Fixes in phase stops.

This commit is contained in:
magenoxx 2010-12-13 03:33:51 +03:00
parent 09407dc931
commit 62aa6af269

View file

@ -44,10 +44,10 @@ public class PhaseManager {
private static Map<String, String> mapOthers = new HashMap<String, String>() {{ private static Map<String, String> mapOthers = new HashMap<String, String>() {{
put("Upkeep - play instants and activated abilities.", UPKEEP_OTHERS); put("Upkeep - play instants and activated abilities.", UPKEEP_OTHERS);
put("Draw - play instants and activated abilities.", DRAW_OTHERS); put("Draw - play instants and activated abilities.", DRAW_OTHERS);
put("Precombat Main - play spells and sorceries.", MAIN_OTHERS); put("Precombat Main - play instants and activated abilities.", MAIN_OTHERS);
put("Begin Combat - play instants and activated abilities.", BEFORE_COMBAT_OTHERS); put("Begin Combat - play instants and activated abilities.", BEFORE_COMBAT_OTHERS);
put("End Combat - play instants and activated abilities.", END_OF_COMBAT_OTHERS); put("End Combat - play instants and activated abilities.", END_OF_COMBAT_OTHERS);
put("Postcombat Main - play spells and sorceries.", MAIN_2_OTHERS); put("Postcombat Main - play instants and activated abilities.", MAIN_2_OTHERS);
put("End Turn - play instants and activated abilities.", END_OF_TURN_OTHERS); put("End Turn - play instants and activated abilities.", END_OF_TURN_OTHERS);
}}; }};