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Fixed some problems with UUID comparing and some problems with card moving.
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45 changed files with 364 additions and 360 deletions
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@ -184,7 +184,7 @@ public class GameView implements Serializable {
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}
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if (isPlayer) {
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// has only to be set for active palyer with priority (e.g. pay mana by delve or Quenchable Fire special action)
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if (state.getPriorityPlayerId() == createdForPlayerId && createdForPlayer != null) {
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if (createdForPlayer != null && createdForPlayerId.equals(state.getPriorityPlayerId())) {
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this.special = state.getSpecialActions().getControlledBy(state.getPriorityPlayerId(), createdForPlayer.isInPayManaMode()).size() > 0;
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}
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} else {
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