Implemented Bonecrusher Giant

This commit is contained in:
Evan Kranzler 2019-09-13 23:46:50 -04:00
parent 2c384b0d93
commit 5579407144
3 changed files with 111 additions and 3 deletions

View file

@ -1,35 +1,42 @@
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.FilterStackObject;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.StackObject;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author North
*/
public class BecomesTargetTriggeredAbility extends TriggeredAbilityImpl {
private final FilterStackObject filter;
private final SetTargetPointer setTargetPointer;
public BecomesTargetTriggeredAbility(Effect effect) {
this(effect, StaticFilters.FILTER_SPELL_OR_ABILITY);
}
public BecomesTargetTriggeredAbility(Effect effect, FilterStackObject filter) {
this(effect, filter, SetTargetPointer.NONE);
}
public BecomesTargetTriggeredAbility(Effect effect, FilterStackObject filter, SetTargetPointer setTargetPointer) {
super(Zone.BATTLEFIELD, effect);
this.filter = filter.copy();
this.setTargetPointer = setTargetPointer;
}
public BecomesTargetTriggeredAbility(final BecomesTargetTriggeredAbility ability) {
super(ability);
this.filter = ability.filter.copy();
this.setTargetPointer = ability.setTargetPointer;
}
@Override
@ -45,7 +52,25 @@ public class BecomesTargetTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
StackObject sourceObject = game.getStack().getStackObject(event.getSourceId());
return event.getTargetId().equals(getSourceId()) && filter.match(sourceObject, getSourceId(), getControllerId(), game);
if (!event.getTargetId().equals(getSourceId())
|| !filter.match(sourceObject, getSourceId(), getControllerId(), game)) {
return false;
}
switch (setTargetPointer) {
case PLAYER:
this.getEffects().stream()
.forEach(effect -> effect.setTargetPointer(
new FixedTarget(sourceObject.getControllerId(), game)
));
break;
case SPELL:
this.getEffects().stream()
.forEach(effect -> effect.setTargetPointer(
new FixedTarget(sourceObject.getId(), game)
));
break;
}
return true;
}
@Override