[AVR] Sigarda, Host of Herons + test

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magenoxx 2012-05-20 18:45:21 +04:00
parent e60613772d
commit 6318dbc309
2 changed files with 195 additions and 0 deletions

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package org.mage.test.cards.replacement;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Sigarda, Host of Herons:
* Spells and abilities your opponents control can't cause you to sacrifice permanents.
*
* @author noxx
*/
public class SigardaHostOfHeronsTest extends CardTestPlayerBase {
/**
* Tests that spells don't work for opponents but still work for controller
*/
@Test
public void testCard() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Sigarda, Host of Herons");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Devout Chaplain");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Corpse Traders");
addCard(Constants.Zone.HAND, playerA, "Diabolic Edict");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 2);
addCard(Constants.Zone.HAND, playerB, "Diabolic Edict");
addCard(Constants.Zone.BATTLEFIELD, playerB, "Swamp", 2);
addCard(Constants.Zone.BATTLEFIELD, playerB, "Sheoldred, Whispering One");
castSpell(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerB, "Diabolic Edict", playerA);
castSpell(3, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Diabolic Edict", playerB);
setStopAt(3, Constants.PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Sigarda, Host of Herons", 1);
assertPermanentCount(playerA, "Devout Chaplain", 1);
assertPermanentCount(playerA, "Corpse Traders", 1);
assertGraveyardCount(playerA, 1);
assertPermanentCount(playerB, "Sheoldred, Whispering One", 0);
assertGraveyardCount(playerB, 2);
}
/**
* Tests that sacrifice cost works.
*/
@Test
public void testSacrificeCost() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Sigarda, Host of Herons");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Devout Chaplain");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Corpse Traders");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Swamp", 3);
activateAbility(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{B}");
setStopAt(1, Constants.PhaseStep.END_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Devout Chaplain", 0);
assertPermanentCount(playerA, "Corpse Traders", 1);
}
}