server: added server address and port in startup logs

This commit is contained in:
Oleg Agafonov 2024-06-23 15:49:22 +04:00
parent 90916f9f36
commit 55e8cac66a

View file

@ -4,9 +4,7 @@ import mage.cards.ExpansionSet;
import mage.cards.RateCard;
import mage.cards.Sets;
import mage.cards.decks.DeckValidatorFactory;
import mage.cards.repository.CardScanner;
import mage.cards.repository.PluginClassloaderRegistery;
import mage.cards.repository.RepositoryUtil;
import mage.cards.repository.*;
import mage.game.match.MatchType;
import mage.game.tournament.TournamentType;
import mage.interfaces.MageServer;
@ -244,8 +242,10 @@ public final class Main {
}
}
logger.info("Config - max seconds idle: " + config.getMaxSecondsIdle());
logger.info("Config - server address: " + config.getServerAddress());
logger.info("Config - server port: " + config.getPort());
logger.info("Config - max game threads: " + config.getMaxGameThreads());
logger.info("Config - max seconds idle: " + config.getMaxSecondsIdle());
logger.info("Config - max AI opponents: " + config.getMaxAiOpponents());
logger.info("Config - min usr name le.: " + config.getMinUserNameLength());
logger.info("Config - max usr name le.: " + config.getMaxUserNameLength());
@ -259,7 +259,7 @@ public final class Main {
logger.info("Config - max pool size : " + config.getMaxPoolSize());
logger.info("Config - num accp.threads: " + config.getNumAcceptThreads());
logger.info("Config - second.bind port: " + config.getSecondaryBindPort());
logger.info("Config - users registration: " + (config.isAuthenticationActivated() ? "true" : "false"));
logger.info("Config - users registr.: " + (config.isAuthenticationActivated() ? "true" : "false"));
logger.info("Config - users anon: " + (!config.isAuthenticationActivated() ? "true" : "false"));
logger.info("Config - mailgun api key : " + config.getMailgunApiKey());
logger.info("Config - mailgun domain : " + config.getMailgunDomain());
@ -323,7 +323,7 @@ public final class Main {
testServer.getServerState(); // check connection
return true;
}
} catch (Throwable t) {
} catch (Throwable ignore) {
// assume server is not running
}
return false;