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* Clutch of Currents - Fixed wrong target handling.
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5582db0332
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5 changed files with 39 additions and 7 deletions
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@ -46,7 +46,7 @@ public class ClutchOfCurrents extends CardImpl {
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this.expansionSetCode = "BFZ";
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// Return target creature to its owner's hand.
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this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
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this.getSpellAbility().addEffect(new ReturnToHandTargetEffect(true, false));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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// Awaken 3—{4}{U}
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@ -47,7 +47,7 @@ public class ChurningEddy extends CardImpl {
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this.expansionSetCode = "TOR";
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// Return target creature and target land to their owners' hands.
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Effect effect = new ReturnToHandTargetEffect();
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Effect effect = new ReturnToHandTargetEffect(true, true);
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effect.setText("Return target creature and target land to their owners' hands");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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@ -32,7 +32,6 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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