From 603e625d8db58c494c61f740fe4e9f5ab31be57d Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 25 Nov 2017 12:55:26 +0100 Subject: [PATCH] Fixed a problem with AI opponent selection, --- .../src/main/java/mage/player/ai/ComputerPlayer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Server.Plugins/Mage.Player.AI/src/main/java/mage/player/ai/ComputerPlayer.java b/Mage.Server.Plugins/Mage.Player.AI/src/main/java/mage/player/ai/ComputerPlayer.java index 84253863c6c..b8515e19bf6 100644 --- a/Mage.Server.Plugins/Mage.Player.AI/src/main/java/mage/player/ai/ComputerPlayer.java +++ b/Mage.Server.Plugins/Mage.Player.AI/src/main/java/mage/player/ai/ComputerPlayer.java @@ -2250,7 +2250,7 @@ public class ComputerPlayer extends PlayerImpl implements Player { * @return */ private UUID getRandomOpponent(UUID abilityControllerId, Game game) { - UUID randomOpponentId = game.getOpponents(abilityControllerId).iterator().next(); + UUID randomOpponentId = null; Set opponents = game.getOpponents(abilityControllerId); if (opponents.size() > 1) { int rand = RandomUtil.nextInt(opponents.size());