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Reworked Delve ability (#768)
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2 changed files with 143 additions and 27 deletions
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@ -5,9 +5,14 @@ import mage.abilities.Ability;
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import mage.abilities.SpecialAction;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.costs.mana.ActivationManaAbilityStep;
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import mage.abilities.costs.mana.AlternateManaPaymentAbility;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.mana.ManaOptions;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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@ -17,6 +22,7 @@ import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.players.ManaPool;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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@ -25,35 +31,42 @@ import mage.util.CardUtil;
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import java.util.List;
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/**
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* 702.65. Delve 702.65a Delve is a static ability that functions while the
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* spell with delve is on the stack. “Delve” means “For each generic mana in
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* this spell's total cost, you may exile a card from your graveyard rather than
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* pay that mana.” The delve ability isn't an additional or alternative cost and
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* applies only after the total cost of the spell with delve is determined.
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* 702.65b Multiple instances of delve on the same spell are redundant.
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* 702.65. Delve
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* <p>
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* The rules for delve have changed slightly since it was last in an expansion.
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* Previously, delve reduced the cost to cast a spell. Under the current rules,
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* you exile cards from your graveyard at the same time you pay the spell's
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* cost. Exiling a card this way is simply another way to pay that cost. * Delve
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* doesn't change a spell's mana cost or converted mana cost. For example, Dead
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* Drop's converted mana cost is 10 even if you exiled three cards to cast it. *
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* You can't exile cards to pay for the colored mana requirements of a spell
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* with delve. * You can't exile more cards than the generic mana requirement of
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* a spell with delve. For example, you can't exile more than nine cards from
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* your graveyard to cast Dead Drop. * Because delve isn't an alternative cost,
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* it can be used in conjunction with alternative costs.
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* 702.65a Delve is a static ability that functions while the spell with delve is on the stack. “Delve” means “For
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* each generic mana in this spell’s total cost, you may exile a card from your graveyard rather than pay that mana.”
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* <p>
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* 702.65b The delve ability isn’t an additional or alternative cost and applies only after the total cost of the spell
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* with delve is determined.
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* <p>
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* 702.65c Multiple instances of delve on the same spell are redundant.
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* <p>
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* The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost
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* to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s
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* cost. Exiling a card this way is simply another way to pay that cost. (This is similar to the change made to
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* convoke for the Magic 2015 Core Set.)
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* <p>
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* You can’t exile cards to pay for the colored mana requirements of a spell with delve.
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* <p>
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* You can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more
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* than nine cards from your graveyard to cast Dead Drop.
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* <p>
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* Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs.
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*
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* @author LevelX2
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* @author LevelX2, JayDi85
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* <p>
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* TODO: Change card exiling to a way to pay mana costs, now it's maybe not
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* possible to pay costs from effects that increase the mana costs.
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* If it real bug then possible fix: choose cards on apply like convoke and improvise, not as cost
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*/
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public class DelveAbility extends SimpleStaticAbility implements AlternateManaPaymentAbility {
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private static final DynamicValue cardsInGraveyard = new CardsInControllerGraveyardCount();
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public DelveAbility() {
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super(Zone.STACK, null);
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super(Zone.ALL, null);
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this.setRuleAtTheTop(true);
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this.addHint(new ValueHint("Cards in your graveyard", cardsInGraveyard));
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}
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public DelveAbility(final DelveAbility ability) {
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@ -70,12 +83,17 @@ public class DelveAbility extends SimpleStaticAbility implements AlternateManaPa
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return "Delve <i>(Each card you exile from your graveyard while casting this spell pays for {1}.)</i>";
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}
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@Override
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public ActivationManaAbilityStep useOnActivationManaAbilityStep() {
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return ActivationManaAbilityStep.AFTER;
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}
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@Override
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public void addSpecialAction(Ability source, Game game, ManaCost unpaid) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null && !controller.getGraveyard().isEmpty()) {
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if (unpaid.getMana().getGeneric() > 0 && source.getAbilityType() == AbilityType.SPELL) {
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SpecialAction specialAction = new DelveSpecialAction();
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if (source.getAbilityType() == AbilityType.SPELL && unpaid.getMana().getGeneric() > 0) {
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SpecialAction specialAction = new DelveSpecialAction(this);
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specialAction.setControllerId(source.getControllerId());
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specialAction.setSourceId(source.getSourceId());
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int unpaidAmount = unpaid.getMana().getGeneric();
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@ -84,19 +102,30 @@ public class DelveAbility extends SimpleStaticAbility implements AlternateManaPa
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}
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specialAction.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(
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0, Math.min(controller.getGraveyard().size(), unpaidAmount),
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new FilterCard("cards to exile for delve's pay from your graveyard"), true)));
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new FilterCard("cards from your graveyard"), true)));
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if (specialAction.canActivate(source.getControllerId(), game).canActivate()) {
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game.getState().getSpecialActions().add(specialAction);
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}
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}
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}
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}
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@Override
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public ManaOptions getManaOptions(Ability source, Game game, ManaCost unpaid) {
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ManaOptions options = new ManaOptions();
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Player controller = game.getPlayer(source.getControllerId());
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int graveCount = cardsInGraveyard.calculate(game, source, null);
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if (controller != null && graveCount > 0) {
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options.addMana(Mana.GenericMana(Math.min(unpaid.getMana().getGeneric(), graveCount)));
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}
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return options;
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}
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}
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class DelveSpecialAction extends SpecialAction {
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public DelveSpecialAction() {
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super(Zone.ALL, true);
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public DelveSpecialAction(AlternateManaPaymentAbility manaAbility) {
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super(Zone.ALL, manaAbility);
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this.addEffect(new DelveEffect());
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}
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@ -129,9 +158,9 @@ class DelveEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Spell spell = game.getStack().getSpell(source.getSourceId());
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if (controller != null && spell != null) {
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ExileFromGraveCost exileFromGraveCost = (ExileFromGraveCost) source.getCosts().get(0);
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List<Card> exiledCards = exileFromGraveCost.getExiledCards();
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if (!exiledCards.isEmpty()) {
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Cards toDelve = new CardsImpl();
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@ -139,7 +168,7 @@ class DelveEffect extends OneShotEffect {
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toDelve.add(card);
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}
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ManaPool manaPool = controller.getManaPool();
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manaPool.addMana(new Mana(0, 0, 0, 0, 0, 0, 0, toDelve.size()), game, source);
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manaPool.addMana(Mana.ColorlessMana(toDelve.size()), game, source);
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manaPool.unlockManaType(ManaType.COLORLESS);
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String keyString = CardUtil.getCardZoneString("delvedCards", source.getSourceId(), game);
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@SuppressWarnings("unchecked")
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@ -149,6 +178,9 @@ class DelveEffect extends OneShotEffect {
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} else {
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delvedCards.addAll(toDelve);
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}
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// can't use mana abilities after that (delve cost must be payed after mana abilities only)
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spell.setCurrentActivatingManaAbilitiesStep(ActivationManaAbilityStep.AFTER);
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}
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return true;
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}
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