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implemented frostcliff siege (#13500)
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74
Mage.Sets/src/mage/cards/f/FrostcliffSiege.java
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74
Mage.Sets/src/mage/cards/f/FrostcliffSiege.java
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@ -0,0 +1,74 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.OneOrMoreCombatDamagePlayerTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.ModeChoiceSourceCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.ChooseModeEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.filter.StaticFilters;
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/**
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*
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* @author androosss
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*/
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public final class FrostcliffSiege extends CardImpl {
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private static final String rule1Trigger = "• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.";
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public FrostcliffSiege(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}{R}");
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// As this enchantment enters, choose Jeskai or Temur.
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this.addAbility(new EntersBattlefieldAbility(new ChooseModeEffect("Jeskai or Temur?", "Jeskai", "Temur"), null,
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"As {this} enters, choose Jeskai or Temur.", ""));
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// * Jeskai -- Whenever one or more creatures you control deal combat damage to a player, draw a card.
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this.addAbility(new ConditionalTriggeredAbility(
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new OneOrMoreCombatDamagePlayerTriggeredAbility(new DrawCardSourceControllerEffect(1)),
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new ModeChoiceSourceCondition("Jeskai"),
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rule1Trigger));
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// * Temur -- Creatures you control get +1/+0 and have trample and haste.
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Ability temurAbility = new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostControlledEffect(1, 0, Duration.WhileOnBattlefield),
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new ModeChoiceSourceCondition("Temur"),
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"• Temur — Creatures you control get +1/+0"
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));
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temurAbility.addEffect(new ConditionalContinuousEffect(
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new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURES),
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new ModeChoiceSourceCondition("Temur"),
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"and have trample"
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));
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temurAbility.addEffect(new ConditionalContinuousEffect(
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new GainAbilityControlledEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURES),
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new ModeChoiceSourceCondition("Temur"),
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"and haste."
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));
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this.addAbility(temurAbility);
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}
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private FrostcliffSiege(final FrostcliffSiege card) {
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super(card);
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}
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@Override
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public FrostcliffSiege copy() {
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return new FrostcliffSiege(this);
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}
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}
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@ -98,6 +98,8 @@ public final class TarkirDragonstorm extends ExpansionSet {
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cards.add(new SetCardInfo("Fresh Start", 46, Rarity.UNCOMMON, mage.cards.f.FreshStart.class));
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cards.add(new SetCardInfo("Frontier Bivouac", 256, Rarity.UNCOMMON, mage.cards.f.FrontierBivouac.class));
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cards.add(new SetCardInfo("Frontline Rush", 186, Rarity.UNCOMMON, mage.cards.f.FrontlineRush.class));
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cards.add(new SetCardInfo("Frostcliff Siege", 187, Rarity.RARE, mage.cards.f.FrostcliffSiege.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Frostcliff Siege", 385, Rarity.RARE, mage.cards.f.FrostcliffSiege.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Glacial Dragonhunt", 188, Rarity.UNCOMMON, mage.cards.g.GlacialDragonhunt.class));
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cards.add(new SetCardInfo("Glacierwood Siege", 189, Rarity.RARE, mage.cards.g.GlacierwoodSiege.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Glacierwood Siege", 386, Rarity.RARE, mage.cards.g.GlacierwoodSiege.class, NON_FULL_USE_VARIOUS));
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