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Added a test, some minor changes.
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commit
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7 changed files with 165 additions and 114 deletions
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@ -27,6 +27,7 @@
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*/
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package mage.sets.alarareborn;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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@ -35,13 +36,15 @@ import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.common.NameACardEffect;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import java.util.UUID;
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/**
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*
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* @author Plopman
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@ -54,8 +57,6 @@ public class MeddlingMage extends CardImpl {
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this.subtype.add("Human");
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this.subtype.add("Wizard");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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@ -118,4 +119,4 @@ class MeddlingMageReplacementEffect extends ContinuousRuleModifyingEffectImpl {
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return object != null && !object.isCopy() && object.getName().equals(game.getState().getValue(source.getSourceId().toString() + NameACardEffect.INFO_KEY));
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}
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}
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}
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@ -93,7 +93,7 @@ class CreaturesYouControlBecomesTargetTriggeredAbility extends TriggeredAbilityI
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if (permanent != null && permanent.getControllerId().equals(this.controllerId) && permanent.getCardType().contains(CardType.CREATURE)) {
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MageObject object = game.getObject(event.getSourceId());
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if (object != null && object instanceof Spell) {
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Card c = (Spell)object;
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Card c = (Spell) object;
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if (c.getCardType().contains(CardType.INSTANT) || c.getCardType().contains(CardType.SORCERY)) {
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if (getTargets().size() == 0) {
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for (Effect effect : getEffects()) {
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@ -109,6 +109,6 @@ class CreaturesYouControlBecomesTargetTriggeredAbility extends TriggeredAbilityI
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@Override
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public String getRule() {
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return "Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn";
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return "Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.";
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}
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}
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@ -1,16 +1,16 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,24 +20,22 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.worldwake;
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import java.util.UUID;
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import mage.abilities.condition.common.LandfallCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.common.AddContinuousEffectToGame;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.abilities.condition.LockedInCondition;
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import mage.abilities.condition.common.LandfallCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.target.common.TargetCreaturePermanent;
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import mage.watchers.common.LandfallWatcher;
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@ -54,8 +52,10 @@ public class Groundswell extends CardImpl {
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// Target creature gets +2/+2 until end of turn.
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//Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
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this.getSpellAbility().addWatcher(new LandfallWatcher());
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this.getSpellAbility().addEffect(new ConditionalContinuousEffect(new BoostTargetEffect(4, 4, Duration.EndOfTurn), new BoostTargetEffect(2, 2, Duration.EndOfTurn),
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new LockedInCondition(LandfallCondition.getInstance()),
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this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
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new AddContinuousEffectToGame(new BoostTargetEffect(4, 4, Duration.EndOfTurn)),
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new AddContinuousEffectToGame(new BoostTargetEffect(2, 2, Duration.EndOfTurn)),
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LandfallCondition.getInstance(),
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"Target creature gets +2/+2 until end of turn. <br><i>Landfall</i> — If you had a land enter the battlefield under your control this turn, that creature gets +4/44 until end of turn instead"));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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@ -25,9 +25,9 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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@ -36,7 +36,11 @@ import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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@ -46,30 +50,32 @@ import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author Loki
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*/
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public class CelestialMantle extends CardImpl {
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public CelestialMantle (UUID ownerId) {
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public CelestialMantle(UUID ownerId) {
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super(ownerId, 6, "Celestial Mantle", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}{W}");
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this.expansionSetCode = "ZEN";
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this.subtype.add("Aura");
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// Enchant creature
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// Enchanted creature gets +3/+3.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 3, Duration.WhileOnBattlefield)));
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// Whenever enchanted creature deals combat damage to a player, double its controller's life total.
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this.addAbility(new CelestialMantleAbility());
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}
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public CelestialMantle (final CelestialMantle card) {
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public CelestialMantle(final CelestialMantle card) {
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super(card);
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}
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@ -102,7 +108,7 @@ class CelestialMantleAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent p = game.getPermanent(event.getSourceId());
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return damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId());
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}
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@ -114,6 +120,7 @@ class CelestialMantleAbility extends TriggeredAbilityImpl {
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}
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class CelestialMantleEffect extends OneShotEffect {
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CelestialMantleEffect() {
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super(Outcome.GainLife);
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}
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