diff --git a/Mage.Sets/src/mage/cards/h/HotPursuit.java b/Mage.Sets/src/mage/cards/h/HotPursuitStarWars.java similarity index 85% rename from Mage.Sets/src/mage/cards/h/HotPursuit.java rename to Mage.Sets/src/mage/cards/h/HotPursuitStarWars.java index 23c2817b015..630b02ff30e 100644 --- a/Mage.Sets/src/mage/cards/h/HotPursuit.java +++ b/Mage.Sets/src/mage/cards/h/HotPursuitStarWars.java @@ -20,7 +20,7 @@ import mage.target.common.TargetOpponentsCreaturePermanent; * * @author Styxo */ -public final class HotPursuit extends CardImpl { +public final class HotPursuitStarWars extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Each creature with a bounty counter on it"); @@ -28,7 +28,7 @@ public final class HotPursuit extends CardImpl { filter.add(CounterType.BOUNTY.getPredicate()); } - public HotPursuit(UUID ownerId, CardSetInfo setInfo) { + public HotPursuitStarWars(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{B}{R}{G}"); // Each creature your opponent's control with a bounty counter on it gets -1/-1. @@ -40,12 +40,12 @@ public final class HotPursuit extends CardImpl { this.addAbility(ability); } - private HotPursuit(final HotPursuit card) { + private HotPursuitStarWars(final HotPursuitStarWars card) { super(card); } @Override - public HotPursuit copy() { - return new HotPursuit(this); + public HotPursuitStarWars copy() { + return new HotPursuitStarWars(this); } } diff --git a/Mage.Sets/src/mage/sets/StarWars.java b/Mage.Sets/src/mage/sets/StarWars.java index 4ba3a8b63e0..1cdbd4539d5 100644 --- a/Mage.Sets/src/mage/sets/StarWars.java +++ b/Mage.Sets/src/mage/sets/StarWars.java @@ -174,7 +174,7 @@ public final class StarWars extends ExpansionSet { cards.add(new SetCardInfo("Hidden Base", 733, Rarity.UNCOMMON, mage.cards.h.HiddenBase.class)); cards.add(new SetCardInfo("Hold Captive", 723, Rarity.COMMON, mage.cards.h.HoldCaptive.class)); cards.add(new SetCardInfo("Holochess", 708, Rarity.UNCOMMON, mage.cards.h.Holochess.class)); - cards.add(new SetCardInfo("Hot Pursuit", 188, Rarity.RARE, mage.cards.h.HotPursuit.class)); + cards.add(new SetCardInfo("Hot Pursuit", 188, Rarity.RARE, mage.cards.h.HotPursuitStarWars.class)); cards.add(new SetCardInfo("Hungry Dragonsnake", 138, Rarity.COMMON, mage.cards.h.HungryDragonsnake.class)); cards.add(new SetCardInfo("Hunt to Extinction", 189, Rarity.RARE, mage.cards.h.HuntToExtinction.class)); cards.add(new SetCardInfo("Hutt Crime Lord", 139, Rarity.UNCOMMON, mage.cards.h.HuttCrimeLord.class)); diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index ddc420ac014..5cfbda9a1e2 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -52024,7 +52024,48 @@ Steam Vents|Ravnica: Clue Edition|280|R||Land - Island Mountain|||({T}: Add {U} Stomping Ground|Ravnica: Clue Edition|281|R||Land - Mountain Forest|||({T}: Add {R} or {G}.)$As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.| Temple Garden|Ravnica: Clue Edition|282|R||Land - Forest Plains|||({T}: Add {G} or {W}.)$As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.| Watery Grave|Ravnica: Clue Edition|283|R||Land - Island Swamp|||({T}: Add {U} or {B}.)$As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.| -Kaust, Eyes of the Glade|Murders at Karlov Manor Commander|1|M|{R/W}{G}|Legendary Creature - Dryad Detective|2|2|Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.${T}: Turn target face-down attacking creature you control face up. If you think you're being watched, you're probably right.| +Kaust, Eyes of the Glade|Murders at Karlov Manor Commander|1|M|{R/W}{G}|Legendary Creature - Dryad Detective|2|2|Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.${T}: Turn target face-down attacking creature you control face up.| Mirko, Obsessive Theorist|Murders at Karlov Manor Commander|2|M|{1}{U}{B}|Legendary Creature - Vampire Detective|1|3|Flying, vigilance$Whenever you surveil, put a +1/+1 counter on Mirko, Obsessive Theorist.$At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it.| Morska, Undersea Sleuth|Murders at Karlov Manor Commander|3|M|{G}{W}{U}|Legendary Creature - Vedalken Fish Detective|2|3|You have no maximum hand size.$At the beginning of your upkeep, investigate.$Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.| Nelly Borca, Impulsive Accuser|Murders at Karlov Manor Commander|4|M|{2}{R}{W}|Legendary Creature - Human Detective|2|4|Vigilance$Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures.$Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.| +Duskana, the Rage Mother|Murders at Karlov Manor Commander|5|M|{2}{R}{G}{W}|Legendary Creature - Bear|5|5|When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.$Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.| +Feather, Radiant Arbiter|Murders at Karlov Manor Commander|6|M|{R}{W}{W}|Legendary Creature - Angel|4|3|Flying, lifelink$Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature.| +Marvo, Deep Operative|Murders at Karlov Manor Commander|7|M|{3}{U}{B}|Legendary Creature - Octopus Rogue|1|8|Whenever Marvo, Deep Operative attacks, clash with defending player.$Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.| +Sophia, Dogged Detective|Murders at Karlov Manor Commander|8|M|{1}{G}{W}{U}|Legendary Creature - Human Detective|3|4|When Sophia, Dogged Detective enters the battlefield, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.${1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.$Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.| +Armed with Proof|Murders at Karlov Manor Commander|9|R|{2}{W}|Enchantment|||When Armed with Proof enters the battlefield, investigate twice.$Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.| +Immortal Obligation|Murders at Karlov Manor Commander|10|R|{1}{W}|Instant|||Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.| +Merchant of Truth|Murders at Karlov Manor Commander|11|R|{2}{W}{W}|Creature - Angel Detective|2|5|Flying$Whenever a nontoken creature you control dies, investigate.$Clues you control have exalted.| +Otherworldly Escort|Murders at Karlov Manor Commander|12|R|{3}{W}|Creature Human Detective|4|3|Flash$When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective.${1}{W}, {T}, Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn.| +Redemption Arc|Murders at Karlov Manor Commander|13|R|{2}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature has indestructible and is goaded.${1}{W}: Exile enchanted creature.| +Serene Sleuth|Murders at Karlov Manor Commander|14|R|{1}{W}|Creature - Human Detective|2|2|When Serene Sleuth enters the battlefield, investigate.$At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.| +Trouble in Pairs|Murders at Karlov Manor Commander|15|R|{2}{W}{W}|Enchantment|||If an opponent would begin an extra turn, that player skips that turn instead.$Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.| +True Identity|Murders at Karlov Manor Commander|16|R|{1}{W}|Enchantment|||Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.$Disguise {W}| +Unexplained Absence|Murders at Karlov Manor Commander|17|R|{3}{W}|Instant|||For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library.| +Veiled Ascension|Murders at Karlov Manor Commander|18|R|{3}{W}|Enchantment|||When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.$Face-down creatures you control enter the battlefield with a flying counter on them.$At the beginning of your upkeep, you may cloak the top card of your library.| +Case of the Shifting Visage|Murders at Karlov Manor Commander|19|R|{1}{U}{U}|Enchantment - Case|||At the beginning of your upkeep, surveil 1.$To solve -- There are fifteen or more cards in your graveyard.$Solved -- Whenever you cast a nonlegendary creature spell, copy that spell.| +Copy Catchers|Murders at Karlov Manor Commander|20|R|{1}{U}|Creature - Faerie|2|1|Flying$Whenever you surveil, you may pay {1}{U}. If you do, create a token that's a copy of Copy Catchers.| +Detective of the Month|Murders at Karlov Manor Commander|21|R|{2}{U}|Creature Human Detective|2|3|Ascend -$As long as you have the city's blessing, Detectives you control can't be blocked.$Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.| +Final-Word Phantom|Murders at Karlov Manor Commander|22|R|{2}{U}|Creature - Spirit Detective|1|4|Flash$Flying$During each opponent's end step, you may cast spells as though they had flash.| +Follow the Bodies|Murders at Karlov Manor Commander|23|R|{2}{U}|Sorcery|||Gravestorm$Investigate.| +Tangletrove Kelp|Murders at Karlov Manor Commander|24|R|{5}{U}{U}|Artifact Creature - Clue Plant|6|6|Ward {2}$At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.${2}, Sacrifice Tangletrove Kelp: Draw a card.| +Watcher of Hours|Murders at Karlov Manor Commander|25|R|{5}{U}|Creature Sphinx|6|6|Flying, ward {3}$Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1.$Suspend 6--{1}{U}| +Charnel Serenade|Murders at Karlov Manor Commander|26|R|{4}{B}{B}|Sorcery|||Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it.$Suspend 3--{2}{B}| +Eye of Duskmantle|Murders at Karlov Manor Commander|27|R|{5}{B}{B}|Creature - Eye|3|8|Flying, lifelink$You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost.| +Foreboding Steamboat|Murders at Karlov Manor Commander|28|R|{3}{B}{B}|Artifact - Vehicle|5|7|When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield.$Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate.$Crew 2| +Unshakable Tail|Murders at Karlov Manor Commander|29|R|{2}{B}|Creature - Zombie Detective|3|2|When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1.$Whenever one or more creature cards are put into your graveyard from your library, investigate.${2}, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.| +Boltbender|Murders at Karlov Manor Commander|30|R|{3}{R}|Creature - Goblin Wizard|4|2|Disguise {1}{R}$When Boltbender is turned face up, you may choose new targets for any number of other spells and/or abilities.| +Havoc Eater|Murders at Karlov Manor Commander|31|R|{5}{R}{R}|Creature - Elemental|3|3|Flying$When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way.| +Hot Pursuit|Murders at Karlov Manor Commander|32|R|{1}{R}|Enchantment|||When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.$At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.| +Mob Verdict|Murders at Karlov Manor Commander|33|R|{2}{R}{R}|Sorcery|||Secret council -- Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.| +Prisoner's Dilemma|Murders at Karlov Manor Commander|34|R|{3}{R}{R}|Sorcery|||Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.$Flashback {5}{R}{R}| +Showstopping Surprise|Murders at Karlov Manor Commander|35|R|{3}{R}{R}|Instant|||Choose target creature you control. Turn it face up if it's face down. Then it deals damage equal to its power to each other creature.| +Tesak, Judith's Hellhound|Murders at Karlov Manor Commander|36|R|{3}{R}|Legendary Creature - Elemental Dog|3|3|Unleash$Other Dogs you control have unleash.$Creatures you control with counters on them have haste.$Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature.| +Experiment Twelve|Murders at Karlov Manor Commander|37|R|{3}{G}|Creature - Elf Lizard Warrior|4|4|Trample$Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.$Disguise {4}{G}| +Innocuous Researcher|Murders at Karlov Manor Commander|38|R|{3}{G}|Creature - Centaur Detective|3|4|Parley -- Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card.$At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn.| +On the Trail|Murders at Karlov Manor Commander|39|R|{1}{G}|Enchantment|||Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.| +Printlifter Ooze|Murders at Karlov Manor Commander|40|R|{1}{G}|Creature - Ooze|2|2|Deathtouch$Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control.$Disguise {3}{G}| +Counterpoint|Murders at Karlov Manor Commander|41|R|{3}{U}{B}|Instant|||Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.| +Knowledge Is Power|Murders at Karlov Manor Commander|42|R|{3}{W}{U}|Enchantment|||Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.| +Take the Bait|Murders at Karlov Manor Commander|43|R|{2}{R}{W}|Instant|||Cast this spell only during an opponent's turn and only during combat.$Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.| +Panoptic Projektor|Murders at Karlov Manor Commander|44|R|{4}|Artifact|||{T}: The next face-down creature spell you cast this turn costs {3} less to cast.$If turning a face-down permanent face up causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.| +Ransom Note|Murders at Karlov Manor Commander|45|R|{1}|Artifact - Clue|||When Ransom Note enters the battlefield, surveil 1.${2}, Sacrifice Ransom Note: Choose one --$* Cloak the top card of your library.$* Goad target creature.$* Draw a card.|