- Added Fraying Sanity. [HOU]

This commit is contained in:
Jeff 2017-06-30 17:10:02 -05:00
parent ade4e01a77
commit 67415c0faf
2 changed files with 147 additions and 0 deletions

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@ -0,0 +1,146 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.cards.f;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.constants.Outcome;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.watchers.common.CardsPutIntoGraveyardWatcher;
/**
*
* @author jeffwadsworth
*/
public class FrayingSanity extends CardImpl {
public FrayingSanity(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
this.subtype.add("Aura");
this.subtype.add("Curse");
// Enchant player
TargetPlayer auraTarget = new TargetPlayer();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the total number of cards put into his or her graveyard from anywhere this turn.
this.addAbility(new FrayingSanityTriggeredAbility(), new CardsPutIntoGraveyardWatcher());
}
public FrayingSanity(final FrayingSanity card) {
super(card);
}
@Override
public FrayingSanity copy() {
return new FrayingSanity(this);
}
}
class FrayingSanityTriggeredAbility extends TriggeredAbilityImpl {
public FrayingSanityTriggeredAbility() {
super(Zone.BATTLEFIELD, new FrayingSanityEffect());
}
public FrayingSanityTriggeredAbility(final FrayingSanityTriggeredAbility ability) {
super(ability);
}
@Override
public FrayingSanityTriggeredAbility copy() {
return new FrayingSanityTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.END_TURN_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return true;
}
@Override
public String getRule() {
return "At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the total number of cards put into his or her graveyard from anywhere this turn.";
}
}
class FrayingSanityEffect extends OneShotEffect {
int xAmount = 0;
public FrayingSanityEffect() {
super(Outcome.LoseLife);
this.staticText = "enchanted player puts the top X cards of his or her library into his or her graveyard, blah blah";
}
public FrayingSanityEffect(final FrayingSanityEffect effect) {
super(effect);
}
@Override
public FrayingSanityEffect copy() {
return new FrayingSanityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player enchantedPlayer = game.getPlayer(game.getPermanent(source.getSourceId()).getAttachedTo());
if (enchantedPlayer != null) {
CardsPutIntoGraveyardWatcher watcher = (CardsPutIntoGraveyardWatcher) game.getState().getWatchers().get(CardsPutIntoGraveyardWatcher.class.getSimpleName());
if (watcher != null) {
xAmount = watcher.getAmountCardsPutToGraveyard(enchantedPlayer.getId());
}
Set<Card> topXCardsFromLibrary = enchantedPlayer.getLibrary().getTopCards(game, xAmount);
return enchantedPlayer.moveCards(topXCardsFromLibrary, Zone.GRAVEYARD, source, game, false, false, true, null);
}
return false;
}
}

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@ -91,6 +91,7 @@ public class HourOfDevastation extends ExpansionSet {
cards.add(new SetCardInfo("Earthshaker Khenra", 90, Rarity.RARE, mage.cards.e.EarthshakerKhenra.class));
cards.add(new SetCardInfo("Fervent Paincaster", 91, Rarity.UNCOMMON, mage.cards.f.FerventPaincaster.class));
cards.add(new SetCardInfo("Forest", 189, Rarity.LAND, mage.cards.basiclands.Forest.class, new CardGraphicInfo(FrameStyle.BFZ_FULL_ART_BASIC, true)));
cards.add(new SetCardInfo("Fraying Sanity", 35, Rarity.UNCOMMON, mage.cards.f.FrayingSanity.class));
cards.add(new SetCardInfo("Gideon's Defeat", 13, Rarity.UNCOMMON, mage.cards.g.GideonsDefeat.class));
cards.add(new SetCardInfo("Gilded Cerodon", 94, Rarity.COMMON, mage.cards.g.GildedCerodon.class));
cards.add(new SetCardInfo("Hour of Glory", 65, Rarity.RARE, mage.cards.h.HourOfGlory.class));