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* M15 - Added Garruk, Apex Predator and Sliver Hivelord.
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7 changed files with 453 additions and 4 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.common;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author LevelX2
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*/
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public class AttackedByCreatureTriggeredAbility extends TriggeredAbilityImpl {
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protected boolean setTargetPointer;
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public AttackedByCreatureTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public AttackedByCreatureTriggeredAbility(Effect effect, boolean optional) {
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this(effect, optional, false);
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}
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public AttackedByCreatureTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.setTargetPointer = setTargetPointer;
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}
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public AttackedByCreatureTriggeredAbility(AttackedByCreatureTriggeredAbility ability) {
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super(ability);
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this.setTargetPointer = ability.setTargetPointer;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
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UUID playerId = game.getCombat().getDefendingPlayerId(event.getSourceId(), game);
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Permanent attackingCreature = game.getPermanent(event.getSourceId());
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if (getControllerId().equals(playerId) && attackingCreature != null) {
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if (setTargetPointer) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getSourceId()));
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}
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}
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return true;
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}
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}
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return false;
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}
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@Override
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public AttackedByCreatureTriggeredAbility copy() {
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return new AttackedByCreatureTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "Whenever a creature attacks you, " + super.getRule();
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}
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}
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@ -34,10 +34,11 @@ import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.command.Emblem;
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import mage.players.Player;
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/**
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*
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* @author nantuko
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* @author LevelX2
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*/
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public class GetEmblemEffect extends OneShotEffect {
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@ -46,7 +47,7 @@ public class GetEmblemEffect extends OneShotEffect {
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public GetEmblemEffect(Emblem emblem) {
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super(Outcome.Benefit);
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this.emblem = emblem;
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this.staticText = "You get an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
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this.staticText = "Target opponent gets an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
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}
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public GetEmblemEffect(final GetEmblemEffect effect) {
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@ -65,7 +66,11 @@ public class GetEmblemEffect extends OneShotEffect {
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if (sourceObject == null) {
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return false;
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}
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game.addEmblem(emblem, source);
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Player toPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (toPlayer == null) {
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return false;
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}
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game.addEmblem(emblem, source, toPlayer.getId());
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return true;
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}
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@ -0,0 +1,85 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.command.Emblem;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class GetEmblemTargetPlayerEffect extends OneShotEffect {
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private final Emblem emblem;
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public GetEmblemTargetPlayerEffect(Emblem emblem) {
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super(Outcome.Benefit);
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this.emblem = emblem;
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}
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public GetEmblemTargetPlayerEffect(final GetEmblemTargetPlayerEffect effect) {
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super(effect);
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this.emblem = effect.emblem;
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}
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@Override
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public GetEmblemTargetPlayerEffect copy() {
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return new GetEmblemTargetPlayerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (sourceObject == null) {
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return false;
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}
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Player toPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (toPlayer == null) {
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return false;
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}
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game.addEmblem(emblem, source, toPlayer.getId());
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return true;
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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return "Target " + mode.getTargets().get(0).getTargetName() + " gets an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
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}
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}
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@ -231,6 +231,7 @@ public interface Game extends MageItem, Serializable {
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void emptyManaPools();
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void addEffect(ContinuousEffect continuousEffect, Ability source);
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void addEmblem(Emblem emblem, Ability source);
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void addEmblem(Emblem emblem, Ability source, UUID toPlayerId);
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void addCommander(Commander commander);
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void addPermanent(Permanent permanent);
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@ -1170,9 +1170,18 @@ public abstract class GameImpl implements Game, Serializable {
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@Override
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public void addEmblem(Emblem emblem, Ability source) {
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addEmblem(emblem, source, null);
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}
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@Override
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public void addEmblem(Emblem emblem, Ability source, UUID toPlayerId) {
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Emblem newEmblem = emblem.copy();
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newEmblem.setSourceId(source.getSourceId());
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newEmblem.setControllerId(source.getControllerId());
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if (toPlayerId == null) {
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newEmblem.setControllerId(source.getControllerId());
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} else {
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newEmblem.setControllerId(toPlayerId);
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}
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newEmblem.assignNewId();
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newEmblem.getAbilities().newId();
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for (Ability ability : newEmblem.getAbilities()) {
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