From 5feb8b55d8aa2e3781d74e16f4e883aced0e7655 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 30 Jul 2013 13:56:33 +0200 Subject: [PATCH] * Oath of the Ancient Wood - Fixed that the ability was not optional. --- Mage.Sets/src/mage/sets/magic2014/OathOfTheAncientWood.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/magic2014/OathOfTheAncientWood.java b/Mage.Sets/src/mage/sets/magic2014/OathOfTheAncientWood.java index 82575d50eb8..dac86c492ab 100644 --- a/Mage.Sets/src/mage/sets/magic2014/OathOfTheAncientWood.java +++ b/Mage.Sets/src/mage/sets/magic2014/OathOfTheAncientWood.java @@ -61,7 +61,7 @@ public class OathOfTheAncientWood extends CardImpl { // Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance()); - Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, effect, filter, false, false, null, true); + Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, effect, filter, true, false, null, true); ability.addTarget(new TargetCreaturePermanent(true)); this.addAbility(ability); }