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[MSH] Implement The Sentry, Golden Guardian
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3 changed files with 97 additions and 0 deletions
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.common.AttacksEachCombatStaticAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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/**
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* @author TheElk801
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*/
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public final class TheVoidToken extends TokenImpl {
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public TheVoidToken() {
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super("The Void", "The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and \"The Void attacks each combat if able.\"");
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supertype.add(SuperType.LEGENDARY);
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.HORROR);
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subtype.add(SubType.VILLAIN);
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color.setBlack(true);
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power = new MageInt(5);
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toughness = new MageInt(5);
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(IndestructibleAbility.getInstance());
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this.addAbility(new AttacksEachCombatStaticAbility());
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}
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private TheVoidToken(final TheVoidToken token) {
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super(token);
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}
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public TheVoidToken copy() {
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return new TheVoidToken(this);
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}
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}
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