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[EOE] Implement Starfighter Pilot
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2 changed files with 39 additions and 0 deletions
38
Mage.Sets/src/mage/cards/s/StarfighterPilot.java
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38
Mage.Sets/src/mage/cards/s/StarfighterPilot.java
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@ -0,0 +1,38 @@
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.common.BecomesTappedSourceTriggeredAbility;
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import mage.abilities.effects.keyword.SurveilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class StarfighterPilot extends CardImpl {
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public StarfighterPilot(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.PILOT);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever this creature becomes tapped, surveil 1.
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this.addAbility(new BecomesTappedSourceTriggeredAbility(new SurveilEffect(1)));
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}
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private StarfighterPilot(final StarfighterPilot card) {
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super(card);
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}
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@Override
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public StarfighterPilot copy() {
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return new StarfighterPilot(this);
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}
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}
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@ -60,6 +60,7 @@ public final class EdgeOfEternities extends ExpansionSet {
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cards.add(new SetCardInfo("Sothera, the Supervoid", 360, Rarity.MYTHIC, mage.cards.s.SotheraTheSupervoid.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sothera, the Supervoid", 382, Rarity.MYTHIC, mage.cards.s.SotheraTheSupervoid.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sothera, the Supervoid", 386, Rarity.MYTHIC, mage.cards.s.SotheraTheSupervoid.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Starfighter Pilot", 38, Rarity.COMMON, mage.cards.s.StarfighterPilot.class));
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cards.add(new SetCardInfo("Stomping Ground", 258, Rarity.RARE, mage.cards.s.StompingGround.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Stomping Ground", 283, Rarity.RARE, mage.cards.s.StompingGround.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Stomping Ground", 378, Rarity.RARE, mage.cards.s.StompingGround.class, NON_FULL_USE_VARIOUS));
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