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[AFC] Implemented Clay Golem
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3 changed files with 177 additions and 36 deletions
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@ -1,12 +1,9 @@
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.hint.common.MonstrousHint;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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@ -19,41 +16,40 @@ import mage.util.CardUtil;
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/**
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* Monstrosity
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*
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* <p>
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* 701.28. Monstrosity
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*
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* <p>
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* 701.28a “Monstrosity N” means “If this permanent isn't monstrous, put N +1/+1 counters on it
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* and it becomes monstrous.” Monstrous is a condition of that permanent that can be
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* referred to by other abilities.
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*
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* and it becomes monstrous.” Monstrous is a condition of that permanent that can be
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* referred to by other abilities.
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* <p>
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* 701.28b If a permanent's ability instructs a player to “monstrosity X,” other abilities of
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* that permanent may also refer to X. The value of X in those abilities is equal to
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* the value of X as that permanent became monstrous.
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*
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* that permanent may also refer to X. The value of X in those abilities is equal to
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* the value of X as that permanent became monstrous.
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* <p>
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* * Once a creature becomes monstrous, it can't become monstrous again. If the creature
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* is already monstrous when the monstrosity ability resolves, nothing happens.
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*
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* is already monstrous when the monstrosity ability resolves, nothing happens.
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* <p>
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* * Monstrous isn't an ability that a creature has. It's just something true about that
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* creature. If the creature stops being a creature or loses its abilities, it will
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* continue to be monstrous.
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*
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* creature. If the creature stops being a creature or loses its abilities, it will
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* continue to be monstrous.
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* <p>
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* * An ability that triggers when a creature becomes monstrous won't trigger if that creature
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* isn't on the battlefield when its monstrosity ability resolves.
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* isn't on the battlefield when its monstrosity ability resolves.
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*
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* @author LevelX2
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*/
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public class MonstrosityAbility extends ActivatedAbilityImpl {
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private int monstrosityValue;
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private final int monstrosityValue;
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/**
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*
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* @param manaString
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* @param monstrosityValue use Integer.MAX_VALUE for monstrosity X.
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*/
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public MonstrosityAbility(String manaString, int monstrosityValue) {
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super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue),new ManaCostsImpl(manaString));
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super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue), new ManaCostsImpl<>(manaString));
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this.monstrosityValue = monstrosityValue;
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this.addHint(MonstrousHint.instance);
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@ -72,7 +68,6 @@ public class MonstrosityAbility extends ActivatedAbilityImpl {
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public int getMonstrosityValue() {
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return monstrosityValue;
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}
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}
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@ -94,28 +89,33 @@ class BecomeMonstrousSourceEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && !permanent.isMonstrous() && source instanceof MonstrosityAbility) {
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int monstrosityValue = ((MonstrosityAbility) source).getMonstrosityValue();
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// handle monstrosity = X
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if (monstrosityValue == Integer.MAX_VALUE) {
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monstrosityValue = source.getManaCostsToPay().getX();
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}
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new AddCountersSourceEffect(CounterType.P1P1.createInstance(monstrosityValue)).apply(game, source);
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permanent.setMonstrous(true);
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(), source, source.getControllerId(), monstrosityValue));
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return true;
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent == null || permanent.isMonstrous()) {
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return false;
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}
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return false;
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int monstrosityValue = ((MonstrosityAbility) source).getMonstrosityValue();
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// handle monstrosity = X
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if (monstrosityValue == Integer.MAX_VALUE) {
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monstrosityValue = source.getManaCostsToPay().getX();
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}
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permanent.addCounters(
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CounterType.P1P1.createInstance(monstrosityValue),
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source.getControllerId(), source, game
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);
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permanent.setMonstrous(true);
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game.fireEvent(GameEvent.getEvent(
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GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(),
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source, source.getControllerId(), monstrosityValue
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));
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return true;
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}
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private String setText(int monstrosityValue) {
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StringBuilder sb = new StringBuilder("Monstrosity ");
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sb.append(monstrosityValue == Integer.MAX_VALUE ? "X":monstrosityValue)
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sb.append(monstrosityValue == Integer.MAX_VALUE ? "X" : monstrosityValue)
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.append(". <i>(If this creature isn't monstrous, put ")
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.append(monstrosityValue == Integer.MAX_VALUE ? "X":CardUtil.numberToText(monstrosityValue))
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.append(monstrosityValue == Integer.MAX_VALUE ? "X" : CardUtil.numberToText(monstrosityValue))
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.append(" +1/+1 counters on it and it becomes monstrous.)</i>").toString();
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return sb.toString();
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}
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}
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