* M15 - Added Garruk, Apex Predator and Sliver Hivelord.

This commit is contained in:
LevelX2 2014-07-08 17:36:52 +02:00
parent 61b96fd47a
commit 6813ce6d14
7 changed files with 453 additions and 4 deletions

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@ -0,0 +1,93 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.common;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class AttackedByCreatureTriggeredAbility extends TriggeredAbilityImpl {
protected boolean setTargetPointer;
public AttackedByCreatureTriggeredAbility(Effect effect) {
this(effect, false);
}
public AttackedByCreatureTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, false);
}
public AttackedByCreatureTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.setTargetPointer = setTargetPointer;
}
public AttackedByCreatureTriggeredAbility(AttackedByCreatureTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
UUID playerId = game.getCombat().getDefendingPlayerId(event.getSourceId(), game);
Permanent attackingCreature = game.getPermanent(event.getSourceId());
if (getControllerId().equals(playerId) && attackingCreature != null) {
if (setTargetPointer) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getSourceId()));
}
}
return true;
}
}
return false;
}
@Override
public AttackedByCreatureTriggeredAbility copy() {
return new AttackedByCreatureTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever a creature attacks you, " + super.getRule();
}
}

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@ -34,10 +34,11 @@ import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.players.Player;
/**
*
* @author nantuko
* @author LevelX2
*/
public class GetEmblemEffect extends OneShotEffect {
@ -46,7 +47,7 @@ public class GetEmblemEffect extends OneShotEffect {
public GetEmblemEffect(Emblem emblem) {
super(Outcome.Benefit);
this.emblem = emblem;
this.staticText = "You get an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
this.staticText = "Target opponent gets an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
}
public GetEmblemEffect(final GetEmblemEffect effect) {
@ -65,7 +66,11 @@ public class GetEmblemEffect extends OneShotEffect {
if (sourceObject == null) {
return false;
}
game.addEmblem(emblem, source);
Player toPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
if (toPlayer == null) {
return false;
}
game.addEmblem(emblem, source, toPlayer.getId());
return true;
}

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@ -0,0 +1,85 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class GetEmblemTargetPlayerEffect extends OneShotEffect {
private final Emblem emblem;
public GetEmblemTargetPlayerEffect(Emblem emblem) {
super(Outcome.Benefit);
this.emblem = emblem;
}
public GetEmblemTargetPlayerEffect(final GetEmblemTargetPlayerEffect effect) {
super(effect);
this.emblem = effect.emblem;
}
@Override
public GetEmblemTargetPlayerEffect copy() {
return new GetEmblemTargetPlayerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject == null) {
return false;
}
Player toPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
if (toPlayer == null) {
return false;
}
game.addEmblem(emblem, source, toPlayer.getId());
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "Target " + mode.getTargets().get(0).getTargetName() + " gets an emblem with \"" + emblem.getAbilities().getRules(null) + "\"";
}
}

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@ -231,6 +231,7 @@ public interface Game extends MageItem, Serializable {
void emptyManaPools();
void addEffect(ContinuousEffect continuousEffect, Ability source);
void addEmblem(Emblem emblem, Ability source);
void addEmblem(Emblem emblem, Ability source, UUID toPlayerId);
void addCommander(Commander commander);
void addPermanent(Permanent permanent);

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@ -1170,9 +1170,18 @@ public abstract class GameImpl implements Game, Serializable {
@Override
public void addEmblem(Emblem emblem, Ability source) {
addEmblem(emblem, source, null);
}
@Override
public void addEmblem(Emblem emblem, Ability source, UUID toPlayerId) {
Emblem newEmblem = emblem.copy();
newEmblem.setSourceId(source.getSourceId());
newEmblem.setControllerId(source.getControllerId());
if (toPlayerId == null) {
newEmblem.setControllerId(source.getControllerId());
} else {
newEmblem.setControllerId(toPlayerId);
}
newEmblem.assignNewId();
newEmblem.getAbilities().newId();
for (Ability ability : newEmblem.getAbilities()) {