* Storm counter - Moved the counter to hot key area to prevent area movement for small screen resolutions. Added an option in preferences to switch counter on/off.

This commit is contained in:
LevelX2 2015-03-05 18:03:43 +01:00
parent 794c7c7d49
commit 68efd82ee8
4 changed files with 85 additions and 42 deletions

View file

@ -109,6 +109,7 @@ class TurnaboutEffect extends OneShotEffect {
UUID target = source.getFirstTarget();
if (controller != null && target != null) {
Choice choiceImpl = new ChoiceImpl();
choiceImpl.setMessage("Choose card type to tap or untap");
choiceImpl.setChoices(choice);
while (!controller.choose(Outcome.Neutral, choiceImpl, game)) {
if (!controller.isInGame()) {
@ -127,6 +128,7 @@ class TurnaboutEffect extends OneShotEffect {
}
choiceImpl = new ChoiceImpl();
choiceImpl.setMessage("Choose to tap or untap");
choiceImpl.setChoices(choice2);
while (!controller.choose(Outcome.Neutral, choiceImpl, game)) {
if (!controller.isInGame()) {