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fix ability string in test
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1 changed files with 6 additions and 4 deletions
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@ -3,6 +3,7 @@ package org.mage.test.cards.single.unf;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -15,19 +16,19 @@ public class CometStellarPupTest extends CardTestPlayerBase {
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* Comet, Stellar Pup
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* {2}{R}{W}
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* Legendary Planeswalker — Comet
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*
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* -
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* 0: Roll a six-sided die.
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* 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
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* 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.
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* 4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [−2].
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* 6 — [+1], and you may activate Comet, Stellar Pup’s loyalty ability two more times this turn.
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*
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* -
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* Loyalty: 5
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*/
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private final static String comet = "Comet, Stellar Pup";
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private final static String cometAbility = "0: Roll a six-sided die."
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+ "<br>1 or 2 — [+2] , then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn."
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+ "<br>1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn."
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+ "<br>3 — [-1], then return a card with mana value 2 or less from your graveyard to your hand."
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+ "<br>4 or 5 — {this} deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]."
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+ "<br>6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn.";
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@ -93,7 +94,8 @@ public class CometStellarPupTest extends CardTestPlayerBase {
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// TODO: Currently it is not possible to choose a player of a TargetCreatureOrPlayer
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// the 4 roll is tested in testRoll6 on a permanent.
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//@Test
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@Ignore
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@Test
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public void testRoll4() {
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setStrictChooseMode(true);
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