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[DFT] Implement Alacrian Armory (#13383)
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Mage.Sets/src/mage/cards/a/AlacrianArmory.java
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Mage.Sets/src/mage/cards/a/AlacrianArmory.java
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package mage.cards.a;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.CrewSaddleIncreasedPowerAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.EndTurnEffect;
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import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.CrewAbility;
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import mage.abilities.keyword.SaddleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.SaddledSourceThisTurnPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author Jmlundeen
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*/
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public final class AlacrianArmory extends CardImpl {
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private static final FilterCreaturePermanent creatureFilter = new FilterCreaturePermanent("Creatures you control");
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private static final FilterPermanent mountOrVehicleFilter = new FilterPermanent("Mount or Vehicle you control");
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static {
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mountOrVehicleFilter.add(Predicates.or(
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SubType.MOUNT.getPredicate(),
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SubType.VEHICLE.getPredicate()
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));
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mountOrVehicleFilter.add(TargetController.YOU.getControllerPredicate());
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}
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public AlacrianArmory(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}{W}");
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// Creatures you control get +0/+1 and have vigilance.
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Ability staticAbility = new SimpleStaticAbility(new BoostControlledEffect(0, 1, Duration.WhileOnBattlefield, creatureFilter));
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Effect effect = new GainAbilityControlledEffect(VigilanceAbility.getInstance(), Duration.WhileOnBattlefield, creatureFilter);
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effect.setText("and have vigilance");
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staticAbility.addEffect(effect);
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this.addAbility(staticAbility);
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// At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.
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Ability animateAbility = new BeginningOfCombatTriggeredAbility(
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new AlacrianArmoryAnimateEffect()
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);
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animateAbility.addTarget(new TargetPermanent(0, 1, mountOrVehicleFilter));
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this.addAbility(animateAbility);
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}
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private AlacrianArmory(final AlacrianArmory card) {
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super(card);
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}
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@Override
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public AlacrianArmory copy() {
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return new AlacrianArmory(this);
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}
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}
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class AlacrianArmoryAnimateEffect extends OneShotEffect {
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AlacrianArmoryAnimateEffect() {
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super(Outcome.Benefit);
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staticText = "choose up to one target Mount or Vehicle you control. " +
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"Until end of turn, that permanent becomes saddled if it's a Mount " +
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"and becomes an artifact creature if it's a Vehicle";
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}
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private AlacrianArmoryAnimateEffect(final AlacrianArmoryAnimateEffect effect) {
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super(effect);
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}
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@Override
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public AlacrianArmoryAnimateEffect copy() {
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return new AlacrianArmoryAnimateEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent target = game.getPermanent(source.getFirstTarget());
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if (target == null) {
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return false;
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}
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if (target.hasSubtype(SubType.MOUNT, game)) {
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target.getAbilities().stream().filter(
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ability -> ability instanceof SaddleAbility)
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.findFirst()
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.ifPresent(ability -> game.fireEvent(GameEvent.getEvent(
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GameEvent.EventType.MOUNT_SADDLED,
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ability.getSourceId(),
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ability, source.getControllerId()))
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);
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}
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if (target.hasSubtype(SubType.VEHICLE, game)) {
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game.addEffect(new AddCardTypeTargetEffect(Duration.EndOfTurn, CardType.CREATURE, CardType.ARTIFACT)
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.setTargetPointer(new FixedTarget(target, game)), source);
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}
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return true;
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}
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}
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@ -28,6 +28,7 @@ public final class Aetherdrift extends ExpansionSet {
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cards.add(new SetCardInfo("Afterburner Expert", 150, Rarity.RARE, mage.cards.a.AfterburnerExpert.class));
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cards.add(new SetCardInfo("Agonasaur Rex", 151, Rarity.RARE, mage.cards.a.AgonasaurRex.class));
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cards.add(new SetCardInfo("Air Response Unit", 1, Rarity.UNCOMMON, mage.cards.a.AirResponseUnit.class));
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cards.add(new SetCardInfo("Alacrian Armory", 2, Rarity.UNCOMMON, mage.cards.a.AlacrianArmory.class));
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cards.add(new SetCardInfo("Alacrian Jaguar", 152, Rarity.COMMON, mage.cards.a.AlacrianJaguar.class));
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cards.add(new SetCardInfo("Amonkhet Raceway", 248, Rarity.UNCOMMON, mage.cards.a.AmonkhetRaceway.class));
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cards.add(new SetCardInfo("Ancient Vendetta", 75, Rarity.UNCOMMON, mage.cards.a.AncientVendetta.class));
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