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[LTR] Implement Fires of Mount Doom (#10601)
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149
Mage.Sets/src/mage/cards/f/FiresOfMountDoom.java
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149
Mage.Sets/src/mage/cards/f/FiresOfMountDoom.java
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package mage.cards.f;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.DestroyAllAttachedToTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.common.TargetOpponentsCreaturePermanent;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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*
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* @author Susucr
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*/
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public final class FiresOfMountDoom extends CardImpl {
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public FiresOfMountDoom(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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this.supertype.add(SuperType.LEGENDARY);
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// When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature
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// an opponent controls. Destroy all Equipment attached to that creature.
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TriggeredAbility trigger = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(2));
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trigger.addEffect(
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new DestroyAllAttachedToTargetEffect(
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StaticFilters.FILTER_PERMANENT_EQUIPMENT,
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"that creature")
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);
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trigger.addTarget(new TargetOpponentsCreaturePermanent());
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this.addAbility(trigger);
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// {2}{R}: Exile the top card of your library. You may play that card this turn.
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// When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
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this.addAbility(new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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new FiresOfMountDoomEffect(),
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new ManaCostsImpl<>("{2}{R}")));
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}
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private FiresOfMountDoom(final FiresOfMountDoom card) {
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super(card);
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}
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@Override
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public FiresOfMountDoom copy() {
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return new FiresOfMountDoom(this);
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}
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}
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class FiresOfMountDoomEffect extends OneShotEffect {
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public FiresOfMountDoomEffect() {
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super(Outcome.Benefit);
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this.staticText = "exile the top card of your library. You may play that card this turn. " +
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"When you play a card this way, Fires of Mount Doom deals 2 damage to each player";
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}
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public FiresOfMountDoomEffect(final FiresOfMountDoomEffect effect) {
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super(effect);
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}
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@Override
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public FiresOfMountDoomEffect copy() {
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return new FiresOfMountDoomEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source);
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if(controller == null || sourceObject == null){
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return false;
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}
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Card card = controller.getLibrary().getFromTop(game);
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if (card == null) {
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return false;
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}
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controller.moveCardsToExile(card, source, game, true, source.getSourceId(), sourceObject.getIdName());
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CardUtil.makeCardPlayable(game, source, card, Duration.EndOfTurn, false);
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game.addDelayedTriggeredAbility(new FiresOfMountDoomDelayedTriggeredAbility(card.getId()), source);
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return true;
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}
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}
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// TODO: this is not quite right in corner cases.
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// Inspired by Havengul Lich which I feel has similar problems.
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// For instance what if the card is [[Squee, the Immortal]] and
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// is cast with squee AsThought.
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// Or if the card is played with the AsThought, then replayed
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// during the same turn. With current code, that would trigger
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// incorrectly again.
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// Is mor the solution there? Or having a way to get the specific
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// used AsThought and having a way to identify that it was the
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// same one as the FiresOfMountDoomEffect makeCardPlayable.
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class FiresOfMountDoomDelayedTriggeredAbility extends DelayedTriggeredAbility {
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private UUID cardId;
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public FiresOfMountDoomDelayedTriggeredAbility(UUID cardId) {
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super(new DamagePlayersEffect(2, TargetController.ANY), Duration.EndOfTurn);
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this.cardId = cardId;
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}
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public FiresOfMountDoomDelayedTriggeredAbility(FiresOfMountDoomDelayedTriggeredAbility ability) {
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super(ability);
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this.cardId = ability.cardId;
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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GameEvent.EventType type = event.getType();
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return type == GameEvent.EventType.PLAY_LAND
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|| type == GameEvent.EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getSourceId().equals(cardId);
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}
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@Override
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public FiresOfMountDoomDelayedTriggeredAbility copy() {
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return new FiresOfMountDoomDelayedTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "When you play a card this way, {this} deals 2 damage to each player";
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}
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}
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@ -92,6 +92,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Fear, Fire, Foes!", 125, Rarity.UNCOMMON, mage.cards.f.FearFireFoes.class));
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cards.add(new SetCardInfo("Fiery Inscription", 126, Rarity.UNCOMMON, mage.cards.f.FieryInscription.class));
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cards.add(new SetCardInfo("Fire of Orthanc", 127, Rarity.COMMON, mage.cards.f.FireOfOrthanc.class));
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cards.add(new SetCardInfo("Fires of Mount Doom", 294, Rarity.RARE, mage.cards.f.FiresOfMountDoom.class));
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cards.add(new SetCardInfo("Flame of Anor", 203, Rarity.RARE, mage.cards.f.FlameOfAnor.class));
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cards.add(new SetCardInfo("Flowering of the White Tree", 15, Rarity.RARE, mage.cards.f.FloweringOfTheWhiteTree.class));
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cards.add(new SetCardInfo("Fog on the Barrow-Downs", 16, Rarity.COMMON, mage.cards.f.FogOnTheBarrowDowns.class));
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