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GUI, preferences: added some docs/hints about DPI and rendering (part of #969)
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1 changed files with 18 additions and 4 deletions
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@ -414,10 +414,24 @@ public class PreferencesDialog extends javax.swing.JDialog {
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}
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public String findBestPreset(int screenDPI, int screenHeight) {
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// TODO: add java HiDPI monitors support here (or do not use preset on gui scale?)
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// TODO: test with windows DPI settings
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// TODO: test with windows compatibility settings https://github.com/magefree/mage/issues/969#issuecomment-2016809163
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// TODO: test with java 9 scale command line params https://github.com/magefree/mage/issues/969#issuecomment-671055642
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// Possible use cases with DPI:
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//
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// 1. Normal mode, user setup DPI settings by OS (example: 120%):
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// * DPI - bigger, resolution - lower
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// * GUI components: safe to use screen coordinates and sizes
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// * GUI graphics: must use better images quality to fix pixelated drawing on big DPI values
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// - bug: pixelated images and text (possible fix: use smooth rendering hints on final stage with card image)
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//
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// 2. Java 9+ gui scale mode by -Dsun.java2d.uiScale=2
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// * TODO: test with java 9 scale command line params https://github.com/magefree/mage/issues/969#issuecomment-671055642
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// looks like it works for linux systems only (can't reproduce it with Windows)
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//
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// 3. Windows compatibility mode with Override high DPI scaling behavior to System, see here https://github.com/magefree/mage/issues/969#issuecomment-2016809163
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// * work with increased DPI settings or HiDPI monitors (?)
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// * DPI - same (native?), resolution - lower
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// * GUI components: safe to use screen coordinates and sizes
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// * GUI graphics: safe to use default images - Windows uses smooth scaling for it, so no pixelated drawing
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// - bug: smoothed images and text (nothing to fix?)
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// find min preset (for too small screens)
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String minPossiblePreset = null;
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