[load] loading testing: added simple test for starting game by two players

This commit is contained in:
magenoxx 2012-04-30 18:56:36 +04:00
parent 0675becbf5
commit 537c326789
10 changed files with 294 additions and 14 deletions

View file

@ -36,6 +36,7 @@ package mage.client.table;
import mage.Constants.MultiplayerAttackOption;
import mage.Constants.RangeOfInfluence;
import mage.cards.decks.importer.DeckImporterUtil;
import mage.client.MageFrame;
import mage.client.chat.ChatPanel;
import mage.client.components.MageComponents;
@ -43,10 +44,12 @@ import mage.client.dialog.JoinTableDialog;
import mage.client.dialog.NewTableDialog;
import mage.client.dialog.NewTournamentDialog;
import mage.client.dialog.TableWaitingDialog;
import mage.client.util.ButtonColumn;
import mage.client.util.gui.GuiDisplayUtil;
import mage.game.match.MatchOptions;
import mage.remote.MageRemoteException;
import mage.remote.Session;
import mage.client.util.ButtonColumn;
import mage.game.match.MatchOptions;
import mage.view.MatchView;
import mage.view.TableView;
import org.apache.log4j.Logger;
@ -61,9 +64,6 @@ import java.util.*;
import java.util.List;
import java.util.concurrent.CancellationException;
import java.util.concurrent.ExecutionException;
import mage.cards.decks.importer.DeckImporterUtil;
import mage.client.util.gui.GuiDisplayUtil;
import mage.view.MatchView;
/**