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[EOE] Implement Sunset Saboteur
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2 changed files with 54 additions and 0 deletions
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@ -81,6 +81,8 @@ public final class EdgeOfEternities extends ExpansionSet {
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cards.add(new SetCardInfo("Stomping Ground", 258, Rarity.RARE, mage.cards.s.StompingGround.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Stomping Ground", 283, Rarity.RARE, mage.cards.s.StompingGround.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Stomping Ground", 378, Rarity.RARE, mage.cards.s.StompingGround.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sunset Saboteur", 116, Rarity.RARE, mage.cards.s.SunsetSaboteur.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Sunset Saboteur", 334, Rarity.RARE, mage.cards.s.SunsetSaboteur.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 264, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Swamp", 369, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Tannuk, Memorial Ensign", 233, Rarity.UNCOMMON, mage.cards.t.TannukMemorialEnsign.class));
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