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* StormAbility - Fixed that the storm amount was not calculated correctly if a game state was restored (fixes #1051).
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4 changed files with 143 additions and 75 deletions
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@ -204,7 +204,7 @@ public class StormTest extends CardTestPlayerBase {
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*
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*/
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@Test
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public void testStormAndFlshback() {
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public void testStormAndFlashback() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 8);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
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// Geistflame deals 1 damage to target creature or player.
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@ -231,4 +231,66 @@ public class StormTest extends CardTestPlayerBase {
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assertLife(playerB, 12); // 3 from the Geistflame + 5 from Grapeshot
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}
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/*
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* I cast Wheel of Fortune. (1st)
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* I cast Mox Emerald. (2nd)
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* I cast Turnabout. (3rd)
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* I cast Yawgmoth's Will. (4th)
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* I cast Palinchron from graveyard. (5th)
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* I cast Mind's Desire from graveyard. Storm makes 2
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* copies (instead of 5). (6th) I cast Turnabout from graveyard. (7th) I
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* cast Golgari Signet from exile. (8th) I cast Empty the Warrens. Storm
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* makes 5 copies (instead of 8). (9th)
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*
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*/
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@Test
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public void testStormYawgmothsWill() {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 10);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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// Each player discards his or her hand,
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// then draws seven cards.
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addCard(Zone.HAND, playerA, "Wheel of Fortune", 1); // {2}{R}
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addCard(Zone.LIBRARY, playerA, "Mox Emerald", 1);
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// Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
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addCard(Zone.LIBRARY, playerA, "Turnabout", 1); // {2}{U}{U}
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// Until end of turn, you may play cards from your graveyard.
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// If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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addCard(Zone.LIBRARY, playerA, "Yawgmoth's Will", 1); // {2}{B}
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skipInitShuffling();
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// Flying
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// When Palinchron enters the battlefield, untap up to seven lands.
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// {2}{U}{U}: Return Palinchron to its owner's hand.
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addCard(Zone.HAND, playerA, "Palinchron", 1); // {5}{U}{U}
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// Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.
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// Storm
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addCard(Zone.HAND, playerA, "Mind's Desire", 1); // {4}{U}{U}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Wheel of Fortune");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mox Emerald");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Turnabout");
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setChoice(playerA, "Land");
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setChoice(playerA, "Untap");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Yawgmoth's Will");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Palinchron");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mind's Desire");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Wheel of Fortune", 1);
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assertPermanentCount(playerA, "Mox Emerald", 1);
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assertGraveyardCount(playerA, "Turnabout", 1);
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assertPermanentCount(playerA, "Palinchron", 1);
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assertExileCount("Yawgmoth's Will", 1);
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assertExileCount("Mind's Desire", 1);
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assertExileCount(playerA, 8); // 6 from Mind's Desire and the Desire and the Yawgmoth's Will
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}
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}
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