gateway|27|Special|{3}{UR}{B}|Sorcery|||Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.| -Mycoid Shepherd|WPN Gateway|28|Special|{1}{W}{G}{G}|Creature � Fungus|5|4|Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.| -Naya Sojourners|WPN Gateway|29|Special|{2}{W}{R}{G}|Creature � Elf Shaman|5|3|When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.$Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)| -Mind Control|WPN Gateway|30|Special|{3}{U}{U}|Enchantment � Aura|||Enchant creature$You control enchanted creature.| -Rise from the Grave|WPN Gateway|31|Special|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| -Kor Duelist|WPN Gateway|32|Special|{W}|Creature � Kor Soldier|1|1|As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)| -Vampire Nighthawk|WPN Gateway|33|Special|{1}{B}{B}|Creature � Vampire Shaman|2|3|Flying$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Nissa's Chosen|WPN Gateway|34|Special|{G}{G}|Creature � Elf Warrior|2|3|If Nissa's Chosen would die, put it on the bottom of its owner's library instead.| -Emeria Angel|WPN Gateway|35|Special|{2}{W}{W}|Creature � Angel|3|3|Flying$Landfall � Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.| -Kor Firewalker|WPN Gateway|36|Special|{W}{W}|Creature � Kor Soldier|2|2|Protection from red$Whenever a player casts a red spell, you may gain 1 life.| -Leatherback Baloth|WPN Gateway|37|Special|{G}{G}{G}|Creature � Beast|4|5|| -Hada Freeblade|WPN Gateway|38|Special|{W}|Creature � Human Soldier Ally|0|1|Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.| -Kalastria Highborn|WPN Gateway|39|Special|{B}{B}|Creature � Vampire Shaman|2|2|Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.| -Syphon Mind|WPN Gateway|40|Special|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.| -Pathrazer of Ulamog|WPN Gateway|46|Special|{11}|Creature � Eldrazi|9|9|Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.)$Pathrazer of Ulamog can't be blocked except by three or more creatures.| -Curse of Wizardry|WPN Gateway|47|Special|{2}{B}{B}|Enchantment|||As Curse of Wizardry enters the battlefield, choose a color.$Whenever a player casts a spell of the chosen color, that player loses 1 life.| -Staggershock|WPN Gateway|48|Special|{2}{R}|Instant|||Staggershock deals 2 damage to target creature or player.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Deathless Angel|WPN Gateway|49|Special|{4}{W}{W}|Creature � Angel|5|7|Flying${W}{W}: Target creature gains indestructible until end of turn.| -Fling|WPN Gateway|50|Special|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| -Sylvan Ranger|WPN Gateway|51|Special|{1}{G}|Creature � Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| -Plague Stinger|WPN Gateway|59|Special|{1}{B}|Creature � Insect Horror|1|1|Flying$Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)| -Golem's Heart|WPN Gateway|60|Special|{2}|Artifact|||Whenever a player casts an artifact spell, you may gain 1 life.| -Skinrender|WPN Gateway|63|Special|{2}{B}{B}|Creature � Zombie|3|3|When Skinrender enters the battlefield, put three -1/-1 counters on target creature.| -Master's Call|WPN Gateway|64|Special|{2}{W}|Instant|||Put two 1/1 colorless Myr artifact creature tokens onto the battlefield.| -Plague Myr|WPN Gateway|65|Special|{2}|Artifact Creature � Myr|1|1|Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)${T}: Add {C} to your mana pool.| -Signal Pest|WPN Gateway|66|Special|{1}|Artifact Creature � Pest|0|1|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Signal Pest can't be blocked except by creatures with flying or reach.| -Fling|WPN Gateway|69|Special|{1}{R}|Instant|||As an additional cost to cast Fling, sacrifice a creature.$Fling deals damage equal to the sacrificed creature's power to target creature or player.| -Sylvan Ranger|WPN Gateway|70|Special|{1}{G}|Creature � Elf Scout|1|1|When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.| -Vault Skirge|WPN Gateway|71|Special|{1}{BP}|Artifact Creature � Imp|1|1|({BP} can be paid with either {B} or 2 life.)$Flying$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Maul Splicer|WPN Gateway|72|Special|{6}{G}|Creature � Human Artificer|1|1|When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.$Golem creatures you control have trample.| -Shrine of Burning Rage|WPN Gateway|73|Special|{2}|Artifact|||At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.${3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.| -Tormented Soul|WPN Gateway|76|Special|{B}|Creature � Spirit|1|1|Tormented Soul can't block and can't be blocked.| -Auramancer|WPN Gateway|77|Special|{2}{W}|Creature � Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| -Circle of Flame|WPN Gateway|78|Special|{1}{R}|Enchantment|||Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.| -Gather the Townsfolk|WPN Gateway|79|Special|{1}{W}|Sorcery|||Put two 1/1 white Human creature tokens onto the battlefield.$Fateful hour � If you have 5 or less life, put five of those tokens onto the battlefield instead.| -Curse of the Bloody Tome|WPN Gateway|80|Special|{2}{U}|Enchantment � Aura Curse|||Enchant player$At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.| -Curse of Thirst|WPN Gateway|81|Special|{4}{B}|Enchantment � Aura Curse|||Enchant player$At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.| -Nearheath Stalker|WPN Gateway|82|Special|{4}{R}|Creature � Vampire Rogue|4|1|Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)| -Bloodcrazed Neonate|WPN Gateway|83|Special|{1}{R}|Creature � Vampire|2|1|Bloodcrazed Neonate attacks each turn if able.$Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.| -Boneyard Wurm|WPN Gateway|84|Special|{1}{G}|Creature � Wurm|*|*|Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.| -Dirtcowl Wurm|Prerelease Events|1|Special|{4}{G}|Creature - Wurm|3|4|Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.| -Revenant|Prerelease Events|2|Special|{4}{B}|Creature - Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| -Monstrous Hount|Prerelease Events|3|Special|{3}{R}|Creature - Hound|4|4|Monstrous Hound can't attack unless you control more lands than defending player.$Monstrous Hound can't block unless you control more lands than attacking player.| -Lightning Dragon|Prerelease Events|4|Special|{2}{R}{R}|Creature - Dragon|4|4|Flying$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${R}: Lightning Dragon gets +1/+0 until end of turn.| -Beast of Burden|Prerelease Events|5|Special|{6}|Artifact Creature - Golem|*|*|Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.| -Lu Bu, Master-at-Arms|Prerelease Events|6|Special|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste$Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -False Prophet|Prerelease Events|7|Special|{2}{W}{W}|Creature - Cleric|2|2|When False Prophet dies, exile all creatures.| -Lu Bu, Master-at-Arms|Prerelease Events|8|Special|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste$Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Overtaker|Prerelease Events|9|Special|{1}{U}|Creature - Spellshaper|1|1|{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.| -Rathi Assassin|Prerelease Events|10|Special|{2}{B}{B}|Creature - Zombie Mercenary Assassin|2|2|{1}{B}{B}, {T}: Destroy target tapped nonblack creature.${3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.| -Avatar of Hope|Prerelease Events|11|Special|{6}{W}{W}|Creature - Avatar|4|9|If you have 3 or less life, Avatar of Hope costs {6} less to cast.$Flying$Avatar of Hope can block any number of creatures.| -Raging Kavu|Prerelease Events|12|Special|{4}{1}{R}{G}|Creature - Kavu|3|1|Flash$Haste| -Questing Phelddagrif|Prerelease Events|13|Special|{1}{W}{U}{G}|Creature - Phelddagrif|4|4|{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.${W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.${U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.| -Fungal Shambler|Prerelease Events|14|Special|{4}{U}{B}{G}|Creature - Fungus Beast|6|4|Trample$Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.| -Stone-Tongue Baselisk|Prerelease Events|15|Special|{4}{G}{G}{G}|Creature - Basilisk|4|5|Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.$Threshold � As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.| -Laquatus's Champion|Prerelease Events|16|Special|{4}{B}{B}|Creature - Nightmare Horror|6|3|When Laquatus's Champion enters the battlefield, target player loses 6 life.$When Laquatus's Champion leaves the battlefield, that player gains 6 life.${B}: Regenerate Laquatus's Champion.| -Glory|Prerelease Events|17|Special|{{3}{W}{W}|Creature - Incarnation|3|3|Flying${2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.| -Silent Specter|Prerelease Events|18|Special|{4}{B}{B}|Creature - Specter|4|4|Flying$Whenever Silent Specter deals combat damage to a player, that player discards two cards.$Morph {3}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Feral Throwback|Prerelease Events|19|Special|{4}{G}{G}|Creature - Beast|3|3|Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)$Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)| -Soul Collector|Prerelease Events|20|Special|{3}{B}{B}|Creature - Vampire|3|4|Flying$Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.$Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Sword of Kaldra|Prerelease Events|21|Special|{4}|Legendary Artifact - Equipment|||Equipped creature gets +5/+5.$Whenever equipped creature deals damage to a creature, exile that creature.$Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)| -Shield of Kaldra|Prerelease Events|22|Special|{4}|Legendary Artifact - Equipment|||Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.$Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)$Equip {4}| -Helm of Kaldra|Prerelease Events|23|Special|{3}|Legendary Artifact - Equipment|||Equipped creature has first strike, trample, and haste.${1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it.$Equip {2}| -Ryusei, the Falling Star|Prerelease Events|24|Special|{5}{R}|Legendary Creature - Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.| -Ink-Eyes, Servant of Oni|Prerelease Events|25|Special|{4}{B}{B}|Legendary Creature - Rat Ninja|5|4|Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)$Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.${1}{B}: Regenerate Ink-Eyes.| -Klyomaro, First to Stand|Prerelease Events|26|Special|{3}{W}{W}|Legendary Creature - Spirit|*|*|Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.$As long as you have four or more cards in hand, Kiyomaro has vigilance.$Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.| -Gleancrawler|Prerelease Events|27|Special|{3}{BG}{BG}{BG}|Creature - Insect Horror|6|6|({B/G} can be paid with either {B} or {G}.)$Trample$At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.| -Djinn Illuminatus|Prerelease Events|28|Special|{5}{UR}{UR}|Creature - Djinn|3|5|({U/R} can be paid with either {U} or {R}.)$Flying$Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)| -Avatar of Discord|Prerelease Events|29|Special|{BR}{BR}{BR}|Creature - Avatar|5|3|({B/R} can be paid with either {B} or {R}.)$Flying$When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.| -Allosaurus Rider|Prerelease Events|30|Special|{5}{G}{G}|Creature - Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| -Lotus Bloom|Prerelease Events|31|Special||Artifact|||Suspend 3 {0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)${T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool. -Oros, the Avenger|Prerelease Events|32|Special|{3}{W}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.| -Korlash, Heir to Blackblade|Prerelease Events|33|Special|{2}{B}{B}|Legendary Creature - Zombie Warrior|*|*|Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.${1}{B}: Regenerate Korlash.$Grandeur � Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.| -Wren's Run Packmaster|Prerelease Events|34|Special|{3}{G}|Creature - Elf Warrior|5|5|Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)${2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.$Wolves you control have deathtouch.| -Door of Destinies|Prerelease Events|35|Special|{4}|Artifact|||As Door of Destinies enters the battlefield, choose a creature type.$Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.$Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.| -Demigod of Revenge|Prerelease Events|36|Special|{BR}{BR}{BR}{BR}{BR}|Creature - Spirit Avatar|5|4|Flying$Haste$When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.| -Overbeing of Myth|Prerelease Events|37|Special|{GU}{GU}{GU}{GU}{GU}|Creature - Spirit Avatar|*|*|Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.$At the beginning of your draw step, draw an additional card.| -Ajani Vengeant|Prerelease Events|38|Special|{2}{W}{R}|Planeswalker - Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$?2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$?7: Destroy all lands target player controls.| -Malfegor|Prerelease Events|39|Special|{2}{B}{B}{R}{R}|Legendary Creature - Demon Dragon|6|6|Flying$When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.| -Dragon Broodmother|Prerelease Events|40|Special|{2}{R}{R}{R}{G}|Creature - Dragon|4|4|Flying$At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 onto the battlefield. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)| -Vampire Nocturnus|Prerelease Events|41|Special|{1}{B}{B}{B}|Creature - Vampire|3|3|Play with the top card of your library revealed.$As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.| -Rampaging Baloths|Prerelease Events|42|Special|{4}{G}{G}|Creature - Beast|6|6|Trample$Landfall � Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.| -Comet Storm|Prerelease Events|43|Special|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| -Emrakul, the Aeons Torn|Prerelease Events|44|Special|{15}|Legendary Creature - Eldrazi|15|15|Emrakul, the Aeons Torn can't be countered.$When you cast Emrakul, take an extra turn after this one.$Flying, protection from colored spells, annihilator 6$When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| -Sun Titan|Prerelease Events|45|Special|{4}{W}{W}|Creature - Giant|6|6|Vigilance$Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.| -Wurmcoil Engine|Prerelease Events|46|Special|{6}|Artifact Creature - Wurm|6|6|Deathtouch, lifelink$When Wurmcoil Engine dies, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.| -Hero of Bladehold|Prerelease Events|47|Special|{2}{W}{W}|Creature - Human Knight|3|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)$Whenever Hero of Bladehold attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.| -Glissa, the Traitor|Prerelease Events|48|Special|{B}{G}{G}|Legendary Creature - Zombie Elf|3|3|First strike, deathtouch$Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.| -Sheoldred, Whispering One|Prerelease Events|49|Special|{5}{B}{B}|Legendary Creature - Praetor|6|6|Swampwalk$At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.$At the beginning of each opponent's upkeep, that player sacrifices a creature.| -Bloodlord of Vaasgoth|Prerelease Events|50|Special|{3}{B}{B}|Creature - Vampire Warrior|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying$Whenever you cast a Vampire creature spell, it gains bloodthirst 3.| -Mayor of Avabruck|Prerelease Events|51a|Special|{1}{G}|Creature - Human Advisor Werewolf|1|1|Other Human creatures you control get +1/+1.$At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.| -Howlpack Alpha|Prerelease Events|51b|Special||Creature - Werewolf|3|3|Each other creature you control that's a Werewolf or a Wolf gets +1/+1.$At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.| -Ravenous Demon|Prerelease Events|52a|Special|{3}{B}{B}|Creature - Demon|4|4|Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.| -Archdemon of Greed|Prerelease Events|52b|Special||Creature - Demon|9|9|Flying, trample$At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.| -Moonsilver Spear|Prerelease Events|53|Special|{4}|Artifact - Equipment|||Equipped creature has first strike.$Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.$Equip {4}| -Xathrid Gorgon|Prerelease Events|54|Special|{5}{B}|Creature - Gorgon|3|6|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)${2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)| -Archon of the Triumvirate|Prerelease Events|55|Special|{5}{W}{U}|Creature - Archon|4|5|Flying$Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)| -Hypersonic Dragon|Prerelease Events|56|Special|{3}{U}{R}|Creature - Dragon|4|4|Flying, haste$You may cast sorcery cards as though they had flash. (You may cast them any time you could cast an instant.)| -Carnival Hellsteed|Prerelease Events|57|Special|{4}{B}{R}|Creature - Nightmare Horse|5|4|First strike, haste$Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)| -Corpsejack Menace|Prerelease Events|58|Special|{2}{B}{G}|Creature - Fungus|4|4|If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.| -Grove of the Guardian|Prerelease Events|59|Special||Land|||{T}: Add {C} to your mana pool.${3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.| -Consuming Aberration|Prerelease Events|60|Special|{3}{U}{B}|Creature - Horror|*|*|Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.$Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.| -Fathom Mage|Prerelease Events|61|Special|{2}{U}{G}|Creature - Human Wizard|1|1|Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)$Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.| -Foundry Champion|Prerelease Events|62|Special|{4}{W}{R}|Creature - Elemental Soldier|4|4When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.${R}: Foundry Champion gets +1/+0 until end of turn.${W}: Foundry Champion gets +0/+1 until end of turn.| -Rubblehulk|Prerelease Events|63|Special|{4}{R}{G}|Creature - Elemental|*|*|Rubblehulk's power and toughness are each equal to the number of lands you control.$Bloodrush � {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.| -Treasury Thrull|Prerelease Events|64|Special|{4}{W}{B}|Creature - Thrull|4|4|Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)$Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.| -Maze's End|Prerelease Events|65|Special||Land|||Maze's End enters the battlefield tapped.${T}: Add {C} to your mana pool.${3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.| -Plains|Prerelease Events|66|Special||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| -Megantic Sliver|Prerelease Events|67|Special|{5}{G}|Creature - Sliver|3|3|Sliver creatures you control get +3/+3.| -Celestial Archon|Prerelease Events|68|Special|{3}{W}{W}|Enchantment Creature - Archon|4|4|Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)$Flying, first strike$Enchanted creature gets +4/+4 and has flying and first strike.| -Shipbreaker Kraken|Prerelease Events|69|Special|{4}{U}{U}|Creature - Kraken|6|6|{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)$When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.| -Abhorrent Overlord|Prerelease Events|70|Special|{5}{B}{B}|Creature - Demon|6|6|Flying$When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)$At the beginning of your upkeep, sacrifice a creature.| -Ember Swallower|Prerelease Events|71|Special|{2}{R}{R}|Creature - Elemental|4|5|{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Ember Swallower becomes monstrous, each player sacrifices three lands.| -Anthousa, Setessan Hero|Prerelease Events|72|Special|{3}{G}{G}|Legendary Creature - Human Warrior|4|5|Heroic � Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.| -Silent Sentinel|Prerelease Events|73|Special|{5}{W}{W}|Creature - Archon|4|6|Flying$Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.| -Arbiter of the Ideal|Prerelease Events|74|Special|{4}{U}{U}|Creature - Sphinx|4|5|Flying$Inspired � Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.| -Eater of Hope|Prerelease Events|75|Special|{5}{B}{B}|Creature - Demon|6|4|Flying${B}, Sacrifice another creature: Regenerate Eater of Hope.${2}{B}, Sacrifice two other creatures: Destroy target creature.| -Forgestoker Dragon|Prerelease Events|76|Special|{4}{R}{R}|Creature - Dragon|5|4|Flying${1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.| -Nessian Wilds Ravager|Prerelease Events|77|Special|{4}{G}{G}|Creature - Hydra|6|6|Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)$When Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)| -Dawnbringer Charioteers|Prerelease Events|78|Special|{2}{W}{W}|Creature - Human Soldier|2|4|Flying, lifelink$Heroic � Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.| -Scourge of Fleets|Prerelease Events|79|Special|{5}{U}{U}|Creature - Kraken|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| -Doomwake Giant|Prerelease Events|80|Special|{4}{B}|Enchantment Creature - Giant|4|6|Constellation � Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.| -Spawn of Thraxes|Prerelease Events|81|Special|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.| -Heroes' Bane|Prerelease Events|82|Special|{3}{G}{G}|Creature - Hydra|0|0|Heroes' Bane enters the battlefield with four +1/+1 counters on it.${2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power.| -Resolute Archangel|Prerelease Events|83|Special|{5}{W}{W}|Creature - Angel|4|4|Flying$When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.| -Mercurial Pretender|Prerelease Events|84|Special|{4}{U}|Creature - Shapeshifter|0|0|You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "{2}{U}{U}: Return this creature to its owner's hand."| -Indulgent Tormentor|Prerelease Events|85|Special|{3}{B}{B}|Creature - Demon|5|3|Flying$At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.| -Siege Dragon|Prerelease Events|86|Special|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Siege Dragon enters the battlefield, destroy all Walls your opponents control.$Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.| -Phytotitan|Prerelease Events|87|Special|{4}{G}{G}|Creature - Plant Elemental|7|2|When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.| -Abzan Ascendancy|Prerelease Events|88|Special|{W}{B}{G}|Enchantment|||When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.$Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Anafenza, the Foremost|Prerelease Events|89|Special|{W}{B}{G}|Legendary Creature - Human Soldier|4|4|Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.$If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.| -Ankle Shanker|Prerelease Events|90|Special|{2}{R}{W}{B}|Creature - Goblin Berserker|2|2|Haste$Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.| -Avalanche Tusker|Prerelease Events|91|Special|{2}{G}{U}{R}|Creature - Elephant Warrior|6|4|Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.| -Bloodsoaked Champion|Prerelease Events|92|Special|{B}|Creature - Human Warrior|2|1|Bloodsoaked Champion can't block.$Raid - {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.| -Butcher of the Horde|Prerelease Events|93|Special|{1}{R}{W}{B}|Creature - Demon|5|4|Flying$Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.| -Crackling Doom|Prerelease Events|94|Special|{R}{W}{B}|Instant|||Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.| -Crater's Claws|Prerelease Events|95|Special|{X}{R}|Sorcery|||Crater's Claws deals X damage to target creature or player.$Ferocious - Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.| -Deflecting Palm|Prerelease Events|96|Special|{R}{W}|Instant|||The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.| -Dig Through Time|Prerelease Events|97|Special|{6}{U}{U}|Instant|||Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.| -Dragon-Style Twins|Prerelease Events|98|Special|{3}{R}{R}|Creature - Human Monk|3|3|Double strike$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Duneblast|Prerelease Events|99|Special|{4}{W}{B}{G}|Sorcery|||Choose up to one creature. Destroy the rest.| -Flying Crane Technique|Prerelease Events|100|Special|{3}{U}{R}{W}|Instant|||Untap all creatures you control. They gain flying and double strike until end of turn.| -Grim Haruspex|Prerelease Events|101|Special|{2}{B}|Creature - Human Wizard|3|2|Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$Whenever another nontoken creature you control dies, draw a card.| -Hardened Scales|Prerelease Events|102|Special|{G}|Enchantment|||If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.| -Herald of Anafenza|Prerelease Events|103|Special|{W}|Creature - Human Soldier|1|2|Outlast {2}{W} ({2}{W}, {tap}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)$Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.| -High Sentinels of Arashin|Prerelease Events|104|Special|{3}{W}|Creature - Bird Soldier|3|4|Flying$High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.${3}{W}: Put a +1/+1 counter on target creature.| -Icy Blast|Prerelease Events|105|Special|{X}{U}|Instant|||Tap X target creatures.$Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.| -Ivorytusk Fortress|Prerelease Events|106|Special|{2}{W}{B}{G}|Creature - Elephant|5|7|Untap each creature you control with a +1/+1 counter on it during each other player's untap step.| -Jeering Instigator|Prerelease Events|107|Special|{1}{R}|Creature - Goblin Rogue|2|1|Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Jeskai Ascendancy|Prerelease Events|108|Special|{U}{R}{W}|Enchantment|||Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.$Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.| -Kheru Lich Lord|Prerelease Events|109|Special|{3}{B}{G}{U}|Creature - Zombie Wizard|4|4|At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.| -Mardu Ascendancy|Prerelease Events|110|Special|{R}{W}{B}|Enchantment|||Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.$Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.| -Master of Pearls|Prerelease Events|111|Special|{1}{W}|Creature - Human Monk|2|2|Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.| -Narset, Enlightened Master|Prerelease Events|112|Special|{3}{U}{R}{W}|Legendary Creature - Human Monk|3|2|First strike, hexproof$Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.| -Necropolis Fiend|Prerelease Events|113|Special|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| -Rakshasa Vizier|Prerelease Events|114|Special|{2}{B}{G}{U}|Creature - Cat Demon|4|4|Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.| -Rattleclaw Mystic|Prerelease Events|115|Special|{1}{G}|Creature - Human Shaman|2|1|{tap}: Add {G}, {U}, or {R} to your mana pool.$Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Rattleclaw Mystic is turned face up, add {G}{U}{R} to your mana pool.| -Sage of the Inward Eye|Prerelease Events|116|Special|{2}{U}{R}{W}|Creature - Djinn Wizard|3|4|Flying$Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.| -Sidisi, Brood Tyrant|Prerelease Events|117|Special|{1}{B}{G}{U}|Legendary Creature - Naga Shaman|3|3|Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.$Whenever one or more creature cards are put into your graveyard from your library, put a 2/2 black Zombie creature token onto the battlefield.| -Siege Rhino|Prerelease Events|118|Special|{1}{W}{B}{G}|Creature - Rhino|4|5|Trample$When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.| -Sultai Ascendancy|Prerelease Events|119|Special|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| -Surrak Dragonclaw|Prerelease Events|120|Special|{2}{G}{U}{R}|Legendary Creature - Human Warrior|6|6|Flash$Surrak Dragonclaw can't be countered.$Creature spells you control can't be countered.$Other creatures you control have trample.| -Temur Ascendancy|Prerelease Events|121|Special|{G}{U}{R}|Enchantment|||Creatures you control have haste.$Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.| -Thousand Winds|Prerelease Events|122|Special|{4}{U}{U}|Creature - Elemental|5|6|Flying$Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.| -Trail of Mystery|Prerelease Events|123|Special|{1}{G}|Enchantment|||Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.$Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.| -Trap Essence|Prerelease Events|124|Special|{G}{U}{R}|Instant|||Counter target creature spell. Put two +1/+1 counters on up to one target creature.| -Utter End|Prerelease Events|125|Special|{2}{W}{B}|Instant|||Exile target nonland permanent.| -Villainous Wealth|Prerelease Events|126|Special|{X}{B}{G}{U}|Sorcery|||Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.| -Zurgo Helmsmasher|Prerelease Events|127|Special|{2}{R}{W}{B}|Legendary Creature - Orc Warrior|7|2|Haste$Zurgo Helmsmasher attacks each combat if able.$Zurgo Helmsmasher has indestructible as long as it's your turn.$Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.| -Alesha, Who Smiles at Death|Prerelease Events|128|R|{2}{R}|Legendary Creature - Human Warrior|3|2|First strike$Whenever Alesha, Who Smiles at Death attacks, you may pay {WB}{WB}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.| -Arcbond|Prerelease Events|129|R|{2}{R}|Instant|||Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.| -Archfiend of Depravity|Prerelease Events|130|R|{3}{B}{B}|Creature - Demon|5|4|Flying$At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.| -Atarka, World Render|Prerelease Events|131|R|{5}{R}{G}|Legendary Creature - Dragon|6|4|Flying, trample$Whenever a Dragon you control attacks, it gains double strike until end of turn.| -Brutal Hordechief|Prerelease Events|132|M|{3}{B}|Creature - Orc Warrior|3|3|Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.${3}{RW}{RW}: Creatures your opponents control block this turn if able, and you choose how those creatures block.| -Daghatar the Adamant|Prerelease Events|133|R|{3}{W}|Legendary Creature - Human Warrior|0|0|Vigilance$Daghatar the Adamant enters the battlefield with four +1/+1 counters on it.${1}{BG}{BG}: Move a +1/+1 counter from target creature onto a second target creature.| -Dragonscale General|Prerelease Events|134|R|{3}{W}|Creature - Human Warrior|2|3|At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)| -Dromoka, the Eternal|Prerelease Events|135|R|{3}{G}{W}|Legendary Creature - Dragon|5|5|Flying$Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| -Flamerush Rider|Prerelease Events|136|R|{4}{R}|Creature - Human Warrior|3|3|Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.$Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Flamewake Phoenix|Prerelease Events|137|R|{1}{R}{R}|Creature - Phoenix|2|2|Flying, haste$Flamewake Phoenix attacks each turn if able.$Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.| -Jeskai Infiltrator|Prerelease Events|138|R|{2}{U}|Creature - Human Monk|2|3|Jeskai Infiltrator can't be blocked as long as you control no other creatures.$When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Kolaghan, the Storm's Fury|Prerelease Events|139|R|{3}{B}{R}|Legendary Creature - Dragon|4|5|Flying$Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.$Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Mardu Strike Leader|Prerelease Events|140|R|{2}{B}|Creature - Human Warrior|3|2|Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.$Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Mastery of the Unseen|Prerelease Events|141|R|{1}{W}|Enchantment|||Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.${3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Ojutai, Soul of Winter|Prerelease Events|142|R|{5}{W}{U}|Legendary Creature - Dragon|5|6|Flying, vigilance$Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.| -Rally the Ancestors|Prerelease Events|143|R|{X}{W}{W}|Instant|||Return each creature card with converted mana cost X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.| -Sage-Eye Anvengers|Prerelease Events|144|R|{4}{U}{U}|Creature - Djinn Monk|4|5|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.| -Sandsteppe Mastodon|Prerelease Events|145|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| -Shaman of the Great Hunt|Prerelease Events|146|M|{3}{R}|Creature - Orc Shaman|4|2|Haste$Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.$Ferocious - {2}{GU}{GU}: Draw a card for each creature you control with power 4 or greater.| -Shamanic Revelation|Prerelease Events|147|R|{3}{G}{G}|Sorcery|||Draw a card for each creature you control.$Ferocious - You gain 4 life for each creature you control with power 4 or greater.| -Shu Yun, the Silent Tempest|Prerelease Events|148|R|{2}{U}|Legendary Creature - Human Monk|3|2|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast a noncreature spell, you may pay {RW}{RW}. If you do, target creature gains double strike until end of turn.| -Silumgar, the Drifting Death|Prerelease Events|149|R|{4}{U}{B}|Legendary Creature - Dragon|3|7|Flying, hexproof$Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.| -Soulfire Grand Master|Prerelease Events|150|M|{1}{W}|Creature - Human Monk|2|2|Lifelink$Instant and sorcery spells you control have lifelink.${2}{UR}{UR}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.| -Soulflayer|Prerelease Events|151|R|{4}{B}{B}|Creature - Demon|4|4|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.| -Supplant Form|Prerelease Events|152|R|{4}{U}{U}|Instant|||Return target creature to its owner's hand. You put a token onto the battlefield that's a copy of that creature.| -Tasigur, the Golden Fang|Prerelease Events|153|R|{5}{B}|Legendary Creature - Human Shaman|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)${2}{GU}{GU}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.| -Torrent Elemental|Prerelease Events|154|M|{4}{U}|Creature - Elemental|3|5|Flying$Whenever Torrent Elemental attacks, tap all creatures defending player controls.${3}{BG}{BG}: Put Torrent Elemental from exile onto the battlefield tapped. Activate this ability only any time you could cast a sorcery.| -Warden of the First Tree|Prerelease Events|155|M|{G}|Creature - Human|1|1|{1}{WB}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.${2}{WB}{WB}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.${3}{WB}{WB}{WB}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.| -Wildcall|Prerelease Events|156|R|{X}{G}{G}|Sorcery|||Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)| -Yasova Dragonclaw|Prerelease Events|157|R|{2}{G}|Legendary Creature - Human Warrior|4|2|Trample$At the beginning of combat on your turn, you may pay {1}{UR}{UR}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.| -Anafenza, Kin-Tree Spirit|Prerelease Events|158|R|{W}{W}|Legendary Creature - Spirit Soldier|2|2|Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Arashin Foremost|Prerelease Events|159|R|{1}{W}{W}|Creature - Human Warrior|2|2|Double strike$Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.| -Arashin Sovereign|Prerelease Events|160|R|{5}{G}{W}|Creature - Dragon|6|6|Flying$When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.| -Atarka's Command|Prerelease Events|161|R|{R}{G}|Instant|||Choose two - Your opponents can't gain life this turn; or Atarka's Command deals 3 damage to each opponent; or You may put a land card from your hand onto the battlefield; or Creatures you control get +1/+1 and gain reach until the end of turn.| -Avatar of the Resolute|Prerelease Events|162|R|{G}{G}|Creature - Avatar|3|2|Reach, trample$Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.| -Blessed Reincarnation|Prerelease Events|163|R|{3}{U}|Instant|||Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of you next upkeep, you may cast this card from exile without paying its mana cost.)| -Blood-Chin Fanatic|Prerelease Events|164|R|{1}{B}{B}|Creature - Orc Warrior|3|3|{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.| -Boltwing Marauder|Prerelease Events|165|R|{3}{B}{R}|Creature - Dragon|5|4|Flying$Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.| -Crater Elemental|Prerelease Events|166|R|{2}{R}|Creature - Elemental|0|6|{R}, {T}, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.$Formidable - {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.| -Damnable Pact|Prerelease Events|167|R|{X}{B}{B}|Sorcery|||Target player draws X cards and loses X life.| -Deathbringer Regent|Prerelease Events|168|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| -Den Protector|Prerelease Events|169|R|{1}{G}|Creature - Human Warrior|2|1|Creatures with power less than Den Protector's power can't block it.$Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Dragonlord Atarka|Prerelease Events|170|M|{5}{R}{G}|Legendary Creature - Elder Dragon|8|8|Flying, trample$When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.| -Dragonlord Dromoka|Prerelease Events|171|M|{4}{G}{W}|Legendary Creature - Elder Dragon|5|7|Dragonlord Dromoka can't be countered$Flying, lifelink$Your opponents can't cast spells during your turn.| -Dragonlord Kolaghan|Prerelease Events|172|M|{4}{B}{R}|Legendary Creature - Elder Dragon|6|5|Flying$Haste$Other creatures you control have haste.$Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.| -Dragonlord Ojutai|Prerelease Events|173|M|{3}{W}{U}|Legendary Creature - Elder Dragon|5|4|Flying$Dragonlord Ojutai has hexproof as long as it's untapped.$Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| -Dragonlord Silumgar|Prerelease Events|174|M|{4}{U}{B}|Legendary Creature - Elder Dragon|3|5|Flying$Deathtouch$When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.| -Dromoka's Command|Prerelease Events|175|R|{G}{W}|Instant|||Choose two - Prevent all damage target instant or sorcery spell would deal this turn; Target player sacrifices an enchantment; Put a +1/+1 counter on target creature; or Target creature you control fights target creature you don't control.| -Foe-Razer Regent|Prerelease Events|176|R|{5}{G}{G}|Creature - Dragon|4|5|Flying$When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.$Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.| -Harbinger of the Hunt|Prerelease Events|177|R|{3}{R}{G}|Creature - Dragon|5|3|Flying${2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.${2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.| -Hidden Dragonslayer|Prerelease Events|178|R|{1}{W}|Creature - Human Warrior|2|1|Lifelink$Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.| -Icefall Regent|Prerelease Events|179|R|{3}{U}{U}|Creature - Dragon|4|3|Flying$When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.$Spells your opponents cast that target Icefall Regent cost {2} more to cast.| -Ire Shaman|Prerelease Events|180|R|{1}{R}|Creature - Orc Shaman|2|1|Ire Shaman can't be blocked except by two or more creatures.$Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.| -Kolaghan's Command|Prerelease Events|181|R|{1}{B}{R}|Instant|||Choose two - Return target creature card from your graveyard to your hand; or Target player discards a card; or Destroy target artifact; or Kolaghan's Command deals 2 damage to target creature or player.| -Living Lore|Prerelease Events|182|R|{3}{U}|Creature - Avatar|*|*|As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.$Living Lore's power and toughness are each equal to the exiled card's converted mana cost.$WHenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.| -Myth Realized|Prerelease Events|183|R|Enchantment|||Whenever you cast a noncreature spell, put a lore counter on Myth Realized.${2}{W}: Put a lore counter on Myth Realized.${W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."| -Necromaster Dragon|Prerelease Events|184|R|{3}{U}{B}|Creature - Dragon|4|4|Flying$Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.| -Ojutai's Command|Prerelease Events|185|R|{2}{W}{U}|Instant|||Choose two - Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield; or You gain 4 life; or Counter target creature spell; or Draw a card| -Pitiless Horde|Prerelease Events|186|R|{2}{B}|Creature - Orc Berserker|5|3|At the beginning of your upkeep, lose 2 life.$Dash {2}{B}{B} (You may cast tjos spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Pristine Skywise|Prerelease Events|187|R|{4}{W}{U}|Creature - Dragon|6|4|Flying$Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until the end of turn.| -Profaner of the Dead|Prerelease Events|188|R|{3}{U}|Creature - Naga Wizard|3|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.| -Sidisi, Undead Vizier|Prerelease Events|189|R|{3}{B}{B}|Legendary Creature - Zombie Naga|4|6|Deathtouch$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.| -Silumgar Assassin|Prerelease Events|190|R|{1}{B}|Creature - Human Assassin|2|1|Creatures with power greater than Silumgar Assassin's power can't block it.$Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)$When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.| -Silumgar's Command|Prerelease Events|191|R|{3}{U}{B}|Instant|||Choose two - Counter target noncreature spell; or Return target permanent to its owner's hand; or Target creature gets -3/-3 until end of turn; or Destroy target planeswalker.| -Stratus Dancer|Prerelease Events|192|R|{1}{U}|Creature - Djinn Monk|2|1|Flying$Megamorph {1}{U} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time from its megamorph cost and put a +1/+1 counter on it.)| -Sunscorch Regent|Prerelease Events|193|R|{3}{W}{W}|Creature - Dragon|4|3|Flying$Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.| -Surrak, the Hunt Caller|Prerelease Events|194|R|{2}{G}{G}|Legendary Creature - Human Warrior|5|4|Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.| -Thunderbreak Regent|Prerelease Events|195|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Whenever a Dragon you control becomes the target of a spell or ability your opponent controls, Thunderbreak Regent deals 3 damage to that player.| -Volcanic Vision|Prerelease Events|196|R|{5}{R}{R}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand. Volcanic Visions deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.| -Zurgo Bellstriker|Prerelease Events|197|R|{R}|Legendary Creature - Orc Warrior|2|2|Zurgo Bellstriker can't block creatures with power 2 or greater.$Dash {1}{R} You may cast this creature for its dash cost. If you do, it gains haste, and it's returned to its owner's hand at the beginning of the next end step.)| -Abbot of Keral Keep|Prerelease Events|198|R|{1}{R}|Creature - Human Monk|2|1|Prowess$When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.| -Alhammarret, High Arbiter|Prerelease Events|199|R|{5}{U}{U}|Legendary Creature - Sphinx|5|5|Flying$As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.$Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).| -Chandra's Ignition|Prerelease Events|200|R|{3}{R}{R}|Sorcery|||Target creature you control deals damage equal to its power to each other creature and each opponent.| -Chandra, Fire of Kaladesh|Prerelease Events|201|M|{1}{R}{R}|Legendary Creature - Human Shaman|2|2|Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.${T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.| -Dark Petition|Prerelease Events|202|R|{3}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.| -Despoiler of Souls|Prerelease Events|203|R|{B}{B}|Creature - Horror|3|1|Despoiler of Souls can't block.${B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.| -Dwynen, Gilt-Leaf Daen|Prerelease Events|204|R|{2}{G}{G}|Legendary Creature - Elf Warrior|3|4|Reach$Other Elf creatures you control get +1/+1.$Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.| -Embermaw Hellion|Prerelease Events|205|R|{3}{R}{R}|Creature - Hellion|4|5|Trample$If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.| -Evolutionary Leap|Prerelease Events|206|R|{1}{G}|Enchantment|||{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.| -Exquisite Firecraft|Prerelease Events|207|R|{1}{R}{R}|Sorcery|||Exquisite Firecraft deals 4 damage to target creature or player. $Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.| -Gaea's Revenge|Prerelease Events|208|R|{5}{G}{G}|Creature - Elemental|8|5|Gaea's Revenge can't be countered.$Haste$Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.| -Gideon's Phalanx|Prerelease Events|209|R|{5}{W}{W}|Instant|||Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.| -Gilt-Leaf Winnower|Prerelease Events|210|R|{3}{B}{B}|Creature - Elf Warrior|4|3|Menace (This creature can't be blocked except by two or more creatures.)$When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.| -Goblin Piledriver|Prerelease Events|211|R|{1}{R}|Creature - Goblin Warror|1|2|Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking goblin.| -Graveblade Marauder|Prerelease Events|212|R|{2}{B}|Creature - Human Warrior|1|4|Deathtouch$Whenever Graveblade Marauder deals combat damage to a player, that player player loses life equal to the number of creature cards in your graveyard.| -Harbinger of the Tides|Prerelease Events|213|R|{U}{U}|Creature - Merfolk Wizard|2|2|You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it.$When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.| -Hixus, Prison Warden|Prerelease Events|214|R|{3}{W}{W}|Legendary Creature - Human Soldier|4|4|Flash$Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.| -Honored Hierarch|Prerelease Events|215|R|{G}|Creature - Human Druid|1|1|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$As long as Honored Hierarch is renowned, it has vigilance and "{t}: Add one mana of any color to your mana pool."| -Jace, Vryn's Prodigy|Prerelease Events|216|M|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn''s Prodigy, then return him to the battefield transformed under his owner's control. | -Knight of the White Orchard|Prerelease Events|217|R|{W}{W}|Creature - Human Knight|2|2|First strike$When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.| -Kothophed, Soul Hoarder|Prerelease Events|218|R|{4}{B}{B}|Legendary Creature - Demon|6|6|Flying$Whenever a permanent owned by another player is put into the graveyard from the battlefield, you draw one card and lose 1 life.| -Kytheon's Irregulars|Prerelease Events|219|R|{2}{W}{W}|Creature - Human Soldier|4|3|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)${W}{W}: Tap target creature.| -Kytheon, Hero of Akros|Prerelease Events|220|M|{W}|Legendary Creature - Human Soldier|2|1|At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.${2}{W}: Kytheon gains indestructible until end of turn.| -Languish|Prerelease Events|221|R|{2}{B}{B}|Sorcery|||All creatures get -4/-4 until end of turn.| -Liliana, Heretical Healer|Prerelease Events|222|M|{1}{B}{B}|Legendary Creature - Human Cleric|2|3|Lifelink$Whenever another nontoken creature you control dies, exile Liliana Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.| -Managorger Hydra|Prerelease Events|223|R|{2}{G}|Creature - Hydra|1|1|Trample$Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.| -Mizzium Meddler|Prerelease Events|224|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| -Nissa's Revelation|Prerelease Events|225|R|{5}{G}{G}|Sorcery|||Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.| -Nissa, Vastwood Seer|Prerelease Events|226|M|{2}{G}|Legendary Creature - Elf Scout|2|2|When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.$Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.| -Outland Colossus|Prerelease Events|227|R|{3}{G}{G}|Creature - Giant|6|6|Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)$Outland Colossus can't be blocked by more than one creature.| -Pia and Kiran Nalaar|Prerelease Events|228|R|{2}{R}{R}|Legendary Creature - Human Artificer|2|2|When Pia and Kiran Nalaar enters the battlefield put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.${2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.| -Priest of the Blood Rite|Prerelease Events|229|R|{3}{B}{B}|Creature - Human Cleric|2|2|When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.$At the beginning of your upkeep, you lose 2 life.| -Relic Seeker|Prerelease Events|230|R|{1}{W}|Creature - Human Soldier|2|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.| -Scab-Clan Berserker|Prerelease Events|231|R|{1}{R}{R}|Creature - Human Berserker|2|2|Haste$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.| -Soulblade Djinn|Prerelease Events|232|R|{3}{U}{U}|Creature - Djinn|4|3|Flying$Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.| -Talent of the Telepath|Prerelease Events|233|R|{2}{U}{U}|Sorcery|||Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. $Spell mastery --- If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.| -Thopter Spy Network|Prerelease Events|234|R|{2}{U}{U}|Enchantment|||At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Whenever one or more artifact creatures you control deals combat damage to a player, draw a card.| -Tragic Arrogance|Prerelease Events|235|R|{3}{W}{W}|Sorcery|||For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.| -Vryn Wingmare|Prerelease Events|236|R|{2}{W}|Creature - Pegasus|2|1|Flying$Noncreature spells cost {1} more to cast.| -Willbreaker|Prerelease Events|237|R|{3}{U}{U}|Creature - Human Wizard|2|3|Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.| -Akoum Firebird|Prerelease Events|238|M|{2}{R}{R}|Creature - Phoenix|3|3|Flying, haste$Akoum Firebird attacks each turn if able.$Landfall � Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.| -Akoum Hellkite|Prerelease Events|239|R|{4}{R}{R}|Creature - Dragon|4|4|Flying$Landfall � Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land was a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.| -Aligned Hedron Network|Prerelease Events|240|R|{4}|Artifact|||When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)| -Ally Encampment|Prerelease Events|241|R||Land|||{t}: Add {C} to your mana pool.${t}: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.${1}, {t}, Sacrifice Ally Encampment: Return an Ally you control to its owner's hand.| -Angelic Captain|Prerelease Events|242|R|{3}{R}{W}|Creature - Angel Ally|4|3|Flying$Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.| -Barrage Tyrant|Prerelease Events|243|R|{4}{R}|Creature - Eldrazi|5|3|Devoid (This card has no color.)${2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.| -Beastcaller Savant|Prerelease Events|244|R|{1}{G}|Creature - Elf Shaman Ally|1|1|Haste${T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.| -Blight Herder|Prerelease Events|245|R|{5}|Creature - Eldrazi Processor|4|5|When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| -Bring to Light|Prerelease Events|246|R|{3}{G}{U}|Sorcery|||Converge � Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.| -Brood Butcher|Prerelease Events|247|R|{3}{B}{G}|Creature - Eldrazi Drone|3|3|Devoid (This card has no color.)$When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."${B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.| -Brutal Expulsion|Prerelease Events|248|R|{2}{U}{R}|Instant|||Devoid (This card has no color.)$Choose one or both �$� Return target spell or creature to its owner's hand.$� Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.| -Canopy Vista|Prerelease Events|249|R||Land - Forest Plains|||({T}: Add {G} or {W} to your mana pool.)$Canopy Vista enters the battlefield tapped unless you control two or more basic lands.| -Cinder Glade|Prerelease Events|250|R||Land - Mountain Forest|||({T}: Add {R} or {G} to your mana pool.)$Cinder Glade enters the battlefield tapped unless you control two or more basic lands.| -Conduit of Ruin|Prerelease Events|251|R|{6}|Creature - Eldrazi|5|5|When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.$The first creature spell you cast each turn costs {2} less to cast.| -Defiant Bloodlord|Prerelease Events|252|R|{5}{B}{B}|Creature - Vampire|4|5|Flying$Whenever you gain life, target opponent loses that much life.| -Desolation Twin|Prerelease Events|253|R|{1}{0}|Creature - Eldrazi|10|10|When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield.| -Dragonmaster Outcast|Prerelease Events|254|M|{R}|Creature - Human Shaman|1|1|At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.| -Drana, Liberator of Malakir|Prerelease Events|255|M|{1}{B}{B}|Legendary Creature - Vampire Ally|2|3|Flying, first strike$Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.| -Drowner of Hope|Prerelease Events|256|R|{5}{U}|Creature - Eldrazi|5|5|Devoid (This card has no color.)$When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."$Sacrifice an Eldrazi Scion: Tap Target creature.| -Dust Stalker|Prerelease Events|257|R|{2}{B}{R}|Creature - Eldrazi|5|3|Devoid (This card has no color.)$Haste$At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.| -Emeria Shepherd|Prerelease Events|258|R|{5}{W}{W}|Creature - Angel|4|4|Flying$Landfall � Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.| -Endless One|Prerelease Events|259|R|{X}|Creature - Eldrazi|0|0|Endless One enters the battlefield with X +1/+1 counters on it.| -Exert Influence|Prerelease Events|260|R|{4}{U}|Sorcery|||Converge � Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.| -Fathom Feeder|Prerelease Events|261|R|{U}{B}|Creature - Eldrazi Drone|1|1|Devoid (This creature has no color.)$Deathtouch$Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)${3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library.| -Felidar Sovereign|Prerelease Events|262|R|{4}{W}{W}|Creature - Cat Beast|4|6|Vigilance, lifelink$At the beginning of your upkeep, if you have 40 or more life, you win the game.| -From Beyond|Prerelease Events|263|R|{3}{G}|Enchantment|||Devoid (This card has no color.)$At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."${1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.| -Gideon, Ally of Zendikar|Prerelease Events|264|M|{2}{W}{W}|Planeswalker - Gideon|4|+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.$0: Put a 2/2 white Knight Ally creature token onto the battlefield.$-4: You get an emblem with "Creatures you control get +1/+1."| -Greenwarden of Murasa|Prerelease Events|265|M|{4}{G}{G}|Creature - Elemental|5|4|When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.$When Greenwarden of Murasa dies, you may exile it. If you do, you may return target card from your graveyard to your hand.| -Gruesome Slaughter|Prerelease Events|266|R|{6}|Sorcery|||Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."| -Guardian of Tazeem|Prerelease Events|267|R|{3}{U}{U}|Creature - Sphinx|4|5|Flying$Landfall � Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. | -Guul Draz Overseer|Prerelease Events|268|R|{4}{B}{B}|Creature - Vampire|3|4|Flying$Landfall � Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.| -Hero of Goma Fada|Prerelease Events|269|R|{4}{W}|Creature - Human Knight Ally|4|3|Rally � Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.| -Kiora, Master of the Depths|Prerelease Events|270|M|{2}{G}{U}|Planeswalker - Kiora|4|+1: Untap up to one target creature and up to one target land.$-2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.$-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield under your control.| -Lantern Scout|Prerelease Events|271|R|{2}{W}|Creature - Human Scout Ally|3|2|Rally � Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.| -Lumbering Falls|Prerelease Events|272|R||Land|||Lumbering falls enters the battlefield tapped.${t}: Add {G} or {U} to your mana pool.${2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.| -March from the Tomb|Prerelease Events|273|R|{3}{W}{B}|Sorcery|||Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.| -Munda, Ambush Leader|Prerelease Events|274|R|{2}{R}{W}|Legendary Creature - Kor Ally|3|4|Haste$Rally � Whenever Munda, Ambush Leader or another Ally enters the battlefield under you control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.| -Nissa's Renewal|Prerelease Events|275|R|{5}{G}|Sorcery|||Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.| -Noyan Dar, Roil Shaper|Prerelease Events|276|R|{3}{W}{U}|Legendary Creature - Merfolk Ally|4|4|Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.| -Ob Nixilis Reignited|Prerelease Events|277|M|{3}{B}{B}|Planeswalker - Nixilis|5|+1: You draw a card and you lose 1 life.$-3: Destroy target creature.$-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."| -Oblivion Sower|Prerelease Events|278|M|{6}|Creature - Eldrazi|5|8|When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.| -Omnath, Locus of Rage|Prerelease Events|279|M|{3}{R}{R}{G}{G}|Legendary Creature - Elemental|5|5|Landfall � Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.$Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.| -Oran-Rief Hydra|Prerelease Events|280|R|{4}{G}{G}|Creature - Hydra|5|5|Trample$Landfall � Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.| -Painful Truths|Prerelease Events|281|R|{2}{B}|Sorcery|||Converge � You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.| -Part the Waterveil|Prerelease Events|282|M|{4}{U}{U}|Sorcery|||Take an extra turn after this one. Exile Part the Waterveil.$Awaken 6�{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| -Planar Outburst|Prerelease Events|283|R|{3}{W}{W}|Sorcery|||Destroy all nonland creatures.$Awaken 4�{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| -Prairie Stream|Prerelease Events|284|R||Land - Plains Island|||({T}: Add {W} or {U} to your mana pool.)$Prairie Stream enters the battlefield tapped unless you control two or more basic lands.| -Prism Array|Prerelease Events|285|R|{4}{U}|Enchantment|||Converge � Prism Array enters the battlfield with a crystal counter on it for each color of mana spent to cast it.$Remove a crystal counter from Prism Array: Tap target creature.${W}{U}{B}{R}{G}: Scry 3. | -Quarantine Field|Prerelease Events|286|M|{X}{X}{W}{W}|Enchantment|||Quarantine Field enters the battlefield with X isolation counters on it.$When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.| -Radiant Flames|Prerelease Events|287|R|{2}{R}|Sorcery|||Converge � Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.| -Ruinous Path|Prerelease Events|288|R|{1}{B}{B}|Sorcery|||Destroy target creature or planeswalker.$Awaken 4�{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| -Sanctum of Ugin|Prerelease Events|289|R||Land|||{T}: Add {C} to your mana pool.$Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.| -Scatter to the Winds|Prerelease Events|290|R|{1}{U}{U}|Instant|||Counter target spell.$Awaken 3�{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)| -Serpentine Spike|Prerelease Events|291|R|{5}{R}{R}|Sorcery|||Devoid (This card has no color.)$Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.| -Shambling Vent|Prerelease Events|292|R||Land|||Shambling Vent enters the battlefield tapped.${T}: Add {W} or {B} to your mana pool.${1}{W}{B}: Shambling Vent becomes a 2/3 white and black elemental creature with lifelink until end of turn. It's still a land.| -Shrine of the Forsaken Gods|Prerelease Events|293|R||Land|||{t}: Add {C} to your mana pool.${t}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.| -Sire of Stagnation|Prerelease Events|294|M|{4}{U}{B}|Creature - Eldrazi|5|7|Devoid (This card has no color.)$Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards.| -Smoldering Marsh|Prerelease Events|295|R||Land - Swamp Mountain|||({T}: Add {B} or {R} to your mana pool.)$Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.| -Smothering Abomination|Prerelease Events|296|R|{2}{B}{B}|Creature - Eldrazi|4|3|Devoid (This card has no color.)$Flying$At the beginning of your upkeep, sacrifice a creature.$Whenever you sacrifice a creature, draw a card.| -Sunken Hollow|Prerelease Events|297|R||Land - Island Swamp|||({T}: Add {U} or {B} to your mana pool.)$Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.| -Ugin's Insight|Prerelease Events|298|R|{3}{U}{U}|Sorcery|||Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.| -Ulamog, the Ceaseless Hunger|Prerelease Events|299|M|{1}{0}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Ceaseless Hunger, exile two target permanents.$Indestructible$Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library.| -Undergrowth Champion|Prerelease Events|300|M|{1}{G}{G}|Creature - Elemental|2|2|If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.$Landfall � Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.| -Veteran Warleader|Prerelease Events|301|R|{1}{G}{W}|Creature - Human Soldier Ally|0|0|Veteran Warleader's power and toughness are each equal to the number of creatures you control.$Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.| -Void Winnower|Prerelease Events|302|M|{9}|Creature - Eldrazi|11|9|Your opponent can't cast spells with even converted mana costs. (Zero is even.)$Your opponents can't block with creatures with even converted mana costs.| -Wasteland Strangler|Prerelease Events|303|R|{2}{B}|Creature - Eldrazi Processor|3|2|Devoid (This card has no color.)$When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.| -Woodland Wanderer|Prerelease Events|304|R|{3}{G}|Creature - Elemental|2|2|Vigilance, trample$Converge � Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.| -Zada, Hedron Grinder|Prerelease Events|305|R|{3}{R}|Legendary Creature - Goblin Ally|3|3|Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.| -Scion of Ugin|Dragons of Tarkir|1|U|{6}|Creature - Dragon Spirit|4|4|Flying| -Anafenza, Kin-Tree Spirit|Dragons of Tarkir|2|R|{W}{W}|Legendary Creature - Spirit Soldier|2|2|Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Arashin Foremost|Dragons of Tarkir|3|R|{1}{W}{W}|Creature - Human Warrior|2|2|Double strike$Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.| -Artful Maneuver|Dragons of Tarkir|4|C|{1}{W}|Instant|||Target creature gets +2/+2 until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Aven Sunstriker|Dragons of Tarkir|5|U|{1}{W}{W}|Creature - Bird Warrior|1|1|Flying$Double strike (This creature deals both first-strike and regular combat damage.)$Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Aven Tactician|Dragons of Tarkir|6|C|{4}{W}|Creature - Bird Soldier|2|3|Flying$When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Battle Mastery|Dragons of Tarkir|7|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)| -Center Soul|Dragons of Tarkir|8|C|{1}{W}|Instant|||Target creature you control gains protection from the color of your choice until end of turn.$Rebound If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Champion of Arashin|Dragons of Tarkir|9|C|{3}{W}|Creature - Hound Warrior|3|2|Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Dragon Hunter|Dragons of Tarkir|10|U|{W}|Creature - Human Warrior|2|1|Protection from Dragons$Dragon Hunter can block Dragons as though it had reach.| -Dragon's Eye Sentry|Dragons of Tarkir|11|C|{W}|Creature - Human Monk|1|3|Defender, first strike| -Dromoka Captain|Dragons of Tarkir|12|U|{2}{W}|Creature - Human Soldier|1|1|First strike$Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Dromoka Dunecaster|Dragons of Tarkir|13|C|{W}|Creature - Human Wizard|0|2|{1}{W}, {T}: Tap target creature without flying.| -Dromoka Warrior|Dragons of Tarkir|14|C|{1}{W}|Creature - Human Warrior|3|1|| -Echoes of the Kin Tree|Dragons of Tarkir|15|U|{1}{W}|Enchantment|||{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Enduring Victory|Dragons of Tarkir|16|C|{4}{W}|Instant|||Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creature you control and put a +1/+1 counter on it.)| -Fate Forgotten|Dragons of Tarkir|17|C|{2}{W}|Instant|||Exile target artifact or enchantment.| -Glaring Aegis|Dragons of Tarkir|18|C|{W}|Enchantment - Aura|||Enchant creature$When Glaring Aegis enters the battlefield, tap target creature an opponent controls.$Enchanted creature gets +1/+3.| -Gleam of Authority|Dragons of Tarkir|19|R|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control$Enchanted creature has vigilance and "{W}, {T}: Bloster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)| -Graceblade Artisan|Dragons of Tarkir|20|U|{2}{W}|Creature - Human Monk|2|3|Graceblade Artisan gets +2/+2 for each Aura attached to it.| -Great Teacher's Decree|Dragons of Tarkir|21|U|{3}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Herald of Dromoka|Dragons of Tarkir|22|C|{1}{W}|Creature - Human Warrior|2|2|Vigilance$Other Warrior creatures you control have vigilance.| -Hidden Dragonslayer|Dragons of Tarkir|23|R|{1}{W}|Creature - Human Warrior|2|1|Lifelink$Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.| -Lightwalker|Dragons of Tarkir|24|C|{1}{W}|Creature - Human Warrior|2|1|Lightwalker has flying as long as it has a +1/+1 counter on it.| -Misthoof Kirin|Dragons of Tarkir|25|C|{2}{W}|Creature - Kirin|2|1|Flying, vigilance$Megamorph {1}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Myth Realized|Dragons of Tarkir|26|R|Enchantment|||Whenever you cast a noncreature spell, put a lore counter on Myth Realized.${2}{W}: Put a lore counter on Myth Realized.${W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."| -Ojutai Exemplars|Dragons of Tarkir|27|M|{2}{W}{W}|Creature - Human Monk|4|4|Whenever you cast a noncreature spell, choose one - Tap target creature; Ojutai Exemplars gain first strike and lifelink until end of turn; or Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.| -Orator of Ojutai|Dragons of Tarkir|28|U|{1}{W}|Creature - Bird Monk|0|4|Defneder, flying$As an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.$When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast Orator of Ojutai, draw a card.| -Pacifism|Dragons of Tarkir|29|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| -Profound Journey|Dragons of Tarkir|30|R|{5}{W}{W}|Sorcery|||Return target permanent card from your graveyard to the battlefield.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Radiant Purge|Dragons of Tarkir|31|R|{1}{W}|Instant|||Exile target multicolored creature or multicolored enchantment.| -Resupply|Dragons of Tarkir|32|C|{5}{W}|Instant|||You gain 6 life.$Draw a card.| -Sandcrafter Mage|Dragons of Tarkir|33|C|{2}{W}|Creature - Human Wizard|2|2|When Sandcrafter Mage enters the battlefield, bolster 1 (Choose a creature with the least toughness among the creatures you control and put a +1/+1 counter on it.)| -Sandstorm Charger|Dragons of Tarkir|34|C|{4}{W}|Creature - Beast|3|4|Megamorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Scale Blessing|Dragons of Tarkir|35|U|{3}{W}|Instant|||Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. | -Secure the Wastes|Dragons of Tarkir|36|R|{X}{W}|Instant|||Put X 1/1 white Warrior creature tokens onto the battlefield.| -Shieldhide Dragon|Dragons of Tarkir|37|U|{5}{W}|Creature - Dragon|3|3|Flying, lifelink$Megamorph {5}{W}{W} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon you control.| -Silkwrap|Dragons of Tarkir|38|U|{1}{W}|Enchantment|||When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)| -Strongarm Monk|Dragons of Tarkir|39|U|{4}{W}|Creature - Human Monk|3|3|Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.| -Student of Ojutai|Dragons of Tarkir|40|C|{3}{W}|Creature - Human Monk|2|4|Whenever you cast a noncreature spell, you gain 2 life.| -Sunscorch Regent|Dragons of Tarkir|41|R|{3}{W}{W}|Creature - Dragon|4|3|Flying$Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.| -Surge of Righteousness|Dragons of Tarkir|42|U|{1}{W}|Instant|||Destroy target black or red creature that's attacking or blocking. You gain 2 life.| -Territorial Roc|Dragons of Tarkir|43|C|{1}{W}|Creature - Bird|1|3|Flying| -Ancient Carp|Dragons of Tarkir|44|C|{4}{U}|Creature - Fish|2|5|| -Anticipate|Dragons of Tarkir|45|C|{1}{U}|Instant|||Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| -Belltoll Dragon|Dragons of Tarkir|46|U|{5}{U}|Creature - Dragon|3|3|Flying, hexproof$Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| -Blessed Reincarnation|Dragons of Tarkir|47|R|{3}{U}|Instant|||Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of you next upkeep, you may cast this card from exile without paying its mana cost.)| -Clone Legion|Dragons of Tarkir|48|M|{7}{U}{U}|Sorcery|||For each creature target player controls, put a token onto the the battlefield that's a copy of that creature.| -Contradict|Dragons of Tarkir|49|C|{3}{U}{U}|Instant|||Counter target spell.$Draw a card.| -Dance of the Skywise|Dragons of Tarkir|50|U|{1}{U}|Instant|||Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.| -Dirgur Nemesis|Dragons of Tarkir|51|C|{5}{U}|Creature - Serpent|6|5|Defender$Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Dragonlord's Prerogative|Dragons of Tarkir|52|R|{4}{U}{U}|Instant||As an additional cost to cast Dragonlord's Prerogative, you may reveal a Dragon card from your hand.$If you reveal a Dragon card or controlled a Dragon as you cast Dragonlord's Prerogative, Dragonlord's Prerogative can't be countered.$Draw four cards.| -Elusive Spellfist|Dragons of Tarkir|53|C|{1}{U}|Creature - Human Monk|1|3|Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.| -Encase in Ice|Dragons of Tarkir|54|U|{1}{U}|Enchantment - Aura|||Flash$Enchant red or green creature$When Encase in Ice enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| -Glint|Dragons of Tarkir|55|C|{1}{U}|Instant|||Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities you opponents control.)| -Gudul Lurker|Dragons of Tarkir|56|U|{U}|Creature - Salamander|1|1|Gudul Lurker can't be blocked.$Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it up anytime for its megamorph cost and put a +1/+1 counter on it.)| -Gurmag Drowner|Dragons of Tarkir|57|C|{3}{U}|Creature - Naga Wizard|2|4|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.| -Icefall Regent|Dragons of Tarkir|58|R|{3}{U}{U}|Creature - Dragon|4|3|Flying$When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.$Spells your opponents cast that target Icefall Regent cost {2} more to cast.| -Illusory Gains|Dragons of Tarkir|59|R|{3}{U}{U}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.| -Learn from the Past|Dragons of Tarkir|60|U|{3}{U}|Instant|||Target player shuffles his or her graveyard into his or her library$Draw a card| -Living Lore|Dragons of Tarkir|61|R|{3}{U}|Creature - Avatar|*|*|As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.$Living Lore's power and toughness are each equal to the exiled card's converted mana cost.$WHenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.| -Mirror Mockery|Dragons of Tarkir|62|R|{1}{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature attacks, you may put a token onto the battlefield that's a copy of that creature. Exile that token at the end of combat.| -Monastery Loremaster|Dragons of Tarkir|63|C|{3}{U}|Creature - Djinn Wizard|3|2|Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it)$WHen Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.| -Mystic Meditation|Dragons of Tarkir|64|C|{3}{U}|Sorcery|||Draw three cards. Then discard two cards unless you discard a creature card.| -Negate|Dragons of Tarkir|65|C|{1}{U}|Instant|||Counter target noncreature spell.| -Ojutai Interceptor|Dragons of Tarkir|66|C|{3}{U}|Creature - Bird Soldier|3|1|Flying$Megamorph {3}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Ojutai's Breath|Dragons of Tarkir|67|C|{2}{U}|Instant|||Tap target creature. It doesn't untap during its controller's next untap step.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Ojutai's Summons|Dragons of Tarkir|68|C|{3}{U}{U}|Sorcery|||Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Palace Familiar|Dragons of Tarkir|69|C|{1}{U}|Creature - Bird|1|1|Flying$When Palace Familiar dies, draw a card.| -Profaner of the Dead|Dragons of Tarkir|70|R|{3}{U}|Creature - Naga Wizard|3|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.| -Qarsi Deceiver|Dragons of Tarkir|71|U|{1}{U}|Creature - Naga Wizard|0|4|{T}: Add {C} to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. | -Reduce in Stature|Dragons of Tarkir|72|C|{2}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature has base power and toughness 0/2.| -Shorecrasher Elemental|Dragons of Tarkir|73|M|{U}{U}{U}|Creature - Elemental|3|3|{U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.${1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.$Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Sidisi's Faithful|Dragons of Tarkir|74|C|{U}|Creature - Naga Wizard|0|4|Exploit (Whene this creature enters the battlefield, you may sacrifice a creature.)$When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.| -Sight Beyond Sight|Dragons of Tarkir|75|U|{3}{U}|Sorcery|||Look at the top two cards of your library. Put of them into your hand and the other on the bottom of your library.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Silumgar Sorcerer|Dragons of Tarkir|76|U|{1}{U}{U}|Creature - Human Wizard|2|1|Flash (You may cast this spell any time you could cast an instant.)$Flying$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Silumgar Sorcerer exploits a creature, counter target creature spell.| -Silumgar Spell-Eater|Dragons of Tarkir|77|U|{2}{U}|Creature - Naga Wizard|2|3|Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.| -Silumgar's Scorn|Dragons of Tarkir|78|U|{U}{U}|Instant|||As an additional cost to cast Silumgar's Scorn, you may reveal a Dragon card from your hand.$Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast Silumgar's Scorn, counter that spell instead.| -Skywise Teachings|Dragons of Tarkir|79|U|{3}{U}|Enchantment|||Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.| -Stratus Dancer|Dragons of Tarkir|80|R|{1}{U}|Creature - Djinn Monk|2|1|Flying$Megamorph {1}{U} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time from its megamorph cost and put a +1/+1 counter on it.)| -Taigam's Strike|Dragons of Tarkir|81|C|{3}{U}|Sorcery|||Target creature gets +2/+0 until end of turn and can't be blocked this turn.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Updraft Elemental|Dragons of Tarkir|82|C|{2}{U}|Creature - Elemental|1|4|Flying|| -Void Squall|Dragons of Tarkir|83|U|{4}{U}|Sorcery|||Return target nonland permanent to its owner's hand.$Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)| -Youthful Scholar|Dragons of Tarkir|84|U|{3}{U}|Creature - Human Wizard|2|2|When Youthful Scholar dies, draw two cards.| -Zephyr Scribe|Dragons of Tarkir|85|C|{2}{U}|Creature - Human Monk|2|1|{U}, {T}: Draw a card, then discard a card.$Whenever you cast a noncreature spell, untap Zephyr Scribe.| -Acid-Spewer Dragon|Dragons of Tarkir|86|U|{5}{B}|Creature - Dragon|3|3|Flying, deathtouch$Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| -Ambuscade Shaman|Dragons of Tarkir|87|U}{2}{B}|Creature - Orc Shaman|2|2|Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.$Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Blood-Chin Fanatic|Dragons of Tarkir|88|R|{1}{B}{B}|Creature - Orc Warrior|3|3|{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.| -Blood-Chin Rager|Dragons of Tarkir|89|U|{1}{B}|Creature - Human Warrior|2|2|Whenever Blood-Chin Rager attacks, each Warrior creature you control can't be blocked this turn except by two or more creatures.| -Butcher's Glee|Dragons of Tarkir|90|C|{2}{B}|Instant|||Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)| -Coat with Venom|Dragons of Tarkir|91|C|{B}|Instant|||Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| -Corpseweft|Dragons of Tarkir|92|R|{2}{B}|Enchantment|||{1}{B}, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.| -Damnable Pact|Dragons of Tarkir|93|R|{X}{B}{B}|Sorcery|||Target player draws X cards and loses X life.| -Deadly Wanderings|Dragons of Tarkir|94|U|{3}{B}{B}|Enchantment|||As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.| -Death Wind|Dragons of Tarkrir|95|U|{X}{B}|Instant|||Target creature gets -X/-X until end of turn.| -Deathbringer Regent|Dragons of Tarkir|96|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| -Defeat|Dragons of Tarkir|97|C|{1}{B}|Sorcery|||Destroy target creature with power 2 or less.| -Duress|Dragons of Tarkir|98|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| -Dutiful Attendant|Dragons of Tarkir|99|C|{2}{B}|Creature - Human Warrior|1|2|When Dutiful Ateendant dies, return another target creature card from your graveyard to your hand.| -Flatten|Dragons of Tarkir|100|C|{3}{B}|Instant|||Target creature gets -4/-4 until end of turn.| -Foul Renewal|Dragons of Tarkir|101|R|{3}{B}|Instant|||Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.| -Foul-Tongue Invocation|Dragons of Tarkir|102|U|{2}{B}|Instant|||As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.$Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.| -Foul-Tongue Shriek|Dragons of Tarkir|103|C|{B}|Instant|||Target opponent loses 1 life for each attacking creature you control. You gain that much life.| -Gravepurge|Dragons of Tarkir|104|C|{2}{B}|Instant|||Put any number of target creature cards from your graveyard on top of your library.$Draw a card.| -Hand of Silumgar|Dragons of Tarkir|105|C|{1}{B}|Creature - Human Warrior|2|1|Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Hedonist's Trove|Dragons of Tarkir|106|R|{5}{B}{B}|Enchantment|||When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.$You may play land cards exiled by Hedonist's Trove.$You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.| -Kolaghan Skirmisher|Dragons of Tarkir|107|C|{1}{B}|Creature - Human Warrior|2|2|Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Marang River Skeleton|Dragons of Tarkir|108|U|{1}{B}|Creature - Skeleton|1|1|{B}: Regenerate Marang River Skeleton.$Megamorph {3}{B} You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)| -Marsh Hulk|Dragons of Tarkir|109|C|{4}{B}{B}|Creature - Zombie Ogre|4|6|Megamorph {6}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Mind Rot|Dragons of Tarkir|110|C|{2}{B}|Sorcery|||Target player discards two cards.| -Minister of Pain|Dragons of Tarkir|111|U|{2}{B}|Creature - Human Shaman|2|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Minister of Pain explots a creature, creatures your opponents control get -1/-1 until end of turn.| -Pitiless Horde|Dragons of Tarkir|112|R|{2}{B}|Creature - Orc Berserker|5|3|At the beginning of your upkeep, lose 2 life.$Dash {2}{B}{B} (You may cast tjos spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Qarsi Sadist|Dragons of Tarkir|113|C|{1}{B}|Creature - Human Cleric|1|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life.| -Rakshasa Gravecaller|Dragons of Tarkir|114|U|{4}{B}|Creature - Cat Demon|3|6|Exploit When this creature enters the battlefield, you may sacrifice a creature.)$When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield.| -Reckless Imp|Dragons of Tarkir|115|C|{2}{B}|Creature - Imp|2|2|Flying$Reckless Imp can't block.$Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Risen Executioner|Dragons of Tarkir|116|M|{2}{B}{B}|Creature - Zombie Warrior|4|3|Risen Executioner can't block.$Other Zombie creatures you control get +1/+1.$You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.| -Self-Inflicted Wound|Dragons of Tarkir|117|U|{1}{B}|Sorcery|||Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.| -Shambling Goblin|Dragons of Tarkir|118|C|{B}|Creature - Zombie Goblin|1|1|When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.| -Sibsig Icebreakers|Dragons of Tarkir|119|C|{2}{B}|Creature - Zombie|2|3|When Sibsig Icebreakers enters the battlefield, each player discards a card.| -Sidisi, Undead Vizier|Dragons of Tarkir|120|R|{3}{B}{B}|Legendary Creature - Zombie Naga|4|6|Deathtouch$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.| -Silumgar Assassin|Dragons of Tarkir|121|R|{1}{B}|Creature - Human Assassin|2|1|Creatures with power greater than Silumgar Assassin's power can't block it.$Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)$When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.| -Silumgar Butcher|Dragons of Tarkir|122|C|{4}{B}|Creature - Zombie Djinn|3|3|Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.| -Ukud Cobra|Dragons of Tarkir|123|U|{3}{B}|Creature - Snake|2|5|Deathtough|| -Ultimate Price|Dragons of Tarkir|124|U|{1}{B}|Instant|||Destroy target monocolored creature.| -Virulent Plague|Dragons of Tarkir|125|U|{2}{B}|Enchantment|||Creature tokens get -2/-2| -Vulturous Aven|Dragons of Tarkir|126|C|{3}{B}|Creature - Bird Shaman|2|3|Flying$Exploit (When this creature enters the battlefield, you may sacrifice a creature.)$When Vulturous Aven explots a creature, you draw two cards and you lose 2 life.| -Wandering Tombshell|Dragons of Tarkir|127|C|{3}{B}|Creature - Zombie Turtle|1|6|| -Atarka Efreet|Dragons of Tarkir|128|C|{3}{R}|Creature - Efreet Shaman|5|1|Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Atarka Efreet is turned face up, it deals 1 damage to target creature or player.| -Atarka Pummeler|Dragons of Tarkir|129|U|{4}{R}|Creature - Ogre Warrior|4|5|Formidable - {3}{R}{R}: Each creature you control can't be blocked this turn except by two or more creatures. Activate this ability only if creature you control have total power 8 or greater,| -Berserkers' Onslaught|Dragons of Tarkir|130|R|{3}{R}{R}|Enchantment|||Attacking creatures you control have double strike.| -Commune with Lava|Dragons of Tarkir|131|R|{X}{R}{R}|Instant|||Exile the top X cards of your library. Until the end of your next turn, you may play those cards.| -Crater Elemental|Dragons of Tarkir|132|R|{2}{R}|Creature - Elemental|0|6|{R}, {T}, Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.$Formidable - {2}{R}: Crater Elemental has base power 8 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.| -Descent of the Dragons|Dragons of Tarkir|133|M|{4}{R}{R}|Sorcery||Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.| -Draconic Roar|Dragons of Tarkir|134|U|{1}{R}|Instant|||As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.$Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.| -Dragon Fodder|Dragons of Tarkir|135|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| -Dragon Tempest|Dragons of Tarkir|136|R|{1}{R}|Enchantment|||Whenever a creature with flying enters the battlefield under your control, it gains haste until the end of turn.$Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.| -Dragon Whisperer|Dragons of Tarkir|137|M|{R}{R}|Creature - Human Shaman|2|2|{R}: Dragon Whisperer gains flying until end of turn.${1}{R}: Dragon Whisperer get +1/+0 until end of turn$ - {4}{R}{R}: Put a 4/4 red Dragon creature token with flying onto the battlefield. Activate this ability only if creatures you control have total power 8 or greater.| -Dragonlord's Servant|Dragons of Tarkir|138|U|{1}{R}|Creature - Goblin Shaman|1|3|Dragon spells you cast cost {1} less to cast.| -Hardened Berserker|Dragons of Tarkir|139|C|{2}{R}|Creature - Human Berserker|3|2|Whenever Hardened Berserker attacks the next spell you cast this turn costs {1} less to cast.| -Impact Tremors|Dragons of Tarkir|140|C|{1}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.| -Ire Shaman|Dragons of Tarkir|141|R|{1}{R}|Creature - Orc Shaman|2|1|Ire Shaman can't be blocked except by two or more creatures.$Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.| -Kindled Fury|Dragons of Tarkir|142|C|{R}|Instant|||Target creature gets +1/+0 and gains first strike until end of turn.| -Kolaghan Aspirant|Dragons of Tarkir|143|C|{1}{R}|Creature - Human Warrior|2|1|Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature.| -Kolaghan Forerunners|Dragons of Tarkir|144|U|{2}{R}|Creature - Human Berserker|*|3|Trample$Kolaghan Forerunners' power is equal to the number of creatures you control.$Dash {2}{R} | -Kolaghan Stormsinger|Dragons of Tarkir|145|C|{R}|Creature - Human Shaman|1|1|Haste$Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.| -Lightning Berserker|Dragons of Tarkir|146|U|{R}|Creature - Human Berserker|1|1|{R}: Lightning Berserker gets +1/+0 until end of turn.$Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Lose Calm|Dragons of Tarkir|147|C|{3}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn and can't be blocked this turn except by two or more creatures.| -Magmatic Chasm|Dragons of Tarkir|148|C|{1}{R}|Sorcery|||Creature without flying can't block this turn.| -Qal Sisma Behemoth|Dragons of Tarkir|149|U|{2}{R}|Creature - Ogre Warrior|5|5|Qal Sisma Behemoth can't attack or block unless you pay {2}.| -Rending Volley|Dragons of Tarkir|150|U|{R}|Instant|||Rending Volley can't be countered by spells or abilities.$Rending Volley deals 4 damage to target white or blue creature.| -Roast|Dragons of Tarkir|151|U|{1}{R}|Sorcery|||Roast deals 5 damage to target creature without flying.| -Sabertooth Outrider|Dragons of Tarkir|152|C|{3}{R}|Creature - Human Warrior|4|2|Trample$Formidable - Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.| -Sarkhan's Rage|Dragons of Tarkir|153|C|{4}{R}|Instant|||Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.| -Sarkhan's Triumph|Dragons of Tarkir|154|U|{2}{R}|Instant|||Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.| -Screamreach Brawler|Dragons of Tarkir|155|C|{2}{R}|Creature - Orc Berserker|2|3|Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Seismic Rupture|Dragons of Tarkir|156|U|{2}{R}|Sorcery|||Seismic Rupture deals 2 damage to each creature without flying.| -Sprinting Warbrute|Dragons of Tarkir|157|C|{4}{R}|Creature - Ogre Berserker|5|4|Sprinting Warbrute attacks each turn if able.$Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Stormcrag Elemental|Dragons of Tarkir|158|U|{5}{R}|Creature - Elemental|5|5|Trample$Megamorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Stormwing Dragon|Dragons of Tarkir|159|U|{5}{R}|Creature - Dragon|3|3|Flying, first strike$Megamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| -Summit Prowler|Dragons of Tarkir|160|C|{2}{R}{R}|Creature - Yeti|4|3|| -Tail Slash|Dragons of Tarkir|161|C|{2}{R}|Instant|||Target creature you control deals damage equal to its power to target creature you don't control.| -Thunderbreak Regent|Dragons of Tarkir|162|R|{2}{R}{R}|Creature - Dragon|4|4|Flying$Whenever a Dragon you control becomes the target of a spell or ability your opponent controls, Thunderbreak Regent deals 3 damage to that player.| -Tormenting Voice|Dragons of Tarkir|163|C|{1}{R}|Sorcery|||As an additional cost to cast Tormenting Voice, discard a card.$Draw two cards.| -Twin Bolt|Dragons of Tarkir|164|C|{1}{R}|Instant|||Twin Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.| -Vandalize|Dragons of Tarkir|165|C|{4}{R}|Sorcery|||Choose one or both - Destroy target artifact; or Destroy target land.| -Volcanic Rush|Dragons of Tarkir|166|C|{4}{R}|Instant|||Attacking creatures get +2/+0 and gain trample until end of turn.| -Volcanic Vision|Dragons of Tarkir|167|R|{5}{R}{R}|Sorcery|||Return target instant or sorcery card from your graveyard to your hand. Volcanic Visions deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.| -Warbringer|Dragons of Tarkir|168|U|{3}{R}|Creature - Orc Berserker|3|3|Dash costs you pay cost {2} less (as long as this creature is on the battlefield).$Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)| -Zurgo Bellstriker|Dragons of Tarkir|169|R|{R}|Legendary Creature - Orc Warrior|2|2|Zurgo Bellstriker can't block creatures with power 2 or greater.$Dash {1}{R} You may cast this creature for its dash cost. If you do, it gains haste, and it's returned to its owner's hand at the beginning of the next end step.)| -Aerie Bowmasters|Dragons of Tarkir|170|C|{2}|{G}{G}|Creature - Hound Archer|Reach (This creature can block creatures with flying.)$Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)| -Ainok Artillerist|Dragons of Tarkir|171|C|{2}{G}|Creature - Hound Arch|4|1|Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.)| -Ainok Survivalist|Dragons of Tarkir|172|U|{1}{G}|Creature - Hound Shaman|2|1|Megamorph {1}{G} (You may cast this card face down for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.| -Assault Formation|Dragons of Tarkir|173|R|{1}{G}|Enchantment|||Each creature you control assigns combat damage equal to its toughness rather than its power.${G}: Target creature with defender can attack this turn as though it didn't have defender.${2}{G}: Creatures you control get +0/+1 until end of turn.| -Atarka Beastbreaker|Dragons of Tarkir|174|C|{1}{G}|Creature - Human Warrior|2|2|Formidable - {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this only if creatures you control have total power 8 or greater.| -Avatar of the Resolute|Dragons of Tarkir|175|R|{G}{G}|Creature - Avatar|3|2|Reach, trample$Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.| -Circle of Elders|Dragons of Tarkir|176|U|{2}{G}{G}|Creature - Human Shaman|2|4|Vigilance$Formidable - {T}: Add {C}{C}{C} to your mana pool. Activate this only if creatures you control have total power 8 or greater.| -Collected Company|Dragons of Tarkir|177|R|{3}{G}|Instant|||Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.| -Colossodon Yearling|Dragons of Tarkir|178|C|{2}{G}|Creature - Beast|2|4|| -Conifer Strider|Dragons of Tarkir|179|C|{3}{G}|Creature - Elemental|5|1|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| -Deathmist Raptor|Dragons of Tarkir|180|M|{1}{G}{G}|Creature - Lizard Beast|3|3|Deathtouch$Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.$Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Den Protector|Dragons of Tarkir|181|R|{1}{G}|Creature - Human Warrior|2|1|Creatures with power less than Den Protector's power can't block it.$Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Display of Dominance|Dragons of Tarkir|182|U|{1}{G}|Instant|||Choose one - Destroy target blue or black noncreature permanent; or Permanents you control can't be the targets of blue or black spells your opponents control this turn.| -Dragon-Scarred Bear|Dragons of Tarkir|183|C|{2}{G}|Creature - Bear|3|2|Formidable - {1}{G}: Regenerate Dragon-Scarred Bear. Activate this only if creatures you control have total power 8 or greater.| -Dromoka's Gift|Dragons of Tarkir|184|U|{4}{G}|Instant|||Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)| -Epic Confrontation|Dragons of Tarkir|185|C|{1}{G}|Sorcery|||Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.| -Explosive Vegetation|Dragons of Tarkir|186|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| -Foe-Razer Regent|Dragons of Tarkir|187|R|{5}{G}{G}|Creature - Dragon|4|5|Flying$When Foe-Razer Regent enters the battlefield, you may have it fight target creature you don't control.$Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.| -Glade Watcher|Dragons of Tarkir|188|C|{1}{G}|Creature - Elemental|3|3|Defender$Formidable - {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate this ability only if creatures you control have total power 8 or greater.| -Guardian Shield-Bearer|Dragons of Tarkir|189|C|{1}{G}|Creature - Human Soldier|2|1|Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)$When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.| -Herdchaser Dragon|Dragons of Tarkir|190|U|{5}{G}|Creature - Dragon|3|3|Flying, trample$Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it)$When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.| -Inspiring Call|Dragons of Tarkir|191|U|{2}{G}|Instant|||Draw a card for each creature you control with a +1/+1 counter on it. THose creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)| -Lurking Arynx|Dragons of Tarkir|192|U|{4}{G}|Creature - Cat Beast|3|5|Formidable - {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.| -Naturalize|Dragons of Tarkir|193|C|{1}{G}|Instant|||Destroy target artifact or enchantment.| -Obscuring AEther|Dragons of Tarkir|194|R|{G}|Enchantment|||Face-down creature spells you cast cost {1} less to cast.${1}{G}: Turn Obscuring AEther face down. (It becomes a 2/2 creature.)| -Pinion Feast|Dragons of Tarkir|195|C|{4}{G}|Instant|||Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creature you control and put two +1/1 counters on it.)| -Press the Advantage|Dragons of Tarkir|196|U|{2}{G}{G}|Instant|||Up to two target creatures each get +2/+2 and gain trample until end of turn.| -Revealing Wind|Dragons of Tarkir|197|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.| -Salt Road Ambushers|Dragons of Tarkir|198|U|{3}{G}|Creature - Hound Warrior|3|3|Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.$Megamorph {3}{G}{G} You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Salt Road Quartermasters|Dragons of Tarkir|199|U|{2}{G}|Creature - Human Soldier|1|1|Salt Road QUartermasters enters the battlefield with two +1/+1 counters on it.${2}{G}, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.| -Sandsteppe Scavenger|Dragons of Tarkir|200|C|{4}{G}|Creature - Hound Scount|2|2|When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)| -Scaleguard Sentinels|Dragons of Tarkir|201|U|{G}{G}|Creature - Human Soldier|2|3|As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.$Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels.| -Segmented Krotiq|Dragons of Tarkir|202|C|{5}{G}|Creature - Insect|6|5|Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)| -Servant of the Scale|Dragons of Tarkir|203|C|{G}|Creature - Human Soldier|0|0|Servant of the Scale enters the battlefield with a +1/+1 counter on it.$When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counter on Servant of the Scale.| -Shaman of Forgotten Ways|Dragons of Tarkir|204|M|{2}G}|Creature - Human Shaman| 2|3|{T}:Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.$Formidable - {9}{G}{G},{T}:Each player's life total becomes the number of creatures he or she controls. Acitave the ability only if creatures you control have total power 8 or greater.| -Shape the Sands|Dragons of Tarkir|205|C|{G}|Instant|||Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)| -Sheltered Aerie|Dragons of Tarkir|206|C|{2}{G}|Enchantment - Aura|||Enchant land$Enchanted land has "{T}: Add two mana of any one color to your mana pool."| -Sight of the Scalelords|Dragons of Tarkir|207|U|{4}{G}|Enchantment|||At the beginning of combat on your turn, creature you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.| -Stampeding Elk Herd|Dragons of Tarkir|208|C|{3}{G}{G}|Creature - Elk|5|5|Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.| -Sunbringer's Touch|Dragons of Tarkir|209|R|{2}{G}{G}|Sorcery|||Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creature you control and put X +1/+1 counters on it.)| -Surrak, the Hunt Caller|Dragons of Tarkir|210|R|{2}{G}{G}|Legendary Creature - Human Warrior|5|4|Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.| -Tread Upon|Dragons of Tarkir|211|C|{1}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.| -Arashin Sovereign|Dragons of Tarkir|212|R|{5}{G}{W}|Creature - Dragon|6|6|Flying$When Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.| -Atarka's Command|Dragons of Tarkir|213|R|{R}{G}|Instant|||Choose two - Your opponents can't gain life this turn; or Atarka's Command deals 3 damage to each opponent; or You may put a land card from your hand onto the battlefield; or Creatures you control get +1/+1 and gain reach until the end of turn.| -Boltwing Marauder|Dragons of Tarkir|214|R|{3}{B}{R}|Creature - Dragon|5|4|Flying$Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.| -Cunning Breezedancer|Dragons of Tarkir|215|U|{4}{W}{U}|Creature - Dragon|4|4|Flying$Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.| -Dragonlord Atarka|Dragons of Tarkir|216|M|{5}{R}{G}|Legendary Creature - Elder Dragon|8|8|Flying, trample$When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.| -Dragonlord Dromoka|Dragons of Tarkir|217|M|{4}{G}{W}|Legendary Creature - Elder Dragon|5|7|Dragonlord Dromoka can't be countered$Flying, lifelink$Your opponents can't cast spells during your turn.| -Dragonlord Kolaghan|Dragons of Tarkir|218|M|{4}{B}{R}|Legendary Creature - Elder Dragon|6|5|Flying$Haste$Other creatures you control have haste.$Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.| -Dragonlord Ojutai|Dragons of Tarkir|219|M|{3}{W}{U}|Legendary Creature - Elder Dragon|5|4|Flying$Dragonlord Ojutai has hexproof as long as it's untapped.$Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| -Dragonlord Silumgar|Dragons of Tarkir|220|M|{4}{U}{B}|Legendary Creature - Elder Dragon|3|5|Flying$Deathtouch$When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.| -Dromoka's Command|Dragons of Tarkir|221|R|{G}{W}|Instant|||Choose two - Prevent all damage target instant or sorcery spell would deal this turn; Target player sacrifices an enchantment; Put a +1/+1 counter on target creature; or Target creature you control fights target creature you don't control.| -Enduring Scalelord|Dragons of Tarkir|222|U|{4}{G}{W}|Creature - Dragon|4|4|Flying$Whenever one or more +1/+1 counters are place on another creature you control, you may put a +1/+1 counter on Enduring Scaleguard.| -Harbinger of the Hunt|Dragons of Tarkir|223|R|{3}{R}{G}|Creature - Dragon|5|3|Flying${2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.${2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.| -Kolaghan's Command|Dragons of Tarkir|224|R|{1}{B}{R}|Instant|||Choose two - Return target creature card from your graveyard to your hand; or Target player discards a card; or Destroy target artifact; or Kolaghan's Command deals 2 damage to target creature or player.| -Narset Transcendent|Dragons of Tarkir|225|M|{2}{W}{U}|Planeswalker - Narset|||+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.$-2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.$-9:You get an emblem with "Your opponents can't cast noncreature spells."| -Necromaster Dragon|Dragons of Tarkir|226|R|{3}{U}{B}|Creature - Dragon|4|4|Flying$Whenever Necromaster Dragon deals combat damage to a player, you may pay {2}. If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.| -Ojutai's Command|Dragons of Tarkir|227|R|{2}{W}{U}|Instant|||Choose two - Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield; or You gain 4 life; or Counter target creature spell; or Draw a card| -Pristine Skywise|Dragons of Tarkir|228|R|{4}{W}{U}|Creature - Dragon|6|4|Flying$Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until the end of turn.| -Ruthless Deathfang|Dragons of Tarkir|229|U|{4}{U}{B}|Creature - Dragon|4|4|Flying$Whenever you sacrifice a creature, target opponent sacrifices a creature.| -Sarkhan Unbroken|Dragons of Tarkir|230|M|{2}{G}{U}{R}|Planeswalker - Sarkhan|||+1: Draw a card, then add one mana of any color to your mana pool.$-2: Put a 4/4 red Dragon creature token with flying onto the battlefield.$-8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.| -Savage Ventmaw|Dragons of Tarkir|231|U|{4}{R}{G}|Creature - Dragon|4|4|Flying$Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.| -Silumgar's Command|Dragons of Tarkir|232|R|{3}{U}{B}|Instant|||Choose two - Counter target noncreature spell; or Return target permanent to its owner's hand; or Target creature gets -3/-3 until end of turn; or Destroy target planeswalker.| -Swift Warkite|Dragons of Tarkir|233|U|{4}{B}{R}|Creature - Dragon|4|4|Flying$When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.| -Ancestral Statue|Dragons of Tarkir|234|C|{4}|Artifact Creature - Golem|3|4|When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.| -Atarka Monument|Dragons of Tarkir|235|U|{3}|Artifact|||{T}: Add {R} or {G} to your mana pool.${4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.| -Custodian of the Trove|Dragons of Tarkir|236|C|{3}|Artifact Creature - Golem|2|5|Defender$Custodian of the Trove enters the battlefield tapped.| -Dragonloft Idol|Dragons of Tarkir|237|U|{4}|Artifact Creature - Gargoyle|3|3|As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.| -Dromoka Monument|Dragons of Tarkir|238|U|{3}|Artifact|||{T}: Add {G} or {W} to your mana pool.${4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.| -Gate Smasher|Dragons of Tarkir|239|U|{3}|Artifact - Equipment|||Gate Smasher can be attached only to a creature with toughness 4 or greater.$Equipped creature gets +3/+0 and has trample.$Equip {3}| -Keeper of the Lens|Dragons of Tarkir|240|C|{1}|Artifact Creature - Golem|1|2|You may look at face-down creatures you don't control. (You may do this at any time.)| -Kolaghan Monument|Dragons of Tarkir|241|U|{3}|Artifact|||{T}: Add {B} or {R} to your mana pool.${4}{B}{R}: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.| -Ojutai Monument|Dragons of Tarkir|242|U|{3}|Artifact|||{T}: Add {W} or {U} to your mana pool.${4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.| -Silumgar Monument|Dragons of Tarkir|243|U|{3}|Artifact|||{T}: Add {U} or {B} to your mana pool.${4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.| -Spidersilk Net|Dragons of Tarkir|244|C|{0}|Artifact - Equipment|||Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)$Equip {2} ({2}: Attach to target creature you control. Equip only as a srocery.)| -Stormrider Rig|Dragons of Tarkir|245|U|{2}|Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever a creature enters the battlefield under your contro, you may attach Stormrider Rig to it.$Equip {2}| -Tapestry of the Ages|Dragons of Tarkir|246|U|Artifact|||{2}, {T}: Draw a card. Activate this ability only if you've cast a noncreature spell this turn.| -Vial of Dragonfire|Dragons of Tarkir|247|C|{2}|Artifact|||{2}, {T}, Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature.| -Evolving Wilds|Dragons of Tarkir|248|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Haven of the Spirit Dragon|Dragons of Tarkir|249|R||Land|||{T}: Add {C} to your mana pool.${T}: add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.${2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.| -Plains|Dragons of Tarkir|250|L||Basic Land - Plains|||W| -Plains|Dragons of Tarkir|251|L||Basic Land - Plains|||W| -Plains|Dragons of Tarkir|252|L||Basic Land - Plains|||W| -Island|Dragons of Tarkir|253|L||Basic Land - Island|||U| -Island|Dragons of Tarkir|254|L||Basic Land - Island|||U| -Island|Dragons of Tarkir|255|L||Basic Land - Island|||U| -Swamp|Dragons of Tarkir|256|L||Basic Land - Swamp|||B| -Swamp|Dragons of Tarkir|257|L||Basic Land - Swamp|||B| -Swamp|Dragons of Tarkir|258|L||Basic Land - Swamp|||B| -Mountain|Dragons of Tarkir|259|L||Basic Land - Mountain|||R| -Mountain|Dragons of Tarkir|260|L||Basic Land - Mountain|||R| -Mountain|Dragons of Tarkir|261|L||Basic Land - Mountain|||R| -Forest|Dragons of Tarkir|262|L||Basic Land - Forest|||G| -Forest|Dragons of Tarkir|263|L||Basic Land - Forest|||G| -Forest|Dragons of Tarkir|264|L||Basic Land - Forest|||G| -All Is Dust|Modern Masters 2015 Edition|1|R|{7}|Tribal Sorcery - Eldrazi|||Each player sacrifices all colored permanents he or she controls.| -Battlegrace Angel|Modern Masters 2015 Edition|10|R|{3}{W}{W}|Creature - Angel|4|4|Flying$Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains lifelink until end of turn.| -Thief of Hope|Modern Masters 2015 Edition|100|C|{2}{B}|Creature - Spirit|2|2|Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.$Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)| -Vampire Lacerator|Modern Masters 2015 Edition|101|C|{B}|Creature - Vampire Warrior|2|2|At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.| -Vampire Outcasts|Modern Masters 2015 Edition|102|U|{2}{B}{B}|Creature - Vampire|2|2|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Lifelink (Damage dealt by this creature also causes you to gain that much life.)| -Waking Nightmare|Modern Masters 2015 Edition|103|C|{2}{B}|Sorcery - Arcane|||Target player discards two cards.| -Banefire|Modern Masters 2015 Edition|104|R|{X}{R}|Sorcery|||Banefire deals X damage to target creature or player.$If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.| -Blades of Velis Vel|Modern Masters 2015 Edition|105|C|{1}{R}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Up to two target creatures each get +2/+0 and gain all creature types until end of turn.| -Blood Ogre|Modern Masters 2015 Edition|106|C|{2}{R}|Creature - Ogre Warrior|2|2|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$First strike (This creature deals combat damage before creatures without first strike.)| -Bloodshot Trainee|Modern Masters 2015 Edition|107|U|{3}{R}|Creature - Goblin Warrior|2|3|{tap}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater.| -Brute Force|Modern Masters 2015 Edition|108|C|{R}|Instant|||Target creature gets +3/+3 until end of turn.| -Burst Lightning|Modern Masters 2015 Edition|109|C|{R}|Instant|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.| -Celestial Purge|Modern Masters 2015 Edition|11|U|{1}{W}|Instant|||Exile target black or red permanent.| -Combust|Modern Masters 2015 Edition|110|U|{1}{R}|Instant|||Combust can't be countered by spells or abilities.$Combust deals 5 damage to target white or blue creature. The damage can't be prevented.| -Comet Storm|Modern Masters 2015 Edition|111|M|{X}{R}{R}|Instant|||Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)$Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.| -Dragonsoul Knight|Modern Masters 2015 Edition|112|C|{2}{R}|Creature - Human Knight|2|2|First strike${W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.| -Fiery Fall|Modern Masters 2015 Edition|113|C|{5}{R}|Instant|||Fiery Fall deals 5 damage to target creature.$Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Goblin Fireslinger|Modern Masters 2015 Edition|114|C|{R}|Creature - Goblin Warrior|1|1|{tap}: Goblin Fireslinger deals 1 damage to target player.| -Goblin War Paint|Modern Masters 2015 Edition|115|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has haste. (It can attack and {tap} no matter when it came under its controller's control.)| -Gorehorn Minotaurs|Modern Masters 2015 Edition|116|C|{2}{R}{R}|Creature - Minotaur Warrior|3|3|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)| -Gut Shot|Modern Masters 2015 Edition|117|C|{RP}|Instant|||({RP} can be paid with either {R} or 2 life.)$Gut Shot deals 1 damage to target creature or player.| -Hellkite Charger|Modern Masters 2015 Edition|118|R|{4}{R}{R}|Creature - Dragon|5|5|Flying, haste$Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.| -Incandescent Soulstoke|Modern Masters 2015 Edition|119|U|{2}{R}|Creature - Elemental Shaman|2|2|Other Elemental creatures you control get +1/+1.${1}{R}, {tap}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.| -Conclave Phalanx|Modern Masters 2015 Edition|12|C|{4}{W}|Creature - Human Soldier|2|4|Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.| -Inner-Flame Igniter|Modern Masters 2015 Edition|120|C|{2}{R}|Creature - Elemental Warrior|2|2|{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.| -Kiki-Jiki, Mirror Breaker|Modern Masters 2015 Edition|121|M|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${tap}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| -Lightning Bolt|Modern Masters 2015 Edition|122|U|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| -Skarrgan Firebird|Modern Masters 2015 Edition|123|U|{4}{R}{R}|Creature - Phoenix|3|3|Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)$Flying${R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.| -Smash to Smithereens|Modern Masters 2015 Edition|124|C|{1}{R}|Instant|||Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.| -Smokebraider|Modern Masters 2015 Edition|125|C|{1}{R}|Creature - Elemental Shaman|1|1|{tap}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.| -Soulbright Flamekin|Modern Masters 2015 Edition|126|C|{1}{R}|Creature - Elemental Shaman|2|1|{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.| -Spikeshot Elder|Modern Masters 2015 Edition|127|R|{R}|Creature - Goblin Shaman|1|1|{1}{R}{R}: Spikeshot Elder deals damage equal to its power to target creature or player.| -Spitebellows|Modern Masters 2015 Edition|128|U|{5}{R}|Creature - Elemental|6|1|When Spitebellows leaves the battlefield, it deals 6 damage to target creature.$Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Splinter Twin|Modern Masters 2015 Edition|129|R|{2}{R}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature has "{tap}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."| -Court Homunculus|Modern Masters 2015 Edition|13|C|{W}|Artifact Creature - Homunculus|1|1|Court Homunculus gets +1/+1 as long as you control another artifact.| -Stormblood Berserker|Modern Masters 2015 Edition|130|U|{1}{R}|Creature - Human Berserker|1|1|Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)$Stormblood Berserker can't be blocked except by two or more creatures.| -Thunderblust|Modern Masters 2015 Edition|131|R|{2}{R}{R}{R}|Creature - Elemental|7|2|Haste$Thunderblust has trample as long as it has a -1/-1 counter on it.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Tribal Flames|Modern Masters 2015 Edition|132|C|{1}{R}|Sorcery|||Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.| -Viashino Slaughtermaster|Modern Masters 2015 Edition|133|C|{1}{R}|Creature - Viashino Warrior|1|1|Double strike${B}{G}: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.| -Wildfire|Modern Masters 2015 Edition|134|R|{4}{R}{R}|Sorcery|||Each player sacrifices four lands. Wildfire deals 4 damage to each creature.| -Worldheart Phoenix|Modern Masters 2015 Edition|135|U|{3}{R}|Creature - Phoenix|2|2|Flying$You may cast Worldheart Phoenix from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters the battlefield with two +1/+1 counters on it.| -Wrap in Flames|Modern Masters 2015 Edition|136|C|{3}{R}|Sorcery|||Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.| -Algae Gharial|Modern Masters 2015 Edition|137|U|{3}{G}|Creature - Crocodile|1|1|Shroud (This creature can't be the target of spells or abilities.)$Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.| -All Suns' Dawn|Modern Masters 2015 Edition|138|R|{4}{G}|Sorcery|||For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.| -Ant Queen|Modern Masters 2015 Edition|139|R|{3}{G}{G}|Creature - Insect|5|5|{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.| -Daybreak Coronet|Modern Masters 2015 Edition|14|R|{W}{W}|Enchantment - Aura|||Enchant creature with another Aura attached to it$Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)| -Aquastrand Spider|Modern Masters 2015 Edition|140|C|{1}{G}|Creature - Spider Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)| -Bestial Menace|Modern Masters 2015 Edition|141|U|{3}{G}{G}|Sorcery|||Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.| -Commune with Nature|Modern Masters 2015 Edition|142|C|{G}|Sorcery|||Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Cytoplast Root-Kin|Modern Masters 2015 Edition|143|U|{2}{G}{G}|Creature - Elemental Mutant|0|0|Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)$When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.${2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.| -Gnarlid Pack|Modern Masters 2015 Edition|144|C|{1}{G}|Creature - Beast|2|2|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.| -Karplusan Strider|Modern Masters 2015 Edition|145|U|{3}{G}|Creature - Yeti|3|4|Karplusan Strider can't be the target of blue or black spells.| -Kavu Primarch|Modern Masters 2015 Edition|146|C|{3}{G}|Creature - Kavu|3|3|Kicker {4} (You may pay an additional {4} as you cast this spell.)$Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.| -Kozilek's Predator|Modern Masters 2015 Edition|147|C|{3}{G}|Creature - Eldrazi Drone|3|3|When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| -Matca Rioters|Modern Masters 2015 Edition|148|C|{2}{G}|Creature - Human Warrior|*|*|Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.| -Mutagenic Growth|Modern Masters 2015 Edition|149|U|{GP}|Instant|||({GP} can be paid with either {G} or 2 life.)$Target creature gets +2/+2 until end of turn.| -Dispatch|Modern Masters 2015 Edition|15|U|{W}|Instant|||Tap target creature.$Metalcraft - If you control three or more artifacts, exile that creature.| -Nest Invader|Modern Masters 2015 Edition|150|C|{1}{G}|Creature - Eldrazi Drone|2|2|When Nest Invader enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."| -Noble Hierarch|Modern Masters 2015 Edition|151|R|{G}|Creature - Human Druid|0|1|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)${tap}: Add {G}, {W}, or {U} to your mana pool.| -Overwhelm|Modern Masters 2015 Edition|152|U|{5}{G}{G}|Sorcery|||Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Creatures you control get +3/+3 until end of turn.| -Overwhelming Stampede|Modern Masters 2015 Edition|153|R|{3}{G}{G}|Sorcery|||Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.| -Pelakka Wurm|Modern Masters 2015 Edition|154|U|{4}{G}{G}{G}|Creature - Wurm|7|7|Trample$When Pelakka Wurm enters the battlefield, you gain 7 life.$When Pelakka Wurm dies, draw a card.| -Plummet|Modern Masters 2015 Edition|155|C|{1}{G}|Instant|||Destroy target creature with flying.| -Primeval Titan|Modern Masters 2015 Edition|156|M|{4}{G}{G}|Creature - Giant|6|6|Trample$Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.| -Rampant Growth|Modern Masters 2015 Edition|157|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| -Root-Kin Ally|Modern Masters 2015 Edition|158|U|{4}{G}{G}|Creature - Elemental Warrior|3|3|Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.| -Scatter the Seeds|Modern Masters 2015 Edition|159|C|{3}{G}{G}|Instant|||Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Put three 1/1 green Saproling creature tokens onto the battlefield.| -Elesh Norn, Grand Cenobite|Modern Masters 2015 Edition|16|M|{5}{W}{W}|Legendary Creature - Praetor|4|7|Vigilance$Other creatures you control get +2/+2.$Creatures your opponents control get -2/-2.| -Scion of the Wild|Modern Masters 2015 Edition|160|C|{1}{G}{G}|Creature - Avatar|*|*|Scion of the Wild's power and toughness are each equal to the number of creatures you control.| -Scute Mob|Modern Masters 2015 Edition|161|R|{G}|Creature - Insect|1|1|At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.| -Simic Initiate|Modern Masters 2015 Edition|162|C|{G}|Creature - Human Mutant|0|0|Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)| -Sundering Vitae|Modern Masters 2015 Edition|163|C|{2}{G}|Instant|||Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)$Destroy target artifact or enchantment.| -Sylvan Bounty|Modern Masters 2015 Edition|164|C|{5}{G}|Instant|||Target player gains 8 life.$Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)| -Tarmogoyf|Modern Masters 2015 Edition|165|M|{1}{G}|Creature - Lhurgoyf|*|1+*|Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.| -Thrive|Modern Masters 2015 Edition|166|C|{X}{G}|Sorcery|||Put a +1/+1 counter on each of X target creatures.| -Tukatongue Thallid|Modern Masters 2015 Edition|167|C|{G}|Creature - Fungus|1|1|When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.| -Vines of Vastwood|Modern Masters 2015 Edition|168|C|{G}|Instant|||Kicker {G} (You may pay an additional {G} as you cast this spell.)$Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.| -Wolfbriar Elemental|Modern Masters 2015 Edition|169|R|{2}{G}{G}|Creature - Elemental|4|4|Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)$When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.| -Fortify|Modern Masters 2015 Edition|17|C|{2}{W}|Instant|||Choose one -$� Creatures you control get +2/+0 until end of turn.$� Creatures you control get +0/+2 until end of turn.| -Agony Warp|Modern Masters 2015 Edition|170|U|{U}{B}|Instant|||Target creature gets -3/-0 until end of turn.$Target creature gets -0/-3 until end of turn.| -Apocalypse Hydra|Modern Masters 2015 Edition|171|R|{X}{R}{G}|Creature - Hydra|0|0|Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.| -Boros Swiftblade|Modern Masters 2015 Edition|172|U|{R}{W}|Creature - Human Soldier|1|2|Double strike| -Drooling Groodion|Modern Masters 2015 Edition|173|U|{3}{B}{B}{G}|Creature - Beast|4|3|{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.| -Electrolyze|Modern Masters 2015 Edition|174|U|{1}{U}{R}|Instant|||Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.$Draw a card.| -Ethercaste Knight|Modern Masters 2015 Edition|175|U|{W}{U}|Artifact Creature - Human Knight|1|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)| -Ghost Council of Orzhova|Modern Masters 2015 Edition|176|R|{W}{W}{B}{B}|Legendary Creature - Spirit|4|4|When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.${1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.| -Glassdust Hulk|Modern Masters 2015 Edition|177|U|{3}{W}{U}|Artifact Creature - Golem|3|4|Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.$Cycling {WU} ({WU}, Discard this card: Draw a card.)| -Horde of Notions|Modern Masters 2015 Edition|178|R|{W}{U}{B}{R}{G}|Legendary Creature - Elemental|5|5|Vigilance, trample, haste${W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.| -Lorescale Coatl|Modern Masters 2015 Edition|179|U|{1}{G}{U}|Creature - Snake|2|2|Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.| -Hikari, Twilight Guardian|Modern Masters 2015 Edition|18|U|{3}{W}{W}|Legendary Creature - Spirit|4|4|Flying$Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.| -Mystic Snake|Modern Masters 2015 Edition|180|R|{1}{G}{U}{U}|Creature - Snake|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Mystic Snake enters the battlefield, counter target spell.| -Necrogenesis|Modern Masters 2015 Edition|181|U|{B}{G}|Enchantment|||{2}: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.| -Niv-Mizzet, the Firemind|Modern Masters 2015 Edition|182|R|{2}{U}{U}{R}{R}|Legendary Creature - Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${tap}: Draw a card.| -Pillory of the Sleepless|Modern Masters 2015 Edition|183|U|{1}{W}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.$Enchanted creature has "At the beginning of your upkeep, you lose 1 life."| -Plaxcaster Frogling|Modern Masters 2015 Edition|184|U|{1}{G}{U}|Creature - Frog Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)| -Savage Twister|Modern Masters 2015 Edition|185|U|{X}{R}{G}|Sorcery|||Savage Twister deals X damage to each creature.| -Shadowmage Infiltrator|Modern Masters 2015 Edition|186|R|{1}{U}{B}|Creature - Human Wizard|1|3|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.| -Sigil Blessing|Modern Masters 2015 Edition|187|U|{G}{W}|Instant|||Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.| -Vengeful Rebirth|Modern Masters 2015 Edition|188|U|{4}{R}{G}|Sorcery|||Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's converted mana cost to target creature or player.$Exile Vengeful Rebirth.| -Wrecking Ball|Modern Masters 2015 Edition|189|U|{2}{B}{R}|Instant|||Destroy target creature or land.| -Indomitable Archangel|Modern Masters 2015 Edition|19|R|{2}{W}{W}|Creature - Angel|4|4|Flying$Metalcraft - Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)| -Ashenmoor Gouger|Modern Masters 2015 Edition|190|U|{BR}{BR}{BR}|Creature - Elemental Warrior|4|4|Ashenmoor Gouger can't block.| -Creakwood Liege|Modern Masters 2015 Edition|191|R|{1}{BG}{BG}{BG}|Creature - Horror|2|2|Other black creatures you control get +1/+1.$Other green creatures you control get +1/+1.$At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.| -Dimir Guildmage|Modern Masters 2015 Edition|192|U|{UB}{UB}|Creature - Human Wizard|2|2|({UB} can be paid with either {U} or {B}.)${3}{U}: Target player draws a card. Activate this ability only any time you could cast a sorcery.${3}{B}: Target player discards a card. Activate this ability only any time you could cast a sorcery.| -Fulminator Mage|Modern Masters 2015 Edition|193|R|{1}{BR}{BR}|Creature - Elemental Shaman|2|2|Sacrifice Fulminator Mage: Destroy target nonbasic land.| -Hearthfire Hobgoblin|Modern Masters 2015 Edition|194|U|{RW}{RW}{RW}|Creature - Goblin Soldier|2|2|Double strike| -Nobilis of War|Modern Masters 2015 Edition|195|R|{RW}{RW}{RW}{RW}{RW}|Creature - Spirit Avatar|3|4|Flying$Attacking creatures you control get +2/+0.| -Restless Apparition|Modern Masters 2015 Edition|196|U|{WB}{WB}{WB}|Creature - Spirit|2|2|{WB}{WB}{WB}: Restless Apparition gets +3/+3 until end of turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Selesnya Guildmage|Modern Masters 2015 Edition|197|U|{GW}{GW}|Creature - Elf Wizard|2|2|{3}{G}: Put a 1/1 green Saproling creature token onto the battlefield.${3}{W}: Creatures you control get +1/+1 until end of turn.| -Shrewd Hatchling|Modern Masters 2015 Edition|198|U|{3}{UR}|Creature - Elemental|6|6|Shrewd Hatchling enters the battlefield with four -1/-1 counters on it.${UR}: Target creature can't block Shrewd Hatchling this turn.$Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.$Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.| -Swans of Bryn Argoll|Modern Masters 2015 Edition|199|R|{2}{WU}{WU}|Creature - Bird Spirit|4|3|Flying$If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.| -Artisan of Kozilek|Modern Masters 2015 Edition|2|U|{9}|Creature - Eldrazi|10|9|When you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.$Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)| -Iona, Shield of Emeria|Modern Masters 2015 Edition|20|M|{6}{W}{W}{W}|Legendary Creature - Angel|7|7|Flying$As Iona, Shield of Emeria enters the battlefield, choose a color.$Your opponents can't cast spells of the chosen color.| -Wilt-Leaf Liege|Modern Masters 2015 Edition|200|R|{1}{GW}{GW}{GW}|Creature - Elf Knight|4|4|Other green creatures you control get +1/+1.$Other white creatures you control get +1/+1.$If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.| -Alloy Myr|Modern Masters 2015 Edition|201|C|{3}|Artifact Creature - Myr|2|2|{tap}: Add one mana of any color to your mana pool.| -Blinding Souleater|Modern Masters 2015 Edition|202|C|{3}|Artifact Creature - Cleric|1|3|{WP}, {tap}: Tap target creature. ({WP} can be paid with either {W} or 2 life.)| -Cathodion|Modern Masters 2015 Edition|203|C|{3}|Artifact Creature - Construct|3|3|When Cathodion dies, add {C}{C}{C} to your mana pool.| -Chimeric Mass|Modern Masters 2015 Edition|204|R|{X}|Artifact|||Chimeric Mass enters the battlefield with X charge counters on it.${1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."| -Copper Carapace|Modern Masters 2015 Edition|205|C|{1}|Artifact - Equipment|||Equipped creature gets +2/+2 and can't block.$Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)| -Cranial Plating|Modern Masters 2015 Edition|206|U|{2}|Artifact - Equipment|||Equipped creature gets +1/+0 for each artifact you control.${B}{B}: Attach Cranial Plating to target creature you control.$Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)| -Culling Dais|Modern Masters 2015 Edition|207|U|{2}|Artifact|||{tap}, Sacrifice a creature: Put a charge counter on Culling Dais.${1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.| -Darksteel Axe|Modern Masters 2015 Edition|208|U|{1}|Artifact - Equipment|||Indestructible (Effects that say "destroy" don't destroy this artifact.)$Equipped creature gets +2/+0.$Equip {2}| -Etched Champion|Modern Masters 2015 Edition|209|R|{3}|Artifact Creature - Soldier|2|2|Metalcraft - Etched Champion has protection from all colors as long as you control three or more artifacts.| -Kami of Ancient Law|Modern Masters 2015 Edition|21|C|{1}{W}|Creature - Spirit|2|2|Sacrifice Kami of Ancient Law: Destroy target enchantment.| -Etched Monstrosity|Modern Masters 2015 Edition|210|R|{5}|Artifact Creature - Golem|10|10|Etched Monstrosity enters the battlefield with five -1/-1 counters on it.${W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.| -Etched Oracle|Modern Masters 2015 Edition|211|U|{4}|Artifact Creature - Wizard|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)${1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.| -Everflowing Chalice|Modern Masters 2015 Edition|212|U|{0}|Artifact|||Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${tap}: Add {C} to your mana pool for each charge counter on Everflowing Chalice.| -Expedition Map|Modern Masters 2015 Edition|213|U|{1}|Artifact|||{2}, {tap}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.| -Flayer Husk|Modern Masters 2015 Edition|214|C|{1}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +1/+1.$Equip {2}| -Frogmite|Modern Masters 2015 Edition|215|C|{4}|Artifact Creature - Frog|2|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| -Glint Hawk Idol|Modern Masters 2015 Edition|216|C|{2}|Artifact|||Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.${W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.| -Gust-Skimmer|Modern Masters 2015 Edition|217|C|{2}|Artifact Creature - Insect|2|1|{U}: Gust-Skimmer gains flying until end of turn.| -Kitesail|Modern Masters 2015 Edition|218|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+0 and has flying.$Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)| -Lodestone Golem|Modern Masters 2015 Edition|219|R|{4}|Artifact Creature - Golem|5|3|Nonartifact spells cost {1} more to cast.| -Kor Duelist|Modern Masters 2015 Edition|22|U|{W}|Creature - Kor Soldier|1|1|As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)| -Lodestone Myr|Modern Masters 2015 Edition|220|R|{4}|Artifact Creature - Myr|2|2|Trample$Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.| -Long-Forgotten Gohei|Modern Masters 2015 Edition|221|R|{3}|Artifact|||Arcane spells you cast cost {1} less to cast.$Spirit creatures you control get +1/+1.| -Mortarpod|Modern Masters 2015 Edition|222|U|{2}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player."$Equip {2}| -Mox Opal|Modern Masters 2015 Edition|223|M|{0}|Legendary Artifact|||Metalcraft - {tap}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.| -Myr Enforcer|Modern Masters 2015 Edition|224|C|{7}|Artifact Creature - Myr|4|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)| -Precursor Golem|Modern Masters 2015 Edition|225|R|{5}|Artifact Creature - Golem|3|3|When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.$Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.| -Runed Servitor|Modern Masters 2015 Edition|226|C|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.| -Rusted Relic|Modern Masters 2015 Edition|227|C|{4}|Artifact|||Metalcraft - Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.| -Sickleslicer|Modern Masters 2015 Edition|228|C|{3}|Artifact - Equipment|||Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)$Equipped creature gets +2/+2.$Equip {4}| -Skyreach Manta|Modern Masters 2015 Edition|229|C|{5}|Artifact Creature - Fish|0|0|Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)$Flying| -Leyline of Sanctity|Modern Masters 2015 Edition|23|R|{2}{W}{W}|Enchantment|||If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.$You have hexproof. (You can't be the target of spells or abilities your opponents control.)| -Spellskite|Modern Masters 2015 Edition|230|R|{2}|Artifact Creature - Horror|0|4|{UP}: Change a target of target spell or ability to Spellskite. ({UP} can be paid with either {U} or 2 life.)| -Sphere of the Suns|Modern Masters 2015 Edition|231|C|{2}|Artifact|||Sphere of the Suns enters the battlefield tapped and with three charge counters on it.${tap}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.| -Sunforger|Modern Masters 2015 Edition|232|R|{3}|Artifact - Equipment|||Equipped creature gets +4/+0.${R}{W}, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.$Equip {3}| -Tumble Magnet|Modern Masters 2015 Edition|233|U|{3}|Artifact|||Tumble Magnet enters the battlefield with three charge counters on it.${tap}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.| -Wayfarer's Bauble|Modern Masters 2015 Edition|234|C|{1}|Artifact|||{2}, {tap}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| -Azorius Chancery|Modern Masters 2015 Edition|235|U||Land|||Azorius Chancery enters the battlefield tapped.$When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{U} to your mana pool.| -Blinkmoth Nexus|Modern Masters 2015 Edition|236|R||Land|||{tap}: Add {C} to your mana pool.${1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.${1}, {tap}: Target Blinkmoth creature gets +1/+1 until end of turn.| -Boros Garrison|Modern Masters 2015 Edition|237|U||Land|||Boros Garrison enters the battlefield tapped.$When Boros Garrison enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{W} to your mana pool.| -Darksteel Citadel|Modern Masters 2015 Edition|238|C||Artifact Land|||Indestructible (Effects that say "destroy" don't destroy this land.)${tap}: Add {C} to your mana pool.| -Dimir Aqueduct|Modern Masters 2015 Edition|239|U||Land|||Dimir Aqueduct enters the battlefield tapped.$When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{B} to your mana pool.| -Mighty Leap|Modern Masters 2015 Edition|24|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| -Eldrazi Temple|Modern Masters 2015 Edition|240|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {C}{C} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.| -Evolving Wilds|Modern Masters 2015 Edition|241|C||Land|||{tap}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Eye of Ugin|Modern Masters 2015 Edition|242|R||Legendary Land|||Colorless Eldrazi spells you cast cost {2} less to cast.${7}, {tap}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.| -Golgari Rot Farm|Modern Masters 2015 Edition|243|U||Land|||Golgari Rot Farm enters the battlefield tapped.$When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{G} to your mana pool.| -Gruul Turf|Modern Masters 2015 Edition|244|U||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${tap}: Add {R}{G} to your mana pool.| -Izzet Boilerworks|Modern Masters 2015 Edition|245|U||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${tap}: Add {U}{R} to your mana pool.| -Orzhov Basilica|Modern Masters 2015 Edition|246|U||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${tap}: Add {W}{B} to your mana pool.| -Rakdos Carnarium|Modern Masters 2015 Edition|247|U||Land|||Rakdos Carnarium enters the battlefield tapped.$When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.${tap}: Add {B}{R} to your mana pool.| -Selesnya Sanctuary|Modern Masters 2015 Edition|248|U||Land|||Selesnya Sanctuary enters the battlefield tapped.$When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{W} to your mana pool.| -Simic Growth Chamber|Modern Masters 2015 Edition|249|U||Land|||Simic Growth Chamber enters the battlefield tapped.$When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.${tap}: Add {G}{U} to your mana pool.| -Mirran Crusader|Modern Masters 2015 Edition|25|R|{1}{W}{W}|Creature - Human Knight|2|2|Double strike, protection from black and from green| -Mirror Entity|Modern Masters 2015 Edition|26|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.| -Moonlit Strider|Modern Masters 2015 Edition|27|C|{3}{W}|Creature - Spirit|1|4|Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.$Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)| -Myrsmith|Modern Masters 2015 Edition|28|U|{1}{W}|Creature - Human Artificer|2|1|Whenever you cast an artifact spell, you may pay {1}. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.| -Oblivion Ring|Modern Masters 2015 Edition|29|U|{2}{W}|Enchantment|||When Oblivion Ring enters the battlefield, exile another target nonland permanent.$When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.| -Emrakul, the Aeons Torn|Modern Masters 2015 Edition|3|M|{15}|Legendary Creature - Eldrazi|15|15|Emrakul, the Aeons Torn can't be countered.$When you cast Emrakul, take an extra turn after this one.$Flying, protection from colored spells, annihilator 6$When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| -Otherworldly Journey|Modern Masters 2015 Edition|30|C|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| -Raise the Alarm|Modern Masters 2015 Edition|31|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| -Skyhunter Skirmisher|Modern Masters 2015 Edition|32|C|{1}{W}{W}|Creature - Cat Knight|1|1|Flying, double strike| -Spectral Procession|Modern Masters 2015 Edition|33|U|{2W}{2W}{2W}|Sorcery|||Put three 1/1 white Spirit creature tokens with flying onto the battlefield.| -Sunlance|Modern Masters 2015 Edition|34|C|{W}|Sorcery|||Sunlance deals 3 damage to target nonwhite creature.| -Sunspear Shikari|Modern Masters 2015 Edition|35|C|{1}{W}|Creature - Cat Soldier|2|2|As long as Sunspear Shikari is equipped, it has first strike and lifelink.| -Taj-Nar Swordsmith|Modern Masters 2015 Edition|36|U|{3}{W}|Creature - Cat Soldier|2|3|When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.| -Terashi's Grasp|Modern Masters 2015 Edition|37|C|{2}{W}|Sorcery - Arcane|||Destroy target artifact or enchantment. You gain life equal to its converted mana cost.| -Waxmane Baku|Modern Masters 2015 Edition|38|C|{2}{W}|Creature - Spirit|2|2|Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.${1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.| -AEthersnipe|Modern Masters 2015 Edition|39|C|{5}{U}|Creature - Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Karn Liberated|Modern Masters 2015 Edition|4|M|{7}|Planeswalker - Karn|||+4: Target player exiles a card from his or her hand.$?3: Exile target permanent.$?14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.| -Air Servant|Modern Masters 2015 Edition|40|U|{4}{U}|Creature - Elemental|4|3|Flying${2}{U}: Tap target creature with flying.| -Argent Sphinx|Modern Masters 2015 Edition|41|R|{2}{U}{U}|Creature - Sphinx|4|3|Flying$Metalcraft - {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.| -Cloud Elemental|Modern Masters 2015 Edition|42|C|{2}{U}|Creature - Elemental|2|3|Flying$Cloud Elemental can block only creatures with flying.| -Cryptic Command|Modern Masters 2015 Edition|43|R|{1}{U}{U}{U}|Instant|||Choose two -$� Counter target spell.$� Return target permanent to its owner's hand.$� Tap all creatures your opponents control.$� Draw a card.| -Faerie Mechanist|Modern Masters 2015 Edition|44|C|{3}{U}|Artifact Creature - Faerie Artificer|2|2|Flying$When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.| -Flashfreeze|Modern Masters 2015 Edition|45|U|{1}{U}|Instant|||Counter target red or green spell.| -Guile|Modern Masters 2015 Edition|46|R|{3}{U}{U}{U}|Creature - Elemental Incarnation|6|6|Guile can't be blocked except by three or more creatures.$If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.$When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.| -Helium Squirter|Modern Masters 2015 Edition|47|C|{4}{U}|Creature - Beast Mutant|0|0|Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}: Target creature with a +1/+1 counter on it gains flying until end of turn.| -Hurkyl's Recall|Modern Masters 2015 Edition|48|R|{1}{U}|Instant|||Return all artifacts target player owns to his or her hand.| -Inexorable Tide|Modern Masters 2015 Edition|49|R|{3}{U}{U}|Enchantment|||Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| -Kozilek, Butcher of Truth|Modern Masters 2015 Edition|5|M|{10}|Legendary Creature - Eldrazi|12|12|When you cast Kozilek, Butcher of Truth, draw four cards.$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| -Mana Leak|Modern Masters 2015 Edition|50|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| -Mulldrifter|Modern Masters 2015 Edition|51|U|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Narcolepsy|Modern Masters 2015 Edition|52|C|{1}{U}|Enchantment - Aura|||Enchant creature$At the beginning of each upkeep, if enchanted creature is untapped, tap it.| -Novijen Sages|Modern Masters 2015 Edition|53|U|{4}{U}{U}|Creature - Human Advisor Mutant|0|0|Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}, Remove two +1/+1 counters from among creatures you control: Draw a card.| -Qumulox|Modern Masters 2015 Edition|54|U|{6}{U}{U}|Creature - Beast|5|4|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| -Remand|Modern Masters 2015 Edition|55|U|{1}{U}|Instant|||Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.$Draw a card.| -Repeal|Modern Masters 2015 Edition|56|C|{X}{U}|Instant|||Return target nonland permanent with converted mana cost X to its owner's hand.$Draw a card.| -Somber Hoverguard|Modern Masters 2015 Edition|57|C|{5}{U}|Creature - Drone|3|2|Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Flying| -Steady Progress|Modern Masters 2015 Edition|58|C|{2}{U}|Instant|||Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)$Draw a card.| -Stoic Rebuttal|Modern Masters 2015 Edition|59|C|{1}{U}{U}|Instant|||Metalcraft - Stoic Rebuttal costs {1} less to cast if you control three or more artifacts.$Counter target spell.| -Ulamog, the Infinite Gyre|Modern Masters 2015 Edition|6|M|{11}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Indestructible$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)$When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| -Surrakar Spellblade|Modern Masters 2015 Edition|60|R|{1}{U}{U}|Creature - Surrakar|2|1|Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.$Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.| -Telling Time|Modern Masters 2015 Edition|61|C|{1}{U}|Instant|||Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.| -Tezzeret the Seeker|Modern Masters 2015 Edition|62|M|{3}{U}{U}|Planeswalker - Tezzeret|||+1: Untap up to two target artifacts.$?X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.$?5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.| -Tezzeret's Gambit|Modern Masters 2015 Edition|63|U|{3}{UP}|Sorcery|||({UP} can be paid with either {U} or 2 life.)$Draw two cards, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| -Thoughtcast|Modern Masters 2015 Edition|64|C|{4}{U}|Sorcery|||Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)$Draw two cards.| -Thrummingbird|Modern Masters 2015 Edition|65|C|{1}{U}|Creature - Bird Horror|1|1|Flying$Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| -Vapor Snag|Modern Masters 2015 Edition|66|C|{U}|Instant|||Return target creature to its owner's hand. Its controller loses 1 life.| -Vendilion Clique|Modern Masters 2015 Edition|67|M|{1}{U}{U}|Legendary Creature - Faerie Wizard|3|1|Flash$Flying$When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.| -Vigean Graftmage|Modern Masters 2015 Edition|68|C|{2}{U}|Creature - Vedalken Wizard Mutant|0|0|Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)${1}{U}: Untap target creature with a +1/+1 counter on it.| -Water Servant|Modern Masters 2015 Edition|69|U|{2}{U}{U}|Creature - Elemental|3|4|{U}: Water Servant gets +1/-1 until end of turn.${U}: Water Servant gets -1/+1 until end of turn.| -Ulamog's Crusher|Modern Masters 2015 Edition|7|C|{8}|Creature - Eldrazi|8|8|Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)$Ulamog's Crusher attacks each turn if able.| -Wings of Velis Vel|Modern Masters 2015 Edition|70|C|{1}{U}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.| -Bitterblossom|Modern Masters 2015 Edition|71|M|{1}{B}|Tribal Enchantment - Faerie|||At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.| -Bloodthrone Vampire|Modern Masters 2015 Edition|72|C|{1}{B}|Creature - Vampire|1|1|Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.| -Bone Splinters|Modern Masters 2015 Edition|73|C|{B}|Sorcery|||As an additional cost to cast Bone Splinters, sacrifice a creature.$Destroy target creature.| -Daggerclaw Imp|Modern Masters 2015 Edition|74|U|{2}{B}|Creature - Imp|3|1|Flying$Daggerclaw Imp can't block.| -Dark Confidant|Modern Masters 2015 Edition|75|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.| -Death Denied|Modern Masters 2015 Edition|76|C|{X}{B}{B}|Instant - Arcane|||Return X target creature cards from your graveyard to your hand.| -Deathmark|Modern Masters 2015 Edition|77|U|{B}|Sorcery|||Destroy target green or white creature.| -Devouring Greed|Modern Masters 2015 Edition|78|U|{2}{B}{B}|Sorcery - Arcane|||As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.$Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.| -Dismember|Modern Masters 2015 Edition|79|U|{1}{BP}{BP}|Instant|||({BP} can be paid with either {B} or 2 life.)$Target creature gets -5/-5 until end of turn.| -Apostle's Blessing|Modern Masters 2015 Edition|8|C|{1}{WP}|Instant|||({WP} can be paid with either {W} or 2 life.)$Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.| -Dread Drone|Modern Masters 2015 Edition|80|C|{4}{B}|Creature - Eldrazi Drone|4|1|When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| -Duskhunter Bat|Modern Masters 2015 Edition|81|C|{1}{B}|Creature - Bat|1|1|Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)$Flying| -Endrek Sahr, Master Breeder|Modern Masters 2015 Edition|82|R|{4}{B}|Legendary Creature - Human Wizard|2|2|Whenever you cast a creature spell, put X 1/1 black Thrull creature tokens onto the battlefield, where X is that spell's converted mana cost.$When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.| -Ghostly Changeling|Modern Masters 2015 Edition|83|C|{2}{B}|Creature - Shapeshifter|2|2|Changeling (This card is every creature type at all times.)${1}{B}: Ghostly Changeling gets +1/+1 until end of turn.| -Grim Affliction|Modern Masters 2015 Edition|84|C|{2}{B}|Instant|||Put a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| -Instill Infection|Modern Masters 2015 Edition|85|C|{3}{B}|Instant|||Put a -1/-1 counter on target creature.$Draw a card.| -Midnight Banshee|Modern Masters 2015 Edition|86|R|{3}{B}{B}{B}|Creature - Spirit|5|5|Wither (This deals damage to creatures in the form of -1/-1 counters.)$At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.| -Nameless Inversion|Modern Masters 2015 Edition|87|C|{1}{B}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Target creature gets +3/-3 and loses all creature types until end of turn.| -Necroskitter|Modern Masters 2015 Edition|88|R|{1}{B}{B}|Creature - Elemental|1|4|Wither (This deals damage to creatures in the form of -1/-1 counters.)$Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.| -Plagued Rusalka|Modern Masters 2015 Edition|89|C|{B}|Creature - Spirit|1|1|{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.| -Arrest|Modern Masters 2015 Edition|9|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated.| -Profane Command|Modern Masters 2015 Edition|90|R|{X}{B}{B}|Sorcery|||Choose two -$� Target player loses X life.$� Return target creature card with converted mana cost X or less from your graveyard to the battlefield.$� Target creature gets -X/-X until end of turn.$� Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)| -Puppeteer Clique|Modern Masters 2015 Edition|91|R|{3}{B}{B}|Creature - Faerie Wizard|3|2|Flying$When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Reassembling Skeleton|Modern Masters 2015 Edition|92|U|{1}{B}|Creature - Skeleton Warrior|1|1|{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.| -Scavenger Drake|Modern Masters 2015 Edition|93|U|{3}{B}|Creature - Drake|1|1|Flying$Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.| -Scuttling Death|Modern Masters 2015 Edition|94|C|{4}{B}|Creature - Spirit|4|2|Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.$Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)| -Shrivel|Modern Masters 2015 Edition|95|C|{1}{B}|Sorcery|||All creatures get -1/-1 until end of turn.| -Sickle Ripper|Modern Masters 2015 Edition|96|C|{1}{B}|Creature - Elemental Warrior|2|1|Wither (This deals damage to creatures in the form of -1/-1 counters.)| -Sign in Blood|Modern Masters 2015 Edition|97|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| -Spread the Sickness|Modern Masters 2015 Edition|98|U|{4}{B}|Sorcery|||Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)| -Surgical Extraction|Modern Masters 2015 Edition|99|R|{BP}|Instant|||({BP} can be paid with either {B} or 2 life.)$Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.| -Akroan Jailer|Magic Origins|1|C|{W}|Creature - Human Soldier|1|1|{2}{W}, {T}: Tap target creature.| -Ampryn Tactician|Magic Origins|2|C|{2}{W}{W}|Creature - Human Soldier|3|3|When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.| -Anointer of Champions|Magic Origins|3|U|{W}|Creature - Human Cleric|1|1|{T}: Target attacking creature gets +1/+1 until end of turn.| -Archangel of Tithes|Magic Origins|4|M|{1}{W}{W}{W}|Creature - Angel|3|5|Flying$As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.$As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.| -Auramancer|Magic Origins|5|C|{2}{W}|Creature - Human Wizard|2|2|When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.| -Aven Battle Priest|Magic Origins|6|C|{5}{W}|Creature - Bird Cleric|3|3|Flying$When Aven Battle Priest enters the battlefield, you gain 3 life.| -Blessed Spirits|Magic Origins|7|U|{2}{W}|Creature - Spirit|2|2|Flying$Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.| -Celestial Flare|Magic Origins|8|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.| -Charging Griffin|Magic Origins|9|C|{3}{W}|Creature - Griffin|2|2|Flying$Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.| -Cleric of the Forward Order|Magic Origins|10|C|{1}{W}|Creature - Human Cleric|2|2|When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.| -Consul's Lieutenant|Magic Origins|11|U|{W}{W}|Creature - Human Soldier|2|1|First strike$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.| -Enlightened Ascetic|Magic Origins|12|C|{1}{W}|Creature - Cat Monk|1|1|When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.| -Enshrouding Mist|Magic Origins|13|C|{W}|Instant|||Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.| -Gideon's Phalanx|Magic Origins|14|R|{5}{W}{W}|Instant|||Put four 2/2 white Knight creature tokens with vigilance onto the battlefield.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.| -Grasp of the Hieromancer|Magic Origins|15|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."| -Hallowed Moonlight|Magic Origins|16|R|{1}{W}|Instant|||Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead.$Draw a card.| -Healing Hands|Magic Origins|17|C|{2}{W}|Sorcery|||Target player gains 4 life.$Draw a card.| -Heavy Infantry|Magic Origins|18|C|{4}{W}|Creature - Human Soldier|3|4|When Heavy Infantry enters the battlefield, tap target creature an opponent controls.| -Hixus, Prison Warden|Magic Origins|19|R|{3}{W}{W}|Legendary Creature - Human Soldier|4|4|Flash$Whenever a creature deals combat damage to you, if Hixus, Prison Warden entered the battlefield this turn, exile that creature until Hixus leaves the battlefield.| -Knight of the Pilgrim's Road|Magic Origins|20|C|{2}{W}|Creature - Human Knight|3|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| -Knight of the White Orchid|Magic Origins|21|R|{W}{W}|Creature - Human Knight|2|2|First strike$When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.| -Knightly Valor|Magic Origins|22|U|{4}{W}|Enchantment - Aura|||Enchant creature$When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.$Enchanted creature gets +2/+2 and has vigilance.| -Gideon, Battle-Forged|Magic Origins|23|M||Planeswalker - Gideon|3|+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.$+1: Until your next turn, target creature gains indestructible. Untap that creature.$0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.| -Kytheon, Hero of Akros|Magic Origins|23|M|{W}|Legendary Creature - Human Soldier|2|1|At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.${2}{W}: Kytheon gains indestructible until end of turn.| -Kytheon's Irregulars|Magic Origins|24|R|{2}{W}{W}|Creature - Human Soldier|4|3|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)${W}{W}: Tap target creature.| -Kytheon's Tactics|Magic Origins|25|C|{1}{W}{W}|Sorcery|||Creatures you control get +2/+1 until end of turn.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)| -Mighty Leap|Magic Origins|26|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| -Murder Investigation|Magic Origins|27|U|{1}{W}|Enchantment - Aura|||Enchant creature you control$When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.| -Patron of the Valiant|Magic Origins|28|U|{3}{W}{W}|Creature - Angel|4|4|Flying$When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.| -Relic Seeker|Magic Origins|29|R|{1}{W}|Creature - Human Soldier|2|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.| -Sentinel of the Eternal Watch|Magic Origins|30|U|{5}{W}|Creature - Giant Soldier|4|6|Vigilance (Attacking doesn't cause this creature to tap.)$At the beginning of combat on each opponent's turn, tap target creature that player controls.| -Sigil of the Empty Throne|Magic Origins|31|R|{3}{W}{W}|Enchantment|||Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.| -Stalwart Aven|Magic Origins|32|C|{2}{W}|Creature - Bird Soldier|1|3|Flying$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| -Starfield of Nyx|Magic Origins|33|M|{4}{W}|Enchantment|||At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.$As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost.| -Suppression Bonds|Magic Origins|34|C|{3}{W}|Enchantment - Aura|||Enchant nonland permanent$Enchanted permanent can't attack or block, and its activated abilities can't be actiated.| -Swift Reckoning|Magic Origins|35|U|{1}{W}|Sorcery|||Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash.$Destroy target tapped creature.| -Topan Freeblade|Magic Origins|36|C|{1}{W}|Creature - Human Soldier|2|2|Vigilance$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| -Totem-Guide Hartebeest|Magic Origins|37|U|{4}{W}|Creature - Antelope|2|5|When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.| -Tragic Arrogance|Magic Origins|38|R|{3}{W}{W}|Sorcery|||For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents he or she controls.| -Valor in Akros|Magic Origins|39|U|{3}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.| -Vryn Wingmare|Magic Origins|40|R|{2}{W}|Creature - Pegasus|2|1|Flying$Noncreature spells cost {1} more to cast.| -War Oracle|Magic Origins|41|U|{2}{W}{W}|Creature - Human Cleric|3|3|Lifelink$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned)| -Yoked Ox|Magic Origins|42|C|{W}|Creature - Ox|0|4|| -Alhammarret, High Arbiter|Magic Origins|43|R|{5}{U}{U}|Legendary Creature - Sphinx|5|5|Flying$As Alhammarret, High Arbiter enters the battlefield, each opponent reveals his or her hand. You choose the name of a nonland card revealed this way.$Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).| -Anchor to the AEther|Magic Origins|44|U|{2}{U}|Sorcery|||Put target creature on top of its owner's library. Scry 1.| -Artificer's Epiphany|Magic Origins|45|C|{2}{U}|Instant|||Draw two cards. If you control no artifacts, discard a card.| -Aspiring Aeronaut|Magic Origins|46|C|{3}{U}|Creature - Human Artificer|1|2|Flying$When Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.| -Bone to Ash|Magic Origins|47|C|{2}{U}{U}|Instant|||Counter target creature spell.$Draw a card.| -Calculated Dismissal|Magic Origins|48|C|{2}{U}|Instant|||Counter target spell unless its controller pays {3}.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.| -Clash of Wills|Magic Origins|49|U|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.| -Claustrophobia|Magic Origins|50|C|{1}{U}{U}|Enchantment - Aura|||$Enchant creature$When Claustrophobia enters the battlefield, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.| -Day's Undoing|Magic Origins|51|M|{2}{U}|Sorcery|||Each player shuffles his or her hand and graveyard into his or her library, then draws 7 cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)| -Deep-Sea Terror|Magic Origins|52|C|{4}{U}{U}|Creature - Serpent|6|6|Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.| -Disciple of the Ring|Magic Origins|53|M|{3}{U}{U}|Creature - Human Wizard|3|4|{1}, Exile an instant or sorcery card from your graveyard: Choose one —$Counter target noncreature spell unless its controller pays {2}.$Disciple of the Ring gets +1/+1 until end of turn.$Tap target creature.$Untap target creature.| -Disperse|Magic Origins|54|C|{1}{U}|Instant|||Return target nonland permanent to its owner's hand.| -Displacement Wave|Magic Origins|55|R|{X}{U}{U}|Sorcery|||Return all nonland permanents with converted mana cost X or less to their owners' hands.| -Dreadwaters|Magic Origins|56|C|{3}{U}|Sorcery|||Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.| -Faerie Miscreant|Magic Origins|57|C|{U}|Creature - Faerie Rogue|1|1|Flying (This creature can't be blocked except by creatures with flying or reach.)$When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.| -Harbinger of the Tides|Magic Origins|58|R|{U}{U}|Creature - Merfolk Wizard|2|2|You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it.$When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.| -Hydrolash|Magic Origins|59|U|{2}{U}|Instant|||Attacking creatures get -2/-0 until end of turn.$Draw a card.| -Jace, Telepath Unbound|Magic Origins|60|M||Planeswalker - Jace|5|+1: Up to one target creature gets -2/-0 until your next turn.$-3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.$-9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard". | -Jace, Vryn's Prodigy|Magic Origins|60|M|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn''s Prodigy, then return him to the battefield transformed under his owner's control. | -Jace's Sanctum|Magic Origins|61|R|{3}{U}|Enchantment|||Instant and sorcery spells you cast cost {1} less to cast.$Whenever you cast an instant or a sorcery spell, scry 1.| -Jhessian Thief|Magic Origins|62|U|{2}{U}|Creature - Human Rogue|1|3|Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever Jhessian Thief deals combat damage to a player, draw a card.| -Maritime Guard|Magic Origins|63|C|{1}{U}|Creature - Merfolk Soldier|1|3|| -Mizzium Meddler|Magic Origins|64|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| -Negate|Magic Origins|65|C|{1}{U}|Instant|||Counter target noncreature spell.| -Nivix Barrier|Magic Origins|66|C|{3}{U}|Creature - Illusion Wall|0|4|Flash$Defender$When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.| -Psychic Rebuttal|Magic Origins|67|U|{1}{U}|Instant|||Counter target instant or sorcery spell that targets you.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.| -Ringwarden Owl|Magic Origins|68|C|{3}{U}{U}|Creature - Bird|3|3|Flying (This creature can't be blocked except by creatures with flying or reach.)$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)| -Scrapskin Drake|Magic Origins|69|C|{2}{U}|Creature - Zombie Drake|2|3|Flying$Scrapskin Drake can block only creatures with flying.| -Screeching Skaab|Magic Origins|70|C|{1}{U}|Creature - Zombie|2|1|When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.| -Send to Sleep|Magic Origins|71|C|{1}{U}|Instant|||Tap up to two target creatures.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.| -Separatist Voidmage|Magic Origins|72|C|{3}{U}|Creature - Human Wizard|2|2|When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.| -Sigiled Starfish|Magic Origins|73|U|{1}{U}|Creature - Starfish|0|3|{t}: Scry 1.| -Skaab Goliath|Magic Origins|74|U|{5}{U}|Creature - Zombie Giant|6|9|As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.$Trample| -Soulblade Djinn|Magic Origins|75|R|{3}{U}{U}|Creature - Djinn|4|3|Flying$Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.| -Sphinx's Tutelage|Magic Origins|76|U|{2}{U}|Enchantment|||Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process.${5}{U}: Draw a card, then discard a card.| -Stratus Walk|Magic Origins|77|C|{1}{U}|Enchantment - Aura|||Enchant creature$When Stratus Walk enters the battlefield, draw a card.$Enchanted creature has flying.$Enchanted creature can block only creatures with flying.| -Talent of the Telepath|Magic Origins|78|R|{2}{U}{U}|Sorcery|||Target opponent reveals the top seven cards of his or her library. You may cast an instant or sorcery card from among them without paying its mana cost. Then that player puts the rest into his or her graveyard. $Spell mastery --- If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two revealed instant and/or sorcery cards instead of one.| -Thopter Spy Network|Magic Origins|79|R|{2}{U}{U}|Enchantment|||At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Whenever one or more artifact creatures you control deals combat damage to a player, draw a card.| -Tower Geist|Magic Origins|80|U|{3}{U}|Creature - Spirit|2|2|Flying$When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.| -Turn to Frog|Magic Origins|81|U|{1}{U}|Instant|||Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.| -Watercourser|Magic Origins|82|C|{2}{U}|Creature - Elemental|2|3|{U}: Watercourser gets +1/-1 until end of turn.| -Whirler Rogue|Magic Origins|83|U|{2}{U}{U}|Creature - Human Rogue Artificer|2|2|When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.$Tap two untapped artifacts you control: Target creature can't be blocked this turn.| -Willbreaker|Magic Origins|84|R|{3}{U}{U}|Creature - Human Wizard|2|3|Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.| -Blightcaster|Magic Origins|85|U|{3}{B}|Creature - Human Wizard|2|3|Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.| -Catacomb Slug|Magic Origins|86|C|{4}{B}|Creature - Slug|2|6|| -Consecrated By Blood|Magic Origins|87|U|{2}{B}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| -Cruel Revival|Magic Origins|88|U|{4}{B}|Instant|||Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.| -Dark Dabbling|Magic Origins|89|C|{2}{B}|Instant|||Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.| -Dark Petition|Magic Origins|90|R|{3}{B}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.| -Deadbridge Shaman|Magic Origins|91|C|{2}{B}|Creature - Elf Shaman|3|1|When Deadbridge Shaman dies, target opponent discards a card.| -Demonic Pact|Magic Origins|92|M|{2}{B}{B}|Enchantment|||At the beginning of your upkeep, choose one that hasn't been chosen �$Demonic Pact deals 4 damage to target creature or player and you gain 4 life.$Target opponent discards two cards.$Draw two cards.$You lose the game.| -Despoiler of Souls|Magic Origins|93|R|{B}{B}|Creature - Horror|3|1|Despoiler of Souls can't block.${B}{B}, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.| -Erebos's Titan|Magic Origins|94|M|{1}{B}{B}{B}|Creature - Giant|5|5|As long as your opponents control no creatures, Erebos's Titan has indestructible.$Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return Erebos's Titan from your graveyard to your hand.| -Eyeblight Assassin|Magic Origins|95|C|{2}{B}|Creature - Elf Assassin|2|2|When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.| -Eyeblight Massacre|Magic Origins|96|U|{2}{B}{B}|Sorcery|||Non-Elf creatures get -2/-2 until end of turn.| -Fetid Imp|Magic Origins|97|C|{1}{B}|Creature - Imp|1|2|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| -Fleshbag Marauder|Magic Origins|98|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| -Gilt-Leaf Winnower|Magic Origins|99|R|{3}{B}{B}|Creature - Elf Warrior|4|3|Menace (This creature can't be blocked except by two or more creatures.)$When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.| -Gnarlroot Trapper|Magic Origins|100|U|{B}|Creature - Elf Druid|1|1|{t}, Pay 1 life: Add {G} to your mana pool. Spend this mana only to cast an Elf creature spell.${t}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)| -Graveblade Marauder|Magic Origins|101|R|{2}{B}|Creature - Human Warrior|1|4|Deathtouch$Whenever Graveblade Marauder deals combat damage to a player, that player player loses life equal to the number of creature cards in your graveyard.| -Infernal Scarring|Magic Origins|102|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."| -Infinite Obliteration|Magic Origins|103|R|{1}{B}{B}|Sorcery|||Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.| -Kothophed, Soul Hoarder|Magic Origins|104|R|{4}{B}{B}|Legendary Creature - Demon|6|6|Flying$Whenever a permanent owned by another player is put into the graveyard from the battlefield, you draw one card and lose 1 life.| -Languish|Magic Origins|105|R|{2}{B}{B}|Sorcery|||All creatures get -4/-4 until end of turn.| -Liliana, Defiant Necromancer|Magic Origins|106|M||Planeswalker - Liliana|3|+2: Each player discards a card.$-X: Return target nonlegendary creature with converted mana cost X from your graveyard to the battlefield.$-8: You get an emblem with "Whenever a creature you control dies, return it to the battlefield under your control at the beginning of the next end step."| -Liliana, Heretical Healer|Magic Origins|106|M|{1}{B}{B}|Legendary Creature - Human Cleric|2|3|Lifelink$Whenever another nontoken creature you control dies, exile Liliana Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield.| -Macabre Waltz|Magic Origins|107|C|{1}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand, then discard a card.| -Malakir Cullblade|Magic Origins|108|U|{1}{B}|Creature - Vampire Warrior|1|1|Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.| -Nantuko Husk|Magic Origins|109|C|{2}{B}|Creature - Zombie Insect|2|2|Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.| -Necromantic Summons|Magic Origins|110|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.| -Nightsnare|Magic Origins|111|C|{3}{B}|Sorcery|||Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.| -Priest of the Blood Rite|Magic Origins|112|R|{3}{B}{B}|Creature - Human Cleric|2|2|When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield.$At the beginning of your upkeep, you lose 2 life.| -Rabid Bloodsucker|Magic Origins|113|C|{4}{B}|Creature - Vampire|3|2|Flying$When Rabid Bloodsucker enters the battlefield, each player loses 2 life.| -Read the Bones|Magic Origins|114|C|{2}{B}|Sorcery|||Scry 2, then draw 2 cards. You lose 2 life. (To scry 2, look at the top 2 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Reave Soul|Magic Origins|115|C|{1}{B}|Sorcery|||Destroy target creature with power 3 or less.| -Returned Centaur|Magic Origins|116|C|{3}{B}|Creature - Zombie Centaur|2|4|When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.| -Revenant|Magic Origins|117|U|{4}{B}|Creature - Spirit|0|0|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| -Shadows of the Past|Magic Origins|118|U|{1}{B}|Enchantment|||Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${4}{B}: Each opponent loses 2 life and you gain 2 life. Activate this ability only if there are four or more creature cards in your graveyard.| -Shambling Ghoul|Magic Origins|119|C|{1}{B}|Creature - Zombie|2|3|Shambling Ghoul enters the battlefield tapped.| -Tainted Remedy|Magic Origins|120|R|{2}{B}|Enchantment|||If an opponent would gain life, that player loses that much life instead.| -Thornbow Archer|Magic Origins|121|C|{B}|Creature - Elf Archer|1|2|Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life.| -Tormented Thoughts|Magic Origins|122|U|{2}{B}|Sorcery|||As an additional cost to cast Tormented Thoughts, sacrifice a creature.$Target player discards a number of cards equal to the sacrificed creature's power.| -Touch of Moonglove|Magic Origins|123|C|{B}|Instant|||Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature this turn dies, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)| -Undead Servant|Magic Origins|124|C|{3}{B}|Creature - Zombie|3|2|When Undead Servant enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield for each card named Undead Servant in your graveyard.| -Unholy Hunger|Magic Origins|125|C|{3}{B}{B}|Instant|||Destroy target creature.$Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life.| -Weight of the Underworld|Magic Origins|126|C|{3}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -3/-2.| -Abbot of Keral Keep|Magic Origins|127|R|{1}{R}|Creature - Human Monk|2|1|Prowess$When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.| -Acolyte of the Inferno|Magic Origins|128|U|{2}{R}|Creature - Human Monk|3|1|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.| -Act of Treason|Magic Origins|129|C|{2}{R}|Sorcery|||Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.| -Akroan Sergeant|Magic Origins|130|C|{2}{R}|Creature - Human Soldier|2|2|First strike$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| -Avaricious Dragon|Magic Origins|131|M|{2}{R}{R}|Creature - Dragon|4|4|Flying$At the beginning of your draw step, draw an additional card.$At the beginning of your end step, discard your hand.| -Bellows Lizard|Magic Origins|132|C|{R}|Creature - Lizard|1|1|{1}{R}: Bellows Lizard gets +1/+0 until end of turn.| -Boggart Brute|Magic Origins|133|C|{2}{R}|Creature - Goblin Warrior|3|2|Menace (This creature can't be blocked except by two or more creatures.)| -Call of the Full Moon|Magic Origins|134|U|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+2 and has trample.$At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice Call of the Full Moon.| -Chandra, Fire of Kaladesh|Magic Origins|135|M|{1}{R}{R}|Legendary Creature - Human Shaman|2|2|Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.${T}: Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.| -Chandra, Roaring Flame|Magic Origins|135|M||Planeswalker - Chandra|4|+1: Chandra, Roaring Flame deals 2 damage to target player.$-2: Chandra, Roaring Flame deals 2 damage to target creature.$-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."| -Chandra's Fury|Magic Origins|136|C|{4}{R}|Instant|||Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.| -Chandra's Ignition|Magic Origins|137|R|{3}{R}{R}|Sorcery|||Target creature you control deals damage equal to its power to each other creature and each opponent.| -Cobblebrute|Magic Origins|138|C|{3}{R}|Creature - Elemental|5|2|| -Demolish|Magic Origins|139|C|{3}{R}|Sorcery|||Destroy target artifact or land.| -Dragon Fodder|Magic Origins|140|C|{1}{R}|Sorcery|||Put two 1/1 red Goblin creature tokens onto the battlefield.| -Embermaw Hellion|Magic Origins|141|R|{3}{R}{R}|Creature - Hellion|4|5|Trample$If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.| -Enthralling Victor|Magic Origins|142|U|{3}{R}|Creature - Human Warrior|3|2|When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn.| -Exquisite Firecraft|Magic Origins|143|R|{1}{R}{R}|Sorcery|||Exquisite Firecraft deals 4 damage to target creature or player. $Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Exquisite Firecraft can't be countered by spells or abilities.| -Fiery Conclusion|Magic Origins|144|U|{1}{R}|Instant|||As an additional cost to cast Fiery Conclusion, sacrifice a creature.$Fiery Conclusion deals 5 damage to target creature.| -Fiery Impulse|Magic Origins|145|C|{R}|Instant|||Fiery Impulse deals 2 damage to target creature.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.| -Firefiend Elemental|Magic Origins|146|C|{3}{R}|Creature - Elemental|3|2|Haste$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| -Flameshadow Conjuring|Magic Origins|147|R|{3}{R}|Enchantment|||Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, put a token onto the battlefield that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.| -Ghirapur AEther Grid|Magic Origins|148|U|{2}{R}|Enchantment|||Tap two untapped artifacts you control: Ghirapur AEther Grid deals 1 damage to target creature or player.| -Ghirapur Gearcrafter|Magic Origins|149|C|{2}{R}|Creature - Human Artificer|2|1|When Ghirapur Gearcrafter enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.| -Goblin Glory Chaser|Magic Origins|150|U|{R}|Creature - Goblin Warrior|1|1|Renown 1 (When this creature deals combat damage to an opponent, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)| -Goblin Piledriver|Magic Origins|151|R|{1}{R}|Creature - Goblin Warror|1|2|Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)$Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking goblin.| -Infectious Bloodlust|Magic Origins|152|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1, has haste, and attacks each turn if able.$When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.| -Lightning Javelin|Magic Origins|153|C|{3}{R}|Sorcery|||Lightning Javelin deals 3 damage to target creature or player. Scry 1.| -Mage-Ring Bully|Magic Origins|154|C|{1}{R}|Creature - Human Warrior|2|2|Prowess$Mage-Ring Bully attacks each turn if able.| -Magmatic Insight|Magic Origins|155|U|{R}|Sorcery|||As an additional cost to cast Magmatic Insight, discard a land card.$Draw two cards.| -Molten Vortex|Magic Origins|156|R|{R}|Enchantment|||{R}, Discard a land card: Molten Vortex deals 2 damage to target creature or player.| -Pia and Kiran Nalaar|Magic Origins|157|R|{2}{R}{R}|Legendary Creature - Human Artificer|2|2|When Pia and Kiran Nalaar enters the battlefield put 2 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.${2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.| -Prickleboar|Magic Origins|158|C|{4}{R}|Creature - Boar|3|3|As long as it's your turn, Prickleboar gets +2/+0 and has first strike.| -Ravaging Blaze|Magic Origins|159|U|{X}{R}{R}|Instant|||Ravaging Blaze deals X damage to target creature. $Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.| -Scab-Clan Berserker|Magic Origins|160|R|{1}{R}{R}|Creature - Human Berserker|2|2|Haste$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.| -Seismic Elemental|Magic Origins|161|U|{3}{R}{R}|Creature - Elemental|4|4|When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.| -Skyraker Giant|Magic Origins|162|U|{2}{R}{R}|Creature - Giant|4|3|Reach| -Smash to Smithereens|Magic Origins|163|C|{1}{R}|Instant|||Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.| -Subterranean Scout|Magic Origins|164|C|{1}{R}|Creature - Goblin Scout|2|1|When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.| -Thopter Engineer|Magic Origins|165|U|{2}{R}|Creature - Human Artificer|1|3|When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.$Artifact creatures you control have haste.| -Titan's Strength|Magic Origins|166|C|{R}|Instant|||Target creature gets +3/+1 until end of turn. Scry 1.| -Volcanic Rambler|Magic Origins|167|C|{5}{R}|Creature - Elemental|6|4|{2}{R}: Volcanic Rambler deals 1 damage to target player.| -Fiery Hellhound|Magic Origins|284|C|{1}{R}{R}|Creature - Elemental Hound|2|2|{R}: Fiery Hellhound gets +1/+0 until end of turn.| -Shivan Dragon|Magic Origins|285|R|{4}{R}{R}|Creature - Dragon|5|5|Flying${R}: Shivan Dragon gets +1/+0 until end of turn.| -Aerial Volley|Magic Origins|168|C|{G}|Instant|||Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.| -Animist's Awakening|Magic Origins|169|R|{X}{G}|Sorcery|||Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in any order.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.| -Caustic Caterpillar|Magic Origins|170|C|{G}|Creature - Insect|1|1|{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.| -Conclave Naturalists|Magic Origins|171|U|{4}{G}|Creature - Dryad|4|4|When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.| -Dwynen, Gilt-Leaf Daen|Magic Origins|172|R|{2}{G}{G}|Legendary Creature - Elf Warrior|3|4|Reach$Other Elf creatures you control get +1/+1.$Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.| -Dwynen's Elite|Magic Origins|173|U|{1}{G}|Creature - Elf Warrior|2|2|When Dwynen's Elite enters the battlefield, if you control another Elf, put a 1/1 green Elf Warrior creature token onto the battlefield.| -Elemental Bond|Magic Origins|174|U|{2}{G}|Enchantment|||Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.| -Elvish Visionary|Magic Origins|175|C|{1}{G}|Creature - Elf Shaman|1|1|When Elvish Visionary enters the battlefield, draw a card.| -Evolutionary Leap|Magic Origins|176|R|{1}{G}|Enchantment|||{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.| -Gaea's Revenge|Magic Origins|177|R|{5}{G}{G}|Creature - Elemental|8|5|Gaea's Revenge can't be countered.$Haste$Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.| -Gather the Pack|Magic Origins|178|U|{1}{G}|Sorcery|||Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.$Spell mastery � If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.| -The Great Aurora|Magic Origins|179|M|{6}{G}{G}{G}|Sorcery|||Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.| -Herald of the Pantheon|Magic Origins|180|R|{1}{G}|Creature - Centaur Shaman|2|2|Enchantment spells you cast cost {1} less to cast.$Whenever you cast an enchantment spell, you gain 1 life.| -Hitchclaw Recluse|Magic Origins|181|C|{2}{G}|Creature - Spider|1|4|Reach| -Honored Hierarch|Magic Origins|182|R|{G}|Creature - Human Druid|1|1|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)$As long as Honored Hierarch is renowned, it has vigilance and "{t}: Add one mana of any color to your mana pool."| -Joraga Invocation|Magic Origins|183|U|{4}{G}{G}|Sorcery|||Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.| -Leaf Gilder|Magic Origins|184|C|{1}{G}|Creature - Elf Druid|2|1|{T}: Add {G} to your mana pool.| -Llanowar Empath|Magic Origins|185|C|{3}{G}|Creature - Elf Shaman|2|2|When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand.| -Managorger Hydra|Magic Origins|186|R|{2}{G}|Creature - Hydra|1|1|Trample$Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.| -Mantle of Webs|Magic Origins|187|C|{1}{G}|Enchantment - Aura|||Enchant Creature$Enchanted creature gets +1/+3 and has reach.| -Might of the Masses|Magic Origins|188|C|{G}|Instant|||Target creature gets +1/+1 until end of turn for each creature you control.| -Nissa, Sage Animist|Magic Origins|189|M||Planeswalker - Nissa|3|+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.$-2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield.$-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.| -Nissa, Vastwood Seer|Magic Origins|189|M|{2}{G}|Legendary Creature - Elf Scout|2|2|When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.$Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.| -Nissa's Pilgrimage|Magic Origins|190|C|{2}{G}|Sorcery|||Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.$Spell Mastery � If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.| -Nissa's Revelation|Magic Origins|191|R|{5}{G}{G}|Sorcery|||Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.| -Orchard Spirit|Magic Origins|192|C|{2}{G}|Creature - Spirit|2|2|Orchard Spirit can't be blocked except by creatures with flying or reach.| -Outland Colossus|Magic Origins|193|R|{3}{G}{G}|Creature - Giant|6|6|Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)$Outland Colossus can't be blocked by more than one creature.| -Pharika's Disciple|Magic Origins|194|C|{3}{G}|Creature - Centaur Warrior|2|3|Deathtouch$Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)| -Reclaim|Magic Origins|195|C|{G}|Instant|||Put target card from your graveyard on top of your library.| -Rhox Maulers|Magic Origins|196|C|{4}{G}|Creature - Rhino Soldier|4|4|Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)$Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)| -Skysnare Spider|Magic Origins|197|U|{4}{G}{G}|Creature - Spider|6|6|Vigilance$Reach| -Somberwald Alpha|Magic Origins|198|U|{3}{G}|Creature - Wolf|3|2|Whenever a creature you control becomes blocked, it gets +1+1 until end of turn.${1}{G}: Target creature you control gains trample until end of turn.| -Sylvan Messenger|Magic Origins|199|U|{3}{G}|Creature - Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| -Timberpack Wolf|Magic Origins|200|C|{1}{G}|Creature - Wolf|2|2|Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.| -Titanic Growth|Magic Origins|201|C|{1}{G}|Instant|||Target creature gets +4/+4 until end of turn.| -Undercity Troll|Magic Origins|202|U|{1}{G}|Creature - Troll|2|2|Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)${2}{G}: Regenerate Undercity Troll.| -Valeron Wardens|Magic Origins|203|U|{2}{G}|Creature - Human Monk|1|3|Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)$Whenever a creature you control becomes renowned, draw a card.| -Vastwood Gorger|Magic Origins|204|C|{5}{G}|Creature - Wurm|5|6|| -Vine Snare|Magic Origins|205|C|{2}{G}|Instant|||Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.| -Wild Instincts|Magic Origins|206|C|{3}{G}|Sorcery|||Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls.| -Woodland Bellower|Magic Origins|207|M|{4}{G}{G}|Creature - Beast|6|5|When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.| -Yeva's Forcemage|Magic Origins|208|C|{2}{G}|Creature - Elf Shaman|2|2|When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.| -Zendikar's Roil|Magic Origins|209|U|{3}{G}{G}|Enchantment|||Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.| -Plummet|Magic Origins|286|C|{1}{G}|Instant|||Destroy target creature with flying.| -Prized Unicorn|Magic Origins|287|U|{3}{G}|Creature - Unicorn|2|2|All creatures able to block Prized Unicorn do so.| -Terra Stomper|Magic Origins|288|R|{3}{G}{G}{G}|Creature - Beast|8|8|Terra Stomper can't be countered.$Trample| -Blazing Hellhound|Magic Origins|210|U|{2}{B}{R}|Creature - Elemental Hound|4|3|{1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to target creature or player.| -Blood-Cursed Knight|Magic Origins|211|U|{1}{W}{B}|Creature - Vampire Knight|3|2|As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink.| -Bounding Krasis|Magic Origins|212|U|{1}{U}{B}|Creature - Fish Lizard|3|3|Flash (You may cast this spell any time you could cast an instant.)$When Bounding Krasis enters the battlefield, you may tap or untap target creature.| -Citadel Castellan|Magic Origins|213|U|{1}{G}{W}|Creature - Human Knight|2|3|Vigilance$Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)| -Iroas's Champion|Magic Origins|214|U|{1}{R}{W}|Creature - Human Soldier|2|2|Double strike| -Possessed Skaab|Magic Origins|215|U|{3}{U}{B}|Creature - Zombie|3|2|When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.$If Possessed Skaab would die, exile it instead.| -Reclusive Artificer|Magic Origins|216|U|{2}{U}{R}|Creature - Human Artificer|2|3|Haste$When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.| -Shaman of the Pack|Magic Origins|217|U|{1}{B}{G}|Creature - Elf Shaman|3|2|When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.| -Thunderclap Wyvern|Magic Origins|218|U|{2}{W}{U}|Creature - Drake|2|3|Flash$Flying$Other creatures you control with flying get +1/+1.| -Zendikar Incarnate|Magic Origins|219|U|{2}{R}{G}|Creature - Elemental|0|4|Zendikar Incarnate's power is equal to the amount of lands you control.| -Alchemist's Vial|Magic Origins|220|C|{2}|Artifact|||When Alchemist's Vial enters the battlefield, draw a card.${1}, {t}: Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.| -Alhammarret's Archive|Magic Origins|221|M|{5}|Legendary Artifact|||If you would gain life, you gain twice that much life instead. $If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.| -Angel's Tomb|Magic Origins|222|U|{3}|Artifact|||Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.| -Bonded Construct|Magic Origins|223|C|{1}|Artifact Creature - Construct|2|1|Bonded Construct can't attack alone.| -Brawler's Plate|Magic Origins|224|U|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample.$Equip {4}| -Chief of the Foundry|Magic Origins|225|U|{3}|Artifact Creature - Construct|2|3|Other artifact creatures you control get +1/+1.| -Gold-Forged Sentinel|Magic Origins|226|U|{6}|Artifact Creature - Chimera|4|4|Flying| -Guardian Automaton|Magic Origins|227|C|{4}|Artifact Creature - Construct|3|3|When Guardian Automaton dies, you gain 3 life.| -Guardians of Meletis|Magic Origins|228|C|{3}|Artifact Creature - Golem|0|6|Defender| -Hangarback Walker|Magic Origins|229|R|{X}{X}|Artifact Creature - Construct|0|0|Hangarback Walker enters the battlefield with X +1/+1 counters on it.$When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.${1},{T}: Put a +1/+1 counter on Hangarback Walker.| -Helm of the Gods|Magic Origins|230|R|{1}|Artifact - Equipment|||Equipped creature gets +1/+1 for each enchantment you control.$Equip {1}| -Jayemdae Tome|Magic Origins|231|U|{4}|Artifact|||{4}, {T}: Draw a card.| -Mage-Ring Responder|Magic Origins|232|R|{7}|Artifact Creature - Golem|7|7|Mage-Ring Responder doesn't untap during your untap step.${7}: Untap Mage-Ring Responder.$Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.| -Meteorite|Magic Origins|233|U|{5}|Artifact|||When Meteorite enters the battlefield, it deals 2 damage to target creature or player.${T}: Add one mana of any color to your mana pool.| -Orbs of Warding|Magic Origins|234|R|{5}|Artifact|||You have hexproof.$If a creature would deal damage to you, prevent 1 of that damage.| -Prism Ring|Magic Origins|235|U|{1}|Artifact|||As Prism Ring enters the battlefield, choose a color.$Whenever you cast a spell of the chosen color, you gain 1 life.| -Pyromancer's Goggles|Magic Origins|236|M|{5}|Legendary Artifact|||{T}: Add {R} to your mana pool. When that mana is used to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.| -Ramroller|Magic Origins|237|U|{3}|Artifact Creature - Juggernaut|2|3|Ramroller attacks each turn if able.$Ramroller gets +2/+0 as long as you control another artifact.| -Runed Servitor|Magic Origins|238|U|{2}|Artifact Creature - Construct|2|2|When Runed Servitor dies, each player draws a card.| -Sigil of Valor|Magic Origins|239|U|{2}|Artifact - Equipment|||Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.$Equip {1}| -Sword of the Animist|Magic Origins|240|R|{2}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.$Equip {2}| -Throwing Knife|Magic Origins|241|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+0.$Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to target creature or player.$Equip {2}| -Veteran's Sidearm|Magic Origins|242|C|{2}|Artifact - Equipment|||Equipped creature gets +1/+1.$Equip {1}| -War Horn|Magic Origins|243|U|{3}|Artifact|||Attacking creatures you control get +1/+0.| -Battlefield Forge|Magic Origins|244|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.| -Caves of Koilos|Magic Origins|245|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.| -Evolving Wilds|Magic Origins|246|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Foundry of the Consuls|Magic Origins|247|U||Land|||{T}: Add {C} to your mana pool.${5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.| -Llanowar Wastes|Magic Origins|248|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.| -Mage-Ring Network|Magic Origins|249|U||Land|||{t}: Add {C} to your mana pool.${1}, {t}: Put a storage counter on Mage-Ring Network.${t}, Remove X storage counters from Mage-Ring Network: Add {x} to your mana pool.| -Rogue's Passage|Magic Origins|250|U||Land|||{T}: Add {C} to your mana pool.${4}, {T}: Target creature can't be blocked this turn.| -Shivan Reef|Magic Origins|251|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.| -Yavimaya Coast|Magic Origins|252|R||Land|||{T}: Add {C} to your mana pool.${T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.| -Plains|Magic Origins|253|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| -Plains|Magic Origins|254|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| -Plains|Magic Origins|255|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| -Plains|Magic Origins|256|L||Basic Land - Plains|||({t}: Add {W} to your mana pool.)| -Island|Magic Origins|257|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| -Island|Magic Origins|258|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| -Island|Magic Origins|259|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| -Island|Magic Origins|260|L||Basic Land - Island|||({t}: Add {U} to your mana pool.)| -Swamp|Magic Origins|261|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| -Swamp|Magic Origins|262|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| -Swamp|Magic Origins|263|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| -Swamp|Magic Origins|264|L||Basic Land - Swamp|||({t}: Add {B} to your mana pool.)| -Mountain|Magic Origins|265|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| -Mountain|Magic Origins|266|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| -Mountain|Magic Origins|267|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| -Mountain|Magic Origins|268|L||Basic Land - Mountain|||({t}: Add {R} to your mana pool.)| -Forest|Magic Origins|269|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| -Forest|Magic Origins|270|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| -Forest|Magic Origins|271|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| -Forest|Magic Origins|272|L||Basic Land - Forest|||({t}: Add {G} to your mana pool.)| -Ambush Commander|Duel Decks: Anthology, Elves vs. Goblins|1|R|{3}{G}{G}|Creature - Elf|2|2|Forests you control are 1/1 green Elf creatures that are still lands.${1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.| -Lys Alana Huntmaster|Duel Decks: Anthology, Elves vs. Goblins|10|C|{2}{G}{G}|Creature - Elf Warrior|3|3|Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.| -Stonewood Invoker|Duel Decks: Anthology, Elves vs. Goblins|11|C|{1}{G}|Creature - Elf Mutant|2|2|{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.| -Sylvan Messenger|Duel Decks: Anthology, Elves vs. Goblins|12|U|{3}{G}|Creature - Elf|2|2|Trample$When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.| -Timberwatch Elf|Duel Decks: Anthology, Elves vs. Goblins|13|C|{2}{G}|Creature - Elf|1|2|{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.| -Voice of the Woods|Duel Decks: Anthology, Elves vs. Goblins|14|R|{3}{G}{G}|Creature - Elf|2|2|Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample onto the battlefield.| -Wellwisher|Duel Decks: Anthology, Elves vs. Goblins|15|C|{1}{G}|Creature - Elf|1|1|{tap}: You gain 1 life for each Elf on the battlefield.| -Wirewood Herald|Duel Decks: Anthology, Elves vs. Goblins|16|C|{1}{G}|Creature - Elf|1|1|When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.| -Wirewood Symbiote|Duel Decks: Anthology, Elves vs. Goblins|17|U|{G}|Creature - Insect|1|1|Return an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn.| -Wood Elves|Duel Decks: Anthology, Elves vs. Goblins|18|C|{2}{G}|Creature - Elf Scout|1|1|When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Wren's Run Vanquisher|Duel Decks: Anthology, Elves vs. Goblins|19|U|{1}{G}|Creature - Elf Warrior|3|3|As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.$Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)| -Allosaurus Rider|Duel Decks: Anthology, Elves vs. Goblins|2|R|{5}{G}{G}|Creature - Elf Warrior|1+*|1+*|You may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.$Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.| -Elvish Promenade|Duel Decks: Anthology, Elves vs. Goblins|20|U|{3}{G}|Tribal Sorcery - Elf|||Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.| -Giant Growth|Duel Decks: Anthology, Elves vs. Goblins|21|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| -Harmonize|Duel Decks: Anthology, Elves vs. Goblins|22|U|{2}{G}{G}|Sorcery|||Draw three cards.| -Wildsize|Duel Decks: Anthology, Elves vs. Goblins|23|C|{2}{G}|Instant|||Target creature gets +2/+2 and gains trample until end of turn.$Draw a card.| -Moonglove Extract|Duel Decks: Anthology, Elves vs. Goblins|24|C|{3}|Artifact|||Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.| -Slate of Ancestry|Duel Decks: Anthology, Elves vs. Goblins|25|R|{4}|Artifact|||{4}, {tap}, Discard your hand: Draw a card for each creature you control.| -Wirewood Lodge|Duel Decks: Anthology, Elves vs. Goblins|26|U||Land|||{tap}: Add {C} to your mana pool.${G}, {tap}: Untap target Elf.| -Tranquil Thicket|Duel Decks: Anthology, Elves vs. Goblins|27|C||Land|||Tranquil Thicket enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {G} ({G}, Discard this card: Draw a card.)| -Forest|Duel Decks: Anthology, Elves vs. Goblins|28|L||Basic Land - Forest|||G| -Forest|Duel Decks: Anthology, Elves vs. Goblins|29|L||Basic Land - Forest|||G| -Elvish Eulogist|Duel Decks: Anthology, Elves vs. Goblins|3|C|{G}|Creature - Elf Shaman|1|1|Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.| -Forest|Duel Decks: Anthology, Elves vs. Goblins|30|L||Basic Land - Forest|||G| -Forest|Duel Decks: Anthology, Elves vs. Goblins|31|L||Basic Land - Forest|||G| -Siege-Gang Commander|Duel Decks: Anthology, Elves vs. Goblins|32|R|{3}{R}{R}|Creature - Goblin|2|2|When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.${1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.| -Akki Coalflinger|Duel Decks: Anthology, Elves vs. Goblins|33|U|{1}{R}{R}|Creature - Goblin Shaman|2|2|First strike${R}, {tap}: Attacking creatures gain first strike until end of turn.| -Clickslither|Duel Decks: Anthology, Elves vs. Goblins|34|R|{1}{R}{R}{R}|Creature - Insect|3|3|Haste$Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.| -Emberwilde Augur|Duel Decks: Anthology, Elves vs. Goblins|35|C|{1}{R}|Creature - Goblin Shaman|2|1|Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.| -Flamewave Invoker|Duel Decks: Anthology, Elves vs. Goblins|36|U|{2}{R}|Creature - Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| -Gempalm Incinerator|Duel Decks: Anthology, Elves vs. Goblins|37|U|{2}{R}|Creature - Goblin|2|1|Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)$When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.| -Goblin Cohort|Duel Decks: Anthology, Elves vs. Goblins|38|C|{R}|Creature - Goblin Warrior|2|2|Goblin Cohort can't attack unless you've cast a creature spell this turn.| -Goblin Matron|Duel Decks: Anthology, Elves vs. Goblins|39|U|{2}{R}|Creature - Goblin|1|1|When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.| -Elvish Harbinger|Duel Decks: Anthology, Elves vs. Goblins|4|U|{2}{G}|Creature - Elf Druid|1|2|When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.${tap}: Add one mana of any color to your mana pool.| -Goblin Ringleader|Duel Decks: Anthology, Elves vs. Goblins|40|U|{3}{R}|Creature - Goblin|2|2|Haste$When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.| -Goblin Sledder|Duel Decks: Anthology, Elves vs. Goblins|41|C|{R}|Creature - Goblin|1|1|Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.| -Goblin Warchief|Duel Decks: Anthology, Elves vs. Goblins|42|U|{1}{R}{R}|Creature - Goblin|2|2|Goblin spells you cast cost {1} less to cast.$Goblin creatures you control have haste.| -Ib Halfheart, Goblin Tactician|Duel Decks: Anthology, Elves vs. Goblins|43|R|{3}{R}|Legendary Creature - Goblin Advisor|3|2|Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.$Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens onto the battlefield.| -Mogg Fanatic|Duel Decks: Anthology, Elves vs. Goblins|44|U|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| -Mogg War Marshal|Duel Decks: Anthology, Elves vs. Goblins|45|C|{1}{R}|Creature - Goblin Warrior|1|1|Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.| -Mudbutton Torchrunner|Duel Decks: Anthology, Elves vs. Goblins|46|C|{2}{R}|Creature - Goblin Warrior|1|1|When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.| -Raging Goblin|Duel Decks: Anthology, Elves vs. Goblins|47|C|{R}|Creature - Goblin Berserker|1|1|Haste (This creature can attack and {tap} as soon as it comes under your control.)| -Reckless One|Duel Decks: Anthology, Elves vs. Goblins|48|U|{3}{R}|Creature - Goblin Avatar|*|*|Haste$Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.| -Skirk Drill Sergeant|Duel Decks: Anthology, Elves vs. Goblins|49|U|{1}{R}|Creature - Goblin|2|1|Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.| -Elvish Warrior|Duel Decks: Anthology, Elves vs. Goblins|5|C|{G}{G}|Creature - Elf Warrior|2|3|| -Skirk Fire Marshal|Duel Decks: Anthology, Elves vs. Goblins|50|R|{3}{R}{R}|Creature - Goblin|2|2|Protection from red$Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.| -Skirk Prospector|Duel Decks: Anthology, Elves vs. Goblins|51|C|{R}|Creature - Goblin|1|1|Sacrifice a Goblin: Add {R} to your mana pool.| -Skirk Shaman|Duel Decks: Anthology, Elves vs. Goblins|52|C|{1}{R}{R}|Creature - Goblin Shaman|2|2|Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.| -Tar Pitcher|Duel Decks: Anthology, Elves vs. Goblins|53|U|{3}{R}|Creature - Goblin Shaman|2|2|{tap}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.| -Boggart Shenanigans|Duel Decks: Anthology, Elves vs. Goblins|54|U|{2}{R}|Tribal Enchantment - Goblin|||Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.| -Spitting Earth|Duel Decks: Anthology, Elves vs. Goblins|55|C|{1}{R}|Sorcery|||Spitting Earth deals damage to target creature equal to the number of Mountains you control.| -Tarfire|Duel Decks: Anthology, Elves vs. Goblins|56|C|{R}|Tribal Instant - Goblin|||Tarfire deals 2 damage to target creature or player.| -Forgotten Cave|Duel Decks: Anthology, Elves vs. Goblins|57|C||Land|||Forgotten Cave enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Cycling {R} ({R}, Discard this card: Draw a card.)| -Goblin Burrows|Duel Decks: Anthology, Elves vs. Goblins|58|U||Land|||{tap}: Add {C} to your mana pool.${1}{R}, {tap}: Target Goblin creature gets +2/+0 until end of turn.| -Mountain|Duel Decks: Anthology, Elves vs. Goblins|59|L||Basic Land - Mountain|||R| -Gempalm Strider|Duel Decks: Anthology, Elves vs. Goblins|6|U|{1}{G}|Creature - Elf|2|2|Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.)$When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.| -Mountain|Duel Decks: Anthology, Elves vs. Goblins|60|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Anthology, Elves vs. Goblins|61|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Anthology, Elves vs. Goblins|62|L||Basic Land - Mountain|||R| -Heedless One|Duel Decks: Anthology, Elves vs. Goblins|7|U|{3}{G}|Creature - Elf Avatar|*|*|Trample$Heedless One's power and toughness are each equal to the number of Elves on the battlefield.| -Imperious Perfect|Duel Decks: Anthology, Elves vs. Goblins|8|U|{2}{G}|Creature - Elf Warrior|2|2|Other Elf creatures you control get +1/+1.${G}, {tap}: Put a 1/1 green Elf Warrior creature token onto the battlefield.| -Llanowar Elves|Duel Decks: Anthology, Elves vs. Goblins|9|C|{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.| -Garruk Wildspeaker|Duel Decks: Anthology, Garruk vs. Liliana|1|M|{2}{G}{G}|Planeswalker - Garruk|||+1: Untap two target lands.$-1: Put a 3/3 green Beast creature token onto the battlefield.$-4: Creatures you control get +3/+3 and gain trample until end of turn.| -Indrik Stomphowler|Duel Decks: Anthology, Garruk vs. Liliana|10|U|{4}{G}|Creature - Beast|4|4|When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.| -Krosan Tusker|Duel Decks: Anthology, Garruk vs. Liliana|11|C|{5}{G}{G}|Creature - Boar Beast|6|5|Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)$When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.| -Plated Slagwurm|Duel Decks: Anthology, Garruk vs. Liliana|12|R|{4}{G}{G}{G}|Creature - Wurm|8|8|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| -Genju of the Cedars|Duel Decks: Anthology, Garruk vs. Liliana|13|U|{G}|Enchantment - Aura|||Enchant Forest${2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.$When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.| -Giant Growth|Duel Decks: Anthology, Garruk vs. Liliana|14|C|{G}|Instant|||Target creature gets +3/+3 until end of turn.| -Rancor|Duel Decks: Anthology, Garruk vs. Liliana|15|C|{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+0 and has trample.$When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.| -Lignify|Duel Decks: Anthology, Garruk vs. Liliana|16|C|{1}{G}|Tribal Enchantment - Treefolk Aura|||Enchant creature$Enchanted creature is a 0/4 Treefolk with no abilities.| -Nature's Lore|Duel Decks: Anthology, Garruk vs. Liliana|17|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Elephant Guide|Duel Decks: Anthology, Garruk vs. Liliana|18|U|{2}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.| -Invigorate|Duel Decks: Anthology, Garruk vs. Liliana|19|C|{2}{G}|Instant|||If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.$Target creature gets +4/+4 until end of turn.| -Basking Rootwalla|Duel Decks: Anthology, Garruk vs. Liliana|2|C|{G}|Creature - Lizard|1|1|{1}{G}: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.$Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Serrated Arrows|Duel Decks: Anthology, Garruk vs. Liliana|20|C|{4}|Artifact|||Serrated Arrows enters the battlefield with three arrowhead counters on it.$At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.${tap}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.| -Harmonize|Duel Decks: Anthology, Garruk vs. Liliana|21|U|{2}{G}{G}|Sorcery|||Draw three cards.| -Rude Awakening|Duel Decks: Anthology, Garruk vs. Liliana|22|R|{4}{G}|Sorcery|||Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.$Entwine {2}{G} (Choose both if you pay the entwine cost.)| -Beast Attack|Duel Decks: Anthology, Garruk vs. Liliana|23|U|{2}{G}{G}{G}|Instant|||Put a 4/4 green Beast creature token onto the battlefield.$Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Overrun|Duel Decks: Anthology, Garruk vs. Liliana|24|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| -Windstorm|Duel Decks: Anthology, Garruk vs. Liliana|25|U|{X}{G}|Instant|||Windstorm deals X damage to each creature with flying.| -Slippery Karst|Duel Decks: Anthology, Garruk vs. Liliana|26|C||Land|||Slippery Karst enters the battlefield tapped.${tap}: Add {G} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Treetop Village|Duel Decks: Anthology, Garruk vs. Liliana|27|U||Land|||Treetop Village enters the battlefield tapped.${tap}: Add {G} to your mana pool.${1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)| -Forest|Duel Decks: Anthology, Garruk vs. Liliana|28|L||Basic Land - Forest|||G| -Forest|Duel Decks: Anthology, Garruk vs. Liliana|29|L||Basic Land - Forest|||G| -Albino Troll|Duel Decks: Anthology, Garruk vs. Liliana|3|U|{1}{G}|Creature - Troll|3|3|Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)${1}{G}: Regenerate Albino Troll.| -Forest|Duel Decks: Anthology, Garruk vs. Liliana|30|L||Basic Land - Forest|||G| -Forest|Duel Decks: Anthology, Garruk vs. Liliana|31|L||Basic Land - Forest|||G| -Liliana Vess|Duel Decks: Anthology, Garruk vs. Liliana|32|M|{3}{B}{B}|Planeswalker - Liliana|||+1: Target player discards a card.$-2: Search your library for a card, then shuffle your library and put that card on top of it.$-8: Put all creature cards from all graveyards onto the battlefield under your control.| -Deathgreeter|Duel Decks: Anthology, Garruk vs. Liliana|33|C|{B}|Creature - Human Shaman|1|1|Whenever another creature dies, you may gain 1 life.| -Ghost-Lit Stalker|Duel Decks: Anthology, Garruk vs. Liliana|34|U|{B}|Creature - Spirit|1|1|{4}{B}, {tap}: Target player discards two cards. Activate this ability only any time you could cast a sorcery.$Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.| -Vampire Bats|Duel Decks: Anthology, Garruk vs. Liliana|35|C|{B}|Creature - Bat|0|1|Flying (This creature can't be blocked except by creatures with flying or reach.)${B}: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.| -Drudge Skeletons|Duel Decks: Anthology, Garruk vs. Liliana|36|C|{1}{B}|Creature - Skeleton|1|1|{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| -Ravenous Rats|Duel Decks: Anthology, Garruk vs. Liliana|37|C|{1}{B}|Creature - Rat|1|1|When Ravenous Rats enters the battlefield, target opponent discards a card.| -Fleshbag Marauder|Duel Decks: Anthology, Garruk vs. Liliana|38|U|{2}{B}|Creature - Zombie Warrior|3|1|When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.| -Phyrexian Rager|Duel Decks: Anthology, Garruk vs. Liliana|39|C|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.| -Vine Trellis|Duel Decks: Anthology, Garruk vs. Liliana|4|C|{1}{G}|Creature - Plant Wall|0|4|Defender (This creature can't attack.)${tap}: Add {G} to your mana pool.| -Urborg Syphon-Mage|Duel Decks: Anthology, Garruk vs. Liliana|40|C|{2}{B}|Creature - Human Spellshaper|2|2|{2}{B}, {tap}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.| -Wall of Bone|Duel Decks: Anthology, Garruk vs. Liliana|41|U|{2}{B}|Creature - Skeleton Wall|1|4|Defender (This creature can't attack.)${B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)| -Faerie Macabre|Duel Decks: Anthology, Garruk vs. Liliana|42|C|{1}{B}{B}|Creature - Faerie Rogue|2|2|Flying$Discard Faerie Macabre: Exile up to two target cards from graveyards.| -Howling Banshee|Duel Decks: Anthology, Garruk vs. Liliana|43|U|{2}{B}{B}|Creature - Spirit|3|3|Flying$When Howling Banshee enters the battlefield, each player loses 3 life.| -Keening Banshee|Duel Decks: Anthology, Garruk vs. Liliana|44|U|{2}{B}{B}|Creature - Spirit|2|2|Flying$When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.| -Twisted Abomination|Duel Decks: Anthology, Garruk vs. Liliana|45|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| -Skeletal Vampire|Duel Decks: Anthology, Garruk vs. Liliana|46|R|{4}{B}{B}|Creature - Vampire Skeleton|3|3|Flying$When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.${3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.$Sacrifice a Bat: Regenerate Skeletal Vampire.| -Genju of the Fens|Duel Decks: Anthology, Garruk vs. Liliana|47|U|{B}|Enchantment - Aura|||Enchant Swamp${2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.$When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.| -Bad Moon|Duel Decks: Anthology, Garruk vs. Liliana|48|R|{1}{B}|Enchantment|||Black creatures get +1/+1.| -Sign in Blood|Duel Decks: Anthology, Garruk vs. Liliana|49|C|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| -Wild Mongrel|Duel Decks: Anthology, Garruk vs. Liliana|5|C|{1}{G}|Creature - Hound|2|2|Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.| -Vicious Hunger|Duel Decks: Anthology, Garruk vs. Liliana|50|C|{B}{B}|Sorcery|||Vicious Hunger deals 2 damage to target creature and you gain 2 life.| -Ichor Slick|Duel Decks: Anthology, Garruk vs. Liliana|51|C|{2}{B}|Sorcery|||Target creature gets -3/-3 until end of turn.$Cycling {2} ({2}, Discard this card: Draw a card.)$Madness {3}{B} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)| -Hideous End|Duel Decks: Anthology, Garruk vs. Liliana|52|C|{1}{B}{B}|Instant|||Destroy target nonblack creature. Its controller loses 2 life.| -Snuff Out|Duel Decks: Anthology, Garruk vs. Liliana|53|C|{3}{B}|Instant|||If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.$$Destroy target nonblack creature. It can't be regenerated.| -Tendrils of Corruption|Duel Decks: Anthology, Garruk vs. Liliana|54|C|{3}{B}|Instant|||Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.| -Mutilate|Duel Decks: Anthology, Garruk vs. Liliana|55|R|{2}{B}{B}|Sorcery|||All creatures get -1/-1 until end of turn for each Swamp you control.| -Rise from the Grave|Duel Decks: Anthology, Garruk vs. Liliana|56|U|{4}{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.| -Corrupt|Duel Decks: Anthology, Garruk vs. Liliana|57|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| -Enslave|Duel Decks: Anthology, Garruk vs. Liliana|58|U|{4}{B}{B}|Enchantment - Aura|||Enchant creature$You control enchanted creature.$At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.| -Polluted Mire|Duel Decks: Anthology, Garruk vs. Liliana|59|C||Land|||Polluted Mire enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Wirewood Savage|Duel Decks: Anthology, Garruk vs. Liliana|6|C|{2}{G}|Creature - Elf|2|2|Whenever a Beast enters the battlefield, you may draw a card.| -Swamp|Duel Decks: Anthology, Garruk vs. Liliana|60|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Anthology, Garruk vs. Liliana|61|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Anthology, Garruk vs. Liliana|62|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Anthology, Garruk vs. Liliana|63|L||Basic Land - Swamp|||B| -Blastoderm|Duel Decks: Anthology, Garruk vs. Liliana|7|C|{2}{G}{G}|Creature - Beast|5|5|Shroud (This permanent can't be the target of spells or abilities.)$Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)| -Ravenous Baloth|Duel Decks: Anthology, Garruk vs. Liliana|8|R|{2}{G}{G}|Creature - Beast|4|4|Sacrifice a Beast: You gain 4 life.| -Stampeding Wildebeests|Duel Decks: Anthology, Garruk vs. Liliana|9|U|{2}{G}{G}|Creature - Antelope Beast|5|4|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$At the beginning of your upkeep, return a green creature you control to its owner's hand.| -Akroma, Angel of Wrath|Duel Decks: Anthology, Divine vs. Demonic|1|M|{5}{W}{W}{W}|Legendary Creature - Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| -Serra Angel|Duel Decks: Anthology, Divine vs. Demonic|10|R|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| -Twilight Shepherd|Duel Decks: Anthology, Divine vs. Demonic|11|R|{3}{W}{W}{W}|Creature - Angel|5|5|Flying, vigilance$When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.$Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)| -Luminous Angel|Duel Decks: Anthology, Divine vs. Demonic|12|R|{4}{W}{W}{W}|Creature - Angel|4|4|Flying$At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.| -Reya Dawnbringer|Duel Decks: Anthology, Divine vs. Demonic|13|R|{6}{W}{W}{W}|Legendary Creature - Angel|4|6|Flying$At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.| -Healing Salve|Duel Decks: Anthology, Divine vs. Demonic|14|C|{W}|Instant|||Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.| -Angelsong|Duel Decks: Anthology, Divine vs. Demonic|15|C|{1}{W}|Instant|||Prevent all combat damage that would be dealt this turn.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Otherworldly Journey|Duel Decks: Anthology, Divine vs. Demonic|16|U|{1}{W}|Instant - Arcane|||Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.| -Pacifism|Duel Decks: Anthology, Divine vs. Demonic|17|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| -Serra's Boon|Duel Decks: Anthology, Divine vs. Demonic|18|U|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.| -Angelic Benediction|Duel Decks: Anthology, Divine vs. Demonic|19|U|{3}{W}|Enchantment|||Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, you may tap target creature.| -Icatian Priest|Duel Decks: Anthology, Divine vs. Demonic|2|U|{W}|Creature - Human Cleric|1|1|{1}{W}{W}: Target creature gets +1/+1 until end of turn.| -Faith's Fetters|Duel Decks: Anthology, Divine vs. Demonic|20|C|{3}{W}|Enchantment - Aura|||Enchant permanent$When Faith's Fetters enters the battlefield, you gain 4 life.$Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.| -Serra's Embrace|Duel Decks: Anthology, Divine vs. Demonic|21|U|{2}{W}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and has flying and vigilance.| -Righteous Cause|Duel Decks: Anthology, Divine vs. Demonic|22|U|{3}{W}{W}|Enchantment|||Whenever a creature attacks, you gain 1 life.| -Angel's Feather|Duel Decks: Anthology, Divine vs. Demonic|23|U|{2}|Artifact|||Whenever a player casts a white spell, you may gain 1 life.| -Marble Diamond|Duel Decks: Anthology, Divine vs. Demonic|24|U|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${tap}: Add {W} to your mana pool.| -Secluded Steppe|Duel Decks: Anthology, Divine vs. Demonic|25|C||Land|||Secluded Steppe enters the battlefield tapped.${tap}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Plains|Duel Decks: Anthology, Divine vs. Demonic|26|L||Basic Land - Plains|||W| -Plains|Duel Decks: Anthology, Divine vs. Demonic|27|L||Basic Land - Plains|||W| -Plains|Duel Decks: Anthology, Divine vs. Demonic|28|L||Basic Land - Plains|||W| -Plains|Duel Decks: Anthology, Divine vs. Demonic|29|L||Basic Land - Plains|||W| -Angelic Page|Duel Decks: Anthology, Divine vs. Demonic|3|C|{1}{W}|Creature - Angel Spirit|1|1|Flying${tap}: Target attacking or blocking creature gets +1/+1 until end of turn.| -Lord of the Pit|Duel Decks: Anthology, Divine vs. Demonic|30|M|{4}{B}{B}{B}|Creature - Demon|7|7|Flying, trample$At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.| -Abyssal Gatekeeper|Duel Decks: Anthology, Divine vs. Demonic|31|C|{1}{B}|Creature - Horror|1|1|When Abyssal Gatekeeper dies, each player sacrifices a creature.| -Foul Imp|Duel Decks: Anthology, Divine vs. Demonic|32|C|{B}{B}|Creature - Imp|2|2|Flying$When Foul Imp enters the battlefield, you lose 2 life.| -Daggerclaw Imp|Duel Decks: Anthology, Divine vs. Demonic|33|U|{2}{B}|Creature - Imp|3|1|Flying$Daggerclaw Imp can't block.| -Dusk Imp|Duel Decks: Anthology, Divine vs. Demonic|34|C|{2}{B}|Creature - Imp|2|1|Flying| -Overeager Apprentice|Duel Decks: Anthology, Divine vs. Demonic|35|C|{2}{B}|Creature - Human Minion|1|2|Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B} to your mana pool.| -Stinkweed Imp|Duel Decks: Anthology, Divine vs. Demonic|36|C|{2}{B}|Creature - Imp|1|2|Flying$Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.$Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)| -Soot Imp|Duel Decks: Anthology, Divine vs. Demonic|37|U|{1}{B}{B}|Creature - Imp|1|2|Flying$Whenever a player casts a nonblack spell, that player loses 1 life.| -Demon's Jester|Duel Decks: Anthology, Divine vs. Demonic|38|C|{3}{B}|Creature - Imp|2|2|Flying$Hellbent - Demon's Jester gets +2/+1 as long as you have no cards in hand.| -Souldrinker|Duel Decks: Anthology, Divine vs. Demonic|39|U|{3}{B}|Creature - Spirit|2|2|Pay 3 life: Put a +1/+1 counter on Souldrinker.| -Charging Paladin|Duel Decks: Anthology, Divine vs. Demonic|4|C|{2}{W}|Creature - Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| -Abyssal Specter|Duel Decks: Anthology, Divine vs. Demonic|40|U|{2}{B}{B}|Creature - Specter|2|3|Flying$Whenever Abyssal Specter deals damage to a player, that player discards a card.| -Cackling Imp|Duel Decks: Anthology, Divine vs. Demonic|41|C|{2}{B}{B}|Creature - Imp|2|2|Flying${tap}: Target player loses 1 life.| -Fallen Angel|Duel Decks: Anthology, Divine vs. Demonic|42|R|{3}{B}{B}|Creature - Angel|3|3|Flying$Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.| -Reiver Demon|Duel Decks: Anthology, Divine vs. Demonic|43|R|{4}{B}{B}{B}{B}|Creature - Demon|6|6|Flying$When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.| -Kuro, Pitlord|Duel Decks: Anthology, Divine vs. Demonic|44|R|{6}{B}{B}{B}|Legendary Creature - Demon Spirit|9|9|At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}.$Pay 1 life: Target creature gets -1/-1 until end of turn.| -Dark Ritual|Duel Decks: Anthology, Divine vs. Demonic|45|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| -Duress|Duel Decks: Anthology, Divine vs. Demonic|46|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| -Unholy Strength|Duel Decks: Anthology, Divine vs. Demonic|47|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+1.| -Cruel Edict|Duel Decks: Anthology, Divine vs. Demonic|48|U|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| -Demonic Tutor|Duel Decks: Anthology, Divine vs. Demonic|49|U|{1}{B}|Sorcery|||Search your library for a card and put that card into your hand. Then shuffle your library.| -Venerable Monk|Duel Decks: Anthology, Divine vs. Demonic|5|C|{2}{W}|Creature - Human Monk Cleric|2|2|When Venerable Monk enters the battlefield, you gain 2 life.| -Dark Banishing|Duel Decks: Anthology, Divine vs. Demonic|50|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| -Oni Possession|Duel Decks: Anthology, Divine vs. Demonic|51|U|{2}{B}|Enchantment - Aura|||Enchant creature$At the beginning of your upkeep, sacrifice a creature.$Enchanted creature gets +3/+3 and has trample.$Enchanted creature is a Demon Spirit.| -Barter in Blood|Duel Decks: Anthology, Divine vs. Demonic|52|U|{2}{B}{B}|Sorcery|||Each player sacrifices two creatures.| -Breeding Pit|Duel Decks: Anthology, Divine vs. Demonic|53|U|{3}{B}|Enchantment|||At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}.$At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.| -Promise of Power|Duel Decks: Anthology, Divine vs. Demonic|54|R|{2}{B}{B}{B}|Sorcery|||Choose one - You draw five cards and you lose 5 life; or put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.$Entwine {4} (Choose both if you pay the entwine cost.)| -Corrupt|Duel Decks: Anthology, Divine vs. Demonic|55|U|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| -Consume Spirit|Duel Decks: Anthology, Divine vs. Demonic|56|U|{X}{1}{B}|Sorcery|||Spend only black mana on X.$Consume Spirit deals X damage to target creature or player and you gain X life.| -Demon's Horn|Duel Decks: Anthology, Divine vs. Demonic|57|U|{2}|Artifact|||Whenever a player casts a black spell, you may gain 1 life.| -Barren Moor|Duel Decks: Anthology, Divine vs. Demonic|58|C||Land|||Barren Moor enters the battlefield tapped.${tap}: Add {B} to your mana pool.$Cycling {B} ({B}, Discard this card: Draw a card.)| -Swamp|Duel Decks: Anthology, Divine vs. Demonic|59|L||Basic Land - Swamp|||B| -Angelic Protector|Duel Decks: Anthology, Divine vs. Demonic|6|U|{3}{W}|Creature - Angel|2|2|Flying$Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.| -Swamp|Duel Decks: Anthology, Divine vs. Demonic|60|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Anthology, Divine vs. Demonic|61|L||Basic Land - Swamp|||B| -Swamp|Duel Decks: Anthology, Divine vs. Demonic|62|L||Basic Land - Swamp|||B| -Serra Advocate|Duel Decks: Anthology, Divine vs. Demonic|7|U|{3}{W}|Creature - Angel|2|2|Flying${tap}: Target attacking or blocking creature gets +2/+2 until end of turn.| -Sustainer of the Realm|Duel Decks: Anthology, Divine vs. Demonic|8|U|{2}{W}{W}|Creature - Angel|2|3|Flying$Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.| -Angel of Mercy|Duel Decks: Anthology, Divine vs. Demonic|9|U|{4}{W}|Creature - Angel|3|3|Flying$When Angel of Mercy enters the battlefield, you gain 3 life.| -Jace Beleren|Duel Decks: Anthology, Jace vs. Chandra|1|M|{1}{U}{U}|Planeswalker - Jace|||+2: Each player draws a card.$-1: Target player draws a card.$-10: Target player puts the top twenty cards of his or her library into his or her graveyard.| -Fledgling Mawcor|Duel Decks: Anthology, Jace vs. Chandra|10|U|{3}{U}|Creature - Beast|2|2|Flying${tap}: Fledgling Mawcor deals 1 damage to target creature or player.$Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Waterspout Djinn|Duel Decks: Anthology, Jace vs. Chandra|11|U|{2}{U}{U}|Creature - Djinn|4|4|Flying$At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.| -Mulldrifter|Duel Decks: Anthology, Jace vs. Chandra|12|C|{4}{U}|Creature - Elemental|2|2|Flying$When Mulldrifter enters the battlefield, draw two cards.$Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Air Elemental|Duel Decks: Anthology, Jace vs. Chandra|13|U|{3}{U}{U}|Creature - Elemental|4|4|Flying| -Guile|Duel Decks: Anthology, Jace vs. Chandra|14|R|{3}{U}{U}{U}|Creature - Elemental Incarnation|6|6|Guile can't be blocked except by three or more creatures.$If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.$When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.| -Riftwing Cloudskate|Duel Decks: Anthology, Jace vs. Chandra|15|U|{3}{U}{U}|Creature - Illusion|2|2|Flying$When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.$Suspend 3-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Spire Golem|Duel Decks: Anthology, Jace vs. Chandra|16|C|{6}|Artifact Creature - Golem|2|4|Affinity for Islands (This spell costs {1} less to cast for each Island you control.)$Flying| -AEthersnipe|Duel Decks: Anthology, Jace vs. Chandra|17|C|{5}{U}|Creature - Elemental|4|4|When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.$Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Brine Elemental|Duel Decks: Anthology, Jace vs. Chandra|18|U|{4}{U}{U}|Creature - Elemental|5|4|Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Brine Elemental is turned face up, each opponent skips his or her next untap step.| -Quicksilver Dragon|Duel Decks: Anthology, Jace vs. Chandra|19|R|{4}{U}{U}|Creature - Dragon|5|5|Flying${U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.$Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Martyr of Frost|Duel Decks: Anthology, Jace vs. Chandra|2|C|{U}|Creature - Human Wizard|1|1|{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.| -Errant Ephemeron|Duel Decks: Anthology, Jace vs. Chandra|20|C|{6}{U}|Creature - Illusion|4|4|Flying$Suspend 4-{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)| -Ancestral Vision|Duel Decks: Anthology, Jace vs. Chandra|21|R||Sorcery|||Suspend 4-{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)$Target player draws three cards.| -Mind Stone|Duel Decks: Anthology, Jace vs. Chandra|22|U|{2}|Artifact|||{tap}: Add {C} to your mana pool.${1}, {tap}, Sacrifice Mind Stone: Draw a card.| -Daze|Duel Decks: Anthology, Jace vs. Chandra|23|C|{1}{U}|Instant|||You may return an Island you control to its owner's hand rather than pay Daze's mana cost.$$Counter target spell unless its controller pays {1}.| -Counterspell|Duel Decks: Anthology, Jace vs. Chandra|24|C|{U}{U}|Instant|||Counter target spell.| -Repulse|Duel Decks: Anthology, Jace vs. Chandra|25|C|{2}{U}|Instant|||Return target creature to its owner's hand.$Draw a card.| -Fact or Fiction|Duel Decks: Anthology, Jace vs. Chandra|26|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| -Gush|Duel Decks: Anthology, Jace vs. Chandra|27|C|{4}{U}|Instant|||You may return two Islands you control to their owner's hand rather than pay Gush's mana cost.$$Draw two cards.| -Condescend|Duel Decks: Anthology, Jace vs. Chandra|28|C|{X}{U}|Instant|||Counter target spell unless its controller pays {X}.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Terrain Generator|Duel Decks: Anthology, Jace vs. Chandra|29|U||Land|||{tap}: Add {C} to your mana pool.${2}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.| -Fathom Seer|Duel Decks: Anthology, Jace vs. Chandra|3|C|{1}{U}|Creature - Illusion|1|3|Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Fathom Seer is turned face up, draw two cards.| -Island|Duel Decks: Anthology, Jace vs. Chandra|30|L||Basic Land - Island|||U| -Island|Duel Decks: Anthology, Jace vs. Chandra|31|L||Basic Land - Island|||U| -Island|Duel Decks: Anthology, Jace vs. Chandra|32|L||Basic Land - Island|||U| -Island|Duel Decks: Anthology, Jace vs. Chandra|33|L||Basic Land - Island|||U| -Chandra Nalaar|Duel Decks: Anthology, Jace vs. Chandra|34|M|{3}{R}{R}|Planeswalker - Chandra|||+1: Chandra Nalaar deals 1 damage to target player.$-X: Chandra Nalaar deals X damage to target creature.$-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.| -Flamekin Brawler|Duel Decks: Anthology, Jace vs. Chandra|35|C|{R}|Creature - Elemental Warrior|0|2|{R}: Flamekin Brawler gets +1/+0 until end of turn.| -Fireslinger|Duel Decks: Anthology, Jace vs. Chandra|36|C|{1}{R}|Creature - Human Wizard|1|1|{tap}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.| -Soulbright Flamekin|Duel Decks: Anthology, Jace vs. Chandra|37|C|{1}{R}|Creature - Elemental Shaman|2|1|{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.| -Pyre Charger|Duel Decks: Anthology, Jace vs. Chandra|38|U|{R}{R}|Creature - Elemental Warrior|1|1|Haste${R}: Pyre Charger gets +1/+0 until end of turn.| -Slith Firewalker|Duel Decks: Anthology, Jace vs. Chandra|39|U|{R}{R}|Creature - Slith|1|1|Haste$Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.| -Voidmage Apprentice|Duel Decks: Anthology, Jace vs. Chandra|4|C|{1}{U}|Creature - Human Wizard|1|1|Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Voidmage Apprentice is turned face up, counter target spell.| -Flamewave Invoker|Duel Decks: Anthology, Jace vs. Chandra|40|U|{2}{R}|Creature - Goblin Mutant|2|2|{7}{R}: Flamewave Invoker deals 5 damage to target player.| -Inner-Flame Acolyte|Duel Decks: Anthology, Jace vs. Chandra|41|C|{1}{R}{R}|Creature - Elemental Shaman|2|2|When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Flametongue Kavu|Duel Decks: Anthology, Jace vs. Chandra|42|U|{3}{R}|Creature - Kavu|4|2|When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.| -Furnace Whelp|Duel Decks: Anthology, Jace vs. Chandra|43|U|{2}{R}{R}|Creature - Dragon|2|2|Flying${R}: Furnace Whelp gets +1/+0 until end of turn.| -Rakdos Pit Dragon|Duel Decks: Anthology, Jace vs. Chandra|44|R|{2}{R}{R}|Creature - Dragon|3|3|{R}{R}: Rakdos Pit Dragon gains flying until end of turn.${R}: Rakdos Pit Dragon gets +1/+0 until end of turn.$Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand.| -Ingot Chewer|Duel Decks: Anthology, Jace vs. Chandra|45|C|{4}{R}|Creature - Elemental|3|3|When Ingot Chewer enters the battlefield, destroy target artifact.$Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)| -Oxidda Golem|Duel Decks: Anthology, Jace vs. Chandra|46|C|{6}|Artifact Creature - Golem|3|2|Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)$Haste| -Chartooth Cougar|Duel Decks: Anthology, Jace vs. Chandra|47|C|{5}{R}|Creature - Cat Beast|4|4|{R}: Chartooth Cougar gets +1/+0 until end of turn.$Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)| -Hostility|Duel Decks: Anthology, Jace vs. Chandra|48|R|{3}{R}{R}{R}|Creature - Elemental Incarnation|6|6|Haste$If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.$When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.| -Firebolt|Duel Decks: Anthology, Jace vs. Chandra|49|C|{R}|Sorcery|||Firebolt deals 2 damage to target creature or player.$Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Wall of Deceit|Duel Decks: Anthology, Jace vs. Chandra|5|U|{1}{U}|Creature - Wall|0|5|Defender (This creature can't attack.)${3}: Turn Wall of Deceit face down.$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Seal of Fire|Duel Decks: Anthology, Jace vs. Chandra|50|C|{R}|Enchantment|||Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.| -Incinerate|Duel Decks: Anthology, Jace vs. Chandra|51|C|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| -Magma Jet|Duel Decks: Anthology, Jace vs. Chandra|52|U|{1}{R}|Instant|||Magma Jet deals 2 damage to target creature or player.$Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Flame Javelin|Duel Decks: Anthology, Jace vs. Chandra|53|U|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| -Cone of Flame|Duel Decks: Anthology, Jace vs. Chandra|54|U|{3}{R}{R}|Sorcery|||Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.| -Fireblast|Duel Decks: Anthology, Jace vs. Chandra|55|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| -Fireball|Duel Decks: Anthology, Jace vs. Chandra|56|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| -Demonfire|Duel Decks: Anthology, Jace vs. Chandra|57|R|{X}{R}|Sorcery|||Demonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.$Hellbent - If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.| -Keldon Megaliths|Duel Decks: Anthology, Jace vs. Chandra|58|U||Land|||Keldon Megaliths enters the battlefield tapped.${tap}: Add {R} to your mana pool.$Hellbent - {1}{R}, {tap}: Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.| -Mountain|Duel Decks: Anthology, Jace vs. Chandra|59|L||Basic Land - Mountain|||R| -Willbender|Duel Decks: Anthology, Jace vs. Chandra|6|U|{1}{U}|Creature - Human Wizard|1|2|Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)$When Willbender is turned face up, change the target of target spell or ability with a single target.| -Mountain|Duel Decks: Anthology, Jace vs. Chandra|60|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Anthology, Jace vs. Chandra|61|L||Basic Land - Mountain|||R| -Mountain|Duel Decks: Anthology, Jace vs. Chandra|62|L||Basic Land - Mountain|||R| -Bottle Gnomes|Duel Decks: Anthology, Jace vs. Chandra|7|U|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| -Man-o'-War|Duel Decks: Anthology, Jace vs. Chandra|8|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| -Ophidian|Duel Decks: Anthology, Jace vs. Chandra|9|C|{2}{U}|Creature - Snake|1|3|Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.| -Elspeth, Sun's Champion|Duel Decks: Elspeth vs. Kiora|1|M|{4}{W}{W}|Planeswalker - Elspeth|||+1: Put three 1/1 white Soldier creature tokens onto the battlefield.$-3: Destroy all creatures with power 4 or greater.$-7: You get an emblem with "Creatures you control get +2/+2 and have flying."| -Banisher Priest|Duel Decks: Elspeth vs. Kiora|2|U|{1}{W}{W}|Creature - Human Cleric|2|2|When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.| -Captain of the Watch|Duel Decks: Elspeth vs. Kiora|3|R|{4}{W}{W}|Creature - Human Soldier|3|3|Vigilance (Attacking doesn't cause this creature to tap.)$Other Soldier creatures you control get +1/+1 and have vigilance.$When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.| -Celestial Flare|Duel Decks: Elspeth vs. Kiora|4|C|{W}{W}|Instant|||Target player sacrifices an attacking or blocking creature.| -Court Street Denizen|Duel Decks: Elspeth vs. Kiora|5|C|{2}{W}|Creature - Human Soldier|2|2|Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.| -Dauntless Onslaught|Duel Decks: Elspeth vs. Kiora|6|U|{2}{W}|Instant|||Up to two target creatures each get +2/+2 until end of turn.| -Decree of Justice|Duel Decks: Elspeth vs. Kiora|7|R|{X}{X}{2}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.| -Dictate of Heliod|Duel Decks: Elspeth vs. Kiora|8|R|{3}{W}{W}|Enchantment|||Flash$Creatures you control get +2/+2.| -Gempalm Avenger|Duel Decks: Elspeth vs. Kiora|9|C|{5}{W}|Creature - Human Soldier|3|5|Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)$When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.| -Gustcloak Harrier|Duel Decks: Elspeth vs. Kiora|10|C|{1}{W}{W}|Creature - Bird Soldier|2|2|Flying$Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.| -Gustcloak Savior|Duel Decks: Elspeth vs. Kiora|11|R|{4}{W}|Creature - Bird Soldier|3|4|Flying$Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.| -Gustcloak Sentinel|Duel Decks: Elspeth vs. Kiora|12|U|{2}{W}{W}|Creature - Human Soldier|3|3|Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.| -Gustcloak Skirmisher|Duel Decks: Elspeth vs. Kiora|13|U|{3}{W}|Creature - Bird Soldier|2|3|Flying$Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.| -Icatian Javelineers|Duel Decks: Elspeth vs. Kiora|14|C|{W}|Creature - Human Soldier|1|1|Icatian Javelineers enters the battlefield with a javelin counter on it.${T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.| -Kinsbaile Skirmisher|Duel Decks: Elspeth vs. Kiora|15|C|{1}{W}|Creature - Kithkin Soldier|2|2|When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.| -Kor Skyfisher|Duel Decks: Elspeth vs. Kiora|16|C|{1}{W}|Creature - Kor Soldier|2|3|Flying$When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.| -Loxodon Partisan|Duel Decks: Elspeth vs. Kiora|17|C|{4}{W}|Creature - Elephant Soldier|3|4|Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)| -Mighty Leap|Duel Decks: Elspeth vs. Kiora|18|C|{1}{W}|Instant|||Target creature gets +2/+2 and gains flying until end of turn.| -Mortal's Ardor|Duel Decks: Elspeth vs. Kiora|19|C|{W}|Instant|||Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)| -Mother of Runes|Duel Decks: Elspeth vs. Kiora|20|U|{W}|Creature - Human Cleric|1|1|{T}: Target creature you control gains protection from the color of your choice until end of turn.| -Noble Templar|Duel Decks: Elspeth vs. Kiora|21|C|{5}{W}|Creature - Human Cleric Soldier|3|6|Vigilance$Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)| -Precinct Captain|Duel Decks: Elspeth vs. Kiora|22|R|{W}{W}|Creature - Human SOldier|2|2|First strike$Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.| -Raise the Alarm|Duel Decks: Elspeth vs. Kiora|23|C|{1}{W}|Instant|||Put two 1/1 white Soldier creature tokens onto the battlefield.| -Soul Parry|Duel Decks: Elspeth vs. Kiora|24|C|{1}{W}|Instant|||Prevent all damage one or two target creatures would deal this turn.| -Standing Troops|Duel Decks: Elspeth vs. Kiora|25|C|{2}{W}|Creature - Human Soldier|1|4|Vigilance| -Sunlance|Duel Decks: Elspeth vs. Kiora|26|C|{W}|Sorcery|||Sunlance deals 3 damage to target nonwhite creature.| -Veteran Armorsmith|Duel Decks: Elspeth vs. Kiora|27|C|{W}{W}|Creature - Human Soldier|2|3|Other Soldier creatures you control get +0/+1.| -Veteran Swordsmith|Duel Decks: Elspeth vs. Kiora|28|C|{2}{W}|Creature - Human Soldier|3|2|Other Soldier creatures you control get +1/+0.| -Secluded Steppe|Duel Decks: Elspeth vs. Kiora|29|C||Land|||Secluded Steppe enters the battlefield tapped.${T}: Add {W} to your mana pool.$Cycling {W} ({W}, Discard this card: Draw a card.)| -Plains|Duel Decks: Elspeth vs. Kiora|30|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| -Plains|Duel Decks: Elspeth vs. Kiora|31|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| -Plains|Duel Decks: Elspeth vs. Kiora|32|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| -Plains|Duel Decks: Elspeth vs. Kiora|33|L||Basic Land - Plains|||({T}: Add {W} to your mana pool.)| -Kiora, the Crashing Wave|Duel Decks: Elspeth vs. Kiora|34|M|{2}{G}{U}|Planeswalker Kiora|2|+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.$-1: Draw a card. You may play an additional land this turn.$-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."| -Accumulated Knowledge|Duel Decks: Elspeth vs. Kiora|35|C|{1}{U}|Instant|||Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.| -AEtherize|Duel Decks: Elspeth vs. Kiora|36|U|{3}{U}|Instant|||Return all attacking creatures to their owner's hand.| -Inkwell Leviathan|Duel Decks: Elspeth vs. Kiora|37|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud (This creature can't be the target of spells or abilities.)| -Man-o'-War|Duel Decks: Elspeth vs. Kiora|38|C|{2}{U}|Creature - Jellyfish|2|2|When Man-o'-War enters the battlefield, return target creature to its owner's hand.| -Omenspeaker|Duel Decks: Elspeth vs. Kiora|39|C|{1}{U}|Creature - Human Wizard|1|3|When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Peel from Reality|Duel Decks: Elspeth vs. Kiora|40|C|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.| -Scourge of Fleets|Duel Decks: Elspeth vs. Kiora|41|R|{5}{U}{U}|6|6|When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.| -Sealock Monster|Duel Decks: Elspeth vs. Kiora|42|U|{3}{U}{U}|5|5|Sealock Monster can't attack unless defending player controls an Island.${5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)$When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.| -Surrakar Banisher|Duel Decks: Elspeth vs. Kiora|43|C|{4}{U}|Creature - Surrakar|3|3|When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.| -Whelming Wave|Duel Decks: Elspeth vs. Kiora|44|R|{2}{U}{U}|Sorcery|||Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.| -Explore|Duel Decks: Elspeth vs. Kiora|45|C|{1}{G}|Sorcery|||You may play an additional land this turn.$Draw a card.| -Explosive Vegetation|Duel Decks: Elspeth vs. Kiora|46|U|{3}{G}|Sorcery|||Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.| -Grazing Gladehart|Duel Decks: Elspeth vs. Kiora|47|C|{2}{G}|Creature - Antelope|2|2|Landfall � Whenever a land enters the battlefield under your control, you may gain 2 life.| -Nessian Asp|Duel Decks: Elspeth vs. Kiora|48|C|{4}{G}|Creature - Snake|4|5|Reach${6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)| -Netcaster Spider|Duel Decks: Elspeth vs. Kiora|49|C|{2}{G}|Creature - Spider|2|3|Reach (This creature can block creatures with flying.)$Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.| -Time to Feed|Duel Decks: Elspeth vs. Kiora|50|C|{2}{G}|Sorcery|||Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)| -Coiling Oracle|Duel Decks: Elspeth vs. Kiora|51|C|{U}{G}|Creature - Snake Elf Druid|1|1|When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.| -Kiora's Follower|Duel Decks: Elspeth vs. Kiora|52|U|{U}{G}|Creature - Merfolk|2|2|{T}: Untap another target permanent.| -Lorescale Coatl|Duel Decks: Elspeth vs. Kiora|53|U|{1}{U}{G}|Creature - Snake|2|2|Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.| -Nimbus Swimmer|Duel Decks: Elspeth vs. Kiora|54|U|{X}{U}{G}|Creature - Leviathan|0|0|Flying$Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.| -Plasm Capture|Duel Decks: Elspeth vs. Kiora|55|R|{U}{U}{G}{G}|Instant|||Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell's converted mana cost.| -Simic Sky Swallower|Duel Decks: Elspeth vs. Kiora|56|R|{5}{U}{G}|Creature - Leviathan|6|6|Flying, trample$Shroud (This creature can't be the target of spells or abilities.)| -Urban Evolution|Duel Decks: Elspeth vs. Kiora|57|U|{3}{U}{G}|Sorcery|||Draw three cards. You may play an additional land this turn.| -Evolving Wilds|Duel Decks: Elspeth vs. Kiora|58|C||Land|||{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Temple of the False God|Duel Decks: Elspeth vs. Kiora|59|U||Land|||{T}: Add {C}{C} to your mana pool. Activate this ability only if you control five or more lands.| -Island|Duel Decks: Elspeth vs. Kiora|60|L||Basic Land - Island|||({T}: Add {U} to your mana pool.)| -Island|Duel Decks: Elspeth vs. Kiora|61|L||Basic Land - Island|||({T}: Add {U} to your mana pool.)| -Island|Duel Decks: Elspeth vs. Kiora|62|L||Basic Land - Island|||({T}: Add {U} to your mana pool.)| -Forest|Duel Decks: Elspeth vs. Kiora|63|L||Basic Land - Forest|||({T}: Add {G} to your mana pool.)| -Forest|Duel Decks: Elspeth vs. Kiora|64|L||Basic Land - Forest|||({T}: Add {G} to your mana pool.)| -Forest|Duel Decks: Elspeth vs. Kiora|65|L||Basic Land - Forest|||({T}: Add {G} to your mana pool.)| -Wasteland|Magic Player Rewards|1|Special||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Wasteland: Destroy target nonbasic land.| -Voidmage Prodigy|Magic Player Rewards|2|Special|{U}{U}|Creature - Human Wizard|2|1|{U}{U}, Sacrifice a Wizard: Counter target spell.$Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Powder Keg|Magic Player Rewards|3|Special|{2}|Artifact|||At the beginning of your upkeep, you may put a fuse counter on Powder Keg.${T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.| -Psychatog|Magic Player Rewards|4|Special|{1}{U}{B}|Creature - Atog|1|2|Discard a card: Psychatog gets +1/+1 until end of turn.$Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.| -Terror|Magic Player Rewards|5|Special|{1}{B}|Instant|||Destroy target nonartifact, nonblack creature. It can't be regenerated.| -Fireball|Magic Player Rewards|6|Special|{X}{R}|Sorcery||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| -Oxidize|Magic Player Rewards|7|Special|{G}|Instant|||Destroy target artifact. It can't be regenerated.| -Mana Leak|Magic Player Rewards|8|Special|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| -Reciprocate|Magic Player Rewards|9|Special|{W}|Instant|||Exile target creature that dealt damage to you this turn.| -Hypnotic Specter|Magic Player Rewards|10|Special|{1}{B}{B}|Creature - Specter|2|2|Flying$Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.| -Hinder|Magic Player Rewards|11|Special|{1}{U}{U}|Instant|||Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.| -Pyroclasm|Magic Player Rewards|12|Special|{1}{R}|Sorcery|||Pyroclasm deals 2 damage to each creature.| -Giant Growth|Magic Player Rewards|13|Special|{G}|Instant|||Target creature gets +3/+3 until end of turn.| -Putrefy|Magic Player Rewards|14|Special|{1}{B}{G}|Instant|||Destroy target artifact or creature. It can't be regenerated.| -Zombify|Magic Player Rewards|15|Special|{3}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.| -Lightning Helix|Magic Player Rewards|16|Special|{W}{R}|Instant|||Lightning Helix deals 3 damage to target creature or player and you gain 3 life.| -Wrath of God|Magic Player Rewards|17|Special|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| -Condemn|Magic Player Rewards|18|Special|{W}|Instant|||Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.| -Mortify|Magic Player Rewards|19|Special|{1}{W}{B}|Instant|||Destroy target creature or enchantment.| -Psionic Blast|Magic Player Rewards|20|Special|{2}{U}|Instant|||Psionic Blast deals 4 damage to target creature or player and 2 damage to you.| -Cruel Edict|Magic Player Rewards|21|Special|{1}{B}|Sorcery|||Target opponent sacrifices a creature.| -Disenchant|Magic Player Rewards|22|Special|{1}{W}|Instant|||Destroy target artifact or enchantment.| -Recollect|Magic Player Rewards|23|Special|{2}{G}|Sorcery|||Return target card from your graveyard to your hand.| -Damnation|Magic Player Rewards|24|Special|{2}{B}{B}|Sorcery|||Destroy all creatures. They can't be regenerated.| -Tidings|Magic Player Rewards|25|Special|{3}{U}{U}|Sorcery|||Draw four cards.| -Incinerate|Magic Player Rewards|26|Special|{1}{R}|Instant|||Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.| -Mana Tithe|Magic Player Rewards|27|Special|{W}|Instant|||Counter target spell unless its controller pays {1}.| -Harmonize|Magic Player Rewards|28|Special|{2}{G}{G}|Sorcery|||Draw three cards.| -Ponder|Magic Player Rewards|29|Special|{U}|Sorcery|||Look at the top three cards of your library, then put them back in any order. You may shuffle your library.$Draw a card.| -Corrupt|Magic Player Rewards|30|Special|{5}{B}|Sorcery|||Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.| -Cryptic Command|Magic Player Rewards|31|Special|{1}{U}{U}{U}|Instant|||Choose two - Counter target spell; or Return target permanent to its owner's hand; or Tap all creatures your opponents control; or Draw a card.| -Flame Javelin|Magic Player Rewards|32|Special|{2R}{2R}{2R}|Instant|||({2R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)$Flame Javelin deals 4 damage to target creature or player.| -Unmake|Magic Player Rewards|33|Special|{WB}{WB}{WB}|Instant|||Exile target creature.| -Nameless Inversion|Magic Player Rewards|34|Special|{1}{B}|Tribal Instant - Shapeshifter|||Changeling (This card is every creature type at all times.)$Target creature gets +3/-3 and loses all creature types until end of turn.| -Remove Soul|Magic Player Rewards|35|Special|{1}{U}|Instant|||Counter target creature spell.| -Blightning|Magic Player Rewards|36|Special|{1}{B}{R}|Sorcery|||Blightning deals 3 damage to target player. That player discards two cards.| -Rampant Growth|Magic Player Rewards|37|Special|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| -Negate|Magic Player Rewards|38|Special|{1}{U}|Instant|||Counter target noncreature spell.| -Terminate|Magic Player Rewards|39|Special|{B}{R}|Instant|||Destroy target creature. It can't be regenerated.| -Lightning Bolt|Magic Player Rewards|40|Special|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| -Cancel|Magic Player Rewards|41|Special|{1}{U}{U}|Instant|||Counter target spell.| -Sign in Blood|Magic Player Rewards|42|Special|{B}{B}|Sorcery|||Target player draws two cards and loses 2 life.| -Infest|Magic Player Rewards|43|Special|{1}{B}{B}|Sorcery|||All creatures get -2/-2 until end of turn.| -Volcanic Fallout|Magic Player Rewards|44|Special|{1}{R}{R}|Instant|||Volcanic Fallout can't be countered.$Volcanic Fallout deals 2 damage to each creature and each player.| -Celestial Purge|Magic Player Rewards|45|Special|{1}{W}|Instant|||Exile target black or red permanent.| -Bituminous Blast|Magic Player Rewards|46|Special|{3}{B}{R}|Instant|||Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)$Bituminous Blast deals 4 damage to target creature.| -Burst Lightning|Magic Player Rewards|47|Special|{R}|Instant|||Kicker {4} (You may pay an additional {4} as you cast this spell.)$Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.| -Harrow|Magic Player Rewards|48|Special|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| -Day of Judgment|Magic Player Rewards|49|Special|{2}{W}{W}|Sorcery|||Destroy all creatures.| -Brave the Elements|Magic Player Rewards|50|Special|{W}|Instant|||Choose a color. White creatures you control gain protection from the chosen color until end of turn.| -Doom Blade|Magic Player Rewards|51|Special|{1}{B}|Instant|||Destroy target nonblack creature.| -Treasure Hunt|Magic Player Rewards|52|Special|{1}{U}|Sorcery|||Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.| -Searing Blaze|Magic Player Rewards|53|Special|{R}{R}|Instant|||Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.$Landfall � If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.| -Angelic Blessing|Tempest Remastered|1|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains flying until end of turn.| -Angelic Protector|Tempest Remastered|2|U|{3}{W}|Creature - Angel|2|2|Flying$Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.| -Anoint|Tempest Remastered|3|C|{W}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Prevent the next 3 damage that would be dealt to target creature this turn.| -Armor Sliver|Tempest Remastered|4|C|{2}{W}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."| -Armored Pegasus|Tempest Remastered|5|C|{1}{W}|Creature - Pegasus|1|2|Flying| -Avenging Angel|Tempest Remastered|6|U|{3}{W}{W}|Creature - Angel|3|3|Flying$When Avenging Angel dies, you may put it on top of its owner's library.| -Bandage|Tempest Remastered|7|C|{W}|Instant|||Prevent the next 1 damage that would be dealt to target creature or player this turn.$Draw a card.| -Cataclysm|Tempest Remastered|8|M|{2}{W}{W}|Sorcery|||Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.| -Charging Paladin|Tempest Remastered|9|C|{2}{W}|Creature - Human Knight|2|2|Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.| -Conviction|Tempest Remastered|10|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+3.${W}: Return Conviction to its owner's hand.| -Disenchant|Tempest Remastered|11|C|{1}{W}|Instant|||Destroy target artifact or enchantment.| -Exalted Dragon|Tempest Remastered|12|R|{4}{W}{W}|Creature - Dragon|5|5|Flying$Exalted Dragon can't attack unless you sacrifice a land.| -Field of Souls|Tempest Remastered|13|R|{2}{W}{W}|Enchantment|||Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.| -Gallantry|Tempest Remastered|14|U|{1}{W}|Instant|||Target blocking creature gets +4/+4 until end of turn.$Draw a card.| -Gerrard's Battle Cry|Tempest Remastered|15|R|{W}|Enchantment|||{2}{W}: Creatures you control get +1/+1 until end of turn.| -Humility|Tempest Remastered|16|M|{2}{W}{W}|Enchantment|||All creatures lose all abilities and have base power and toughness 1/1.| -Kor Chant|Tempest Remastered|17|U|{2}{W}|Instant|||All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.| -Master Decoy|Tempest Remastered|18|C|{1}{W}|Creature - Human Soldier|1|2|{W}, {tap}: Tap target creature.| -Mounted Archers|Tempest Remastered|19|C|{3}{W}|Creature - Human Soldier Archer|2|3|Reach (This creature can block creatures with flying.)${W}: Mounted Archers can block an additional creature this turn.| -Nomads en-Kor|Tempest Remastered|20|C|{W}|Creature - Kor Nomad Soldier|1|1|{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.| -Orim, Samite Healer|Tempest Remastered|21|R|{1}{W}{W}|Legendary Creature - Human Cleric|1|3|{tap}: Prevent the next 3 damage that would be dealt to target creature or player this turn.| -Pacifism|Tempest Remastered|22|U|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.| -Paladin en-Vec|Tempest Remastered|23|R|{1}{W}{W}|Creature - Human Knight|2|2|First strike, protection from black and from red| -Pegasus Stampede|Tempest Remastered|24|U|{1}{W}|Sorcery|||Buyback - Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)$Put a 1/1 white Pegasus creature token with flying onto the battlefield.| -Repentance|Tempest Remastered|25|U|{2}{W}|Sorcery|||Target creature deals damage to itself equal to its power.| -Shackles|Tempest Remastered|26|C|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature doesn't untap during its controller's untap step.${W} Return Shackles to its owner's hand.| -Shaman en-Kor|Tempest Remastered|27|R|{1}{W}|Creature - Kor Cleric Shaman|1|2|{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.${1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.| -Smite|Tempest Remastered|28|C|{W}|Instant|||Destroy target blocked creature.| -Soltari Champion|Tempest Remastered|29|U|{2}{W}|Creature - Soltari Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.| -Soltari Lancer|Tempest Remastered|30|C|{2}{W}|Creature - Soltari Knight|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Soltari Lancer has first strike as long as it's attacking.| -Soltari Monk|Tempest Remastered|31|U|{W}{W}|Creature - Soltari Monk Cleric|2|1|Protection from black$Shadow (This creature can block or be blocked by only creatures with shadow.)| -Soltari Priest|Tempest Remastered|32|U|{W}{W}|Creature - Soltari Cleric|2|1|Protection from red$Shadow (This creature can block or be blocked by only creatures with shadow.)| -Soltari Trooper|Tempest Remastered|33|C|{1}{W}|Creature - Soltari Soldier|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.| -Spirit en-Kor|Tempest Remastered|34|C|{3}{W}|Creature - Kor Spirit|2|2|Flying${0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.| -Spirit Mirror|Tempest Remastered|35|R|{2}{W}{W}|Enchantment|||At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield.${0}: Destroy target Reflection.| -Standing Troops|Tempest Remastered|36|C|{2}{W}|Creature - Human Soldier|1|4|Vigilance| -Staunch Defenders|Tempest Remastered|37|C|{3}{W}{W}|Creature - Human Soldier|3|4|When Staunch Defenders enters the battlefield, you gain 4 life.| -Wall of Essence|Tempest Remastered|38|U|{1}{W}|Creature - Wall|0|4|Defender$Whenever Wall of Essence is dealt combat damage, you gain that much life.| -Warrior en-Kor|Tempest Remastered|39|U|{W}{W}|Creature - Kor Warrior Knight|2|2|{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.| -Winds of Rath|Tempest Remastered|40|R|{3}{W}{W}|Sorcery|||Destroy all creatures that aren't enchanted. They can't be regenerated.| -Youthful Knight|Tempest Remastered|41|C|{1}{W}|Creature - Human Knight|2|1|First strike| -Capsize|Tempest Remastered|42|U|{1}{U}{U}|Instant|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return target permanent to its owner's hand.| -Counterspell|Tempest Remastered|43|U|{U}{U}|Instant|||Counter target spell.| -Curiosity|Tempest Remastered|44|U|{U}|Enchantment - Aura|||Enchant creature$Whenever enchanted creature deals damage to an opponent, you may draw a card.| -Dismiss|Tempest Remastered|45|U|{2}{U}{U}|Instant|||Counter target spell.$Draw a card.| -Dream Halls|Tempest Remastered|46|M|{3}{U}{U}|Enchantment|||Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.| -Dream Prowler|Tempest Remastered|47|U|{2}{U}{U}|Creature - Illusion|1|5|Dream Prowler can't be blocked as long as it's attacking alone.| -Ephemeron|Tempest Remastered|48|R|{4}{U}{U}|Creature - Illusion|4|4|Flying$Discard a card: Return Ephemeron to its owner's hand.| -Fighting Drake|Tempest Remastered|49|U|{2}{U}{U}|Creature - Drake|2|4|Flying| -Forbid|Tempest Remastered|50|R|{1}{U}{U}|Instant|||Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you you cast this spell. If you do, put this card into your hand as it resolves.)$Counter target spell.| -Gaseous Form|Tempest Remastered|51|C|{2}{U}|Enchantment - Aura|||Enchant creature$Prevent all combat damage that would be dealt to and dealt by enchanted creature.| -Hammerhead Shark|Tempest Remastered|52|C|{1}{U}|Creature - Fish|2|3|Hammerhead Shark can't attack unless defending player controls an Island.| -Horned Turtle|Tempest Remastered|53|C|{2}{U}|Creature - Turtle|1|4|| -Intuition|Tempest Remastered|54|R|{2}{U}|Instant|||Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.| -Killer Whale|Tempest Remastered|55|U|{3}{U}{U}|Creature - Whale|3|5|{U}: Killer Whale gains flying until end of turn.| -Legacy's Allure|Tempest Remastered|57|R|{U}{U}|Enchantment|||At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.$Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure.| -Legerdemain|Tempest Remastered|57|U|{2}{U}{U}|Sorcery|||Exchange control of target artifact or creature and another target permanent that shares one of those types with it.| -Mana Leak|Tempest Remastered|58|C|{1}{U}|Instant|||Counter target spell unless its controller pays {3}.| -Mawcor|Tempest Remastered|59|R|{3}{U}{U}|Creature - Beast|3|3|Flying$${tap}: Mawcor deals 1 damage to target creature or player.| -Meditate|Tempest Remastered|60|R|{2}{U}|Instant|||Draw four cards. You skip your next turn.| -Merfolk Looter|Tempest Remastered|61|C|{1}{U}|Creature - Merfolk Rogue|1|1|{T}: Draw a card, then discard a card.| -Mnemonic Sliver|Tempest Remastered|62|C|{2}{U}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: Draw a card."| -Rootwater Hunter|Tempest Remastered|63|U|{2}{U}|Creature - Merfolk|1|1|{tap}: Rootwater Hunter deals 1 damage to target creature or player.| -Scrivener|Tempest Remastered|64|C|{4}{U}|Creature - Human Wizard|2|2|When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.| -Sea Monster|Tempest Remastered|65|C|{4}{U}{U}|Creature - Serpent|6|6|Sea Monster can't attack unless defending player controls an Island.| -Shadow Rift|Tempest Remastered|66|C|{U}|Instant|||Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)$Draw a card.| -Sift|Tempest Remastered|67|C|{3}{U}|Sorcery|||Draw three cards, then discard a card.| -Silver Wyvern|Tempest Remastered|68|R|{3}{U}{U}|Creature - Drake|4|3|Flying${U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.| -Spell Blast|Tempest Remastered|69|C|{X}{U}|Instant|||Counter target spell with converted mana cost X.| -Thalakos Drifters|Tempest Remastered|70|U|{2}{U}{U}|Creature - Thalakos|3|3|Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)| -Thalakos Scout|Tempest Remastered|71|C|{2}{U}|Creature - Thalakos Soldier Scout|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Discard a card: Return Thalakos Scout to its owner's hand.| -Thalakos Seer|Tempest Remastered|72|C|{U}{U}|Creature - Thalakos Wizard|1|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$When Thalakos Seer leaves the battlefield, draw a card.| -Time Ebb|Tempest Remastered|73|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| -Time Warp|Tempest Remastered|74|M|{3}{U}{U}|Sorcery|||Target player takes an extra turn after this one.| -Tradewind Rider|Tempest Remastered|75|R|{3}{U}|Creature - Spirit|1|4|Flying${tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.| -Twitch|Tempest Remastered|76|C|{2}{U}|Instant|||You may tap or untap target artifact, creature, or land.$Draw a card.| -Volrath's Curse|Tempest Remastered|77|U|{1}{U}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.${1}{U}: Return Volrath's Curse to its owner's hand.| -Wayward Soul|Tempest Remastered|78|C|{2}{U}{U}|Creature - Spirit|3|2|Flying${U}: Put Wayward Soul on top of its owner's library.| -Whispers of the Muse|Tempest Remastered|79|C|{U}|Instant|||Buyback {5} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)$Draw a card.| -Wind Dancer|Tempest Remastered|80|U|{1}{U}|Creature - Faerie|1|1|Flying$${tap}: Target creature gains flying until end of turn.| -Wind Drake|Tempest Remastered|81|C|{2}{U}|Creature - Drake|2|2|Flying| -Winged Sliver|Tempest Remastered|82|C|{1}{U}|Creature - Sliver|1|1|All Sliver creatures have flying.| -Cannibalize|Tempest Remastered|83|U|{1}{B}|Sorcery|||Choose two target creature controlled by the same player. Exile one of the creatures and put two +1/+1 counters on the other.| -Carnophage|Tempest Remastered|84|C|{B}|Creature - Zombie|2|2|At the beginning of your upkeep, tap Carnophage unless you pay 1 life.| -Clot Sliver|Tempest Remastered|85|C|{1}{B}|Creature - Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| -Coercion|Tempest Remastered|86|C|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| -Coffin Queen|Tempest Remastered|87|R|{2}{B}|Creature - Zombie Wizard|1|1|You may choose not to untap Coffin Queen during your untap step.${2}{B}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.| -Commander Greven il-Vec|Tempest Remastered|88|R|{3}{B}{B}{B}|Legendary Creature - Human Warrior|7|5|Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)$When Commander Greven il-Vec enters the battlefield, sacrifice a creature.| -Corpse Dance|Tempest Remastered|89|R|{2}{B}|Instant|||Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)$Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.| -Crovax the Cursed|Tempest Remastered|90|R|{2}{B}{B}|Legendary Creature - Vampire|0|0|Crovax the Cursed entered the battlefield with four +1/+1 counters on it.$At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.${B}: Crovax gains flying until end of turn.| -Cursed Flesh|Tempest Remastered|91|C|{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)| -Dark Banishing|Tempest Remastered|92|C|{2}{B}|Instant|||Destroy target nonblack creature. It can't be regenerated.| -Dark Ritual|Tempest Remastered|93|C|{B}|Instant|||Add {B}{B}{B} to your mana pool.| -Dauthi Horror|Tempest Remastered|94|C|{1}{B}|Creature - Dauthi Horror|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Horror can't be blocked by white creatures.| -Dauthi Jackal|Tempest Remastered|95|C|{2}{B}|Creature - Dauthi Hound|2|1|Shadow (This creature can block or be blocked by only creatures with shadow.)${B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.| -Dauthi Marauder|Tempest Remastered|96|U|{2}{B}|Creature - Dauthi Minion|3|1|Shadow (This creature can block or be blocked by only creatures with shadow.)| -Dauthi Slayer|Tempest Remastered|97|U|{B}{B}|Creature - Dauthi Soldier|2|2|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Slayer attacks each turn if able.| -Dauthi Warlord|Tempest Remastered|98|U|{1}{B}|Creature - Dauthi Soldier|*|1|Shadow (This creature can block or be blocked by only creatures with shadow.)$Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.| -Death Pits of Rath|Tempest Remastered|99|R|{3}{B}{B}|Enchantment|||Whenever a creature is dealt damage, destroy it. It can't be regenerated.| -Death Stroke|Tempest Remastered|100|C|{B}{B}|Sorcery|||Destroy target tapped creature.| -Death's Duet|Tempest Remastered|101|C|{2}{B}|Sorcery|||Return two target creature cards from your graveyard to your hand.| -Diabolic Edict|Tempest Remastered|102|C|{1}{B}|Instant|||Target player sacrifices a creature.| -Dungeon Shade|Tempest Remastered|103|C|{3}{B}|Creature - Shade Spirit|1|1|Flying${B}: Dungeon Shade gets +1/+1 until end of turn.| -Evincar's Justice|Tempest Remastered|104|U|{2}{B}{B}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Evincar's Justice deals 2 damage to each creature and each player.| -Fugue|Tempest Remastered|105|U|{3}{B}{B}|Sorcery|||Target player discards three cards.| -Gravedigger|Tempest Remastered|106|C|{3}{B}|Creature - Zombie|2|2|When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.| -Kezzerdrix|Tempest Remastered|107|R|{2}{B}{B}|Creature - Rabbit Beast|4|4|First strike$At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.| -Lab Rats|Tempest Remastered|108|C|{B}|Sorcery|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card back into your hand as it resolves.)$Put a 1/1 Rat creature token ontol the battlefield.| -Living Death|Tempest Remastered|109|M|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| -Necrologia|Tempest Remastered|110|R|{3}{B}{B}|Instant|||Cast Necrologia only during your end step.$As an additional cost to cast to Necrologia, pay X life.$Draw X cards.| -Rats of Rath|Tempest Remastered|111|C|{1}{B}|Creature - Rat|2|1|{B}: Destroy target artifact, creature, or land you control.| -Reanimate|Tempest Remastered|112|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| -Recurring Nightmare|Tempest Remastered|113|M|{2}{B}|Enchantment|||Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.| -Revenant|Tempest Remastered|114|U|{4}{B}|Creature - Spirit|*|*|Flying$Revenant's power and toughness are each equal to the number of creature cards in your graveyard.| -Sarcomancy|Tempest Remastered|115|U|{B}|Enchantment|||When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.$At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.| -Screeching Harpy|Tempest Remastered|116|U|{2}{B}{B}|Creature - Harpy Beast|2|2|Flying${1}{B}: Regenerate Screeching Harpy.| -Serpent Warrior|Tempest Remastered|117|C|{2}{B}|Creature - Snake Warrior|3|3|When Serpent Warrior enters the battlefield, you lose 3 life.| -Skyshroud Vampire|Tempest Remastered|118|U|{3}{B}{B}|Creature - Vampire|3|3|Flying$Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.| -Spinal Graft|Tempest Remastered|119|C|{1}{B}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3.$When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.| -Stronghold Assassin|Tempest Remastered|120|R|{1}{B}{B}|Creature - Zombie Assassin|2|1|, Sacrifice a creature: Destroy target nonblack creature.| -Thrull Surgeon|Tempest Remastered|121|C|{1}{B}|Creature - Thrull|1|1|{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.| -Vampire Hounds|Tempest Remastered|122|C|{2}{B}|Creature - Vampire Hound|2|2|Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.| -Wall of Souls|Tempest Remastered|123|U|{1}{B}|Creature - Wall|0|4|Defender$Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent.| -Aftershock|Tempest Remastered|124|C|{2}{R}{R}|Sorcery|||Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.| -Anarchist|Tempest Remastered|125|C|{4}{R}|Creature - Human Wizard|2|2|When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.| -Barbed Sliver|Tempest Remastered|126|C|{2}{R}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."| -Canyon Wildcat|Tempest Remastered|127|C|{1}{R}|Creature - Cat|2|1|Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)| -Craven Giant|Tempest Remastered|128|C|{2}{R}|Creature - Giant|4|1|Craven Giant can't block.| -Deadshot|Tempest Remastered|129|U|{3}{R}|Sorcery|||Tap target creature. It deals damage equal to its power to another target creature.| -Fanning the Flames|Tempest Remastered|130|R|{X}{R}{R}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Fanning the Flames deals X damage to target creature or player.| -Flame Wave|Tempest Remastered|131|R|{3}{R}{R}{R}{R}|Sorcery|||Flame Wave deals 4 damage to target player and each creature he or she controls.| -Flowstone Blade|Tempest Remastered|132|C|{R}|Enchantment - Aura|||Enchant creature|||{R}: Enchanted creature gets +1/-1 until end of turn.| -Flowstone Mauler|Tempest Remastered|133|U|{4}{R}{R}|Creature - Beast|4|5|Trample${R}: Flowstone Mauler gets +1/-1 until end of turn.| -Flowstone Wyvern|Tempest Remastered|134|U|{3}{R}{R}|Creature - Drake|3|3|Flying${R}: Flowstone Wyvern gets +2/-2 until end of turn.| -Furnace Brood|Tempest Remastered|135|C|{3}{R}|Creature - Elemental|3|3|{R}: Target creature can't be regenerated this turn.| -Goblin Bombardment|Tempest Remastered|136|U|{1}{R}|Enchantment|||Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.| -Kindle|Tempest Remastered|137|C|{1}{R}|Instant|||Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.| -Lightning Blast|Tempest Remastered|138|C|{3}{R}|Instant|||Lightning Blast deals 4 damage to target creature or player.| -Lowland Giant|Tempest Remastered|139|C|{2}{R}{R}|Creature - Giant|4|3|| -Mage il-Vec|Tempest Remastered|140|U|{2}{R}|Creature - Human Wizard|2|2|{T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.| -Magmasaur|Tempest Remastered|141|R|{3}{R}{R}|Creature - Elemental Lizard|0|0|Magmasaur enters the battlefield with five +1/+1 counters on it.$At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.| -Maniacal Rage|Tempest Remastered|142|C|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and can't block.| -Mogg Conscripts|Tempest Remastered|143|C|{R}|Creature - Goblin|2|2|Mogg Conscripts can't attack unless you've cast a creature spell this turn.| -Mogg Fanatic|Tempest Remastered|144|C|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| -Mogg Flunkies|Tempest Remastered|145|C|{1}{R}|Creature - Goblin|3|3|Mogg Flunkies can't attack or block alone.| -Mogg Infestation|Tempest Remastered|146|R|{3}{R}{R}|Sorcery|||Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.| -Mogg Maniac|Tempest Remastered|147|U|{1}{R}|Creature - Goblin|1|1|Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.| -Ogre Shaman|Tempest Remastered|148|R|{3}{R}{R}|Creature - Ogre Shaman|3|3|{2}, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.| -Pandemonium|Tempest Remastered|149|R|{3}{R}|Enchantment|||Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.| -Rathi Dragon|Tempest Remastered|150|R|{2}{R}{R}|Creature - Dragon|5|5|Flying$When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.| -Renegade Warlord|Tempest Remastered|151|U|{4}{R}|Creature - Human Soldier|3|3|First strike$Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.| -Rolling Thunder|Tempest Remastered|152|U|{X}{R}{R}|Sorcery|||Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.| -Sabertooth Wyvern|Tempest Remastered|153|U|{4}{R}|3|2|Flying, first strike| -Sandstone Warrior|Tempest Remastered|154|C|{2}{R}{R}|Creature - Human Soldier Warrior|1|3|First strike${R}: Sandstone Warrior gets +1/+0 until end of turn.| -Searing Touch|Tempest Remastered|155|U|{R}|Instant|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Searing Touch deals 1 damage to target creature or player.| -Seething Anger|Tempest Remastered|156|C|{R}|Sorcery|||Buyback {3}(You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature gets +3/+0 until end of turn.| -Shadowstorm|Tempest Remastered|157|U|{R}|Sorcery|||Shadowstorm deals 2 damage to each creature with shadow.| -Shard Phoenix|Tempest Remastered|158|M|{4}{R}|Creature - Phoenix|2|2|Flying$Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.${R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.| -Shatter|Tempest Remastered|159|C|{1}{R}|Instant|||Destroy target artifact.| -Spellshock|Tempest Remastered|160|U|{2}{R}|Enchantment|||Whenever a player casts a spell, Spellshock deals 2 damage to that player.| -Spitting Hydra|Tempest Remastered|161|R|{3}{R}{R}|Creature - Hydra|0|0|Spitting Hydra enters the battlefield with four +1/+1 counters on it.${1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.| -Starke of Rath|Tempest Remastered|162|M|{1}{R}{R}|Legendary Creature - Human Rogue|2|2|{tap}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath.| -Stun|Tempest Remastered|163|C|{1}{R}|Instant|||Target creature can't block this turn.$Draw a card.| -Wall of Diffusion|Tempest Remastered|164|C|{1}{R}|Creature - Wall|0|5|Defender$Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.| -Aluren|Tempest Remastered|165|R|{2}{G}{G}|Enchantment|||Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.| -Canopy Spider|Tempest Remastered|166|C|{1}{G}|Creature - Spider|1|3|Reach (This creature can block creatures with flying.)| -Carnassid|Tempest Remastered|167|U|{4}{G}{G}|Creature - Beast|5|4|Trample${1}{G}: Regenerate Carnassid.| -Crashing Boars|Tempest Remastered|168|U|{3}{G}{G}|Creature - Boar|4|4|Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature block Crashing Boars this turn if able.| -Elven Rite|Tempest Remastered|169|C|{1}{G}|Sorcery|||Distribute two +1/+1 counters among one or two target creatures.| -Elvish Fury|Tempest Remastered|170|C|{G}|Instant|||Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target creature gets +2/+2 until end of turn.| -Endangered Armodon|Tempest Remastered|171|C|{2}{G}{G}|Creature - Elephant|4|5|When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.| -Harrow|Tempest Remastered|172|C|{2}{G}|Instant|||As an additional cost to cast Harrow, sacrifice a land.$Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.| -Heartwood Dryad|Tempest Remastered|173|C|{1}{G}|Creature - Dryad|2|1|Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.| -Heartwood Giant|Tempest Remastered|174|R|{3}{G}{G}|Creature - Giant|4|4|{tap}, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player.| -Hermit Druid|Tempest Remastered|175|U|{1}{G}|Creature - Human Druid|1|1|{G}, {T}: Reveal cards from the top of your library until you reveal a basic a land card. Put that card into your hand and all other cards revealed this way into your graveyard.| -Horned Sliver|Tempest Remastered|176|C|{2}{G}|Creature - Sliver|2|2|All Sliver creatures have trample.| -Krakilin|Tempest Remastered|177|R|{X}{G}{G}|Creature - Beast|0|0|Krakilin enters the battlefield with X +1/+1 counters on it.${1}{G}: Regenerate Krakilin.| -Lowland Basilisk|Tempest Remastered|178|U|{2}{G}|Creature - Basilisk|1|3|Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.| -Manabond|Tempest Remastered|179|R|{G}|Enchantment|||At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard you hand.| -Mirri, Cat Warrior|Tempest Remastered|180|R|{1}{G}{G}|Legendary Creature - Cat Warrior|2|3|First strike, forestwalk, vigilance| -Mulch|Tempest Remastered|181|C|{1}{G}|Sorcery|||Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.| -Muscle Sliver|Tempest Remastered|182|C|{1}{G}|Creature - Sliver|1|1|All Sliver creatures get +1/+1.| -Needle Storm|Tempest Remastered|183|U|{2}{G}|Sorcery|||Needle Storm deals 4 damage to each creature with flying.| -Oath of Druids|Tempest Remastered|184|M|{1}{G}|Enchantment|||At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.| -Overrun|Tempest Remastered|185|U|{2}{G}{G}{G}|Sorcery|||Creatures you control get +3/+3 and gain trample until end of turn.| -Provoke|Tempest Remastered|186|C|{1}{G}|Instant|||Untap target creature you don't control. That creature blocks this turn if able.$Draw a card.| -Rampant Growth|Tempest Remastered|187|C|{1}{G}|Sorcery|||Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.| -Reality Anchor|Tempest Remastered|188|C|{1}{G}|Instant|||Target creature loses shadow until end of turn.$Draw a card.| -Recycle|Tempest Remastered|189|R|{4}{G}{G}|Enchantment|||Skip your draw step.$Whenever you play a card, draw a card.$Your maximum hand size is two.| -Rootbreaker Wurm|Tempest Remastered|190|U|{5}{G}{G}|Creature - Wurm|6|6|Trample| -Rootwalla|Tempest Remastered|191|C|{2}{G}|Creature - Lizard|2|2|{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.| -Skyshroud Elf|Tempest Remastered|192|C|{1}{G}|Creature - Elf Druid|1|1|{tap}: Add {G} to your mana pool.${1}: Add {R} or {W} to your mana pool.| -Skyshroud Troll|Tempest Remastered|193|C|{2}{G}{G}|Creature - Troll Giant|3|3|{1}{G}: Regenerate Skyshroud Troll.| -Spike Breeder|Tempest Remastered|194|U|{3}{G}|Creature - Spike|0|0|Spike Breeder enters the battlefield with three +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.${2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.| -Spike Colony|Tempest Remastered|195|C|{4}{G}|Creature - Spike|0|0|Spike Colony enters the battlefield with four +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.| -Spike Feeder|Tempest Remastered|196|U|{1}{G}{G}|Creature - Spike|0|0|Spike Feeder enters the battlefield with two +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.$Remove a +1/+1 counter from Spike Feeder: You gain 2 life.| -Spike Hatcher|Tempest Remastered|197|R|{6}{G}|Creature - Spike|0|0|Spike Hatcher enters the battlefield with six +1/+1 counters on it.${2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.${1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.| -Spined Wurm|Tempest Remastered|198|C|{4}{G}|Creature - Wurm|5|4|| -Survival of the Fittest|Tempest Remastered|199|M|{1}{G}|Enchantment|||{G}, Discard a creature card: Search your library from a creature card, reveal that card, and put it into your hand. Then shuffle your library.| -Trained Armodon|Tempest Remastered|200|C|{1}{G}{G}|Creature - Elephant|3|3|| -Tranquility|Tempest Remastered|201|U|{2}{G}|Sorcery|||Destroy all enchantments.| -Verdant Force|Tempest Remastered|202|R|{5}{G}{G}{G}|Creature - Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| -Verdant Touch|Tempest Remastered|203|U|{1}{G}|Sorcery|||Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)$Target land becomes a 2/2 creature that's still a land.| -Verdigris|Tempest Remastered|204|C|{2}{G}|Instant|||Destroy target artifact.| -Wall of Blossoms|Tempest Remastered|205|U|{1}{G}|Creature - Plant Wall|0|4|Defender$When Wall of Blossoms enters the battlefield, draw a card.| -Acidic Sliver|Tempest Remastered|206|U|{B}{R}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: This permanent dealls 2 damage to target creature or player."| -Crystalline Sliver|Tempest Remastered|207|U|{W}{U}|Creature - Sliver|2|2|All Slivers have shroud. (They can't be the targets of spells or abilities.)| -Dracoplasm|Tempest Remastered|208|R|{U}{R}|Creature - Shapeshifter|0|0|Flying$As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.${R}: Dracoplasm gets +1/+0 until end of turn.| -Hibernation Sliver|Tempest Remastered|209|U|{U}{B}|Creature - Sliver|2|2|All Slivers have "Pay 2 life: Return this permanent to its owner's hand."| -Selenia, Dark Angel|Tempest Remastered|210|R|{3}{W}{B}|Legendary Creature - Angel|3|3|Flying$Pay 2 life: Return Selenia, Dark Angel to its owner's hand.| -Sliver Queen|Tempest Remastered|211|M|{W}{U}{B}{R}{G}|Legendary Creature - Sliver|7|7|{2}: Put a 1/1 colorless Sliver creature token onto the battlefield.| -Soltari Guerrillas|Tempest Remastered|212|R|{2}{R}{W}|Creature - Soltari Soldier|3|2|Shadow (This creature can block or be blocked by only creatures with shadow.)${0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.| -Spined Sliver|Tempest Remastered|213|U|{R}{G}|Creature - Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| -Vhati il-Dal|Tempest Remastered|214|R|{2}{B}{G}|Legendary Creature - Human Warrior|3|3|{tap}: Until end of turn, target creature has base power 1 or base toughness 1.| -Victual Sliver|Tempest Remastered|215|U|{G}{W}|Creature - Sliver|2|2|All Sliver have "{2}, Sacrifice this permanent: You gain 4 life."| -Wood Sage|Tempest Remastered|216|R|{G}{U}|Creature - Human Druid|1|1|{tap}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.| -Bottle Gnomes|Tempest Remastered|217|C|{3}|Artifact Creature - Gnome|1|3|Sacrifice Bottle Gnomes: You gain 3 life.| -Coat of Arms|Tempest Remastered|218|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| -Coiled Tinviper|Tempest Remastered|219|C|{3}|Artifact Creature - Snake|2|1|First strike| -Cursed Scroll|Tempest Remastered|220|M|{1}|Artifact|||{3}, {tap}: Name a card. Reveal a card at random from your hand. If it's the named card, Cursed Scroll deals 2 damage to target creature or player.| -Emmessi Tome|Tempest Remastered|221|U|{4}|Artifact|||{5}, {tap}: Draw two cards, then discard a card.| -Erratic Portal|Tempest Remastered|222|R|{4}|Artifact|||{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.| -Grindstone|Tempest Remastered|223|M|{1}|Artifact|||{3}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard. If both cards share a color, repeat this process.| -Jinxed Idol|Tempest Remastered|224|R|{2}|Artifact|||At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.$Sacrifice a creature: Target opponent gains control of Jinxed Idol.| -Lotus Petal|Tempest Remastered|225|U|{0}|Artifact|||{tap}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| -Metallic Sliver|Tempest Remastered|226|C|{1}|Artifact Creature - Sliver|1|1|| -Mindless Automaton|Tempest Remastered|227|R|{4}|Artifact Creature - Construct|0|0|Mindless Automaton enters the battlefield with two +1/+1 counters on it.${1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.$Remove two +1/+1 counters from Mindless Automaton: Draw a card.| -Mox Diamond|Tempest Remastered|228|M|{0}|Artifact|||If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add one mana of any color to your mana pool.| -Patchwork Gnomes|Tempest Remastered|229|C|{3}|Artifact Creature - Gnome|2|1|Discard a card: Regenerate Patchwork Gnomes.| -Phyrexian Hulk|Tempest Remastered|230|U|{6}|Artifact Creature - Golem|5|4|| -Skyshaper|Tempest Remastered|231|C|{2}|Artifact|||Sacrifice Skyshaper: Creatures you control gain flying until end of turn.| -Telethopter|Tempest Remastered|232|C|{4}|Artifact Creature - Thopter|3|1|Tap an untapped creature you control: Telethopter gains flying until end of turn.| -Thopter Squadron|Tempest Remastered|233|R|{5}|Artifact Creature - Thopter|0|0|Flying$Thopter Squadron enters the battlefield with three +1/+1 counters on it.${1}, Remove a +1/+1 counter from Thopter Squadron: Put a +1/+1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.${1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squardon. Activate this ability only any time you could cast a sorcery.| -Volrath's Laboratory|Tempest Remastered|234|R|{5}|Artifact|||As Volrath's Laboratory enters the battlefield, choose a color and a creature type.${5}, {T}: Put a 2/2 creature token of the chosen color and type onto the battlefield.| -Caldera Lake|Tempest Remastered|235|U||Land|||Caldera Lake enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {U} or {R} to your mana pool. Caldera Lake deals 1 damage to you.| -Cinder Marsh|Tempest Remastered|236|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {B} or {R} to your mana pool. Cinder Marsh doesn't untap during your next untap step.| -City of Traitors|Tempest Remastered|237|R||Land|||When you play another land, sacrifice City of Traitors.${T}: Add {C}{C} to your mana pool.| -Maze of Shadows|Tempest Remastered|238|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| -Mogg Hollows|Tempest Remastered|239|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {R} or {G} to your mana pool. Mogg Hollows doesn't untap during your next untap step.| -Pine Barrens|Tempest Remastered|240|U||Land|||Pine Barrens enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {B} or {G} to your mana pool. Pine Barrens deals 1 damage to you.| -Rootwater Depths|Tempest Remastered|241|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {U} or {B} to your mana pool. Rootwater Depths doesn't untap during your next untap step.| -Salt Flats|Tempest Remastered|242|U||Land|||Salt Flats enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {W} or {B} to your mana pool. Salt Flats deals 1 damage to you.| -Scabland|Tempest Remastered|243|U||Land|||Scabland enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you.| -Skyshroud Forest|Tempest Remastered|244|U||Land|||Skyshroud Forest enters the battlefield tapped.${tap}: Add {C} to your mana pool.${tap}: Add {G} or {U} to your mana pool. Skyshroud Forest deals 1 damage to you.| -Stalking Stones|Tempest Remastered|245|U||Land|||{tap}: Add {C} to your mana pool.${6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land.| -Thalakos Lowlands|Tempest Remastered|246|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {W} or {U} to your mana pool. Thalakos Lowlands doesn't untap during your next untap step.| -Vec Townships|Tempest Remastered|247|U||Land|||{tap}: Add {C} to your mana pool.${tap}: Add {G} or {W} to your mana pool. Vec Townships doesn't untap during your next untap step.| -Volrath's Stronghold|Tempest Remastered|248|M||Legendary Land|||{T}: Add {C} to your mana pool.${1}{B}, {T}: Put target creature card from your graveyard on top of your library.| -Wasteland|Tempest Remastered|249|R||Land|||{tap}: Add {C} to your mana pool.${tap}, Sacrifice Wasteland: Destroy target nonbasic land.| -Plains|Tempest Remastered|250|L||Basic Land - Plains|||W| -Plains|Tempest Remastered|251|L||Basic Land - Plains|||W| -Plains|Tempest Remastered|252|L||Basic Land - Plains|||W| -Plains|Tempest Remastered|253|L||Basic Land - Plains|||W| -Island|Tempest Remastered|254|L||Basic Land - Island|||U| -Island|Tempest Remastered|255|L||Basic Land - Island|||U| -Island|Tempest Remastered|256|L||Basic Land - Island|||U| -Island|Tempest Remastered|257|L||Basic Land - Island|||U| -Swamp|Tempest Remastered|258|L||Basic Land - Swamp|||B| -Swamp|Tempest Remastered|259|L||Basic Land - Swamp|||B| -Swamp|Tempest Remastered|260|L||Basic Land - Swamp|||B| -Swamp|Tempest Remastered|261|L||Basic Land - Swamp|||B| -Mountain|Tempest Remastered|262|L||Basic Land - Mountain|||R| -Mountain|Tempest Remastered|263|L||Basic Land - Mountain|||R| -Mountain|Tempest Remastered|264|L||Basic Land - Mountain|||R| -Mountain|Tempest Remastered|265|L||Basic Land - Mountain|||R| -Forest|Tempest Remastered|266|L||Basic Land - Forest|||G| -Forest|Tempest Remastered|267|L||Basic Land - Forest|||G| -Forest|Tempest Remastered|268|L||Basic Land - Forest|||G| -Forest|Tempest Remastered|269|L||Basic Land - Forest|||G| -Prognostic Sphinx|Clash Pack|1|Special|{3}{U}{U}|Creature - Sphinx|3|5|Flying$Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.$Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)| -Fated Intervention|Clash Pack|2|Special|{2}{G}{G}{G}|Insant|||Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2.| -Font of Fertility|Clash Pack|3|Special|{G}|Enchantment|||{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.| -Hydra Broodmaster|Clash Pack|4|Special|{4}{G}{G}|Creature - Hydra|7|7|{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)$When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.| -Prophet of Kruphix|Clash Pack|5|Special|{3}{U}{G}|Creature - Human Wizard|2|3|Untap all creatures and lands you control during each other player's untap step.$You may cast creature cards as though they had flash.| -Temple of Mystery|Clash Pack|6|Special||Land|||Temple of Mystery enters the battlefield tapped.$When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${tap}: Add {G} or {U} to your mana pool.| -Necropolis Fiend|Clash Pack|7|Special|{7}{B}{B}|Creature - Demon|4|5|Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)$Flying${X}, {tap}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.| -Hero's Downfall|Clash Pack|8|Special|{1}{B}{B}|Instant|||Destroy target creature or planeswalker.| -Sultai Ascendancy|Clash Pack|9|Special|{B}{G}{U}|Enchantment|||At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.| -Reaper of the Wilds|Clash Pack|10|Special|{2}{B}{G}|Creature - Gorgon|4|5|Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)${B}: Reaper of the Wilds gains deathtouch until end of turn.${1}{G}: Reaper of the Wilds gains hexproof until end of turn.| -Whip of Erebos|Clash Pack|11|Special|{2}{B}{B}|Legendary Enchantment Artifact|||Creatures you control have lifelink.${2}{B}{B}, {tap}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.| -Courser of Kruphix|Clash Pack|12|Special|{1}{G}{G}|Enchantment Creature Centaur|2|4|Play with the top card of your library revealed.$You may play the top card of your library if it's a land card.$Whenever a land enters the battlefield under your control, you gain 1 life.| -Armageddon|From the Vault: Annihilation|1|M|{3}{W}|Sorcery|||Destroy all lands.| -Burning of Xinye|From the Vault: Annihilation|2|M|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| -Cataclysm|From the Vault: Annihilation|3|M|{2}{W}{W}|Sorcery|||Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.| -Child of Alara|From the Vault: Annihilation|4|M|{W}{U}{B}{R}{G}|Legendary Creature - Avatar|6|6|Trample$When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.| -Decree of Annihilation|From the Vault: Annihilation|5|M|{8}{R}{R}|Sorcery|||Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.$Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)$When you cycle Decree of Annihilation, destroy all lands.| -Firespout|From the Vault: Annihilation|6|M|{2}{RG}|Sorcery|||Firespout deals 3 damage to each creature without flying if {R} was spent to cast Firespout and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if {R}{G} was spent.)| -Fracturing Gust|From the Vault: Annihilation|7|M|{2}{GW}{GW}{GW}|Instant|||Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.| -Living Death|From the Vault: Annihilation|8|M|{3}{B}{B}|Sorcery|||Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.| -Martial Coup|From the Vault: Annihilation|9|M|{X}{W}{W}|Sorcery|||Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.| -Rolling Earthquake|From the Vault: Annihilation|10|M|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| -Smokestack|From the Vault: Annihilation|11|M|{4}|Artifact|||At the beginning of your upkeep, you may put a soot counter on Smokestack.$At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.| -Terminus|From the Vault: Annihilation|12|M|{4}{W}{W}|Sorcery|||Put all creatures on the bottom of their owners' libraries.$Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| -Upheaval|From the Vault: Annihilation|13|M|{4}{U}{U}|Sorcery|||Return all permanents to their owners' hands.| -Virtue's Ruin|From the Vault: Annihilation|14|M|{2}{B}|Sorcery|||Destroy all white creatures.| -Wrath of God|From the Vault: Annihilation|15|M|{2}{W}{W}|Sorcery|||Destroy all creatures. They can't be regenerated.| -Dark Ritual|From the Vault: Twenty|1|M|{B}|Instant|||Add {B}{B}{B} to your mana pool.| -Swords to Plowshares|From the Vault: Twenty|2|M|{W}|Instant|||Exile target creature. Its controller gains life equal to its power.| -Hymn to Tourach|From the Vault: Twenty|3|M|{B}{B}|Sorcery|||Target player discards two cards at random.| -Fyndhorn Elves|From the Vault: Twenty|4|M|{G}|Creature - Elf Druid|1|1|{T}: Add {G} to your mana pool.| -Impulse|From the Vault: Twenty|5|M|{1}{U}|Instant|||Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.| -Wall of Blossoms|From the Vault: Twenty|6|M|{1}{G}|Creature - Plant Wall|0|4|Defender$When Wall of Blossoms enters the battlefield, draw a card.| -Thran Dynamo|From the Vault: Twenty|7|M|{4}Artifact|||{T}: Add {C}{C}{C} to your mana pool.| -Tangle Wire|From the Vault: Twenty|8|M|{3}|Artifact|||Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)$At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.| -Fact or Fiction|From the Vault: Twenty|9|M|{3}{U}|Instant||| Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.| -Chainer's Edict|From the Vault: Twenty|10|M|{1}{B}|Sorcery|||Target player sacrifices a creature.$Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Akroma's Vengeance|From the Vault: Twenty|11|M|{4}{W}{W}|Sorcery|||Destroy all artifacts, creatures, and enchantments.$Cycling {3} ({3}, Discard this card: Draw a card.)| -Gilded Lotus|From the Vault: Twenty|12|M|{5}|Artifact|||{T}: Add three mana of any one color to your mana pool.| -Ink-Eyes, Servant of Oni|From the Vault: Twenty|13|M|{4}{B}{B}|Legendary Creature - Rat Ninja|5|4|Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)|Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.${1}{B}: Regenerate Ink-Eyes.| -Char|From the Vault: Twenty|14|M|{2}{R}|Instant|||Char deals 4 damage to target creature or player and 2 damage to you.| -Venser, Shaper Savant|From the Vault: Twenty|15|M|{2}{U}{U}|Legendary Creature - Human Wizard|2|2|Flash (You may cast this spell any time you could cast an instant.)$When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.| -Chameleon Colossus|From the Vault: Twenty|16|M|{2}{G}{G}|Creature - Shapeshifter|4|4|Changeling (This card is every creature type at all times.)$Protection from black${2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.| -Cruel Ultimatum|From the Vault: Twenty|17|M|{U}{U}{B}{B}{B}{R}{R}|Sorcery|||Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.| -Jace, the Mind Sculptor|From the Vault: Twenty|18|M|{2}{U}{U}|Planeswalker - Jace|||+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.$0: Draw three cards, then put two cards from your hand on top of your library in any order.$-1: Return target creature to its owner's hand.$-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.| -Green Sun's Zenith|From the Vault: Twenty|19|M|{X}{G}|Sorcery|||Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.| -Kessig Wolf Run|From the Vault: Twenty|20|M||Land|||{T}: Add {C} to your mana pool.${X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.| -Ancient Tomb|From the Vault: Realms|1|M||Land|||{T}: Add {C}{C} to your mana pool. Ancient Tomb deals 2 damage to you.| -Boseiju, Who Shelters All|From the Vault: Realms|2|M||Legendary Land|||Boseiju, Who Shelters All enters the battlefield tapped.${T}, Pay 2 life: Add {C} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.| -Cephalid Coliseum|From the Vault: Realms|3|M||Land|||{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you.$Threshold {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.| -Desert|From the Vault: Realms|4|M||Land - Desert|||{T}: Add {C} to your mana pool.${T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.| -Dryad Arbor|From the Vault: Realms|5|M||Land Creature - Forest Dryad|||(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.")| -Forbidden Orchard|From the Vault: Realms|6|M||Land|||{T}: Add one mana of any color to your mana pool.$Whenever you tap Forbidden Orchard for mana, target opponent puts a 1/1 colorless Spirit creature token onto the battlefield.| -Glacial Chasm|From the Vault: Realms|7|M||Land|||Cumulative upkeep Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)$When Glacial Chasm enters the battlefield, sacrifice a land.$Creatures you control can't attack.$Prevent all damage that would be dealt to you.| -Grove of the Burnwillows|From the Vault: Realms|8|M|Land|||{T}: Add {C} to your mana pool.${T}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.| -High Market|From the Vault: Realms|9|M||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice a creature: You gain 1 life.| -Maze of Ith|From the Vault: Realms|10|M||Land|||{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.| -Murmuring Bosk|From the Vault: Realms|11|M||Land - Forest|||({T}: Add {G} to your mana pool.)$As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.${T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.| -Shivan Gorge|From the Vault: Realms|12|M||Legendary Land|||{T}: Add {C} to your mana pool.${2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.| -Urborg, Tomb of Yawgmoth|From the Vault: Realms|13|M||Legendary Land|||Each land is a Swamp in addition to its other land types.| -Vesuva|From the Vault: Realms|14|M||Land|||You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.| -Windbrisk Heights|From the Vault: Realms|15|M||Land|||Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)${T}: Add {W} to your mana pool.${W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.| -Cao Cao, Lord of Wei|From the Vault: Legends|1|M|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{T}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| -Captain Sisay|From the Vault: Legends|2|M|{2}{W}{G}|Legendary Creature - Human Soldier|2|2|{T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.| -Doran, the Siege Tower|From the Vault: Legends|3|M|{W}{B}{G}|Legendary Creature - Treefolk Shaman|0|5|Each creature assigns combat damage equal to its toughness rather than its power.| -Kiki-Jiki, Mirror Breaker|From the Vault: Legends|4|M|{2}{R}{R}{R}|Legendary Creature - Goblin Shaman|2|2|Haste${T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.| -Kresh the Bloodbraided|From the Vault: Legends|5|M|{2}{B}{R}{G}|Legendary Creature - Human Warrior|3|3|Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.| -Mikaeus, the Lunarch|From the Vault: Legends|6|M|{X}{W}|Legendary Creature - Human Cleric|0|0|Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.${T}: Put a +1/+1 counter on Mikaeus.${T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.| -Omnath, Locus of Mana|From the Vault: Legends|7|M|{2}{G}|Legendary Creature - Elemental|1|1|Green mana doesn't empty from your mana pool as steps and phases end.$Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.| -Oona, Queen of the Fae|From the Vault: Legends|8|M|{3}{UB}{UB}{UB}|Legendary Creature - Faerie Wizard|5|5|Flying${X}{U/B}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.| -Progenitus|From the Vault: Legends|9|M|{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}|Legendary Creature - Hydra Avatar|10|10|Protection from everything$If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.| -Rafiq of the Many|From the Vault: Legends|10|M|{1}{W}{U}{G}|Legendary Creature - Human Knight|3|3|Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)$Whenever a creature you control attacks alone, it gains double strike until end of turn.| -Sharuum the Hegemon|From the Vault: Legends|11|M|{3}{W}{U}{B}|Legendary Artifact Creature - Sphinx|5|5|Flying$When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.| -Sun Quan, Lord of Wu|From the Vault: Legends|12|M|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| -Teferi, Mage of Zhalfir|From the Vault: Legends|13|M|{2}{U}{U}{U}|Legendary Creature - Human Wizard|3|4|Flash (You may cast this spell any time you could cast an instant.)$Creature cards you own that aren't on the battlefield have flash.$Each opponent can cast spells only any time he or she could cast a sorcery.| -Ulamog, the Infinite Gyre|From the Vault: Legends|14|M|{11}|Legendary Creature - Eldrazi|10|10|When you cast Ulamog, the Infinite Gyre, destroy target permanent.$Indestructible$Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.| -Visara the Dreadful|From the Vault: Legends|15|M|{3}{B}{B}{B}|Legendary Creature - Gorgon|5|5|Flying${T}: Destroy target creature. It can't be regenerated.| -AEther Vial|From the Vault: Relics|1|M|{1}|Artifact|||At the beginning of your upkeep, you may put a charge counter on AEther Vial.${T}: You may put a creature card with converted mana cost equal to the number of charge counters on ther Vial from your hand onto the battlefield.| -Black Vise|From the Vault: Relics|2|M|{1}|Artifact|||As Black Vise enters the battlefield, choose an opponent.$At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.| -Isochron Scepter|From the Vault: Relics|3|M|{2}|Artifact|||Imprint When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.${2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.| -Ivory Tower|From the Vault: Relics|4|M|{1}|Artifact|||At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.| -Jester's Cap|From the Vault: Relics|5|M|{4}|Artifact|||{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.| -Karn, Silver Golem|From the Vault: Relics|6|M|{5}|Legendary Artifact Creature - Golem|4|4|Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.${1}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.| -Masticore|From the Vault: Relics|7|M|{4}|Artifact Creature - Masticore|4|4|At the beginning of your upkeep, sacrifice Masticore unless you discard a card.${2}: Masticore deals 1 damage to target creature.${2}: Regenerate Masticore.| -Memory Jar|From the Vault: Relics|8|M|{5}|Artifact|||{T}, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.| -Mirari|From the Vault: Relics|9|M|{5}|Legendary Artifact|||Whenever you cast an instant or sorcery spell, you may pay {3}. If you do, copy that spell. You may choose new targets for the copy.| -Mox Diamond|From the Vault: Relics|10|M|{0}|Artifact|||If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.${T}: Add one mana of any color to your mana pool.| -Nevinyrral's Disk|From the Vault: Relics|11|M|{4}|Artifact|||Nevinyrral's Disk enters the battlefield tapped.${1}, {T}: Destroy all artifacts, creatures, and enchantments.| -Sol Ring|From the Vault: Relics|12|M|{1}|Artifact|||{T}: Add {C}{C} to your mana pool.| -Sundering Titan|From the Vault: Relics|13|M|{8}|Artifact Creature - Golem|7|10|When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. -Sword of Body and Mind|From the Vault: Relics|14|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from green and from blue.$Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.$Equip {2}| -Zuran Orb|From the Vault: Relics|15|M|{0}|Artifact|||Sacrifice a land: You gain 2 life.| -Balance|From the Vault: Exiled|1|M|{1}{W}|Sorcery|||Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.| -Berserk|From the Vault: Exiled|2|M|{G}|Instant|||Cast Berserk only before the combat damage step.$Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.| -Channel|From the Vault: Exiled|3|M|{G}{G}|Sorcery|||Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool.| -Gifts Ungiven|From the Vault: Exiled|4|M|{3}{U}|Instant|||Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.| -Goblin Lackey|From the Vault: Exiled|5|M|{R}|Creature - Goblin|1|1|Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.| -Kird Ape|From the Vault: Exiled|6|M|{R}|Creature - Ape|1|1|Kird Ape gets +1/+2 as long as you control a Forest.| -Lotus Petal|From the Vault: Exiled|7|M|{0}|Artifact|||{T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.| -Mystical Tutor|From the Vault: Exiled|8|M|{U}|Instant|||Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.| -Necropotence|From the Vault: Exiled|9|M|{B}{B}{B}|Enchantment|||Skip your draw step.$Whenever you discard a card, exile that card from your graveyard.$Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.| -Sensei's Diving Top|From the Vault: Exiled|10|M|{1}|Artifact|||{1}: Look at the top three cards of your library, then put them back in any order.${T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.| -Serendib Efreet|From the Vault: Exiled|11|M|{2}{U}|Creature - Efreet|3|4|Flying$At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.| -Skullclamp|From the Vault: Exiled|12|M|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}| -Strip Mine|From the Vault: Exiled|13|M||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Strip Mine: Destroy target land.| -Tinker|From the Vault: Exiled|14|M|{2}{U}|Sorcery|||As an additional cost to cast Tinker, sacrifice an artifact.$Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.| -Trinisphere|From the Vault: Exiled|15|M|{3}|Artifact|||As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)| -Bladewing the Risen|From the Vault: Dragons|1|R|{3}{B}{B}{R}{R}|Legendary Creature - Zombie Dragon|4|4|Flying$When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.${B}{R}: Dragon creatures get +1/+1 until end of turn.| -Bogardan Hellkite|From the Vault: Dragons|2|R|{6}{R}{R}|Creature - Dragon|5|5|Flash$Flying$When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.| -Draco|From the Vault: Dragons|3|R|{16}|Artifact Creature - Dragon|9|9|Domain Draco costs {2} less to cast for each basic land type among lands you control.$Flying$Domain At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.| -Dragon Whelp|From the Vault: Dragons|4|R|{2}{R}{R}|Creature - Dragon|2|3|Flying${R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.| -Dragonstorm|From the Vault: Dragons|5|R|{8}{R}Sorcery|||Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.$Storm (When you cast this spell, copy it for each spell cast before it this turn.)| -Ebon Dragon|From the Vault: Dragons|6|R|{5}{B}{B}|Creature - Dragon|5|4|Flying$When Ebon Dragon enters the battlefield, you may have target opponent discard a card.| -Form of the Dragon|From the Vault: Dragons|7|R|{4}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.$At the beginning of each end step, your life total becomes 5.$Creatures without flying can't attack you.| -Hellkite Overlord|From the Vault: Dragons|8|R|{4}{B}{R}{R}{G}|Creature - Dragon|8|8|Flying, trample, haste${R}: Hellkite Overlord gets +1/+0 until end of turn.${B}{G}: Regenerate Hellkite Overlord.| -Kokusho, the Evening Star|From the Vault: Dragons|9|R|{4}{B}{B}|Legendary Creature - Dragon Spirit|5|5|Flying$When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.| -Nicol Bolas|From the Vault: Dragons|10|R|{2}{U}{U}{B}{B}{R}{R}|Legendary Creature - Elder Dragon|7|7|Flying$At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.$Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.| -Niv-Mizzet, the Firemind|From the Vault: Dragons|11|R|{2}{U}{U}{R}{R}|Legendary Creature - Dragon Wizard|4|4|Flying$Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player.${T}: Draw a card.| -Rith, the Awakener|From the Vault: Dragons|12|R|{3}{W}{R}{G}|Legendary Creature - Dragon|6|6|Flying$Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.| -Shivan Dragon|From the Vault: Dragons|13|R|{4}{R}{R}|Creature - Dragon|5|5|Flying (This creature can't be blocked except by creature with flying or reach.)${R}: Shivan Dragon gets +1/+0 until end of turn.| -Thunder Dragon|From the Vault: Dragons|14|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.| -Two-Headed Dragon|From the Vault: Dragons|15|R|{4}{R}{R}|Creature - Dragon|4|4|Flying${1}{R}: Two-Headed Dragon gets +2/+0 until end of turn.$Two-Headed Dragon can't be blocked except by two or more creatures.$Two-Headed Dragon can block an additional creature each combat.| -Putrid Imp|Premium Deck Series: Graveborn|1|C|{B}|Creature - Zombie Imp|1|1|Discard a card: Putrid Imp gains flying until end of turn.$Threshold As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.| -Hidden Horror|Premium Deck Series: Graveborn|2|U|{1}{B}{B}|Creature - Horror|4|4|When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.| -Faceless Butcher|Premium Deck Series: Graveborn|3|C|{2}{B}{B}|Creature - Nightmare Horror|2|3|When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.$When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.| -Twisted Abomination|Premium Deck Series: Graveborn|4|C|{5}{B}|Creature - Zombie Mutant|5|3|{B}: Regenerate Twisted Abomination.$Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)| -Crosis, the Purger|Premium Deck Series: Graveborn|5|R|{3}{U}{B}{R}|Legendary Creature - Dragon|6|6|Flying$Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.| -Avatar of Woe|Premium Deck Series: Graveborn|6|R|{6}{B}{B}|Creature - Avatar|6|5|If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.$Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)${T}: Destroy target creature. It can't be regenerated.| -Terastodon|Premium Deck Series: Graveborn|7|R|{6}{G}{G}|Creature - Elephant|9|9|When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.| -Verdant Force|Premium Deck Series: Graveborn|8|R|{5}{G}{G}{G}|Creature - Elemental|7|7|At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield.| -Sphinx of the Steel Wind|Premium Deck Series: Graveborn|9|M|{5}{W}{U}{B}|Artifact Creature - Sphinx|6|6|Flying, first strike, vigilance, lifelink, protection from red and from green| -Inkwell Leviathan|Premium Deck Series: Graveborn|10|R|{7}{U}{U}|Artifact Creature - Leviathan|7|11|Islandwalk, trample$Shroud (This creature can't be the target of spells or abilities.)| -Blazing Archon|Premium Deck Series: Graveborn|11|R|{6}{W}{W}{W}|Creature - Archon|5|6|Flying$Creatures can't attack you.| -Cabal Therapy|Premium Deck Series: Graveborn|12|U|{B}|Sorcery|||Name a nonland card. Target player reveals his or her hand and discards all cards with that name.$Flashback Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Duress|Premium Deck Series: Graveborn|13|C|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.| -Entomb|Premium Deck Series: Graveborn|14|R|{B}|Instant|||Search your library for a card and put that card into your graveyard. Then shuffle your library.| -Reanimate|Premium Deck Series: Graveborn|15|U|{B}|Sorcery|||Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.| -Animate Dead|Premium Deck Series: Graveborn|16|U|{1}{B}|Enchantment - Aura|||Enchant creature card in a graveyard$When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.$Enchanted creature gets -1/-0.| -Exhume|Premium Deck Series: Graveborn|17|C|{1}{B}|Sorcery|||Each player puts a creature card from his or her graveyard onto the battlefield.| -Sickening Dreams|Premium Deck Series: Graveborn|18|U|{1}{B}|Sorcery|||As an additional cost to cast Sickening Dreams, discard X cards.$Sickening Dreams deals X damage to each creature and each player.| -Zombie Infestation|Premium Deck Series: Graveborn|19|U|{1}{B}|Enchantment|||Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.| -Buried Alive|Premium Deck Series: Graveborn|20|U|{2}{B}|Sorcery|||Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.| -Last Rites|Premium Deck Series: Graveborn|21|C|{2}{B}|Sorcery|||Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.| -Diabolic Servitude|Premium Deck Series: Graveborn|22|U|{3}{B}|Enchantment|||When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.$When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.$When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.| -Dread Return|Premium Deck Series: Graveborn|23|U|{2}{B}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield.$Flashback Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)| -Crystal Vein|Premium Deck Series: Graveborn|24|U||Land|||{T}: Add {C} to your mana pool.${T}, Sacrifice Crystal Vein: Add {C}{C} to your mana pool.| -Ebon Stronghold|Premium Deck Series: Graveborn|25|U||Land|||Ebon Stronghold enters the battlefield tapped.${T}: Add {B} to your mana pool.${T}, Sacrifice Ebon Stronghold: Add {B}{B} to your mana pool.| -Polluted Mire|Premium Deck Series: Graveborn|26|C||Land|||Polluted Mire enters the battlefield tapped.${T}: Add {B} to your mana pool.$Cycling {2} ({2}, Discard this card: Draw a card.)| -Swamp|Premium Deck Series: Graveborn|27|L||Basic Land - Swamp|||B| -Swamp|Premium Deck Series: Graveborn|28|L||Basic Land - Swamp|||B| -Swamp|Premium Deck Series: Graveborn|29|L||Basic Land - Swamp|||B| -Swamp|Premium Deck Series: Graveborn|30|L||Basic Land - Swamp|||B| -Grim Lavamancer|Premium Deck Series: Fire and Lightning|1|R|{R}|Creature - Human Wizard|1|1|{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| -Jackal Pup|Premium Deck Series: Fire and Lightning|2|U|{R}|Creature - Hound|2|1|Whenever Jackal Pup is dealt damage, it deals that much damage to you.| -Mogg Fanatic|Premium Deck Series: Fire and Lightning|3|U|{R}|Creature - Goblin|1|1|Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.| -Spark Elemental|Premium Deck Series: Fire and Lightning|4|U|{R}|Creature - Elemental|3|1|Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Spark Elemental.| -Figure of Destiny|Premium Deck Series: Fire and Lightning|5|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.|Hellspark Elemental|Premium Deck Series: Fire and Lightning|6|U|{1}{R}|Creature - Elemental|3|1| -Hellspark Elemental|Premium Deck Series: Fire and Lightning|6|U|{1}{R}|Creature - Elemental|3|1|Trample, haste$At the beginning of the end step, sacrifice Hellspark Elemental.$Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)| -Keldon Marauders|Premium Deck Series: Fire and Lightning|7|C|{1}{R}|Creature - Human Warrior|3|3|Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)$When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player.| -Mogg Flunkies|Premium Deck Series: Fire and Lightning|8|C|{1}{R}|Creature - Goblin|3|3|Mogg Flunkies can't attack or block alone.| -Cinder Pyromancer|Premium Deck Series: Fire and Lightning|9|C|{2}{R}|Creature - Elemental Shaman|0|1|{T}: Cinder Pyromancer deals 1 damage to target player.$Whenever you cast a red spell, you may untap Cinder Pyromancer.| -Jaya Ballard, Task Mage|Premium Deck Series: Fire and Lightning|10|R|{1}{R}{R}|Legendary Creature - Human Spellshaper|2|2|{R}, {T}, Discard a card: Destroy target blue permanent.${1}{R}, {T}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.${5}{R}{R}, {T}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.| -Vulshok Sorcerer|Premium Deck Series: Fire and Lightning|11|C|{1}{R}{R}|Creature - Human Shaman|1|1|Haste${T}: Vulshok Sorcerer deals 1 damage to target creature or player.| -Ball Lightning|Premium Deck Series: Fire and Lightning|12|R|{R}{R}{R}|Creature - Elemental|6|1|Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)$Haste (This creature can attack and {T} as soon as it comes under your control.)$At the beginning of the end step, sacrifice Ball Lightning.| -Boggart Ram-Gang|Premium Deck Series: Fire and Lightning|13|U|{RG}{RG}{RG}|Creature - Goblin Warrior|3|3|Haste$Wither (This deals damage to creatures in the form of -1/-1 counters.)| -Keldon Champion|Premium Deck Series: Fire and Lightning|14|U|{2}{R}{R}|Creature - Human Barbarian|3|2|Haste$Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)$When Keldon Champion enters the battlefield, it deals 3 damage to target player.| -Fire Servant|Premium Deck Series: Fire and Lightning|15|U|{3}{R}{R}|Creature - Elemental|4|3|If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. -Chain Lightning|Premium Deck Series: Fire and Lightning|16|C|{R}|Sorcery|||Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.| -Lightning Bolt|Premium Deck Series: Fire and Lightning|17|C|{R}|Instant|||Lightning Bolt deals 3 damage to target creature or player.| -Price of Progress|Premium Deck Series: Fire and Lightning|18|U|{1}{R}|Instant|||Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.| -Thunderbolt|Premium Deck Series: Fire and Lightning|19|C|{1}{R}|Instant|||Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.| -Reverberate|Premium Deck Series: Fire and Lightning|20|R|{R}{R}|Instant|||Copy target instant or sorcery spell. You may choose new targets for the copy.| -Browbeat|Premium Deck Series: Fire and Lightning|21|U|{2}{R}|Instant|||Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.| -Flames of the Blood Hand|Premium Deck Series: Fire and Lightning|22|U|{2}{R}|Instant|||Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.| -Hammer of Bogardan|Premium Deck Series: Fire and Lightning|23|R|{1}{R}{R}|Sorcery|||Hammer of Bogardan deals 3 damage to target creature or player.${2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.| -Pillage|Premium Deck Series: Fire and Lightning|24|U|{1}{R}{R}|Sorcery|||Destroy target artifact or land. It can't be regenerated.| -Sudden Impact|Premium Deck Series: Fire and Lightning|25|U|{3}{R}|Instant|||Sudden Impact deals damage to target player equal to the number of cards in that player's hand.| -Fireblast|Premium Deck Series: Fire and Lightning|26|C|{4}{R}{R}|Instant|||You may sacrifice two Mountains rather than pay Fireblast's mana cost.$Fireblast deals 4 damage to target creature or player.| -Fireball|Premium Deck Series: Fire and Lightning|27|U|{X}{R}|Sorcery|||Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.$Fireball costs {1} more to cast for each target beyond the first.| -Barbarian Ring|Premium Deck Series: Fire and Lightning|28|U||Land|||{T}: Add {R} to your mana pool. Barbarian Ring deals 1 damage to you.$Threshold {R}, {T}, Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.| -Ghitu Encampment|Premium Deck Series: Fire and Lightning|29|U||Land|||Ghitu Encampment enters the battlefield tapped.${T}: Add {R} to your mana pool.${1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)| -Teetering Peaks|Premium Deck Series: Fire and Lightning|30|C||Land|||Teetering Peaks enters the battlefield tapped.$When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.${T}: Add {R} to your mana pool.| -Mountain|Premium Deck Series: Fire and Lightning|31|L||Basic Land - Mountain|||R| -Mountain|Premium Deck Series: Fire and Lightning|32|L||Basic Land - Mountain|||R| -Mountain|Premium Deck Series: Fire and Lightning|33|L||Basic Land - Mountain|||R| -Mountain|Premium Deck Series: Fire and Lightning|34|L||Basic Land - Mountain|||R| -Metallic Sliver|Premium Deck Series: Slivers|1|C|{1}|Artifact Creature - Sliver|1|1|| -Virulent Sliver|Premium Deck Series: Slivers|2|C|{G}|Creature - Sliver|1|1|All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)| -Amoeboid Changling|Premium Deck Series: Slivers|3|C|{1}{U}|Creature - Shapeshifter|1|1|Changeling (This card is every creature type at all times.)${T}: Target creature gains all creature types until end of turn.${T}: Target creature loses all creature types until end of turn.| -Winged Sliver|Premium Deck Series: Slivers|4|C|{1}{U}|Creature - Sliver|1|1|All Sliver creatures have flying.| -Clot Sliver|Premium Deck Series: Slivers|5|C|{1}{B}|Creature - Sliver|1|1|All Slivers have "{2}: Regenerate this permanent."| -Frenzy Sliver|Premium Deck Series: Slivers|6|C|{1}{B}|Creature - Sliver|1|1|All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)| -Heart Sliver|Premium Deck Series: Slivers|7|C|{1}{R}|Creature - Sliver|1|1|All Sliver creatures have haste.| -Gemhide Sliver|Premium Deck Series: Slivers|8|C|{1}{G}|Creature - Sliver|1|1|All Slivers have "{T}: Add one mana of any color to your mana pool."| -Muscle Sliver|Premium Deck Series: Slivers|9|C|{1}{G}|Creature - Sliver|1|1|All Sliver creatures get +1/+1. -Quick Sliver|Premium Deck Series: Slivers|10|C|{1}{G}|Creature - Sliver|1|1|Flash$Any player may play Sliver cards as though they had flash.| -Crystalline Sliver|Premium Deck Series: Slivers|11|U|{W}{U}|Creature - Sliver|2|2|All Slivers have shroud. (They can't be the targets of spells or abilities.)| -Hibernation Sliver|Premium Deck Series: Slivers|12|U|{U}{B}|Creature - Sliver|2|2|All Slivers have "Pay 2 life: Return this permanent to its owner's hand."| -Acidic Sliver|Premium Deck Series: Slivers|13|U|{B}{R}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to target creature or player."| -Spined Sliver|Premium Deck Series: Slivers|14|U|{R}{G}|Creature - Sliver|2|2|Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.| -Victual Sliver|Premium Deck Series: Slivers|15|U|{W}{G}|Creature - Sliver|2|2|All Slivers have "{2}, Sacrifice this permanent: You gain 4 life."| -Armor Sliver|Premium Deck Series: Slivers|16|U|{2}{W}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."| -Spectral Sliver|Premium Deck Series: Slivers|17|U|{2}{B}|Creature - Sliver Spirit|2|2|All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."| -Barbed Sliver|Premium Deck Series: Slivers|18|U|{2}{R}|Creature - Sliver|2|2|All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."| -Homing Sliver|Premium Deck Series: Slivers|19|C|{2}{R}|Creature - Sliver|2|2|Each Sliver card in each player's hand has slivercycling {3}.$Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)| -Necrotic Sliver|Premium Deck Series: Slivers|20|U|{1}{W}{B}|Creature - Sliver|2|2|All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."| -Fungus Sliver|Premium Deck Series: Slivers|21|R|{3}{G}|Creature - Fungus Sliver|2|2|All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (The damage is dealt before the counter is put on.)| -Brood Sliver|Premium Deck Series: Slivers|22|R|{4}{G}|Creature - Sliver|3|3|Whenever a Sliver deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token onto the battlefield.| -Might Sliver|Premium Deck Series: Slivers|23|U|{4}{G}|Creature - Sliver|2|2|All Sliver creatures get +2/+2.| -Sliver Overlord|Premium Deck Series: Slivers|24|M|{W}{U}{B}{R}{G}|Legendary Creature - Sliver Mutant|7|7|{3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library.${3}: Gain control of target Sliver. (This effect lasts indefinitely.)| -Fury Sliver|Premium Deck Series: Slivers|25|U|{5}{R}|Creature - Sliver|3|3|All Sliver creatures have double strike.| -Heartstone|Premium Deck Series: Slivers|26|U|{3}|Artifact|||Activated abilities of creatures cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. -Distant Melody|Premium Deck Series: Slivers|27|C|{3}{U}|Sorcery|||Choose a creature type. Draw a card for each permanent you control of that type.| -Aphetto Dredging|Premium Deck Series: Slivers|28|C|{3}{B}|Sorcery|||Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.| -Coat of Arms|Premium Deck Series: Slivers|29|R|{5}|Artifact|||Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)| -Wild Pair|Premium Deck Series: Slivers|30|R|{4}{G}{G}|Enchantment|||Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.| -Ancient Ziggurat|Premium Deck Series: Slivers|31|U||Land|||{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.| -Rootbound Crag|Premium Deck Series: Slivers|32|R||Land|||Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.${T}: Add {R} or {G} to your mana pool.| -Rupture Spire|Premium Deck Series: Slivers|33|C||Land|||Rupture Spire enters the battlefield tapped.$When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.${T}: Add one mana of any color to your mana pool.| -Terramorphic Expanse|Premium Deck Series: Slivers|34|C||Land|||{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.| -Vivid Creek|Premium Deck Series: Slivers|35|U||Land|||Vivid Creek enters the battlefield tapped with two charge counters on it.${T}: Add {U} to your mana pool.${T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.| -Vivid Grove|Premium Deck Series: Slivers|36|U||Land|||Vivid Grove enters the battlefield tapped with two charge counters on it.${T}: Add {G} to your mana pool.${T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.| -Plains|Premium Deck Series: Slivers|37|L||Basic Land - Plains|||W| -Island|Premium Deck Series: Slivers|38|L||Basic Land - Island|||U| -Swamp|Premium Deck Series: Slivers|39|L||Basic Land - Swamp|||B| -Mountain|Premium Deck Series: Slivers|40|L||Basic Land - Mountain|||R| -Forest|Premium Deck Series: Slivers|41|L||Basic Land - Forest|||G| -Akroma, Angel of Fury|From the Vault: Angels|1|M|{5}{R}{R}{R}|Legendary Creature - Angel|6|6|Akroma, Angel of Fury can't be countered.$Flying, trample, protection from white and from blue${R}: Akroma, Angel of Fury gets +1/+0 until end of turn.$Morph {3}{R}{R}{R} You may cast this card face downn as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Akroma, Angel of Wrath|From the Vault: Angels|2|M|{5}{W}{W}{W}|Legendary Creature - Angel|6|6|Flying, first strike, vigilance, trample, haste, protection from black and from red| -Archangel of Strife|From the Vault: Angels|3|M|{5}{W}{W}|Creature - Angel|6|6|Flying$As Archangel of Strife enters the battlefield, each player chooses war or peace.$Creatures controlled by players who chose war get +3/+0.$Creatures controlled by players who chose peace get +0/+3.| -Aurelia, the Warleader|From the Vault: Angels|4|M|{2}{R}{R}{W}{W}|Legendary Creature - Angel|3|4|Flying, vigilance, haste$Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.| -Avacyn, Angel of Hope|From the Vault: Angels|5|M|{5}{W}{W}{W}|Legendary Creature - Angel|8|8|Flying, vigilance$Avacyn, Angel of Hope and other permanents you control are indestructible.| -Baneslayer Angel|From the Vault: Angels|6|M|{3}{W}{W}|Creature - Angel|5|5|Flying, first strike, lifelink, protection from Demons and from Dragons| -Entreat the Angels|From the Vault: Angels|7|M|{X}{X}{W}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.$Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)| -Exalted Angel|From the Vault: Angels|8|M|{4}{W}{W}|Creature - Angel|4|5|Flying$Whenever Exalted Angel deals damage, you gain that much life.$Morph {2}{W}{W} You may cast this card face downn as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)| -Iona, Shield of Emeria|From the Vault: Angels|9|M|{6}{W}{W}{W}|Legendary Creature - Angel|7|7|Flying$As Iona, Shield of Emeria enters the battlefield, choose a color.$Your opponents can't cast spells of the chosen color.| -Iridescent Angel|From the Vault: Angels|10|M|{5}{W}{U}|Creature - Angel|4|4|Flying, protection from all colors| -Jenara, Asura of War|From the Vault: Angels|11|M|{G}{W}{U}|Legendary Creature - Angel|3|3|Flying${1}{W}: Put a +1/+1 counter on Jenara, Asura of War.| -Lightning Angel|From the Vault: Angels|12|M|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigilance, haste| -Platinum Angel|From the Vault: Angels|13|M|{7}|Artifact Creature - Angel|4|4|Flying$You can't lose the game and your opponents can't win the game.| -Serra Angel|From the Vault: Angels|14|M|{3}{W}{W}|Creature - Angel|4|4|Flying$Vigilance (Attacking doesn't cause this creature to tap.)| -Tariel, Reckoner of Souls|From the Vault: Angels|15|M|{4}{W}{B}{R}|Legendary Creature - Angel|4|7|Flying, vigilance${tap}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.| Avenger of Zendikar|Duel Decks: Zendikar vs. Eldrazi|1|M|{5}{G}{G}|Creature - Elemental|5|5|When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.$Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.| Affa Guard Hound|Duel Decks: Zendikar vs. Eldrazi|2|U|{2}{W}|Creature - Hound|2|2|Flash$When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.| Caravan Escort|Duel Decks: Zendikar vs. Eldrazi|3|C|{W}|Creature - Human Knight|1|1|Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-4$2/2$$LEVEL 5+$5/5$First strike| @@ -34484,7 +34436,10 @@ Stasis Snare|Game Day|47|U|{1}{W}{W}|Enchantment|||Flash$When Stasis Snare enter Radiant Flames|Game Day|48|R|{2}{R}|Sorcery||Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.| Immolating Glare|Game Day|49|U|{1}{W}|Instant|||Destroy target attacking creature.| Jori En, Ruin Diver|Game Day|50|R|{1}{U}{R}|Legendary Creature - Merfolk Wizard|2|3|Whenever you cast your second spell each turn, draw a card.| +Incorrigible Youths|Game Day|51|U|{3}{R}{R}|Creature - Vampire|4|3|Haste$Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)| Anguished Unmaking|Game Day|52|R|{1}{W}{B}|Instant|||Exile target nonland permanent. You lose 3 life.| +Unsubstantiate|Game Day|53|U|{1}{U}|Instant|||Return target spell or creature to its owner's hand.| +Heron's Grace Champion|Game Day|54|R|{2}{G}{W}|Creature - Human Knight|3|3|Flash$Lifelink$When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.| Aerial Maneuver|Gatecrash|1|C|{1}{W}|Instant|||Target creature gets +1/+1 and gains flying and first strike until end of turn.| Debtor's Pulpit|Gatecrash|10|U|{4}{W}|Enchantment - Aura|||Enchant land$Enchanted land has "{tap}: Tap target creature."| Massive Raid|Gatecrash|100|C|{1}{R}{R}|Instant|||Massive Raid deals damage to target creature or player equal to the number of creatures you control.| @@ -52285,42 +52240,6 @@ Secrets of Paradise|Magic: The Gathering-Conspiracy|10|C||Conspiracy|||Hidden ag Sentinel Dispatch|Magic: The Gathering-Conspiracy|11|C||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.| Unexpected Potential|Magic: The Gathering-Conspiracy|12|U||Conspiracy|||Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)$You may spend mana as though it were mana of any color to cast spells with the chosen name.| Worldknit|Magic: The Gathering-Conspiracy|13|R||Conspiracy|||(Start the game with this conspiracy face up in the command zone.)$As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{T}: Add one mana of any color to your mana pool."| -Earwig Squad|Launch Party|1|R|{3}{B}{B}|Creature - Goblin Rogue|5|3|Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)$When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.| -Vexing Shusher|Launch Party|2|R|{RG}{RG}|Creature - Goblin Shaman|2|2|Vexing Shusher can't be countered.${RG}: Target spell can't be countered by spells or abilities.| -Figure of Destiny|Launch Party|3|R|{RW}|Creature - Kithkin|1|1|{RW}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.${RW}{RW}{RW}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.${RW}{RW}{RW}{RW}{RW}{RW}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.| -Ajani Vengeant|Launch Party|4|M|{2}{W}{R}|Planeswalker - Ajani|||+1: Target permanent doesn't untap during its controller's next untap step.$-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.$-7: Destroy all lands target player controls.| -Obelisk of Alara|Launch Party|5|R|{6}|Artifact|||{1}{W}, {T}: You gain 5 life.${1}{U}, {T}: Draw a card, then discard a card.${1}{B}, {T}: Target creature gets -2/-2 until end of turn.${1}{R}, {T}: Obelisk of Alara deals 3 damage to target player.${1}{G}, {T}: Target creature gets +4/+4 until end of turn.| -Knight of New Alara|Launch Party|6|R|{2}{W}{G}|Creature Human Knight|2|2|Each other multicolored creature you control gets +1/+1 for each of its colors.| -Ant Queen|Launch Party|7|R|{3}{G}{G}|Creature Insect|5|5|{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.| -Valakut, the Molten Pinnacle|Launch Party|8|R||Land|||Valakut, the Molten Pinnacle enters the battlefield tapped.$Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.${T}: Add {R} to your mana pool.| -Joraga Warcaller|Launch Party|9|R|{G}|Creature Elf Warrior|1|1|Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)$Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.$Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.| -Lord of Shatterskull Pass|Launch Party|10|R|{3}{R}|Creature Minotaur Shaman|3|3|Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)$LEVEL 1-5$6/6$$LEVEL 6+$6/6$Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.| -Ancient Hellkite|Launch Party|11|R|{4}{R}{R}{R}|Creature - Dragon|6|6|Flying${R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.| -Steel Hellkite|Launch Party|12|R|{6}|Artifact Creature - Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.| -Thopter Assembly|Launch Party|13|R|{6}|Artifact Creature - Thopter|5|5|Flying$At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.| -Phyrexian Metamorph|Launch Party|14|R|{3}{UP}|Artifact Creature - Shapeshifter|0|0|({UP} can be paid with either {U} or 2 life.)$You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.| -Garruk's Horde|Launch Party|15|R|{5}{G}{G}|Creature - Beast|7|7|Trample$Play with the top card of your library revealed.$You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.)| -Ludevic's Test Subject|Launch Party|16a|R|{1}{U}|Creature - Lizard|0|3|Defender${1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.| -Ludevic's Abomination|Launch Party|16b|R||Creature - Lizard Horror|13|13|Trample| -Mondronen Shaman|Launch Party|17a|R|{3}{R}|Creature - Human Werewolf Shaman|3|2|At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.| -Tovolar's Magehunter|Launch Party|17b|R||Creature - Werewolf|5|5|Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.$At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.| -Restoration Angel|Launch Party|18|R|{3}{W}|Creature - Angel|3|4|Flash$Flying$When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.| -Staff of Nin|Launch Party|19|R|{6}|Artifact|||At the beginning of your upkeep, draw a card.${T}: Staff of Nin deals 1 damage to target creature or player.| -Deadbridge Goliath|Launch Party|20|R|{2}{G}{G}|Creature - Insect|5|5|Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)| -Skarrg Goliath|Launch Party|21|R|{6}{G}{G}|Creature - Beast|9|9|Trample$Bloodrush {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.| -Breaking|Launch Party|22a|R|{U}{B}|Sorcery|||Target player puts the top eight cards of his or her library into his or her graveyard.$Fuse (You may cast one or both halves of this card from your hand.)| -Entering|Launch Party|22b|R|{4}{B}{R}|Sorcery|||Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.$Fuse (You may cast one or both halves of this card from your hand.)| -Colossal Whale|Launch Party|23|R|{5}{U}{U}|Creature - Whale|5|5|Islandwalk (This creature can't be blocked as long as defending player controls an Island.)$Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)| -Bident of Thassa|Launch Party|24|R|{2}{U}{U}|Legendary Enchantment Artifact|||Whenever a creature you control deals combat damage to a player, you may draw a card.${1}{U}, {T}: Creatures your opponents control attack this turn if able.| -Tromokratis|Launch Party|25|R|{5}{U}{U}|Legendary Creature Kraken|8|8|Tromokratis has hexproof unless it's attacking or blocking.$Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)| -Dictate of the Twin Gods|Launch Party|26|R|{3}{R}{R}|Enchantment|||Flash$If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.| -Dragon Throne of Tarkir|Launch Party|27|R|{4}|Legendary Artifact Equipment|||Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."$Equip {3}| -In Garruk's Wake|Launch Party|28|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.| -Sandsteppe Mastodon|Launch Party|29|R|{5}{G}{G}|Creature - Elephant|5|5|Reach$When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)| -Deathbringer Regent|Launch Party|30|R|{5}{B}{B}|Creature - Dragon|5|6|Flying$When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.| -Mizzium Meddler|Launch Party|31|R|{2}{U}|Creature - Vedalken Wizard|1|4|Flash (You may cast this spell any time you could cast an instant.)$When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler.| -Blight Herder|Launch Party|32|R|{5}|Creature - Eldrazi Processor|4|5|When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."| -Identity Thief|Launch Party|33|R|{2}{U}{U}|Creature - Shapeshifter|0|3|Whenever Identity Thief attacks, you may exile another target non-token creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.| Ancestral Recall|Vintage Masters|1|Bonus|{U}|Instant|||Target player draws three cards.| Afterlife|Vintage Masters|10|C|{2}{W}|Instant|||Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.| Upheaval|Vintage Masters|100|M|{4}{U}{U}|Sorcery|||Return all permanents to their owners' hands.| @@ -53700,7 +53619,12 @@ Soul Swallower|Media Inserts|153|R|{2}{G}{G}|Creature - Wurm|3|3|Trample$Deli Elusive Tormentor|Media Inserts|154|R|{2}{B}{B}|Creature - Vampire Wizard|4|4|{1}, Discard a card: Transform Elusive Tormentor.| Insidious Mist|Media Inserts|154|R||Creature - Elemental|0|1|Hexproof, indestructible$Insideous Mist can't block and can't be blocked.$Whenever Insideous Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it.| Ravenous Bloodseeker|Media Inserts|155|U|{1}{R}|Creature - Vampire Berserker|1|3|Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.| -Thalia, Heretical Cathar|Media Inserts|156|R|{2}{W}|Legendary Creature - Human Soldier|3|2|First strike$Creatures and nonbasic lands your opponents control enter the battlefield tapped.| +Thalia, Heretic Cathar|Media Inserts|156|R|{2}{W}|Legendary Creature - Human Soldier|3|2|First strike$Creatures and nonbasic lands your opponents control enter the battlefield tapped.| +Sanctifier of Souls|Media Inserts|157|R|{3}{W}|Creature - Human Cleric|2|3|Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.${2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.| +Niblis of Frost|Media Inserts|158|R|{2}{U}{U}|Creature - Spirit|3|3|Flying$Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)$Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.| +Noosegraf Mob|Media Inserts|159|R|{4}{B}{B}|Creature - Zombie|0|0|Noosegraf Mob enters the battlefield with five +1/+1 counters on it.$Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.| +Assembled Alphas|Media Inserts|160|R|{5}{R}|Creature - Wolf|5|5|Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.| +Ulvenwald Observer|Media Inserts|161|R|{4}{G}{G}|Creature - Treefolk|6|6|Whenever a creature you control with toughness 4 or greater dies, draw a card.| Kytheon, Hero of Akros|Media Inserts|994|Special|{W}|Legendary Creature - Human Soldier|2|1|At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.${2}{W}: Kytheon gains indestructible until end of turn.| Gideon, Battle-Forged|Media Inserts|994|Special||Planeswalker - Gideon|3|+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.$+1: Until your next turn, target creature gains indestructible. Untap that creature.$0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.| Jace, Vryn's Prodigy|Media Inserts|995|Special|{1}{U}|Legendary Creature - Human Wizard|0|2|{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn''s Prodigy, then return him to the battefield transformed under his owner's control. |