* Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328).

This commit is contained in:
LevelX2 2015-08-22 19:29:57 +02:00
parent 47f8483538
commit 532d4e0af0
27 changed files with 914 additions and 665 deletions

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@ -54,11 +54,11 @@ public class BoostControlledEffect extends ContinuousEffectImpl {
protected boolean lockedIn = false;
public BoostControlledEffect(int power, int toughness, Duration duration) {
this(power, toughness, duration, new FilterCreaturePermanent("Creatures"), false);
this(power, toughness, duration, new FilterCreaturePermanent("creatures"), false);
}
public BoostControlledEffect(DynamicValue power, DynamicValue toughness, Duration duration) {
this(power, toughness, duration, new FilterCreaturePermanent("Creatures"), false);
this(power, toughness, duration, new FilterCreaturePermanent("creatures"), false);
}
public BoostControlledEffect(int power, int toughness, Duration duration, boolean excludeSource) {

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@ -29,16 +29,22 @@ package mage.constants;
/**
* Defines player actions for a game
*
*
* @author LevelX2
*/
public enum PlayerAction {
PASS_PRIORITY_UNTIL_MY_NEXT_TURN,
PASS_PRIORITY_UNTIL_TURN_END_STEP,
PASS_PRIORITY_UNTIL_NEXT_MAIN_PHASE,
PASS_PRIORITY_UNTIL_NEXT_TURN,
PASS_PRIORITY_UNTIL_STACK_RESOLVED,
PASS_PRIORITY_CANCEL_ALL_ACTIONS,
TRIGGER_AUTO_ORDER_ABILITY_FIRST,
TRIGGER_AUTO_ORDER_NAME_FIRST,
TRIGGER_AUTO_ORDER_ABILITY_LAST,
TRIGGER_AUTO_ORDER_NAME_LAST,
TRIGGER_AUTO_ORDER_RESET_ALL,
ROLLBACK_TURNS,
UNDO,
CONCEDE,
@ -55,4 +61,4 @@ public enum PlayerAction {
DENY_PERMISSON_TO_ROLLBACK_TURN,
PERMISSION_REQUESTS_ALLOWED_ON,
PERMISSION_REQUESTS_ALLOWED_OFF
}
}

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@ -229,7 +229,7 @@ public interface Game extends MageItem, Serializable {
void fireSelectTargetEvent(UUID playerId, String message, Cards cards, boolean required, Map<String, Serializable> options);
void fireSelectTargetEvent(UUID playerId, String message, List<TriggeredAbility> abilities);
void fireSelectTargetTriggeredAbilityEvent(UUID playerId, String message, List<TriggeredAbility> abilities);
void fireSelectTargetEvent(UUID playerId, String message, List<Permanent> perms, boolean required);
@ -353,7 +353,7 @@ public interface Game extends MageItem, Serializable {
void addPermanent(Permanent permanent);
// priority method
void sendPlayerAction(PlayerAction playerAction, UUID playerId);
void sendPlayerAction(PlayerAction playerAction, UUID playerId, Object data);
/**
* This version supports copying of copies of any depth.

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@ -1136,10 +1136,10 @@ public abstract class GameImpl implements Game, Serializable {
}
@Override
public void sendPlayerAction(PlayerAction playerAction, UUID playerId) {
public void sendPlayerAction(PlayerAction playerAction, UUID playerId, Object data) {
Player player = state.getPlayer(playerId);
if (player != null) {
player.sendPlayerAction(playerAction, this);
player.sendPlayerAction(playerAction, this, data);
}
}
@ -1929,11 +1929,16 @@ public abstract class GameImpl implements Game, Serializable {
playerQueryEventSource.target(playerId, message, cards, required, options);
}
/**
* Only used from human players to select order triggered abilities go to
* the stack.
*
* @param playerId
* @param message
* @param abilities
*/
@Override
public void fireSelectTargetEvent(UUID playerId, String message, List<TriggeredAbility> abilities) {
if (simulation) {
return;
}
public void fireSelectTargetTriggeredAbilityEvent(UUID playerId, String message, List<TriggeredAbility> abilities) {
playerQueryEventSource.target(playerId, message, abilities);
}

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@ -29,6 +29,7 @@ package mage.game.events;
import java.io.Serializable;
import java.util.EventObject;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
@ -60,8 +61,8 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
private Set<UUID> targets;
private Cards cards;
private List<Card> booster;
private QueryType queryType;
private UUID playerId;
private final QueryType queryType;
private final UUID playerId;
private boolean required;
private int min;
private int max;
@ -72,11 +73,6 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
private Choice choice;
private PlayerQueryEvent(UUID playerId, String message, List<? extends Ability> abilities, Set<String> choices, Set<UUID> targets, Cards cards, QueryType queryType, int min, int max, boolean required, Map<String, Serializable> options) {
this(playerId, message, abilities, choices, targets, cards, queryType, min, max, required);
this.options = options;
}
private PlayerQueryEvent(UUID playerId, String message, List<? extends Ability> abilities, Set<String> choices, Set<UUID> targets, Cards cards, QueryType queryType, int min, int max, boolean required) {
super(playerId);
this.queryType = queryType;
this.message = message;
@ -88,6 +84,12 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
this.required = required;
this.min = min;
this.max = max;
if (options == null) {
this.options = new HashMap<>();
} else {
this.options = options;
}
this.options.put("queryType", queryType);
}
private PlayerQueryEvent(UUID playerId, String message, List<Card> booster, QueryType queryType, int time) {
@ -148,7 +150,7 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
}
public static PlayerQueryEvent askEvent(UUID playerId, String message) {
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.ASK, 0, 0, false);
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.ASK, 0, 0, false, null);
}
public static PlayerQueryEvent chooseAbilityEvent(UUID playerId, String message, String objectName, List<? extends ActivatedAbility> choices) {
@ -157,7 +159,7 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
nameAsSet = new HashSet<>();
nameAsSet.add(objectName);
}
return new PlayerQueryEvent(playerId, message, choices, nameAsSet, null, null, QueryType.CHOOSE_ABILITY, 0, 0, false);
return new PlayerQueryEvent(playerId, message, choices, nameAsSet, null, null, QueryType.CHOOSE_ABILITY, 0, 0, false, null);
}
public static PlayerQueryEvent choosePileEvent(UUID playerId, String message, List<? extends Card> pile1, List<? extends Card> pile2) {
@ -173,7 +175,7 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
}
public static PlayerQueryEvent targetEvent(UUID playerId, String message, Set<UUID> targets, boolean required) {
return new PlayerQueryEvent(playerId, message, null, null, targets, null, QueryType.PICK_TARGET, 0, 0, required);
return new PlayerQueryEvent(playerId, message, null, null, targets, null, QueryType.PICK_TARGET, 0, 0, required, null);
}
public static PlayerQueryEvent targetEvent(UUID playerId, String message, Set<UUID> targets, boolean required, Map<String, Serializable> options) {
@ -185,7 +187,7 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
}
public static PlayerQueryEvent targetEvent(UUID playerId, String message, List<TriggeredAbility> abilities) {
return new PlayerQueryEvent(playerId, message, abilities, null, null, null, QueryType.PICK_ABILITY, 0, 0, true);
return new PlayerQueryEvent(playerId, message, abilities, null, null, null, QueryType.PICK_ABILITY, 0, 0, true, null);
}
public static PlayerQueryEvent targetEvent(UUID playerId, String message, List<Permanent> perms, boolean required) {
@ -193,7 +195,7 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
}
public static PlayerQueryEvent selectEvent(UUID playerId, String message) {
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.SELECT, 0, 0, false);
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.SELECT, 0, 0, false, null);
}
public static PlayerQueryEvent selectEvent(UUID playerId, String message, Map<String, Serializable> options) {
@ -205,11 +207,11 @@ public class PlayerQueryEvent extends EventObject implements ExternalEvent, Seri
}
public static PlayerQueryEvent playXManaEvent(UUID playerId, String message) {
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.PLAY_X_MANA, 0, 0, false);
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.PLAY_X_MANA, 0, 0, false, null);
}
public static PlayerQueryEvent amountEvent(UUID playerId, String message, int min, int max) {
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.AMOUNT, min, max, false);
return new PlayerQueryEvent(playerId, message, null, null, null, null, QueryType.AMOUNT, min, max, false, null);
}
public static PlayerQueryEvent pickCard(UUID playerId, String message, List<Card> booster, int time) {

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@ -402,7 +402,7 @@ public interface Player extends MageItem, Copyable<Player> {
void skip();
// priority, undo, ...
void sendPlayerAction(PlayerAction passPriorityAction, Game game);
void sendPlayerAction(PlayerAction passPriorityAction, Game game, Object data);
int getStoredBookmark();

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@ -1878,7 +1878,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
@Override
public void sendPlayerAction(PlayerAction playerAction, Game game) {
public void sendPlayerAction(PlayerAction playerAction, Game game, Object data) {
switch (playerAction) {
case PASS_PRIORITY_UNTIL_MY_NEXT_TURN: // F9
passedUntilNextMain = false;