Additional tests for morph and #6680

This commit is contained in:
Oleg Agafonov 2020-06-23 09:29:38 +04:00
parent 75220caf0f
commit 5ae041f39a
5 changed files with 235 additions and 77 deletions

View file

@ -1065,4 +1065,50 @@ public class MorphTest extends CardTestPlayerBase {
execute();
assertAllCommandsUsed();
}
@Test
public void test_MorphWithCostReductionMustBePlayable_NormalCondition() {
// {1}{U} creature
// Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
// When Willbender is turned face up, change the target of target spell or ability with a single target.
addCard(Zone.HAND, playerA, "Willbender");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
//
// Creature spells you cast cost {1} less to cast.
addCard(Zone.BATTLEFIELD, playerA, "Nylea, Keen-Eyed");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender");
setChoice(playerA, "Yes"); // morph
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
}
@Test
public void test_MorphWithCostReductionMustBePlayable_MorphCondition() {
// {1}{U} creature
// Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
// When Willbender is turned face up, change the target of target spell or ability with a single target.
addCard(Zone.HAND, playerA, "Willbender");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 2);
//
// Face-down creature spells you cast cost {1} less to cast.
addCard(Zone.BATTLEFIELD, playerA, "Dream Chisel");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Willbender");
setChoice(playerA, "Yes"); // morph
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, EmptyNames.FACE_DOWN_CREATURE.toString(), 1);
}
}

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@ -1,13 +1,12 @@
package org.mage.test.cards.cost.alternate;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class UseAlternateSourceCostsTest extends CardTestPlayerBase {
@ -75,4 +74,85 @@ public class UseAlternateSourceCostsTest extends CardTestPlayerBase {
assertPermanentCount(playerA, "Gray Ogre", 1);
assertGraveyardCount(playerA, "Lightning Bolt", 1);
}
@Test
public void test_Playable_WithMana() {
// {1}{W}{W} instant
// You may discard a Plains card rather than pay Abolish's mana cost.
// Destroy target artifact or enchantment.
addCard(Zone.HAND, playerA, "Abolish");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.HAND, playerA, "Plains", 1); // discard cost
//
addCard(Zone.BATTLEFIELD, playerB, "Alpha Myr");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", "Alpha Myr");
setChoice(playerA, "Yes"); // use alternative cost
setChoice(playerA, "Plains");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Alpha Myr", 1);
assertTappedCount("Plains", false, 3); // must discard 1 instead tap
}
@Test
public void test_Playable_WithoutMana() {
// {1}{W}{W} instant
// You may discard a Plains card rather than pay Abolish's mana cost.
// Destroy target artifact or enchantment.
addCard(Zone.HAND, playerA, "Abolish");
//addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.HAND, playerA, "Plains", 1); // discard cost
//
addCard(Zone.BATTLEFIELD, playerB, "Alpha Myr");
checkPlayableAbility("can", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", true);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", "Alpha Myr");
setChoice(playerA, "Yes"); // use alternative cost
setChoice(playerA, "Plains");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Alpha Myr", 1);
}
@Test
public void test_Playable_WithoutManaAndCost() {
// {1}{W}{W} instant
// You may discard a Plains card rather than pay Abolish's mana cost.
// Destroy target artifact or enchantment.
addCard(Zone.HAND, playerA, "Abolish");
//addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
//addCard(Zone.HAND, playerA, "Plains", 1); // discard cost
//
addCard(Zone.BATTLEFIELD, playerB, "Alpha Myr");
// can't see as playable (no mana for normal, no discard for alternative)
checkPlayableAbility("can't", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Abolish", false);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
@Test
@Ignore // TODO: make test to check combo of alternative cost and cost reduction effects
public void test_Playable_WithCostReduction() {
addCard(Zone.HAND, playerA, "xxx");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
}
}

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@ -0,0 +1,53 @@
package org.mage.test.cards.cost.modification;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author JayDi85
*/
public class CostReduceWithConditionTest extends CardTestPlayerBase {
@Test
public void test_PriceOfFame_Normal() {
// {3}{B}
// This spell costs {2} less to cast if it targets a legendary creature.
// Destroy target creature.
addCard(Zone.HAND, playerA, "Price of Fame", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
addCard(Zone.BATTLEFIELD, playerB, "Balduvian Bears", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Price of Fame", "Balduvian Bears");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Balduvian Bears", 1);
}
@Test
@Ignore
// TODO: implement workaround like putToStackAsNonPlayable for abilities, see https://github.com/magefree/mage/issues/6685
public void test_PriceOfFame_Reduce() {
// {3}{B}
// This spell costs {2} less to cast if it targets a legendary creature.
// Destroy target creature.
addCard(Zone.HAND, playerA, "Price of Fame", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4 - 2);
addCard(Zone.BATTLEFIELD, playerB, "Anje Falkenrath", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Price of Fame", "Anje Falkenrath");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerB, "Anje Falkenrath", 1);
}
}