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Fix retro card P/T text
* damage text formats properly * boosted/reduced p/t changes colors appropriately
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parent
99850c7442
commit
5e07c2d603
1 changed files with 8 additions and 7 deletions
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@ -326,7 +326,7 @@ public class RetroCardRenderer extends CardRenderer {
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innerContentWidth - 4, (int) ((cardHeight - borderWidth * 2) * 0.32f));
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// Draw the bottom right stuff
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drawBottomRight(g, borderPaint, boxColor);
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drawBottomRight(g, attribs, borderPaint, boxColor);
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}
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private void drawInsetFrame(Graphics2D g2, int x, int y, int width, int height, Paint borderPaint, boolean isLand) {
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@ -540,7 +540,7 @@ public class RetroCardRenderer extends CardRenderer {
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}
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// Draw the P/T and/or Loyalty boxes
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protected void drawBottomRight(Graphics2D g, Paint borderPaint, Color fill) {
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protected void drawBottomRight(Graphics2D g, CardPanelAttributes attribs, Paint borderPaint, Color fill) {
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// No bottom right for abilities
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if (cardView.isAbility()) {
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return;
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@ -583,7 +583,8 @@ public class RetroCardRenderer extends CardRenderer {
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// Draw text
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Color defaultTextColor = Color.black;
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boolean defaultTextLight = true;
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boolean defaultTextLight = cardView.getColor().isMulticolored() || cardView.getColor().equals(ObjectColor.RED)
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|| cardView.getColor().equals(ObjectColor.COLORLESS);
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g.setFont(ptTextFont);
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// real PT info
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@ -608,7 +609,7 @@ public class RetroCardRenderer extends CardRenderer {
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g.setColor(defaultTextColor);
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// Advance
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curY -= boxHeight;
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curY -= ptBoxHeight;
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}
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// Is it a walker? (But don't draw the box if it's a non-permanent view
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@ -712,14 +713,14 @@ public class RetroCardRenderer extends CardRenderer {
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// does it have damage on it?
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if ((cardView instanceof PermanentView) && ((PermanentView) cardView).getDamage() > 0) {
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int x = cardWidth - partBoxWidth - borderWidth;
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int y = curY - boxHeight;
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int y = curY - ptBoxHeight;
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String damage = String.valueOf(((PermanentView) cardView).getDamage());
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g.setFont(ptTextFont);
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int txWidth = g.getFontMetrics().stringWidth(damage);
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g.setColor(Color.red);
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g.fillRect(x, y, partBoxWidth, boxHeight);
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g.fillRect(x, y, partBoxWidth, ptBoxHeight);
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g.setColor(Color.white);
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g.drawRect(x, y, partBoxWidth, boxHeight);
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g.drawRect(x, y, partBoxWidth, ptBoxHeight);
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g.drawString(damage, x + (partBoxWidth - txWidth) / 2, curY - 1);
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}
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}
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