[AFC] Implemented Clay Golem

This commit is contained in:
Evan Kranzler 2021-07-19 16:35:39 -04:00
parent aa3254f09f
commit 66cebe64b0
3 changed files with 177 additions and 36 deletions

View file

@ -1,12 +1,9 @@
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.hint.common.MonstrousHint;
import mage.constants.Outcome;
import mage.constants.Zone;
@ -19,41 +16,40 @@ import mage.util.CardUtil;
/**
* Monstrosity
*
* <p>
* 701.28. Monstrosity
*
* <p>
* 701.28a Monstrosity N means If this permanent isn't monstrous, put N +1/+1 counters on it
* and it becomes monstrous. Monstrous is a condition of that permanent that can be
* referred to by other abilities.
*
* and it becomes monstrous. Monstrous is a condition of that permanent that can be
* referred to by other abilities.
* <p>
* 701.28b If a permanent's ability instructs a player to monstrosity X, other abilities of
* that permanent may also refer to X. The value of X in those abilities is equal to
* the value of X as that permanent became monstrous.
*
* that permanent may also refer to X. The value of X in those abilities is equal to
* the value of X as that permanent became monstrous.
* <p>
* * Once a creature becomes monstrous, it can't become monstrous again. If the creature
* is already monstrous when the monstrosity ability resolves, nothing happens.
*
* is already monstrous when the monstrosity ability resolves, nothing happens.
* <p>
* * Monstrous isn't an ability that a creature has. It's just something true about that
* creature. If the creature stops being a creature or loses its abilities, it will
* continue to be monstrous.
*
* creature. If the creature stops being a creature or loses its abilities, it will
* continue to be monstrous.
* <p>
* * An ability that triggers when a creature becomes monstrous won't trigger if that creature
* isn't on the battlefield when its monstrosity ability resolves.
* isn't on the battlefield when its monstrosity ability resolves.
*
* @author LevelX2
*/
public class MonstrosityAbility extends ActivatedAbilityImpl {
private int monstrosityValue;
private final int monstrosityValue;
/**
*
* @param manaString
* @param monstrosityValue use Integer.MAX_VALUE for monstrosity X.
*/
public MonstrosityAbility(String manaString, int monstrosityValue) {
super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue),new ManaCostsImpl(manaString));
super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue), new ManaCostsImpl<>(manaString));
this.monstrosityValue = monstrosityValue;
this.addHint(MonstrousHint.instance);
@ -72,7 +68,6 @@ public class MonstrosityAbility extends ActivatedAbilityImpl {
public int getMonstrosityValue() {
return monstrosityValue;
}
}
@ -94,28 +89,33 @@ class BecomeMonstrousSourceEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && !permanent.isMonstrous() && source instanceof MonstrosityAbility) {
int monstrosityValue = ((MonstrosityAbility) source).getMonstrosityValue();
// handle monstrosity = X
if (monstrosityValue == Integer.MAX_VALUE) {
monstrosityValue = source.getManaCostsToPay().getX();
}
new AddCountersSourceEffect(CounterType.P1P1.createInstance(monstrosityValue)).apply(game, source);
permanent.setMonstrous(true);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(), source, source.getControllerId(), monstrosityValue));
return true;
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
if (permanent == null || permanent.isMonstrous()) {
return false;
}
return false;
int monstrosityValue = ((MonstrosityAbility) source).getMonstrosityValue();
// handle monstrosity = X
if (monstrosityValue == Integer.MAX_VALUE) {
monstrosityValue = source.getManaCostsToPay().getX();
}
permanent.addCounters(
CounterType.P1P1.createInstance(monstrosityValue),
source.getControllerId(), source, game
);
permanent.setMonstrous(true);
game.fireEvent(GameEvent.getEvent(
GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(),
source, source.getControllerId(), monstrosityValue
));
return true;
}
private String setText(int monstrosityValue) {
StringBuilder sb = new StringBuilder("Monstrosity ");
sb.append(monstrosityValue == Integer.MAX_VALUE ? "X":monstrosityValue)
sb.append(monstrosityValue == Integer.MAX_VALUE ? "X" : monstrosityValue)
.append(". <i>(If this creature isn't monstrous, put ")
.append(monstrosityValue == Integer.MAX_VALUE ? "X":CardUtil.numberToText(monstrosityValue))
.append(monstrosityValue == Integer.MAX_VALUE ? "X" : CardUtil.numberToText(monstrosityValue))
.append(" +1/+1 counters on it and it becomes monstrous.)</i>").toString();
return sb.toString();
}
}