mirror of
https://github.com/magefree/mage.git
synced 2026-01-09 04:12:14 -08:00
Merge pull request #6251 from Dilnu/Bonecrusher
Only fire one TARGETTED event per target selected while changing targets.
This commit is contained in:
commit
6674ca5d20
5 changed files with 123 additions and 17 deletions
|
|
@ -77,6 +77,101 @@ public class CopySpellTest extends CardTestPlayerBase {
|
|||
assertAbility(playerB, "Silvercoat Lion", FlyingAbility.getInstance(), false);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void BonecrusherGiantChangeTargets_BoneTargetBoth() {
|
||||
// Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell’s controller.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Bonecrusher Giant");
|
||||
//
|
||||
// Target creature gets +2/+2 until end of turn.
|
||||
// Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
|
||||
addCard(Zone.HAND, playerA, "Barkshell Blessing");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
|
||||
|
||||
castSpell(1, PhaseStep.UPKEEP, playerA, "Barkshell Blessing");
|
||||
setChoice(playerA, "Yes"); // use Conspire
|
||||
addTarget(playerA, "Bonecrusher Giant"); // target bone
|
||||
setChoice(playerA, "Grizzly Bears"); // pay for conspire
|
||||
setChoice(playerA, "Savannah Lions"); // pay for conspire
|
||||
setChoice(playerA, "When you pay"); // Put Conspire on the stack first.
|
||||
setChoice(playerA, "No"); // both spells target bone
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertPowerToughness(playerA, "Bonecrusher Giant", 4 + 2 * 2, 3 + 2 * 2);
|
||||
assertPowerToughness(playerA, "Grizzly Bears", 2, 2);
|
||||
assertPowerToughness(playerA, "Savannah Lions", 2, 1);
|
||||
assertLife(playerA, 20 - 2 * 2); // bone trigger from both spells
|
||||
}
|
||||
|
||||
@Test
|
||||
public void BonecrusherGiantChangeTargets_BoneTargetFirst() {
|
||||
// Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell’s controller.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Bonecrusher Giant");
|
||||
//
|
||||
// Target creature gets +2/+2 until end of turn.
|
||||
// Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
|
||||
addCard(Zone.HAND, playerA, "Barkshell Blessing");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
|
||||
|
||||
castSpell(1, PhaseStep.UPKEEP, playerA, "Barkshell Blessing");
|
||||
setChoice(playerA, "Yes"); // use Conspire
|
||||
addTarget(playerA, "Bonecrusher Giant"); // target bone
|
||||
setChoice(playerA, "Grizzly Bears"); // pay for conspire
|
||||
setChoice(playerA, "Savannah Lions"); // pay for conspire
|
||||
setChoice(playerA, "When you pay"); // Put Conspire on the stack first.
|
||||
setChoice(playerA, "Yes"); // new target for copy: bear
|
||||
addTarget(playerA, "Grizzly Bears");
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertPowerToughness(playerA, "Bonecrusher Giant", 4 + 2, 3 + 2);
|
||||
assertPowerToughness(playerA, "Grizzly Bears", 2 + 2, 2 + 2);
|
||||
assertPowerToughness(playerA, "Savannah Lions", 2, 1);
|
||||
assertLife(playerA, 20 - 2); // one trigger
|
||||
}
|
||||
|
||||
@Test
|
||||
public void BonecrusherGiantChangeTargets_BoneTargetSecond() {
|
||||
// Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell’s controller.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Bonecrusher Giant");
|
||||
//
|
||||
// Target creature gets +2/+2 until end of turn.
|
||||
// Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
|
||||
addCard(Zone.HAND, playerA, "Barkshell Blessing");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
|
||||
|
||||
castSpell(1, PhaseStep.UPKEEP, playerA, "Barkshell Blessing");
|
||||
setChoice(playerA, "Yes"); // use Conspire
|
||||
addTarget(playerA, "Grizzly Bears"); // target bear
|
||||
setChoice(playerA, "Grizzly Bears"); // pay for conspire
|
||||
setChoice(playerA, "Savannah Lions"); // pay for conspire
|
||||
setChoice(playerA, "Yes"); // new target for copy: bone
|
||||
addTarget(playerA, "Bonecrusher Giant");
|
||||
// setChoice(playerA, "When {this} becomes the target of a spell"); // must be one trigger from bone, not two
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
assertAllCommandsUsed();
|
||||
|
||||
assertPowerToughness(playerA, "Bonecrusher Giant", 4 + 2, 3 + 2);
|
||||
assertPowerToughness(playerA, "Grizzly Bears", 2 + 2, 2 + 2);
|
||||
assertPowerToughness(playerA, "Savannah Lions", 2, 1);
|
||||
assertLife(playerA, 20 - 2); // one trigger
|
||||
}
|
||||
|
||||
/*
|
||||
* Reported bug: "Silverfur Partisan and fellow wolves did not trigger off
|
||||
* of copies of Strength of Arms made by Zada, Hedron Grinder. Not sure
|
||||
|
|
|
|||
|
|
@ -1883,7 +1883,7 @@ public class TestPlayer implements Player {
|
|||
for (Player player : game.getPlayers().values()) {
|
||||
if (player.getName().equals(playerName)
|
||||
&& target.canTarget(computerPlayer.getId(), player.getId(), source, game)) {
|
||||
target.add(player.getId(), game);
|
||||
target.addTarget(player.getId(), source, game);
|
||||
targets.remove(targetDefinition);
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1932,7 +1932,7 @@ public class TestPlayer implements Player {
|
|||
if (isObjectHaveTargetNameOrAlias(permanent, targetName) || (permanent.getName() + '-' + permanent.getExpansionSetCode()).equals(targetName)) { // TODO: remove exp code search?
|
||||
if (target.canTarget(abilityControllerId, permanent.getId(), source, game) && !target.getTargets().contains(permanent.getId())) {
|
||||
if ((permanent.isCopy() && !originOnly) || (!permanent.isCopy() && !copyOnly)) {
|
||||
target.add(permanent.getId(), game);
|
||||
target.addTarget(permanent.getId(), source, game);
|
||||
targetFound = true;
|
||||
break; // return to for (String targetName
|
||||
}
|
||||
|
|
@ -1957,7 +1957,7 @@ public class TestPlayer implements Player {
|
|||
for (Card card : computerPlayer.getHand().getCards(((TargetCardInHand) target.getOriginalTarget()).getFilter(), game)) {
|
||||
if (isObjectHaveTargetNameOrAlias(card, targetName) || (card.getName() + '-' + card.getExpansionSetCode()).equals(targetName)) { // TODO: remove set code search?
|
||||
if (target.canTarget(abilityControllerId, card.getId(), source, game) && !target.getTargets().contains(card.getId())) {
|
||||
target.add(card.getId(), game);
|
||||
target.addTarget(card.getId(), source, game);
|
||||
targetFound = true;
|
||||
break; // return to for (String targetName
|
||||
}
|
||||
|
|
@ -1982,7 +1982,7 @@ public class TestPlayer implements Player {
|
|||
for (Card card : game.getExile().getCards(targetFull.getFilter(), game)) {
|
||||
if (isObjectHaveTargetNameOrAlias(card, targetName) || (card.getName() + '-' + card.getExpansionSetCode()).equals(targetName)) { // TODO: remove set code search?
|
||||
if (target.canTarget(abilityControllerId, card.getId(), source, game) && !target.getTargets().contains(card.getId())) {
|
||||
target.add(card.getId(), game);
|
||||
target.addTarget(card.getId(), source, game);
|
||||
targetFound = true;
|
||||
break; // return to for (String targetName
|
||||
}
|
||||
|
|
@ -2057,7 +2057,7 @@ public class TestPlayer implements Player {
|
|||
for (Card card : player.getGraveyard().getCards(targetFull.getFilter(), game)) {
|
||||
if (isObjectHaveTargetNameOrAlias(card, targetName) || (card.getName() + '-' + card.getExpansionSetCode()).equals(targetName)) { // TODO: remove set code search?
|
||||
if (target.canTarget(abilityControllerId, card.getId(), source, game) && !target.getTargets().contains(card.getId())) {
|
||||
target.add(card.getId(), game);
|
||||
target.addTarget(card.getId(), source, game);
|
||||
targetFound = true;
|
||||
break IterateGraveyards; // return to for (String targetName
|
||||
}
|
||||
|
|
@ -2084,7 +2084,7 @@ public class TestPlayer implements Player {
|
|||
for (StackObject stackObject : game.getStack()) {
|
||||
if (isObjectHaveTargetNameOrAlias(stackObject, targetName)) {
|
||||
if (target.canTarget(abilityControllerId, stackObject.getId(), source, game) && !target.getTargets().contains(stackObject.getId())) {
|
||||
target.add(stackObject.getId(), game);
|
||||
target.addTarget(stackObject.getId(), source, game);
|
||||
targetFound = true;
|
||||
break; // return to for (String targetName
|
||||
}
|
||||
|
|
@ -2133,7 +2133,7 @@ public class TestPlayer implements Player {
|
|||
for (String targetName : targetList) {
|
||||
for (Card card : cards.getCards(game)) {
|
||||
if (isObjectHaveTargetNameOrAlias(card, targetName) && !target.getTargets().contains(card.getId())) {
|
||||
target.add(card.getId(), game);
|
||||
target.addTarget(card.getId(), source, game);
|
||||
targetFound = true;
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue