mirror of
https://github.com/magefree/mage.git
synced 2025-12-20 10:40:06 -08:00
[SPM] implement Maximum Carnage
This commit is contained in:
parent
2fb8a97e6a
commit
54a8e8ef31
3 changed files with 161 additions and 0 deletions
90
Mage.Sets/src/mage/cards/m/MaximumCarnage.java
Normal file
90
Mage.Sets/src/mage/cards/m/MaximumCarnage.java
Normal file
|
|
@ -0,0 +1,90 @@
|
||||||
|
package mage.cards.m;
|
||||||
|
|
||||||
|
import mage.Mana;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||||
|
import mage.abilities.common.SagaAbility;
|
||||||
|
import mage.abilities.effects.RestrictionEffect;
|
||||||
|
import mage.abilities.effects.common.DamagePlayersEffect;
|
||||||
|
import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
|
||||||
|
import mage.abilities.effects.mana.AddManaToManaPoolSourceControllerEffect;
|
||||||
|
import mage.cards.CardImpl;
|
||||||
|
import mage.cards.CardSetInfo;
|
||||||
|
import mage.constants.*;
|
||||||
|
import mage.filter.StaticFilters;
|
||||||
|
import mage.filter.common.FilterOpponentsCreaturePermanent;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.permanent.Permanent;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author Jmlundeen
|
||||||
|
*/
|
||||||
|
public final class MaximumCarnage extends CardImpl {
|
||||||
|
|
||||||
|
public MaximumCarnage(UUID ownerId, CardSetInfo setInfo) {
|
||||||
|
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}");
|
||||||
|
|
||||||
|
this.subtype.add(SubType.SAGA);
|
||||||
|
|
||||||
|
// (As this Saga enters step and after your draw step, add a lore counter. Sacrifice after III.)
|
||||||
|
SagaAbility sagaAbility = new SagaAbility(this);
|
||||||
|
|
||||||
|
// I -- Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
|
||||||
|
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_I, new AttacksIfAbleAllEffect(
|
||||||
|
new FilterOpponentsCreaturePermanent("each creature an opponent controls"), Duration.UntilYourNextTurn
|
||||||
|
), new MaximumCarnageEffect());
|
||||||
|
|
||||||
|
// II -- Add {R}{R}{R}.
|
||||||
|
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_II, new AddManaToManaPoolSourceControllerEffect(new Mana(ManaType.RED, 3)));
|
||||||
|
|
||||||
|
// III -- This Saga deals 5 damage to each opponent.
|
||||||
|
sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, new DamagePlayersEffect(5, TargetController.OPPONENT));
|
||||||
|
}
|
||||||
|
|
||||||
|
private MaximumCarnage(final MaximumCarnage card) {
|
||||||
|
super(card);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MaximumCarnage copy() {
|
||||||
|
return new MaximumCarnage(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
class MaximumCarnageEffect extends RestrictionEffect {
|
||||||
|
|
||||||
|
MaximumCarnageEffect() {
|
||||||
|
super(Duration.UntilYourNextTurn);
|
||||||
|
staticText = "and attacks a player other than you if able";
|
||||||
|
}
|
||||||
|
|
||||||
|
private MaximumCarnageEffect(final MaximumCarnageEffect effect) {
|
||||||
|
super(effect);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MaximumCarnageEffect copy() {
|
||||||
|
return new MaximumCarnageEffect(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean applies(Permanent permanent, Ability source, Game game) {
|
||||||
|
return game.getOpponents(permanent.getControllerId()).contains(source.getControllerId());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game, boolean canUseChooseDialogs) {
|
||||||
|
if (defenderId == null
|
||||||
|
|| game.getState().getPlayersInRange(attacker.getControllerId(), game).size() == 2) { // just 2 players left, so it may attack you
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
// A planeswalker controlled by the controller is the defender
|
||||||
|
if (game.getPermanent(defenderId) != null) {
|
||||||
|
return !game.getPermanent(defenderId).getControllerId().equals(source.getControllerId());
|
||||||
|
}
|
||||||
|
// The controller is the defender
|
||||||
|
return !defenderId.equals(source.getControllerId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -120,6 +120,8 @@ public final class MarvelsSpiderMan extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Mary Jane Watson", 134, Rarity.RARE, mage.cards.m.MaryJaneWatson.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Mary Jane Watson", 134, Rarity.RARE, mage.cards.m.MaryJaneWatson.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Mary Jane Watson", 229, Rarity.RARE, mage.cards.m.MaryJaneWatson.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Mary Jane Watson", 229, Rarity.RARE, mage.cards.m.MaryJaneWatson.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Masked Meower", 82, Rarity.COMMON, mage.cards.m.MaskedMeower.class));
|
cards.add(new SetCardInfo("Masked Meower", 82, Rarity.COMMON, mage.cards.m.MaskedMeower.class));
|
||||||
|
cards.add(new SetCardInfo("Maximum Carnage", 225, Rarity.RARE, mage.cards.m.MaximumCarnage.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Maximum Carnage", 83, Rarity.RARE, mage.cards.m.MaximumCarnage.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Mechanical Mobster", 168, Rarity.COMMON, mage.cards.m.MechanicalMobster.class));
|
cards.add(new SetCardInfo("Mechanical Mobster", 168, Rarity.COMMON, mage.cards.m.MechanicalMobster.class));
|
||||||
cards.add(new SetCardInfo("Merciless Enforcers", 58, Rarity.COMMON, mage.cards.m.MercilessEnforcers.class));
|
cards.add(new SetCardInfo("Merciless Enforcers", 58, Rarity.COMMON, mage.cards.m.MercilessEnforcers.class));
|
||||||
cards.add(new SetCardInfo("Miles Morales", 108, Rarity.MYTHIC, mage.cards.m.MilesMorales.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Miles Morales", 108, Rarity.MYTHIC, mage.cards.m.MilesMorales.class, NON_FULL_USE_VARIOUS));
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,69 @@
|
||||||
|
package org.mage.test.cards.single.spm;
|
||||||
|
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestCommander4Players;
|
||||||
|
|
||||||
|
import static org.junit.Assert.assertTrue;
|
||||||
|
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
* @author Jmlundeen
|
||||||
|
*/
|
||||||
|
public class MaximumCarnageTest extends CardTestCommander4Players {
|
||||||
|
|
||||||
|
/*
|
||||||
|
Maximum Carnage
|
||||||
|
{4}{R}
|
||||||
|
Enchantment - Saga
|
||||||
|
(As this Saga enters step and after your draw step, add a lore counter. Sacrifice after III.)
|
||||||
|
I -- Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
|
||||||
|
II -- Add {R}{R}{R}.
|
||||||
|
III -- This Saga deals 5 damage to each opponent.
|
||||||
|
*/
|
||||||
|
private static final String maximumCarnage = "Maximum Carnage";
|
||||||
|
|
||||||
|
/*
|
||||||
|
Bear Cub
|
||||||
|
{1}{G}
|
||||||
|
Creature - Bear
|
||||||
|
|
||||||
|
2/2
|
||||||
|
*/
|
||||||
|
private static final String bearCub = "Bear Cub";
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testMaximumCarnage() {
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, maximumCarnage);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, bearCub);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerD, bearCub);
|
||||||
|
|
||||||
|
addTarget(playerD, playerC); // must attack
|
||||||
|
addTarget(playerB, playerD); // must attack
|
||||||
|
|
||||||
|
setStopAt(4, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testMaximumCarnageCantAttackController() {
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, maximumCarnage);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, bearCub);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerD, bearCub);
|
||||||
|
|
||||||
|
addTarget(playerD, playerA); // must attack
|
||||||
|
|
||||||
|
setStopAt(4, PhaseStep.END_TURN);
|
||||||
|
try {
|
||||||
|
execute();
|
||||||
|
} catch (AssertionError e) {
|
||||||
|
assertTrue("Shouldn't be able to attack playerA",
|
||||||
|
e.getMessage().contains("[targetPlayer=PlayerA], but not used"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue