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* Some Aftermath fixes.
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2 changed files with 81 additions and 3 deletions
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@ -46,6 +46,10 @@ public class DuskDawnTest extends CardTestPlayerBase {
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@Test
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public void testCastDawnFromGraveyard() {
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// Dusk
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// Destroy all creatures with power 3 or greater.
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// Dawn
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// Return all creature cards with power less than or equal to 2 from your graveyard to your hand.
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addCard(Zone.GRAVEYARD, playerA, "Dusk // Dawn");
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
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addCard(Zone.GRAVEYARD, playerA, "Devoted Hero");
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@ -85,5 +89,4 @@ public class DuskDawnTest extends CardTestPlayerBase {
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assertGraveyardCount(playerA, "Devoted Hero", 1);
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}
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}
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