[J21] Implemented Shoreline Scout

This commit is contained in:
Evan Kranzler 2021-08-06 17:34:23 -04:00
parent b45514ecfb
commit 52fdc35632
2 changed files with 135 additions and 0 deletions

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@ -0,0 +1,134 @@
package mage.cards.s;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.costs.common.ExileFromHandCost;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.ConjureCardEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.WatcherScope;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInHand;
import mage.watchers.Watcher;
import java.util.*;
/**
* @author TheElk801
*/
public final class ShorelineScout extends CardImpl {
private static final FilterCard filter = new FilterCard("a Merfolk card or a land card from your hand");
static {
filter.add(Predicates.or(
SubType.MERFOLK.getPredicate(),
CardType.LAND.getPredicate()
));
}
public ShorelineScout(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}");
this.subtype.add(SubType.MERFOLK);
this.subtype.add(SubType.SCOUT);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a Tropical Island card into your hand.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new DoIfCostPaid(
new ConjureCardEffect("Tropical Island"),
new ExileFromHandCost(new TargetCardInHand(filter))
)
));
// As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
new BoostSourceEffect(1, 0, Duration.WhileOnBattlefield),
ShorelineScoutCondition.instance, "as long as another Merfolk " +
"or an Island entered the battlefield under your control this turn, {this} gets +1/+0"
)), new ShorelineScoutWatcher());
}
private ShorelineScout(final ShorelineScout card) {
super(card);
}
@Override
public ShorelineScout copy() {
return new ShorelineScout(this);
}
}
enum ShorelineScoutCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
return ShorelineScoutWatcher.checkPlayer(source, game);
}
}
class ShorelineScoutWatcher extends Watcher {
private final Set<UUID> islandSet = new HashSet<>();
private final Map<UUID, Set<MageObjectReference>> merfolkMap = new HashMap<>();
private static final Set<MageObjectReference> emptySet = Collections.unmodifiableSet(new HashSet<>());
ShorelineScoutWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() != GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
return;
}
Permanent permanent = ((EntersTheBattlefieldEvent) event).getTarget();
if (permanent == null) {
return;
}
if (permanent.hasSubtype(SubType.ISLAND, game)) {
islandSet.add(permanent.getControllerId());
} else if (permanent.hasSubtype(SubType.MERFOLK, game)) {
merfolkMap
.computeIfAbsent(permanent.getControllerId(), x -> new HashSet<>())
.add(new MageObjectReference(permanent, game));
}
}
@Override
public void reset() {
super.reset();
islandSet.clear();
merfolkMap.clear();
}
static boolean checkPlayer(Ability source, Game game) {
ShorelineScoutWatcher watcher = game.getState().getWatcher(ShorelineScoutWatcher.class);
return watcher
.islandSet
.contains(source.getControllerId())
|| watcher
.merfolkMap
.getOrDefault(source.getControllerId(), emptySet)
.stream()
.anyMatch(mor -> !mor.refersTo(source.getSourceObject(game), game));
}
}

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@ -23,6 +23,7 @@ public final class JumpstartHistoricHorizons extends ExpansionSet {
cards.add(new SetCardInfo("Bounty of the Deep", 7, Rarity.UNCOMMON, mage.cards.b.BountyOfTheDeep.class)); cards.add(new SetCardInfo("Bounty of the Deep", 7, Rarity.UNCOMMON, mage.cards.b.BountyOfTheDeep.class));
cards.add(new SetCardInfo("Faceless Agent", 31, Rarity.COMMON, mage.cards.f.FacelessAgent.class)); cards.add(new SetCardInfo("Faceless Agent", 31, Rarity.COMMON, mage.cards.f.FacelessAgent.class));
cards.add(new SetCardInfo("Manor Guardian", 16, Rarity.UNCOMMON, mage.cards.m.ManorGuardian.class)); cards.add(new SetCardInfo("Manor Guardian", 16, Rarity.UNCOMMON, mage.cards.m.ManorGuardian.class));
cards.add(new SetCardInfo("Shoreline Scout", 11, Rarity.UNCOMMON, mage.cards.s.ShorelineScout.class));
cards.add(new SetCardInfo("Skyshroud Lookout", 29, Rarity.UNCOMMON, mage.cards.s.SkyshroudLookout.class)); cards.add(new SetCardInfo("Skyshroud Lookout", 29, Rarity.UNCOMMON, mage.cards.s.SkyshroudLookout.class));
cards.add(new SetCardInfo("Wingsteed Trainer", 6, Rarity.UNCOMMON, mage.cards.w.WingsteedTrainer.class)); cards.add(new SetCardInfo("Wingsteed Trainer", 6, Rarity.UNCOMMON, mage.cards.w.WingsteedTrainer.class));
} }