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[CLB] Implemented Nautiloid Ship
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7dd8691746
commit
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3 changed files with 113 additions and 5 deletions
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@ -6,21 +6,28 @@ import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public class ExileGraveyardAllTargetPlayerEffect extends OneShotEffect {
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private final boolean toUniqueExile;
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public ExileGraveyardAllTargetPlayerEffect() {
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this(false);
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}
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public ExileGraveyardAllTargetPlayerEffect(boolean toUniqueExile) {
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super(Outcome.Exile);
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this.toUniqueExile = toUniqueExile;
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staticText = "exile target player's graveyard";
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}
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private ExileGraveyardAllTargetPlayerEffect(final ExileGraveyardAllTargetPlayerEffect effect) {
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super(effect);
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this.toUniqueExile = effect.toUniqueExile;
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}
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@Override
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@ -32,9 +39,13 @@ public class ExileGraveyardAllTargetPlayerEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (targetPlayer != null && controller != null) {
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return targetPlayer.moveCards(targetPlayer.getGraveyard(), Zone.EXILED, source, game);
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if (targetPlayer == null || controller == null) {
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return false;
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}
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return false;
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return toUniqueExile ?
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controller.moveCardsToExile(
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targetPlayer.getGraveyard().getCards(game), source, game, true,
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CardUtil.getExileZoneId(game, source), CardUtil.getSourceName(game, source)
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) : controller.moveCards(targetPlayer.getGraveyard(), Zone.EXILED, source, game);
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}
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}
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