* Consecrete Land - Some changes.

This commit is contained in:
LevelX2 2016-12-11 12:38:25 +01:00
parent fde05d8efb
commit 561f120ce0
5 changed files with 126 additions and 107 deletions

View file

@ -30,26 +30,22 @@ package mage.cards.c;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CantBeEnchantedSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
@ -61,7 +57,7 @@ public class ConsecrateLand extends CardImpl {
public ConsecrateLand(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{W}");
this.subtype.add("Aura");
// Enchant land
@ -72,9 +68,8 @@ public class ConsecrateLand extends CardImpl {
this.addAbility(ability);
// Enchanted land is indestructible and can't be enchanted by other Auras.
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(IndestructibleAbility.getInstance(), AttachmentType.AURA, Duration.WhileOnBattlefield, "{this} is indestructible and can't be enchanted by other Auras."));
ability2.addEffect(new CantBeEnchantedSourceEffect());
ability2.addEffect(new ConsecrateLandEffect());
Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(IndestructibleAbility.getInstance(), AttachmentType.AURA));
ability2.addEffect(new ConsecrateLandRuleEffect());
this.addAbility(ability2);
}
@ -89,39 +84,34 @@ public class ConsecrateLand extends CardImpl {
}
// 9/25/2006 ruling: If Consecrate Land enters the battlefield attached to a land thats enchanted by other Auras, those Auras are put into their owners graveyards.
class ConsecrateLandRuleEffect extends ContinuousRuleModifyingEffectImpl {
class ConsecrateLandEffect extends ContinuousEffectImpl {
private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent();
static {
filter.add(new SubtypePredicate("Aura"));
public ConsecrateLandRuleEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
staticText = "and can't be enchanted by other Auras";
}
public ConsecrateLandEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
}
public ConsecrateLandEffect(final ConsecrateLandEffect effect) {
public ConsecrateLandRuleEffect(final ConsecrateLandRuleEffect effect) {
super(effect);
}
@Override
public ConsecrateLandEffect copy() {
return new ConsecrateLandEffect(this);
public ConsecrateLandRuleEffect copy() {
return new ConsecrateLandRuleEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
Permanent enchanted = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo());
if (enchanted != null) {
Cards removeAuras = new CardsImpl(enchanted.getAttachments());
controller.moveCards(removeAuras, Zone.GRAVEYARD, source, game);
}
return true;
public boolean checksEventType(GameEvent event, Game game) {
return event.getType().equals(EventType.ATTACH) || event.getType().equals(EventType.STAY_ATTACHED);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Permanent sourceObject = game.getPermanent(source.getSourceId());
if (sourceObject != null && sourceObject.getAttachedTo() != null) {
if (event.getTargetId().equals(sourceObject.getAttachedTo())) {
return !event.getSourceId().equals(source.getSourceId());
}
}
return false;
}