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Fixes in phase stops.
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1 changed files with 2 additions and 2 deletions
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@ -44,10 +44,10 @@ public class PhaseManager {
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private static Map<String, String> mapOthers = new HashMap<String, String>() {{
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put("Upkeep - play instants and activated abilities.", UPKEEP_OTHERS);
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put("Draw - play instants and activated abilities.", DRAW_OTHERS);
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put("Precombat Main - play spells and sorceries.", MAIN_OTHERS);
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put("Precombat Main - play instants and activated abilities.", MAIN_OTHERS);
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put("Begin Combat - play instants and activated abilities.", BEFORE_COMBAT_OTHERS);
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put("End Combat - play instants and activated abilities.", END_OF_COMBAT_OTHERS);
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put("Postcombat Main - play spells and sorceries.", MAIN_2_OTHERS);
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put("Postcombat Main - play instants and activated abilities.", MAIN_2_OTHERS);
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put("End Turn - play instants and activated abilities.", END_OF_TURN_OTHERS);
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}};
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