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[PIP] Implement Brotherhood Outcast
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2 changed files with 66 additions and 0 deletions
65
Mage.Sets/src/mage/cards/b/BrotherhoodOutcast.java
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65
Mage.Sets/src/mage/cards/b/BrotherhoodOutcast.java
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package mage.cards.b;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.ComparisonType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BrotherhoodOutcast extends CardImpl {
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private static final FilterCard filter = new FilterCard("Aura or Equipment card with mana value 3 or less from your graveyard");
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static {
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filter.add(Predicates.or(
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SubType.AURA.getPredicate(),
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SubType.EQUIPMENT.getPredicate()
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));
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filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, 4));
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}
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public BrotherhoodOutcast(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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// When Brotherhood Outcast enters the battlefield, choose one --
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// * Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
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Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect());
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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// * Put a shield counter on target creature.
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ability.addMode(new Mode(new AddCountersTargetEffect(CounterType.SHIELD.createInstance()))
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.addTarget(new TargetCreaturePermanent()));
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this.addAbility(ability);
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}
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private BrotherhoodOutcast(final BrotherhoodOutcast card) {
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super(card);
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}
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@Override
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public BrotherhoodOutcast copy() {
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return new BrotherhoodOutcast(this);
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}
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}
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@ -40,6 +40,7 @@ public final class Fallout extends ExpansionSet {
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cards.add(new SetCardInfo("Boomer Scrapper", 95, Rarity.RARE, mage.cards.b.BoomerScrapper.class));
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cards.add(new SetCardInfo("Brass Knuckles", 227, Rarity.UNCOMMON, mage.cards.b.BrassKnuckles.class));
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cards.add(new SetCardInfo("Break Down", 74, Rarity.UNCOMMON, mage.cards.b.BreakDown.class));
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cards.add(new SetCardInfo("Brotherhood Outcast", 12, Rarity.UNCOMMON, mage.cards.b.BrotherhoodOutcast.class));
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cards.add(new SetCardInfo("Buried Ruin", 254, Rarity.UNCOMMON, mage.cards.b.BuriedRuin.class));
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cards.add(new SetCardInfo("Canopy Vista", 255, Rarity.RARE, mage.cards.c.CanopyVista.class));
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cards.add(new SetCardInfo("Canyon Slough", 256, Rarity.RARE, mage.cards.c.CanyonSlough.class));
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